ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.245 by root, Tue Apr 17 10:06:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.61 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
75our %PLAYER; # all users
52our %MAP; # all maps 76our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available 101our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 102
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 103sub cf::map::normalise;
78 104
79############################################################################# 105#############################################################################
80 106
81=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
82 108
106 132
107=item %cf::CFG 133=item %cf::CFG
108 134
109Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 143
112=back 144=back
113 145
114=cut 146=cut
115 147
119 utf8::encode $msg; 151 utf8::encode $msg;
120 152
121 $msg .= "\n" 153 $msg .= "\n"
122 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
123 155
124 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
125 }; 157 };
126} 158}
127 159
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 179
148$Event::DIED = sub { 180$Event::DIED = sub {
149 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
150}; 182};
151 183
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
157 185
158=over 4 186=over 4
159 187
160=cut 188=item dumpval $ref
161 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
162use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 212
164=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
165 214
166Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
167 216
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
176 218
177Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
178 220
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 221=item cf::lock_wait $string
209 222
210Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
211 224
212=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
213 226
214Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
217returned. 230returned.
218 231
219Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
221 234
222=cut 235=cut
223 236
224our %LOCK; 237our %LOCK;
225 238
239 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
240 lock_wait $key; 253 lock_wait $key;
241 254
242 $LOCK{$key} = []; 255 $LOCK{$key} = [];
243 256
244 cf::guard { 257 Coro::guard {
245 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
247 } 260 }
248} 261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
249 282
250=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
251 284
252The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 300 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 301 # till the operation succeeds, freezing the server :/
269 302
270 # TODO: use suspend/resume instead 303 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 304 # (but this is cancel-safe)
272 local $FREEZE = 1; 305 my $freeze_guard = freeze_mainloop;
273 306
274 my $busy = 1; 307 my $busy = 1;
275 my @res; 308 my @res;
276 309
277 (Coro::async { 310 (async {
278 @res = eval { $job->() }; 311 @res = eval { $job->() };
279 warn $@ if $@; 312 warn $@ if $@;
280 undef $busy; 313 undef $busy;
281 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
282 315
283 while ($busy) { 316 while ($busy) {
284 Coro::cede_notself; 317 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 318 }
287 319
288 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
289 } else { 321 } else {
290 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
291 323
292 $job->() 324 $job->()
293 } 325 }
294} 326}
295 327
296=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
297 329
298Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 331extension calling this is being unloaded.
300 332
301=cut 333=cut
302 334
303sub coro(&) { 335sub async_ext(&) {
304 my $cb = shift; 336 my $cb = shift;
305 337
306 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 339
313 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
315 }); 342 });
316 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
317 344
318 $coro 345 $coro
319} 346}
320 347
321sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
322 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
323 352
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 354 or return;
326 355
356 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 361 and return;
330 362
363 # always fsync - this file is important
331 aio_fsync $fh 364 aio_fsync $fh
332 and return; 365 and return;
333 366
334 close $fh 367 close $fh
335 or return; 368 or return;
338 and return; 371 and return;
339 372
340 1 373 1
341} 374}
342 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
343=back 387=back
344 388
345=cut 389=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 390
467############################################################################# 391#############################################################################
468 392
469=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
470 394
596our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 521our @CB_MAP = ();
598 522
599my %attachment; 523my %attachment;
600 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
601sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
603 533
604 use sort 'stable'; 534 use sort 'stable';
605 535
776# object support 706# object support
777 707
778sub reattach { 708sub reattach {
779 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 713
782 my $registry = $obj->registry; 714 my $registry = $obj->registry;
783 715
784 @$registry = (); 716 @$registry = ();
785 717
832 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
833 765
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 770 close $fh;
839 771
840 if (@$objs) { 772 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 778 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
848 } 780 }
849 } else { 781 } else {
850 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
917=cut 849=cut
918 850
919sub register_extcmd { 851sub register_extcmd {
920 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
921 853
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
926} 855}
927 856
928cf::player->attach ( 857cf::player->attach (
929 on_command => sub { 858 on_command => sub {
930 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
943 872
944 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
945 874
946 if (ref $msg) { 875 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 879 }
951 } 880 }
952 } else { 881 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 884
956 cf::override; 885 cf::override;
957 }, 886 },
958); 887);
959 888
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 889sub load_extension {
967 my ($path) = @_; 890 my ($path) = @_;
968 891
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 893 my $base = $1;
971 my $pkg = $1; 894 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
974 897
975 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
976 899
977 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 901 or die "$path: $!";
979 902
980 my $source = 903 my $source =
981 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
984 . "\n};\n1"; 907 . "\n};\n1";
985 908
986 eval $source 909 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 911 : "extension disabled.\n";
989 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 913 warn $@;
991 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
992 915 exit 1;
993# no strict 'refs'; 916 }
994# @{"$pkg\::ISA"} = ext::; 917 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 918 }
1009 919
1010 # remove commands 920 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 921}
1035 922
1036sub load_extensions { 923sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 925 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1043 } 930 }
1044} 931}
1045 932
1046############################################################################# 933#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 934
1084=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1085 936
1086Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1087 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1088=head3 cf::player 945=head3 cf::player
1089 946
1090=over 4 947=over 4
1091 948
1092=item cf::player::exists $login 949=item cf::player::find $login
1093 950
1094Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1095 952
1096=cut 953=cut
1097 954
1098sub cf::player::exists($) { 955sub playerdir($) {
1099 cf::player::find $_[0] 956 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 961}
1102 962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1104 1135
1105Sends an ext reply to the player. 1136Sends an ext reply to the player.
