ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.150 by root, Mon Jan 8 19:25:53 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
26use YAML::Syck ();
22use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
327 and return; 373 and return;
328 374
329 1 375 1
330} 376}
331 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
332=back 389=back
333 390
334=cut 391=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 392
456############################################################################# 393#############################################################################
457 394
458=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
459 396
585our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 523our @CB_MAP = ();
587 524
588my %attachment; 525my %attachment;
589 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
590sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
592 535
593 use sort 'stable'; 536 use sort 'stable';
594 537
765# object support 708# object support
766 709
767sub reattach { 710sub reattach {
768 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 715
771 my $registry = $obj->registry; 716 my $registry = $obj->registry;
772 717
773 @$registry = (); 718 @$registry = ();
774 719
821 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
822 767
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 772 close $fh;
828 773
829 if (@$objs) { 774 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 780 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
837 } 782 }
838 } else { 783 } else {
839 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
906=cut 851=cut
907 852
908sub register_extcmd { 853sub register_extcmd {
909 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
910 855
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
915} 857}
916 858
917cf::player->attach ( 859cf::player->attach (
918 on_command => sub { 860 on_command => sub {
919 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
932 874
933 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
934 876
935 if (ref $msg) { 877 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 881 }
940 } 882 }
941 } else { 883 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 886
945 cf::override; 887 cf::override;
946 }, 888 },
947); 889);
948 890
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 891sub load_extension {
956 my ($path) = @_; 892 my ($path) = @_;
957 893
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 895 my $base = $1;
960 my $pkg = $1; 896 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
963 899
964 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
965 901
966 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 903 or die "$path: $!";
968 904
969 my $source = 905 my $source =
970 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
973 . "\n};\n1"; 909 . "\n};\n1";
974 910
975 eval $source 911 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 913 : "extension disabled.\n";
978 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 915 warn $@;
980 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
981 917 exit 1;
982# no strict 'refs'; 918 }
983# @{"$pkg\::ISA"} = ext::; 919 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 920 }
998 921
999 # remove commands 922 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 923}
1024 924
1025sub load_extensions { 925sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 927 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1032 } 932 }
1033} 933}
1034 934
1035############################################################################# 935#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 936
1073=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1074 938
1075Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1076 940
1077=cut 941=cut
1078 942
1079package cf::player; 943package cf::player;
944
945use Coro::AIO;
1080 946
1081=head3 cf::player 947=head3 cf::player
1082 948
1083=over 4 949=over 4
1084 950
1110 976
1111sub exists($) { 977sub exists($) {
1112 my ($login) = @_; 978 my ($login) = @_;
1113 979
1114 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1116} 982}
1117 983
1118sub find($) { 984sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 986 my $login = $_[0];
1121 987
1122 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1123 989
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
1125 }; 995 }
1126} 996}
1127 997
1128sub save($) { 998sub save($) {
1129 my ($pl) = @_; 999 my ($pl) = @_;
1130 1000
1133 my $path = path $pl; 1003 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1004 my $guard = cf::lock_acquire "user_save:$path";
1135 1005
1136 return if $pl->{deny_save}; 1006 return if $pl->{deny_save};
1137 1007
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1008 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1009 $pl->{last_save} = $cf::RUNTIME;
1140 1010
1141 $pl->save_pl ($path); 1011 $pl->save_pl ($path);
1142 Coro::cede; 1012 Coro::cede;
1143} 1013}
1153 $cf::PLAYER{$login} = $self; 1023 $cf::PLAYER{$login} = $self;
1154 1024
1155 $self 1025 $self
1156} 1026}
1157 1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1158sub quit_character { 1035sub quit_character {
1159 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1160 1039
1161 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1042
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1046 $pl->ns->destroy if $pl->ns;
1168 1047
1169 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 Coro::AIO::aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1174 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1175} 1060}
1176 1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1177=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1178 1130
1179Sends an ext reply to the player. 1131Sends an ext reply to the player.
1180 1132
1181=cut 1133=cut
1182 1134
1183sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1184 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1185 1137
1186 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1187 1155
1188 $self->send ("ext " . cf::to_json \%msg); 1156 $self->send ("ext " . cf::to_json \%msg);
1189} 1157}
1190 1158
1191package cf; 1159package cf;
1202package cf::map; 1170package cf::map;
1203 1171
1204use Fcntl; 1172use Fcntl;
1205use Coro::AIO; 1173use Coro::AIO;
1206 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1207our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1208our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1209 1181
1210sub generate_random_map { 1182sub generate_random_map {
1211 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1212
1213 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1214 cf::map::_create_random_map 1185 $self->_create_random_map (
1215 $path,
1216 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1217 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1218 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1219 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1220 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1221 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1222 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1223 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1224 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1225 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1226 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1227} 1327}
1228 1328
1229# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1230# all maps in C++... 1330# all maps in C++...
