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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28 39
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
31 42
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 44
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
39 54
55our $RELOAD; # number of reloads so far
40our @EVENT; 56our @EVENT;
41our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
42 58
43our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 63our $NEXT_TICK;
46our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
47 69
48our %CFG; 70our %CFG;
49 71
50our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 73our $RUNTIME;
52 74
53our %PLAYER; # all users 75our %PLAYER; # all users
54our %MAP; # all maps 76our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 86
59binmode STDOUT; 87binmode STDOUT;
60binmode STDERR; 88binmode STDERR;
61 89
62# read virtual server time, if available 90# read virtual server time, if available
69mkdir cf::localdir; 97mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir; 98mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 99mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 100mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
74 103
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
78 107
79############################################################################# 108#############################################################################
80 109
81=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
82 111
106 135
107=item %cf::CFG 136=item %cf::CFG
108 137
109Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
111 147
112=back 148=back
113 149
114=cut 150=cut
115 151
146} 182}
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 187
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 211 $d
180 } || "[unable to dump $_[0]: '$@']"; 212 } || "[unable to dump $_[0]: '$@']";
181} 213}
182 214
183use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 216
185=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
186 218
187Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
188 220
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
197 222
198Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 224
207=item cf::lock_wait $string 225=item cf::lock_wait $string
208 226
209Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
210 228
247} 265}
248 266
249sub freeze_mainloop { 267sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
251 269
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
253 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
254 $guard 274 $guard
255} 275}
256 276
257=item cf::async { BLOCK } 277=item cf::async { BLOCK }
309 } 329 }
310} 330}
311 331
312=item $coro = cf::async_ext { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
313 333
314Like async, but this coro is automcatially being canceled when the 334Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 335extension calling this is being unloaded.
316 336
317=cut 337=cut
318 338
319sub async_ext(&) { 339sub async_ext(&) {
328 348
329 $coro 349 $coro
330} 350}
331 351
332sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
333 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
334 356
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 358 or return;
337 359
360 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 365 and return;
341 366
367 # always fsync - this file is important
342 aio_fsync $fh 368 aio_fsync $fh
343 and return; 369 and return;
344 370
345 close $fh 371 close $fh
346 or return; 372 or return;
349 and return; 375 and return;
350 376
351 1 377 1
352} 378}
353 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
354=back 391=back
355 392
356=cut 393=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 394
480############################################################################# 395#############################################################################
481 396
482=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
483 398
609our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 525our @CB_MAP = ();
611 526
612my %attachment; 527my %attachment;
613 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
614sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
616 537
617 use sort 'stable'; 538 use sort 'stable';
618 539
789# object support 710# object support
790 711
791sub reattach { 712sub reattach {
792 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 717
795 my $registry = $obj->registry; 718 my $registry = $obj->registry;
796 719
797 @$registry = (); 720 @$registry = ();
798 721
845 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
846 769
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 774 close $fh;
852 775
853 if (@$objs) { 776 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 782 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
861 } 784 }
862 } else { 785 } else {
863 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
930=cut 853=cut
931 854
932sub register_extcmd { 855sub register_extcmd {
933 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
934 857
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
939} 859}
940 860
941cf::player->attach ( 861cf::player->attach (
942 on_command => sub { 862 on_command => sub {
943 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
956 876
957 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
958 878
959 if (ref $msg) { 879 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 883 }
964 } 884 }
965 } else { 885 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 888
969 cf::override; 889 cf::override;
970 }, 890 },
971); 891);
972 892
