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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176 222
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 223=item cf::lock_wait $string
207 224
208Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
209 226
210=item my $lock = cf::lock_acquire $string 227=item my $lock = cf::lock_acquire $string
211 228
212Wait until the given lock is available and then acquires it and returns 229Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 231for example when the coroutine gets canceled), the lock is automatically
215returned. 232returned.
216 233
217Lock names should begin with a unique identifier (for example, cf::map::find 234Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 235uses map_find and cf::map::load uses map_load).
237 # wait, to be sure we are not locked 254 # wait, to be sure we are not locked
238 lock_wait $key; 255 lock_wait $key;
239 256
240 $LOCK{$key} = []; 257 $LOCK{$key} = [];
241 258
242 cf::guard { 259 Coro::guard {
243 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
245 } 262 }
246} 263}
247 264
248=item cf::async { BLOCK }
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop { 265sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
266 267
267 my $guard = guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
268 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
269 $guard 272 $guard
270} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
271 284
272=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
273 286
274The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
294 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
295 308
296 my $busy = 1; 309 my $busy = 1;
297 my @res; 310 my @res;
298 311
299 (Coro::async { 312 (async {
300 @res = eval { $job->() }; 313 @res = eval { $job->() };
301 warn $@ if $@; 314 warn $@ if $@;
302 undef $busy; 315 undef $busy;
303 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
304 317
305 while ($busy) { 318 while ($busy) {
306 Coro::cede_notself; 319 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 320 }
309 321
310 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
311 } else { 323 } else {
312 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
313 325
314 $job->() 326 $job->()
315 } 327 }
316} 328}
317 329
318=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
319 331
320Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 333extension calling this is being unloaded.
322 334
323=cut 335=cut
324 336
325sub coro(&) { 337sub async_ext(&) {
326 my $cb = shift; 338 my $cb = shift;
327 339
328 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
329 341
330 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
332 }); 344 });
333 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
334 346
335 $coro 347 $coro
336} 348}
337 349
338sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
339 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
340 354
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 356 or return;
343 357
358 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 363 and return;
347 364
365 # always fsync - this file is important
348 aio_fsync $fh 366 aio_fsync $fh
349 and return; 367 and return;
350 368
351 close $fh 369 close $fh
352 or return; 370 or return;
355 and return; 373 and return;
356 374
357 1 375 1
358} 376}
359 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
360=back 389=back
361 390
362=cut 391=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 392
484############################################################################# 393#############################################################################
485 394
486=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
487 396
613our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 523our @CB_MAP = ();
615 524
616my %attachment; 525my %attachment;
617 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
618sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
620 535
621 use sort 'stable'; 536 use sort 'stable';
622 537
793# object support 708# object support
794 709
795sub reattach { 710sub reattach {
796 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 715
799 my $registry = $obj->registry; 716 my $registry = $obj->registry;
800 717
801 @$registry = (); 718 @$registry = ();
802 719
849 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
850 767
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 772 close $fh;
856 773
857 if (@$objs) { 774 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 780 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
865 } 782 }
866 } else { 783 } else {
867 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
934=cut 851=cut
935 852
936sub register_extcmd { 853sub register_extcmd {
937 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
938 855
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
943} 857}
944 858
945cf::player->attach ( 859cf::player->attach (
946 on_command => sub { 860 on_command => sub {
947 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
960 874
961 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
962 876
963 if (ref $msg) { 877 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 881 }
968 } 882 }
969 } else { 883 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 886
973 cf::override; 887 cf::override;
974 }, 888 },
975); 889);
976 890
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 891sub load_extension {
984 my ($path) = @_; 892 my ($path) = @_;
985 893
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 895 my $base = $1;
988 my $pkg = $1; 896 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
991 899
992 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
993 901
994 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 903 or die "$path: $!";
996 904
997 my $source = 905 my $source =
998 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 909 . "\n};\n1";
1002 910
1003 eval $source 911 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 913 : "extension disabled.\n";
1006 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 915 warn $@;
1008 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
1009 917 exit 1;
1010# no strict 'refs'; 918 }
1011# @{"$pkg\::ISA"} = ext::; 919 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 920 }
1026 921
1027 # remove commands 922 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 923}
1052 924
1053sub load_extensions { 925sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 927 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1060 } 932 }
1061} 933}
1062 934
1063############################################################################# 935#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 936
1101=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1102 938
1103Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1104 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1105=head3 cf::player 947=head3 cf::player
1106 948
1107=over 4 949=over 4
1108 950
1109=item cf::player::exists $login 951=item cf::player::find $login
1110 952
1111Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1112 954
1113=cut 955=cut
1114 956
1115sub cf::player::exists($) { 957sub playerdir($) {
1116 cf::player::find $_[0] 958 cf::localdir
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 963}
1119 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1121 1130
1122Sends an ext reply to the player. 1131Sends an ext reply to the player.