1106 1137
1107=cut 1138=cut
1108 1139
1109sub cf::player::ext_reply($$$%) { 1140sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1111 1142
1112 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1113 1144
1114 $self->send ("ext " . to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1115} 1187}
1116 1188
1117=back 1189=back
1118
1119 1190
1120=head3 cf::map 1191=head3 cf::map
1121 1192
1122=over 4 1193=over 4
1123 1194
1126package cf::map; 1197package cf::map;
1127 1198
1128use Fcntl; 1199use Fcntl;
1129use Coro::AIO; 1200use Coro::AIO;
1130 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1131our $MAX_RESET = 7200; 1206our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1207our $DEFAULT_RESET = 3000;
1133 1208
1134sub generate_random_map { 1209sub generate_random_map {
1135 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1212 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1354}
1152 1355
1153# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1154# all maps in C++... 1357# all maps in C++...
1155sub change_all_map_light { 1358sub change_all_map_light {
1157 1360
1158 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1160} 1363}
1161 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1162sub try_load_header($) { 1373sub load_header_from($) {
1163 my ($path) = @_; 1374 my ($self, $path) = @_;
1164 1375
1165 utf8::encode $path; 1376 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1167 or return; 1381 or return;
1168 1382
1169 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1170 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1171 1429
1172 $map->load_header ($path) 1430 $self->default_region (cf::region::find_by_path $self->{path})
1173 or return; 1431 unless $self->default_region;
1174 1432
1175 $map->{load_path} = $path; 1433 1
1176
1177 $map
1178} 1434}
1179 1435
1436sub find;
1180sub find_map { 1437sub find {
1181 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1182 1439
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1441
1188 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1189 1443
1190 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1192 1446 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1447 or return;
1208 1448
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1450
1222 if ($map->should_reset) { 1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1457 $map->reset;
1224 undef $guard; 1458 undef $guard;
1225 $map = cf::map::find_map ($path) 1459 return find $path;
1226 or return;
1227 } 1460 }
1228 1461
1229 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1230 } 1463 }
1231} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1232 1468
1233sub load { 1469sub load {
1234 my ($self) = @_; 1470 my ($self) = @_;
1235 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1236 my $path = $self->{path}; 1474 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1238 1476
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1478
1241 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1242 1480
1243 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1244 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1487 or return;
1246 1488
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1249 1491
1250 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1493 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1495 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1255 } 1497 }
1256 } 1498 }
1257 1499
1500 Coro::cede;
1258 # now do the right thing for maps 1501 # now do the right thing for maps
1259 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1260 1504
1261 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1506 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1268 $self->set_darkness_map; 1510 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1271 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1272 } 1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1273 1520
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1522}
1276 1523
1277sub load_map_sync { 1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1278 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1279 1559
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1560 cf::sync_job { find $path, $origin }
1561}
1281 1562
1282 cf::sync_job { 1563sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1564 my ($map) = @_;
1284 or return; 1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1285 $map->load; 1587 $map->load;
1286 $map 1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1287 } 1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1288} 1597}
1289 1598
1290sub save { 1599sub save {
1291 my ($self) = @_; 1600 my ($self) = @_;
1292 1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1603
1293 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1294 1605
1295 return unless $self->dirty; 1606 return unless $self->dirty;
1296 1607
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1610
1300 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1301 1612
1302 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1303 1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1620
1304 if ($uniq) { 1621 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1624 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1626 }
1310} 1627}
1311 1628
1312sub swap_out { 1629sub swap_out {
1313 my ($self) = @_; 1630 my ($self) = @_;
