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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.232 by root, Wed Apr 4 02:07:19 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 392
393############################################################################# 393#############################################################################
394 394
395=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
396 396
522our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 523our @CB_MAP = ();
524 524
525my %attachment; 525my %attachment;
526 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
527sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
529 535
530 use sort 'stable'; 536 use sort 'stable';
531 537
702# object support 708# object support
703 709
704sub reattach { 710sub reattach {
705 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 715
708 my $registry = $obj->registry; 716 my $registry = $obj->registry;
709 717
710 @$registry = (); 718 @$registry = ();
711 719
758 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
759 767
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 772 close $fh;
765 773
766 if (@$objs) { 774 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 780 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
774 } 782 }
775 } else { 783 } else {
776 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
804 or return; 812 or return;
805 813
806 unless (aio_stat "$filename.pst") { 814 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
808 or return; 816 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
810 } 818 }
811 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 822 return ($data, $av);
813} 823}
814 824
815############################################################################# 825#############################################################################
816# command handling &c 826# command handling &c
841=cut 851=cut
842 852
843sub register_extcmd { 853sub register_extcmd {
844 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
845 855
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
850} 857}
851 858
852cf::player->attach ( 859cf::player->attach (
853 on_command => sub { 860 on_command => sub {
854 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
867 874
868 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
869 876
870 if (ref $msg) { 877 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 881 }
875 } 882 }
876 } else { 883 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 886
880 cf::override; 887 cf::override;
881 }, 888 },
882); 889);
883 890
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 891sub load_extension {
891 my ($path) = @_; 892 my ($path) = @_;
892 893
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 895 my $base = $1;
895 my $pkg = $1; 896 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
898 899
899 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
900 901
901 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 903 or die "$path: $!";
903 904
904 my $source = 905 my $source =
905 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
908 . "\n};\n1"; 909 . "\n};\n1";
909 910
910 eval $source 911 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 913 : "extension disabled.\n";
913 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 915 warn $@;
915 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
916 917 exit 1;
917# no strict 'refs'; 918 }
918# @{"$pkg\::ISA"} = ext::; 919 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 920 }
933 921
934 # remove commands 922 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 923}
959 924
960sub load_extensions { 925sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 927 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
967 } 932 }
968} 933}
969 934
970############################################################################# 935#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 936
1008=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1009 938
1010Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1011 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1012=head3 cf::player 947=head3 cf::player
1013 948
1014=over 4 949=over 4
1015 950
1016=item cf::player::exists $login 951=item cf::player::find $login
1017 952
1018Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1019 954
1020=cut 955=cut
1021 956
1022sub cf::player::exists($) { 957sub playerdir($) {
1023 cf::player::find $_[0] 958 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 963}
1026 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1028 1130
1029Sends an ext reply to the player. 1131Sends an ext reply to the player.
1030 1132
1031=cut 1133=cut
1032 1134
1033sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1035 1137
1036 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1037 1139
1038 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1039} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1153}
1154
1155package cf;
1040 1156
1041=back 1157=back
1042 1158
1043 1159
1044=head3 cf::map 1160=head3 cf::map
1050package cf::map; 1166package cf::map;
1051 1167
1052use Fcntl; 1168use Fcntl;
1053use Coro::AIO; 1169use Coro::AIO;
1054 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1055our $MAX_RESET = 7200; 1175our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1176our $DEFAULT_RESET = 3000;
1057 1177
1058sub generate_random_map { 1178sub generate_random_map {
1059 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1181 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1323}
1076 1324
1077# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1078# all maps in C++... 1326# all maps in C++...
