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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.118 by root, Mon Jan 1 21:19:52 2007 UTC vs.
Revision 1.235 by root, Tue Apr 10 09:35:23 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
853=cut 851=cut
854 852
855sub register_extcmd { 853sub register_extcmd {
856 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
857 855
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
862} 857}
863 858
864cf::player->attach ( 859cf::player->attach (
865 on_command => sub { 860 on_command => sub {
866 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
879 874
880 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
881 876
882 if (ref $msg) { 877 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 881 }
887 } 882 }
888 } else { 883 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 886
892 cf::override; 887 cf::override;
893 }, 888 },
894); 889);
895 890
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 891sub load_extension {
903 my ($path) = @_; 892 my ($path) = @_;
904 893
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 895 my $base = $1;
907 my $pkg = $1; 896 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
910 899
911 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
912 901
913 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 903 or die "$path: $!";
915 904
916 my $source = 905 my $source =
917 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
920 . "\n};\n1"; 909 . "\n};\n1";
921 910
922 eval $source 911 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 913 : "extension disabled.\n";
925 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 915 warn $@;
927 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
928 917 exit 1;
929# no strict 'refs'; 918 }
930# @{"$pkg\::ISA"} = ext::; 919 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 920 }
945 921
946 # remove commands 922 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 923}
971 924
972sub load_extensions { 925sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 927 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
979 } 932 }
980} 933}
981 934
982############################################################################# 935#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 936
1020=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1021 938
1022Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1023 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1024=head3 cf::player 947=head3 cf::player
1025 948
1026=over 4 949=over 4
1027 950
1028=item cf::player::exists $login 951=item cf::player::find $login
1029 952
1030Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1031 954
1032=cut 955=cut
1033 956
1034sub cf::player::exists($) { 957sub playerdir($) {
1035 cf::player::find $_[0] 958 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1037} 963}
1038 964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/playerdata"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
998 my $pl = load_pl path $login
999 or return;
1000 $cf::PLAYER{$login} = $pl
1001 }
1002 }
1003}
1004
1005sub save($) {
1006 my ($pl) = @_;
1007
1008 return if $pl->{deny_save};
1009
1010 my $path = path $pl;
1011 my $guard = cf::lock_acquire "user_save:$path";
1012
1013 return if $pl->{deny_save};
1014
1015 aio_mkdir playerdir $pl, 0770;
1016 $pl->{last_save} = $cf::RUNTIME;
1017
1018 $pl->save_pl ($path);
1019 Coro::cede;
1020}
1021
1022sub new($) {
1023 my ($login) = @_;
1024
1025 my $self = create;
1026
1027 $self->ob->name ($login);
1028 $self->{deny_save} = 1;
1029
1030 $cf::PLAYER{$login} = $self;
1031
1032 $self
1033}
1034
1035=item $pl->quit_character
1036
1037Nukes the player without looking back. If logged in, the connection will
1038be destroyed. May block for a long time.
1039
1040=cut
1041
1042sub quit_character {
1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1046
1047 $pl->{deny_save} = 1;
1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1049
1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1051 $pl->deactivate;
1052 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1053 $pl->ns->destroy if $pl->ns;
1054
1055 my $path = playerdir $pl;
1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1057 aio_rename $path, $temp;
1058 delete $cf::PLAYER{$pl->ob->name};
1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1081}
1082
1083=item cf::player::list_logins
1084
1085Returns am arrayref of all valid playernames in the system, can take a
1086while and may block, so not sync_job-capable, ever.
1087
1088=cut
1089
1090sub list_logins {
1091 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1092 or return [];
1093
1094 my @logins;
1095
1096 for my $login (@$dirs) {
1097 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1098 aio_read $fh, 0, 512, my $buf, 0 or next;
1099 $buf !~ /^password -------------$/m or next; # official not-valid tag
1100
1101 utf8::decode $login;
1102 push @logins, $login;
1103 }
1104
1105 \@logins
1106}
1107
1108=item $player->maps
1109
1110Returns an arrayref of map paths that are private for this
1111player. May block.