1631
1632 # save first because save cedes
1633 $self->save;
1634
1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1636
1315 return if $self->players; 1637 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1639 return if $self->{deny_save};
1318 1640
1319 $self->save;
1320 $self->clear; 1641 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1642 $self->in_memory (cf::MAP_SWAPPED);
1322} 1643}
1323 1644
1324sub reset_at { 1645sub reset_at {
1325 my ($self) = @_; 1646 my ($self) = @_;
1326 1647
1327 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1330 1651
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1654
1338 my ($self) = @_; 1659 my ($self) = @_;
1339 1660
1340 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1341} 1662}
1342 1663
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1664sub reset {
1365 my ($self) = @_; 1665 my ($self) = @_;
1366 1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1367 return if $self->players; 1669 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1369 1671
1370 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1371 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1372 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1373 1687
1374 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1375 1689
1376 $self->unlink_save; 1690 $self->unlink_save;
1377 $self->destroy; 1691 $self->destroy;
1380my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1381 1695
1382sub nuke { 1696sub nuke {
1383 my ($self) = @_; 1697 my ($self) = @_;
1384 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1388 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1389} 1712}
1390 1713
1391sub customise_for { 1714=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1715
1394 if ($map->per_player) { 1716Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1717instantiated unique items. May block.
1396 }
1397 1718
1398 $map 1719=cut
1399}
1400 1720
1401sub emergency_save { 1721sub unique_maps() {
1402 local $cf::FREEZE = 1; 1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1403 1724
1404 warn "enter emergency map save\n"; 1725 my @paths;
1405 1726
1406 cf::sync_job { 1727 for (@$files) {
1407 warn "begin emergency map save\n"; 1728 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1409 }; 1733 }
1410 1734
1411 warn "end emergency map save\n"; 1735 \@paths
1412} 1736}
1413 1737
1414package cf; 1738package cf;
1415 1739
1416=back 1740=back
1417 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1418 1768
1419=head3 cf::object::player 1769=head3 cf::object::player
1420 1770
1421=over 4 1771=over 4
1422 1772
1462 1812
1463=item $player_object->enter_link 1813=item $player_object->enter_link
1464 1814
1465Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1466 1816
1467The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1469 1819
1820Will never block.
1821
1470=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1471 1823
1472Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1827fails, to the emergency map position.
1476 1828
1477Might block. 1829Might block.
1478 1830
1479=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1480 1842
1481sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1482 my ($self) = @_; 1844 my ($self) = @_;
1483 1845
1484 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1485 1847
1486 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1849
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1851 if $self->map;
1490 1852
1491 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1854}
1493 1855
1494sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1496 1858
1497 my $link_pos = delete $self->{_link_pos}; 1859 my $link_pos = delete $self->{_link_pos};
1498 1860
1499 unless ($map) { 1861 unless ($map) {
1500 # restore original map position 1862 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1863 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1864 $map = cf::map::find $map;
1503 1865
1504 unless ($map) { 1866 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1868 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1869 or die "FATAL: cannot load emergency map\n";
1508 } 1870 }
1509 } 1871 }
1510 1872
1511 ($x, $y) = (-1, -1) 1873 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1517 1879
1518 $map->load; 1880 $map->load;
1881 $map->load_diag;
1519 1882
1883 return unless $self->contr->active;
1520 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1522} 1888}
1523 1889
1524cf::player->attach ( 1890cf::player->attach (
1525 on_logout => sub { 1891 on_logout => sub {
1537 1903
1538 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1905 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1542 Coro::async { 1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1543 # we need this sleep as the login has a concurrent enter_exit running 1913 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1914 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1547 }; 1917 })->prio (2);
1548 } 1918 }
1549 }, 1919 },
1550); 1920);
1551 1921
1552=item $player_object->goto_map ($path, $x, $y) 1922=item $player_object->goto ($path, $x, $y)
1553 1923
1554=cut 1924=cut
1555 1925
1556sub cf::object::player::goto_map { 1926sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1558 1928
1559 $self->enter_link; 1929 $self->enter_link;
1560 1930
1561 (Coro::async { 1931 (async {