1079sub change_all_map_light { 1327sub change_all_map_light {
1080 my ($change) = @_; 1328 my ($change) = @_;
1081 1329
1082 $_->change_map_light ($change) for values %cf::MAP; 1330 $_->change_map_light ($change)
1331 for grep $_->outdoor, values %cf::MAP;
1083} 1332}
1084 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1085sub try_load_header($) { 1342sub load_header_from($) {
1086 my ($path) = @_; 1343 my ($self, $path) = @_;
1087 1344
1088 utf8::encode $path; 1345 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1090 or return; 1350 or return;
1091 1351
1092 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1093 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1094 1398
1095 $map->load_header ($path) 1399 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1400}
1102 1401
1402sub find;
1103sub find_map { 1403sub find {
1104 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1105 1405
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1407
1408 cf::lock_wait "map_find:$path";
1409
1111 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1112 # do it the slow way 1411 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1412 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1413 or return;
1127 1414
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1415 $map->{last_save} = $cf::RUNTIME;
1139 1416
1140 if ($map->should_reset) { 1417 $map->load_header
1418 or return;
1419
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1423 $map->reset;
1142 $map = find_map $path; 1424 undef $guard;
1425 return find $path;
1143 } 1426 }
1144 1427
1145 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1146 } 1429 }
1147} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1148 1434
1149sub load { 1435sub load {
1150 my ($self) = @_; 1436 my ($self) = @_;
1151 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1440 my $path = $self->{path};
1441 my $guard = cf::lock_acquire "map_load:$path";
1442
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1444
1154 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1155 1446
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1159 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1452 or return;
1161 1453
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1164 1456
1165 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1458 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1460 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1170 } 1462 }
1171 } 1463 }
1464
1465 Coro::cede;
1172 1466
1173 # now do the right thing for maps 1467 # now do the right thing for maps
1174 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1175 1469
1176 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1471 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1183 $self->set_darkness_map; 1475 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1186 $self->activate; 1479 $self->activate;
1187 } 1480 }
1188 1481
1482 $self->post_load;
1483
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1485}
1191 1486
1192sub load_map_sync { 1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
1498 my ($map) = @_;
1499
1500 my @diag; # diagonal neighbours
1501
1502 for (0 .. 3) {
1503 my $neigh = $map->tile_path ($_)
1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
1508
1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 }
1512
1513 for (@diag) {
1514 my $neigh = find @$_
1515 or next;
1516 $neigh->load;
1517 }
1518}
1519
1520sub find_sync {
1193 my ($path, $origin) = @_; 1521 my ($path, $origin) = @_;
1194 1522
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1523 cf::sync_job { find $path, $origin }
1524}
1196 1525
1197 cf::sync_job { 1526sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1527 my ($map) = @_;
1199 or return; 1528
1529 cf::sync_job { $map->load };
1530}
1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1200 $map->load; 1550 $map->load;
1201 $map 1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1202 } 1556 };
1557 $MAP_PREFETCHER->prio (6);
1558
1559 ()
1203} 1560}
1204 1561
1205sub save { 1562sub save {
1206 my ($self) = @_; 1563 my ($self) = @_;
1207 1564
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1566
1211 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1212 1568
1213 return unless $self->dirty; 1569 return unless $self->dirty;
1214 1570
1571 my $save = $self->save_path; utf8::encode $save;
1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1573
1215 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1216 1575
1217 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1218 1577