1123 1132
1124=cut 1133=cut
1125 1134
1126sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1128 1137
1129 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1130 1139
1131 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1132} 1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1153}
1154
1155package cf;
1133 1156
1134=back 1157=back
1135 1158
1136 1159
1137=head3 cf::map 1160=head3 cf::map
1143package cf::map; 1166package cf::map;
1144 1167
1145use Fcntl; 1168use Fcntl;
1146use Coro::AIO; 1169use Coro::AIO;
1147 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1148our $MAX_RESET = 3600; 1175our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1176our $DEFAULT_RESET = 3000;
1150 1177
1151sub generate_random_map { 1178sub generate_random_map {
1152 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1181 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1168} 1323}
1169 1324
1170# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1171# all maps in C++... 1326# all maps in C++...
1172sub change_all_map_light { 1327sub change_all_map_light {
1174 1329
1175 $_->change_map_light ($change) 1330 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1331 for grep $_->outdoor, values %cf::MAP;
1177} 1332}
1178 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1179sub try_load_header($) { 1342sub load_header_from($) {
1180 my ($path) = @_; 1343 my ($self, $path) = @_;
1181 1344
1182 utf8::encode $path; 1345 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1184 or return; 1350 or return;
1185 1351
1186 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1187 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1188 1398
1189 $map->load_header ($path) 1399 1
1190 or return;
1191
1192 $map->{load_path} = $path;
1193
1194 $map
1195} 1400}
1196 1401
1197sub find; 1402sub find;
1198sub find { 1403sub find {
1199 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1200 1405
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1407
1206 cf::lock_wait "map_find:$key"; 1408 cf::lock_wait "map_find:$path";
1207 1409
1208 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1411 my $guard = cf::lock_acquire "map_find:$path";
1210 1412 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1413 or return;
1228 1414
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1415 $map->{last_save} = $cf::RUNTIME;
1241 1416
1242 if ($map->should_reset) { 1417 $map->load_header
1418 or return;
1419
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1423 $map->reset;
1244 undef $guard; 1424 undef $guard;
1245 $map = find $path 1425 return find $path;
1246 or return;
1247 } 1426 }
1248 1427
1249 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1250 } 1429 }
1251} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1252 1434
1253sub load { 1435sub load {
1254 my ($self) = @_; 1436 my ($self) = @_;
1255 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1256 my $path = $self->{path}; 1440 my $path = $self->{path};
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1441 my $guard = cf::lock_acquire "map_load:$path";
1258 1442
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1444
1261 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1262 1446
1263 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1264 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1452 or return;
1266 1453
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1269 1456
1270 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1458 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1460 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1275 } 1462 }
1276 } 1463 }
1464
1465 Coro::cede;
1277 1466
1278 # now do the right thing for maps 1467 # now do the right thing for maps
1279 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1280 1469
1281 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1282 $self->{deny_save} = 1; 1471 $self->decay_objects;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1288 $self->set_darkness_map; 1475 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1291 $self->activate; 1479 $self->activate;
1292 } 1480 }
1293 1481
1482 $self->post_load;
1483
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
1498 my ($map) = @_;
1499
1500 my @diag; # diagonal neighbours
1501
1502 for (0 .. 3) {
1503 my $neigh = $map->tile_path ($_)
1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
1508
1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 }
1512
1513 for (@diag) {
1514 my $neigh = find @$_
1515 or next;
1516 $neigh->load;
1517 }
1295} 1518}
1296 1519
1297sub find_sync { 1520sub find_sync {
1298 my ($path, $origin) = @_; 1521 my ($path, $origin) = @_;
1299 1522
