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Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC vs.
Revision 1.521 by root, Fri Apr 16 23:28:42 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
13 38
39use Guard ();
14use Coro 3.52 (); 40use Coro ();
15use Coro::State; 41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
16use Coro::Event; 44use Coro::AnyEvent;
17use Coro::Timer; 45use Coro::Timer;
18use Coro::Signal; 46use Coro::Signal;
19use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
20use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
21 54
55use JSON::XS 2.01 ();
22use BDB (); 56use BDB ();
23use Data::Dumper; 57use Data::Dumper;
24use Digest::MD5;
25use Fcntl; 58use Fcntl;
26use YAML::Syck (); 59use YAML::XS ();
27use IO::AIO 2.32 (); 60use IO::AIO ();
28use Time::HiRes; 61use Time::HiRes;
29use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
30 66
31# configure various modules to our taste 67# configure various modules to our taste
32# 68#
69$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 77
36$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
37 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
40
41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 80
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44 82
45our %COMMAND = (); 83our %COMMAND = ();
46our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
47 85
48our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
49our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
52 91
53our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
54our @EVENT; 93our @EVENT;
55our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
56 96
57our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
58our $TICK_WATCHER; 98our $DATADIR = datadir;
59our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 118our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
64 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
65our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
66our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
67 127
68our %CFG; 128our %CFG;
69 129
70our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
71our $RUNTIME; 131our $RUNTIME;
132our $NOW;
72 133
73our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
74our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
75our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 137
82# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
85binmode STDOUT; 151binmode STDOUT;
86binmode STDERR; 152binmode STDERR;
87 153
88# read virtual server time, if available 154# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
90 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
91 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
92 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
93} 159}
94 160
95mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
96mkdir cf::localdir . "/" . cf::playerdir; 162
97mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
98mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 165
102our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
103 167
104sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
105 180
106############################################################################# 181#############################################################################
107 182
108=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
109 184
116=item $cf::RUNTIME 191=item $cf::RUNTIME
117 192
118The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 194every server tick.
120 195
121=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 199
123The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
125 204
126=item $cf::NOW 205=item $cf::NOW
127 206
128The time of the last (current) server tick. 207The time of the last (current) server tick.
129 208
130=item $cf::TICK 209=item $cf::TICK
131 210
132The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
133 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
134=item %cf::CFG 223=item %cf::CFG
135 224
136Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
137from wherever your confdir points to. 226from wherever your confdir points to.
138 227
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
140 229
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
145 245
146=back 246=back
147 247
148=cut 248=cut
149 249
150BEGIN { 250$Coro::State::WARNHOOK = sub {
151 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 251 my $msg = join "", @_;
153 utf8::encode $msg;
154 252
155 $msg .= "\n" 253 $msg .= "\n"
156 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
157 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
158 LOG llevError, $msg; 258 LOG llevError, $msg;
159 }; 259};
160} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
161 274
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 282
169# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 284# within the Safe compartment.
171for my $pkg (qw( 285for my $pkg (qw(
172 cf::global cf::attachable 286 cf::global cf::attachable
173 cf::object cf::object::player 287 cf::object cf::object::player
174 cf::client cf::player 288 cf::client cf::player
175 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
176 cf::map cf::party cf::region 291 cf::party cf::region
177)) { 292)) {
178 no strict 'refs';
179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180} 294}
181 295
182$Event::DIED = sub { 296$EV::DIED = sub {
183 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
184}; 298};
299
300#############################################################################
185 301
186=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
187 303
188=over 4 304=over 4
189 305
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d 325 $d
210 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
211} 327}
212 328
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
216 330
217Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
218 332
219=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
220 334
221Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
222 336
337=cut
338
339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
223=item cf::lock_wait $string 358=item cf::lock_wait $string
224 359
225Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
226 361
227=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
228 363
229Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
232returned. 367returned.
233 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
234Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
236 374
237=cut 375=item $locked = cf::lock_active $string
238 376
239our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
240 382
241sub lock_wait($) { 383sub lock_wait($) {
242 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249} 385}
250 386
251sub lock_acquire($) { 387sub lock_acquire($) {
252 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
253 390
254 # wait, to be sure we are not locked 391sub lock_active($) {
255 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263} 393}
264 394
265sub freeze_mainloop { 395sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
267 397
268 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
269 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
270 }; 465 }
271 $TICK_WATCHER->stop; 466};
272 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
273} 481}
274 482
275=item cf::async { BLOCK } 483=item cf::async { BLOCK }
276 484
277Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
282 490
283BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
284 492
285=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
286 494
287The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
290 499
291If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
294fast or be very important. 503fast or be very important.
297 506
298sub sync_job(&) { 507sub sync_job(&) {
299 my ($job) = @_; 508 my ($job) = @_;
300 509
301 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
302 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
304 515
305 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 517
307 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
308 519
309 my $busy = 1; 520 my $busy = 1;
310 my @res; 521 my @res;
311 522
312 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 525 @res = eval { $job->() };
314 warn $@ if $@; 526 warn $@ if $@;
315 undef $busy; 527 undef $busy;
316 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
317 529
318 while ($busy) { 530 while ($busy) {
319 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
320 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
321 541
322 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
323 } else { 543 } else {
324 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
325 545
345 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
346 566
347 $coro 567 $coro
348} 568}
349 569
350sub write_runtime { 570=item fork_call { }, $args
351 my $guard = cf::lock_acquire "write_runtime";
352 571
353 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
354 576
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
356 or return;
357 578
358 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
359 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
360 # 60 allows for the watchdog to kill the server.
361 581
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
363 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
364 585
365 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
366 aio_fsync $fh 587 reset_signals;
367 and return; 588 &$cb
589 }, @args;
368 590
369 close $fh 591 wantarray ? @res : $res[-1]
370 or return; 592}
371 593
372 aio_rename "$runtime~", $runtime 594sub objinfo {
373 and return;
374
375 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
376} 757}
377 758
378=item cf::datalog type => key => value, ... 759=item cf::datalog type => key => value, ...
379 760
380Log a datalog packet of the given type with the given key-value pairs. 761Log a datalog packet of the given type with the given key-value pairs.
392 773
393############################################################################# 774#############################################################################
394 775
395=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
396 777
397Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
400 781
401In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 784Deliantra).
404 785
405=over 4 786=over 4
406 787
407=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
408 789
452=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
453 834
454Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
456 837
457Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
459 840
460These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
461 842
462=over 4 843=over 4
571 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
572 953
573 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 958
578 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 960 my $pkg = shift @arg;
580 961
581 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
610 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
611 } 992 }
612 993
613 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
614 } else { 995 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
616 } 997 }
617 998
618 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
619} 1000}
620 1001
622 if (ref $_[0]) { 1003 if (ref $_[0]) {
623 _object_attach @_; 1004 _object_attach @_;
624 } else { 1005 } else {
625 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
626 } 1007 }
1008 _recalc_want;
627}; 1009};
628 1010
629# all those should be optimised 1011# all those should be optimised
630sub cf::attachable::detach { 1012sub cf::attachable::detach {
631 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
635 reattach ($obj); 1017 reattach ($obj);
636 } else { 1018 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
638 } 1020 }
1021 _recalc_want;
639}; 1022};
640 1023
641sub cf::attachable::attached { 1024sub cf::attachable::attached {
642 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
643 1026
658 "; 1041 ";
659 die if $@; 1042 die if $@;
660} 1043}
661 1044
662our $override; 1045our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664 1047
665sub override { 1048sub override {
666 $override = 1; 1049 $override = 1;
667 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
668} 1051}
669 1052
670sub do_invoke { 1053sub do_invoke {
671 my $event = shift; 1054 my $event = shift;
672 my $callbacks = shift; 1055 my $callbacks = shift;
673 1056
674 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
675 1058
676 local $override; 1059 local $override;
677 1060
678 for (@$callbacks) { 1061 for (@$callbacks) {
679 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
688 } 1071 }
689 1072
690 0 1073 0
691} 1074}
692 1075
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
694 1077
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696 1079
697Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
698 1081
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
702 1085
703=back 1086=back
704 1087
705=cut 1088=cut
706 1089
707############################################################################# 1090#############################################################################
708# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
709 1134
710sub reattach { 1135sub reattach {
711 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
712 my ($obj) = @_; 1137 my ($obj) = @_;
713 1138
1139 # no longer needed after getting rid of delete_package?
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715 1141
716 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
717 1143
718 @$registry = (); 1144 @$registry = ();
719 1145
734cf::attachable->attach ( 1160cf::attachable->attach (
735 prio => -1000000, 1161 prio => -1000000,
736 on_instantiate => sub { 1162 on_instantiate => sub {
737 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
738 1164
739 $data = from_json $data; 1165 $data = decode_json $data;
740 1166
741 for (@$data) { 1167 for (@$data) {
742 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
743 1169
744 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
760sub object_freezer_save { 1186sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
762 1188
763 sync_job { 1189 sync_job {
764 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
765 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
767 1194
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
772 close $fh; 1202 aio_close $fh;
773 1203
774 if (@$objs) { 1204 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
777 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
780 close $fh; 1213 aio_close $fh;
781 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
782 } 1215 }
783 } else { 1216 } else {
784 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
785 } 1218 }
786 1219
787 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
788 } else { 1224 } else {
789 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
790 } 1226 }
791 } else { 1227 } else {
792 aio_unlink $filename; 1228 aio_unlink $filename;
793 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
794 } 1230 }
795 } 1231 };
796} 1232}
797 1233
798sub object_freezer_as_string { 1234sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
800 1236
812 or return; 1248 or return;
813 1249
814 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
816 or return; 1252 or return;
1253
817 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
818 } 1256 }
819 1257
1258 utf8::decode (my $decname = $filename);
820 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
822 return ($data, $av); 1262 ($data, $av)
823} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
824 1270
825############################################################################# 1271#############################################################################
826# command handling &c 1272# command handling &c
827 1273
828=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1288}
843 1289
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1291
846Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
847 1297
848If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
849called. 1299called.
850 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
851=cut 1312=cut
852 1313
853sub register_extcmd { 1314sub register_extcmd {
854 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
855 1316
856 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
857} 1318}
858 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
859cf::player->attach ( 1328cf::player->attach (
860 on_command => sub { 1329 on_unknown_command => sub {
861 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
862 1331
863 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
864 or return; 1333 or return;
865 1334
870 cf::override; 1339 cf::override;
871 }, 1340 },
872 on_extcmd => sub { 1341 on_extcmd => sub {
873 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
874 1343
875 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
876 1345
877 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
879 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
883 } else { 1361 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 } 1363 }
886 1364
887 cf::override; 1365 cf::override;
888 }, 1366 },
889); 1367);
890 1368
1369# "readahead" all extensions
891sub load_extension { 1370sub cache_extensions {
892 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
893 1372
894 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
895 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
896 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
897 $pkg =~ s/[^[:word:]]/_/g;
898 $pkg = "ext::$pkg";
899
900 warn "... loading '$path' into '$pkg'\n";
901
902 open my $fh, "<:utf8", $path
903 or die "$path: $!";
904
905 my $source =
906 "package $pkg; use strict; use utf8;\n"
907 . "#line 1 \"$path\"\n{\n"
908 . (do { local $/; <$fh> })
909 . "\n};\n1";
910
911 unless (eval $source) {
912 my $msg = $@ ? "$path: $@\n"
913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 } 1376 }
919 die $@;
920 } 1377 };
921 1378
922 push @EXTS, $pkg; 1379 $grp
923} 1380}
924 1381
925sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
926 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
927 next unless -r $ext; 1387 next unless -r $path;
928 eval { 1388
929 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441
1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1451 }
930 1 1452 }
931 } or warn "$ext not loaded: $@"; 1453
1454 unless ($progress) {
1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1462 }
932 } 1463 };
933} 1464}
934 1465
935############################################################################# 1466#############################################################################
936 1467
1468=back
1469
937=head2 CORE EXTENSIONS 1470=head2 CORE EXTENSIONS
938 1471
939Functions and methods that extend core crossfire objects. 1472Functions and methods that extend core deliantra objects.