1231sub change_all_map_light { 1331sub change_all_map_light {
1233 1333
1234 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1235 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1236} 1336}
1237 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1238sub try_load_header($) { 1346sub load_header_from($) {
1239 my ($path) = @_; 1347 my ($self, $path) = @_;
1240 1348
1241 utf8::encode $path; 1349 utf8::encode $path;
1242 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1243 or return; 1354 or return;
1244 1355
1245 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1246 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1247 1402
1248 # for better error messages only, will be overwritten 1403 1
1249 $map->path ($path);
1250
1251 $map->load_header ($path)
1252 or return;
1253
1254 $map->{load_path} = $path;
1255
1256 $map
1257} 1404}
1258 1405
1259sub find; 1406sub find;
1260sub find { 1407sub find {
1261 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1262 1409
1263 #warn "find<$path,$origin>\n";#d#
1264
1265 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1266 my $key = $path->as_string;
1267 1411
1268 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1269 1413
1270 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1271 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1272 1416 my $map = new_from_path cf::map $path
1273 # do it the slow way
1274 my $map = try_load_header $path->save_path;
1275
1276 Coro::cede;
1277
1278 if ($map) {
1279 $map->last_access ((delete $map->{last_access})
1280 || $cf::RUNTIME); #d#
1281 # safety
1282 $map->{instantiate_time} = $cf::RUNTIME
1283 if $map->{instantiate_time} > $cf::RUNTIME;
1284 } else {
1285 if (my $rmp = $path->random_map_params) {
1286 $map = generate_random_map $key, $rmp;
1287 } else {
1288 $map = try_load_header $path->load_path;
1289 }
1290
1291 $map or return; 1417 or return;
1292 1418
1293 $map->{load_original} = 1;
1294 $map->{instantiate_time} = $cf::RUNTIME;
1295 $map->last_access ($cf::RUNTIME);
1296 $map->instantiate;
1297
1298 # per-player maps become, after loading, normal maps
1299 $map->per_player (0) if $path->{user_rel};
1300 }
1301
1302 $map->path ($key);
1303 $map->{path} = $path;
1304 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1305 1420
1306 Coro::cede; 1421 $map->load_header
1422 or return;
1307 1423
1308 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1309 $map->reset; 1427 $map->reset;
1310 undef $guard; 1428 undef $guard;
1311 $map = find $path 1429 return find $path;
1312 or return;
1313 } 1430 }
1314 1431
1315 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1316 } 1433 }
1317} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1318 1438
1319sub load { 1439sub load {
1320 my ($self) = @_; 1440 my ($self) = @_;
1321 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1322 my $path = $self->{path}; 1444 my $path = $self->{path};
1323 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1324 1446
1325 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1326 1448
1327 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1328 1450
1329 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1330 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1331 or return; 1456 or return;
1332 1457
1333 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1334 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1335 1460
1336 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1337 utf8::encode $uniq; 1462 utf8::encode $uniq;
1338 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1339 $self->clear_unique_items; 1464 $self->clear_unique_items;
1340 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1341 } 1466 }
1342 } 1467 }
1343 1468
1344 Coro::cede; 1469 Coro::cede;
1345 1470
1346 # now do the right thing for maps 1471 # now do the right thing for maps
1347 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1348 1473
1349 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1350 $self->{deny_save} = 1; 1475 $self->decay_objects;
1351 $self->{deny_reset} = 1;
1352 } else {
1353 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1354 $self->decay_objects;
1355 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1356 $self->set_darkness_map; 1479 $self->set_darkness_map;
1357 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1358 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1359 $self->activate; 1483 $self->activate;
1360 } 1484 }
1361 1485
1362 Coro::cede; 1486 $self->post_load;
1363 1487
1364 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
1502 my ($map) = @_;
1503
1504 my @diag; # diagonal neighbours
1505
1506 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
1512
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
1516
1517 for (@diag) {
1518 my $neigh = find @$_
1519 or next;
1520 $neigh->load;
1521 }
1365} 1522}
1366 1523
1367sub find_sync { 1524sub find_sync {
1368 my ($path, $origin) = @_; 1525 my ($path, $origin) = @_;