1300 cf::sync_job { cf::map::find $path, $origin } 1523 cf::sync_job { find $path, $origin }
1301} 1524}
1302 1525
1303sub do_load_sync { 1526sub do_load_sync {
1304 my ($map) = @_; 1527 my ($map) = @_;
1305 1528
1306 cf::sync_job { $map->load }; 1529 cf::sync_job { $map->load };
1307} 1530}
1308 1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1556 };
1557 $MAP_PREFETCHER->prio (6);
1558
1559 ()
1560}
1561
1309sub save { 1562sub save {
1310 my ($self) = @_; 1563 my ($self) = @_;
1311 1564
1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1566
1312 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1313 1568
1314 return unless $self->dirty; 1569 return unless $self->dirty;
1315 1570
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1571 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1573
1319 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1320 1575
1321 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1322 1577
1323 local $self->{last_access} = $self->last_access;#d# 1578 local $self->{last_access} = $self->last_access;#d#
1324 1579
1580 cf::async {
1581 $_->contr->save for $self->players;
1582 };
1583
1325 if ($uniq) { 1584 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1587 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1589 }
1331} 1590}
1332 1591
1333sub swap_out { 1592sub swap_out {
1334 my ($self) = @_; 1593 my ($self) = @_;
1335 1594
1336 # save first because save cedes 1595 # save first because save cedes
1337 $self->save; 1596 $self->save;
1597
1598 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1599
1339 return if $self->players; 1600 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1602 return if $self->{deny_save};
1342 1603
1346 1607
1347sub reset_at { 1608sub reset_at {
1348 my ($self) = @_; 1609 my ($self) = @_;
1349 1610
1350 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1353 1614
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1617
1361 my ($self) = @_; 1622 my ($self) = @_;
1362 1623
1363 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1364} 1625}
1365 1626
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1627sub reset {
1388 my ($self) = @_; 1628 my ($self) = @_;
1389 1629
1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631
1390 return if $self->players; 1632 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1392 1634
1393 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1394 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1395 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1396 1650
1397 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1398 1652
1399 $self->unlink_save; 1653 $self->unlink_save;
1400 $self->destroy; 1654 $self->destroy;
1403my $nuke_counter = "aaaa"; 1657my $nuke_counter = "aaaa";
1404 1658
1405sub nuke { 1659sub nuke {
1406 my ($self) = @_; 1660 my ($self) = @_;
1407 1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1668 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1669 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1411 $self->reset; # polite request, might not happen 1674 $self->reset; # polite request, might not happen
1412} 1675}
1413 1676
1414sub customise_for { 1677=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1678
1417 if ($map->per_player) { 1679Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1680instantiated unique items. May block.
1419 }
1420 1681
1421 $map 1682=cut
1422}
1423 1683
1424sub emergency_save { 1684sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1426 1687
1427 warn "enter emergency map save\n"; 1688 my @paths;
1428 1689
1429 cf::sync_job { 1690 for (@$files) {
1430 warn "begin emergency map save\n"; 1691 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1692 next if /\.pst$/;
1693 next unless /^$PATH_SEP/o;
1694
1695 push @paths, cf::map::normalise $_;
1432 }; 1696 }
1433 1697
1434 warn "end emergency map save\n"; 1698 \@paths
1435} 1699}
1436 1700
1437package cf; 1701package cf;
1438 1702
1439=back 1703=back
1440 1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
1710
1711=over 4
1712
1713=item $ob->inv_recursive
1714
1715Returns the inventory of the object _and_ their inventories, recursively.
1716
1717=cut
1718
1719sub inv_recursive_;
1720sub inv_recursive_ {
1721 map { $_, inv_recursive_ $_->inv } @_
1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1441 1731
1442=head3 cf::object::player 1732=head3 cf::object::player
1443 1733
1444=over 4 1734=over 4
1445 1735
1485 1775
1486=item $player_object->enter_link 1776=item $player_object->enter_link
1487 1777
1488Freezes the player and moves him/her to a special map (C<{link}>). 1778Freezes the player and moves him/her to a special map (C<{link}>).
