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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC vs.
Revision 1.248 by root, Tue Apr 17 18:40:32 2007 UTC

9use Event; 9use Event;
10use Opcode; 10use Opcode;
11use Safe; 11use Safe;
12use Safe::Hole; 12use Safe::Hole;
13 13
14use Coro 3.52 (); 14use Coro 3.61 ();
15use Coro::State; 15use Coro::State;
16use Coro::Event; 16use Coro::Event;
17use Coro::Timer; 17use Coro::Timer;
18use Coro::Signal; 18use Coro::Signal;
19use Coro::Semaphore; 19use Coro::Semaphore;
20use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
21 22
22use BDB (); 23use BDB ();
23use Data::Dumper; 24use Data::Dumper;
24use Digest::MD5; 25use Digest::MD5;
25use Fcntl; 26use Fcntl;
28use Time::HiRes; 29use Time::HiRes;
29use Compress::LZF; 30use Compress::LZF;
30 31
31# configure various modules to our taste 32# configure various modules to our taste
32# 33#
34$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 37
36$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
37 39
52 54
53our $RELOAD; # number of reloads so far 55our $RELOAD; # number of reloads so far
54our @EVENT; 56our @EVENT;
55our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
56 58
57our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
58our $TICK_WATCHER; 60our $TICK_WATCHER;
59our $AIO_POLL_WATCHER; 61our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 63our $NEXT_TICK;
62our $NOW; 64our $NOW;
74our %MAP; # all maps 76our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available 77our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db"; 79our $BDB_ENV_DIR = cf::localdir . "/db";
78 80
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕ 81# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 83
85binmode STDOUT; 84binmode STDOUT;
86binmode STDERR; 85binmode STDERR;
134=item %cf::CFG 133=item %cf::CFG
135 134
136Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
137from wherever your confdir points to. 136from wherever your confdir points to.
138 137
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 138=item cf::wait_for_tick, cf::wait_for_tick_begin
140 139
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 141returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick.
145 143
146=back 144=back
147 145
148=cut 146=cut
149 147
963} 961}
964 962
965sub path($) { 963sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 965
968 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
969} 967}
970 968
971sub find_active($) { 969sub find_active($) {
972 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
986 my $login = $_[0]; 984 my $login = $_[0];
987 985
988 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
989 987
990 $cf::PLAYER{$_[0]} || do { 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
991 my $pl = load_pl path $login 996 my $pl = load_pl path $login
992 or return; 997 or return;
993 $cf::PLAYER{$login} = $pl 998 $cf::PLAYER{$login} = $pl
994 } 999 }
995 } 1000 }
1147=cut 1152=cut
1148 1153
1149sub ext_event($$%) { 1154sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_; 1155 my ($self, $type, %msg) = @_;
1151 1156
1152 delete $msg{msgid}; 1157 $self->ns->ext_event ($type, %msg);
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157} 1158}
1158 1159
1159package cf; 1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1160 1188
1161=back 1189=back
1162
1163 1190
1164=head3 cf::map 1191=head3 cf::map
1165 1192
1166=over 4 1193=over 4
1167 1194
1398 $self->load_header_orig 1425 $self->load_header_orig
1399 or return; 1426 or return;
1400 $self->prepare_orig; 1427 $self->prepare_orig;
1401 } 1428 }
1402 1429
1430 $self->default_region (cf::region::find_by_path $self->{path})
1431 unless $self->default_region;
1432
1403 1 1433 1
1404} 1434}
1405 1435
1406sub find; 1436sub find;
1407sub find { 1437sub find {
1449 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1450 1480
1451 $self->alloc; 1481 $self->alloc;
1452 1482
1453 $self->pre_load; 1483 $self->pre_load;
1484 Coro::cede;
1454 1485
1455 $self->_load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1456 or return; 1487 or return;
1457 1488
1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1465 $self->_load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1466 } 1497 }
1467 } 1498 }
1468 1499
1469 Coro::cede; 1500 Coro::cede;
1470
1471 # now do the right thing for maps 1501 # now do the right thing for maps
1472 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1473 1504
1474 unless ($self->{deny_activate}) { 1505 unless ($self->{deny_activate}) {
1475 $self->decay_objects; 1506 $self->decay_objects;
1476 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1477 $self->update_buttons; 1508 $self->update_buttons;
1479 $self->set_darkness_map; 1510 $self->set_darkness_map;
1480 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1481 unless $self->difficulty; 1512 unless $self->difficulty;
1482 Coro::cede; 1513 Coro::cede;
1483 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1484 } 1516 }
1485 1517
1486 $self->post_load; 1518 $self->post_load;
1519 Coro::cede;
1487 1520
1488 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1489} 1522}
1490 1523
1491sub customise_for { 1524sub customise_for {
1969 2002
1970 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
1971 2004
1972 if ($exit->slaying eq "/!") { 2005 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job 2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
