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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
39 52
53our $RELOAD; # number of reloads so far
40our @EVENT; 54our @EVENT;
41our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
42 56
43our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 61our $NEXT_TICK;
46our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
47 67
48our %CFG; 68our %CFG;
49 69
50our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 71our $RUNTIME;
52 72
53our %PLAYER; # all users 73our %PLAYER; # all users
54our %MAP; # all maps 74our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
58 78
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 84
62binmode STDOUT; 85binmode STDOUT;
63binmode STDERR; 86binmode STDERR;
64 87
65# read virtual server time, if available 88# read virtual server time, if available
72mkdir cf::localdir; 95mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
77 101
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
81 105
82############################################################################# 106#############################################################################
83 107
84=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
85 109
156} 180}
157 181
158$Event::DIED = sub { 182$Event::DIED = sub {
159 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
160}; 184};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 185
166=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
167 187
168=over 4 188=over 4
169 189
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 209 $d
190 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
191} 211}
192 212
193use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 214
195=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
196 216
197Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
198 218
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
207 220
208Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 222
217=item cf::lock_wait $string 223=item cf::lock_wait $string
218 224
219Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
220 226
257} 263}
258 264
259sub freeze_mainloop { 265sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
261 267
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
263 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
264 $guard 272 $guard
265} 273}
266 274
267=item cf::async { BLOCK } 275=item cf::async { BLOCK }
319 } 327 }
320} 328}
321 329
322=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
323 331
324Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 333extension calling this is being unloaded.
326 334
327=cut 335=cut
328 336
329sub async_ext(&) { 337sub async_ext(&) {
338 346
339 $coro 347 $coro
340} 348}
341 349
342sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
343 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
344 354
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 356 or return;
347 357
358 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 363 and return;
351 364
365 # always fsync - this file is important
352 aio_fsync $fh 366 aio_fsync $fh
353 and return; 367 and return;
354 368
355 close $fh 369 close $fh
356 or return; 370 or return;
359 and return; 373 and return;
360 374
361 1 375 1
362} 376}
363 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
364=back 389=back
365 390
366=cut 391=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 392
495############################################################################# 393#############################################################################
496 394
497=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
498 396
624our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 523our @CB_MAP = ();
626 524
627my %attachment; 525my %attachment;
628 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
629sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
631 535
632 use sort 'stable'; 536 use sort 'stable';
633 537
804# object support 708# object support
805 709
806sub reattach { 710sub reattach {
807 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 715
810 my $registry = $obj->registry; 716 my $registry = $obj->registry;
811 717
812 @$registry = (); 718 @$registry = ();
813 719
860 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
861 767
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 772 close $fh;
867 773
868 if (@$objs) { 774 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 780 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
876 } 782 }
877 } else { 783 } else {
878 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
945=cut 851=cut
946 852
947sub register_extcmd { 853sub register_extcmd {
948 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
949 855
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
954} 857}
955 858
956cf::player->attach ( 859cf::player->attach (
957 on_command => sub { 860 on_command => sub {
958 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
971 874
972 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
973 876
974 if (ref $msg) { 877 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 881 }
979 } 882 }
980 } else { 883 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 886
984 cf::override; 887 cf::override;
985 }, 888 },
986); 889);
987 890
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 891sub load_extension {
995 my ($path) = @_; 892 my ($path) = @_;
996 893
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 895 my $base = $1;
999 my $pkg = $1; 896 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
1002 899
1003 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
1004 901
1005 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 903 or die "$path: $!";
1007 904
1008 my $source = 905 my $source =
1009 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 909 . "\n};\n1";
1013 910
1014 eval $source 911 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 913 : "extension disabled.\n";
1017 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 915 warn $@;
1019 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1020 917 exit 1;
1021# no strict 'refs'; 918 }
1022# @{"$pkg\::ISA"} = ext::; 919 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 920 }
1037 921
1038 # remove commands 922 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 923}
1063 924
1064sub load_extensions { 925sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 927 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1071 } 932 }
1072} 933}
1073 934
1074############################################################################# 935#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 936
1090=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1091 938
1092Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1093 940
1129 976
1130sub exists($) { 977sub exists($) {
1131 my ($login) = @_; 978 my ($login) = @_;
1132 979
1133 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1135} 982}
1136 983
1137sub find($) { 984sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 986 my $login = $_[0];
1185 1032
1186=cut 1033=cut
1187 1034
1188sub quit_character { 1035sub quit_character {
1189 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1190 1039
1191 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1042
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1204 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1205} 1074}
1206 1075
1207=item cf::player::list_logins 1076=item cf::player::list_logins
1208 1077
1209Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1229 \@logins 1098 \@logins
1230} 1099}
1231 1100
1232=item $player->maps 1101=item $player->maps
1233 1102
1234Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1235player. May block. 1104player. May block.