1578 local $self->{last_access} = $self->last_access;#d#
1579
1580 cf::async {
1581 $_->contr->save for $self->players;
1582 };
1583
1219 if ($uniq) { 1584 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1587 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1589 }
1225} 1590}
1226 1591
1227sub swap_out { 1592sub swap_out {
1228 my ($self) = @_; 1593 my ($self) = @_;
1594
1595 # save first because save cedes
1596 $self->save;
1597
1598 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1599
1230 return if $self->players; 1600 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1602 return if $self->{deny_save};
1233 1603
1234 $self->save;
1235 $self->clear; 1604 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1605 $self->in_memory (cf::MAP_SWAPPED);
1237} 1606}
1238 1607
1239sub reset_at { 1608sub reset_at {
1240 my ($self) = @_; 1609 my ($self) = @_;
1241 1610
1242 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1245 1614
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1617
1250 $time + $to 1618 $time + $to
1251} 1619}
1252 1620
1253sub should_reset { 1621sub should_reset {
1254 my ($self) = @_; 1622 my ($self) = @_;
1255 1623
1256 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1257} 1625}
1258 1626
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1627sub reset {
1268 my ($self) = @_; 1628 my ($self) = @_;
1269 1629
1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631
1270 return if $self->players; 1632 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1272 1634
1273 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1274 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1275 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1276 1650
1277 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1278 1652
1279 $self->unlink_save; 1653 $self->unlink_save;
1280 $self->destroy; 1654 $self->destroy;
1281} 1655}
1282 1656
1283sub customise_for { 1657my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1658
1286 if ($map->per_player) { 1659sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1660 my ($self) = @_;
1288 }
1289 1661
1290 $map 1662 delete $cf::MAP{$self->path};
1291}
1292 1663
1293sub emergency_save { 1664 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1665
1296 warn "enter emergency map save\n"; 1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1668 $self->{deny_save} = 1;
1669 $self->reset_timeout (1);
1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1671
1298 cf::sync_job { 1672 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1673
1300 $_->save for values %cf::MAP; 1674 $self->reset; # polite request, might not happen
1675}
1676
1677=item cf::map::unique_maps
1678
1679Returns an arrayref of paths of all shared maps that have
1680instantiated unique items. May block.
1681
1682=cut
1683
1684sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1687
1688 my @paths;
1689
1690 for (@$files) {
1691 utf8::decode $_;
1692 next if /\.pst$/;
1693 next unless /^$PATH_SEP/o;
1694
1695 push @paths, cf::map::normalise $_;
1301 }; 1696 }
1302 1697
1303 warn "end emergency map save\n"; 1698 \@paths
1304} 1699}
1305 1700
1306package cf; 1701package cf;
1307 1702
1308=back 1703=back
1309 1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
1710
1711=over 4
1712
1713=item $ob->inv_recursive
1714
1715Returns the inventory of the object _and_ their inventories, recursively.
1716
1717=cut
1718
1719sub inv_recursive_;
1720sub inv_recursive_ {
1721 map { $_, inv_recursive_ $_->inv } @_
1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1310 1731
1311=head3 cf::object::player 1732=head3 cf::object::player
1312 1733
1313=over 4 1734=over 4
1314 1735
1350 (ref $cf::CFG{"may_$access"} 1771 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1772 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1773 : $cf::CFG{"may_$access"})
1353} 1774}
1354 1775
1776=item $player_object->enter_link
1777
1778Freezes the player and moves him/her to a special map (C<{link}>).
1779
1780The player should be reasonably safe there for short amounts of time. You
1781I<MUST> call C<leave_link> as soon as possible, though.
1782
1783Will never block.
1784
1785=item $player_object->leave_link ($map, $x, $y)
1786
1787Moves the player out of the special C<{link}> map onto the specified
1788map. If the map is not valid (or omitted), the player will be moved back
1789to the location he/she was before the call to C<enter_link>, or, if that
1790fails, to the emergency map position.
1791
1792Might block.
1793
1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1805
1355sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1356 my ($self) = @_; 1807 my ($self) = @_;
1357 1808
1358 return if $self->map == $LINK_MAP; 1809 $self->deactivate_recursive;
1359 1810
1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1814 if $self->map;
1362 1815
1363 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1817}
1366 1818
1367sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1369 1821
1370 my $link_pos = delete $self->{_link_pos}; 1822 my $link_pos = delete $self->{_link_pos};
1371 1823
1372 unless ($map) { 1824 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1825 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1826 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1827 $map = cf::map::find $map;
1378 1828
1379 unless ($map) { 1829 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1830 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1831 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1832 or die "FATAL: cannot load emergency map\n";
1383 } 1833 }
1384 } 1834 }
1385 1835
1386 ($x, $y) = (-1, -1) 1836 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1839 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1841 if $x <=0 && $y <= 0;
1392 1842
1393 $map->load; 1843 $map->load;
1844 $map->load_diag;
1394 1845
1846 return unless $self->contr->active;
1395 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1397} 1851}
1398 1852
1853cf::player->attach (
1854 on_logout => sub {
1855 my ($pl) = @_;
1856
1857 # abort map switching before logout
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866
1867 # try to abort aborted map switching on player login :)
1868 # should happen only on crashes
1869 if ($pl->ob->{_link_pos}) {
1870 $pl->ob->enter_link;
1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884
1399=item $player_object->goto_map ($map, $x, $y) 1885=item $player_object->goto ($path, $x, $y)
1400 1886
1401=cut 1887=cut
1402 1888
1403sub cf::object::player::goto_map { 1889sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1405 1891
1406 $self->enter_link; 1892 $self->enter_link;
1407 1893
1408 (Coro::async { 1894 (async {
1409 $path = new cf::path $path; 1895 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1896 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1898 $map
1899 } or
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1901
1417 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1903 })->prio (1);
1419} 1904}
1420 1905
1424 1909
1425sub parse_random_map_params { 1910sub parse_random_map_params {
1426 my ($spec) = @_; 1911 my ($spec) = @_;
1427 1912
1428 my $rmp = { # defaults 1913 my $rmp = { # defaults
1429 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1431 }; 1918 };
1432 1919
1433 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1435 1922
1439 $rmp 1926 $rmp
1440} 1927}
1441 1928
1442sub prepare_random_map { 1929sub prepare_random_map {
1443 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1933
1445 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1936 # that depends on the exit object
1448 1937
1449 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1450 1939
1451 if ($exit->map) { 1940 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1456 } 1945 }
1457 1946
1458 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1459 1948
1460 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1952
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1465 1957
1466 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1959 $exit->msg (undef);
1468 } 1960 }
1469} 1961}
1471sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1473 1965
1474 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1475 1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 cf::sync_job { prepare_random_map $exit };
1971 }
1972
1973 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1974 my $hp = $exit->stats->hp;
1975 my $sp = $exit->stats->sp;
1976
1476 $self->enter_link; 1977 $self->enter_link;
1477 1978
1478 (Coro::async { 1979 (async {
1980 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 1981 unless (eval {
1480 1982 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 1983
1487 1; 1984 1;
1488 }) { 1985 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 1986 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 1987 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 1988 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 1989 cf::NDI_UNIQUE | cf::NDI_RED);
1493 1990
1494 warn "ERROR in enter_exit: $@"; 1991 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 1992 $self->leave_link;
1496 } 1993 }
1510 2007
1511sub cf::client::send_drawinfo { 2008sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2009 my ($self, $text, $flags) = @_;
1513 2010
1514 utf8::encode $text; 2011 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2012 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2013}
1517 2014
2015=item $client->ext_event ($type, %msg)
2016
2017Sends an exti event to the client.
2018
2019=cut
2020
2021sub cf::client::ext_event($$%) {
2022 my ($self, $type, %msg) = @_;
2023
2024 $msg{msgtype} = "event_$type";
2025 $self->send_packet ("ext " . cf::to_json \%msg);
2026}
1518 2027
1519=item $success = $client->query ($flags, "text", \&cb) 2028=item $success = $client->query ($flags, "text", \&cb)
1520 2029
1521Queues a query to the client, calling the given callback with 2030Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2031the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1547 on_reply => sub { 2056 on_reply => sub {
1548 my ($ns, $msg) = @_; 2057 my ($ns, $msg) = @_;
1549 2058
1550 # this weird shuffling is so that direct followup queries 2059 # this weird shuffling is so that direct followup queries
1551 # get handled first 2060 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2061 my $queue = delete $ns->{query_queue}
2062 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2063
1554 (shift @$queue)->[1]->($msg); 2064 (shift @$queue)->[1]->($msg);
2065 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2066
1556 push @{ $ns->{query_queue} }, @$queue; 2067 push @{ $ns->{query_queue} }, @$queue;
1557 2068
1558 if (@{ $ns->{query_queue} } == @$queue) { 2069 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2070 if (@$queue) {
1563 } 2074 }
1564 } 2075 }
1565 }, 2076 },
1566); 2077);
1567 2078
1568=item $client->coro (\&cb) 2079=item $client->async (\&cb)
1569 2080
1570Create a new coroutine, running the specified callback. The coroutine will 2081Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2082be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2083or loss of connection).