940 1473
941=cut 1474=cut
942 1475
943package cf::player; 1476package cf::player;
944 1477
946 1479
947=head3 cf::player 1480=head3 cf::player
948 1481
949=over 4 1482=over 4
950 1483
1484=item cf::player::num_playing
1485
1486Returns the official number of playing players, as per the Crossfire metaserver rules.
1487
1488=cut
1489
1490sub num_playing {
1491 scalar grep
1492 $_->ob->map
1493 && !$_->hidden
1494 && !$_->ob->flag (cf::FLAG_WIZ),
1495 cf::player::list
1496}
1497
951=item cf::player::find $login 1498=item cf::player::find $login
952 1499
953Returns the given player object, loading it if necessary (might block). 1500Returns the given player object, loading it if necessary (might block).
954 1501
955=cut 1502=cut
956 1503
957sub playerdir($) { 1504sub playerdir($) {
958 cf::localdir 1505 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1506 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1507}
964 1508
965sub path($) { 1509sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1510 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 1511
968 (playerdir $login) . "/$login.pl" 1512 (playerdir $login) . "/playerdata"
969} 1513}
970 1514
971sub find_active($) { 1515sub find_active($) {
972 $cf::PLAYER{$_[0]} 1516 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 1517 and $cf::PLAYER{$_[0]}->active
976 1520
977sub exists($) { 1521sub exists($) {
978 my ($login) = @_; 1522 my ($login) = @_;
979 1523
980 $cf::PLAYER{$login} 1524 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login } 1525 or !aio_stat path $login
982} 1526}
983 1527
984sub find($) { 1528sub find($) {
985 return $cf::PLAYER{$_[0]} || do { 1529 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0]; 1530 my $login = $_[0];
987 1531
988 my $guard = cf::lock_acquire "user_find:$login"; 1532 my $guard = cf::lock_acquire "user_find:$login";
989 1533
990 $cf::PLAYER{$_[0]} || do { 1534 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login 1535 # rename old playerfiles to new ones
1536 #TODO: remove when no longer required
1537 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1538 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1539 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1540 aio_unlink +(playerdir $login) . "/$login.pl";
1541
1542 my $f = new_from_file cf::object::thawer path $login
992 or return; 1543 or return;
1544
1545 my $pl = cf::player::load_pl $f
1546 or return;
1547
1548 local $cf::PLAYER_LOADING{$login} = $pl;
1549 $f->resolve_delayed_derefs;
993 $cf::PLAYER{$login} = $pl 1550 $cf::PLAYER{$login} = $pl
994 } 1551 }
995 } 1552 }
996} 1553}
1554
1555cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566);
997 1567
998sub save($) { 1568sub save($) {
999 my ($pl) = @_; 1569 my ($pl) = @_;
1000 1570
1001 return if $pl->{deny_save}; 1571 return if $pl->{deny_save};
1006 return if $pl->{deny_save}; 1576 return if $pl->{deny_save};
1007 1577
1008 aio_mkdir playerdir $pl, 0770; 1578 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME; 1579 $pl->{last_save} = $cf::RUNTIME;
1010 1580
1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1585
1011 $pl->save_pl ($path); 1586 $pl->save_pl ($path);
1012 Coro::cede; 1587 cf::cede_to_tick;
1013} 1588}
1014 1589
1015sub new($) { 1590sub new($) {
1016 my ($login) = @_; 1591 my ($login) = @_;
1017 1592
1023 $cf::PLAYER{$login} = $self; 1598 $cf::PLAYER{$login} = $self;
1024 1599
1025 $self 1600 $self
1026} 1601}
1027 1602
1603=item $player->send_msg ($channel, $msg, $color, [extra...])
1604
1605=cut
1606
1607sub send_msg {
1608 my $ns = shift->ns
1609 or return;
1610 $ns->send_msg (@_);
1611}
1612
1028=item $pl->quit_character 1613=item $pl->quit_character
1029 1614
1030Nukes the player without looking back. If logged in, the connection will 1615Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time. 1616be destroyed. May block for a long time.
1032 1617
1036 my ($pl) = @_; 1621 my ($pl) = @_;
1037 1622
1038 my $name = $pl->ob->name; 1623 my $name = $pl->ob->name;
1039 1624
1040 $pl->{deny_save} = 1; 1625 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir 1626 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1042 1627
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1628 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate; 1629 $pl->deactivate;
1630 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1631 $pl->ob->check_score;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1632 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns; 1633 $pl->ns->destroy if $pl->ns;
1047 1634
1048 my $path = playerdir $pl; 1635 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~"; 1636 my $temp = "$path~$cf::RUNTIME~deleting~";
1079while and may block, so not sync_job-capable, ever. 1666while and may block, so not sync_job-capable, ever.
1080 1667
1081=cut 1668=cut
1082 1669
1083sub list_logins { 1670sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1671 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1672 or return [];
1086 1673
1087 my @logins; 1674 my @logins;
1088 1675
1089 for my $login (@$dirs) { 1676 for my $login (@$dirs) {
1677 my $path = path $login;
1678
1679 # a .pst is a dead give-away for a valid player
1680 # if no pst file found, open and chekc for blocked users
1681 if (aio_stat "$path.pst") {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1682 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next; 1683 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag 1684 $buf !~ /^password -------------$/m or next; # official not-valid tag
1685 }
1093 1686
1094 utf8::decode $login; 1687 utf8::decode $login;
1095 push @logins, $login; 1688 push @logins, $login;
1096 } 1689 }
1097 1690
1124 } 1717 }
1125 1718
1126 \@paths 1719 \@paths
1127} 1720}
1128 1721
1722=item $protocol_xml = $player->expand_cfpod ($cfpod)
1723
1724Expand deliantra pod fragments into protocol xml.
1725
1129=item $player->ext_reply ($msgid, %msg) 1726=item $player->ext_reply ($msgid, @msg)
1130 1727
1131Sends an ext reply to the player. 1728Sends an ext reply to the player.
1132 1729
1133=cut 1730=cut
1134 1731
1135sub ext_reply($$%) { 1732sub ext_reply($$@) {
1136 my ($self, $id, %msg) = @_; 1733 my ($self, $id, @msg) = @_;
1137 1734
1138 $msg{msgid} = $id; 1735 $self->ns->ext_reply ($id, @msg)
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141} 1736}
1142 1737
1143=item $player->ext_event ($type, %msg) 1738=item $player->ext_msg ($type, @msg)
1144 1739
1145Sends an ext event to the client. 1740Sends an ext event to the client.
1146 1741
1147=cut 1742=cut
1148 1743
1149sub ext_event($$%) { 1744sub ext_msg($$@) {
1150 my ($self, $type, %msg) = @_; 1745 my ($self, $type, @msg) = @_;
1151 1746
1152 delete $msg{msgid}; 1747 $self->ns->ext_msg ($type, @msg);
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1155
1156 $self->send ("ext " . cf::to_json \%msg);
1157} 1748}
1158 1749
1159package cf; 1750=head3 cf::region
1751
1752=over 4
1753
1754=cut
1755
1756package cf::region;
1757
1758=item cf::region::find_by_path $path
1759
1760Tries to decuce the likely region for a map knowing only its path.
1761
1762=cut
1763
1764sub find_by_path($) {
1765 my ($path) = @_;
1766
1767 my ($match, $specificity);
1768
1769 for my $region (list) {
1770 if ($region->{match} && $path =~ $region->{match}) {
1771 ($match, $specificity) = ($region, $region->specificity)
1772 if $region->specificity > $specificity;
1773 }
1774 }
1775
1776 $match
1777}
1160 1778
1161=back 1779=back
1162
1163 1780
1164=head3 cf::map 1781=head3 cf::map
1165 1782
1166=over 4 1783=over 4
1167 1784
1179our $MAX_RESET = 3600; 1796our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1797our $DEFAULT_RESET = 3000;
1181 1798
1182sub generate_random_map { 1799sub generate_random_map {
1183 my ($self, $rmp) = @_; 1800 my ($self, $rmp) = @_;
1801
1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1803
1184 # mit "rum" bekleckern, nicht 1804 # mit "rum" bekleckern, nicht
1185 $self->_create_random_map ( 1805 $self->_create_random_map (
1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1189 $rmp->{exit_on_final_map}, 1809 $rmp->{exit_on_final_map},
1190 $rmp->{xsize}, $rmp->{ysize}, 1810 $rmp->{xsize}, $rmp->{ysize},
1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1222 my ($self, $merge) = @_; 1842 my ($self, $merge) = @_;
1223 1843
1224 # we have to keep some variables in memory intact 1844 # we have to keep some variables in memory intact
1225 local $self->{path}; 1845 local $self->{path};
1226 local $self->{load_path}; 1846 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229 1847
1230 $self->SUPER::thawer_merge ($merge); 1848 $self->SUPER::thawer_merge ($merge);
1231} 1849}
1232 1850
1233sub normalise { 1851sub normalise {
1280 $self->init; # pass $1 etc. 1898 $self->init; # pass $1 etc.
1281 return $self; 1899 return $self;
1282 } 1900 }
1283 } 1901 }
1284 1902
1285 Carp::carp "unable to resolve path '$path' (base '$base')."; 1903 Carp::cluck "unable to resolve path '$path' (base '$base').";
1286 () 1904 ()
1287} 1905}
1288 1906
1289sub init { 1907sub init {
1290 my ($self) = @_; 1908 my ($self) = @_;
1305 1923
1306# the original (read-only) location 1924# the original (read-only) location
1307sub load_path { 1925sub load_path {
1308 my ($self) = @_; 1926 my ($self) = @_;
1309 1927
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1928 "$MAPDIR/$self->{path}.map"
1311} 1929}
1312 1930
1313# the temporary/swap location 1931# the temporary/swap location
1314sub save_path { 1932sub save_path {
1315 my ($self) = @_; 1933 my ($self) = @_;
1316 1934
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1935 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1936 "$TMPDIR/$path.map"
1319} 1937}
1320 1938
1321# the unique path, undef == no special unique path 1939# the unique path, undef == no special unique path
1322sub uniq_path { 1940sub uniq_path {
1323 my ($self) = @_; 1941 my ($self) = @_;
1324 1942
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1944 "$UNIQUEDIR/$path"
1327} 1945}
1328 1946
1329# and all this just because we cannot iterate over 1947sub decay_objects {
1330# all maps in C++...