1489 1779
1490The player should be reaosnably safe there for short amounts of time. You 1780The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1781I<MUST> call C<leave_link> as soon as possible, though.
1492 1782
1783Will never block.
1784
1493=item $player_object->leave_link ($map, $x, $y) 1785=item $player_object->leave_link ($map, $x, $y)
1494 1786
1495Moves the player out of the specila link map onto the given map. If the 1787Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1788map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1789to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1790fails, to the emergency map position.
1499 1791
1500Might block. 1792Might block.
1501 1793
1502=cut 1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1503 1805
1504sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1505 my ($self) = @_; 1807 my ($self) = @_;
1506 1808
1507 $self->deactivate_recursive; 1809 $self->deactivate_recursive;
1508 1810
1509 return if $self->map == $LINK_MAP; 1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1812
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1814 if $self->map;
1513 1815
1514 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1817}
1516 1818
1517sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1519 1821
1537 # use -1 or undef as default coordinates, not 0, 0 1839 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1841 if $x <=0 && $y <= 0;
1540 1842
1541 $map->load; 1843 $map->load;
1844 $map->load_diag;
1542 1845
1846 return unless $self->contr->active;
1543 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1545} 1851}
1546 1852
1547cf::player->attach ( 1853cf::player->attach (
1548 on_logout => sub { 1854 on_logout => sub {
1560 1866
1561 # try to abort aborted map switching on player login :) 1867 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes 1868 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) { 1869 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link; 1870 $pl->ob->enter_link;
1565 cf::async { 1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1566 # we need this sleep as the login has a concurrent enter_exit running 1876 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn 1877 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1; 1878 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link; 1879 $pl->ob->leave_link;
1570 }; 1880 })->prio (2);
1571 } 1881 }
1572 }, 1882 },
1573); 1883);
1574 1884
1575=item $player_object->goto_map ($path, $x, $y) 1885=item $player_object->goto ($path, $x, $y)
1576 1886
1577=cut 1887=cut
1578 1888
1579sub cf::object::player::goto_map { 1889sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1581 1891
1582 $self->enter_link; 1892 $self->enter_link;
1583 1893
1584 (cf::async { 1894 (async {
1585 $path = new cf::path $path; 1895 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1896 my $map = cf::map::find $path;
1588 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1589 1898 $map
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1899 } or
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1594 1901
1595 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1596 })->prio (1); 1903 })->prio (1);
1597} 1904}
1598 1905
1602 1909
1603sub parse_random_map_params { 1910sub parse_random_map_params {
1604 my ($spec) = @_; 1911 my ($spec) = @_;
1605 1912
1606 my $rmp = { # defaults 1913 my $rmp = { # defaults
1607 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1609 }; 1918 };
1610 1919
1611 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1613 1922
1617 $rmp 1926 $rmp
1618} 1927}
1619 1928
1620sub prepare_random_map { 1929sub prepare_random_map {
1621 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 1933
1623 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 1936 # that depends on the exit object
1626 1937
1627 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1628 1939
1629 if ($exit->map) { 1940 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1634 } 1945 }
1635 1946
1636 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1637 1948
1638 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1640 1952
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1643 1957
1644 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 1959 $exit->msg (undef);
1646 } 1960 }
1647} 1961}
1649sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1651 1965
1652 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1653 1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 # the problem is that $exit might not survive long enough
1971 # so it needs to be done right now, right here
1972 cf::sync_job { prepare_random_map $exit };
1973 }
1974
1975 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1976 my $hp = $exit->stats->hp;
1977 my $sp = $exit->stats->sp;
1978
1654 $self->enter_link; 1979 $self->enter_link;
1655 1980
1656 (cf::async { 1981 (async {
1657 $self->deactivate_recursive; # just to be sure 1982 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 1983 unless (eval {
1659 prepare_random_map $exit 1984 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 1985
1665 1; 1986 1;
1666 }) { 1987 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 1988 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 1989 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 1990 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 1991 cf::NDI_UNIQUE | cf::NDI_RED);
1671 1992
1672 warn "ERROR in enter_exit: $@"; 1993 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 1994 $self->leave_link;
1674 } 1995 }
1675 })->prio (1); 1996 })->prio (1);
1688 2009
1689sub cf::client::send_drawinfo { 2010sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2011 my ($self, $text, $flags) = @_;
1691 2012
1692 utf8::encode $text; 2013 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2015}
1695 2016
2017=item $client->ext_event ($type, %msg)
2018
2019Sends an exti event to the client.
