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Revision 1.233 by root, Wed Apr 4 02:20:27 2007 UTC vs.
Revision 1.518 by root, Fri Apr 16 02:21:26 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
13 38
39use Guard ();
14use Coro 3.52 (); 40use Coro ();
15use Coro::State; 41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
16use Coro::Event; 44use Coro::AnyEvent;
17use Coro::Timer; 45use Coro::Timer;
18use Coro::Signal; 46use Coro::Signal;
19use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
20use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
21 54
55use JSON::XS 2.01 ();
22use BDB (); 56use BDB ();
23use Data::Dumper; 57use Data::Dumper;
24use Digest::MD5;
25use Fcntl; 58use Fcntl;
26use YAML::Syck (); 59use YAML::XS ();
27use IO::AIO 2.32 (); 60use IO::AIO ();
28use Time::HiRes; 61use Time::HiRes;
29use Compress::LZF; 62use Compress::LZF;
63use Digest::MD5 ();
64
65AnyEvent::detect;
30 66
31# configure various modules to our taste 67# configure various modules to our taste
32# 68#
69$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 77
36$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
37 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
40
41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42 80
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44 82
45our %COMMAND = (); 83our %COMMAND = ();
46our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
47 85
48our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
49our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
52 91
53our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
54our @EVENT; 93our @EVENT;
55our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
56 96
57our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
58our $TICK_WATCHER; 98our $DATADIR = datadir;
59our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 118our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
64 120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
65our $BDB_POLL_WATCHER; 123our $BDB_TRICKLE_WATCHER;
66our $DB_ENV; 124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
67 127
68our %CFG; 128our %CFG;
69 129
70our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
71our $RUNTIME; 131our $RUNTIME;
132our $NOW;
72 133
73our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
74our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
75our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 137
82# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
150
85binmode STDOUT; 151binmode STDOUT;
86binmode STDERR; 152binmode STDERR;
87 153
88# read virtual server time, if available 154# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
90 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
91 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
92 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
93} 159}
94 160
95mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
96mkdir cf::localdir . "/" . cf::playerdir; 162
97mkdir cf::localdir . "/" . cf::tmpdir; 163mkdir $_
98mkdir cf::localdir . "/" . cf::uniquedir; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 165
102our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
103 167
104sub cf::map::normalise; 168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
105 180
106############################################################################# 181#############################################################################
107 182
108=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
109 184
116=item $cf::RUNTIME 191=item $cf::RUNTIME
117 192
118The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 194every server tick.
120 195
121=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 199
123The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
125 204
126=item $cf::NOW 205=item $cf::NOW
127 206
128The time of the last (current) server tick. 207The time of the last (current) server tick.
129 208
130=item $cf::TICK 209=item $cf::TICK
131 210
132The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
133 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
134=item %cf::CFG 223=item %cf::CFG
135 224
136Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
137from wherever your confdir points to. 226from wherever your confdir points to.
138 227
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
140 229
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
145 245
146=back 246=back
147 247
148=cut 248=cut
149 249
150BEGIN { 250$Coro::State::WARNHOOK = sub {
151 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 251 my $msg = join "", @_;
153 utf8::encode $msg;
154 252
155 $msg .= "\n" 253 $msg .= "\n"
156 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
157 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
158 LOG llevError, $msg; 258 LOG llevError, $msg;
159 }; 259};
160} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
161 274
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
168 282
169# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
170# within the Safe compartment. 284# within the Safe compartment.
171for my $pkg (qw( 285for my $pkg (qw(
172 cf::global cf::attachable 286 cf::global cf::attachable
173 cf::object cf::object::player 287 cf::object cf::object::player
174 cf::client cf::player 288 cf::client cf::player
175 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
176 cf::map cf::party cf::region 291 cf::party cf::region
177)) { 292)) {
178 no strict 'refs';
179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
180} 294}
181 295
182$Event::DIED = sub { 296$EV::DIED = sub {
183 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
184}; 298};
299
300#############################################################################
185 301
186=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
187 303
188=over 4 304=over 4
189 305
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d 325 $d
210 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
211} 327}
212 328
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
216 330
217Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
218 332
219=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
220 334
221Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
222 336
337=cut
338
339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
356}
357
223=item cf::lock_wait $string 358=item cf::lock_wait $string
224 359
225Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
226 361
227=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
228 363
229Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
232returned. 367returned.
233 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
234Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
236 374
237=cut 375=item $locked = cf::lock_active $string
238 376
239our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
240 382
241sub lock_wait($) { 383sub lock_wait($) {
242 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249} 385}
250 386
251sub lock_acquire($) { 387sub lock_acquire($) {
252 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
253 390
254 # wait, to be sure we are not locked 391sub lock_active($) {
255 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263} 393}
264 394
265sub freeze_mainloop { 395sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
267 397
268 my $guard = Coro::guard { 398 &Guard::guard (\&tick_inhibit_dec);
269 $TICK_WATCHER->start; 399}
400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
270 }; 465 }
271 $TICK_WATCHER->stop; 466};
272 $guard 467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
273} 481}
274 482
275=item cf::async { BLOCK } 483=item cf::async { BLOCK }
276 484
277Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
282 490
283BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
284 492
285=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
286 494
287The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
288always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
290 499
291If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
294fast or be very important. 503fast or be very important.
297 506
298sub sync_job(&) { 507sub sync_job(&) {
299 my ($job) = @_; 508 my ($job) = @_;
300 509
301 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
302 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
304 515
305 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
306 # (but this is cancel-safe) 517
307 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
308 519
309 my $busy = 1; 520 my $busy = 1;
310 my @res; 521 my @res;
311 522
312 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
313 @res = eval { $job->() }; 525 @res = eval { $job->() };
314 warn $@ if $@; 526 warn $@ if $@;
315 undef $busy; 527 undef $busy;
316 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
317 529
318 while ($busy) { 530 while ($busy) {
319 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
320 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
321 541
322 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
323 } else { 543 } else {
324 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
325 545
345 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
346 566
347 $coro 567 $coro
348} 568}
349 569
350sub write_runtime { 570=item fork_call { }, $args
351 my $guard = cf::lock_acquire "write_runtime";
352 571
353 my $runtime = cf::localdir . "/runtime"; 572Executes the given code block with the given arguments in a seperate
573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
354 576
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 577=cut
356 or return;
357 578
358 my $value = $cf::RUNTIME + 90 + 10; 579sub fork_call(&@) {
359 # 10 is the runtime save interval, for a monotonic clock 580 my ($cb, @args) = @_;
360 # 60 allows for the watchdog to kill the server.
361 581
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0 582 # we seemingly have to make a local copy of the whole thing,
363 and return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
364 585
365 # always fsync - this file is important 586 my @res = Coro::Util::fork_eval {
366 aio_fsync $fh 587 reset_signals;
367 and return; 588 &$cb
589 }, @args;
368 590
369 close $fh 591 wantarray ? @res : $res[-1]
370 or return; 592}
371 593
372 aio_rename "$runtime~", $runtime 594sub objinfo {
373 and return;
374
375 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
376} 757}
377 758
378=item cf::datalog type => key => value, ... 759=item cf::datalog type => key => value, ...
379 760
380Log a datalog packet of the given type with the given key-value pairs. 761Log a datalog packet of the given type with the given key-value pairs.
392 773
393############################################################################# 774#############################################################################
394 775
395=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
396 777
397Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
400 781
401In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+). 784Deliantra).