1573 2084
1574=cut 2085=cut
1575 2086
1576sub cf::client::coro { 2087sub cf::client::async {
1577 my ($self, $cb) = @_; 2088 my ($self, $cb) = @_;
1578 2089
1579 my $coro; $coro = async { 2090 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2091
1586 $coro->on_destroy (sub { 2092 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2093 delete $self->{_coro}{$coro+0};
1588 }); 2094 });
1589 2095
1622 2128
1623# here we export the classes and methods available to script code 2129# here we export the classes and methods available to script code
1624 2130
1625=pod 2131=pod
1626 2132
1627The following fucntions and emthods are available within a safe environment: 2133The following functions and methods are available within a safe environment:
1628 2134
1629 cf::object contr pay_amount pay_player map 2135 cf::object contr pay_amount pay_player map
1630 cf::object::player player 2136 cf::object::player player
1631 cf::player peaceful 2137 cf::player peaceful
1632 cf::map trigger 2138 cf::map trigger
1725The parameter C<$family> should best start with the name of the extension 2231The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2232using it, it should be unique.
1727 2233
1728=over 4 2234=over 4
1729 2235
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2236=item $value = cf::db_get $family => $key
1737 2237
1738Returns a single value from the database 2238Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2239
1745=item cf::db_put $family => $key => $value 2240=item cf::db_put $family => $key => $value
1746 2241
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2242Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2243
1758=cut 2244=cut
1759 2245
1760our $DB; 2246our $DB;
1761 2247
1762{ 2248sub db_init {
2249 unless ($DB) {
2250 $DB = BDB::db_create $DB_ENV;
2251
2252 cf::sync_job {
2253 eval {
2254 $DB->set_flags (BDB::CHKSUM);
2255
2256 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2257 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2258 cf::cleanup "db_open(db): $!" if $!;
2259 };
2260 cf::cleanup "db_open(db): $@" if $@;
2261 };
2262
1763 my $path = cf::localdir . "/database.pst"; 2263 my $path = cf::localdir . "/database.pst";
2264 if (stat $path) {
2265 cf::sync_job {
2266 my $pst = Storable::retrieve $path;
1764 2267
1765 sub db_load() { 2268 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2269 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2270 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2271 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2272
1770 my $pid; 2273 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2274 };
1781 } 2275 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 2276 }
2277}
1793 2278
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) { 2279sub db_get($$) {
1800 @_ >= 2 2280 my $key = "$_[0]/$_[1]";
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 2281
2282 cf::sync_job {
2283 BDB::db_get $DB, undef, $key, my $data;
2284
2285 $! ? ()
2286 : Compress::LZF::sthaw $data
2287 }
2288}
2289
1805 sub db_put($$;$) { 2290sub db_put($$$) {
1806 if (@_ >= 3) { 2291 BDB::dbreq_pri 4;
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 2292 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2293}
2294
2295#############################################################################
2296# the server's init and main functions
2297
2298sub load_facedata {
2299 my $path = sprintf "%s/facedata", cf::datadir;
2300
2301 warn "loading facedata from $path\n";
2302
2303 my $faces;
2304 0 < aio_load $path, $faces
2305 or die "$path: $!";
2306
2307 Coro::cede;
2308 $faces = Storable::thaw $faces;
2309 Coro::cede;
2310
2311 my $meta = delete $faces->{""};
2312 $meta->{version} == 1
2313 or cf::cleanup "$path: version mismatch, cannot proceed.";
2314
2315 while (my ($face, $info) = each %$faces) {
2316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2317 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2318 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2319 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2320 Coro::cede;
2321 }
2322
2323 while (my ($face, $info) = each %$faces) {
2324 next unless $info->{smooth};
2325 my $idx = cf::face::find $face
2326 or next;
2327 if (my $smooth = cf::face::find $info->{smooth}) {