2020
2021=cut
2022
2023sub cf::client::ext_event($$%) {
2024 my ($self, $type, %msg) = @_;
2025
2026 $msg{msgtype} = "event_$type";
2027 $self->send_packet ("ext " . cf::to_json \%msg);
2028}
1696 2029
1697=item $success = $client->query ($flags, "text", \&cb) 2030=item $success = $client->query ($flags, "text", \&cb)
1698 2031
1699Queues a query to the client, calling the given callback with 2032Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2033the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2062 # get handled first
1730 my $queue = delete $ns->{query_queue} 2063 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2064 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2065
1733 (shift @$queue)->[1]->($msg); 2066 (shift @$queue)->[1]->($msg);
2067 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2068
1735 push @{ $ns->{query_queue} }, @$queue; 2069 push @{ $ns->{query_queue} }, @$queue;
1736 2070
1737 if (@{ $ns->{query_queue} } == @$queue) { 2071 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2072 if (@$queue) {
1742 } 2076 }
1743 } 2077 }
1744 }, 2078 },
1745); 2079);
1746 2080
1747=item $client->coro (\&cb) 2081=item $client->async (\&cb)
1748 2082
1749Create a new coroutine, running the specified callback. The coroutine will 2083Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2084be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2085or loss of connection).
1752 2086
1753=cut 2087=cut
1754 2088
1755sub cf::client::coro { 2089sub cf::client::async {
1756 my ($self, $cb) = @_; 2090 my ($self, $cb) = @_;
1757 2091
1758 my $coro = &cf::async ($cb); 2092 my $coro = &Coro::async ($cb);
1759 2093
1760 $coro->on_destroy (sub { 2094 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2095 delete $self->{_coro}{$coro+0};
1762 }); 2096 });
1763 2097
1796 2130
1797# here we export the classes and methods available to script code 2131# here we export the classes and methods available to script code
1798 2132
1799=pod 2133=pod
1800 2134
1801The following fucntions and emthods are available within a safe environment: 2135The following functions and methods are available within a safe environment:
1802 2136
1803 cf::object contr pay_amount pay_player map 2137 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2138 cf::object::player player
1805 cf::player peaceful 2139 cf::player peaceful
1806 cf::map trigger 2140 cf::map trigger
1899The parameter C<$family> should best start with the name of the extension 2233The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2234using it, it should be unique.
