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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.79 by root, Tue Nov 7 14:58:35 2006 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
11use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
12use Time::HiRes; 29use Time::HiRes;
13use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
14$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
15 39
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
18 42
19use strict; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 44
21_init_vars; 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 46
23our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
24our @EVENT; 56our @EVENT;
25our $LIBDIR = maps_directory "perl"; 57our $LIBDIR = datadir . "/ext";
26 58
27our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
30 69
31our %CFG; 70our %CFG;
32 71
33our $uptime; 72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
34 74
35$uptime ||= time; 75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87binmode STDOUT;
88binmode STDERR;
89
90# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95}
96
97mkdir cf::localdir;
98mkdir cf::localdir . "/" . cf::playerdir;
99mkdir cf::localdir . "/" . cf::tmpdir;
100mkdir cf::localdir . "/" . cf::uniquedir;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103
104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
36 107
37############################################################################# 108#############################################################################
38 109
39=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
40 111
41=over 4 112=over 4
113
114=item $cf::UPTIME
115
116The timestamp of the server start (so not actually an uptime).
117
118=item $cf::RUNTIME
119
120The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick.
42 122
43=item $cf::LIBDIR 123=item $cf::LIBDIR
44 124
45The perl library directory, where extensions and cf-specific modules can 125The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 126be found. It will be added to C<@INC> automatically.
47 127
128=item $cf::NOW
129
130The time of the last (current) server tick.
131
48=item $cf::TICK 132=item $cf::TICK
49 133
50The interval between server ticks, in seconds. 134The interval between server ticks, in seconds.
51 135
52=item %cf::CFG 136=item %cf::CFG
53 137
54Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
56 147
57=back 148=back
58 149
59=cut 150=cut
60 151
61BEGIN { 152BEGIN {
62 *CORE::GLOBAL::warn = sub { 153 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 154 my $msg = join "", @_;
155 utf8::encode $msg;
156
64 $msg .= "\n" 157 $msg .= "\n"
65 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
66 159
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
69 }; 161 };
70} 162}
71 163
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 170
74# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 172# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
77 no strict 'refs'; 180 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 182}
80 183
81$Event::DIED = sub { 184$Event::DIED = sub {
82 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
83}; 186};
84 187
85my %ext_pkg;
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90
91=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
92 189
93=over 4 190=over 4
94 191
95=cut 192=item dumpval $ref
96 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
97use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
98 216
99=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
100 218
101Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
102 220
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
111 222
112Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
113 224
114=cut 225=item cf::lock_wait $string
115 226
116sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
118 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 389}
120 390
121=back 391=back
122 392
123=cut 393=cut
124 394
125############################################################################# 395#############################################################################
126 396
127=head2 EVENTS AND OBJECT ATTACHMENTS 397=head2 ATTACHABLE OBJECTS
398
399Many objects in crossfire are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods.
402
403In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+).
128 406
129=over 4 407=over 4
130 408
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
144 410
145=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
146 412
147Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
148 415
149=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
150 418
151=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
152 420
153=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
154 422
155Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
156 424
157=item cf::attach_global ... 425=item cf::CLASS->attach ...
158 426
159Attach handlers for global events. 427=item cf::CLASS->detach ...
160 428
161This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
163 463
164=over 4 464=over 4
165 465
166=item prio => $number 466=item prio => $number
167 467
169by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 472unless you know what you are doing.
173 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
174=item on_I<event> => \&cb 480=item on_I<event> => \&cb
175 481
176Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
188object/class are recognised. 494object/class are recognised.
189 495
190=back 496=back
191 497
192=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
193 500
194Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
196type. 503 my ($self, $victim) = @_;
197 504 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 505 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 506 }
419}
420 507
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 509
447Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
451exception. 514exception.
452 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
453=back 705=back
454 706
455=cut 707=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 708
461############################################################################# 709#############################################################################
462# object support 710# object support
463 711
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
479 my $registry = $obj->registry; 718 my $registry = $obj->registry;
480 719
481 @$registry = (); 720 @$registry = ();
482 721
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 723
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 726 for (@$attach) {
488 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
490 } 729 }
491 } else { 730 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 732 }
494 } 733 }
495} 734}
496 735
497sub object_freezer_save { 736cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
549 on_clone => sub { 750 on_clone => sub {
550 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
551 752
552 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
553 754
554 %$dst = %$src; 755 %$dst = %$src;
555 756
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
558 }, 759 },
559; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
560 826
561############################################################################# 827#############################################################################
562# old plug-in events 828# command handling &c
563 829
564sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 831
568 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
569 or return; 833$name.
570 834
571 &$cb 835=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 836
593sub register_command { 837sub register_command {
594 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
595 839
596 my $caller = caller; 840 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
598 842
599 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
602 854
603sub register_extcmd { 855sub register_extcmd {
604 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
605 857
606 my $caller = caller; 858 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 859}
611 860
612sub register { 861cf::player->attach (
613 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
614 864
615 #TODO 865 my $cb = $COMMAND{$name}
616} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
617 892
618sub load_extension { 893sub load_extension {
619 my ($path) = @_; 894 my ($path) = @_;
620 895
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
622 my $base = $1; 897 my $base = $1;
623 my $pkg = $1; 898 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
626 901
627 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
628 903
629 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
630 or die "$path: $!"; 905 or die "$path: $!";
631 906
632 my $source = 907 my $source =
633 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
636 . "\n};\n1"; 911 . "\n};\n1";
637 912
638 eval $source 913 unless (eval $source) {
639 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
640 915 : "extension disabled.\n";
641 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
642 $ext_pkg{$base} = $pkg; 917 warn $@;
643 918 warn "mandatory extension failed to load, exiting.\n";
644# no strict 'refs'; 919 exit 1;
645# @{"$pkg\::ISA"} = ext::; 920 }
646 921 die $@;
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# } 922 }
660 923
661 # remove commands 924 push @EXTS, $pkg;
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 }
672 }
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687} 925}
688 926
689sub load_extensions { 927sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext; 929 next unless -r $ext;
694 eval { 930 eval {
695 load_extension $ext; 931 load_extension $ext;
696 1 932 1
697 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
698 } 934 }
699} 935}
700 936
701############################################################################# 937#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704 938
705attach_to_players 939=head2 CORE EXTENSIONS
706 on_extcmd => sub { 940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1165
1166=back
1167
1168
1169=head3 cf::map
1170
1171=over 4
1172
1173=cut
1174
1175package cf::map;
1176
1177use Fcntl;
1178use Coro::AIO;
1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1184our $MAX_RESET = 3600;
1185our $DEFAULT_RESET = 3000;
1186
1187sub generate_random_map {
1188 my ($self, $rmp) = @_;
1189 # mit "rum" bekleckern, nicht
1190 $self->_create_random_map (
1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1194 $rmp->{exit_on_final_map},
1195 $rmp->{xsize}, $rmp->{ysize},
1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1332}
1333
1334# and all this just because we cannot iterate over
1335# all maps in C++...
1336sub change_all_map_light {
1337 my ($change) = @_;
1338
1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub load_header_from($) {
1352 my ($self, $path) = @_;
1353
1354 utf8::encode $path;
1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1359 or return;
1360
1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1404 or return;
1405 $self->prepare_orig;
1406 }
1407
1408 1
1409}
1410
1411sub find;
1412sub find {
1413 my ($path, $origin) = @_;
1414
1415 $path = normalise $path, $origin && $origin->path;
1416
1417 cf::lock_wait "map_find:$path";
1418
1419 $cf::MAP{$path} || do {
1420 my $guard = cf::lock_acquire "map_find:$path";
1421 my $map = new_from_path cf::map $path
1422 or return;
1423
1424 $map->{last_save} = $cf::RUNTIME;
1425
1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1432 $map->reset;
1433 undef $guard;
1434 return find $path;
1435 }
1436
1437 $cf::MAP{$path} = $map
1438 }
1439}
1440
1441sub pre_load { }
1442sub post_load { }
1443
1444sub load {
1445 my ($self) = @_;
1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1452 return if $self->in_memory != cf::MAP_SWAPPED;
1453
1454 $self->in_memory (cf::MAP_LOADING);
1455
1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1460 $self->_load_objects ($self->{load_path}, 1)
1461 or return;
1462
1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1464 if delete $self->{load_original};
1465
1466 if (my $uniq = $self->uniq_path) {
1467 utf8::encode $uniq;
1468 if (aio_open $uniq, O_RDONLY, 0) {
1469 $self->clear_unique_items;
1470 $self->_load_objects ($uniq, 0);
1471 }
1472 }
1473
1474 Coro::cede;
1475
1476 # now do the right thing for maps
1477 $self->link_multipart_objects;
1478
1479 unless ($self->{deny_activate}) {
1480 $self->decay_objects;
1481 $self->fix_auto_apply;
1482 $self->update_buttons;
1483 Coro::cede;
1484 $self->set_darkness_map;
1485 $self->difficulty ($self->estimate_difficulty)
1486 unless $self->difficulty;
1487 Coro::cede;
1488 $self->activate;
1489 }
1490
1491 $self->post_load;
1492
1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
707 my ($pl, $buf) = @_; 1497 my ($self, $ob) = @_;
708 1498
709 my $msg = eval { from_json $buf }; 1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
710 1501
711 if (ref $msg) { 1502 $self
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1503}
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1504
714 $pl->ext_reply ($msg->{msgid}, %reply); 1505# find and load all maps in the 3x3 area around a map
715 } 1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1527}
1528
1529sub find_sync {
1530 my ($path, $origin) = @_;
1531
1532 cf::sync_job { find $path, $origin }
1533}
1534
1535sub do_load_sync {
1536 my ($map) = @_;
1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
716 } 1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1571sub save {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1576 $self->{last_save} = $cf::RUNTIME;
1577
1578 return unless $self->dirty;
1579
1580 my $save = $self->save_path; utf8::encode $save;
1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1582
1583 $self->{load_path} = $save;
1584
1585 return if $self->{deny_save};
1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1593 if ($uniq) {
1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
717 } else { 1596 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
719 }
720
721 cf::override;
722 }, 1598 }
723; 1599}
724 1600
725############################################################################# 1601sub swap_out {
726# load/save/clean perl data associated with a map
727
728*cf::mapsupport::on_clean = sub {
729 my ($map) = @_; 1602 my ($self) = @_;
730 1603
731 my $path = $map->tmpname; 1604 # save first because save cedes
732 defined $path or return; 1605 $self->save;
733 1606
734 unlink "$path.pst"; 1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
735};
736 1608
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1609 return if $self->players;
1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1611 return if $self->{deny_save};
738 1612
739############################################################################# 1613 $self->clear;
740# load/save perl data associated with player->ob objects 1614 $self->in_memory (cf::MAP_SWAPPED);
741
742sub all_objects(@) {
743 @_, map all_objects ($_->inv), @_
744} 1615}
745 1616
746# TODO: compatibility cruft, remove when no longer needed 1617sub reset_at {
747attach_to_players 1618 my ($self) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 1619
751 for my $o (all_objects $pl->ob) { 1620 # TODO: safety, remove and allow resettable per-player maps
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
753 $o->set_ob_key_value ("_perl_data"); 1622 return 1e99 if $self->{deny_reset};
754 1623
755 %$o = %{ Storable::thaw pack "H*", $value }; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
756 } 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
757 } 1626
1627 $time + $to
1628}
1629
1630sub should_reset {
1631 my ($self) = @_;
1632
1633 $self->reset_at <= $cf::RUNTIME
1634}
1635
1636sub reset {
1637 my ($self) = @_;
1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1641 return if $self->players;
1642 return if $self->isa ("ext::map_per_player");#d#
1643
1644 warn "resetting map ", $self->path;#d#
1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
758 }, 1654 }
759;
760 1655
761############################################################################# 1656 delete $cf::MAP{$self->path};
762 1657
763=head2 CORE EXTENSIONS 1658 $self->clear;
764 1659
765Functions and methods that extend core crossfire objects. 1660 $_->clear_links_to ($self) for values %cf::MAP;
1661
1662 $self->unlink_save;
1663 $self->destroy;
1664}
1665
1666my $nuke_counter = "aaaa";
1667
1668sub nuke {
1669 my ($self) = @_;
1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1677 $self->{deny_save} = 1;
1678 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1683 $self->reset; # polite request, might not happen
1684}
1685
1686=item cf::map::unique_maps
1687
1688Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block.
1690
1691=cut
1692
1693sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_;
1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1705 }
1706
1707 \@paths
1708}
1709
1710package cf;
1711
1712=back
1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
766 1719
767=over 4 1720=over 4
768 1721
769=item cf::player::exists $login 1722=item $ob->inv_recursive
770 1723
771Returns true when the given account exists. 1724Returns the inventory of the object _and_ their inventories, recursively.
772 1725
773=cut 1726=cut
774 1727
775sub cf::player::exists($) { 1728sub inv_recursive_;
776 cf::player::find $_[0] 1729sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1730 map { $_, inv_recursive_ $_->inv } @_
778} 1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1740
1741=head3 cf::object::player
1742
1743=over 4
779 1744
780=item $player_object->reply ($npc, $msg[, $flags]) 1745=item $player_object->reply ($npc, $msg[, $flags])
781 1746
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1747Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 1748can be C<undef>. Does the right thing when the player is currently in a
785 1750
786=cut 1751=cut
787 1752
788# rough implementation of a future "reply" method that works 1753# rough implementation of a future "reply" method that works
789# with dialog boxes. 1754# with dialog boxes.
1755#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 1756sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 1757 my ($self, $npc, $msg, $flags) = @_;
792 1758
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1759 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 1760
798 $msg = $npc->name . " says: $msg" if $npc; 1764 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 1765 $self->message ($msg, $flags);
800 } 1766 }
801} 1767}
802 1768
803=item $player->ext_reply ($msgid, $msgtype, %msg)
804
805Sends an ext reply to the player.
806
807=cut
808
809sub cf::player::ext_reply($$$%) {
810 my ($self, $id, %msg) = @_;
811
812 $msg{msgid} = $id;
813
814 $self->send ("ext " . to_json \%msg);
815}
816
817=item $player_object->may ("access") 1769=item $player_object->may ("access")
818 1770
819Returns wether the given player is authorized to access resource "access" 1771Returns wether the given player is authorized to access resource "access"
820(e.g. "command_wizcast"). 1772(e.g. "command_wizcast").
821 1773
828 (ref $cf::CFG{"may_$access"} 1780 (ref $cf::CFG{"may_$access"}
829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1781 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
830 : $cf::CFG{"may_$access"}) 1782 : $cf::CFG{"may_$access"})
831} 1783}
832 1784
833=cut 1785=item $player_object->enter_link
834 1786
835############################################################################# 1787Freezes the player and moves him/her to a special map (C<{link}>).
1788
1789The player should be reasonably safe there for short amounts of time. You
1790I<MUST> call C<leave_link> as soon as possible, though.
1791
1792Will never block.
1793
1794=item $player_object->leave_link ($map, $x, $y)
1795
1796Moves the player out of the special C<{link}> map onto the specified
1797map. If the map is not valid (or omitted), the player will be moved back
1798to the location he/she was before the call to C<enter_link>, or, if that
1799fails, to the emergency map position.
1800
1801Might block.
1802
1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1814
1815sub cf::object::player::enter_link {
1816 my ($self) = @_;
1817
1818 $self->deactivate_recursive;
1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1823 if $self->map;
1824
1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1826}
1827
1828sub cf::object::player::leave_link {
1829 my ($self, $map, $x, $y) = @_;
1830
1831 my $link_pos = delete $self->{_link_pos};
1832
1833 unless ($map) {
1834 # restore original map position
1835 ($map, $x, $y) = @{ $link_pos || [] };
1836 $map = cf::map::find $map;
1837
1838 unless ($map) {
1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1840 $map = cf::map::find $map
1841 or die "FATAL: cannot load emergency map\n";
1842 }
1843 }
1844
1845 ($x, $y) = (-1, -1)
1846 unless (defined $x) && (defined $y);
1847
1848 # use -1 or undef as default coordinates, not 0, 0
1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1850 if $x <=0 && $y <= 0;
1851
1852 $map->load;
1853 $map->load_diag;
1854
1855 return unless $self->contr->active;
1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1859 $self->enter_map ($map, $x, $y);
1860}
1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1894=item $player_object->goto ($path, $x, $y)
1895
1896=cut
1897
1898sub cf::object::player::goto {
1899 my ($self, $path, $x, $y) = @_;
1900
1901 $self->enter_link;
1902
1903 (async {
1904 my $map = eval {
1905 my $map = cf::map::find $path;
1906 $map = $map->customise_for ($self) if $map;
1907 $map
1908 } or
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1910
1911 $self->leave_link ($map, $x, $y);
1912 })->prio (1);
1913}
1914
1915=item $player_object->enter_exit ($exit_object)
1916
1917=cut
1918
1919sub parse_random_map_params {
1920 my ($spec) = @_;
1921
1922 my $rmp = { # defaults
1923 xsize => (cf::rndm 15, 40),
1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1927 };
1928
1929 for (split /\n/, $spec) {
1930 my ($k, $v) = split /\s+/, $_, 2;
1931
1932 $rmp->{lc $k} = $v if (length $k) && (length $v);
1933 }
1934
1935 $rmp
1936}
1937
1938sub prepare_random_map {
1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1942
1943 # all this does is basically replace the /! path by
1944 # a new random map path (?random/...) with a seed
1945 # that depends on the exit object
1946
1947 my $rmp = parse_random_map_params $exit->msg;
1948
1949 if ($exit->map) {
1950 $rmp->{region} = $exit->region->name;
1951 $rmp->{origin_map} = $exit->map->path;
1952 $rmp->{origin_x} = $exit->x;
1953 $rmp->{origin_y} = $exit->y;
1954 }
1955
1956 $rmp->{random_seed} ||= $exit->random_seed;
1957
1958 my $data = cf::to_json $rmp;
1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1961
1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1966
1967 $exit->slaying ("?random/$md5");
1968 $exit->msg (undef);
1969 }
1970}
1971
1972sub cf::object::player::enter_exit {
1973 my ($self, $exit) = @_;
1974
1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1988 $self->enter_link;
1989
1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1992 unless (eval {
1993 $self->goto ($slaying, $hp, $sp);
1994
1995 1;
1996 }) {
1997 $self->message ("Something went wrong deep within the crossfire server. "
1998 . "I'll try to bring you back to the map you were before. "
1999 . "Please report this to the dungeon master!",
2000 cf::NDI_UNIQUE | cf::NDI_RED);
2001
2002 warn "ERROR in enter_exit: $@";
2003 $self->leave_link;
2004 }
2005 })->prio (1);
2006}
2007
2008=head3 cf::client
2009
2010=over 4
2011
2012=item $client->send_drawinfo ($text, $flags)
2013
2014Sends a drawinfo packet to the client. Circumvents output buffering so
2015should not be used under normal circumstances.
2016
2017=cut
2018
2019sub cf::client::send_drawinfo {
2020 my ($self, $text, $flags) = @_;
2021
2022 utf8::encode $text;
2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2024}
2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
2033 my ($self, $type, %msg) = @_;
2034
2035 $msg{msgtype} = "event_$type";
2036 $self->send_packet ("ext " . cf::to_json \%msg);
2037}
2038
2039=item $success = $client->query ($flags, "text", \&cb)
2040
2041Queues a query to the client, calling the given callback with
2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2043C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2044
2045Queries can fail, so check the return code. Or don't, as queries will become
2046reliable at some point in the future.
2047
2048=cut
2049
2050sub cf::client::query {
2051 my ($self, $flags, $text, $cb) = @_;
2052
2053 return unless $self->state == ST_PLAYING
2054 || $self->state == ST_SETUP
2055 || $self->state == ST_CUSTOM;
2056
2057 $self->state (ST_CUSTOM);
2058
2059 utf8::encode $text;
2060 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2061
2062 $self->send_packet ($self->{query_queue}[0][0])
2063 if @{ $self->{query_queue} } == 1;
2064}
2065
2066cf::client->attach (
2067 on_reply => sub {
2068 my ($ns, $msg) = @_;
2069
2070 # this weird shuffling is so that direct followup queries
2071 # get handled first
2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
2074
2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2077
2078 push @{ $ns->{query_queue} }, @$queue;
2079
2080 if (@{ $ns->{query_queue} } == @$queue) {
2081 if (@$queue) {
2082 $ns->send_packet ($ns->{query_queue}[0][0]);
2083 } else {
2084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2085 }
2086 }
2087 },
2088);
2089
2090=item $client->async (\&cb)
2091
2092Create a new coroutine, running the specified callback. The coroutine will
2093be automatically cancelled when the client gets destroyed (e.g. on logout,
2094or loss of connection).
2095
2096=cut
2097
2098sub cf::client::async {
2099 my ($self, $cb) = @_;
2100
2101 my $coro = &Coro::async ($cb);
2102
2103 $coro->on_destroy (sub {
2104 delete $self->{_coro}{$coro+0};
2105 });
2106
2107 $self->{_coro}{$coro+0} = $coro;
2108
2109 $coro
2110}
2111
2112cf::client->attach (
2113 on_destroy => sub {
2114 my ($ns) = @_;
2115
2116 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2117 },
2118);
2119
2120=back
2121
836 2122
837=head2 SAFE SCRIPTING 2123=head2 SAFE SCRIPTING
838 2124
839Functions that provide a safe environment to compile and execute 2125Functions that provide a safe environment to compile and execute
840snippets of perl code without them endangering the safety of the server 2126snippets of perl code without them endangering the safety of the server
853 2139
854# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
855 2141
856=pod 2142=pod
857 2143
858The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
859 2145
860 cf::object contr pay_amount pay_player 2146 cf::object contr pay_amount pay_player map
861 cf::object::player player 2147 cf::object::player player
862 cf::player peaceful 2148 cf::player peaceful
2149 cf::map trigger
863 2150
864=cut 2151=cut
865 2152
866for ( 2153for (
867 ["cf::object" => qw(contr pay_amount pay_player)], 2154 ["cf::object" => qw(contr pay_amount pay_player map)],
868 ["cf::object::player" => qw(player)], 2155 ["cf::object::player" => qw(player)],
869 ["cf::player" => qw(peaceful)], 2156 ["cf::player" => qw(peaceful)],
2157 ["cf::map" => qw(trigger)],
870) { 2158) {
871 no strict 'refs'; 2159 no strict 'refs';
872 my ($pkg, @funs) = @$_; 2160 my ($pkg, @funs) = @$_;
873 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2161 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
874 for @funs; 2162 for @funs;
954The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
955using it, it should be unique. 2243using it, it should be unique.
956 2244
957=over 4 2245=over 4
958 2246
959=item $hashref = cf::db_get $family
960
961Return a hashref for use by the extension C<$family>, which can be
962modified. After modifications, you have to call C<cf::db_dirty> or
963C<cf::db_sync>.
964
965=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
966 2248
967Returns a single value from the database 2249Returns a single value from the database.
968
969=item cf::db_put $family => $hashref
970
971Stores the given family hashref into the database. Updates are delayed, if
972you want the data to be synced to disk immediately, use C<cf::db_sync>.
973 2250
974=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
975 2252
976Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
977want the data to be synced to disk immediately, use C<cf::db_sync>.
978
979=item cf::db_dirty
980
981Marks the database as dirty, to be updated at a later time.
982
983=item cf::db_sync
984
985Immediately write the database to disk I<if it is dirty>.
986 2254
987=cut 2255=cut
988 2256
989our $DB; 2257our $DB;
990 2258
991{ 2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
992 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
993 2278
994 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
995 warn "loading database $path\n";#d# remove later 2280 cf::db_put (guildrules => data => $pst->{guildrules});
996 $DB = stat $path ? Storable::retrieve $path : { }; 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
997 } 2282 BDB::db_env_txn_checkpoint $DB_ENV;
998 2283
999 my $pid; 2284 unlink $path;
1000
1001 sub db_save() {
1002 warn "saving database $path\n";#d# remove later
1003 waitpid $pid, 0 if $pid;
1004 if (0 == ($pid = fork)) {
1005 $DB->{_meta}{version} = 1;
1006 Storable::nstore $DB, "$path~";
1007 rename "$path~", $path;
1008 cf::_exit 0 if defined $pid;
1009 } 2285 };
1010 }
1011
1012 my $dirty;
1013
1014 sub db_sync() {
1015 db_save if $dirty;
1016 undef $dirty;
1017 }
1018
1019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1020 db_sync;
1021 });
1022
1023 sub db_dirty() {
1024 $dirty = 1;
1025 $idle->start;
1026 }
1027
1028 sub db_get($;$) {
1029 @_ >= 2
1030 ? $DB->{$_[0]}{$_[1]}
1031 : ($DB->{$_[0]} ||= { })
1032 }
1033
1034 sub db_put($$;$) {
1035 if (@_ >= 3) {
1036 $DB->{$_[0]}{$_[1]} = $_[2];
1037 } else {
1038 $DB->{$_[0]} = $_[1];
1039 }
1040 db_dirty;
1041 }
1042
1043 attach_global
1044 prio => 10000,
1045 on_cleanup => sub {
1046 db_sync;
1047 }, 2286 }
1048 ; 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1049} 2304}
1050 2305
1051############################################################################# 2306#############################################################################
1052# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
1053 2371
1054sub cfg_load { 2372sub cfg_load {
1055 open my $fh, "<:utf8", cf::confdir . "/config" 2373 open my $fh, "<:utf8", cf::confdir . "/config"
1056 or return; 2374 or return;
1057 2375
1058 local $/; 2376 local $/;
1059 *CFG = YAML::Syck::Load <$fh>; 2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
1060} 2391}
1061 2392
1062sub main { 2393sub main {
2394 # we must not ever block the main coroutine
2395 local $Coro::idle = sub {
2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2400 };
2401
1063 cfg_load; 2402 cfg_load;
1064 db_load; 2403 db_init;
1065 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1066 Event::loop; 2407 Event::loop;
1067} 2408}
1068 2409
1069############################################################################# 2410#############################################################################
1070# initialisation 2411# initialisation and cleanup
1071 2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2467
1072sub _perl_reload(&) { 2468sub reload() {
1073 my ($msg) = @_; 2469 # can/must only be called in main
2470 if ($Coro::current != $Coro::main) {
2471 warn "can only reload from main coroutine";
2472 return;
2473 }
1074 2474
1075 $msg->("reloading..."); 2475 warn "reloading...";
1076 2476
1077 eval { 2477 warn "entering sync_job";
1078 # cancel all watchers 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2483
2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2487 # if anything goes wrong in here, we should simply crash as we already saved
2488
2489 warn "cancelling all WF_AUTOCANCEL watchers";
1079 $_->cancel for Event::all_watchers; 2490 for (Event::all_watchers) {
2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2492 }
1080 2493
1081 # unload all extensions 2494 warn "flushing outstanding aio requests";
1082 for (@exts) { 2495 for (;;) {
1083 $msg->("unloading <$_>"); 2496 BDB::flush;
1084 unload_extension $_; 2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2505 warn "cancelling all extension coros";
2506 $_->cancel for values %EXT_CORO;
2507 %EXT_CORO = ();
2508
2509 warn "removing commands";
2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2517 warn "... unloading $pkg";
2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1085 } 2524 }
1086 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1087 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1088 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2533
1091 $msg->("removing <$k>"); 2534 warn "... unloading $k";
1092 delete $INC{$k}; 2535 delete $INC{$k};
1093 2536
1094 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1096 2539
1099 } 2542 }
1100 2543
1101 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1102 } 2545 }
1103 2546
1104 # sync database to disk
1105 cf::db_sync;
1106
1107 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1108 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2550
1111 # remove register_script_function callbacks
1112 # TODO
1113
1114 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1115 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1116 2553
1117 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2555 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1120 2557
1121 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1122 $msg->("reloading cf.pm"); 2560 warn "reloading cf.pm";
1123 require cf; 2561 require cf;
2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2563
1125 # load config and database again 2564 warn "loading config and database again";
1126 cf::cfg_load; 2565 cf::cfg_load;
1127 cf::db_load;
1128 2566
1129 # load extensions 2567 warn "loading extensions";
1130 $msg->("load extensions");
1131 cf::load_extensions; 2568 cf::load_extensions;
1132 2569
1133 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1134 $msg->("reattach"); 2571 _global_reattach; # objects, sockets
1135 _global_reattach; 2572 warn "reattaching attachments to maps";
2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2576
2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2584 warn $@;
2585 warn "error while reloading, exiting.";
2586 exit 1;
1136 }; 2587 };
1137 $msg->($@) if $@;
1138 2588
1139 $msg->("reloaded"); 2589 warn "reloaded";
1140}; 2590};
1141 2591
1142sub perl_reload() { 2592our $RELOAD_WATCHER; # used only during reload
1143 _perl_reload {
1144 warn $_[0];
1145 print "$_[0]\n";
1146 };
1147}
1148 2593
1149register_command "perl-reload", 0, sub { 2594register_command "reload" => sub {
1150 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
1151 2596
1152 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
1153 _perl_reload { 2598 $who->message ("reloading server.");
1154 warn $_[0]; 2599
1155 $who->message ($_[0]); 2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload;
2609 undef $RELOAD_WATCHER;
2610 },
1156 }; 2611 );
1157 } 2612 }
1158}; 2613};
1159 2614
1160register "<global>", __PACKAGE__;
1161
1162unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
1163 2616
2617my $bug_warning = 0;
2618
1164$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2620 reentrant => 0,
2621 parked => 1,
1165 prio => 1, 2622 prio => 0,
1166 async => 1,
1167 at => $NEXT_TICK || 1, 2623 at => $NEXT_TICK || $TICK,
2624 data => WF_AUTOCANCEL,
1168 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
1169 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
1170 2635 $RUNTIME += $TICK;
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
1173 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2651
1174 # if we are delayed by four ticks or more, skip them all 2652 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2654
1177 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
1179 }, 2657 },
1180); 2658);
1181 2659
1182eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 2660{
1183 2661 BDB::max_poll_time $TICK * 0.1;
1184Event->io (fd => IO::AIO::poll_fileno, 2662 $BDB_POLL_WATCHER = Event->io (
2663 reentrant => 0,
2664 fd => BDB::poll_fileno,
1185 poll => 'r', 2665 poll => 'r',
1186 prio => 5, 2666 prio => 0,
2667 data => WF_AUTOCANCEL,
2668 cb => \&BDB::poll_cb,
2669 );
2670 BDB::min_parallel 8;
2671
2672 BDB::set_sync_prepare {
2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2706 };
2707 }
2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
1187 cb => \&IO::AIO::poll_cb); 2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
1188 2726
11891 27271
1190 2728

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