1236 1105
1237=cut 1106=cut
1238 1107
1239sub maps($) { 1108sub maps($) {
1240 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1112
1242 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1243 or return; 1114 or return;
1244 1115
1245 my @paths; 1116 my @paths;
1247 for (@$files) { 1118 for (@$files) {
1248 utf8::decode $_; 1119 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1251 1122
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1124 }
1254 1125
1255 \@paths 1126 \@paths
1256} 1127}
1257 1128
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1259 1130
1260Sends an ext reply to the player. 1131Sends an ext reply to the player.
1261 1132
1262=cut 1133=cut
1263 1134
1264sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1266 1137
1267 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1268 1155
1269 $self->send ("ext " . cf::to_json \%msg); 1156 $self->send ("ext " . cf::to_json \%msg);
1270} 1157}
1271 1158
1272package cf; 1159package cf;
1283package cf::map; 1170package cf::map;
1284 1171
1285use Fcntl; 1172use Fcntl;
1286use Coro::AIO; 1173use Coro::AIO;
1287 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1288our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1290 1181
1291sub generate_random_map { 1182sub generate_random_map {
1292 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1185 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1327}
1309 1328
1310# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1311# all maps in C++... 1330# all maps in C++...
1312sub change_all_map_light { 1331sub change_all_map_light {
1314 1333
1315 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1317} 1336}
1318 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1319sub try_load_header($) { 1346sub load_header_from($) {
1320 my ($path) = @_; 1347 my ($self, $path) = @_;
1321 1348
1322 utf8::encode $path; 1349 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1324 or return; 1354 or return;
1325 1355
1326 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1327 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1328 1402
1329 # for better error messages only, will be overwritten 1403 1
1330 $map->path ($path);
1331
1332 $map->load_header ($path)
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1404}
1339 1405
1340sub find; 1406sub find;
1341sub find { 1407sub find {
1342 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1343 1409
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1411
1349 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1350 1413
1351 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1353 1416 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1417 or return;
1373 1418
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1386 1420
1387 Coro::cede; 1421 $map->load_header
1422 or return;
1388 1423
1389 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1427 $map->reset;
1391 undef $guard; 1428 undef $guard;
1392 $map = find $path 1429 return find $path;
1393 or return;
1394 } 1430 }
1395 1431
1396 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1397 } 1433 }
1398} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1399 1438
1400sub load { 1439sub load {
1401 my ($self) = @_; 1440 my ($self) = @_;
1402 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1403 my $path = $self->{path}; 1444 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1405 1446
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1448
1408 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1409 1450
1410 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1411 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1456 or return;
1413 1457
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1416 1460
1417 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1462 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1464 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1422 } 1466 }
1423 } 1467 }
1424 1468
1425 Coro::cede; 1469 Coro::cede;
1426 1470
1427 # now do the right thing for maps 1471 # now do the right thing for maps
1428 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1429 1473
1430 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1475 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1437 $self->set_darkness_map; 1479 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1440 $self->activate; 1483 $self->activate;
1441 } 1484 }
1442 1485
1443 Coro::cede; 1486 $self->post_load;
1444 1487
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1446} 1498}
1447 1499
1448# find and load all maps in the 3x3 area around a map 1500# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1501sub load_diag {
1450 my ($map) = @_; 1502 my ($map) = @_;
1480 1532
1481 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1482} 1534}
1483 1535
1484our %MAP_PREFETCH; 1536our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1537our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1538
1500sub find_async { 1539sub find_async {
1501 my ($path, $origin) = @_; 1540 my ($path, $origin) = @_;
1502 1541
1503 $path = new cf::path $path, $origin && $origin->path; 1542 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1543
1506 if (my $map = $cf::MAP{$key}) { 1544 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1546 }
1509 1547
1510 $MAP_PREFETCH{$key} = $path; 1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1511 $MAP_PREFETCHER->ready; 1561 $MAP_PREFETCHER->prio (6);
1512 1562
1513 () 1563 ()
1514} 1564}
1515 1565
1516sub save { 1566sub save {
1520 1570
1521 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1522 1572
1523 return unless $self->dirty; 1573 return unless $self->dirty;
1524 1574
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1577
1528 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1529 1579
1530 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1531 1581
1534 cf::async { 1584 cf::async {
1535 $_->contr->save for $self->players; 1585 $_->contr->save for $self->players;
1536 }; 1586 };
1537 1587
1538 if ($uniq) { 1588 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1591 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1593 }
1544} 1594}
1545 1595
1546sub swap_out { 1596sub swap_out {
1547 my ($self) = @_; 1597 my ($self) = @_;
1561 1611
1562sub reset_at { 1612sub reset_at {
1563 my ($self) = @_; 1613 my ($self) = @_;
1564 1614
1565 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1568 1618
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1621
1576 my ($self) = @_; 1626 my ($self) = @_;
1577 1627
1578 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1579} 1629}
1580 1630
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1631sub reset {
1603 my ($self) = @_; 1632 my ($self) = @_;
1604 1633
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1635
1607 return if $self->players; 1636 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1609 1638
1610 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1611 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1612 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1613 1654
1614 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1615 1656
1616 $self->unlink_save; 1657 $self->unlink_save;
1617 $self->destroy; 1658 $self->destroy;
1620my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1621 1662
1622sub nuke { 1663sub nuke {
1623 my ($self) = @_; 1664 my ($self) = @_;
1624 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1628 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1629} 1679}
1630 1680
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1681=item cf::map::unique_maps
1642 1682
1643Returns an arrayref of cf::path's of all shared maps that have 1683Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1684instantiated unique items. May block.