1901 2235
1902=over 4 2236=over 4
1903 2237
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2238=item $value = cf::db_get $family => $key
1911 2239
1912Returns a single value from the database 2240Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2241
1919=item cf::db_put $family => $key => $value 2242=item cf::db_put $family => $key => $value
1920 2243
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2244Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2245
1932=cut 2246=cut
1933 2247
1934our $DB; 2248our $DB;
1935 2249
1936{ 2250sub db_init {
2251 unless ($DB) {
2252 $DB = BDB::db_create $DB_ENV;
2253
2254 cf::sync_job {
2255 eval {
2256 $DB->set_flags (BDB::CHKSUM);
2257
2258 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!;
2261 };
2262 cf::cleanup "db_open(db): $@" if $@;
2263 };
2264
1937 my $path = cf::localdir . "/database.pst"; 2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
1938 2269
1939 sub db_load() { 2270 cf::db_put (board => data => $pst->{board});
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2271 cf::db_put (guildrules => data => $pst->{guildrules});
1941 } 2272 cf::db_put (rent => balance => $pst->{rent}{balance});
2273 BDB::db_env_txn_checkpoint $DB_ENV;
1942 2274
1943 my $pid; 2275 unlink $path;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2276 };
1953 } 2277 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2278 }
2279}
1965 2280
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2281sub db_get($$) {
1972 @_ >= 2 2282 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2283
2284 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data;
2286
2287 $! ? ()
2288 : Compress::LZF::sthaw $data
2289 }
2290}
2291
1977 sub db_put($$;$) { 2292sub db_put($$$) {
1978 if (@_ >= 3) { 2293 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2295}
2296
2297#############################################################################
2298# the server's init and main functions
2299
2300sub load_facedata {
2301 my $path = sprintf "%s/facedata", cf::datadir;
2302
2303 warn "loading facedata from $path\n";
2304
2305 my $faces;
2306 0 < aio_load $path, $faces
2307 or die "$path: $!";
2308
2309 Coro::cede;
2310 $faces = Storable::thaw $faces;
2311 Coro::cede;
2312
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1
2315 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316
2317 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2322 Coro::cede;
2323 }
2324
2325 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth};
2327 my $idx = cf::face::find $face
2328 or next;
2329 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth;
1980 } else { 2331 } else {
1981 $DB->{$_[0]} = $_[1]; 2332 warn "smooth face '$info->{smooth}' not found for face '$face'";
1982 }
1983 db_dirty;
1984 }
1985
1986 cf::global->attach (
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 2333 }
1991 ); 2334 Coro::cede;
1992} 2335 }
1993 2336
1994############################################################################# 2337 1
1995# the server's main() 2338}
2339
2340sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2342 or die "unable to load regions file\n";#d#
2343 load_facedata
2344 or die "unable to load facedata\n";#d#
2345}
2346
2347sub init {
2348 reload_resources;
2349}
1996 2350
1997sub cfg_load { 2351sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2352 open my $fh, "<:utf8", cf::confdir . "/config"
1999 or return; 2353 or return;
2000 2354
2001 local $/; 2355 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2356 *CFG = YAML::Syck::Load <$fh>;
2003 2357
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2358 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2359
2360 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2361 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2362
2006 if (exists $CFG{mlockall}) { 2363 if (exists $CFG{mlockall}) {
2007 eval { 2364 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2365 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2366 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2367 };
2011 warn $@ if $@; 2368 warn $@ if $@;
2012 } 2369 }
2013} 2370}
2014 2371
2015sub main { 2372sub main {
2016 # we must not ever block the main coroutine 2373 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2374 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2375 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2376 (async {
2020 Event::one_event; 2377 Event::one_event;
2021 })->(); 2378 })->prio (Coro::PRIO_MAX);
2022 }; 2379 };
2023 2380
2024 cfg_load; 2381 cfg_load;
2025 db_load; 2382 db_init;
2026 load_extensions; 2383 load_extensions;
2384
2385 $TICK_WATCHER->start;
2027 Event::loop; 2386 Event::loop;
2028} 2387}
2029 2388
2030############################################################################# 2389#############################################################################
2031# initialisation 2390# initialisation and cleanup
2391
2392# install some emergency cleanup handlers
2393BEGIN {
2394 for my $signal (qw(INT HUP TERM)) {
2395 Event->signal (
2396 reentrant => 0,
2397 data => WF_AUTOCANCEL,
2398 signal => $signal,
2399 prio => 0,
2400 cb => sub {
2401 cf::cleanup "SIG$signal";
2402 },
2403 );
2404 }
2405}
2406
2407sub emergency_save() {
2408 my $freeze_guard = cf::freeze_mainloop;
2409
2410 warn "enter emergency perl save\n";
2411
2412 cf::sync_job {
2413 # use a peculiar iteration method to avoid tripping on perl
2414 # refcount bugs in for. also avoids problems with players
2415 # and maps saved/destroyed asynchronously.