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 893sub load_extension {
980 my ($path) = @_; 894 my ($path) = @_;
981 895
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 897 my $base = $1;
984 my $pkg = $1; 898 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
987 901
988 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
989 903
990 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 905 or die "$path: $!";
992 906
993 my $source = 907 my $source =
994 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
997 . "\n};\n1"; 911 . "\n};\n1";
998 912
999 eval $source 913 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 915 : "extension disabled.\n";
1002 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 917 warn $@;
1004 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
1005 919 exit 1;
1006# no strict 'refs'; 920 }
1007# @{"$pkg\::ISA"} = ext::; 921 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 922 }
1022 923
1023 # remove commands 924 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 925}
1048 926
1049sub load_extensions { 927sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 929 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1056 } 934 }
1057} 935}
1058 936
1059############################################################################# 937#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 938
1097=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1098 940
1099Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1100 942
1123} 965}
1124 966
1125sub path($) { 967sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 969
1128 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1129} 971}
1130 972
1131sub find_active($) { 973sub find_active($) {
1132 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1136 978
1137sub exists($) { 979sub exists($) {
1138 my ($login) = @_; 980 my ($login) = @_;
1139 981
1140 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1142} 984}
1143 985
1144sub find($) { 986sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 988 my $login = $_[0];
1147 989
1148 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1149 991
1150 $cf::PLAYER{$_[0]} || do { 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1151 my $pl = load_pl path $login 1000 my $pl = load_pl path $login
1152 or return; 1001 or return;
1153 $cf::PLAYER{$login} = $pl 1002 $cf::PLAYER{$login} = $pl
1154 } 1003 }
1155 } 1004 }
1192 1041
1193=cut 1042=cut
1194 1043
1195sub quit_character { 1044sub quit_character {
1196 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1197 1048
1198 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1051
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1059 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1211 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1212} 1083}
1213 1084
1214=item cf::player::list_logins 1085=item cf::player::list_logins
1215 1086
1216Returns am arrayref of all valid playernames in the system, can take a 1087Returns am arrayref of all valid playernames in the system, can take a
1225 my @logins; 1096 my @logins;
1226 1097
1227 for my $login (@$dirs) { 1098 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1102
1232 utf8::decode $login; 1103 utf8::decode $login;
1233 push @logins, $login; 1104 push @logins, $login;
1234 } 1105 }
1235 1106
1236 \@logins 1107 \@logins
1237} 1108}
1238 1109
1239=item $player->maps 1110=item $player->maps
1240 1111
1241Returns an arrayref of cf::path's of all maps that are private for this 1112Returns an arrayref of map paths that are private for this
1242player. May block. 1113player. May block.
1243 1114
1244=cut 1115=cut
1245 1116
1246sub maps($) { 1117sub maps($) {
1247 my ($pl) = @_; 1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1121
1249 my $files = aio_readdir playerdir $pl 1122 my $files = aio_readdir playerdir $pl
1250 or return; 1123 or return;
1251 1124
1252 my @paths; 1125 my @paths;
1253 1126
1254 for (@$files) { 1127 for (@$files) {
1255 utf8::decode $_; 1128 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1129 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1130 next unless /^$PATH_SEP/o;
1258 1131
1259 s/$PATH_SEP/\//g; 1132 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1133 }
1262 1134
1263 \@paths 1135 \@paths
1264} 1136}
1265 1137
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1267 1139
1268Sends an ext reply to the player. 1140Sends an ext reply to the player.
1269 1141
1270=cut 1142=cut
1271 1143
1272sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1273 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1274 1146
1275 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1276 1148
1277 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1278} 1162}
1279 1163
1280package cf; 1164package cf;
1281 1165
1282=back 1166=back
1291package cf::map; 1175package cf::map;
1292 1176
1293use Fcntl; 1177use Fcntl;
1294use Coro::AIO; 1178use Coro::AIO;
1295 1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1296our $MAX_RESET = 3600; 1184our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1185our $DEFAULT_RESET = 3000;
1298 1186
1299sub generate_random_map { 1187sub generate_random_map {
1300 my ($path, $rmp) = @_; 1188 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1189 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1190 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1194 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1195 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1332}
1317 1333
1318# and all this just because we cannot iterate over 1334# and all this just because we cannot iterate over
1319# all maps in C++... 1335# all maps in C++...