1112
1113=cut
1114
1115sub maps($) {
1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1119
1120 my $files = aio_readdir playerdir $pl
1121 or return;
1122
1123 my @paths;
1124
1125 for (@$files) {
1126 utf8::decode $_;
1127 next if /\.(?:pl|pst)$/;
1128 next unless /^$PATH_SEP/o;
1129
1130 push @paths, cf::map::normalise "~$pl/$_";
1131 }
1132
1133 \@paths
1134}
1135
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1040 1137
1041Sends an ext reply to the player. 1138Sends an ext reply to the player.
1042 1139
1043=cut 1140=cut
1044 1141
1045sub cf::player::ext_reply($$$%) { 1142sub ext_reply($$%) {
1046 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1047 1144
1048 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1049 1146
1050 $self->send ("ext " . to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1051} 1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1160}
1161
1162package cf;
1052 1163
1053=back 1164=back
1054 1165
1055 1166
1056=head3 cf::map 1167=head3 cf::map
1062package cf::map; 1173package cf::map;
1063 1174
1064use Fcntl; 1175use Fcntl;
1065use Coro::AIO; 1176use Coro::AIO;
1066 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1067our $MAX_RESET = 7200; 1182our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1183our $DEFAULT_RESET = 3000;
1069 1184
1070sub generate_random_map { 1185sub generate_random_map {
1071 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1188 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1330}
1088 1331
1089# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1090# all maps in C++... 1333# all maps in C++...
1091sub change_all_map_light { 1334sub change_all_map_light {
1092 my ($change) = @_; 1335 my ($change) = @_;
1093 1336
1094 $_->change_map_light ($change) for values %cf::MAP; 1337 $_->change_map_light ($change)
1338 for grep $_->outdoor, values %cf::MAP;
1095} 1339}
1096 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1097sub try_load_header($) { 1349sub load_header_from($) {
1098 my ($path) = @_; 1350 my ($self, $path) = @_;
1099 1351
1100 utf8::encode $path; 1352 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1102 or return; 1357 or return;
1103 1358
1104 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1105 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1106 1405
1107 $map->load_header ($path) 1406 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1407}
1114 1408
1409sub find;
1115sub find_map { 1410sub find {
1116 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1117 1412
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1414
1415 cf::lock_wait "map_find:$path";
1416
1123 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1124 # do it the slow way 1418 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1419 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1420 or return;
1139 1421
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1423
1154 if ($map->should_reset) { 1424 $map->load_header
1425 or return;
1426
1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1430 $map->reset;
1156 $map = find_map $path; 1431 undef $guard;
1432 return find $path;
1157 } 1433 }
1158 1434
1159 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1160 } 1436 }
1161} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1162 1441
1163sub load { 1442sub load {
1164 my ($self) = @_; 1443 my ($self) = @_;
1165 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1447 my $path = $self->{path};
1448 my $guard = cf::lock_acquire "map_load:$path";
1449
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1451
1168 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1169 1453
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1173 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1459 or return;
1175 1460
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1178 1463
1179 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1465 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1467 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1184 } 1469 }
1185 } 1470 }
1471
1472 Coro::cede;
1186 1473
1187 # now do the right thing for maps 1474 # now do the right thing for maps
1188 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1189 1476
1190 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1478 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1197 $self->set_darkness_map; 1482 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1200 $self->activate; 1486 $self->activate;
1201 } 1487 }
1202 1488
1489 $self->post_load;
1490
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1492}
1205 1493
1206sub load_map_sync { 1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1501}
1502
1503# find and load all maps in the 3x3 area around a map
1504sub load_diag {
1505 my ($map) = @_;
1506
1507 my @diag; # diagonal neighbours
1508
1509 for (0 .. 3) {
1510 my $neigh = $map->tile_path ($_)
1511 or next;
1512 $neigh = find $neigh, $map
1513 or next;
1514 $neigh->load;
1515
1516 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1517 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1518 }
1519
1520 for (@diag) {
1521 my $neigh = find @$_
1522 or next;
1523 $neigh->load;
1524 }