2416 warn "begin emergency player save\n";
2417 for my $login (keys %cf::PLAYER) {
2418 my $pl = $cf::PLAYER{$login} or next;
2419 $pl->valid or next;
2420 $pl->save;
2421 }
2422 warn "end emergency player save\n";
2423
2424 warn "begin emergency map save\n";
2425 for my $path (keys %cf::MAP) {
2426 my $map = $cf::MAP{$path} or next;
2427 $map->valid or next;
2428 $map->save;
2429 }
2430 warn "end emergency map save\n";
2431
2432 warn "begin emergency database checkpoint\n";
2433 BDB::db_env_txn_checkpoint $DB_ENV;
2434 warn "end emergency database checkpoint\n";
2435 };
2436
2437 warn "leave emergency perl save\n";
2438}
2439
2440sub post_cleanup {
2441 my ($make_core) = @_;
2442
2443 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core;
2445}
2032 2446
2033sub reload() { 2447sub reload() {
2034 # can/must only be called in main 2448 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2449 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2450 warn "can only reload from main coroutine";
2037 return; 2451 return;
2038 } 2452 }
2039 2453
2040 warn "reloading..."; 2454 warn "reloading...";
2041 2455
2042 my $guard = freeze_mainloop; 2456 warn "entering sync_job";
2457
2458 cf::sync_job {
2459 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2460 cf::emergency_save;
2461 cf::write_runtime; # external watchdog should not bark
2044 2462
2045 eval { 2463 warn "syncing database to disk";
2464 BDB::db_env_txn_checkpoint $DB_ENV;
2465
2046 # if anything goes wrong in here, we should simply crash as we already saved 2466 # if anything goes wrong in here, we should simply crash as we already saved
2047 2467
2048 # cancel all watchers 2468 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2469 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2470 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2471 }
2052 2472
2473 warn "flushing outstanding aio requests";
2474 for (;;) {
2475 BDB::flush;
2476 IO::AIO::flush;
2477 Coro::cede;
2478 last unless IO::AIO::nreqs || BDB::nreqs;
2479 warn "iterate...";
2480 }
2481
2482 ++$RELOAD;
2483
2053 # cancel all extension coros 2484 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2485 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2486 %EXT_CORO = ();
2056 2487
2057 # unload all extensions 2488 warn "removing commands";
2058 for (@exts) { 2489 %COMMAND = ();
2490
2491 warn "removing ext commands";
2492 %EXTCMD = ();
2493
2494 warn "unloading/nuking all extensions";
2495 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2496 warn "... unloading $pkg";
2060 unload_extension $_; 2497
2498 if (my $cb = $pkg->can ("unload")) {
2499 eval {
2500 $cb->($pkg);
2501 1
2502 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2503 }
2062 2504
2505 warn "... nuking $pkg";
2506 Symbol::delete_package $pkg;
2507 }
2508
2063 # unload all modules loaded from $LIBDIR 2509 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2510 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2512
2067 warn "removing <$k>"; 2513 warn "... unloading $k";
2068 delete $INC{$k}; 2514 delete $INC{$k};
2069 2515
2070 $k =~ s/\.pm$//; 2516 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2517 $k =~ s/\//::/g;
2072 2518
2075 } 2521 }
2076 2522
2077 Symbol::delete_package $k; 2523 Symbol::delete_package $k;
2078 } 2524 }
2079 2525
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2526 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2527 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2529
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2530 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2531 delete $INC{"cf.pm"};
2093 2532
2094 # don't, removes xs symbols, too, 2533 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2534 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2535 #Symbol::delete_package __PACKAGE__;
2097 2536
2098 # reload cf.pm 2537 warn "unload completed, starting to reload now";
2538
2099 warn "reloading cf.pm"; 2539 warn "reloading cf.pm";
2100 require cf; 2540 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2541 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2542
2103 # load config and database again 2543 warn "loading config and database again";
2104 cf::cfg_load; 2544 cf::cfg_load;
2105 cf::db_load;
2106 2545
2107 # load extensions
2108 warn "load extensions"; 2546 warn "loading extensions";
2109 cf::load_extensions; 2547 cf::load_extensions;
2110 2548
2111 # reattach attachments to objects 2549 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2550 _global_reattach; # objects, sockets
2113 _global_reattach; 2551 warn "reattaching attachments to maps";
2114 }; 2552 reattach $_ for values %MAP;
2553 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER;
2115 2555
2116 if ($@) { 2556 warn "loading reloadable resources";
2557 reload_resources;
2558
2559 warn "leaving sync_job";
2560
2561 1
2562 } or do {
2117 warn $@; 2563 warn $@;
2118 warn "error while reloading, exiting."; 2564 warn "error while reloading, exiting.";
2119 exit 1; 2565 exit 1;
2120 } 2566 };
2121 2567
2122 warn "reloaded successfully"; 2568 warn "reloaded";
2123}; 2569};
2124 2570
2125############################################################################# 2571our $RELOAD_WATCHER; # used only during reload
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166}
2167
2168register "<global>", __PACKAGE__;
2169 2572
2170register_command "reload" => sub { 2573register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2574 my ($who, $arg) = @_;
2172 2575
2173 if ($who->flag (FLAG_WIZ)) { 2576 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload."); 2577 $who->message ("reloading server.");
2578
2579 # doing reload synchronously and two reloads happen back-to-back,
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2175 reload; 2587 reload;
2176 $who->message ("end of reload."); 2588 undef $RELOAD_WATCHER;
2589 },
2590 );
2177 } 2591 }
2178}; 2592};
2179 2593
2180unshift @INC, $LIBDIR; 2594unshift @INC, $LIBDIR;
2595
2596my $bug_warning = 0;
2181 2597
2182$TICK_WATCHER = Event->timer ( 2598$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2599 reentrant => 0,
2600 parked => 1,
2184 prio => 0, 2601 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2602 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2603 data => WF_AUTOCANCEL,
2187 cb => sub { 2604 cb => sub {
2605 if ($Coro::current != $Coro::main) {
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10;
2608 return;
2609 }
2610
2611 $NOW = Event::time;
2612
2188 cf::server_tick; # one server iteration 2613 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK; 2614 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2615 $NEXT_TICK += $TICK;
2616
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10;
2619 Coro::async_pool {
2620 write_runtime
2621 or warn "ERROR: unable to write runtime file: $!";
2622 };
2623 }
2624
2625 $WAIT_FOR_TICK->broadcast;
2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d#
2191 2630
2192 # if we are delayed by four ticks or more, skip them all 2631 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 2633
2195 $TICK_WATCHER->at ($NEXT_TICK); 2634 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2635 $TICK_WATCHER->start;
2197 }, 2636 },
2198); 2637);
2199 2638
2639{
2200IO::AIO::max_poll_time $TICK * 0.2; 2640 BDB::max_poll_time $TICK * 0.1;
2201 2641 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2642 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2643 fd => BDB::poll_fileno,
2204 poll => 'r', 2644 poll => 'r',
2205 prio => 5, 2645 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2646 data => WF_AUTOCANCEL,
2212 after => 0, 2647 cb => \&BDB::poll_cb,
2213 interval => 10, 2648 );
2214 cb => sub { 2649 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2650
2216 write_runtime 2651 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2652 my $status;
2653 my $current = $Coro::current;
2654 (
2655 sub {
2656 $status = $!;
2657 $current->ready; undef $current;
2658 },
2659 sub {
2660 Coro::schedule while defined $current;
2661 $! = $status;
2662 },
2663 )
2664 };
2665
2666 unless ($DB_ENV) {
2667 $DB_ENV = BDB::db_env_create;
2668
2669 cf::sync_job {
2670 eval {
2671 BDB::db_env_open
2672 $DB_ENV,
2673 $BDB_ENV_DIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666;
2677
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2679
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect;
2682 };
2683
2684 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2685 };
2219 }, 2686 }
2220); 2687}
2688
2689{
2690 IO::AIO::min_parallel 8;
2691
2692 undef $Coro::AIO::WATCHER;
2693 IO::AIO::max_poll_time $TICK * 0.1;
2694 $AIO_POLL_WATCHER = Event->io (
2695 reentrant => 0,
2696 data => WF_AUTOCANCEL,
2697 fd => IO::AIO::poll_fileno,
2698 poll => 'r',
2699 prio => 6,
2700 cb => \&IO::AIO::poll_cb,
2701 );
2702}
2221 2703
2222END { cf::emergency_save } 2704END { cf::emergency_save }
2223 2705
22241 27061
2225 2707

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