1645 1685
1646=cut 1686=cut
1647 1687
1648sub unique_maps() { 1688sub unique_maps() {
1654 for (@$files) { 1694 for (@$files) {
1655 utf8::decode $_; 1695 utf8::decode $_;
1656 next if /\.pst$/; 1696 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1697 next unless /^$PATH_SEP/o;
1658 1698
1659 push @paths, new cf::path $_; 1699 push @paths, cf::map::normalise $_;
1660 } 1700 }
1661 1701
1662 \@paths 1702 \@paths
1663} 1703}
1664 1704
1739 1779
1740=item $player_object->enter_link 1780=item $player_object->enter_link
1741 1781
1742Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1743 1783
1744The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1746 1786
1787Will never block.
1788
1747=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1748 1790
1749Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1794fails, to the emergency map position.
1753 1795
1754Might block. 1796Might block.
1755 1797
1756=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1757 1809
1758sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1759 my ($self) = @_; 1811 my ($self) = @_;
1760 1812
1761 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1762 1814
1763 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1816
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1818 if $self->map;
1767 1819
1768 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1821}
1770 1822
1771sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1773 1825
1795 $map->load; 1847 $map->load;
1796 $map->load_diag; 1848 $map->load_diag;
1797 1849
1798 return unless $self->contr->active; 1850 return unless $self->contr->active;
1799 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1801} 1855}
1802 1856
1803cf::player->attach ( 1857cf::player->attach (
1804 on_logout => sub { 1858 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1872 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1821 (async { 1875 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1876 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1877 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1878 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1830 })->prio (2); 1884 })->prio (2);
1831 } 1885 }
1832 }, 1886 },
1837=cut 1891=cut
1838 1892
1839sub cf::object::player::goto { 1893sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1841 1895
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1896 $self->enter_link;
1845 1897
1846 (async { 1898 (async {
1899 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1849 1902 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1905
1855 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1907 })->prio (1);
1857} 1908}
1858 1909
1862 1913
1863sub parse_random_map_params { 1914sub parse_random_map_params {
1864 my ($spec) = @_; 1915 my ($spec) = @_;
1865 1916
1866 my $rmp = { # defaults 1917 my $rmp = { # defaults
1867 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1869 }; 1922 };
1870 1923
1871 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1873 1926
1877 $rmp 1930 $rmp
1878} 1931}
1879 1932
1880sub prepare_random_map { 1933sub prepare_random_map {
1881 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1937
1883 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1940 # that depends on the exit object
1886 1941
1887 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1888 1943
1889 if ($exit->map) { 1944 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1894 } 1949 }
1895 1950
1896 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1897 1952
1898 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1900 1956
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1903 1961
1904 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 1963 $exit->msg (undef);
1906 } 1964 }
1907} 1965}
1908 1966
1909sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1911 1969
1912 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1913 1980
1914 $self->enter_link; 1981 $self->enter_link;
1915 1982
1916 (async { 1983 (async {
1917 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 1985 unless (eval {
1919 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 1987
1925 1; 1988 1;
1926 }) { 1989 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1948 2011
1949sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1951 2014
1952 utf8::encode $text; 2015 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2017}
1955 2018
1956 2019
1957=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1958 2021
1989 # get handled first 2052 # get handled first
1990 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2055
1993 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2058
1995 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1996 2060
1997 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2062 if (@$queue) {
2056 2120
2057# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
2058 2122
2059=pod 2123=pod
2060 2124
2061The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
2062 2126
2063 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2128 cf::object::player player
2065 cf::player peaceful 2129 cf::player peaceful
2066 cf::map trigger 2130 cf::map trigger
2159The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2224using it, it should be unique.