1320sub change_all_map_light { 1336sub change_all_map_light {
1322 1338
1323 $_->change_map_light ($change) 1339 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1340 for grep $_->outdoor, values %cf::MAP;
1325} 1341}
1326 1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1327sub try_load_header($) { 1351sub load_header_from($) {
1328 my ($path) = @_; 1352 my ($self, $path) = @_;
1329 1353
1330 utf8::encode $path; 1354 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1332 or return; 1359 or return;
1333 1360
1334 my $map = cf::map::new 1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1335 or return; 1404 or return;
1405 $self->prepare_orig;
1406 }
1336 1407
1337 # for better error messages only, will be overwritten 1408 1
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1409}
1347 1410
1348sub find; 1411sub find;
1349sub find { 1412sub find {
1350 my ($path, $origin) = @_; 1413 my ($path, $origin) = @_;
1351 1414
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1415 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1416
1357 cf::lock_wait "map_find:$key"; 1417 cf::lock_wait "map_find:$path";
1358 1418
1359 $cf::MAP{$key} || do { 1419 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1420 my $guard = cf::lock_acquire "map_find:$path";
1361 1421 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1422 or return;
1381 1423
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1424 $map->{last_save} = $cf::RUNTIME;
1394 1425
1395 Coro::cede; 1426 $map->load_header
1427 or return;
1396 1428
1397 if ($map->should_reset) { 1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1432 $map->reset;
1399 undef $guard; 1433 undef $guard;
1400 $map = find $path 1434 return find $path;
1401 or return;
1402 } 1435 }
1403 1436
1404 $cf::MAP{$key} = $map 1437 $cf::MAP{$path} = $map
1405 } 1438 }
1406} 1439}
1440
1441sub pre_load { }
1442sub post_load { }
1407 1443
1408sub load { 1444sub load {
1409 my ($self) = @_; 1445 my ($self) = @_;
1410 1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1411 my $path = $self->{path}; 1449 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1450 my $guard = cf::lock_acquire "map_load:$path";
1413 1451
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1452 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1453
1416 $self->in_memory (cf::MAP_LOADING); 1454 $self->in_memory (cf::MAP_LOADING);
1417 1455
1418 $self->alloc; 1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1419 $self->load_objects ($self->{load_path}, 1) 1460 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1461 or return;
1421 1462
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1464 if delete $self->{load_original};
1424 1465
1425 if (my $uniq = $path->uniq_path) { 1466 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1467 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1468 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1469 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1470 $self->_load_objects ($uniq, 0);
1430 } 1471 }
1431 } 1472 }
1432 1473
1433 Coro::cede; 1474 Coro::cede;
1434 1475
1435 # now do the right thing for maps 1476 # now do the right thing for maps
1436 $self->link_multipart_objects; 1477 $self->link_multipart_objects;
1437 1478
1438 if ($self->{path}->is_style_map) { 1479 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1480 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1481 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1482 $self->update_buttons;
1483 Coro::cede;
1445 $self->set_darkness_map; 1484 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1485 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1486 unless $self->difficulty;
1487 Coro::cede;
1448 $self->activate; 1488 $self->activate;
1449 } 1489 }
1450 1490
1451 Coro::cede; 1491 $self->post_load;
1452 1492
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1454} 1527}
1455 1528
1456sub find_sync { 1529sub find_sync {
1457 my ($path, $origin) = @_; 1530 my ($path, $origin) = @_;
1458 1531
1459 cf::sync_job { cf::map::find $path, $origin } 1532 cf::sync_job { find $path, $origin }
1460} 1533}
1461 1534
1462sub do_load_sync { 1535sub do_load_sync {
1463 my ($map) = @_; 1536 my ($map) = @_;
1464 1537
1465 cf::sync_job { $map->load }; 1538 cf::sync_job { $map->load };
1466} 1539}
1467 1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1468sub save { 1571sub save {
1469 my ($self) = @_; 1572 my ($self) = @_;
1470 1573
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1575
1473 $self->{last_save} = $cf::RUNTIME; 1576 $self->{last_save} = $cf::RUNTIME;
1474 1577
1475 return unless $self->dirty; 1578 return unless $self->dirty;
1476 1579
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1580 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1582
1480 $self->{load_path} = $save; 1583 $self->{load_path} = $save;
1481 1584
1482 return if $self->{deny_save}; 1585 return if $self->{deny_save};
1483 1586
1486 cf::async { 1589 cf::async {
1487 $_->contr->save for $self->players; 1590 $_->contr->save for $self->players;
1488 }; 1591 };
1489 1592
1490 if ($uniq) { 1593 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1596 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1598 }
1496} 1599}
1497 1600
1498sub swap_out { 1601sub swap_out {
1499 my ($self) = @_; 1602 my ($self) = @_;
1513 1616
1514sub reset_at { 1617sub reset_at {
1515 my ($self) = @_; 1618 my ($self) = @_;
1516 1619
1517 # TODO: safety, remove and allow resettable per-player maps 1620 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1622 return 1e99 if $self->{deny_reset};
1520 1623
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1626
1528 my ($self) = @_; 1631 my ($self) = @_;
1529 1632
1530 $self->reset_at <= $cf::RUNTIME 1633 $self->reset_at <= $cf::RUNTIME
1531} 1634}
1532 1635
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1636sub reset {
1555 my ($self) = @_; 1637 my ($self) = @_;
1556 1638
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1640
1559 return if $self->players; 1641 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1642 return if $self->isa ("ext::map_per_player");#d#
1561 1643
1562 warn "resetting map ", $self->path;#d# 1644 warn "resetting map ", $self->path;#d#
1563 1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
1654 }
1655
1564 delete $cf::MAP{$self->path}; 1656 delete $cf::MAP{$self->path};
1657
1658 $self->clear;
1565 1659
1566 $_->clear_links_to ($self) for values %cf::MAP; 1660 $_->clear_links_to ($self) for values %cf::MAP;
1567 1661
1568 $self->unlink_save; 1662 $self->unlink_save;
1569 $self->destroy; 1663 $self->destroy;
1572my $nuke_counter = "aaaa"; 1666my $nuke_counter = "aaaa";
1573 1667
1574sub nuke { 1668sub nuke {
1575 my ($self) = @_; 1669 my ($self) = @_;
1576 1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1677 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1678 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1580 $self->reset; # polite request, might not happen 1683 $self->reset; # polite request, might not happen
1581} 1684}
1582 1685
1583sub customise_for { 1686=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1687
1586 if ($map->per_player) { 1688Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1689instantiated unique items. May block.
1588 }
1589 1690
1590 $map 1691=cut
1591}
1592 1692
1593sub emergency_save { 1693sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1595 1696
1596 warn "enter emergency perl save\n"; 1697 my @paths;
1597 1698
1598 cf::sync_job { 1699 for (@$files) {
1599 warn "begin emergency player save\n"; 1700 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1701 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1702 next unless /^$PATH_SEP/o;
1602 1703
1603 warn "begin emergency map save\n"; 1704 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1705 }
1607 1706
1608 warn "leave emergency perl save\n"; 1707 \@paths
1609} 1708}
1610 1709
1611package cf; 1710package cf;
1612 1711
1613=back 1712=back
1614 1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1615 1740
1616=head3 cf::object::player 1741=head3 cf::object::player
1617 1742
1618=over 4 1743=over 4
1619 1744
1659 1784
1660=item $player_object->enter_link 1785=item $player_object->enter_link
1661 1786
1662Freezes the player and moves him/her to a special map (C<{link}>). 1787Freezes the player and moves him/her to a special map (C<{link}>).
1663 1788
1664The player should be reaosnably safe there for short amounts of time. You 1789The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1790I<MUST> call C<leave_link> as soon as possible, though.
1666 1791
1792Will never block.
1793
1667=item $player_object->leave_link ($map, $x, $y) 1794=item $player_object->leave_link ($map, $x, $y)
1668 1795
1669Moves the player out of the specila link map onto the given map. If the 1796Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1797map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1798to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1799fails, to the emergency map position.
1673 1800
1674Might block. 1801Might block.
1675 1802
1676=cut 1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1677 1814
1678sub cf::object::player::enter_link { 1815sub cf::object::player::enter_link {
1679 my ($self) = @_; 1816 my ($self) = @_;
1680 1817
1681 $self->deactivate_recursive; 1818 $self->deactivate_recursive;
1682 1819
1683 return if $self->map == $LINK_MAP; 1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1821
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1823 if $self->map;
1687 1824
1688 $self->enter_map ($LINK_MAP, 20, 20); 1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1826}
1690 1827
1691sub cf::object::player::leave_link { 1828sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1829 my ($self, $map, $x, $y) = @_;
1693 1830
1711 # use -1 or undef as default coordinates, not 0, 0 1848 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1850 if $x <=0 && $y <= 0;
1714 1851
1715 $map->load; 1852 $map->load;
1853 $map->load_diag;
1716 1854
1717 return unless $self->contr->active; 1855 return unless $self->contr->active;
1718 $self->activate_recursive; 1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1859 $self->enter_map ($map, $x, $y);
1720} 1860}
1721 1861
1722cf::player->attach ( 1862cf::player->attach (
1723 on_logout => sub { 1863 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1876 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1877 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1878 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1879 $pl->ob->enter_link;
1740 (async { 1880 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1881 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1882 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1883 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1887 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1888 $pl->ob->leave_link;
1749 })->prio (2); 1889 })->prio (2);
1750 } 1890 }
1751 }, 1891 },
1756=cut 1896=cut
1757 1897
1758sub cf::object::player::goto { 1898sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1899 my ($self, $path, $x, $y) = @_;
1760 1900
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1901 $self->enter_link;
1765 1902
1766 (async { 1903 (async {
1904 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1905 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1906 $map = $map->customise_for ($self) if $map;
1769 1907 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1908 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1910
1775 $self->leave_link ($map, $x, $y); 1911 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1912 })->prio (1);
1777} 1913}
1778 1914
1782 1918
1783sub parse_random_map_params { 1919sub parse_random_map_params {
1784 my ($spec) = @_; 1920 my ($spec) = @_;
1785 1921
1786 my $rmp = { # defaults 1922 my $rmp = { # defaults
1787 xsize => 10, 1923 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1789 }; 1927 };
1790 1928
1791 for (split /\n/, $spec) { 1929 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1930 my ($k, $v) = split /\s+/, $_, 2;
1793 1931
1797 $rmp 1935 $rmp
1798} 1936}
1799 1937
1800sub prepare_random_map { 1938sub prepare_random_map {
1801 my ($exit) = @_; 1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 1942
1803 # all this does is basically replace the /! path by 1943 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 1944 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 1945 # that depends on the exit object
1806 1946
1807 my $rmp = parse_random_map_params $exit->msg; 1947 my $rmp = parse_random_map_params $exit->msg;
1808 1948
1809 if ($exit->map) { 1949 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 1950 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 1951 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 1952 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 1953 $rmp->{origin_y} = $exit->y;
1814 } 1954 }
1815 1955
1816 $rmp->{random_seed} ||= $exit->random_seed; 1956 $rmp->{random_seed} ||= $exit->random_seed;
1817 1957
1818 my $data = cf::to_json $rmp; 1958 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1820 1961
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1823 1966
1824 $exit->slaying ("?random/$md5"); 1967 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 1968 $exit->msg (undef);
1826 } 1969 }
1827} 1970}
1828 1971
1829sub cf::object::player::enter_exit { 1972sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 1973 my ($self, $exit) = @_;
1831 1974
1832 return unless $self->type == cf::PLAYER; 1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1833 1987
1834 $self->enter_link; 1988 $self->enter_link;
1835 1989
1836 (async { 1990 (async {
1837 $self->deactivate_recursive; # just to be sure 1991 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1992 unless (eval {
1839 prepare_random_map $exit 1993 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1994
1845 1; 1995 1;
1846 }) { 1996 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1997 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1998 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1999 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2000 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2001
1852 warn "ERROR in enter_exit: $@"; 2002 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2003 $self->leave_link;
1854 } 2004 }
1855 })->prio (1); 2005 })->prio (1);
1868 2018
1869sub cf::client::send_drawinfo { 2019sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2020 my ($self, $text, $flags) = @_;
1871 2021
1872 utf8::encode $text; 2022 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2024}
1875 2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
1876 2038
1877=item $success = $client->query ($flags, "text", \&cb) 2039=item $success = $client->query ($flags, "text", \&cb)
1878 2040
1879Queues a query to the client, calling the given callback with 2041Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1909 # get handled first 2071 # get handled first
1910 my $queue = delete $ns->{query_queue} 2072 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2074
1913 (shift @$queue)->[1]->($msg); 2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2077
1915 push @{ $ns->{query_queue} }, @$queue; 2078 push @{ $ns->{query_queue} }, @$queue;
1916 2079
1917 if (@{ $ns->{query_queue} } == @$queue) { 2080 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2081 if (@$queue) {
1976 2139
1977# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
1978 2141
1979=pod 2142=pod
1980 2143
1981The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
1982 2145
1983 cf::object contr pay_amount pay_player map 2146 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2147 cf::object::player player
1985 cf::player peaceful 2148 cf::player peaceful
1986 cf::map trigger 2149 cf::map trigger
2079The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2243using it, it should be unique.