404 785
405=over 4 786=over 4
406 787
407=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
408 789
452=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
453 834
454Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
456 837
457Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
459 840
460These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
461 842
462=over 4 843=over 4
571 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
572 953
573 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
577 958
578 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
579 my $pkg = shift @arg; 960 my $pkg = shift @arg;
580 961
581 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
610 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
611 } 992 }
612 993
613 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
614 } else { 995 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
616 } 997 }
617 998
618 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
619} 1000}
620 1001
622 if (ref $_[0]) { 1003 if (ref $_[0]) {
623 _object_attach @_; 1004 _object_attach @_;
624 } else { 1005 } else {
625 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
626 } 1007 }
1008 _recalc_want;
627}; 1009};
628 1010
629# all those should be optimised 1011# all those should be optimised
630sub cf::attachable::detach { 1012sub cf::attachable::detach {
631 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
634 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
635 reattach ($obj); 1017 reattach ($obj);
636 } else { 1018 } else {
637 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
638 } 1020 }
1021 _recalc_want;
639}; 1022};
640 1023
641sub cf::attachable::attached { 1024sub cf::attachable::attached {
642 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
643 1026
658 "; 1041 ";
659 die if $@; 1042 die if $@;
660} 1043}
661 1044
662our $override; 1045our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664 1047
665sub override { 1048sub override {
666 $override = 1; 1049 $override = 1;
667 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
668} 1051}
669 1052
670sub do_invoke { 1053sub do_invoke {
671 my $event = shift; 1054 my $event = shift;
672 my $callbacks = shift; 1055 my $callbacks = shift;
673 1056
674 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
675 1058
676 local $override; 1059 local $override;
677 1060
678 for (@$callbacks) { 1061 for (@$callbacks) {
679 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
688 } 1071 }
689 1072
690 0 1073 0
691} 1074}
692 1075
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
694 1077
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696 1079
697Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
698 1081
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
702 1085
703=back 1086=back
704 1087
705=cut 1088=cut
706 1089
707############################################################################# 1090#############################################################################
708# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
709 1134
710sub reattach { 1135sub reattach {
711 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
712 my ($obj) = @_; 1137 my ($obj) = @_;
713 1138
1139 # no longer needed after getting rid of delete_package?
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715 1141
716 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
717 1143
718 @$registry = (); 1144 @$registry = ();
719 1145
734cf::attachable->attach ( 1160cf::attachable->attach (
735 prio => -1000000, 1161 prio => -1000000,
736 on_instantiate => sub { 1162 on_instantiate => sub {
737 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
738 1164
739 $data = from_json $data; 1165 $data = decode_json $data;
740 1166
741 for (@$data) { 1167 for (@$data) {
742 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
743 1169
744 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
760sub object_freezer_save { 1186sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
762 1188
763 sync_job { 1189 sync_job {
764 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
765 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
767 1194
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC; 1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
772 close $fh; 1202 aio_close $fh;
773 1203
774 if (@$objs) { 1204 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
777 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC; 1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
780 close $fh; 1213 aio_close $fh;
781 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
782 } 1215 }
783 } else { 1216 } else {
784 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
785 } 1218 }
786 1219
787 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
788 } else { 1224 } else {
789 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
790 } 1226 }
791 } else { 1227 } else {
792 aio_unlink $filename; 1228 aio_unlink $filename;
793 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
794 } 1230 }
795 } 1231 };
796} 1232}
797 1233
798sub object_freezer_as_string { 1234sub object_freezer_as_string {
799 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
800 1236
812 or return; 1248 or return;
813 1249
814 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
816 or return; 1252 or return;
1253
817 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
818 } 1256 }
819 1257
1258 utf8::decode (my $decname = $filename);
820 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
821 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
822 return ($data, $av); 1262 ($data, $av)
823} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
824 1270
825############################################################################# 1271#############################################################################
826# command handling &c 1272# command handling &c
827 1273
828=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1288}
843 1289
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1291
846Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
847 1297
848If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
849called. 1299called.
850 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
851=cut 1312=cut
852 1313
853sub register_extcmd { 1314sub register_extcmd {
854 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
855 1316
856 $EXTCMD{$name} = $cb; 1317 $EXTCMD{$name} = $cb;
857} 1318}
858 1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
1327
859cf::player->attach ( 1328cf::player->attach (
860 on_command => sub { 1329 on_unknown_command => sub {
861 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
862 1331
863 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
864 or return; 1333 or return;
865 1334
870 cf::override; 1339 cf::override;
871 }, 1340 },
872 on_extcmd => sub { 1341 on_extcmd => sub {
873 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
874 1343
875 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
876 1345
877 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
879 if (my %reply = $cb->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
883 } else { 1361 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 } 1363 }
886 1364
887 cf::override; 1365 cf::override;
888 }, 1366 },
889); 1367);
890 1368
1369# "readahead" all extensions
891sub load_extension { 1370sub cache_extensions {
892 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
893 1372
894 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
895 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
896 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
897 $pkg =~ s/[^[:word:]]/_/g;
898 $pkg = "ext::$pkg";
899
900 warn "... loading '$path' into '$pkg'\n";
901
902 open my $fh, "<:utf8", $path
903 or die "$path: $!";
904
905 my $source =
906 "package $pkg; use strict; use utf8;\n"
907 . "#line 1 \"$path\"\n{\n"
908 . (do { local $/; <$fh> })
909 . "\n};\n1";
910
911 unless (eval $source) {
912 my $msg = $@ ? "$path: $@\n"
913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 } 1376 }
919 die $@;
920 } 1377 };
921 1378
922 push @EXTS, $pkg; 1379 $grp
923} 1380}
924 1381
925sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
926 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
927 next unless -r $ext; 1387 next unless -r $path;
928 eval { 1388
929 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
930 1 1449 }
931 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
932 } 1460 };
933} 1461}
934 1462
935############################################################################# 1463#############################################################################
936 1464
1465=back
1466
937=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
938 1468
939Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
940 1470
941=cut 1471=cut
942 1472
943package cf::player; 1473package cf::player;
944 1474
946 1476
947=head3 cf::player 1477=head3 cf::player
948 1478
949=over 4 1479=over 4
950 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
951=item cf::player::find $login 1495=item cf::player::find $login
952 1496
953Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
954 1498
955=cut 1499=cut
956 1500
957sub playerdir($) { 1501sub playerdir($) {
958 cf::localdir 1502 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 1504}
964 1505
965sub path($) { 1506sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 1508
968 (playerdir $login) . "/$login.pl" 1509 (playerdir $login) . "/playerdata"
969} 1510}
970 1511
971sub find_active($) { 1512sub find_active($) {
972 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
976 1517
977sub exists($) { 1518sub exists($) {
978 my ($login) = @_; 1519 my ($login) = @_;
979 1520
980 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login } 1522 or !aio_stat path $login
982} 1523}
983 1524
984sub find($) { 1525sub find($) {
985 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0]; 1527 my $login = $_[0];
987 1528
988 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
989 1530
990 $cf::PLAYER{$_[0]} || do { 1531 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login 1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
992 or return; 1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
993 $cf::PLAYER{$login} = $pl 1547 $cf::PLAYER{$login} = $pl
994 } 1548 }
995 } 1549 }
996} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
997 1564
998sub save($) { 1565sub save($) {
999 my ($pl) = @_; 1566 my ($pl) = @_;
1000 1567
1001 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1006 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1007 1574
1008 aio_mkdir playerdir $pl, 0770; 1575 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1010 1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1011 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1012 Coro::cede; 1584 cf::cede_to_tick;
1013} 1585}
1014 1586
1015sub new($) { 1587sub new($) {
1016 my ($login) = @_; 1588 my ($login) = @_;
1017 1589
1023 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1024 1596
1025 $self 1597 $self
1026} 1598}
1027 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1028=item $pl->quit_character 1610=item $pl->quit_character
1029 1611
1030Nukes the player without looking back. If logged in, the connection will 1612Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time. 1613be destroyed. May block for a long time.
1032 1614
1036 my ($pl) = @_; 1618 my ($pl) = @_;
1037 1619
1038 my $name = $pl->ob->name; 1620 my $name = $pl->ob->name;
1039 1621
1040 $pl->{deny_save} = 1; 1622 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir 1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1042 1624
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate; 1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns; 1630 $pl->ns->destroy if $pl->ns;
1047 1631
1048 my $path = playerdir $pl; 1632 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~"; 1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1079while and may block, so not sync_job-capable, ever. 1663while and may block, so not sync_job-capable, ever.