2161 2225
2162=over 4 2226=over 4
2163 2227
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
2171 2229
2172Returns a single value from the database 2230Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2231
2179=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
2180 2233
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2235
2192=cut 2236=cut
2193 2237
2194our $DB; 2238our $DB;
2195 2239
2196{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2197 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2198 2259
2199 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
2201 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2202 2264
2203 my $pid; 2265 unlink $path;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2266 };
2213 } 2267 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2268 }
2269}
2225 2270
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2271sub db_get($$) {
2232 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2237 sub db_put($$;$) { 2282sub db_put($$$) {
2238 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
2240 } else { 2321 } else {
2241 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2323 }
2251 ); 2324 Coro::cede;
2252} 2325 }
2253 2326
2254############################################################################# 2327 1
2255# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
2256 2340
2257sub cfg_load { 2341sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return; 2343 or return;
2260 2344
2277 2361
2278sub main { 2362sub main {
2279 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async {
2282 async { Event::one_event }; 2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2283 }; 2369 };
2284 2370
2285 cfg_load; 2371 cfg_load;
2286 db_load; 2372 db_init;
2287 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2288 Event::loop; 2376 Event::loop;
2289} 2377}
2290 2378
2291############################################################################# 2379#############################################################################
2292# initialisation and cleanup 2380# initialisation and cleanup
2293 2381
2294# install some emergency cleanup handlers 2382# install some emergency cleanup handlers
2295BEGIN { 2383BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2384 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2385 Event->signal (
2386 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2387 data => WF_AUTOCANCEL,
2299 signal => $signal, 2388 signal => $signal,
2389 prio => 0,
2300 cb => sub { 2390 cb => sub {
2301 cf::cleanup "SIG$signal"; 2391 cf::cleanup "SIG$signal";
2302 }, 2392 },
2303 ); 2393 );
2304 } 2394 }
2305} 2395}
2310 warn "enter emergency perl save\n"; 2400 warn "enter emergency perl save\n";
2311 2401
2312 cf::sync_job { 2402 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2403 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2404 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2405 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2406 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2407 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2408 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2409 $pl->valid or next;
2320 $pl->save; 2410 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2416 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2417 $map->valid or next;
2328 $map->save; 2418 $map->save;
2329 } 2419 }
2330 warn "end emergency map save\n"; 2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2331 }; 2425 };
2332 2426
2333 warn "leave emergency perl save\n"; 2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2334} 2435}
2335 2436
2336sub reload() { 2437sub reload() {
2337 # can/must only be called in main 2438 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2340 return; 2441 return;
2341 } 2442 }
2342 2443
2343 warn "reloading..."; 2444 warn "reloading...";
2344 2445
2345 my $guard = freeze_mainloop; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2347 2452
2348 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
2349 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2350 2457
2351 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2461 }
2355 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2356 # cancel all extension coros 2474 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2476 %EXT_CORO = ();
2359 2477
2360 # unload all extensions 2478 warn "removing commands";
2361 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
2363 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2493 }
2365 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
2366 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2502
2370 warn "removing <$k>"; 2503 warn "... unloading $k";
2371 delete $INC{$k}; 2504 delete $INC{$k};
2372 2505
2373 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2375 2508
2378 } 2511 }
2379 2512
2380 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2381 } 2514 }
2382 2515
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2519
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2396 2522
2397 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2524 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2400 2526
2401 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
2402 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2403 require cf; 2530 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2532
2406 # load config and database again 2533 warn "loading config and database again";
2407 cf::cfg_load; 2534 cf::cfg_load;
2408 cf::db_load;
2409 2535
2410 # load extensions
2411 warn "load extensions"; 2536 warn "loading extensions";
2412 cf::load_extensions; 2537 cf::load_extensions;
2413 2538
2414 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2540 _global_reattach; # objects, sockets
2416 _global_reattach; 2541 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2542 reattach $_ for values %MAP;
2418 }; 2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2419 2545
2420 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2421 warn $@; 2553 warn $@;
2422 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2423 exit 1; 2555 exit 1;
2424 } 2556 };
2425 2557
2426 warn "reloaded successfully"; 2558 warn "reloaded";
2427}; 2559};
2428 2560
2429############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2562
2474register_command "reload" => sub { 2563register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2476 2565
2477 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2479 reload; 2577 reload;
2480 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2481 } 2581 }
2482}; 2582};
2483 2583
2484unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2485 2587
2486$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2488 prio => 0, 2591 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2491 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2492 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2495 2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2496 $WAIT_FOR_TICK->broadcast; 2615 $WAIT_FOR_TICK->broadcast;
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2498 2620
2499 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2623
2502 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2504 }, 2626 },
2505); 2627);
2506 2628
2629{
2507IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2508 2631 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2632 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2511 poll => 'r', 2634 poll => 'r',
2512 prio => 5, 2635 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2519 after => 0, 2637 cb => \&BDB::poll_cb,
2520 interval => 10, 2638 );
2521 cb => sub { 2639 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2640
2523 write_runtime 2641 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2675 };
2526 }, 2676 }
2527); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2528 2693
2529END { cf::emergency_save } 2694END { cf::emergency_save }
2530 2695
25311 26961
2532 2697

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