1331sub change_all_map_light {
1332 my ($change) = @_; 1948 my ($self) = @_;
1333 1949
1334 $_->change_map_light ($change) 1950 return if $self->{deny_reset};
1335 for grep $_->outdoor, values %cf::MAP; 1951
1952 $self->do_decay_objects;
1336} 1953}
1337 1954
1338sub unlink_save { 1955sub unlink_save {
1339 my ($self) = @_; 1956 my ($self) = @_;
1340 1957
1345 1962
1346sub load_header_from($) { 1963sub load_header_from($) {
1347 my ($self, $path) = @_; 1964 my ($self, $path) = @_;
1348 1965
1349 utf8::encode $path; 1966 utf8::encode $path;
1350 #aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1351 # or return;
1352
1353 $self->_load_header ($path)
1354 or return; 1968 or return;
1969
1970 $self->_load_header ($f)
1971 or return;
1972
1973 local $MAP_LOADING{$self->{path}} = $self;
1974 $f->resolve_delayed_derefs;
1355 1975
1356 $self->{load_path} = $path; 1976 $self->{load_path} = $path;
1357 1977
1358 1 1978 1
1359} 1979}
1398 $self->load_header_orig 2018 $self->load_header_orig
1399 or return; 2019 or return;
1400 $self->prepare_orig; 2020 $self->prepare_orig;
1401 } 2021 }
1402 2022
2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
2025
2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
1403 1 2029 1
1404} 2030}
1405 2031
1406sub find; 2032sub find;
1407sub find { 2033sub find {
1408 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1409 2035
1410 $path = normalise $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1411 2037
2038 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1412 cf::lock_wait "map_find:$path"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1413 2040
1414 $cf::MAP{$path} || do { 2041 $cf::MAP{$path} || do {
1415 my $guard = cf::lock_acquire "map_find:$path";
1416 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1417 or return; 2043 or return;
1418 2044
1419 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1420 2046
1421 $map->load_header 2047 $map->load_header
1422 or return; 2048 or return;
1423 2049
1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1427 $map->reset; 2055 $map->reset;
1428 undef $guard;
1429 return find $path; 2056 return find $path;
1430 } 2057 }
1431 2058
1432 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
1433 } 2060 }
1434} 2061}
1435 2062
1436sub pre_load { } 2063sub pre_load { }
1437sub post_load { } 2064#sub post_load { } # XS
1438 2065
1439sub load { 2066sub load {
1440 my ($self) = @_; 2067 my ($self) = @_;
1441 2068
1442 local $self->{deny_reset} = 1; # loading can take a long time 2069 local $self->{deny_reset} = 1; # loading can take a long time
1443 2070
1444 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1445 my $guard = cf::lock_acquire "map_load:$path"; 2074 my $guard = cf::lock_acquire "map_data:$path";
1446 2075
2076 return unless $self->valid;
1447 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1448 2078
1449 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1450 2080
1451 $self->alloc; 2081 $self->alloc;
1452 2082
1453 $self->pre_load; 2083 $self->pre_load;
2084 cf::cede_to_tick;
1454 2085
1455 $self->_load_objects ($self->{load_path}, 1) 2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1456 or return; 2089 or return;
1457 2090
1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1459 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1460 2093
1461 if (my $uniq = $self->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1462 utf8::encode $uniq; 2095 utf8::encode $uniq;
1463 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1464 $self->clear_unique_items; 2098 $self->clear_unique_items;
1465 $self->_load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1466 } 2102 }
1467 } 2103 }
1468 2104
1469 Coro::cede; 2105 $f->resolve_delayed_derefs;
1470 2106
2107 cf::cede_to_tick;
1471 # now do the right thing for maps 2108 # now do the right thing for maps
1472 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1473
1474 unless ($self->{deny_activate}) {
1475 $self->decay_objects;
1476 $self->fix_auto_apply;
1477 $self->update_buttons;
1478 Coro::cede;
1479 $self->set_darkness_map;
1480 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1481 unless $self->difficulty; 2111 unless $self->difficulty;
1482 Coro::cede; 2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
1483 $self->activate; 2119 $self->activate;
2120 }
2121
2122 $self->{last_save} = $cf::RUNTIME;
2123 $self->last_access ($cf::RUNTIME);
2124
2125 $self->in_memory (cf::MAP_ACTIVE);
1484 } 2126 }
1485 2127
1486 $self->post_load; 2128 $self->post_load;
1487
1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489} 2129}
1490 2130
2131# customize the map for a given player, i.e.
2132# return the _real_ map. used by e.g. per-player
2133# maps to change the path to ~playername/mappath
1491sub customise_for { 2134sub customise_for {
1492 my ($self, $ob) = @_; 2135 my ($self, $ob) = @_;
1493 2136
1494 return find "~" . $ob->name . "/" . $self->{path} 2137 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player; 2138 if $self->per_player;
1496 2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
1497 $self 2143 $self
1498} 2144}
1499 2145
1500# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1501sub load_diag { 2147sub load_neighbours {
1502 my ($map) = @_; 2148 my ($map) = @_;
1503 2149
1504 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1505 2151
1506 for (0 .. 3) { 2152 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1508 or next; 2154 or next;
1509 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1510 or next; 2156 or next;
1511 $neigh->load; 2157 $neigh->load;
1512 2158
2159 push @neigh,
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 } 2162 }
1516 2163
1517 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1518 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1519 or next; 2167 or next;
1520 $neigh->load; 2168 $neigh->load;
1521 } 2169 }
1522} 2170}
1523 2171
1528} 2176}
1529 2177
1530sub do_load_sync { 2178sub do_load_sync {
1531 my ($map) = @_; 2179 my ($map) = @_;
1532 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1533 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1534} 2185}
1535 2186
1536our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef; 2188our $MAP_PREFETCHER = undef;
1538 2189
1539sub find_async { 2190sub find_async {
1540 my ($path, $origin) = @_; 2191 my ($path, $origin, $load) = @_;
1541 2192
1542 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
1543 2194
1544 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1546 } 2197 }
1547 2198
1548 undef $MAP_PREFETCH{$path}; 2199 $MAP_PREFETCH{$path} |= $load;
2200
1549 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
1550 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1552 my $map = find $path 2206 if (my $map = find $k) {
1553 or next;
1554 $map->load; 2207 $map->load if $v;
2208 }
1555 2209
1556 delete $MAP_PREFETCH{$path}; 2210 delete $MAP_PREFETCH{$k};
1557 } 2211 }
1558 } 2212 }
1559 undef $MAP_PREFETCHER; 2213 undef $MAP_PREFETCHER;
1560 }; 2214 };
1561 $MAP_PREFETCHER->prio (6); 2215 $MAP_PREFETCHER->prio (6);
1562 2216
1563 () 2217 ()
1564} 2218}
1565 2219
2220# common code, used by both ->save and ->swapout
1566sub save { 2221sub _save {
1567 my ($self) = @_; 2222 my ($self) = @_;
1568
1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1570 2223
1571 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1572 2225
1573 return unless $self->dirty; 2226 return unless $self->dirty;
1574 2227
1580 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1581 2234
1582 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1583 2236
1584 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1585 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1586 }; 2240 };
2241
2242 cf::get_slot 0.02;
1587 2243
1588 if ($uniq) { 2244 if ($uniq) {
1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1590 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1591 } else { 2247 } else {
1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1593 } 2249 }
1594} 2250}
1595 2251
2252sub save {
2253 my ($self) = @_;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
2257 $self->_save;
2258}
2259
1596sub swap_out { 2260sub swap_out {
1597 my ($self) = @_; 2261 my ($self) = @_;
1598 2262
1599 # save first because save cedes
1600 $self->save;
1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1603 2264
2265 return if $self->in_memory != cf::MAP_ACTIVE;
2266 return if $self->{deny_save};
1604 return if $self->players; 2267 return if $self->players;
1605 return if $self->in_memory != cf::MAP_IN_MEMORY;
1606 return if $self->{deny_save};
1607 2268
2269 # first deactivate the map and "unlink" it from the core
2270 $self->deactivate;
2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
1608 $self->clear; 2278 $self->clear;
1609 $self->in_memory (cf::MAP_SWAPPED);
1610} 2279}
1611 2280
1612sub reset_at { 2281sub reset_at {
1613 my ($self) = @_; 2282 my ($self) = @_;
1614 2283
1615 # TODO: safety, remove and allow resettable per-player maps 2284 # TODO: safety, remove and allow resettable per-player maps
1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1617 return 1e99 if $self->{deny_reset}; 2285 return 1e99 if $self->{deny_reset};
1618 2286
1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2287 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2288 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1621 2289
1632 my ($self) = @_; 2300 my ($self) = @_;
1633 2301
1634 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2302 my $lock = cf::lock_acquire "map_data:$self->{path}";
1635 2303
1636 return if $self->players; 2304 return if $self->players;
1637 return if $self->isa ("ext::map_per_player");#d#
1638 2305
1639 warn "resetting map ", $self->path;#d# 2306 warn "resetting map ", $self->path, "\n";
1640 2307
1641 $self->in_memory (cf::MAP_SWAPPED); 2308 $self->in_memory (cf::MAP_SWAPPED);
1642 2309
1643 # need to save uniques path 2310 # need to save uniques path
1644 unless ($self->{deny_save}) { 2311 unless ($self->{deny_save}) {
1648 if $uniq; 2315 if $uniq;
1649 } 2316 }
1650 2317
1651 delete $cf::MAP{$self->path}; 2318 delete $cf::MAP{$self->path};
1652 2319
2320 $self->deactivate;
2321 $_->clear_links_to ($self) for values %cf::MAP;
1653 $self->clear; 2322 $self->clear;
1654
1655 $_->clear_links_to ($self) for values %cf::MAP;
1656 2323
1657 $self->unlink_save; 2324 $self->unlink_save;
1658 $self->destroy; 2325 $self->destroy;
1659} 2326}
1660 2327
1661my $nuke_counter = "aaaa"; 2328my $nuke_counter = "aaaa";
1662 2329
1663sub nuke { 2330sub nuke {
1664 my ($self) = @_; 2331 my ($self) = @_;
1665 2332
2333 {
2334 my $lock = cf::lock_acquire "map_data:$self->{path}";
2335
1666 delete $cf::MAP{$self->path}; 2336 delete $cf::MAP{$self->path};
1667 2337
1668 $self->unlink_save; 2338 $self->unlink_save;
1669 2339
1670 bless $self, "cf::map"; 2340 bless $self, "cf::map";
1671 delete $self->{deny_reset}; 2341 delete $self->{deny_reset};
1672 $self->{deny_save} = 1; 2342 $self->{deny_save} = 1;
1673 $self->reset_timeout (1); 2343 $self->reset_timeout (1);
1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2344 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675 2345
1676 $cf::MAP{$self->path} = $self; 2346 $cf::MAP{$self->path} = $self;
2347 }
1677 2348
1678 $self->reset; # polite request, might not happen 2349 $self->reset; # polite request, might not happen
2350}
2351
2352=item $maps = cf::map::tmp_maps
2353
2354Returns an arrayref with all map paths of currently instantiated and saved
2355maps. May block.
2356
2357=cut
2358
2359sub tmp_maps() {
2360 [
2361 map {
2362 utf8::decode $_;
2363 /\.map$/
2364 ? normalise $_
2365 : ()
2366 } @{ aio_readdir $TMPDIR or [] }
2367 ]
2368}
2369
2370=item $maps = cf::map::random_maps
2371
2372Returns an arrayref with all map paths of currently instantiated and saved
2373random maps. May block.