1525}
1526
1527sub find_sync {
1207 my ($path, $origin) = @_; 1528 my ($path, $origin) = @_;
1208 1529
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1530 cf::sync_job { find $path, $origin }
1531}
1210 1532
1211 cf::sync_job { 1533sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1534 my ($map) = @_;
1213 or return; 1535
1536 cf::sync_job { $map->load };
1537}
1538
1539our %MAP_PREFETCH;
1540our $MAP_PREFETCHER = undef;
1541
1542sub find_async {
1543 my ($path, $origin) = @_;
1544
1545 $path = normalise $path, $origin && $origin->{path};
1546
1547 if (my $map = $cf::MAP{$path}) {
1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1549 }
1550
1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1214 $map->load; 1557 $map->load;
1215 $map 1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1216 } 1563 };
1564 $MAP_PREFETCHER->prio (6);
1565
1566 ()
1217} 1567}
1218 1568
1219sub save { 1569sub save {
1220 my ($self) = @_; 1570 my ($self) = @_;
1221 1571
1572 my $lock = cf::lock_acquire "map_data:" . $self->path;
1573
1222 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1223 1575
1224 return unless $self->dirty; 1576 return unless $self->dirty;
1225 1577
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1580
1229 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1230 1582
1231 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1232 1584
1585 local $self->{last_access} = $self->last_access;#d#
1586
1587 cf::async {
1588 $_->contr->save for $self->players;
1589 };
1590
1233 if ($uniq) { 1591 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1594 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1596 }
1239} 1597}
1240 1598
1241sub swap_out { 1599sub swap_out {
1242 my ($self) = @_; 1600 my ($self) = @_;
1601
1602 # save first because save cedes
1603 $self->save;
1604
1605 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1606
1244 return if $self->players; 1607 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1608 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1609 return if $self->{deny_save};
1247 1610
1248 $self->save;
1249 $self->clear; 1611 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1612 $self->in_memory (cf::MAP_SWAPPED);
1251} 1613}
1252 1614
1253sub reset_at { 1615sub reset_at {
1254 my ($self) = @_; 1616 my ($self) = @_;
1255 1617
1256 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1259 1621
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1624
1267 my ($self) = @_; 1629 my ($self) = @_;
1268 1630
1269 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1270} 1632}
1271 1633
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1634sub reset {
1294 my ($self) = @_; 1635 my ($self) = @_;
1295 1636
1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1638
1296 return if $self->players; 1639 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1298 1641
1299 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1300 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1301 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1302 1657
1303 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1304 1659
1305 $self->unlink_save; 1660 $self->unlink_save;
1306 $self->destroy; 1661 $self->destroy;
1309my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1310 1665
1311sub nuke { 1666sub nuke {
1312 my ($self) = @_; 1667 my ($self) = @_;
1313 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1317 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1318} 1682}
1319 1683
1320sub customise_for { 1684=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1685
1323 if ($map->per_player) { 1686Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1687instantiated unique items. May block.
1325 }
1326 1688
1327 $map 1689=cut
1328}
1329 1690
1330sub emergency_save { 1691sub unique_maps() {
1331 local $cf::FREEZE = 1; 1692 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1693 or return;
1332 1694
1333 warn "enter emergency map save\n"; 1695 my @paths;
1334 1696
1335 cf::sync_job { 1697 for (@$files) {
1336 warn "begin emergency map save\n"; 1698 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1699 next if /\.pst$/;
1700 next unless /^$PATH_SEP/o;
1701
1702 push @paths, cf::map::normalise $_;
1338 }; 1703 }
1339 1704
1340 warn "end emergency map save\n"; 1705 \@paths
1341} 1706}
1342 1707
1343package cf; 1708package cf;
1344 1709
1345=back 1710=back
1346 1711
1712=head3 cf::object
1713
1714=cut
1715
1716package cf::object;
1717
1718=over 4
1719
1720=item $ob->inv_recursive
1721
1722Returns the inventory of the object _and_ their inventories, recursively.
1723
1724=cut
1725
1726sub inv_recursive_;
1727sub inv_recursive_ {
1728 map { $_, inv_recursive_ $_->inv } @_
1729}
1730
1731sub inv_recursive {
1732 inv_recursive_ inv $_[0]
1733}
1734
1735package cf;
1736
1737=back
1347 1738
1348=head3 cf::object::player 1739=head3 cf::object::player
1349 1740
1350=over 4 1741=over 4
1351 1742
1391 1782
1392=item $player_object->enter_link 1783=item $player_object->enter_link
1393 1784
1394Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1395 1786
1396The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1398 1789
1790Will never block.