1369 1526
1370 cf::sync_job { cf::map::find $path, $origin } 1527 cf::sync_job { find $path, $origin }
1371} 1528}
1372 1529
1373sub do_load_sync { 1530sub do_load_sync {
1374 my ($map) = @_; 1531 my ($map) = @_;
1375 1532
1376 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1377} 1534}
1378 1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1564}
1565
1379sub save { 1566sub save {
1380 my ($self) = @_; 1567 my ($self) = @_;
1381 1568
1382 my $lock = cf::lock_acquire "map_data:" . $self->path; 1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1383 1570
1384 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1385 1572
1386 return unless $self->dirty; 1573 return unless $self->dirty;
1387 1574
1388 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1389 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1390 1577
1391 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1392 1579
1393 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1394 1581
1397 cf::async { 1584 cf::async {
1398 $_->contr->save for $self->players; 1585 $_->contr->save for $self->players;
1399 }; 1586 };
1400 1587
1401 if ($uniq) { 1588 if ($uniq) {
1402 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1403 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1404 } else { 1591 } else {
1405 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1406 } 1593 }
1407} 1594}
1408 1595
1409sub swap_out { 1596sub swap_out {
1410 my ($self) = @_; 1597 my ($self) = @_;
1424 1611
1425sub reset_at { 1612sub reset_at {
1426 my ($self) = @_; 1613 my ($self) = @_;
1427 1614
1428 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1429 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1430 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1431 1618
1432 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1433 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1434 1621
1439 my ($self) = @_; 1626 my ($self) = @_;
1440 1627
1441 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1442} 1629}
1443 1630
1444sub unlink_save {
1445 my ($self) = @_;
1446
1447 utf8::encode (my $save = $self->{path}->save_path);
1448 aioreq_pri 3; IO::AIO::aio_unlink $save;
1449 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1450}
1451
1452sub rename {
1453 my ($self, $new_path) = @_;
1454
1455 $self->unlink_save;
1456
1457 delete $cf::MAP{$self->path};
1458 $self->{path} = new cf::path $new_path;
1459 $self->path ($self->{path}->as_string);
1460 $cf::MAP{$self->path} = $self;
1461
1462 $self->save;
1463}
1464
1465sub reset { 1631sub reset {
1466 my ($self) = @_; 1632 my ($self) = @_;
1467 1633
1468 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1469 1635
1470 return if $self->players; 1636 return if $self->players;
1471 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1472 1638
1473 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1474 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1475 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1476 1654
1477 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1478 1656
1479 $self->unlink_save; 1657 $self->unlink_save;
1480 $self->destroy; 1658 $self->destroy;
1483my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1484 1662
1485sub nuke { 1663sub nuke {
1486 my ($self) = @_; 1664 my ($self) = @_;
1487 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1488 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1489 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1490 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1491 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1492} 1679}
1493 1680
1494sub customise_for { 1681=item cf::map::unique_maps
1495 my ($map, $ob) = @_;
1496 1682
1497 if ($map->per_player) { 1683Returns an arrayref of paths of all shared maps that have
1498 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1684instantiated unique items. May block.
1499 }
1500 1685
1501 $map 1686=cut
1502}
1503 1687
1504sub emergency_save { 1688sub unique_maps() {
1505 my $freeze_guard = cf::freeze_mainloop; 1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1506 1691
1507 warn "enter emergency perl save\n"; 1692 my @paths;
1508 1693
1509 cf::sync_job { 1694 for (@$files) {
1510 warn "begin emergency player save\n"; 1695 utf8::decode $_;
1511 $_->save for values %cf::PLAYER; 1696 next if /\.pst$/;
1512 warn "end emergency player save\n"; 1697 next unless /^$PATH_SEP/o;
1513 1698
1514 warn "begin emergency map save\n"; 1699 push @paths, cf::map::normalise $_;
1515 $_->save for values %cf::MAP;
1516 warn "end emergency map save\n";
1517 }; 1700 }
1518 1701
1519 warn "leave emergency perl save\n"; 1702 \@paths
1520} 1703}
1521 1704
1522package cf; 1705package cf;
1523 1706
1524=back 1707=back
1525 1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
1714
1715=over 4
1716
1717=item $ob->inv_recursive
1718
1719Returns the inventory of the object _and_ their inventories, recursively.