2374
2375=cut
2376
2377sub random_maps() {
2378 [
2379 map {
2380 utf8::decode $_;
2381 /\.map$/
2382 ? normalise "?random/$_"
2383 : ()
2384 } @{ aio_readdir $RANDOMDIR or [] }
2385 ]
1679} 2386}
1680 2387
1681=item cf::map::unique_maps 2388=item cf::map::unique_maps
1682 2389
1683Returns an arrayref of paths of all shared maps that have 2390Returns an arrayref of paths of all shared maps that have
1684instantiated unique items. May block. 2391instantiated unique items. May block.
1685 2392
1686=cut 2393=cut
1687 2394
1688sub unique_maps() { 2395sub unique_maps() {
1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2396 [
1690 or return; 2397 map {
1691
1692 my @paths;
1693
1694 for (@$files) {
1695 utf8::decode $_; 2398 utf8::decode $_;
1696 next if /\.pst$/; 2399 s/\.map$//; # TODO future compatibility hack
1697 next unless /^$PATH_SEP/o; 2400 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1698 2401 ? ()
1699 push @paths, cf::map::normalise $_; 2402 : normalise $_
2403 } @{ aio_readdir $UNIQUEDIR or [] }
1700 } 2404 ]
1701
1702 \@paths
1703} 2405}
1704 2406
1705package cf; 2407=item cf::map::static_maps
2408
2409Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2410file in the shared directory excluding F</styles> and F</editor>). May
2411block.
2412
2413=cut
2414
2415sub static_maps() {
2416 my @dirs = "";
2417 my @maps;
2418
2419 while (@dirs) {
2420 my $dir = shift @dirs;
2421
2422 next if $dir eq "/styles" || $dir eq "/editor";
2423
2424 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2425 or return;
2426
2427 for (@$files) {
2428 s/\.map$// or next;
2429 utf8::decode $_;
2430 push @maps, "$dir/$_";
2431 }
2432
2433 push @dirs, map "$dir/$_", @$dirs;
2434 }
2435
2436 \@maps
2437}
1706 2438
1707=back 2439=back
1708 2440
1709=head3 cf::object 2441=head3 cf::object
1710 2442
1714 2446
1715=over 4 2447=over 4
1716 2448
1717=item $ob->inv_recursive 2449=item $ob->inv_recursive
1718 2450
1719Returns the inventory of the object _and_ their inventories, recursively. 2451Returns the inventory of the object I<and> their inventories, recursively,
2452but I<not> the object itself.
1720 2453
1721=cut 2454=cut
1722 2455
1723sub inv_recursive_; 2456sub inv_recursive_;
1724sub inv_recursive_ { 2457sub inv_recursive_ {
1727 2460
1728sub inv_recursive { 2461sub inv_recursive {
1729 inv_recursive_ inv $_[0] 2462 inv_recursive_ inv $_[0]
1730} 2463}
1731 2464
2465=item $ref = $ob->ref
2466
2467Creates and returns a persistent reference to an object that can be stored as a string.
2468
2469=item $ob = cf::object::deref ($refstring)
2470
2471returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2472even if the object actually exists. May block.
2473
2474=cut
2475
2476sub deref {
2477 my ($ref) = @_;
2478
2479 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2480 my ($uuid, $name) = ($1, $2);
2481 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2482 or return;
2483 $pl->ob->uuid eq $uuid
2484 or return;
2485
2486 $pl->ob
2487 } else {
2488 warn "$ref: cannot resolve object reference\n";
2489 undef
2490 }
2491}
2492
1732package cf; 2493package cf;
1733 2494
1734=back 2495=back
1735 2496
1736=head3 cf::object::player 2497=head3 cf::object::player
1742Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2503Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1743can be C<undef>. Does the right thing when the player is currently in a 2504can be C<undef>. Does the right thing when the player is currently in a
1744dialogue with the given NPC character. 2505dialogue with the given NPC character.
1745 2506
1746=cut 2507=cut
2508
2509our $SAY_CHANNEL = {
2510 id => "say",
2511 title => "Map",
2512 reply => "say ",
2513 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2514};
2515
2516our $CHAT_CHANNEL = {
2517 id => "chat",
2518 title => "Chat",
2519 reply => "chat ",
2520 tooltip => "Player chat and shouts, global to the server.",
2521};
1747 2522
1748# rough implementation of a future "reply" method that works 2523# rough implementation of a future "reply" method that works
1749# with dialog boxes. 2524# with dialog boxes.
1750#TODO: the first argument must go, split into a $npc->reply_to ( method 2525#TODO: the first argument must go, split into a $npc->reply_to ( method
1751sub cf::object::player::reply($$$;$) { 2526sub cf::object::player::reply($$$;$) {
1753 2528
1754 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2529 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1755 2530
1756 if ($self->{record_replies}) { 2531 if ($self->{record_replies}) {
1757 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2532 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2533
1758 } else { 2534 } else {
2535 my $pl = $self->contr;
2536
2537 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2538 my $dialog = $pl->{npc_dialog};
2539 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2540
2541 } else {
1759 $msg = $npc->name . " says: $msg" if $npc; 2542 $msg = $npc->name . " says: $msg" if $npc;
1760 $self->message ($msg, $flags); 2543 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2544 }
1761 } 2545 }
2546}
2547
2548=item $object->send_msg ($channel, $msg, $color, [extra...])
2549
2550=cut
2551
2552sub cf::object::send_msg {
2553 my $pl = shift->contr
2554 or return;
2555 $pl->send_msg (@_);
1762} 2556}
1763 2557
1764=item $player_object->may ("access") 2558=item $player_object->may ("access")
1765 2559
1766Returns wether the given player is authorized to access resource "access" 2560Returns wether the given player is authorized to access resource "access"
1779 2573
1780=item $player_object->enter_link 2574=item $player_object->enter_link
1781 2575
1782Freezes the player and moves him/her to a special map (C<{link}>). 2576Freezes the player and moves him/her to a special map (C<{link}>).
1783 2577
1784The player should be reasonably safe there for short amounts of time. You 2578The player should be reasonably safe there for short amounts of time (e.g.
1785I<MUST> call C<leave_link> as soon as possible, though. 2579for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2580though, as the palyer cannot control the character while it is on the link
2581map.
1786 2582
1787Will never block. 2583Will never block.
1788 2584
1789=item $player_object->leave_link ($map, $x, $y) 2585=item $player_object->leave_link ($map, $x, $y)
1790 2586
1813 $self->deactivate_recursive; 2609 $self->deactivate_recursive;
1814 2610
1815 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
1816 2612
1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1818 if $self->map; 2614 if $self->map && $self->map->{path} ne "{link}";
1819 2615
1820 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1821} 2617}
1822 2618
1823sub cf::object::player::leave_link { 2619sub cf::object::player::leave_link {
1824 my ($self, $map, $x, $y) = @_; 2620 my ($self, $map, $x, $y) = @_;
2621
2622 return unless $self->contr->active;
1825 2623
1826 my $link_pos = delete $self->{_link_pos}; 2624 my $link_pos = delete $self->{_link_pos};
1827 2625
1828 unless ($map) { 2626 unless ($map) {
1829 # restore original map position 2627 # restore original map position
1840 ($x, $y) = (-1, -1) 2638 ($x, $y) = (-1, -1)
1841 unless (defined $x) && (defined $y); 2639 unless (defined $x) && (defined $y);
1842 2640
1843 # use -1 or undef as default coordinates, not 0, 0 2641 # use -1 or undef as default coordinates, not 0, 0
1844 ($x, $y) = ($map->enter_x, $map->enter_y) 2642 ($x, $y) = ($map->enter_x, $map->enter_y)
1845 if $x <=0 && $y <= 0; 2643 if $x <= 0 && $y <= 0;
1846 2644
1847 $map->load; 2645 $map->load;
1848 $map->load_diag; 2646 $map->load_neighbours;
1849 2647
1850 return unless $self->contr->active; 2648 return unless $self->contr->active;
1851 $self->activate_recursive;
1852 2649
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2650 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1854 $self->enter_map ($map, $x, $y); 2651 $self->enter_map ($map, $x, $y);
1855}
1856 2652
1857cf::player->attach ( 2653 # only activate afterwards, to support waiting in hooks
1858 on_logout => sub { 2654 $self->activate_recursive;
1859 my ($pl) = @_; 2655}
1860 2656
1861 # abort map switching before logout 2657=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1862 if ($pl->ob->{_link_pos}) {
1863 cf::sync_job {
1864 $pl->ob->leave_link
1865 };
1866 }
1867 },
1868 on_login => sub {
1869 my ($pl) = @_;
1870 2658
1871 # try to abort aborted map switching on player login :) 2659Moves the player to the given map-path and coordinates by first freezing
1872 # should happen only on crashes 2660her, loading and preparing them map, calling the provided $check callback
1873 if ($pl->ob->{_link_pos}) { 2661that has to return the map if sucecssful, and then unfreezes the player on
1874 $pl->ob->enter_link; 2662the new (success) or old (failed) map position. In either case, $done will
1875 (async { 2663be called at the end of this process.
1876 $pl->ob->reply (undef,
1877 "There was an internal problem at your last logout, "
1878 . "the server will try to bring you to your intended destination in a second.",
1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1882 Coro::Timer::sleep 1;
1883 $pl->ob->leave_link;
1884 })->prio (2);
1885 }
1886 },
1887);
1888 2664
1889=item $player_object->goto ($path, $x, $y) 2665Note that $check will be called with a potentially non-loaded map, so if
2666it needs a loaded map it has to call C<< ->load >>.
1890 2667
1891=cut 2668=cut
2669
2670our $GOTOGEN;
1892 2671
1893sub cf::object::player::goto { 2672sub cf::object::player::goto {
1894 my ($self, $path, $x, $y) = @_; 2673 my ($self, $path, $x, $y, $check, $done) = @_;
2674
2675 # do generation counting so two concurrent goto's will be executed in-order
2676 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1895 2677
1896 $self->enter_link; 2678 $self->enter_link;
1897 2679
1898 (async { 2680 (async {
2681 $Coro::current->{desc} = "player::goto $path $x $y";
2682
2683 # *tag paths override both path and x|y
2684 if ($path =~ /^\*(.*)$/) {
2685 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2686 my $ob = $obs[rand @obs];
2687
2688 # see if we actually can go there
2689 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2690 $ob = $obs[rand @obs];
2691 } else {
2692 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2693 }
2694 # else put us there anyways for now #d#
2695
2696 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2697 } else {
2698 ($path, $x, $y) = (undef, undef, undef);
2699 }
2700 }
2701
1899 my $map = eval { 2702 my $map = eval {
1900 my $map = cf::map::find $path; 2703 my $map = defined $path ? cf::map::find $path : undef;
2704
2705 if ($map) {
1901 $map = $map->customise_for ($self) if $map; 2706 $map = $map->customise_for ($self);
2707 $map = $check->($map) if $check && $map;
2708 } else {
2709 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2710 }
2711
1902 $map 2712 $map
2713 };
2714
2715 if ($@) {
2716 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2717 LOG llevError | logBacktrace, Carp::longmess $@;
1903 } or 2718 }
1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1905 2719
2720 if ($gen == $self->{_goto_generation}) {
2721 delete $self->{_goto_generation};
1906 $self->leave_link ($map, $x, $y); 2722 $self->leave_link ($map, $x, $y);
2723 }
2724
2725 $done->() if $done;
1907 })->prio (1); 2726 })->prio (1);
1908} 2727}
1909 2728
1910=item $player_object->enter_exit ($exit_object) 2729=item $player_object->enter_exit ($exit_object)
1911 2730
1931} 2750}
1932 2751
1933sub prepare_random_map { 2752sub prepare_random_map {
1934 my ($exit) = @_; 2753 my ($exit) = @_;
1935 2754
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1937
1938 # all this does is basically replace the /! path by 2755 # all this does is basically replace the /! path by
1939 # a new random map path (?random/...) with a seed 2756 # a new random map path (?random/...) with a seed
1940 # that depends on the exit object 2757 # that depends on the exit object
1941 2758
1942 my $rmp = parse_random_map_params $exit->msg; 2759 my $rmp = parse_random_map_params $exit->msg;
1944 if ($exit->map) { 2761 if ($exit->map) {
1945 $rmp->{region} = $exit->region->name; 2762 $rmp->{region} = $exit->region->name;
1946 $rmp->{origin_map} = $exit->map->path; 2763 $rmp->{origin_map} = $exit->map->path;
1947 $rmp->{origin_x} = $exit->x; 2764 $rmp->{origin_x} = $exit->x;
1948 $rmp->{origin_y} = $exit->y; 2765 $rmp->{origin_y} = $exit->y;
2766
2767 $exit->map->touch;
1949 } 2768 }
1950 2769
1951 $rmp->{random_seed} ||= $exit->random_seed; 2770 $rmp->{random_seed} ||= $exit->random_seed;
1952 2771
1953 my $data = cf::to_json $rmp; 2772 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1954 my $md5 = Digest::MD5::md5_hex $data; 2773 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2774 my $meta = "$RANDOMDIR/$md5.meta";
1956 2775
1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2776 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1958 aio_write $fh, 0, (length $data), $data, 0; 2777 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh; 2778 undef $fh;
1960 aio_rename "$meta~", $meta; 2779 aio_rename "$meta~", $meta;
1961 2780
2781 my $slaying = "?random/$md5";
2782
2783 if ($exit->valid) {
1962 $exit->slaying ("?random/$md5"); 2784 $exit->slaying ("?random/$md5");
1963 $exit->msg (undef); 2785 $exit->msg (undef);
2786 }
1964 } 2787 }
1965} 2788}
1966 2789
1967sub cf::object::player::enter_exit { 2790sub cf::object::player::enter_exit {
1968 my ($self, $exit) = @_; 2791 my ($self, $exit) = @_;
1969 2792
1970 return unless $self->type == cf::PLAYER; 2793 return unless $self->type == cf::PLAYER;
1971 2794
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1980
1981 $self->enter_link; 2795 $self->enter_link;
1982 2796
1983 (async { 2797 (async {
1984 $self->deactivate_recursive; # just to be sure 2798 $Coro::current->{desc} = "enter_exit";
2799
1985 unless (eval { 2800 unless (eval {
2801 $self->deactivate_recursive; # just to be sure
2802
2803 # random map handling
2804 {
2805 my $guard = cf::lock_acquire "exit_prepare:$exit";
2806
2807 prepare_random_map $exit
2808 if $exit->slaying eq "/!";
2809 }
2810
2811 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2812 my $x = $exit->stats->hp;
2813 my $y = $exit->stats->sp;
2814
1986 $self->goto ($slaying, $hp, $sp); 2815 $self->goto ($map, $x, $y);
1987 2816
2817 # if exit is damned, update players death & WoR home-position
2818 $self->contr->savebed ($map, $x, $y)
2819 if $exit->flag (cf::FLAG_DAMNED);
2820
1988 1; 2821 1
1989 }) { 2822 }) {
1990 $self->message ("Something went wrong deep within the crossfire server. " 2823 $self->message ("Something went wrong deep within the deliantra server. "
1991 . "I'll try to bring you back to the map you were before. " 2824 . "I'll try to bring you back to the map you were before. "
1992 . "Please report this to the dungeon master!", 2825 . "Please report this to the dungeon master!",
1993 cf::NDI_UNIQUE | cf::NDI_RED); 2826 cf::NDI_UNIQUE | cf::NDI_RED);
1994 2827
1995 warn "ERROR in enter_exit: $@"; 2828 warn "ERROR in enter_exit: $@";
1996 $self->leave_link; 2829 $self->leave_link;
1997 } 2830 }
1998 })->prio (1); 2831 })->prio (1);
2014 2847
2015 utf8::encode $text; 2848 utf8::encode $text;
2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2849 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2017} 2850}
2018 2851
2852=item $client->send_big_packet ($pkt)
2853
2854Like C<send_packet>, but tries to compress large packets, and fragments
2855them as required.
2856
2857=cut
2858
2859our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2860
2861sub cf::client::send_big_packet {
2862 my ($self, $pkt) = @_;
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->send_msg ($channel, $msg, $color, [extra...])
2878
2879Send a drawinfo or msg packet to the client, formatting the msg for the
2880client if neccessary. C<$type> should be a string identifying the type of
2881the message, with C<log> being the default. If C<$color> is negative, suppress
2882the message unless the client supports the msg packet.
2883
2884=cut
2885
2886# non-persistent channels (usually the info channel)
2887our %CHANNEL = (
2888 "c/motd" => {
2889 id => "infobox",
2890 title => "MOTD",
2891 reply => undef,
2892 tooltip => "The message of the day",
2893 },
2894 "c/identify" => {
2895 id => "infobox",
2896 title => "Identify",
2897 reply => undef,
2898 tooltip => "Items recently identified",
2899 },
2900 "c/examine" => {
2901 id => "infobox",
2902 title => "Examine",
2903 reply => undef,
2904 tooltip => "Signs and other items you examined",
2905 },
2906 "c/shopinfo" => {
2907 id => "infobox",
2908 title => "Shop Info",
2909 reply => undef,
2910 tooltip => "What your bargaining skill tells you about the shop",
2911 },
2912 "c/book" => {
2913 id => "infobox",
2914 title => "Book",
2915 reply => undef,
2916 tooltip => "The contents of a note or book",
2917 },
2918 "c/lookat" => {
2919 id => "infobox",
2920 title => "Look",
2921 reply => undef,
2922 tooltip => "What you saw there",
2923 },
2924 "c/who" => {
2925 id => "infobox",
2926 title => "Players",
2927 reply => undef,
2928 tooltip => "Shows players who are currently online",
2929 },
2930 "c/body" => {
2931 id => "infobox",
2932 title => "Body Parts",
2933 reply => undef,
2934 tooltip => "Shows which body parts you posess and are available",
2935 },
2936 "c/statistics" => {
2937 id => "infobox",
2938 title => "Statistics",
2939 reply => undef,
2940 tooltip => "Shows your primary statistics",
2941 },
2942 "c/skills" => {
2943 id => "infobox",
2944 title => "Skills",
2945 reply => undef,
2946 tooltip => "Shows your experience per skill and item power",
2947 },
2948 "c/shopitems" => {
2949 id => "infobox",
2950 title => "Shop Items",
2951 reply => undef,
2952 tooltip => "Shows the items currently for sale in this shop",
2953 },
2954 "c/resistances" => {
2955 id => "infobox",
2956 title => "Resistances",
2957 reply => undef,
2958 tooltip => "Shows your resistances",
2959 },
2960 "c/pets" => {
2961 id => "infobox",
2962 title => "Pets",
2963 reply => undef,
2964 tooltip => "Shows information abotu your pets/a specific pet",
2965 },
2966 "c/perceiveself" => {
2967 id => "infobox",
2968 title => "Perceive Self",
2969 reply => undef,
2970 tooltip => "You gained detailed knowledge about yourself",
2971 },
2972 "c/uptime" => {
2973 id => "infobox",
2974 title => "Uptime",
2975 reply => undef,
2976 tooltip => "How long the server has been running since last restart",
2977 },
2978 "c/mapinfo" => {
2979 id => "infobox",
2980 title => "Map Info",
2981 reply => undef,
2982 tooltip => "Information related to the maps",
2983 },
2984 "c/party" => {
2985 id => "party",
2986 title => "Party",
2987 reply => "gsay ",
2988 tooltip => "Messages and chat related to your party",
2989 },
2990 "c/death" => {
2991 id => "death",
2992 title => "Death",
2993 reply => undef,
2994 tooltip => "Reason for and more info about your most recent death",
2995 },
2996 "c/say" => $SAY_CHANNEL,
2997 "c/chat" => $CHAT_CHANNEL,
2998);
2999
3000sub cf::client::send_msg {
3001 my ($self, $channel, $msg, $color, @extra) = @_;
3002
3003 $msg = $self->pl->expand_cfpod ($msg)
3004 unless $color & cf::NDI_VERBATIM;
3005
3006 $color &= cf::NDI_CLIENT_MASK; # just in case...
3007
3008 # check predefined channels, for the benefit of C
3009 if ($CHANNEL{$channel}) {
3010 $channel = $CHANNEL{$channel};
3011
3012 $self->ext_msg (channel_info => $channel);
3013 $channel = $channel->{id};
3014
3015 } elsif (ref $channel) {
3016 # send meta info to client, if not yet sent
3017 unless (exists $self->{channel}{$channel->{id}}) {
3018 $self->{channel}{$channel->{id}} = $channel;
3019 $self->ext_msg (channel_info => $channel);
3020 }
3021
3022 $channel = $channel->{id};
3023 }
3024
3025 return unless @extra || length $msg;
3026
3027 # default colour, mask it out
3028 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3029 if $color & cf::NDI_DEF;
3030
3031 my $pkt = "msg "
3032 . $self->{json_coder}->encode (
3033 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3034 );
3035
3036 $self->send_big_packet ($pkt);
3037}
3038
3039=item $client->ext_msg ($type, @msg)
3040
3041Sends an ext event to the client.
3042
3043=cut
3044
3045sub cf::client::ext_msg($$@) {
3046 my ($self, $type, @msg) = @_;
3047
3048 if ($self->extcmd == 2) {
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3050 } elsif ($self->extcmd == 1) { # TODO: remove
3051 push @msg, msgtype => "event_$type";
3052 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3053 }
3054}
3055
3056=item $client->ext_reply ($msgid, @msg)
3057
3058Sends an ext reply to the client.
3059
3060=cut
3061
3062sub cf::client::ext_reply($$@) {
3063 my ($self, $id, @msg) = @_;
3064
3065 if ($self->extcmd == 2) {
3066 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3067 } elsif ($self->extcmd == 1) {
3068 #TODO: version 1, remove
3069 unshift @msg, msgtype => "reply", msgid => $id;
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3071 }
3072}
2019 3073
2020=item $success = $client->query ($flags, "text", \&cb) 3074=item $success = $client->query ($flags, "text", \&cb)
2021 3075
2022Queues a query to the client, calling the given callback with 3076Queues a query to the client, calling the given callback with
2023the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3077the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2024C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3078C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2025 3079
2026Queries can fail, so check the return code. Or don't, as queries will become 3080Queries can fail, so check the return code. Or don't, as queries will
2027reliable at some point in the future. 3081become reliable at some point in the future.
2028 3082
2029=cut 3083=cut
2030 3084
2031sub cf::client::query { 3085sub cf::client::query {
2032 my ($self, $flags, $text, $cb) = @_; 3086 my ($self, $flags, $text, $cb) = @_;
2040 utf8::encode $text; 3094 utf8::encode $text;
2041 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3095 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2042 3096
2043 $self->send_packet ($self->{query_queue}[0][0]) 3097 $self->send_packet ($self->{query_queue}[0][0])
2044 if @{ $self->{query_queue} } == 1; 3098 if @{ $self->{query_queue} } == 1;
3099
3100 1
2045} 3101}
2046 3102
2047cf::client->attach ( 3103cf::client->attach (
3104 on_connect => sub {
3105 my ($ns) = @_;
3106
3107 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3108 },
2048 on_reply => sub { 3109 on_reply => sub {
2049 my ($ns, $msg) = @_; 3110 my ($ns, $msg) = @_;
2050 3111
2051 # this weird shuffling is so that direct followup queries 3112 # this weird shuffling is so that direct followup queries
2052 # get handled first 3113 # get handled first
2064 } else { 3125 } else {
2065 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3126 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2066 } 3127 }
2067 } 3128 }
2068 }, 3129 },
3130 on_exticmd => sub {
3131 my ($ns, $buf) = @_;
3132
3133 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3134
3135 if (ref $msg) {
3136 my ($type, $reply, @payload) =
3137 "ARRAY" eq ref $msg
3138 ? @$msg
3139 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3140
3141 my @reply;
3142
3143 if (my $cb = $EXTICMD{$type}) {
3144 @reply = $cb->($ns, @payload);
3145 }
3146
3147 $ns->ext_reply ($reply, @reply)
3148 if $reply;
3149
3150 } else {
3151 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3152 }
3153
3154 cf::override;
3155 },
2069); 3156);
2070 3157
2071=item $client->async (\&cb) 3158=item $client->async (\&cb)
2072 3159
2073Create a new coroutine, running the specified callback. The coroutine will 3160Create a new coroutine, running the specified callback. The coroutine will
2089 3176
2090 $coro 3177 $coro
2091} 3178}
2092 3179
2093cf::client->attach ( 3180cf::client->attach (
2094 on_destroy => sub { 3181 on_client_destroy => sub {
2095 my ($ns) = @_; 3182 my ($ns) = @_;
2096 3183
2097 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2098 }, 3185 },
2099); 3186);
2114our $safe = new Safe "safe"; 3201our $safe = new Safe "safe";
2115our $safe_hole = new Safe::Hole; 3202our $safe_hole = new Safe::Hole;
2116 3203
2117$SIG{FPE} = 'IGNORE'; 3204$SIG{FPE} = 'IGNORE';
2118 3205
2119$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3206$safe->permit_only (Opcode::opset qw(
3207 :base_core :base_mem :base_orig :base_math :base_loop
3208 grepstart grepwhile mapstart mapwhile
3209 sort time
3210));
2120 3211
2121# here we export the classes and methods available to script code 3212# here we export the classes and methods available to script code
2122 3213
2123=pod 3214=pod
2124 3215
2125The following functions and methods are available within a safe environment: 3216The following functions and methods are available within a safe environment:
2126 3217
2127 cf::object contr pay_amount pay_player map 3218 cf::object
3219 contr pay_amount pay_player map x y force_find force_add destroy
3220 insert remove name archname title slaying race decrease split
3221 value
3222
2128 cf::object::player player 3223 cf::object::player
2129 cf::player peaceful 3224 player
2130 cf::map trigger 3225
3226 cf::player
3227 peaceful
3228
3229 cf::map
3230 trigger
2131 3231
2132=cut 3232=cut
2133 3233
2134for ( 3234for (
2135 ["cf::object" => qw(contr pay_amount pay_player map)], 3235 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3236 insert remove inv nrof name archname title slaying race
3237 decrease split destroy change_exp value msg lore send_msg)],
2136 ["cf::object::player" => qw(player)], 3238 ["cf::object::player" => qw(player)],
2137 ["cf::player" => qw(peaceful)], 3239 ["cf::player" => qw(peaceful send_msg)],
2138 ["cf::map" => qw(trigger)], 3240 ["cf::map" => qw(trigger)],
2139) { 3241) {
2140 no strict 'refs'; 3242 no strict 'refs';
2141 my ($pkg, @funs) = @$_; 3243 my ($pkg, @funs) = @$_;
2142 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3244 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2160 3262
2161 my $qcode = $code; 3263 my $qcode = $code;
2162 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3264 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2163 $qcode =~ s/\n/\\n/g; 3265 $qcode =~ s/\n/\\n/g;
2164 3266
3267 %vars = (_dummy => 0) unless %vars;
3268
3269 my @res;
2165 local $_; 3270 local $_;
2166 local @safe::cf::_safe_eval_args = values %vars;
2167 3271
2168 my $eval = 3272 my $eval =
2169 "do {\n" 3273 "do {\n"
2170 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3274 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2171 . "#line 0 \"{$qcode}\"\n" 3275 . "#line 0 \"{$qcode}\"\n"
2172 . $code 3276 . $code
2173 . "\n}" 3277 . "\n}"
2174 ; 3278 ;
2175 3279
3280 if ($CFG{safe_eval}) {
2176 sub_generation_inc; 3281 sub_generation_inc;
3282 local @safe::cf::_safe_eval_args = values %vars;
2177 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3283 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2178 sub_generation_inc; 3284 sub_generation_inc;
3285 } else {
3286 local @cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? eval eval : scalar eval $eval;
3288 }
2179 3289
2180 if ($@) { 3290 if ($@) {
2181 warn "$@"; 3291 warn "$@";
2182 warn "while executing safe code '$code'\n"; 3292 warn "while executing safe code '$code'\n";
2183 warn "with arguments " . (join " ", %vars) . "\n"; 3293 warn "with arguments " . (join " ", %vars) . "\n";
2202=cut 3312=cut
2203 3313
2204sub register_script_function { 3314sub register_script_function {
2205 my ($fun, $cb) = @_; 3315 my ($fun, $cb) = @_;
2206 3316
2207 no strict 'refs'; 3317 $fun = "safe::$fun" if $CFG{safe_eval};
2208 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3318 *$fun = $safe_hole->wrap ($cb);
2209} 3319}
2210 3320
2211=back 3321=back
2212 3322
2213=cut 3323=cut
2214
2215#############################################################################
2216
2217=head2 EXTENSION DATABASE SUPPORT
2218
2219Crossfire maintains a very simple database for extension use. It can
2220currently store anything that can be serialised using Storable, which
2221excludes objects.
2222
2223The parameter C<$family> should best start with the name of the extension
2224using it, it should be unique.
2225
2226=over 4
2227
2228=item $value = cf::db_get $family => $key
2229
2230Returns a single value from the database.
2231
2232=item cf::db_put $family => $key => $value
2233
2234Stores the given C<$value> in the family.
2235
2236=cut
2237
2238our $DB;
2239
2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2259
2260 cf::db_put (board => data => $pst->{board});
2261 cf::db_put (guildrules => data => $pst->{guildrules});
2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2264
2265 unlink $path;
2266 };
2267 }
2268 }
2269}
2270
2271sub db_get($$) {
2272 my $key = "$_[0]/$_[1]";
2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2282sub db_put($$$) {
2283 BDB::dbreq_pri 4;
2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286 3324
2287############################################################################# 3325#############################################################################
2288# the server's init and main functions 3326# the server's init and main functions
2289 3327
2290sub load_facedata { 3328sub load_facedata($) {
2291 my $path = sprintf "%s/facedata", cf::datadir; 3329 my ($path) = @_;
3330
3331 # HACK to clear player env face cache, we need some signal framework
3332 # for this (global event?)
3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3334
3335 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2292 3336
2293 warn "loading facedata from $path\n"; 3337 warn "loading facedata from $path\n";
2294 3338
2295 my $faces; 3339 my $facedata;
2296 0 < aio_load $path, $faces 3340 0 < aio_load $path, $facedata
2297 or die "$path: $!"; 3341 or die "$path: $!";
2298 3342
2299 Coro::cede;
2300 $faces = Storable::thaw $faces; 3343 $facedata = Coro::Storable::thaw $facedata;
2301 Coro::cede;
2302 3344
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1 3345 $facedata->{version} == 2
2305 or cf::cleanup "$path: version mismatch, cannot proceed."; 3346 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306 3347
3348 # patch in the exptable
3349 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3350 $facedata->{resource}{"res/exp_table"} = {
3351 type => FT_RSRC,
3352 data => $exp_table,
3353 hash => (Digest::MD5::md5 $exp_table),
3354 };
3355 cf::cede_to_tick;
3356
3357 {
3358 my $faces = $facedata->{faceinfo};
3359
2307 while (my ($face, $info) = each %$faces) { 3360 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3361 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3362
3363 cf::face::set_visibility $idx, $info->{visibility};
3364 cf::face::set_magicmap $idx, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3365 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3366 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2312 Coro::cede;
2313 }
2314 3367
3368 cf::cede_to_tick;
3369 }
3370
2315 while (my ($face, $info) = each %$faces) { 3371 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth}; 3372 next unless $info->{smooth};
3373
2317 my $idx = cf::face::find $face 3374 my $idx = cf::face::find $face
2318 or next; 3375 or next;
3376
2319 if (my $smooth = cf::face::find $info->{smooth}) { 3377 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth; 3378 cf::face::set_smooth $idx, $smooth;
3379 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2321 } else { 3380 } else {
2322 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3381 warn "smooth face '$info->{smooth}' not found for face '$face'";
2323 } 3382 }
2324 Coro::cede; 3383
3384 cf::cede_to_tick;
3385 }
3386 }
3387
2325 } 3388 {
3389 my $anims = $facedata->{animinfo};
3390
3391 while (my ($anim, $info) = each %$anims) {
3392 cf::anim::set $anim, $info->{frames}, $info->{facings};
3393 cf::cede_to_tick;
3394 }
3395
3396 cf::anim::invalidate_all; # d'oh
3397 }
3398
3399 {
3400 my $res = $facedata->{resource};
3401
3402 while (my ($name, $info) = each %$res) {
3403 if (defined $info->{type}) {
3404 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3405
3406 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3407 cf::face::set_type $idx, $info->{type};
3408 } else {
3409 $RESOURCE{$name} = $info;
3410 }
3411
3412 cf::cede_to_tick;
3413 }
3414 }
3415
3416 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2326 3417
2327 1 3418 1
2328} 3419}
2329 3420
3421cf::global->attach (on_resource_update => sub {
3422 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3423 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3424
3425 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3426 my $sound = $soundconf->{compat}[$_]
3427 or next;
3428
3429 my $face = cf::face::find "sound/$sound->[1]";
3430 cf::sound::set $sound->[0] => $face;
3431 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3432 }
3433
3434 while (my ($k, $v) = each %{$soundconf->{event}}) {
3435 my $face = cf::face::find "sound/$v";
3436 cf::sound::set $k => $face;
3437 }
3438 }
3439});
3440
3441register_exticmd fx_want => sub {
3442 my ($ns, $want) = @_;
3443
3444 while (my ($k, $v) = each %$want) {