2328 cf::face::set_smooth $idx, $smooth;
1808 } else { 2329 } else {
1809 $DB->{$_[0]} = $_[1]; 2330 warn "smooth face '$info->{smooth}' not found for face '$face'";
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 2331 }
1819 ); 2332 Coro::cede;
1820} 2333 }
1821 2334
1822############################################################################# 2335 1
1823# the server's main() 2336}
2337
2338sub reload_resources {
2339 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2340 or die "unable to load regions file\n";#d#
2341 load_facedata
2342 or die "unable to load facedata\n";#d#
2343}
2344
2345sub init {
2346 reload_resources;
2347}
1824 2348
1825sub cfg_load { 2349sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2350 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2351 or return;
1828 2352
1829 local $/; 2353 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2354 *CFG = YAML::Syck::Load <$fh>;
2355
2356 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2357
2358 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2359 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2360
2361 if (exists $CFG{mlockall}) {
2362 eval {
2363 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2364 and die "WARNING: m(un)lockall failed: $!\n";
2365 };
2366 warn $@ if $@;
2367 }
1831} 2368}
1832 2369
1833sub main { 2370sub main {
1834 # we must not ever block the main coroutine 2371 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2372 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2374 (async {
1838 Event::one_event; 2375 Event::one_event;
1839 })->(); 2376 })->prio (Coro::PRIO_MAX);
1840 }; 2377 };
1841 2378
1842 cfg_load; 2379 cfg_load;
1843 db_load; 2380 db_init;
1844 load_extensions; 2381 load_extensions;
2382
2383 $TICK_WATCHER->start;
1845 Event::loop; 2384 Event::loop;
1846} 2385}
1847 2386
1848############################################################################# 2387#############################################################################
1849# initialisation 2388# initialisation and cleanup
2389
2390# install some emergency cleanup handlers
2391BEGIN {
2392 for my $signal (qw(INT HUP TERM)) {
2393 Event->signal (
2394 reentrant => 0,
2395 data => WF_AUTOCANCEL,
2396 signal => $signal,
2397 prio => 0,
2398 cb => sub {
2399 cf::cleanup "SIG$signal";
2400 },
2401 );
2402 }
2403}
2404
2405sub emergency_save() {
2406 my $freeze_guard = cf::freeze_mainloop;
2407
2408 warn "enter emergency perl save\n";
2409
2410 cf::sync_job {
2411 # use a peculiar iteration method to avoid tripping on perl
2412 # refcount bugs in for. also avoids problems with players
2413 # and maps saved/destroyed asynchronously.
2414 warn "begin emergency player save\n";
2415 for my $login (keys %cf::PLAYER) {
2416 my $pl = $cf::PLAYER{$login} or next;
2417 $pl->valid or next;
2418 $pl->save;
2419 }
2420 warn "end emergency player save\n";
2421
2422 warn "begin emergency map save\n";
2423 for my $path (keys %cf::MAP) {
2424 my $map = $cf::MAP{$path} or next;
2425 $map->valid or next;
2426 $map->save;
2427 }
2428 warn "end emergency map save\n";
2429
2430 warn "begin emergency database checkpoint\n";
2431 BDB::db_env_txn_checkpoint $DB_ENV;
2432 warn "end emergency database checkpoint\n";
2433 };
2434
2435 warn "leave emergency perl save\n";
2436}
2437
2438sub post_cleanup {
2439 my ($make_core) = @_;
2440
2441 warn Carp::longmess "post_cleanup backtrace"
2442 if $make_core;
2443}
1850 2444
1851sub reload() { 2445sub reload() {
1852 # can/must only be called in main 2446 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2447 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2448 warn "can only reload from main coroutine";
1855 return; 2449 return;
1856 } 2450 }
1857 2451
1858 warn "reloading..."; 2452 warn "reloading...";
1859 2453
1860 local $FREEZE = 1; 2454 warn "entering sync_job";
2455
2456 cf::sync_job {
2457 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2458 cf::emergency_save;
2459 cf::write_runtime; # external watchdog should not bark
1862 2460
1863 eval { 2461 warn "syncing database to disk";
2462 BDB::db_env_txn_checkpoint $DB_ENV;
2463
1864 # if anything goes wrong in here, we should simply crash as we already saved 2464 # if anything goes wrong in here, we should simply crash as we already saved