1720
1721=cut
1722
1723sub inv_recursive_;
1724sub inv_recursive_ {
1725 map { $_, inv_recursive_ $_->inv } @_
1726}
1727
1728sub inv_recursive {
1729 inv_recursive_ inv $_[0]
1730}
1731
1732package cf;
1733
1734=back
1526 1735
1527=head3 cf::object::player 1736=head3 cf::object::player
1528 1737
1529=over 4 1738=over 4
1530 1739
1570 1779
1571=item $player_object->enter_link 1780=item $player_object->enter_link
1572 1781
1573Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1574 1783
1575The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1576I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1577 1786
1787Will never block.
1788
1578=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1579 1790
1580Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1581map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1582location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1583to the emergency map position. 1794fails, to the emergency map position.
1584 1795
1585Might block. 1796Might block.
1586 1797
1587=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1588 1809
1589sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1590 my ($self) = @_; 1811 my ($self) = @_;
1591 1812
1592 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1593 1814
1594 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1595 1816
1596 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1597 if $self->map; 1818 if $self->map;
1598 1819
1599 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1600} 1821}
1601 1822
1602sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1603 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1604 1825
1622 # use -1 or undef as default coordinates, not 0, 0 1843 # use -1 or undef as default coordinates, not 0, 0
1623 ($x, $y) = ($map->enter_x, $map->enter_y) 1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1624 if $x <=0 && $y <= 0; 1845 if $x <=0 && $y <= 0;
1625 1846
1626 $map->load; 1847 $map->load;
1848 $map->load_diag;
1627 1849
1628 return unless $self->contr->active; 1850 return unless $self->contr->active;
1629 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1630 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1631} 1855}
1632 1856
1633cf::player->attach ( 1857cf::player->attach (
1634 on_logout => sub { 1858 on_logout => sub {
1647 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1648 # should happen only on crashes 1872 # should happen only on crashes
1649 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1650 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1651 (async { 1875 (async {
1652 # we need this sleep as the login has a concurrent enter_exit running
1653 # and this sleep increases chances of the player not ending up in scorn
1654 $pl->ob->reply (undef, 1876 $pl->ob->reply (undef,
1655 "There was an internal problem at your last logout, " 1877 "There was an internal problem at your last logout, "
1656 . "the server will try to bring you to your intended destination in a second.", 1878 . "the server will try to bring you to your intended destination in a second.",
1657 cf::NDI_RED); 1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1658 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1659 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1660 })->prio (2); 1884 })->prio (2);
1661 } 1885 }
1662 }, 1886 },
1670 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1671 1895
1672 $self->enter_link; 1896 $self->enter_link;
1673 1897
1674 (async { 1898 (async {
1675 $path = new cf::path $path; 1899 my $map = eval {
1676
1677 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1678 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1679 1902 $map
1680# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1681# if $map;
1682
1683 $map or $map->cluck ("oy");#d#
1684 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1905
1686 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1907 })->prio (1);
1688} 1908}
1689 1909
1693 1913
1694sub parse_random_map_params { 1914sub parse_random_map_params {
1695 my ($spec) = @_; 1915 my ($spec) = @_;
1696 1916
1697 my $rmp = { # defaults 1917 my $rmp = { # defaults
1698 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1700 }; 1922 };
1701 1923
1702 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1704 1926
1708 $rmp 1930 $rmp
1709} 1931}
1710 1932
1711sub prepare_random_map { 1933sub prepare_random_map {
1712 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 1937
1714 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 1940 # that depends on the exit object
1717 1941
1718 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1719 1943
1720 if ($exit->map) { 1944 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1725 } 1949 }
1726 1950
1727 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1728 1952
1729 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1731 1956
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1734 1961
1735 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 1963 $exit->msg (undef);
1737 } 1964 }
1738} 1965}
1739 1966
1740sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1742 1969
1743 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1744 1980
1745 $self->enter_link; 1981 $self->enter_link;
1746 1982
1747 (async { 1983 (async {
1748 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 1985 unless (eval {
1750 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 1987
1756 1; 1988 1;
1757 }) { 1989 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 1992 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 1993 cf::NDI_UNIQUE | cf::NDI_RED);
1762 1994
1763 warn "ERROR in enter_exit: $@"; 1995 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 1996 $self->leave_link;
1765 } 1997 }
1779 2011
1780sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1782 2014
1783 utf8::encode $text; 2015 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2017}
1786 2018
1787 2019
1788=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1789 2021
1820 # get handled first 2052 # get handled first
1821 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2055
1824 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2058
1826 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1827 2060
1828 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2062 if (@$queue) {
1887 2120
1888# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1889 2122
1890=pod 2123=pod
1891 2124
1892The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1893 2126
1894 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2128 cf::object::player player
1896 cf::player peaceful 2129 cf::player peaceful
1897 cf::map trigger 2130 cf::map trigger
1990The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2224using it, it should be unique.