1791
1399=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1400 1793
1401Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1797fails, to the emergency map position.
1405 1798
1406Might block. 1799Might block.
1407 1800
1408=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1409 1812
1410sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1411 my ($self) = @_; 1814 my ($self) = @_;
1412 1815
1413 return if $self->map == $LINK_MAP; 1816 $self->deactivate_recursive;
1414 1817
1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1819
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1821 if $self->map;
1417 1822
1418 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1824}
1421 1825
1422sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1424 1828
1425 my $link_pos = delete $self->{_link_pos}; 1829 my $link_pos = delete $self->{_link_pos};
1426 1830
1427 unless ($map) { 1831 unless ($map) {
1428 # restore original map position 1832 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1833 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1834 $map = cf::map::find $map;
1431 1835
1432 unless ($map) { 1836 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1837 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1838 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1839 or die "FATAL: cannot load emergency map\n";
1436 } 1840 }
1437 } 1841 }
1438 1842
1439 ($x, $y) = (-1, -1) 1843 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1846 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1847 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1848 if $x <=0 && $y <= 0;
1445 1849
1446 $map->load; 1850 $map->load;
1851 $map->load_diag;
1447 1852
1853 return unless $self->contr->active;
1448 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1450} 1858}
1451 1859
1860cf::player->attach (
1861 on_logout => sub {
1862 my ($pl) = @_;
1863
1864 # abort map switching before logout
1865 if ($pl->ob->{_link_pos}) {
1866 cf::sync_job {
1867 $pl->ob->leave_link
1868 };
1869 }
1870 },
1871 on_login => sub {
1872 my ($pl) = @_;
1873
1874 # try to abort aborted map switching on player login :)
1875 # should happen only on crashes
1876 if ($pl->ob->{_link_pos}) {
1877 $pl->ob->enter_link;
1878 (async {
1879 $pl->ob->reply (undef,
1880 "There was an internal problem at your last logout, "
1881 . "the server will try to bring you to your intended destination in a second.",
1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1885 Coro::Timer::sleep 1;
1886 $pl->ob->leave_link;
1887 })->prio (2);
1888 }
1889 },
1890);
1891
1452=item $player_object->goto_map ($path, $x, $y) 1892=item $player_object->goto ($path, $x, $y)
1453 1893
1454=cut 1894=cut
1455 1895
1456sub cf::object::player::goto_map { 1896sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1458 1898
1459 $self->enter_link; 1899 $self->enter_link;
1460 1900
1461 (Coro::async { 1901 (async {
1462 $path = new cf::path $path; 1902 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1903 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1466
1467 warn "entering ", $map->path, " at ($x, $y)\n"
1468 if $map; 1905 $map
1469 1906 } or
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1908
1472 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1910 })->prio (1);
1474} 1911}
1475 1912
1479 1916
1480sub parse_random_map_params { 1917sub parse_random_map_params {
1481 my ($spec) = @_; 1918 my ($spec) = @_;
1482 1919
1483 my $rmp = { # defaults 1920 my $rmp = { # defaults
1484 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1486 }; 1925 };
1487 1926
1488 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1490 1929
1494 $rmp 1933 $rmp
1495} 1934}
1496 1935
1497sub prepare_random_map { 1936sub prepare_random_map {
1498 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1940
1500 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1943 # that depends on the exit object
1503 1944
1504 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1505 1946
1506 if ($exit->map) { 1947 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1511 } 1952 }
1512 1953
1513 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1514 1955
1515 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1959
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1520 1964
1521 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1966 $exit->msg (undef);
1523 } 1967 }
1524} 1968}
1526sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1528 1972
1529 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1530 1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1985
1531 $self->enter_link; 1986 $self->enter_link;
1532 1987
1533 (Coro::async { 1988 (async {
1989 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1990 unless (eval {
1535 1991 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1992
1542 1; 1993 1;
1543 }) { 1994 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1997 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1999
1549 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 2001 $self->leave_link;
1551 } 2002 }
1552 })->prio (1); 2003 })->prio (1);
1565 2016
1566sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1568 2019
1569 utf8::encode $text; 2020 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1571} 2022}
1572 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1573 2036
1574=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1575 2038
1576Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1602 on_reply => sub { 2065 on_reply => sub {
1603 my ($ns, $msg) = @_; 2066 my ($ns, $msg) = @_;
1604 2067
1605 # this weird shuffling is so that direct followup queries 2068 # this weird shuffling is so that direct followup queries
1606 # get handled first 2069 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2070 my $queue = delete $ns->{query_queue}
2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2072
1609 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2075
1611 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1612 2077
1613 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2079 if (@$queue) {
1618 } 2083 }
1619 } 2084 }
1620 }, 2085 },
1621); 2086);
1622 2087
1623=item $client->coro (\&cb) 2088=item $client->async (\&cb)
1624 2089
1625Create a new coroutine, running the specified callback. The coroutine will 2090Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2091be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2092or loss of connection).