1562 $path = new cf::path $path; 1932 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1933 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1566 1935 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1938
1572 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1940 })->prio (1);
1574} 1941}
1575 1942
1579 1946
1580sub parse_random_map_params { 1947sub parse_random_map_params {
1581 my ($spec) = @_; 1948 my ($spec) = @_;
1582 1949
1583 my $rmp = { # defaults 1950 my $rmp = { # defaults
1584 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1586 }; 1955 };
1587 1956
1588 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1590 1959
1594 $rmp 1963 $rmp
1595} 1964}
1596 1965
1597sub prepare_random_map { 1966sub prepare_random_map {
1598 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1970
1600 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1973 # that depends on the exit object
1603 1974
1604 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1605 1976
1606 if ($exit->map) { 1977 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1611 } 1982 }
1612 1983
1613 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1614 1985
1615 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1989
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1620 1994
1621 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 1996 $exit->msg (undef);
1623 } 1997 }
1624} 1998}
1626sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1628 2002
1629 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
1630 2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
1631 $self->enter_link; 2016 $self->enter_link;
1632 2017
1633 (Coro::async { 2018 (async {
2019 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2020 unless (eval {
1635 2021 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2022
1642 1; 2023 1;
1643 }) { 2024 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2029
1649 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2031 $self->leave_link;
1651 } 2032 }
1652 })->prio (1); 2033 })->prio (1);
1665 2046
1666sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1668 2049
1669 utf8::encode $text; 2050 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2052}
1672 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1673 2066
1674=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1675 2068
1676Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1702 on_reply => sub { 2095 on_reply => sub {
1703 my ($ns, $msg) = @_; 2096 my ($ns, $msg) = @_;
1704 2097
1705 # this weird shuffling is so that direct followup queries 2098 # this weird shuffling is so that direct followup queries
1706 # get handled first 2099 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2102
1709 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2105
1711 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1712 2107
1713 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2109 if (@$queue) {
1718 } 2113 }
1719 } 2114 }
1720 }, 2115 },
1721); 2116);
1722 2117
1723=item $client->coro (\&cb) 2118=item $client->async (\&cb)
1724 2119
1725Create a new coroutine, running the specified callback. The coroutine will 2120Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2121be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2122or loss of connection).
1728 2123
1729=cut 2124=cut
1730 2125
1731sub cf::client::coro { 2126sub cf::client::async {
1732 my ($self, $cb) = @_; 2127 my ($self, $cb) = @_;
1733 2128
1734 my $coro; $coro = async { 2129 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2130
1741 $coro->on_destroy (sub { 2131 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2132 delete $self->{_coro}{$coro+0};
1743 }); 2133 });
1744 2134
1777 2167
1778# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1779 2169
1780=pod 2170=pod
1781 2171
1782The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1783 2173
1784 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2175 cf::object::player player
1786 cf::player peaceful 2176 cf::player peaceful
1787 cf::map trigger 2177 cf::map trigger
1880The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2271using it, it should be unique.
1882 2272
1883=over 4 2273=over 4
1884 2274
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
1892 2276
1893Returns a single value from the database 2277Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2278
1900=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
1901 2280
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2282
1913=cut 2283=cut
1914 2284
1915our $DB; 2285our $DB;
1916 2286
1917{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
1918 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
1919 2306
1920 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
1922 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
1923 2311
1924 my $pid; 2312 unlink $path;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2313 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 });
1946
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) {
1953 @_ >= 2
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957
1958 sub db_put($$;$) {
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 2314 }
1972 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1973} 2332}
1974 2333
1975############################################################################# 2334#############################################################################