3445 $ns->fx_want ($k, $v);
3446 }
3447};
3448
3449sub load_resource_file($) {
3450 my $guard = lock_acquire "load_resource_file";
3451
3452 my $status = load_resource_file_ $_[0];
3453 get_slot 0.1, 100;
3454 cf::arch::commit_load;
3455
3456 $status
3457}
3458
3459sub reload_regions {
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 load_resource_file "$MAPDIR/regions"
3465 or die "unable to load regions file\n";
3466
3467 for (cf::region::list) {
3468 $_->{match} = qr/$_->{match}/
3469 if exists $_->{match};
3470 }
3471}
3472
3473sub reload_facedata {
3474 load_facedata "$DATADIR/facedata"
3475 or die "unable to load facedata\n";
3476}
3477
3478sub reload_archetypes {
3479 load_resource_file "$DATADIR/archetypes"
3480 or die "unable to load archetypes\n";
3481}
3482
3483sub reload_treasures {
3484 load_resource_file "$DATADIR/treasures"
3485 or die "unable to load treasurelists\n";
3486}
3487
2330sub reload_resources { 3488sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3489 warn "reloading resource files...\n";
2332 or die "unable to load regions file\n";#d# 3490
2333 load_facedata 3491 reload_facedata;
2334 or die "unable to load facedata\n";#d# 3492 reload_archetypes;
2335}
2336
2337sub init {
2338 reload_resources; 3493 reload_regions;
2339} 3494 reload_treasures;
2340 3495
2341sub cfg_load { 3496 warn "finished reloading resource files\n";
3497}
3498
3499sub reload_config {
3500 warn "reloading config file...\n";
3501
2342 open my $fh, "<:utf8", cf::confdir . "/config" 3502 open my $fh, "<:utf8", "$CONFDIR/config"
2343 or return; 3503 or return;
2344 3504
2345 local $/; 3505 local $/;
2346 *CFG = YAML::Syck::Load <$fh>; 3506 *CFG = YAML::XS::Load scalar <$fh>;
2347 3507
2348 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3508 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2349 3509
2350 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3510 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2351 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3511 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2355 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3515 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2356 and die "WARNING: m(un)lockall failed: $!\n"; 3516 and die "WARNING: m(un)lockall failed: $!\n";
2357 }; 3517 };
2358 warn $@ if $@; 3518 warn $@ if $@;
2359 } 3519 }
3520
3521 warn "finished reloading resource files\n";
3522}
3523
3524sub pidfile() {
3525 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3526 or die "$PIDFILE: $!";
3527 flock $fh, &Fcntl::LOCK_EX
3528 or die "$PIDFILE: flock: $!";
3529 $fh
3530}
3531
3532# make sure only one server instance is running at any one time
3533sub atomic {
3534 my $fh = pidfile;
3535
3536 my $pid = <$fh>;
3537 kill 9, $pid if $pid > 0;
3538
3539 seek $fh, 0, 0;
3540 print $fh $$;
3541}
3542
3543sub main_loop {
3544 warn "EV::loop starting\n";
3545 if (1) {
3546 EV::loop;
3547 }
3548 warn "EV::loop returned\n";
3549 goto &main_loop unless $REALLY_UNLOOP;
2360} 3550}
2361 3551
2362sub main { 3552sub main {
3553 cf::init_globals; # initialise logging
3554
3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3559
3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3561
2363 # we must not ever block the main coroutine 3562 # we must not ever block the main coroutine
2364 local $Coro::idle = sub { 3563 local $Coro::idle = sub {
2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async { 3565 (async {
2367 Event::one_event; 3566 $Coro::current->{desc} = "IDLE BUG HANDLER";
3567 EV::loop EV::LOOP_ONESHOT;
2368 })->prio (Coro::PRIO_MAX); 3568 })->prio (Coro::PRIO_MAX);
2369 }; 3569 };
2370 3570
2371 cfg_load; 3571 evthread_start IO::AIO::poll_fileno;
3572
3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3579 cf::load_settings;
3580 cf::load_materials;
3581
3582 reload_resources;
3583 reload_config;
2372 db_init; 3584 db_init;
3585
3586 cf::init_uuid;
3587 cf::init_signals;
3588 cf::init_skills;
3589
3590 cf::init_beforeplay;
3591
3592 atomic;
3593
2373 load_extensions; 3594 load_extensions;
2374 3595
2375 $TICK_WATCHER->start; 3596 utime time, time, $RUNTIMEFILE;
2376 Event::loop; 3597
3598 # no (long-running) fork's whatsoever before this point(!)
3599 use POSIX ();
3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3601
3602 (pop @POST_INIT)->(0) while @POST_INIT;
3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3607
3608 main_loop;
2377} 3609}
2378 3610
2379############################################################################# 3611#############################################################################
2380# initialisation and cleanup 3612# initialisation and cleanup
2381 3613
2382# install some emergency cleanup handlers 3614# install some emergency cleanup handlers
2383BEGIN { 3615BEGIN {
3616 our %SIGWATCHER = ();
2384 for my $signal (qw(INT HUP TERM)) { 3617 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal ( 3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal"; 3619 cf::cleanup "SIG$signal";
2392 },
2393 ); 3620 };
3621 }
3622}
3623
3624sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3627 # first touch the runtime file to show we are still running:
3628 # the fsync below can take a very very long time.
3629
3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3631
3632 my $guard = cf::lock_acquire "write_runtime";
3633
3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3635 or return;
3636
3637 my $value = $cf::RUNTIME + 90 + 10;
3638 # 10 is the runtime save interval, for a monotonic clock
3639 # 60 allows for the watchdog to kill the server.
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 # touch it again to show we are up-to-date
3649 aio_utime $fh, undef, undef;
3650
3651 close $fh
3652 or return;
3653
3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3655 and return;
3656
3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3658
2394 } 3659 1
3660}
3661
3662our $uuid_lock;
3663our $uuid_skip;
3664
3665sub write_uuid_sync($) {
3666 $uuid_skip ||= $_[0];
3667
3668 return if $uuid_lock;
3669 local $uuid_lock = 1;
3670
3671 my $uuid = "$LOCALDIR/uuid";
3672
3673 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3674 or return;
3675
3676 my $value = uuid_seq uuid_cur;
3677
3678 unless ($value) {
3679 warn "cowardly refusing to write zero uuid value!\n";
3680 return;
3681 }
3682
3683 my $value = uuid_str $value + $uuid_skip;
3684 $uuid_skip = 0;
3685
3686 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3687 and return;
3688
3689 # always fsync - this file is important
3690 aio_fsync $fh
3691 and return;
3692
3693 close $fh
3694 or return;
3695
3696 aio_rename "$uuid~", $uuid
3697 and return;
3698
3699 warn "uuid file written ($value).\n";
3700
3701 1
3702
3703}
3704
3705sub write_uuid($$) {
3706 my ($skip, $sync) = @_;
3707
3708 $sync ? write_uuid_sync $skip
3709 : async { write_uuid_sync $skip };
2395} 3710}
2396 3711
2397sub emergency_save() { 3712sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop; 3713 my $freeze_guard = cf::freeze_mainloop;
2399 3714
2400 warn "enter emergency perl save\n"; 3715 warn "emergency_perl_save: enter\n";
2401 3716
2402 cf::sync_job { 3717 cf::sync_job {
3718 # this is a trade-off: we want to be very quick here, so
3719 # save all maps without fsync, and later call a global sync
3720 # (which in turn might be very very slow)
3721 local $USE_FSYNC = 0;
3722
2403 # use a peculiar iteration method to avoid tripping on perl 3723 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players 3724 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously. 3725 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n"; 3726 warn "emergency_perl_save: begin player save\n";
2407 for my $login (keys %cf::PLAYER) { 3727 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next; 3728 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next; 3729 $pl->valid or next;
3730 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2410 $pl->save; 3731 $pl->save;
2411 } 3732 }
2412 warn "end emergency player save\n"; 3733 warn "emergency_perl_save: end player save\n";
2413 3734
2414 warn "begin emergency map save\n"; 3735 warn "emergency_perl_save: begin map save\n";
2415 for my $path (keys %cf::MAP) { 3736 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next; 3737 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next; 3738 $map->valid or next;
2418 $map->save; 3739 $map->save;
2419 } 3740 }
2420 warn "end emergency map save\n"; 3741 warn "emergency_perl_save: end map save\n";
2421 3742
2422 warn "begin emergency database checkpoint\n"; 3743 warn "emergency_perl_save: begin database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV; 3744 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n"; 3745 warn "emergency_perl_save: end database checkpoint\n";
3746
3747 warn "emergency_perl_save: begin write uuid\n";
3748 write_uuid_sync 1;
3749 warn "emergency_perl_save: end write uuid\n";
2425 }; 3750 };
2426 3751
3752 warn "emergency_perl_save: starting sync()\n";
3753 IO::AIO::aio_sync sub {
3754 warn "emergency_perl_save: finished sync()\n";
3755 };
3756
2427 warn "leave emergency perl save\n"; 3757 warn "emergency_perl_save: leave\n";
2428} 3758}
2429 3759
2430sub post_cleanup { 3760sub post_cleanup {
2431 my ($make_core) = @_; 3761 my ($make_core) = @_;
2432 3762
2433 warn Carp::longmess "post_cleanup backtrace" 3763 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core; 3764 if $make_core;
2435}
2436 3765
3766 my $fh = pidfile;
3767 unlink $PIDFILE if <$fh> == $$;
3768}
3769
3770# a safer delete_package, copied from Symbol
3771sub clear_package($) {
3772 my $pkg = shift;
3773
3774 # expand to full symbol table name if needed
3775 unless ($pkg =~ /^main::.*::$/) {
3776 $pkg = "main$pkg" if $pkg =~ /^::/;
3777 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3778 $pkg .= '::' unless $pkg =~ /::$/;
3779 }
3780
3781 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3782 my $stem_symtab = *{$stem}{HASH};
3783
3784 defined $stem_symtab and exists $stem_symtab->{$leaf}
3785 or return;
3786
3787 # clear all symbols
3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3789 for my $name (keys %$leaf_symtab) {
3790 _gv_clear *{"$pkg$name"};
3791# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3792 }
3793}
3794
2437sub reload() { 3795sub do_reload_perl() {
2438 # can/must only be called in main 3796 # can/must only be called in main
2439 if ($Coro::current != $Coro::main) { 3797 if ($Coro::current != $Coro::main) {
2440 warn "can only reload from main coroutine"; 3798 warn "can only reload from main coroutine";
2441 return; 3799 return;
2442 } 3800 }
2443 3801
3802 return if $RELOAD++;
3803
3804 my $t1 = AE::time;
3805
3806 while ($RELOAD) {
2444 warn "reloading..."; 3807 warn "reloading...";
2445 3808
2446 warn "entering sync_job"; 3809 warn "entering sync_job";
2447 3810
2448 cf::sync_job { 3811 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark 3812 cf::write_runtime_sync; # external watchdog should not bark
2450 cf::emergency_save; 3813 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark 3814 cf::write_runtime_sync; # external watchdog should not bark
2452 3815
2453 warn "syncing database to disk"; 3816 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV; 3817 BDB::db_env_txn_checkpoint $DB_ENV;
2455 3818
2456 # if anything goes wrong in here, we should simply crash as we already saved 3819 # if anything goes wrong in here, we should simply crash as we already saved
2457 3820
2458 warn "cancelling all WF_AUTOCANCEL watchers";
2459 for (Event::all_watchers) {
2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2461 }
2462
2463 warn "flushing outstanding aio requests"; 3821 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs; 3822 while (IO::AIO::nreqs || BDB::nreqs) {
2469 warn "iterate..."; 3823 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2470 }
2471
2472 ++$RELOAD;
2473
2474 warn "cancelling all extension coros";
2475 $_->cancel for values %EXT_CORO;
2476 %EXT_CORO = ();
2477
2478 warn "removing commands";
2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2486 warn "... unloading $pkg";
2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2493 } 3824 }
2494 3825
2495 warn "... nuking $pkg"; 3826 warn "cancelling all extension coros";
2496 Symbol::delete_package $pkg; 3827 $_->cancel for values %EXT_CORO;
2497 } 3828 %EXT_CORO = ();
2498 3829
2499 warn "unloading all perl modules loaded from $LIBDIR"; 3830 warn "removing commands";
2500 while (my ($k, $v) = each %INC) { 3831 %COMMAND = ();
2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2502 3832
3833 warn "removing ext/exti commands";
3834 %EXTCMD = ();
3835 %EXTICMD = ();
3836
3837 warn "unloading/nuking all extensions";
3838 for my $pkg (@EXTS) {
2503 warn "... unloading $k"; 3839 warn "... unloading $pkg";
2504 delete $INC{$k};
2505 3840
2506 $k =~ s/\.pm$//;
2507 $k =~ s/\//::/g;
2508
2509 if (my $cb = $k->can ("unload_module")) { 3841 if (my $cb = $pkg->can ("unload")) {
3842 eval {
2510 $cb->(); 3843 $cb->($pkg);
3844 1
3845 } or warn "$pkg unloaded, but with errors: $@";
3846 }
3847
3848 warn "... clearing $pkg";
3849 clear_package $pkg;
2511 } 3850 }
2512 3851
2513 Symbol::delete_package $k; 3852 warn "unloading all perl modules loaded from $LIBDIR";
3853 while (my ($k, $v) = each %INC) {
3854 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3855
3856 warn "... unloading $k";
3857 delete $INC{$k};
3858
3859 $k =~ s/\.pm$//;
3860 $k =~ s/\//::/g;
3861
3862 if (my $cb = $k->can ("unload_module")) {
3863 $cb->();
3864 }
3865
3866 clear_package $k;
2514 } 3867 }
2515 3868
2516 warn "getting rid of safe::, as good as possible"; 3869 warn "getting rid of safe::, as good as possible";
2517 Symbol::delete_package "safe::$_" 3870 clear_package "safe::$_"
2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3871 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2519 3872
2520 warn "unloading cf.pm \"a bit\""; 3873 warn "unloading cf.pm \"a bit\"";
2521 delete $INC{"cf.pm"}; 3874 delete $INC{"cf.pm"};
3875 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2522 3876
2523 # don't, removes xs symbols, too, 3877 # don't, removes xs symbols, too,
2524 # and global variables created in xs 3878 # and global variables created in xs
2525 #Symbol::delete_package __PACKAGE__; 3879 #clear_package __PACKAGE__;
2526 3880
2527 warn "unload completed, starting to reload now"; 3881 warn "unload completed, starting to reload now";
2528 3882
2529 warn "reloading cf.pm"; 3883 warn "reloading cf.pm";
2530 require cf; 3884 require cf;
2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3885 cf::_connect_to_perl_1;
2532 3886
2533 warn "loading config and database again"; 3887 warn "loading config and database again";
2534 cf::cfg_load; 3888 cf::reload_config;
2535 3889
2536 warn "loading extensions"; 3890 warn "loading extensions";
2537 cf::load_extensions; 3891 cf::load_extensions;
2538 3892
3893 if ($REATTACH_ON_RELOAD) {
2539 warn "reattaching attachments to objects/players"; 3894 warn "reattaching attachments to objects/players";
2540 _global_reattach; # objects, sockets 3895 _global_reattach; # objects, sockets
2541 warn "reattaching attachments to maps"; 3896 warn "reattaching attachments to maps";
2542 reattach $_ for values %MAP; 3897 reattach $_ for values %MAP;
2543 warn "reattaching attachments to players"; 3898 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER; 3899 reattach $_ for values %PLAYER;
3900 }
2545 3901
2546 warn "loading reloadable resources"; 3902 warn "running post_init jobs";
2547 reload_resources; 3903 (pop @POST_INIT)->(1) while @POST_INIT;
2548 3904
2549 warn "leaving sync_job"; 3905 warn "leaving sync_job";
2550 3906
2551 1 3907 1
2552 } or do { 3908 } or do {
2553 warn $@; 3909 warn $@;
2554 warn "error while reloading, exiting."; 3910 cf::cleanup "error while reloading, exiting.";
2555 exit 1; 3911 };
3912
3913 warn "reloaded";
3914 --$RELOAD;
3915 }
3916
3917 $t1 = AE::time - $t1;
3918 warn "reload completed in ${t1}s\n";
3919};
3920
3921our $RELOAD_WATCHER; # used only during reload
3922
3923sub reload_perl() {
3924 # doing reload synchronously and two reloads happen back-to-back,
3925 # coro crashes during coro_state_free->destroy here.
3926
3927 $RELOAD_WATCHER ||= cf::async {
3928 Coro::AIO::aio_wait cache_extensions;
3929
3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3931 do_reload_perl;
3932 undef $RELOAD_WATCHER;
3933 };
2556 }; 3934 };
2557 3935}
2558 warn "reloaded";
2559};
2560
2561our $RELOAD_WATCHER; # used only during reload
2562 3936
2563register_command "reload" => sub { 3937register_command "reload" => sub {
2564 my ($who, $arg) = @_; 3938 my ($who, $arg) = @_;
2565 3939
2566 if ($who->flag (FLAG_WIZ)) { 3940 if ($who->flag (FLAG_WIZ)) {
2567 $who->message ("reloading server."); 3941 $who->message ("reloading server.");
2568 3942 async {
2569 # doing reload synchronously and two reloads happen back-to-back, 3943 $Coro::current->{desc} = "perl_reload";
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2577 reload; 3944 reload_perl;
2578 undef $RELOAD_WATCHER;
2579 },
2580 ); 3945 };
2581 } 3946 }
2582}; 3947};
2583 3948
2584unshift @INC, $LIBDIR; 3949unshift @INC, $LIBDIR;
2585 3950
2586my $bug_warning = 0; 3951my $bug_warning = 0;
2587 3952
2588$TICK_WATCHER = Event->timer ( 3953our @WAIT_FOR_TICK;
2589 reentrant => 0, 3954our @WAIT_FOR_TICK_BEGIN;
2590 parked => 1, 3955
2591 prio => 0, 3956sub wait_for_tick {
2592 at => $NEXT_TICK || $TICK, 3957 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2593 data => WF_AUTOCANCEL, 3958
2594 cb => sub { 3959 my $signal = new Coro::Signal;
3960 push @WAIT_FOR_TICK, $signal;
3961 $signal->wait;
3962}
3963
3964sub wait_for_tick_begin {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK_BEGIN, $signal;
3969 $signal->wait;
3970}
3971
3972sub tick {
2595 if ($Coro::current != $Coro::main) { 3973 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3974 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10; 3975 unless ++$bug_warning > 10;
2598 return; 3976 return;
2599 } 3977 }
2600 3978
2601 $NOW = Event::time;
2602
2603 cf::server_tick; # one server iteration 3979 cf::server_tick; # one server iteration
2604 $RUNTIME += $TICK;
2605 $NEXT_TICK += $TICK;
2606 3980
3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3982
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10; 3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2609 Coro::async_pool { 3985 Coro::async_pool {
3986 $Coro::current->{desc} = "runtime saver";
2610 write_runtime 3987 write_runtime_sync
2611 or warn "ERROR: unable to write runtime file: $!"; 3988 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 } 3989 };
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2620
2621 # if we are delayed by four ticks or more, skip them all
2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2623
2624 $TICK_WATCHER->at ($NEXT_TICK);
2625 $TICK_WATCHER->start;
2626 }, 3990 }
2627); 3991
3992 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3993 $sig->send;
3994 }
3995 while (my $sig = shift @WAIT_FOR_TICK) {
3996 $sig->send;
3997 }
3998
3999 $LOAD = ($NOW - $TICK_START) / $TICK;
4000 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4001
4002 if (0) {
4003 if ($NEXT_TICK) {
4004 my $jitter = $TICK_START - $NEXT_TICK;
4005 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4006 warn "jitter $JITTER\n";#d#
4007 }
4008 }
4009}
2628 4010
2629{ 4011{
2630 BDB::max_poll_time $TICK * 0.1; 4012 # configure BDB
2631 $BDB_POLL_WATCHER = Event->io ( 4013
2632 reentrant => 0,
2633 fd => BDB::poll_fileno,
2634 poll => 'r',
2635 prio => 0,
2636 data => WF_AUTOCANCEL,
2637 cb => \&BDB::poll_cb,
2638 );
2639 BDB::min_parallel 8; 4014 BDB::min_parallel 16;
2640 4015 BDB::max_poll_reqs $TICK * 0.1;
2641 BDB::set_sync_prepare { 4016 $AnyEvent::BDB::WATCHER->priority (1);
2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655 4017
2656 unless ($DB_ENV) { 4018 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create; 4019 $DB_ENV = BDB::db_env_create;
4020 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4021 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4022 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4023 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4024 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2658 4025
2659 cf::sync_job { 4026 cf::sync_job {
2660 eval { 4027 eval {
2661 BDB::db_env_open 4028 BDB::db_env_open
2662 $DB_ENV, 4029 $DB_ENV,
2663 $BDB_ENV_DIR, 4030 $BDBDIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4031 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4032 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666; 4033 0666;
2667 4034
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4035 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 }; 4036 };
2673 4037
2674 cf::cleanup "db_env_open(db): $@" if $@; 4038 cf::cleanup "db_env_open(db): $@" if $@;
2675 }; 4039 };
2676 } 4040 }
4041
4042 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4043 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4044 };
4045 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4046 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4047 };
4048 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4049 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4050 };
2677} 4051}
2678 4052
2679{ 4053{
4054 # configure IO::AIO
4055
2680 IO::AIO::min_parallel 8; 4056 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1; 4057 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io ( 4058 undef $AnyEvent::AIO::WATCHER;
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692} 4059}
4060
4061my $_log_backtrace;
4062
4063sub _log_backtrace {
4064 my ($msg, @addr) = @_;
4065
4066 $msg =~ s/\n//;
4067
4068 # limit the # of concurrent backtraces
4069 if ($_log_backtrace < 2) {
4070 ++$_log_backtrace;
4071 my $perl_bt = Carp::longmess $msg;
4072 async {
4073 $Coro::current->{desc} = "abt $msg";
4074
4075 my @bt = fork_call {
4076 @addr = map { sprintf "%x", $_ } @addr;
4077 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4078 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4079 or die "addr2line: $!";
4080
4081 my @funcs;
4082 my @res = <$fh>;
4083 chomp for @res;
4084 while (@res) {
4085 my ($func, $line) = splice @res, 0, 2, ();
4086 push @funcs, "[$func] $line";
4087 }
4088
4089 @funcs
4090 };
4091
4092 LOG llevInfo, "[ABT] $perl_bt\n";
4093 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4094 LOG llevInfo, "[ABT] $_\n" for @bt;
4095 --$_log_backtrace;
4096 };
4097 } else {
4098 LOG llevInfo, "[ABT] $msg\n";
4099 LOG llevInfo, "[ABT] [suppressed]\n";
4100 }
4101}
4102
4103# load additional modules
4104require "cf/$_.pm" for @EXTRA_MODULES;
4105cf::_connect_to_perl_2;
2693 4106
2694END { cf::emergency_save } 4107END { cf::emergency_save }
2695 4108
26961 41091
2697 4110

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