1628 2093
1629=cut 2094=cut
1630 2095
1631sub cf::client::coro { 2096sub cf::client::async {
1632 my ($self, $cb) = @_; 2097 my ($self, $cb) = @_;
1633 2098
1634 my $coro; $coro = async { 2099 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2100
1641 $coro->on_destroy (sub { 2101 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2102 delete $self->{_coro}{$coro+0};
1643 }); 2103 });
1644 2104
1677 2137
1678# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
1679 2139
1680=pod 2140=pod
1681 2141
1682The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
1683 2143
1684 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
1685 cf::object::player player 2145 cf::object::player player
1686 cf::player peaceful 2146 cf::player peaceful
1687 cf::map trigger 2147 cf::map trigger
1780The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2241using it, it should be unique.
1782 2242
1783=over 4 2243=over 4
1784 2244
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
1792 2246
1793Returns a single value from the database 2247Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2248
1800=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
1801 2250
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2252
1813=cut 2253=cut
1814 2254
1815our $DB; 2255our $DB;
1816 2256
1817{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
1818 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
1819 2276
1820 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2278 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2280 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2281
1825 my $pid; 2282 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2283 };
1836 } 2284 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 }); 2285 }
2286}
1848 2287
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) { 2288sub db_get($$) {
1855 @_ >= 2 2289 my $key = "$_[0]/$_[1]";
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859 2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
1860 sub db_put($$;$) { 2299sub db_put($$$) {
1861 if (@_ >= 3) { 2300 BDB::dbreq_pri 4;
1862 $DB->{$_[0]}{$_[1]} = $_[2]; 2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303
2304#############################################################################
2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $faces;
2313 0 < aio_load $path, $faces
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $faces = Storable::thaw $faces;
2318 Coro::cede;
2319
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1
2322 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323
2324 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2329 Coro::cede;
2330 }
2331
2332 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth};
2334 my $idx = cf::face::find $face
2335 or next;
2336 if (my $smooth = cf::face::find $info->{smooth}) {
2337 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
1863 } else { 2338 } else {
1864 $DB->{$_[0]} = $_[1]; 2339 warn "smooth face '$info->{smooth}' not found for face '$face'";
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2340 }
1874 ); 2341 Coro::cede;
1875} 2342 }
1876 2343
1877############################################################################# 2344 1
1878# the server's main() 2345}
2346
2347sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2349 or die "unable to load regions file\n";#d#
2350 load_facedata
2351 or die "unable to load facedata\n";#d#
2352}
2353
2354sub init {
2355 reload_resources;
2356}
1879 2357
1880sub cfg_load { 2358sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2359 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2360 or return;
1883 2361
1884 local $/; 2362 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2363 *CFG = YAML::Syck::Load <$fh>;
2364
2365 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2366
2367 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2368 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2369
2370 if (exists $CFG{mlockall}) {
2371 eval {
2372 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2373 and die "WARNING: m(un)lockall failed: $!\n";
2374 };
2375 warn $@ if $@;
2376 }
1886} 2377}
1887 2378
1888sub main { 2379sub main {
1889 # we must not ever block the main coroutine 2380 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2381 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2383 (async {
1893 Event::one_event; 2384 Event::one_event;
1894 })->(); 2385 })->prio (Coro::PRIO_MAX);
1895 }; 2386 };
1896 2387
1897 cfg_load; 2388 cfg_load;