1974 cf::sync_job { prepare_random_map $exit }; 2009 cf::sync_job { prepare_random_map $exit };
1975 } 2010 }
1976 2011
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp; 2013 my $hp = $exit->stats->hp;
1986 $self->goto ($slaying, $hp, $sp); 2021 $self->goto ($slaying, $hp, $sp);
1987 2022
1988 1; 2023 1;
1989 }) { 2024 }) {
1990 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1991 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1992 . "Please report this to the dungeon master!", 2027 . "Please report this to the dungeon master!",
1993 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1994 2029
1995 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1996 $self->leave_link; 2031 $self->leave_link;
1997 } 2032 }
1998 })->prio (1); 2033 })->prio (1);
2014 2049
2015 utf8::encode $text; 2050 utf8::encode $text;
2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2017} 2052}
2018 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
2019 2066
2020=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
2021 2068
2022Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
2023the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2285} 2332}
2286 2333
2287############################################################################# 2334#############################################################################
2288# the server's init and main functions 2335# the server's init and main functions
2289 2336
2290sub load_facedata { 2337sub load_facedata($) {
2291 my $path = sprintf "%s/facedata", cf::datadir; 2338 my ($path) = @_;
2292 2339
2293 warn "loading facedata from $path\n"; 2340 warn "loading facedata from $path\n";
2294 2341
2295 my $faces; 2342 my $facedata;
2296 0 < aio_load $path, $faces 2343 0 < aio_load $path, $facedata
2297 or die "$path: $!"; 2344 or die "$path: $!";
2298 2345
2299 Coro::cede;
2300 $faces = Storable::thaw $faces; 2346 $facedata = Coro::Storable::thaw $facedata;
2301 Coro::cede;
2302 2347
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1 2348 $facedata->{version} == 2
2305 or cf::cleanup "$path: version mismatch, cannot proceed."; 2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306 2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2307 while (my ($face, $info) = each %$faces) { 2354 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede; 2359 Coro::cede;
2313 } 2360 }
2314 2361
2315 while (my ($face, $info) = each %$faces) { 2362 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth}; 2363 next unless $info->{smooth};
2317 my $idx = cf::face::find $face 2364 my $idx = cf::face::find $face
2318 or next; 2365 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) { 2366 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth; 2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2321 } else { 2368 } else {
2322 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2323 } 2370 }
2324 Coro::cede; 2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2325 } 2384 }
2326 2385
2327 1 2386 1
2328} 2387}
2329 2388
2389sub reload_facedata {
2390 load_facedata sprintf "%s/facedata", cf::datadir
2391 or die "unable to load facedata\n";
2392}
2393
2394sub reload_regions {
2395 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2396 or die "unable to load regions file\n";
2397}
2398
2399sub reload_archetypes {
2400 load_resource_file sprintf "%s/archetypes", cf::datadir
2401 or die "unable to load archetypes\n";
2402}
2403
2404sub reload_treasures {
2405 load_resource_file sprintf "%s/treasures", cf::datadir
2406 or die "unable to load treasurelists\n";
2407}
2408
2330sub reload_resources { 2409sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2410 warn "reloading resource files...\n";
2332 or die "unable to load regions file\n";#d# 2411
2412 reload_regions;
2333 load_facedata 2413 reload_facedata;
2334 or die "unable to load facedata\n";#d# 2414 reload_archetypes;
2415 reload_treasures;
2416
2417 warn "finished reloading resource files\n";
2335} 2418}
2336 2419
2337sub init { 2420sub init {
2338 reload_resources; 2421 reload_resources;
2339} 2422}
2432 2515
2433 warn Carp::longmess "post_cleanup backtrace" 2516 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core; 2517 if $make_core;
2435} 2518}
2436 2519
2437sub reload() { 2520sub do_reload_perl() {
2438 # can/must only be called in main 2521 # can/must only be called in main
2439 if ($Coro::current != $Coro::main) { 2522 if ($Coro::current != $Coro::main) {
2440 warn "can only reload from main coroutine"; 2523 warn "can only reload from main coroutine";
2441 return; 2524 return;
2442 } 2525 }
2541 warn "reattaching attachments to maps"; 2624 warn "reattaching attachments to maps";
2542 reattach $_ for values %MAP; 2625 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players"; 2626 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER; 2627 reattach $_ for values %PLAYER;
2545 2628
2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job"; 2629 warn "leaving sync_job";
2550 2630
2551 1 2631 1
2552 } or do { 2632 } or do {
2553 warn $@; 2633 warn $@;
2558 warn "reloaded"; 2638 warn "reloaded";
2559}; 2639};
2560 2640
2561our $RELOAD_WATCHER; # used only during reload 2641our $RELOAD_WATCHER; # used only during reload
2562 2642
2643sub reload_perl() {
2644 # doing reload synchronously and two reloads happen back-to-back,
2645 # coro crashes during coro_state_free->destroy here.