2081 2244
2082=over 4 2245=over 4
2083 2246
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
2091 2248
2092Returns a single value from the database 2249Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2250
2099=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
2100 2252
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2254
2112=cut 2255=cut
2113 2256
2114our $DB; 2257our $DB;
2115 2258
2116{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2117 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2118 2278
2119 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2280 cf::db_put (guildrules => data => $pst->{guildrules});
2121 } 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2122 2283
2123 my $pid; 2284 unlink $path;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2285 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 });
2145
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) {
2152 @_ >= 2
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156
2157 sub db_put($$;$) {
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 2286 }
2171 ); 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2172} 2304}
2173 2305
2174############################################################################# 2306#############################################################################
2175# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2176 2371
2177sub cfg_load { 2372sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return; 2374 or return;
2180 2375
2197 2392
2198sub main { 2393sub main {
2199 # we must not ever block the main coroutine 2394 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2395 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2202 async { Event::one_event }; 2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2203 }; 2400 };
2204 2401
2205 cfg_load; 2402 cfg_load;
2206 db_load; 2403 db_init;
2207 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
2208 Event::loop; 2407 Event::loop;
2209} 2408}
2210 2409
2211############################################################################# 2410#############################################################################
2212# initialisation 2411# initialisation and cleanup
2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2213 2467
2214sub reload() { 2468sub reload() {
2215 # can/must only be called in main 2469 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2470 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2471 warn "can only reload from main coroutine";
2218 return; 2472 return;
2219 } 2473 }
2220 2474
2221 warn "reloading..."; 2475 warn "reloading...";
2222 2476
2223 my $guard = freeze_mainloop; 2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2225 2483
2226 eval { 2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2227 # if anything goes wrong in here, we should simply crash as we already saved 2487 # if anything goes wrong in here, we should simply crash as we already saved
2228 2488
2229 # cancel all watchers 2489 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2490 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2492 }
2233 2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2234 # cancel all extension coros 2505 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2506 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2507 %EXT_CORO = ();
2237 2508
2238 # unload all extensions 2509 warn "removing commands";
2239 for (@exts) { 2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2517 warn "... unloading $pkg";
2241 unload_extension $_; 2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2524 }
2243 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
2244 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2533
2248 warn "removing <$k>"; 2534 warn "... unloading $k";
2249 delete $INC{$k}; 2535 delete $INC{$k};
2250 2536
2251 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
2253 2539
2256 } 2542 }
2257 2543
2258 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
2259 } 2545 }
2260 2546
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2550
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
2274 2553
2275 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2555 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
2278 2557
2279 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
2280 warn "reloading cf.pm"; 2560 warn "reloading cf.pm";
2281 require cf; 2561 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2563
2284 # load config and database again 2564 warn "loading config and database again";
2285 cf::cfg_load; 2565 cf::cfg_load;
2286 cf::db_load;
2287 2566
2288 # load extensions
2289 warn "load extensions"; 2567 warn "loading extensions";
2290 cf::load_extensions; 2568 cf::load_extensions;
2291 2569
2292 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2571 _global_reattach; # objects, sockets
2294 _global_reattach; 2572 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2573 reattach $_ for values %MAP;
2296 }; 2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2297 2576
2298 if ($@) { 2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2299 warn $@; 2584 warn $@;
2300 warn "error while reloading, exiting."; 2585 warn "error while reloading, exiting.";
2301 exit 1; 2586 exit 1;
2302 } 2587 };
2303 2588
2304 warn "reloaded successfully"; 2589 warn "reloaded";
2305}; 2590};
2306 2591
2307############################################################################# 2592our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2593
2352register_command "reload" => sub { 2594register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
2354 2596
2355 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2357 reload; 2608 reload;
2358 $who->message ("end of reload."); 2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2359 } 2612 }
2360}; 2613};
2361 2614
2362unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
2616
2617my $bug_warning = 0;
2363 2618
2364$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2620 reentrant => 0,
2621 parked => 1,
2366 prio => 0, 2622 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2623 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2624 data => WF_AUTOCANCEL,
2369 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
2370 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2635 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2373 2651
2374 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2654
2377 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
2379 }, 2657 },
2380); 2658);
2381 2659
2660{
2382IO::AIO::max_poll_time $TICK * 0.2; 2661 BDB::max_poll_time $TICK * 0.1;
2383 2662 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2663 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2664 fd => BDB::poll_fileno,
2386 poll => 'r', 2665 poll => 'r',
2387 prio => 5, 2666 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2667 data => WF_AUTOCANCEL,
2394 after => 0, 2668 cb => \&BDB::poll_cb,
2395 interval => 10, 2669 );
2396 cb => sub { 2670 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2671
2398 write_runtime 2672 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2706 };
2401 }, 2707 }
2402); 2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2403 2724
2404END { cf::emergency_save } 2725END { cf::emergency_save }
2405 2726
24061 27271
2407 2728

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