1080 1664
1081=cut 1665=cut
1082 1666
1083sub list_logins { 1667sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1668 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1669 or return [];
1086 1670
1087 my @logins; 1671 my @logins;
1088 1672
1089 for my $login (@$dirs) { 1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next; 1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag 1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1093 1683
1094 utf8::decode $login; 1684 utf8::decode $login;
1095 push @logins, $login; 1685 push @logins, $login;
1096 } 1686 }
1097 1687
1124 } 1714 }
1125 1715
1126 \@paths 1716 \@paths
1127} 1717}
1128 1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1129=item $player->ext_reply ($msgid, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1130 1724
1131Sends an ext reply to the player. 1725Sends an ext reply to the player.
1132 1726
1133=cut 1727=cut
1134 1728
1135sub ext_reply($$%) { 1729sub ext_reply($$@) {
1136 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1137 1731
1138 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141} 1733}
1142 1734
1143=item $player->ext_event ($type, %msg) 1735=item $player->ext_msg ($type, @msg)
1144 1736
1145Sends an ext event to the client. 1737Sends an ext event to the client.
1146 1738
1147=cut 1739=cut
1148 1740
1149sub ext_event($$%) { 1741sub ext_msg($$@) {
1150 my ($self, $type, %msg) = @_; 1742 my ($self, $type, @msg) = @_;
1151 1743
1152 $self->ns->ext_event ($type, %msg); 1744 $self->ns->ext_msg ($type, @msg);
1153} 1745}
1154 1746
1155package cf; 1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1156 1775
1157=back 1776=back
1158
1159 1777
1160=head3 cf::map 1778=head3 cf::map
1161 1779
1162=over 4 1780=over 4
1163 1781
1175our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1176our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1177 1795
1178sub generate_random_map { 1796sub generate_random_map {
1179 my ($self, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1180 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1181 $self->_create_random_map ( 1802 $self->_create_random_map (
1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1185 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1186 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1218 my ($self, $merge) = @_; 1839 my ($self, $merge) = @_;
1219 1840
1220 # we have to keep some variables in memory intact 1841 # we have to keep some variables in memory intact
1221 local $self->{path}; 1842 local $self->{path};
1222 local $self->{load_path}; 1843 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225 1844
1226 $self->SUPER::thawer_merge ($merge); 1845 $self->SUPER::thawer_merge ($merge);
1227} 1846}
1228 1847
1229sub normalise { 1848sub normalise {
1276 $self->init; # pass $1 etc. 1895 $self->init; # pass $1 etc.
1277 return $self; 1896 return $self;
1278 } 1897 }
1279 } 1898 }
1280 1899
1281 Carp::carp "unable to resolve path '$path' (base '$base')."; 1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1282 () 1901 ()
1283} 1902}
1284 1903
1285sub init { 1904sub init {
1286 my ($self) = @_; 1905 my ($self) = @_;
1301 1920
1302# the original (read-only) location 1921# the original (read-only) location
1303sub load_path { 1922sub load_path {
1304 my ($self) = @_; 1923 my ($self) = @_;
1305 1924
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1925 "$MAPDIR/$self->{path}.map"
1307} 1926}
1308 1927
1309# the temporary/swap location 1928# the temporary/swap location
1310sub save_path { 1929sub save_path {
1311 my ($self) = @_; 1930 my ($self) = @_;
1312 1931
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1933 "$TMPDIR/$path.map"
1315} 1934}
1316 1935
1317# the unique path, undef == no special unique path 1936# the unique path, undef == no special unique path
1318sub uniq_path { 1937sub uniq_path {
1319 my ($self) = @_; 1938 my ($self) = @_;
1320 1939
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1941 "$UNIQUEDIR/$path"
1323} 1942}
1324 1943
1325# and all this just because we cannot iterate over 1944sub decay_objects {
1326# all maps in C++...
1327sub change_all_map_light {
1328 my ($change) = @_; 1945 my ($self) = @_;
1329 1946
1330 $_->change_map_light ($change) 1947 return if $self->{deny_reset};
1331 for grep $_->outdoor, values %cf::MAP; 1948
1949 $self->do_decay_objects;
1332} 1950}
1333 1951
1334sub unlink_save { 1952sub unlink_save {
1335 my ($self) = @_; 1953 my ($self) = @_;
1336 1954
1341 1959
1342sub load_header_from($) { 1960sub load_header_from($) {
1343 my ($self, $path) = @_; 1961 my ($self, $path) = @_;
1344 1962
1345 utf8::encode $path; 1963 utf8::encode $path;
1346 #aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1347 # or return;
1348
1349 $self->_load_header ($path)
1350 or return; 1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1351 1972
1352 $self->{load_path} = $path; 1973 $self->{load_path} = $path;
1353 1974
1354 1 1975 1
1355} 1976}
1394 $self->load_header_orig 2015 $self->load_header_orig
1395 or return; 2016 or return;
1396 $self->prepare_orig; 2017 $self->prepare_orig;
1397 } 2018 }
1398 2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
1399 1 2026 1
1400} 2027}
1401 2028
1402sub find; 2029sub find;
1403sub find { 2030sub find {
1404 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1405 2032
1406 $path = normalise $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1407 2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1408 cf::lock_wait "map_find:$path"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1409 2037
1410 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1411 my $guard = cf::lock_acquire "map_find:$path";
1412 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1413 or return; 2040 or return;
1414 2041
1415 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1416 2043
1417 $map->load_header 2044 $map->load_header
1418 or return; 2045 or return;
1419 2046
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1423 $map->reset; 2052 $map->reset;
1424 undef $guard;
1425 return find $path; 2053 return find $path;
1426 } 2054 }
1427 2055
1428 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1429 } 2057 }
1430} 2058}
1431 2059
1432sub pre_load { } 2060sub pre_load { }
1433sub post_load { } 2061#sub post_load { } # XS
1434 2062
1435sub load { 2063sub load {
1436 my ($self) = @_; 2064 my ($self) = @_;
1437 2065
1438 local $self->{deny_reset} = 1; # loading can take a long time 2066 local $self->{deny_reset} = 1; # loading can take a long time
1439 2067
1440 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1441 my $guard = cf::lock_acquire "map_load:$path"; 2071 my $guard = cf::lock_acquire "map_data:$path";
1442 2072
2073 return unless $self->valid;
1443 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1444 2075
1445 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1446 2077
1447 $self->alloc; 2078 $self->alloc;
1448 2079
1449 $self->pre_load; 2080 $self->pre_load;
2081 cf::cede_to_tick;
1450 2082
1451 $self->_load_objects ($self->{load_path}, 1) 2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1452 or return; 2086 or return;
1453 2087
1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1455 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1456 2090
1457 if (my $uniq = $self->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1458 utf8::encode $uniq; 2092 utf8::encode $uniq;
1459 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1460 $self->clear_unique_items; 2095 $self->clear_unique_items;
1461 $self->_load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1462 } 2099 }
1463 } 2100 }
1464 2101
1465 Coro::cede; 2102 $f->resolve_delayed_derefs;
1466 2103
2104 cf::cede_to_tick;
1467 # now do the right thing for maps 2105 # now do the right thing for maps
1468 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1469
1470 unless ($self->{deny_activate}) {
1471 $self->decay_objects;
1472 $self->fix_auto_apply;
1473 $self->update_buttons;
1474 Coro::cede;
1475 $self->set_darkness_map;
1476 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1477 unless $self->difficulty; 2108 unless $self->difficulty;
1478 Coro::cede; 2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1479 $self->activate; 2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
1480 } 2123 }
1481 2124
1482 $self->post_load; 2125 $self->post_load;
1483
1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485} 2126}
1486 2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
1487sub customise_for { 2131sub customise_for {
1488 my ($self, $ob) = @_; 2132 my ($self, $ob) = @_;
1489 2133
1490 return find "~" . $ob->name . "/" . $self->{path} 2134 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player; 2135 if $self->per_player;
1492 2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
1493 $self 2140 $self
1494} 2141}
1495 2142
1496# find and load all maps in the 3x3 area around a map 2143# find and load all maps in the 3x3 area around a map
1497sub load_diag { 2144sub load_neighbours {
1498 my ($map) = @_; 2145 my ($map) = @_;
1499 2146
1500 my @diag; # diagonal neighbours 2147 my @neigh; # diagonal neighbours
1501 2148
1502 for (0 .. 3) { 2149 for (0 .. 3) {
1503 my $neigh = $map->tile_path ($_) 2150 my $neigh = $map->tile_path ($_)
1504 or next; 2151 or next;
1505 $neigh = find $neigh, $map 2152 $neigh = find $neigh, $map
1506 or next; 2153 or next;
1507 $neigh->load; 2154 $neigh->load;
1508 2155
2156 push @neigh,
1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1510 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1511 } 2159 }
1512 2160
1513 for (@diag) { 2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
1514 my $neigh = find @$_ 2163 my $neigh = find $path, $origin
1515 or next; 2164 or next;
1516 $neigh->load; 2165 $neigh->load;
1517 } 2166 }
1518} 2167}
1519 2168
1524} 2173}
1525 2174
1526sub do_load_sync { 2175sub do_load_sync {
1527 my ($map) = @_; 2176 my ($map) = @_;
1528 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1529 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
1530} 2182}
1531 2183
1532our %MAP_PREFETCH; 2184our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef; 2185our $MAP_PREFETCHER = undef;
1534 2186
1535sub find_async { 2187sub find_async {
1536 my ($path, $origin) = @_; 2188 my ($path, $origin, $load) = @_;
1537 2189
1538 $path = normalise $path, $origin && $origin->{path}; 2190 $path = normalise $path, $origin && $origin->{path};
1539 2191
1540 if (my $map = $cf::MAP{$path}) { 2192 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1542 } 2194 }
1543 2195
1544 undef $MAP_PREFETCH{$path}; 2196 $MAP_PREFETCH{$path} |= $load;
2197
1545 $MAP_PREFETCHER ||= cf::async { 2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
1546 while (%MAP_PREFETCH) { 2201 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) { 2202 while (my ($k, $v) = each %MAP_PREFETCH) {
1548 my $map = find $path 2203 if (my $map = find $k) {
1549 or next;
1550 $map->load; 2204 $map->load if $v;
2205 }
1551 2206
1552 delete $MAP_PREFETCH{$path}; 2207 delete $MAP_PREFETCH{$k};
1553 } 2208 }
1554 } 2209 }
1555 undef $MAP_PREFETCHER; 2210 undef $MAP_PREFETCHER;
1556 }; 2211 };
1557 $MAP_PREFETCHER->prio (6); 2212 $MAP_PREFETCHER->prio (6);
1558 2213
1559 () 2214 ()
1560} 2215}
1561 2216
2217# common code, used by both ->save and ->swapout
1562sub save { 2218sub _save {
1563 my ($self) = @_; 2219 my ($self) = @_;
1564
1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1566 2220
1567 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1568 2222
1569 return unless $self->dirty; 2223 return unless $self->dirty;
1570 2224
1576 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1577 2231
1578 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1579 2233
1580 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1581 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1582 }; 2237 };
2238
2239 cf::get_slot 0.02;
1583 2240
1584 if ($uniq) { 2241 if ($uniq) {
1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1586 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1587 } else { 2244 } else {
1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1589 } 2246 }
1590} 2247}
1591 2248
2249sub save {
2250 my ($self) = @_;
2251
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 $self->_save;
2255}
2256
1592sub swap_out { 2257sub swap_out {
1593 my ($self) = @_; 2258 my ($self) = @_;
1594 2259
1595 # save first because save cedes
1596 $self->save;
1597
1598 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1599 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1600 return if $self->players; 2264 return if $self->players;
1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
1602 return if $self->{deny_save};
1603 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1604 $self->clear; 2275 $self->clear;
1605 $self->in_memory (cf::MAP_SWAPPED);
1606} 2276}
1607 2277
1608sub reset_at { 2278sub reset_at {
1609 my ($self) = @_; 2279 my ($self) = @_;
1610 2280
1611 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1613 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1614 2283
1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1617 2286
1628 my ($self) = @_; 2297 my ($self) = @_;
1629 2298
1630 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631 2300
1632 return if $self->players; 2301 return if $self->players;
1633 return if $self->isa ("ext::map_per_player");#d#
1634 2302
1635 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
1636 2304
1637 $self->in_memory (cf::MAP_SWAPPED); 2305 $self->in_memory (cf::MAP_SWAPPED);
1638 2306
1639 # need to save uniques path 2307 # need to save uniques path
1640 unless ($self->{deny_save}) { 2308 unless ($self->{deny_save}) {
1644 if $uniq; 2312 if $uniq;
1645 } 2313 }
1646 2314
1647 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1648 2316
2317 $self->deactivate;
2318 $_->clear_links_to ($self) for values %cf::MAP;
1649 $self->clear; 2319 $self->clear;
1650
1651 $_->clear_links_to ($self) for values %cf::MAP;
1652 2320
1653 $self->unlink_save; 2321 $self->unlink_save;
1654 $self->destroy; 2322 $self->destroy;
1655} 2323}
1656 2324
1657my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1658 2326
1659sub nuke { 2327sub nuke {
1660 my ($self) = @_; 2328 my ($self) = @_;
1661 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
1662 delete $cf::MAP{$self->path}; 2333 delete $cf::MAP{$self->path};
1663 2334
1664 $self->unlink_save; 2335 $self->unlink_save;
1665 2336
1666 bless $self, "cf::map"; 2337 bless $self, "cf::map";
1667 delete $self->{deny_reset}; 2338 delete $self->{deny_reset};
1668 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1669 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671 2342
1672 $cf::MAP{$self->path} = $self; 2343 $cf::MAP{$self->path} = $self;
2344 }
1673 2345
1674 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
2347}
2348
2349=item $maps = cf::map::tmp_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
2365}
2366
2367=item $maps = cf::map::random_maps
2368
2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
2371
2372=cut
2373
2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
1675} 2383}
1676 2384
1677=item cf::map::unique_maps 2385=item cf::map::unique_maps
1678 2386
1679Returns an arrayref of paths of all shared maps that have 2387Returns an arrayref of paths of all shared maps that have
1680instantiated unique items. May block. 2388instantiated unique items. May block.
1681 2389
1682=cut 2390=cut
1683 2391
1684sub unique_maps() { 2392sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2393 [
1686 or return; 2394 map {
1687
1688 my @paths;
1689
1690 for (@$files) {
1691 utf8::decode $_; 2395 utf8::decode $_;
1692 next if /\.pst$/; 2396 s/\.map$//; # TODO future compatibility hack
1693 next unless /^$PATH_SEP/o; 2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1694 2398 ? ()
1695 push @paths, cf::map::normalise $_; 2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
1696 } 2401 ]
1697
1698 \@paths
1699} 2402}
1700 2403
1701package cf; 2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
2431 }
2432
2433 \@maps
2434}
1702 2435
1703=back 2436=back
1704 2437
1705=head3 cf::object 2438=head3 cf::object
1706 2439
1710 2443
1711=over 4 2444=over 4
1712 2445
1713=item $ob->inv_recursive 2446=item $ob->inv_recursive
1714 2447
1715Returns the inventory of the object _and_ their inventories, recursively. 2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
1716 2450
1717=cut 2451=cut
1718 2452
1719sub inv_recursive_; 2453sub inv_recursive_;
1720sub inv_recursive_ { 2454sub inv_recursive_ {
1723 2457
1724sub inv_recursive { 2458sub inv_recursive {
1725 inv_recursive_ inv $_[0] 2459 inv_recursive_ inv $_[0]
1726} 2460}
1727 2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
2488}
2489
1728package cf; 2490package cf;
1729 2491
1730=back 2492=back
1731 2493
1732=head3 cf::object::player 2494=head3 cf::object::player
1738Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1739can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1740dialogue with the given NPC character. 2502dialogue with the given NPC character.
1741 2503
1742=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1743 2519
1744# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1745# with dialog boxes. 2521# with dialog boxes.
1746#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1747sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1749 2525
1750 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1751 2527
1752 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1753 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1754 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1755 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1756 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1757 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1758} 2553}
1759 2554
1760=item $player_object->may ("access") 2555=item $player_object->may ("access")
1761 2556
1762Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1775 2570
1776=item $player_object->enter_link 2571=item $player_object->enter_link
1777 2572
1778Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1779 2574
1780The player should be reasonably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1781I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
1782 2579
1783Will never block. 2580Will never block.
1784 2581
1785=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1786 2583
1809 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1810 2607
1811 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812 2609
1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1814 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1815 2612
1816 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2613 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1817} 2614}
1818 2615
1819sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1820 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1821 2620
1822 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1823 2622
1824 unless ($map) { 2623 unless ($map) {
1825 # restore original map position 2624 # restore original map position
1836 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1837 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1838 2637
1839 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1840 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1841 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1842 2641
1843 $map->load; 2642 $map->load;
1844 $map->load_diag; 2643 $map->load_neighbours;
1845 2644
1846 return unless $self->contr->active; 2645 return unless $self->contr->active;
1847 $self->activate_recursive;
1848 2646
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1850 $self->enter_map ($map, $x, $y); 2648 $self->enter_map ($map, $x, $y);
1851}
1852 2649
1853cf::player->attach ( 2650 # only activate afterwards, to support waiting in hooks
1854 on_logout => sub { 2651 $self->activate_recursive;
1855 my ($pl) = @_; 2652}
1856 2653
1857 # abort map switching before logout 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866 2655
1867 # try to abort aborted map switching on player login :) 2656Moves the player to the given map-path and coordinates by first freezing
1868 # should happen only on crashes 2657her, loading and preparing them map, calling the provided $check callback
1869 if ($pl->ob->{_link_pos}) { 2658that has to return the map if sucecssful, and then unfreezes the player on
1870 $pl->ob->enter_link; 2659the new (success) or old (failed) map position. In either case, $done will
1871 (async { 2660be called at the end of this process.
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884 2661
1885=item $player_object->goto ($path, $x, $y) 2662Note that $check will be called with a potentially non-loaded map, so if
2663it needs a loaded map it has to call C<< ->load >>.
1886 2664
1887=cut 2665=cut
2666
2667our $GOTOGEN;
1888 2668
1889sub cf::object::player::goto { 2669sub cf::object::player::goto {
1890 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2671
2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1891 2674
1892 $self->enter_link; 2675 $self->enter_link;
1893 2676
1894 (async { 2677 (async {
2678 $Coro::current->{desc} = "player::goto $path $x $y";
2679
2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
1895 my $map = eval { 2699 my $map = eval {
1896 my $map = cf::map::find $path; 2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1897 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
2704 $map = $check->($map) if $check && $map;
2705 } else {
2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
2708
1898 $map 2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
1899 } or 2715 }
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1901 2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1902 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1903 })->prio (1); 2723 })->prio (1);
1904} 2724}
1905 2725
1906=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1907 2727
1927} 2747}
1928 2748
1929sub prepare_random_map { 2749sub prepare_random_map {
1930 my ($exit) = @_; 2750 my ($exit) = @_;
1931 2751
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1933
1934 # all this does is basically replace the /! path by 2752 # all this does is basically replace the /! path by
1935 # a new random map path (?random/...) with a seed 2753 # a new random map path (?random/...) with a seed
1936 # that depends on the exit object 2754 # that depends on the exit object
1937 2755
1938 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1940 if ($exit->map) { 2758 if ($exit->map) {
1941 $rmp->{region} = $exit->region->name; 2759 $rmp->{region} = $exit->region->name;
1942 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1943 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1944 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1945 } 2765 }
1946 2766
1947 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1948 2768
1949 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1950 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2771 my $meta = "$RANDOMDIR/$md5.meta";
1952 2772
1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1954 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh; 2775 undef $fh;
1956 aio_rename "$meta~", $meta; 2776 aio_rename "$meta~", $meta;
1957 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1958 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1959 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1960 } 2784 }
1961} 2785}
1962 2786
1963sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1964 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1965 2789
1966 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1967 2791
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 # the problem is that $exit might not survive long enough
1971 # so it needs to be done right now, right here
1972 cf::sync_job { prepare_random_map $exit };
1973 }
1974
1975 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1976 my $hp = $exit->stats->hp;
1977 my $sp = $exit->stats->sp;
1978
1979 $self->enter_link; 2792 $self->enter_link;
1980 2793
1981 (async { 2794 (async {
1982 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1983 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
2804 prepare_random_map $exit
2805 if $exit->slaying eq "/!";
2806 }
2807
2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
2811
1984 $self->goto ($slaying, $hp, $sp); 2812 $self->goto ($map, $x, $y);
1985 2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1986 1; 2818 1
1987 }) { 2819 }) {
1988 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1989 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1990 . "Please report this to the dungeon master!", 2822 . "Please report this to the dungeon master!",
1991 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
1992 2824
1993 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
2012 2844
2013 utf8::encode $text; 2845 utf8::encode $text;
2014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2015} 2847}
2016 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
2017=item $client->ext_event ($type, %msg) 3036=item $client->ext_msg ($type, @msg)
2018 3037
2019Sends an exti event to the client. 3038Sends an ext event to the client.
2020 3039
2021=cut 3040=cut
2022 3041
2023sub cf::client::ext_event($$%) { 3042sub cf::client::ext_msg($$@) {
2024 my ($self, $type, %msg) = @_; 3043 my ($self, $type, @msg) = @_;
2025 3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
2026 $msg{msgtype} = "event_$type"; 3048 push @msg, msgtype => "event_$type";
2027 $self->send_packet ("ext " . cf::to_json \%msg); 3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
2028} 3069}
2029 3070
2030=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
2031 3072
2032Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
2033the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2034C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2035 3076
2036Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
2037reliable at some point in the future. 3078become reliable at some point in the future.
2038 3079
2039=cut 3080=cut
2040 3081
2041sub cf::client::query { 3082sub cf::client::query {
2042 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
2050 utf8::encode $text; 3091 utf8::encode $text;
2051 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2052 3093
2053 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
2054 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
2055} 3098}
2056 3099
2057cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
2058 on_reply => sub { 3106 on_reply => sub {
2059 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
2060 3108
2061 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
2062 # get handled first 3110 # get handled first
2074 } else { 3122 } else {
2075 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2076 } 3124 }
2077 } 3125 }
2078 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
2079); 3153);
2080 3154
2081=item $client->async (\&cb) 3155=item $client->async (\&cb)
2082 3156
2083Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
2099 3173
2100 $coro 3174 $coro
2101} 3175}
2102 3176
2103cf::client->attach ( 3177cf::client->attach (
2104 on_destroy => sub { 3178 on_client_destroy => sub {
2105 my ($ns) = @_; 3179 my ($ns) = @_;
2106 3180
2107 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2108 }, 3182 },
2109); 3183);
2124our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
2125our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
2126 3200
2127$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
2128 3202
2129$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
2130 3208
2131# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
2132 3210
2133=pod 3211=pod
2134 3212
2135The following functions and methods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
2136 3214
2137 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
2138 cf::object::player player 3220 cf::object::player
2139 cf::player peaceful 3221 player
2140 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
2141 3228
2142=cut 3229=cut
2143 3230
2144for ( 3231for (
2145 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
2146 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
2147 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
2148 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
2149) { 3238) {
2150 no strict 'refs'; 3239 no strict 'refs';
2151 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
2152 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2170 3259
2171 my $qcode = $code; 3260 my $qcode = $code;
2172 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2173 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
2174 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
2175 local $_; 3267 local $_;
2176 local @safe::cf::_safe_eval_args = values %vars;
2177 3268
2178 my $eval = 3269 my $eval =
2179 "do {\n" 3270 "do {\n"
2180 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2181 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
2182 . $code 3273 . $code
2183 . "\n}" 3274 . "\n}"
2184 ; 3275 ;
2185 3276
3277 if ($CFG{safe_eval}) {
2186 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
2187 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2188 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
2189 3286
2190 if ($@) { 3287 if ($@) {
2191 warn "$@"; 3288 warn "$@";
2192 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
2193 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
2212=cut 3309=cut
2213 3310
2214sub register_script_function { 3311sub register_script_function {
2215 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
2216 3313
2217 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
2218 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
2219} 3316}
2220 3317
2221=back 3318=back
2222 3319
2223=cut 3320=cut
2224
2225#############################################################################
2226
2227=head2 EXTENSION DATABASE SUPPORT
2228
2229Crossfire maintains a very simple database for extension use. It can
2230currently store anything that can be serialised using Storable, which
2231excludes objects.
2232
2233The parameter C<$family> should best start with the name of the extension
2234using it, it should be unique.
2235
2236=over 4
2237
2238=item $value = cf::db_get $family => $key
2239
2240Returns a single value from the database.
2241
2242=item cf::db_put $family => $key => $value
2243
2244Stores the given C<$value> in the family.
2245
2246=cut
2247
2248our $DB;
2249
2250sub db_init {
2251 unless ($DB) {
2252 $DB = BDB::db_create $DB_ENV;
2253
2254 cf::sync_job {
2255 eval {
2256 $DB->set_flags (BDB::CHKSUM);
2257
2258 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2259 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2260 cf::cleanup "db_open(db): $!" if $!;
2261 };
2262 cf::cleanup "db_open(db): $@" if $@;
2263 };
2264
2265 my $path = cf::localdir . "/database.pst";
2266 if (stat $path) {
2267 cf::sync_job {
2268 my $pst = Storable::retrieve $path;
2269
2270 cf::db_put (board => data => $pst->{board});
2271 cf::db_put (guildrules => data => $pst->{guildrules});
2272 cf::db_put (rent => balance => $pst->{rent}{balance});
2273 BDB::db_env_txn_checkpoint $DB_ENV;
2274
2275 unlink $path;
2276 };
2277 }
2278 }
2279}
2280
2281sub db_get($$) {
2282 my $key = "$_[0]/$_[1]";
2283
2284 cf::sync_job {
2285 BDB::db_get $DB, undef, $key, my $data;
2286
2287 $! ? ()
2288 : Compress::LZF::sthaw $data
2289 }
2290}
2291
2292sub db_put($$$) {
2293 BDB::dbreq_pri 4;
2294 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2295}
2296 3321
2297############################################################################# 3322#############################################################################
2298# the server's init and main functions 3323# the server's init and main functions
2299 3324
2300sub load_facedata { 3325sub load_facedata($) {
2301 my $path = sprintf "%s/facedata", cf::datadir; 3326 my ($path) = @_;
3327
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2302 3333
2303 warn "loading facedata from $path\n"; 3334 warn "loading facedata from $path\n";
2304 3335
2305 my $faces; 3336 my $facedata;
2306 0 < aio_load $path, $faces 3337 0 < aio_load $path, $facedata
2307 or die "$path: $!"; 3338 or die "$path: $!";
2308 3339
2309 Coro::cede;
2310 $faces = Storable::thaw $faces; 3340 $facedata = Coro::Storable::thaw $facedata;
2311 Coro::cede;
2312 3341
2313 my $meta = delete $faces->{""};
2314 $meta->{version} == 1 3342 $facedata->{version} == 2
2315 or cf::cleanup "$path: version mismatch, cannot proceed."; 3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
2316 3344
3345 # patch in the exptable
3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3347 $facedata->{resource}{"res/exp_table"} = {
3348 type => FT_RSRC,
3349 data => $exp_table,
3350 hash => (Digest::MD5::md5 $exp_table),
3351 };
3352 cf::cede_to_tick;
3353
3354 {
3355 my $faces = $facedata->{faceinfo};
3356
2317 while (my ($face, $info) = each %$faces) { 3357 while (my ($face, $info) = each %$faces) {
2318 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2319 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3359
3360 cf::face::set_visibility $idx, $info->{visibility};
3361 cf::face::set_magicmap $idx, $info->{magicmap};
2320 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2321 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2322 Coro::cede;
2323 }
2324 3364
3365 cf::cede_to_tick;
3366 }
3367
2325 while (my ($face, $info) = each %$faces) { 3368 while (my ($face, $info) = each %$faces) {
2326 next unless $info->{smooth}; 3369 next unless $info->{smooth};
3370
2327 my $idx = cf::face::find $face 3371 my $idx = cf::face::find $face
2328 or next; 3372 or next;
3373
2329 if (my $smooth = cf::face::find $info->{smooth}) { 3374 if (my $smooth = cf::face::find $info->{smooth}) {
2330 cf::face::set_smooth $idx, $smooth; 3375 cf::face::set_smooth $idx, $smooth;
3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2331 } else { 3377 } else {
2332 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
2333 } 3379 }
2334 Coro::cede; 3380
3381 cf::cede_to_tick;
3382 }
3383 }
3384
2335 } 3385 {
3386 my $anims = $facedata->{animinfo};
3387
3388 while (my ($anim, $info) = each %$anims) {
3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
3390 cf::cede_to_tick;
3391 }
3392
3393 cf::anim::invalidate_all; # d'oh
3394 }
3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2336 3414
2337 1 3415 1
2338} 3416}
2339 3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
2340sub reload_resources { 3485sub reload_resources {
2341 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3486 warn "reloading resource files...\n";
2342 or die "unable to load regions file\n";#d# 3487
2343 load_facedata 3488 reload_facedata;
2344 or die "unable to load facedata\n";#d# 3489 reload_archetypes;
2345}
2346
2347sub init {
2348 reload_resources; 3490 reload_regions;
2349} 3491 reload_treasures;
2350 3492
2351sub cfg_load { 3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2352 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2353 or return; 3500 or return;
2354 3501
2355 local $/; 3502 local $/;
2356 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2357 3504
2358 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2359 3506
2360 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2361 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2365 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2366 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2367 }; 3514 };
2368 warn $@ if $@; 3515 warn $@ if $@;
2369 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2370} 3547}
2371 3548
2372sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2373 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2374 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2375 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2376 (async { 3562 (async {
2377 Event::one_event; 3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
2378 })->prio (Coro::PRIO_MAX); 3565 })->prio (Coro::PRIO_MAX);
2379 }; 3566 };
2380 3567
2381 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
2382 db_init; 3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2383 load_extensions; 3591 load_extensions;
2384 3592
2385 $TICK_WATCHER->start; 3593 utime time, time, $RUNTIMEFILE;
2386 Event::loop; 3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2387} 3606}
2388 3607
2389############################################################################# 3608#############################################################################
2390# initialisation and cleanup 3609# initialisation and cleanup
2391 3610
2392# install some emergency cleanup handlers 3611# install some emergency cleanup handlers
2393BEGIN { 3612BEGIN {
3613 our %SIGWATCHER = ();
2394 for my $signal (qw(INT HUP TERM)) { 3614 for my $signal (qw(INT HUP TERM)) {
2395 Event->signal ( 3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2396 reentrant => 0,
2397 data => WF_AUTOCANCEL,
2398 signal => $signal,
2399 prio => 0,
2400 cb => sub {
2401 cf::cleanup "SIG$signal"; 3616 cf::cleanup "SIG$signal";
2402 },
2403 ); 3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
2404 } 3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
2405} 3707}
2406 3708
2407sub emergency_save() { 3709sub emergency_save() {
2408 my $freeze_guard = cf::freeze_mainloop; 3710 my $freeze_guard = cf::freeze_mainloop;
2409 3711
2410 warn "enter emergency perl save\n"; 3712 warn "emergency_perl_save: enter\n";
2411 3713
2412 cf::sync_job { 3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
2413 # use a peculiar iteration method to avoid tripping on perl 3720 # use a peculiar iteration method to avoid tripping on perl
2414 # refcount bugs in for. also avoids problems with players 3721 # refcount bugs in for. also avoids problems with players
2415 # and maps saved/destroyed asynchronously. 3722 # and maps saved/destroyed asynchronously.
2416 warn "begin emergency player save\n"; 3723 warn "emergency_perl_save: begin player save\n";
2417 for my $login (keys %cf::PLAYER) { 3724 for my $login (keys %cf::PLAYER) {
2418 my $pl = $cf::PLAYER{$login} or next; 3725 my $pl = $cf::PLAYER{$login} or next;
2419 $pl->valid or next; 3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2420 $pl->save; 3728 $pl->save;
2421 } 3729 }
2422 warn "end emergency player save\n"; 3730 warn "emergency_perl_save: end player save\n";
2423 3731
2424 warn "begin emergency map save\n"; 3732 warn "emergency_perl_save: begin map save\n";
2425 for my $path (keys %cf::MAP) { 3733 for my $path (keys %cf::MAP) {
2426 my $map = $cf::MAP{$path} or next; 3734 my $map = $cf::MAP{$path} or next;
2427 $map->valid or next; 3735 $map->valid or next;
2428 $map->save; 3736 $map->save;
2429 } 3737 }
2430 warn "end emergency map save\n"; 3738 warn "emergency_perl_save: end map save\n";
2431 3739
2432 warn "begin emergency database checkpoint\n"; 3740 warn "emergency_perl_save: begin database checkpoint\n";
2433 BDB::db_env_txn_checkpoint $DB_ENV; 3741 BDB::db_env_txn_checkpoint $DB_ENV;
2434 warn "end emergency database checkpoint\n"; 3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
2435 }; 3747 };
2436 3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
2437 warn "leave emergency perl save\n"; 3754 warn "emergency_perl_save: leave\n";
2438} 3755}
2439 3756
2440sub post_cleanup { 3757sub post_cleanup {
2441 my ($make_core) = @_; 3758 my ($make_core) = @_;
2442 3759
2443 warn Carp::longmess "post_cleanup backtrace" 3760 warn Carp::longmess "post_cleanup backtrace"
2444 if $make_core; 3761 if $make_core;
2445}
2446 3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3791}
3792
2447sub reload() { 3793sub do_reload_perl() {
2448 # can/must only be called in main 3794 # can/must only be called in main
2449 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
2450 warn "can only reload from main coroutine"; 3796 warn "can only reload from main coroutine";
2451 return; 3797 return;
2452 } 3798 }
2453 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
2454 warn "reloading..."; 3805 warn "reloading...";
2455 3806
2456 warn "entering sync_job"; 3807 warn "entering sync_job";
2457 3808
2458 cf::sync_job { 3809 cf::sync_job {
2459 cf::write_runtime; # external watchdog should not bark 3810 cf::write_runtime_sync; # external watchdog should not bark
2460 cf::emergency_save; 3811 cf::emergency_save;
2461 cf::write_runtime; # external watchdog should not bark 3812 cf::write_runtime_sync; # external watchdog should not bark
2462 3813
2463 warn "syncing database to disk"; 3814 warn "syncing database to disk";
2464 BDB::db_env_txn_checkpoint $DB_ENV; 3815 BDB::db_env_txn_checkpoint $DB_ENV;
2465 3816
2466 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
2467 3818
2468 warn "cancelling all WF_AUTOCANCEL watchers";
2469 for (Event::all_watchers) {
2470 $_->cancel if $_->data & WF_AUTOCANCEL;
2471 }
2472
2473 warn "flushing outstanding aio requests"; 3819 warn "flushing outstanding aio requests";
2474 for (;;) {
2475 BDB::flush;
2476 IO::AIO::flush;
2477 Coro::cede;
2478 last unless IO::AIO::nreqs || BDB::nreqs; 3820 while (IO::AIO::nreqs || BDB::nreqs) {
2479 warn "iterate..."; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2480 }
2481
2482 ++$RELOAD;
2483
2484 warn "cancelling all extension coros";
2485 $_->cancel for values %EXT_CORO;
2486 %EXT_CORO = ();
2487
2488 warn "removing commands";
2489 %COMMAND = ();
2490
2491 warn "removing ext commands";
2492 %EXTCMD = ();
2493
2494 warn "unloading/nuking all extensions";
2495 for my $pkg (@EXTS) {
2496 warn "... unloading $pkg";
2497
2498 if (my $cb = $pkg->can ("unload")) {
2499 eval {
2500 $cb->($pkg);
2501 1
2502 } or warn "$pkg unloaded, but with errors: $@";
2503 } 3822 }
2504 3823
2505 warn "... nuking $pkg"; 3824 warn "cancelling all extension coros";
2506 Symbol::delete_package $pkg; 3825 $_->cancel for values %EXT_CORO;
2507 } 3826 %EXT_CORO = ();
2508 3827
2509 warn "unloading all perl modules loaded from $LIBDIR"; 3828 warn "removing commands";
2510 while (my ($k, $v) = each %INC) { 3829 %COMMAND = ();
2511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2512 3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
2513 warn "... unloading $k"; 3837 warn "... unloading $pkg";
2514 delete $INC{$k};
2515 3838
2516 $k =~ s/\.pm$//;
2517 $k =~ s/\//::/g;
2518
2519 if (my $cb = $k->can ("unload_module")) { 3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
2520 $cb->(); 3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
2521 } 3848 }
2522 3849
2523 Symbol::delete_package $k; 3850 warn "unloading all perl modules loaded from $LIBDIR";
3851 while (my ($k, $v) = each %INC) {
3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
2524 } 3865 }
2525 3866
2526 warn "getting rid of safe::, as good as possible"; 3867 warn "getting rid of safe::, as good as possible";
2527 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
2528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2529 3870
2530 warn "unloading cf.pm \"a bit\""; 3871 warn "unloading cf.pm \"a bit\"";
2531 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2532 3874
2533 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
2534 # and global variables created in xs 3876 # and global variables created in xs
2535 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
2536 3878
2537 warn "unload completed, starting to reload now"; 3879 warn "unload completed, starting to reload now";
2538 3880
2539 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
2540 require cf; 3882 require cf;
2541 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
2542 3884
2543 warn "loading config and database again"; 3885 warn "loading config and database again";
2544 cf::cfg_load; 3886 cf::reload_config;
2545 3887
2546 warn "loading extensions"; 3888 warn "loading extensions";
2547 cf::load_extensions; 3889 cf::load_extensions;
2548 3890
3891 if ($REATTACH_ON_RELOAD) {
2549 warn "reattaching attachments to objects/players"; 3892 warn "reattaching attachments to objects/players";
2550 _global_reattach; # objects, sockets 3893 _global_reattach; # objects, sockets
2551 warn "reattaching attachments to maps"; 3894 warn "reattaching attachments to maps";
2552 reattach $_ for values %MAP; 3895 reattach $_ for values %MAP;
2553 warn "reattaching attachments to players"; 3896 warn "reattaching attachments to players";
2554 reattach $_ for values %PLAYER; 3897 reattach $_ for values %PLAYER;
3898 }
2555 3899
2556 warn "loading reloadable resources"; 3900 warn "running post_init jobs";
2557 reload_resources; 3901 (pop @POST_INIT)->(1) while @POST_INIT;
2558 3902
2559 warn "leaving sync_job"; 3903 warn "leaving sync_job";
2560 3904
2561 1 3905 1
2562 } or do { 3906 } or do {
2563 warn $@; 3907 warn $@;
2564 warn "error while reloading, exiting."; 3908 cf::cleanup "error while reloading, exiting.";
2565 exit 1; 3909 };
3910
3911 warn "reloaded";
3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3917};
3918
3919our $RELOAD_WATCHER; # used only during reload
3920
3921sub reload_perl() {
3922 # doing reload synchronously and two reloads happen back-to-back,
3923 # coro crashes during coro_state_free->destroy here.
3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3929 do_reload_perl;
3930 undef $RELOAD_WATCHER;
3931 };
2566 }; 3932 };
2567 3933}
2568 warn "reloaded";
2569};
2570
2571our $RELOAD_WATCHER; # used only during reload
2572 3934
2573register_command "reload" => sub { 3935register_command "reload" => sub {
2574 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
2575 3937
2576 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
2577 $who->message ("reloading server."); 3939 $who->message ("reloading server.");
2578 3940 async {
2579 # doing reload synchronously and two reloads happen back-to-back, 3941 $Coro::current->{desc} = "perl_reload";
2580 # coro crashes during coro_state_free->destroy here.
2581
2582 $RELOAD_WATCHER ||= Event->timer (
2583 reentrant => 0,
2584 after => 0,
2585 data => WF_AUTOCANCEL,
2586 cb => sub {
2587 reload; 3942 reload_perl;
2588 undef $RELOAD_WATCHER;
2589 },
2590 ); 3943 };
2591 } 3944 }
2592}; 3945};
2593 3946
2594unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
2595 3948
2596my $bug_warning = 0; 3949my $bug_warning = 0;
2597 3950
2598$TICK_WATCHER = Event->timer ( 3951our @WAIT_FOR_TICK;
2599 reentrant => 0, 3952our @WAIT_FOR_TICK_BEGIN;
2600 parked => 1, 3953
2601 prio => 0, 3954sub wait_for_tick {
2602 at => $NEXT_TICK || $TICK, 3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2603 data => WF_AUTOCANCEL, 3956
2604 cb => sub { 3957 my $signal = new Coro::Signal;
3958 push @WAIT_FOR_TICK, $signal;
3959 $signal->wait;
3960}
3961
3962sub wait_for_tick_begin {
3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3964
3965 my $signal = new Coro::Signal;
3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3967 $signal->wait;
3968}
3969
3970sub tick {
2605 if ($Coro::current != $Coro::main) { 3971 if ($Coro::current != $Coro::main) {
2606 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2607 unless ++$bug_warning > 10; 3973 unless ++$bug_warning > 10;
2608 return; 3974 return;
2609 } 3975 }
2610 3976
2611 $NOW = Event::time;
2612
2613 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
2614 $RUNTIME += $TICK;
2615 $NEXT_TICK += $TICK;
2616 3978
3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3980
2617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2618 $NEXT_RUNTIME_WRITE = $NOW + 10; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2619 Coro::async_pool { 3983 Coro::async_pool {
3984 $Coro::current->{desc} = "runtime saver";
2620 write_runtime 3985 write_runtime_sync
2621 or warn "ERROR: unable to write runtime file: $!"; 3986 or warn "ERROR: unable to write runtime file: $!";
2622 };
2623 } 3987 };
2624
2625 $WAIT_FOR_TICK->broadcast;
2626 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2627
2628# my $AFTER = Event::time;
2629# warn $AFTER - $NOW;#d#
2630
2631 # if we are delayed by four ticks or more, skip them all
2632 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2633
2634 $TICK_WATCHER->at ($NEXT_TICK);
2635 $TICK_WATCHER->start;
2636 }, 3988 }
2637); 3989
3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3991 $sig->send;
3992 }
3993 while (my $sig = shift @WAIT_FOR_TICK) {
3994 $sig->send;
3995 }
3996
3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3999
4000 if (0) {
4001 if ($NEXT_TICK) {
4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
4005 }
4006 }
4007}
2638 4008
2639{ 4009{
2640 BDB::max_poll_time $TICK * 0.1; 4010 # configure BDB
2641 $BDB_POLL_WATCHER = Event->io ( 4011
2642 reentrant => 0,
2643 fd => BDB::poll_fileno,
2644 poll => 'r',
2645 prio => 0,
2646 data => WF_AUTOCANCEL,
2647 cb => \&BDB::poll_cb,
2648 );
2649 BDB::min_parallel 8; 4012 BDB::min_parallel 16;
2650 4013 BDB::max_poll_reqs $TICK * 0.1;
2651 BDB::set_sync_prepare { 4014 $AnyEvent::BDB::WATCHER->priority (1);
2652 my $status;
2653 my $current = $Coro::current;
2654 (
2655 sub {
2656 $status = $!;
2657 $current->ready; undef $current;
2658 },
2659 sub {
2660 Coro::schedule while defined $current;
2661 $! = $status;
2662 },
2663 )
2664 };
2665 4015
2666 unless ($DB_ENV) { 4016 unless ($DB_ENV) {
2667 $DB_ENV = BDB::db_env_create; 4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2668 4023
2669 cf::sync_job { 4024 cf::sync_job {
2670 eval { 4025 eval {
2671 BDB::db_env_open 4026 BDB::db_env_open
2672 $DB_ENV, 4027 $DB_ENV,
2673 $BDB_ENV_DIR, 4028 $BDBDIR,
2674 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2675 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2676 0666; 4031 0666;
2677 4032
2678 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2679
2680 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2681 $DB_ENV->set_lk_detect;
2682 }; 4034 };
2683 4035
2684 cf::cleanup "db_env_open(db): $@" if $@; 4036 cf::cleanup "db_env_open(db): $@" if $@;
2685 }; 4037 };
2686 } 4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
2687} 4049}
2688 4050
2689{ 4051{
4052 # configure IO::AIO
4053
2690 IO::AIO::min_parallel 8; 4054 IO::AIO::min_parallel 8;
2691
2692 undef $Coro::AIO::WATCHER;
2693 IO::AIO::max_poll_time $TICK * 0.1; 4055 IO::AIO::max_poll_time $TICK * 0.1;
2694 $AIO_POLL_WATCHER = Event->io ( 4056 undef $AnyEvent::AIO::WATCHER;
2695 reentrant => 0,
2696 data => WF_AUTOCANCEL,
2697 fd => IO::AIO::poll_fileno,
2698 poll => 'r',
2699 prio => 6,
2700 cb => \&IO::AIO::poll_cb,
2701 );
2702} 4057}
4058
4059my $_log_backtrace;
4060
4061sub _log_backtrace {
4062 my ($msg, @addr) = @_;
4063
4064 $msg =~ s/\n//;
4065
4066 # limit the # of concurrent backtraces
4067 if ($_log_backtrace < 2) {
4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
4073 my @bt = fork_call {
4074 @addr = map { sprintf "%x", $_ } @addr;
4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4077 or die "addr2line: $!";
4078
4079 my @funcs;
4080 my @res = <$fh>;
4081 chomp for @res;
4082 while (@res) {
4083 my ($func, $line) = splice @res, 0, 2, ();
4084 push @funcs, "[$func] $line";
4085 }
4086
4087 @funcs
4088 };
4089
4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4092 LOG llevInfo, "[ABT] $_\n" for @bt;
4093 --$_log_backtrace;
4094 };
4095 } else {
4096 LOG llevInfo, "[ABT] $msg\n";
4097 LOG llevInfo, "[ABT] [suppressed]\n";
4098 }
4099}
4100
4101# load additional modules
4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
2703 4104
2704END { cf::emergency_save } 4105END { cf::emergency_save }
2705 4106
27061 41071
2707 4108

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