1898 db_load; 2389 db_init;
1899 load_extensions; 2390 load_extensions;
2391
2392 $TICK_WATCHER->start;
1900 Event::loop; 2393 Event::loop;
1901} 2394}
1902 2395
1903############################################################################# 2396#############################################################################
1904# initialisation 2397# initialisation and cleanup
2398
2399# install some emergency cleanup handlers
2400BEGIN {
2401 for my $signal (qw(INT HUP TERM)) {
2402 Event->signal (
2403 reentrant => 0,
2404 data => WF_AUTOCANCEL,
2405 signal => $signal,
2406 prio => 0,
2407 cb => sub {
2408 cf::cleanup "SIG$signal";
2409 },
2410 );
2411 }
2412}
2413
2414sub emergency_save() {
2415 my $freeze_guard = cf::freeze_mainloop;
2416
2417 warn "enter emergency perl save\n";
2418
2419 cf::sync_job {
2420 # use a peculiar iteration method to avoid tripping on perl
2421 # refcount bugs in for. also avoids problems with players
2422 # and maps saved/destroyed asynchronously.
2423 warn "begin emergency player save\n";
2424 for my $login (keys %cf::PLAYER) {
2425 my $pl = $cf::PLAYER{$login} or next;
2426 $pl->valid or next;
2427 $pl->save;
2428 }
2429 warn "end emergency player save\n";
2430
2431 warn "begin emergency map save\n";
2432 for my $path (keys %cf::MAP) {
2433 my $map = $cf::MAP{$path} or next;
2434 $map->valid or next;
2435 $map->save;
2436 }
2437 warn "end emergency map save\n";
2438
2439 warn "begin emergency database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n";
2442 };
2443
2444 warn "leave emergency perl save\n";
2445}
2446
2447sub post_cleanup {
2448 my ($make_core) = @_;
2449
2450 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core;
2452}
1905 2453
1906sub reload() { 2454sub reload() {
1907 # can/must only be called in main 2455 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2456 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2457 warn "can only reload from main coroutine";
1910 return; 2458 return;
1911 } 2459 }
1912 2460
1913 warn "reloading..."; 2461 warn "reloading...";
1914 2462
1915 local $FREEZE = 1; 2463 warn "entering sync_job";
2464
2465 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2467 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark
1917 2469
1918 eval { 2470 warn "syncing database to disk";
2471 BDB::db_env_txn_checkpoint $DB_ENV;
2472
1919 # if anything goes wrong in here, we should simply crash as we already saved 2473 # if anything goes wrong in here, we should simply crash as we already saved
1920 2474
1921 # cancel all watchers 2475 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2476 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2477 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2478 }
1925 2479
2480 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs;
2486 warn "iterate...";
2487 }
2488
2489 ++$RELOAD;
2490
1926 # cancel all extension coros 2491 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2492 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2493 %EXT_CORO = ();
1929 2494
1930 # unload all extensions 2495 warn "removing commands";
1931 for (@exts) { 2496 %COMMAND = ();
2497
2498 warn "removing ext commands";
2499 %EXTCMD = ();
2500
2501 warn "unloading/nuking all extensions";
2502 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2503 warn "... unloading $pkg";
1933 unload_extension $_; 2504
2505 if (my $cb = $pkg->can ("unload")) {
2506 eval {
2507 $cb->($pkg);
2508 1
2509 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2510 }
1935 2511
2512 warn "... nuking $pkg";
2513 Symbol::delete_package $pkg;
2514 }
2515
1936 # unload all modules loaded from $LIBDIR 2516 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2517 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2519
1940 warn "removing <$k>"; 2520 warn "... unloading $k";
1941 delete $INC{$k}; 2521 delete $INC{$k};
1942 2522
1943 $k =~ s/\.pm$//; 2523 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2524 $k =~ s/\//::/g;
1945 2525
1948 } 2528 }
1949 2529
1950 Symbol::delete_package $k; 2530 Symbol::delete_package $k;
1951 } 2531 }
1952 2532
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2533 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2534 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2536
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2537 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2538 delete $INC{"cf.pm"};
1966 2539
1967 # don't, removes xs symbols, too, 2540 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2541 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2542 #Symbol::delete_package __PACKAGE__;
1970 2543
1971 # reload cf.pm 2544 warn "unload completed, starting to reload now";
2545
1972 warn "reloading cf.pm"; 2546 warn "reloading cf.pm";
1973 require cf; 2547 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2549
1976 # load config and database again 2550 warn "loading config and database again";
1977 cf::cfg_load; 2551 cf::cfg_load;
1978 cf::db_load;
1979 2552
1980 # load extensions
1981 warn "load extensions"; 2553 warn "loading extensions";
1982 cf::load_extensions; 2554 cf::load_extensions;
1983 2555
1984 # reattach attachments to objects 2556 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2557 _global_reattach; # objects, sockets
1986 _global_reattach; 2558 warn "reattaching attachments to maps";
1987 }; 2559 reattach $_ for values %MAP;
2560 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER;
1988 2562
1989 if ($@) { 2563 warn "loading reloadable resources";
2564 reload_resources;
2565
2566 warn "leaving sync_job";
2567
2568 1
2569 } or do {
1990 warn $@; 2570 warn $@;
1991 warn "error while reloading, exiting."; 2571 warn "error while reloading, exiting.";
1992 exit 1; 2572 exit 1;
1993 } 2573 };
1994 2574
1995 warn "reloaded successfully"; 2575 warn "reloaded";
1996}; 2576};
1997 2577
1998############################################################################# 2578our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2579
2043register_command "reload" => sub { 2580register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2581 my ($who, $arg) = @_;
2045 2582
2046 if ($who->flag (FLAG_WIZ)) { 2583 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2584 $who->message ("reloading server.");
2585
2586 # doing reload synchronously and two reloads happen back-to-back,
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2048 reload; 2594 reload;
2049 $who->message ("end of reload."); 2595 undef $RELOAD_WATCHER;
2596 },
2597 );
2050 } 2598 }
2051}; 2599};
2052 2600
2053unshift @INC, $LIBDIR; 2601unshift @INC, $LIBDIR;
2602
2603my $bug_warning = 0;
2054 2604
2055$TICK_WATCHER = Event->timer ( 2605$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2606 reentrant => 0,
2607 parked => 1,
2057 prio => 0, 2608 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2609 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2060 cb => sub { 2611 cb => sub {
2061 unless ($FREEZE) { 2612 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10;
2615 return;
2616 }
2617
2618 $NOW = Event::time;
2619
2062 cf::server_tick; # one server iteration 2620 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2621 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2622 $NEXT_TICK += $TICK;
2623
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10;
2626 Coro::async_pool {
2627 write_runtime
2628 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 }
2631
2632 $WAIT_FOR_TICK->broadcast;
2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2067 2637
2068 # if we are delayed by four ticks or more, skip them all 2638 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2640
2071 $TICK_WATCHER->at ($NEXT_TICK); 2641 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2642 $TICK_WATCHER->start;
2073 }, 2643 },
2074); 2644);
2075 2645
2646{
2076IO::AIO::max_poll_time $TICK * 0.2; 2647 BDB::max_poll_time $TICK * 0.1;
2077 2648 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2649 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2650 fd => BDB::poll_fileno,
2080 poll => 'r', 2651 poll => 'r',
2081 prio => 5, 2652 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2088 after => 0, 2654 cb => \&BDB::poll_cb,
2089 interval => 10, 2655 );
2090 cb => sub { 2656 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2657
2092 write_runtime 2658 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672
2673 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create;
2675
2676 cf::sync_job {
2677 eval {
2678 BDB::db_env_open
2679 $DB_ENV,
2680 $BDB_ENV_DIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666;
2684
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 };
2690
2691 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2692 };
2095 }, 2693 }
2096); 2694}
2695
2696{
2697 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io (
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709}
2710
2711END { cf::emergency_save }
2097 2712
20981 27131
2099 2714

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