1865 2465
1866 # cancel all watchers 2466 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2467 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2468 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2469 }
1870 2470
2471 warn "flushing outstanding aio requests";
2472 for (;;) {
2473 BDB::flush;
2474 IO::AIO::flush;
2475 Coro::cede;
2476 last unless IO::AIO::nreqs || BDB::nreqs;
2477 warn "iterate...";
2478 }
2479
2480 ++$RELOAD;
2481
1871 # cancel all extension coros 2482 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2483 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2484 %EXT_CORO = ();
1874 2485
1875 # unload all extensions 2486 warn "removing commands";
1876 for (@exts) { 2487 %COMMAND = ();
2488
2489 warn "removing ext commands";
2490 %EXTCMD = ();
2491
2492 warn "unloading/nuking all extensions";
2493 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2494 warn "... unloading $pkg";
1878 unload_extension $_; 2495
2496 if (my $cb = $pkg->can ("unload")) {
2497 eval {
2498 $cb->($pkg);
2499 1
2500 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2501 }
1880 2502
2503 warn "... nuking $pkg";
2504 Symbol::delete_package $pkg;
2505 }
2506
1881 # unload all modules loaded from $LIBDIR 2507 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2508 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2509 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2510
1885 warn "removing <$k>"; 2511 warn "... unloading $k";
1886 delete $INC{$k}; 2512 delete $INC{$k};
1887 2513
1888 $k =~ s/\.pm$//; 2514 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2515 $k =~ s/\//::/g;
1890 2516
1893 } 2519 }
1894 2520
1895 Symbol::delete_package $k; 2521 Symbol::delete_package $k;
1896 } 2522 }
1897 2523
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2524 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2525 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2526 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2527
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2528 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2529 delete $INC{"cf.pm"};
1911 2530
1912 # don't, removes xs symbols, too, 2531 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2532 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2533 #Symbol::delete_package __PACKAGE__;
1915 2534
1916 # reload cf.pm 2535 warn "unload completed, starting to reload now";
2536
1917 warn "reloading cf.pm"; 2537 warn "reloading cf.pm";
1918 require cf; 2538 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2539 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2540
1921 # load config and database again 2541 warn "loading config and database again";
1922 cf::cfg_load; 2542 cf::cfg_load;
1923 cf::db_load;
1924 2543
1925 # load extensions
1926 warn "load extensions"; 2544 warn "loading extensions";
1927 cf::load_extensions; 2545 cf::load_extensions;
1928 2546
1929 # reattach attachments to objects 2547 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2548 _global_reattach; # objects, sockets
1931 _global_reattach; 2549 warn "reattaching attachments to maps";
1932 }; 2550 reattach $_ for values %MAP;
2551 warn "reattaching attachments to players";
2552 reattach $_ for values %PLAYER;
1933 2553
1934 if ($@) { 2554 warn "loading reloadable resources";
2555 reload_resources;
2556
2557 warn "leaving sync_job";
2558
2559 1
2560 } or do {
1935 warn $@; 2561 warn $@;
1936 warn "error while reloading, exiting."; 2562 warn "error while reloading, exiting.";
1937 exit 1; 2563 exit 1;
1938 } 2564 };
1939 2565
1940 warn "reloaded successfully"; 2566 warn "reloaded";
1941}; 2567};
1942 2568
1943############################################################################# 2569our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2570
1988register_command "reload" => sub { 2571register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2572 my ($who, $arg) = @_;
1990 2573
1991 if ($who->flag (FLAG_WIZ)) { 2574 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2575 $who->message ("reloading server.");
2576
2577 # doing reload synchronously and two reloads happen back-to-back,
2578 # coro crashes during coro_state_free->destroy here.