1992 2225
1993=over 4 2226=over 4
1994 2227
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
2002 2229
2003Returns a single value from the database 2230Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2231
2010=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
2011 2233
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2235
2023=cut 2236=cut
2024 2237
2025our $DB; 2238our $DB;
2026 2239
2027{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2028 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2029 2259
2030 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
2032 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2033 2264
2034 my $pid; 2265 unlink $path;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2266 };
2044 } 2267 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2268 }
2269}
2056 2270
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2271sub db_get($$) {
2063 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2068 sub db_put($$;$) { 2282sub db_put($$$) {
2069 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
2071 } else { 2321 } else {
2072 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 2323 }
2082 ); 2324 Coro::cede;
2083} 2325 }
2084 2326
2085############################################################################# 2327 1
2086# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
2087 2340
2088sub cfg_load { 2341sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
2090 or return; 2343 or return;
2091 2344
2108 2361
2109sub main { 2362sub main {
2110 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async {
2113 async { Event::one_event }; 2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2114 }; 2369 };
2115 2370
2116 cfg_load; 2371 cfg_load;
2117 db_load; 2372 db_init;
2118 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2119 Event::loop; 2376 Event::loop;
2120} 2377}
2121 2378
2122############################################################################# 2379#############################################################################
2123# initialisation 2380# initialisation and cleanup
2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
2124 2436
2125sub reload() { 2437sub reload() {
2126 # can/must only be called in main 2438 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2129 return; 2441 return;
2130 } 2442 }
2131 2443
2132 warn "reloading..."; 2444 warn "reloading...";
2133 2445
2134 my $guard = freeze_mainloop; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2136 2452
2137 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
2138 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2139 2457
2140 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2461 }
2144 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2145 # cancel all extension coros 2474 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2476 %EXT_CORO = ();
2148 2477
2149 # unload all extensions 2478 warn "removing commands";
2150 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
2152 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2493 }
2154 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
2155 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2502
2159 warn "removing <$k>"; 2503 warn "... unloading $k";
2160 delete $INC{$k}; 2504 delete $INC{$k};
2161 2505
2162 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2164 2508
2167 } 2511 }
2168 2512
2169 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2170 } 2514 }
2171 2515
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2519
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2185 2522
2186 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2524 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2189 2526
2190 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
2191 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2192 require cf; 2530 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2532
2195 # load config and database again 2533 warn "loading config and database again";
2196 cf::cfg_load; 2534 cf::cfg_load;
2197 cf::db_load;
2198 2535
2199 # load extensions
2200 warn "load extensions"; 2536 warn "loading extensions";
2201 cf::load_extensions; 2537 cf::load_extensions;
2202 2538
2203 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2540 _global_reattach; # objects, sockets
2205 _global_reattach; 2541 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2542 reattach $_ for values %MAP;
2207 }; 2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2208 2545
2209 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2210 warn $@; 2553 warn $@;
2211 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2212 exit 1; 2555 exit 1;
2213 } 2556 };
2214 2557
2215 warn "reloaded successfully"; 2558 warn "reloaded";
2216}; 2559};
2217 2560
2218############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262 2562
2263register_command "reload" => sub { 2563register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2265 2565
2266 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2268 reload; 2577 reload;
2269 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2270 } 2581 }
2271}; 2582};
2272 2583
2273unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2274 2587
2275$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2277 prio => 0, 2591 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2280 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2281 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2284 2620
2285 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 2623
2288 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2290 }, 2626 },
2291); 2627);
2292 2628
2629{
2293IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2294 2631 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2632 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2297 poll => 'r', 2634 poll => 'r',
2298 prio => 5, 2635 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2305 after => 0, 2637 cb => \&BDB::poll_cb,
2306 interval => 10, 2638 );
2307 cb => sub { 2639 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2640
2309 write_runtime 2641 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2675 };
2312 }, 2676 }
2313); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2314 2693
2315END { cf::emergency_save } 2694END { cf::emergency_save }
2316 2695
23171 26961
2318 2697

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines