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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.240 by root, Mon Apr 16 10:14:25 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available 101our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 102
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 103sub cf::map::normalise;
78 104
79############################################################################# 105#############################################################################
80 106
81=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
82 108
106 132
107=item %cf::CFG 133=item %cf::CFG
108 134
109Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 143
112=back 144=back
113 145
114=cut 146=cut
115 147
119 utf8::encode $msg; 151 utf8::encode $msg;
120 152
121 $msg .= "\n" 153 $msg .= "\n"
122 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
123 155
124 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
125 }; 157 };
126} 158}
127 159
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 179
148$Event::DIED = sub { 180$Event::DIED = sub {
149 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
150}; 182};
151 183
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
157 185
158=over 4 186=over 4
159 187
160=cut 188=item dumpval $ref
161 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
162use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 212
164=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
165 214
166Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
167 216
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
176 218
177Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
178 220
179=cut 221=item cf::lock_wait $string
180 222
181sub to_json($) { 223Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224
183 JSON::Syck::Dump $_[0] 225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
184} 247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
185 282
186=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
187 284
188The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
205 302
206 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 304 # (but this is cancel-safe)
208 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
209 306
210 my $busy = 1; 307 my $busy = 1;
211 my @res; 308 my @res;
212 309
213 (Coro::async { 310 (async {
214 @res = eval { $job->() }; 311 @res = eval { $job->() };
215 warn $@ if $@; 312 warn $@ if $@;
216 undef $busy; 313 undef $busy;
217 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
218 315
219 while ($busy) { 316 while ($busy) {
220 Coro::cede_notself; 317 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 318 }
223 319
224 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
225 } else { 321 } else {
226 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
227 323
228 $job->() 324 $job->()
229 } 325 }
230} 326}
231 327
232=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
233 329
234Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 331extension calling this is being unloaded.
236 332
237=cut 333=cut
238 334
239sub coro(&) { 335sub async_ext(&) {
240 my $cb = shift; 336 my $cb = shift;
241 337
242 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 339
249 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
251 }); 342 });
252 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
253 344
254 $coro 345 $coro
255} 346}
256 347
257sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
258 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
259 352
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 354 or return;
262 355
356 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 361 and return;
266 362
363 # always fsync - this file is important
267 aio_fsync $fh 364 aio_fsync $fh
268 and return; 365 and return;
269 366
270 close $fh 367 close $fh
271 or return; 368 or return;
274 and return; 371 and return;
275 372
276 1 373 1
277} 374}
278 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
279=back 387=back
280 388
281=cut 389=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 390
393############################################################################# 391#############################################################################
394 392
395=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
396 394
522our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 521our @CB_MAP = ();
524 522
525my %attachment; 523my %attachment;
526 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
527sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
529 533
530 use sort 'stable'; 534 use sort 'stable';
531 535
702# object support 706# object support
703 707
704sub reattach { 708sub reattach {
705 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 713
708 my $registry = $obj->registry; 714 my $registry = $obj->registry;
709 715
710 @$registry = (); 716 @$registry = ();
711 717
758 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
759 765
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 770 close $fh;
765 771
766 if (@$objs) { 772 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 778 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
774 } 780 }
775 } else { 781 } else {
776 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
804 or return; 810 or return;
805 811
806 unless (aio_stat "$filename.pst") { 812 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
808 or return; 814 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
810 } 816 }
811 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 820 return ($data, $av);
813} 821}
814 822
815############################################################################# 823#############################################################################
816# command handling &c 824# command handling &c
841=cut 849=cut
842 850
843sub register_extcmd { 851sub register_extcmd {
844 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
845 853
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
850} 855}
851 856
852cf::player->attach ( 857cf::player->attach (
853 on_command => sub { 858 on_command => sub {
854 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
867 872
868 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
869 874
870 if (ref $msg) { 875 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 879 }
875 } 880 }
876 } else { 881 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 884
880 cf::override; 885 cf::override;
881 }, 886 },
882); 887);
883 888
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 889sub load_extension {
891 my ($path) = @_; 890 my ($path) = @_;
892 891
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 893 my $base = $1;
895 my $pkg = $1; 894 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
898 897
899 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
900 899
901 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 901 or die "$path: $!";
903 902
904 my $source = 903 my $source =
905 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
908 . "\n};\n1"; 907 . "\n};\n1";
909 908
910 eval $source 909 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 911 : "extension disabled.\n";
913 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 913 warn $@;
915 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
916 915 exit 1;
917# no strict 'refs'; 916 }
918# @{"$pkg\::ISA"} = ext::; 917 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 918 }
933 919
934 # remove commands 920 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 921}
959 922
960sub load_extensions { 923sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 925 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
967 } 930 }
968} 931}
969 932
970############################################################################# 933#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 934
1008=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1009 936
1010Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1011 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1012=head3 cf::player 945=head3 cf::player
1013 946
1014=over 4 947=over 4
1015 948
1016=item cf::player::exists $login 949=item cf::player::find $login
1017 950
1018Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1019 952
1020=cut 953=cut
1021 954
1022sub cf::player::exists($) { 955sub playerdir($) {
1023 cf::player::find $_[0] 956 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 961}
1026 962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1028 1135
1029Sends an ext reply to the player. 1136Sends an ext reply to the player.
1030 1137
1031=cut 1138=cut
1032 1139
1033sub cf::player::ext_reply($$$%) { 1140sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1035 1142
1036 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1037 1144
1038 $self->send ("ext " . to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1039} 1187}
1040 1188
1041=back 1189=back
1042
1043 1190
1044=head3 cf::map 1191=head3 cf::map
1045 1192
1046=over 4 1193=over 4
1047 1194
1050package cf::map; 1197package cf::map;
1051 1198
1052use Fcntl; 1199use Fcntl;
1053use Coro::AIO; 1200use Coro::AIO;
1054 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1055our $MAX_RESET = 7200; 1206our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1207our $DEFAULT_RESET = 3000;
1057 1208
1058sub generate_random_map { 1209sub generate_random_map {
1059 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1212 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1354}
1076 1355
1077# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1078# all maps in C++... 1357# all maps in C++...
1079sub change_all_map_light { 1358sub change_all_map_light {
1080 my ($change) = @_; 1359 my ($change) = @_;
1081 1360
1082 $_->change_map_light ($change) for values %cf::MAP; 1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1083} 1363}
1084 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1085sub try_load_header($) { 1373sub load_header_from($) {
1086 my ($path) = @_; 1374 my ($self, $path) = @_;
1087 1375
1088 utf8::encode $path; 1376 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1090 or return; 1381 or return;
1091 1382
1092 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1093 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1094 1429
1095 $map->load_header ($path) 1430 $self->default_region (cf::region::find_by_path $self->{path})
1096 or return; 1431 unless $self->default_region;
1097 1432
1098 $map->{load_path} = $path; 1433 1
1099
1100 $map
1101} 1434}
1102 1435
1436sub find;
1103sub find_map { 1437sub find {
1104 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1105 1439
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1441
1442 cf::lock_wait "map_find:$path";
1443
1111 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1112 # do it the slow way 1445 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1446 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1447 or return;
1127 1448
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1449 $map->{last_save} = $cf::RUNTIME;
1139 1450
1140 if ($map->should_reset) { 1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1457 $map->reset;
1142 $map = find_map $path; 1458 undef $guard;
1459 return find $path;
1143 } 1460 }
1144 1461
1145 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1146 } 1463 }
1147} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1148 1468
1149sub load { 1469sub load {
1150 my ($self) = @_; 1470 my ($self) = @_;
1151 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1478
1154 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1155 1480
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1159 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1487 or return;
1161 1488
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1164 1491
1165 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1493 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1495 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1170 } 1497 }
1171 } 1498 }
1172 1499
1500 Coro::cede;
1173 # now do the right thing for maps 1501 # now do the right thing for maps
1174 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1175 1504
1176 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1506 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1183 $self->set_darkness_map; 1510 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1186 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1187 } 1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1188 1520
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1522}
1191 1523
1192sub load_map_sync { 1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1193 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1194 1559
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1560 cf::sync_job { find $path, $origin }
1561}
1196 1562
1197 cf::sync_job { 1563sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1564 my ($map) = @_;
1199 or return; 1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1200 $map->load; 1587 $map->load;
1201 $map 1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1202 } 1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1203} 1597}
1204 1598
1205sub save { 1599sub save {
1206 my ($self) = @_; 1600 my ($self) = @_;
1207 1601
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1603
1211 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1212 1605
1213 return unless $self->dirty; 1606 return unless $self->dirty;
1214 1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1215 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1216 1612
1217 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1218 1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1620
1219 if ($uniq) { 1621 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1624 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1626 }
1225} 1627}
1226 1628
1227sub swap_out { 1629sub swap_out {
1228 my ($self) = @_; 1630 my ($self) = @_;
1631
1632 # save first because save cedes
1633 $self->save;
1634
1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1636
1230 return if $self->players; 1637 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1639 return if $self->{deny_save};
1233 1640
1234 $self->save;
1235 $self->clear; 1641 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1642 $self->in_memory (cf::MAP_SWAPPED);
1237} 1643}
1238 1644
1239sub reset_at { 1645sub reset_at {
1240 my ($self) = @_; 1646 my ($self) = @_;
1241 1647
1242 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1245 1651
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1654
1250 $time + $to 1655 $time + $to
1251} 1656}
1252 1657
1253sub should_reset { 1658sub should_reset {
1254 my ($self) = @_; 1659 my ($self) = @_;
1255 1660
1256 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1257} 1662}
1258 1663
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1664sub reset {
1268 my ($self) = @_; 1665 my ($self) = @_;
1269 1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1270 return if $self->players; 1669 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1272 1671
1273 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1274 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1275 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1276 1687
1277 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1278 1689
1279 $self->unlink_save; 1690 $self->unlink_save;
1280 $self->destroy; 1691 $self->destroy;
1281} 1692}
1282 1693
1283sub customise_for { 1694my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1695
1286 if ($map->per_player) { 1696sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1697 my ($self) = @_;
1288 }
1289 1698
1290 $map 1699 delete $cf::MAP{$self->path};
1291}
1292 1700
1293sub emergency_save { 1701 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1702
1296 warn "enter emergency map save\n"; 1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1705 $self->{deny_save} = 1;
1706 $self->reset_timeout (1);
1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1708
1298 cf::sync_job { 1709 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1710
1300 $_->save for values %cf::MAP; 1711 $self->reset; # polite request, might not happen
1712}
1713
1714=item cf::map::unique_maps
1715
1716Returns an arrayref of paths of all shared maps that have
1717instantiated unique items. May block.
1718
1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1301 }; 1733 }
1302 1734
1303 warn "end emergency map save\n"; 1735 \@paths
1304} 1736}
1305 1737
1306package cf; 1738package cf;
1307 1739
1308=back 1740=back
1309 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1310 1768
1311=head3 cf::object::player 1769=head3 cf::object::player
1312 1770
1313=over 4 1771=over 4
1314 1772
1350 (ref $cf::CFG{"may_$access"} 1808 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1809 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1810 : $cf::CFG{"may_$access"})
1353} 1811}
1354 1812
1813=item $player_object->enter_link
1814
1815Freezes the player and moves him/her to a special map (C<{link}>).
1816
1817The player should be reasonably safe there for short amounts of time. You
1818I<MUST> call C<leave_link> as soon as possible, though.
1819
1820Will never block.
1821
1822=item $player_object->leave_link ($map, $x, $y)
1823
1824Moves the player out of the special C<{link}> map onto the specified
1825map. If the map is not valid (or omitted), the player will be moved back
1826to the location he/she was before the call to C<enter_link>, or, if that
1827fails, to the emergency map position.
1828
1829Might block.
1830
1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1842
1355sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1356 my ($self) = @_; 1844 my ($self) = @_;
1357 1845
1358 return if $self->map == $LINK_MAP; 1846 $self->deactivate_recursive;
1359 1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1851 if $self->map;
1362 1852
1363 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1854}
1366 1855
1367sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1369 1858
1370 my $link_pos = delete $self->{_link_pos}; 1859 my $link_pos = delete $self->{_link_pos};
1371 1860
1372 unless ($map) { 1861 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1862 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1863 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1864 $map = cf::map::find $map;
1378 1865
1379 unless ($map) { 1866 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1868 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1869 or die "FATAL: cannot load emergency map\n";
1383 } 1870 }
1384 } 1871 }
1385 1872
1386 ($x, $y) = (-1, -1) 1873 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1392 1879
1393 $map->load; 1880 $map->load;
1881 $map->load_diag;
1394 1882
1883 return unless $self->contr->active;
1395 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1397} 1888}
1398 1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1399=item $player_object->goto_map ($map, $x, $y) 1922=item $player_object->goto ($path, $x, $y)
1400 1923
1401=cut 1924=cut
1402 1925
1403sub cf::object::player::goto_map { 1926sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1405 1928
1406 $self->enter_link; 1929 $self->enter_link;
1407 1930
1408 (Coro::async { 1931 (async {
1409 $path = new cf::path $path; 1932 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1933 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1935 $map
1936 } or
1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1938
1417 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1940 })->prio (1);
1419} 1941}
1420 1942
1424 1946
1425sub parse_random_map_params { 1947sub parse_random_map_params {
1426 my ($spec) = @_; 1948 my ($spec) = @_;
1427 1949
1428 my $rmp = { # defaults 1950 my $rmp = { # defaults
1429 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1431 }; 1955 };
1432 1956
1433 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1435 1959
1439 $rmp 1963 $rmp
1440} 1964}
1441 1965
1442sub prepare_random_map { 1966sub prepare_random_map {
1443 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1970
1445 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1973 # that depends on the exit object
1448 1974
1449 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1450 1976
1451 if ($exit->map) { 1977 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1456 } 1982 }
1457 1983
1458 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1459 1985
1460 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1989
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1465 1994
1466 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 1996 $exit->msg (undef);
1468 } 1997 }
1469} 1998}
1471sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1473 2002
1474 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
1475 2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
1476 $self->enter_link; 2016 $self->enter_link;
1477 2017
1478 (Coro::async { 2018 (async {
2019 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 2020 unless (eval {
1480 2021 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 2022
1487 1; 2023 1;
1488 }) { 2024 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1493 2029
1494 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 2031 $self->leave_link;
1496 } 2032 }
1497 })->prio (1); 2033 })->prio (1);
1510 2046
1511sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1513 2049
1514 utf8::encode $text; 2050 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2052}
1517 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1518 2066
1519=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1520 2068
1521Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1547 on_reply => sub { 2095 on_reply => sub {
1548 my ($ns, $msg) = @_; 2096 my ($ns, $msg) = @_;
1549 2097
1550 # this weird shuffling is so that direct followup queries 2098 # this weird shuffling is so that direct followup queries
1551 # get handled first 2099 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2102
1554 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2105
1556 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1557 2107
1558 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2109 if (@$queue) {
1563 } 2113 }
1564 } 2114 }
1565 }, 2115 },
1566); 2116);
1567 2117
1568=item $client->coro (\&cb) 2118=item $client->async (\&cb)
1569 2119
1570Create a new coroutine, running the specified callback. The coroutine will 2120Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2121be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2122or loss of connection).
1573 2123
1574=cut 2124=cut
1575 2125
1576sub cf::client::coro { 2126sub cf::client::async {
1577 my ($self, $cb) = @_; 2127 my ($self, $cb) = @_;
1578 2128
1579 my $coro; $coro = async { 2129 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2130
1586 $coro->on_destroy (sub { 2131 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2132 delete $self->{_coro}{$coro+0};
1588 }); 2133 });
1589 2134
1622 2167
1623# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1624 2169
1625=pod 2170=pod
1626 2171
1627The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1628 2173
1629 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1630 cf::object::player player 2175 cf::object::player player
1631 cf::player peaceful 2176 cf::player peaceful
1632 cf::map trigger 2177 cf::map trigger
1725The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2271using it, it should be unique.
1727 2272
1728=over 4 2273=over 4
1729 2274
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
1737 2276
1738Returns a single value from the database 2277Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2278
1745=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
1746 2280
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2282
1758=cut 2283=cut
1759 2284
1760our $DB; 2285our $DB;
1761 2286
1762{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
1763 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
1764 2306
1765 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
1766 warn "loading database $path\n";#d# remove later 2308 cf::db_put (guildrules => data => $pst->{guildrules});
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
1768 } 2310 BDB::db_env_txn_checkpoint $DB_ENV;
1769 2311
1770 my $pid; 2312 unlink $path;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2313 };
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 });
1793
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) {
1800 @_ >= 2
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804
1805 sub db_put($$;$) {
1806 if (@_ >= 3) {
1807 $DB->{$_[0]}{$_[1]} = $_[2];
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 }, 2314 }
1819 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1820} 2332}
1821 2333
1822############################################################################# 2334#############################################################################
1823# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub reload_resources {
2390 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2391 or die "unable to load regions file\n";#d#
2392 load_facedata
2393 or die "unable to load facedata\n";#d#
2394}
2395
2396sub init {
2397 reload_resources;
2398}
1824 2399
1825sub cfg_load { 2400sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2401 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2402 or return;
1828 2403
1829 local $/; 2404 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2405 *CFG = YAML::Syck::Load <$fh>;
2406
2407 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2408
2409 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2410 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2411
2412 if (exists $CFG{mlockall}) {
2413 eval {
2414 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2415 and die "WARNING: m(un)lockall failed: $!\n";
2416 };
2417 warn $@ if $@;
2418 }
1831} 2419}
1832 2420
1833sub main { 2421sub main {
1834 # we must not ever block the main coroutine 2422 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2423 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2424 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2425 (async {
1838 Event::one_event; 2426 Event::one_event;
1839 })->(); 2427 })->prio (Coro::PRIO_MAX);
1840 }; 2428 };
1841 2429
1842 cfg_load; 2430 cfg_load;
1843 db_load; 2431 db_init;
1844 load_extensions; 2432 load_extensions;
2433
2434 $TICK_WATCHER->start;
1845 Event::loop; 2435 Event::loop;
1846} 2436}
1847 2437
1848############################################################################# 2438#############################################################################
1849# initialisation 2439# initialisation and cleanup
2440
2441# install some emergency cleanup handlers
2442BEGIN {
2443 for my $signal (qw(INT HUP TERM)) {
2444 Event->signal (
2445 reentrant => 0,
2446 data => WF_AUTOCANCEL,
2447 signal => $signal,
2448 prio => 0,
2449 cb => sub {
2450 cf::cleanup "SIG$signal";
2451 },
2452 );
2453 }
2454}
2455
2456sub emergency_save() {
2457 my $freeze_guard = cf::freeze_mainloop;
2458
2459 warn "enter emergency perl save\n";
2460
2461 cf::sync_job {
2462 # use a peculiar iteration method to avoid tripping on perl
2463 # refcount bugs in for. also avoids problems with players
2464 # and maps saved/destroyed asynchronously.
2465 warn "begin emergency player save\n";
2466 for my $login (keys %cf::PLAYER) {
2467 my $pl = $cf::PLAYER{$login} or next;
2468 $pl->valid or next;
2469 $pl->save;
2470 }
2471 warn "end emergency player save\n";
2472
2473 warn "begin emergency map save\n";
2474 for my $path (keys %cf::MAP) {
2475 my $map = $cf::MAP{$path} or next;
2476 $map->valid or next;
2477 $map->save;
2478 }
2479 warn "end emergency map save\n";
2480
2481 warn "begin emergency database checkpoint\n";
2482 BDB::db_env_txn_checkpoint $DB_ENV;
2483 warn "end emergency database checkpoint\n";
2484 };
2485
2486 warn "leave emergency perl save\n";
2487}
2488
2489sub post_cleanup {
2490 my ($make_core) = @_;
2491
2492 warn Carp::longmess "post_cleanup backtrace"
2493 if $make_core;
2494}
1850 2495
1851sub reload() { 2496sub reload() {
1852 # can/must only be called in main 2497 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2498 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2499 warn "can only reload from main coroutine";
1855 return; 2500 return;
1856 } 2501 }
1857 2502
1858 warn "reloading..."; 2503 warn "reloading...";
1859 2504
1860 local $FREEZE = 1; 2505 warn "entering sync_job";
2506
2507 cf::sync_job {
2508 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2509 cf::emergency_save;
2510 cf::write_runtime; # external watchdog should not bark
1862 2511
1863 eval { 2512 warn "syncing database to disk";
2513 BDB::db_env_txn_checkpoint $DB_ENV;
2514
1864 # if anything goes wrong in here, we should simply crash as we already saved 2515 # if anything goes wrong in here, we should simply crash as we already saved
1865 2516
1866 # cancel all watchers 2517 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2518 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2519 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2520 }
1870 2521
2522 warn "flushing outstanding aio requests";
2523 for (;;) {
2524 BDB::flush;
2525 IO::AIO::flush;
2526 Coro::cede;
2527 last unless IO::AIO::nreqs || BDB::nreqs;
2528 warn "iterate...";
2529 }
2530
2531 ++$RELOAD;
2532
1871 # cancel all extension coros 2533 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2534 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2535 %EXT_CORO = ();
1874 2536
1875 # unload all extensions 2537 warn "removing commands";
1876 for (@exts) { 2538 %COMMAND = ();
2539
2540 warn "removing ext commands";
2541 %EXTCMD = ();
2542
2543 warn "unloading/nuking all extensions";
2544 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2545 warn "... unloading $pkg";
1878 unload_extension $_; 2546
2547 if (my $cb = $pkg->can ("unload")) {
2548 eval {
2549 $cb->($pkg);
2550 1
2551 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2552 }
1880 2553
2554 warn "... nuking $pkg";
2555 Symbol::delete_package $pkg;
2556 }
2557
1881 # unload all modules loaded from $LIBDIR 2558 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2559 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2560 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2561
1885 warn "removing <$k>"; 2562 warn "... unloading $k";
1886 delete $INC{$k}; 2563 delete $INC{$k};
1887 2564
1888 $k =~ s/\.pm$//; 2565 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2566 $k =~ s/\//::/g;
1890 2567
1893 } 2570 }
1894 2571
1895 Symbol::delete_package $k; 2572 Symbol::delete_package $k;
1896 } 2573 }
1897 2574
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2575 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2576 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2577 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2578
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2579 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2580 delete $INC{"cf.pm"};
1911 2581
1912 # don't, removes xs symbols, too, 2582 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2583 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2584 #Symbol::delete_package __PACKAGE__;
1915 2585
1916 # reload cf.pm 2586 warn "unload completed, starting to reload now";
2587
1917 warn "reloading cf.pm"; 2588 warn "reloading cf.pm";
1918 require cf; 2589 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2590 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2591
1921 # load config and database again 2592 warn "loading config and database again";
1922 cf::cfg_load; 2593 cf::cfg_load;
1923 cf::db_load;
1924 2594
1925 # load extensions
1926 warn "load extensions"; 2595 warn "loading extensions";
1927 cf::load_extensions; 2596 cf::load_extensions;
1928 2597
1929 # reattach attachments to objects 2598 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2599 _global_reattach; # objects, sockets
1931 _global_reattach; 2600 warn "reattaching attachments to maps";
1932 }; 2601 reattach $_ for values %MAP;
2602 warn "reattaching attachments to players";
2603 reattach $_ for values %PLAYER;
1933 2604
1934 if ($@) { 2605 warn "loading reloadable resources";
2606 reload_resources;
2607
2608 warn "leaving sync_job";
2609
2610 1
2611 } or do {
1935 warn $@; 2612 warn $@;
1936 warn "error while reloading, exiting."; 2613 warn "error while reloading, exiting.";
1937 exit 1; 2614 exit 1;
1938 } 2615 };
1939 2616
1940 warn "reloaded successfully"; 2617 warn "reloaded";
1941}; 2618};
1942 2619
1943############################################################################# 2620our $RELOAD_WATCHER; # used only during reload
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
1986register "<global>", __PACKAGE__;
1987 2621
1988register_command "reload" => sub { 2622register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2623 my ($who, $arg) = @_;
1990 2624
1991 if ($who->flag (FLAG_WIZ)) { 2625 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload."); 2626 $who->message ("reloading server.");
2627
2628 # doing reload synchronously and two reloads happen back-to-back,
2629 # coro crashes during coro_state_free->destroy here.
2630
2631 $RELOAD_WATCHER ||= Event->timer (
2632 reentrant => 0,
2633 after => 0,
2634 data => WF_AUTOCANCEL,
2635 cb => sub {
1993 reload; 2636 reload;
1994 $who->message ("end of reload."); 2637 undef $RELOAD_WATCHER;
2638 },
2639 );
1995 } 2640 }
1996}; 2641};
1997 2642
1998unshift @INC, $LIBDIR; 2643unshift @INC, $LIBDIR;
2644
2645my $bug_warning = 0;
2646
2647our @WAIT_FOR_TICK;
2648our @WAIT_FOR_TICK_BEGIN;
2649
2650sub wait_for_tick {
2651 return unless $TICK_WATCHER->is_active;
2652 my $signal = new Coro::Signal;
2653 push @WAIT_FOR_TICK, $signal;
2654 $signal->wait;
2655}
2656
2657sub wait_for_tick_begin {
2658 return unless $TICK_WATCHER->is_active;
2659 my $signal = new Coro::Signal;
2660 push @WAIT_FOR_TICK_BEGIN, $signal;
2661 $signal->wait;
2662}
1999 2663
2000$TICK_WATCHER = Event->timer ( 2664$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2665 reentrant => 0,
2666 parked => 1,
2002 prio => 0, 2667 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2668 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2669 data => WF_AUTOCANCEL,
2005 cb => sub { 2670 cb => sub {
2006 unless ($FREEZE) { 2671 if ($Coro::current != $Coro::main) {
2672 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2673 unless ++$bug_warning > 10;
2674 return;
2675 }
2676
2677 $NOW = Event::time;
2678
2007 cf::server_tick; # one server iteration 2679 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK; 2680 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2681 $NEXT_TICK += $TICK;
2682
2683 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2684 $NEXT_RUNTIME_WRITE = $NOW + 10;
2685 Coro::async_pool {
2686 write_runtime
2687 or warn "ERROR: unable to write runtime file: $!";
2688 };
2689 }
2690
2691 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2692 $sig->send;
2693 }
2694 while (my $sig = shift @WAIT_FOR_TICK) {
2695 $sig->send;
2696 }
2697
2698# my $AFTER = Event::time;
2699# warn $AFTER - $NOW;#d#
2012 2700
2013 # if we are delayed by four ticks or more, skip them all 2701 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2702 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2703
2016 $TICK_WATCHER->at ($NEXT_TICK); 2704 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2705 $TICK_WATCHER->start;
2018 }, 2706 },
2019); 2707);
2020 2708
2709{
2021IO::AIO::max_poll_time $TICK * 0.2; 2710 BDB::max_poll_time $TICK * 0.1;
2022 2711 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2712 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2713 fd => BDB::poll_fileno,
2025 poll => 'r', 2714 poll => 'r',
2026 prio => 5, 2715 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2716 data => WF_AUTOCANCEL,
2033 after => 0, 2717 cb => \&BDB::poll_cb,
2034 interval => 10, 2718 );
2035 cb => sub { 2719 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2720
2037 write_runtime 2721 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2722 my $status;
2723 my $current = $Coro::current;
2724 (
2725 sub {
2726 $status = $!;
2727 $current->ready; undef $current;
2728 },
2729 sub {
2730 Coro::schedule while defined $current;
2731 $! = $status;
2732 },
2733 )
2734 };
2735
2736 unless ($DB_ENV) {
2737 $DB_ENV = BDB::db_env_create;
2738
2739 cf::sync_job {
2740 eval {
2741 BDB::db_env_open
2742 $DB_ENV,
2743 $BDB_ENV_DIR,
2744 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2745 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2746 0666;
2747
2748 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2749
2750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2751 $DB_ENV->set_lk_detect;
2752 };
2753
2754 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2755 };
2040 }, 2756 }
2041); 2757}
2758
2759{
2760 IO::AIO::min_parallel 8;
2761
2762 undef $Coro::AIO::WATCHER;
2763 IO::AIO::max_poll_time $TICK * 0.1;
2764 $AIO_POLL_WATCHER = Event->io (
2765 reentrant => 0,
2766 data => WF_AUTOCANCEL,
2767 fd => IO::AIO::poll_fileno,
2768 poll => 'r',
2769 prio => 6,
2770 cb => \&IO::AIO::poll_cb,
2771 );
2772}
2773
2774END { cf::emergency_save }
2042 2775
20431 27761
2044 2777

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