2579
2580 $RELOAD_WATCHER ||= Event->timer (
2581 reentrant => 0,
2582 after => 0,
2583 data => WF_AUTOCANCEL,
2584 cb => sub {
1993 reload; 2585 reload;
1994 $who->message ("end of reload."); 2586 undef $RELOAD_WATCHER;
2587 },
2588 );
1995 } 2589 }
1996}; 2590};
1997 2591
1998unshift @INC, $LIBDIR; 2592unshift @INC, $LIBDIR;
2593
2594my $bug_warning = 0;
1999 2595
2000$TICK_WATCHER = Event->timer ( 2596$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2597 reentrant => 0,
2598 parked => 1,
2002 prio => 0, 2599 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2600 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2005 cb => sub { 2602 cb => sub {
2006 unless ($FREEZE) { 2603 if ($Coro::current != $Coro::main) {
2604 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2605 unless ++$bug_warning > 10;
2606 return;
2607 }
2608
2609 $NOW = Event::time;
2610
2007 cf::server_tick; # one server iteration 2611 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2612 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2613 $NEXT_TICK += $TICK;
2614
2615 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2616 $NEXT_RUNTIME_WRITE = $NOW + 10;
2617 Coro::async_pool {
2618 write_runtime
2619 or warn "ERROR: unable to write runtime file: $!";
2620 };
2621 }
2622
2623 $WAIT_FOR_TICK->broadcast;
2624 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2625
2626# my $AFTER = Event::time;
2627# warn $AFTER - $NOW;#d#
2012 2628
2013 # if we are delayed by four ticks or more, skip them all 2629 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2630 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2631
2016 $TICK_WATCHER->at ($NEXT_TICK); 2632 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2633 $TICK_WATCHER->start;
2018 }, 2634 },
2019); 2635);
2020 2636
2637{
2021IO::AIO::max_poll_time $TICK * 0.2; 2638 BDB::max_poll_time $TICK * 0.1;
2022 2639 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2640 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2641 fd => BDB::poll_fileno,
2025 poll => 'r', 2642 poll => 'r',
2026 prio => 5, 2643 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2644 data => WF_AUTOCANCEL,
2033 after => 0, 2645 cb => \&BDB::poll_cb,
2034 interval => 10, 2646 );
2035 cb => sub { 2647 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2648
2037 write_runtime 2649 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2650 my $status;
2651 my $current = $Coro::current;
2652 (
2653 sub {
2654 $status = $!;
2655 $current->ready; undef $current;
2656 },
2657 sub {
2658 Coro::schedule while defined $current;
2659 $! = $status;
2660 },
2661 )
2662 };
2663
2664 unless ($DB_ENV) {
2665 $DB_ENV = BDB::db_env_create;
2666
2667 cf::sync_job {
2668 eval {
2669 BDB::db_env_open
2670 $DB_ENV,
2671 $BDB_ENV_DIR,
2672 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2673 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2674 0666;
2675
2676 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2677
2678 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2679 $DB_ENV->set_lk_detect;
2680 };
2681
2682 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2683 };
2040 }, 2684 }
2041); 2685}
2686
2687{
2688 IO::AIO::min_parallel 8;
2689
2690 undef $Coro::AIO::WATCHER;
2691 IO::AIO::max_poll_time $TICK * 0.1;
2692 $AIO_POLL_WATCHER = Event->io (
2693 reentrant => 0,
2694 data => WF_AUTOCANCEL,
2695 fd => IO::AIO::poll_fileno,
2696 poll => 'r',
2697 prio => 6,
2698 cb => \&IO::AIO::poll_cb,
2699 );
2700}
2701
2702END { cf::emergency_save }
2042 2703
20431 27041
2044 2705

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