2646
2647 $RELOAD_WATCHER ||= Event->timer (
2648 reentrant => 0,
2649 after => 0,
2650 data => WF_AUTOCANCEL,
2651 cb => sub {
2652 do_reload_perl;
2653 undef $RELOAD_WATCHER;
2654 },
2655 );
2656}
2657
2563register_command "reload" => sub { 2658register_command "reload" => sub {
2564 my ($who, $arg) = @_; 2659 my ($who, $arg) = @_;
2565 2660
2566 if ($who->flag (FLAG_WIZ)) { 2661 if ($who->flag (FLAG_WIZ)) {
2567 $who->message ("reloading server."); 2662 $who->message ("reloading server.");
2568 2663 async { reload_perl };
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2577 reload;
2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2581 } 2664 }
2582}; 2665};
2583 2666
2584unshift @INC, $LIBDIR; 2667unshift @INC, $LIBDIR;
2585 2668
2586my $bug_warning = 0; 2669my $bug_warning = 0;
2670
2671our @WAIT_FOR_TICK;
2672our @WAIT_FOR_TICK_BEGIN;
2673
2674sub wait_for_tick {
2675 return unless $TICK_WATCHER->is_active;
2676 return if $Coro::current == $Coro::main;
2677
2678 my $signal = new Coro::Signal;
2679 push @WAIT_FOR_TICK, $signal;
2680 $signal->wait;
2681}
2682
2683sub wait_for_tick_begin {
2684 return unless $TICK_WATCHER->is_active;
2685 return if $Coro::current == $Coro::main;
2686
2687 my $signal = new Coro::Signal;
2688 push @WAIT_FOR_TICK_BEGIN, $signal;
2689 $signal->wait;
2690}
2587 2691
2588$TICK_WATCHER = Event->timer ( 2692$TICK_WATCHER = Event->timer (
2589 reentrant => 0, 2693 reentrant => 0,
2590 parked => 1, 2694 parked => 1,
2591 prio => 0, 2695 prio => 0,
2599 } 2703 }
2600 2704
2601 $NOW = Event::time; 2705 $NOW = Event::time;
2602 2706
2603 cf::server_tick; # one server iteration 2707 cf::server_tick; # one server iteration
2708
2604 $RUNTIME += $TICK; 2709 $RUNTIME += $TICK;
2605 $NEXT_TICK += $TICK; 2710 $NEXT_TICK += $TICK;
2606 2711
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2712 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10; 2713 $NEXT_RUNTIME_WRITE = $NOW + 10;
2610 write_runtime 2715 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!"; 2716 or warn "ERROR: unable to write runtime file: $!";
2612 }; 2717 };
2613 } 2718 }
2614 2719
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time; 2720# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d# 2721# warn $AFTER - $NOW;#d#
2620 2722
2621 # if we are delayed by four ticks or more, skip them all 2723 # if we are delayed by four ticks or more, skip them all
2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2724 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2623 2725
2624 $TICK_WATCHER->at ($NEXT_TICK); 2726 $TICK_WATCHER->at ($NEXT_TICK);
2625 $TICK_WATCHER->start; 2727 $TICK_WATCHER->start;
2728
2729 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2730 $sig->send;
2731 }
2732 while (my $sig = shift @WAIT_FOR_TICK) {
2733 $sig->send;
2734 }
2735
2736 _post_tick;
2626 }, 2737 },
2627); 2738);
2628 2739
2629{ 2740{
2630 BDB::max_poll_time $TICK * 0.1; 2741 BDB::max_poll_time $TICK * 0.1;

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