1976# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub load_archetypes {
2390 load_archetype_file sprintf "%s/archetypes", cf::datadir; # remove when stable
2391 load_archetype_file sprintf "%s/archetypes", cf::datadir
2392}
2393
2394sub load_treasures {
2395 load_treasure_file sprintf "%s/treasures", cf::datadir
2396}
2397
2398sub reload_resources {
2399 warn "reloading resource files...\n";
2400
2401 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2402 or die "unable to load regions file\n";
2403 load_facedata
2404 or die "unable to load facedata\n";
2405 load_archetypes
2406 or die "unable to load archetypes\n";
2407 load_treasures
2408 or die "unable to load treasurelists\n";
2409
2410 warn "finished reloading resource files\n";
2411}
2412
2413sub init {
2414 reload_resources;
2415}
1977 2416
1978sub cfg_load { 2417sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2418 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2419 or return;
1981 2420
1982 local $/; 2421 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2422 *CFG = YAML::Syck::Load <$fh>;
2423
2424 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2425
2426 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2427 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2428
2429 if (exists $CFG{mlockall}) {
2430 eval {
2431 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2432 and die "WARNING: m(un)lockall failed: $!\n";
2433 };
2434 warn $@ if $@;
2435 }
1984} 2436}
1985 2437
1986sub main { 2438sub main {
1987 # we must not ever block the main coroutine 2439 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2440 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2442 (async {
1991 Event::one_event; 2443 Event::one_event;
1992 })->(); 2444 })->prio (Coro::PRIO_MAX);
1993 }; 2445 };
1994 2446
1995 cfg_load; 2447 cfg_load;
1996 db_load; 2448 db_init;
1997 load_extensions; 2449 load_extensions;
2450
2451 $TICK_WATCHER->start;
1998 Event::loop; 2452 Event::loop;
1999} 2453}
2000 2454
2001############################################################################# 2455#############################################################################
2002# initialisation 2456# initialisation and cleanup
2457
2458# install some emergency cleanup handlers
2459BEGIN {
2460 for my $signal (qw(INT HUP TERM)) {
2461 Event->signal (
2462 reentrant => 0,
2463 data => WF_AUTOCANCEL,
2464 signal => $signal,
2465 prio => 0,
2466 cb => sub {
2467 cf::cleanup "SIG$signal";
2468 },
2469 );
2470 }
2471}
2472
2473sub emergency_save() {
2474 my $freeze_guard = cf::freeze_mainloop;
2475
2476 warn "enter emergency perl save\n";
2477
2478 cf::sync_job {
2479 # use a peculiar iteration method to avoid tripping on perl
2480 # refcount bugs in for. also avoids problems with players
2481 # and maps saved/destroyed asynchronously.
2482 warn "begin emergency player save\n";
2483 for my $login (keys %cf::PLAYER) {
2484 my $pl = $cf::PLAYER{$login} or next;
2485 $pl->valid or next;
2486 $pl->save;
2487 }
2488 warn "end emergency player save\n";
2489
2490 warn "begin emergency map save\n";
2491 for my $path (keys %cf::MAP) {
2492 my $map = $cf::MAP{$path} or next;
2493 $map->valid or next;
2494 $map->save;
2495 }
2496 warn "end emergency map save\n";
2497
2498 warn "begin emergency database checkpoint\n";
2499 BDB::db_env_txn_checkpoint $DB_ENV;
2500 warn "end emergency database checkpoint\n";
2501 };
2502
2503 warn "leave emergency perl save\n";
2504}
2505
2506sub post_cleanup {
2507 my ($make_core) = @_;
2508
2509 warn Carp::longmess "post_cleanup backtrace"
2510 if $make_core;
2511}
2003 2512
2004sub reload() { 2513sub reload() {
2005 # can/must only be called in main 2514 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2515 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2516 warn "can only reload from main coroutine";
2008 return; 2517 return;
2009 } 2518 }
2010 2519
2011 warn "reloading..."; 2520 warn "reloading...";
2012 2521
2013 local $FREEZE = 1; 2522 warn "entering sync_job";
2523
2524 cf::sync_job {
2525 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2526 cf::emergency_save;
2527 cf::write_runtime; # external watchdog should not bark
2015 2528
2016 eval { 2529 warn "syncing database to disk";
2530 BDB::db_env_txn_checkpoint $DB_ENV;
2531
2017 # if anything goes wrong in here, we should simply crash as we already saved 2532 # if anything goes wrong in here, we should simply crash as we already saved
2018 2533
2019 # cancel all watchers 2534 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2535 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2536 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2537 }
2023 2538
2539 warn "flushing outstanding aio requests";
2540 for (;;) {
2541 BDB::flush;
2542 IO::AIO::flush;
2543 Coro::cede;
2544 last unless IO::AIO::nreqs || BDB::nreqs;
2545 warn "iterate...";
2546 }
2547
2548 ++$RELOAD;
2549
2024 # cancel all extension coros 2550 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2551 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2552 %EXT_CORO = ();
2027 2553
2028 # unload all extensions 2554 warn "removing commands";
2029 for (@exts) { 2555 %COMMAND = ();
2556
2557 warn "removing ext commands";
2558 %EXTCMD = ();
2559
2560 warn "unloading/nuking all extensions";
2561 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2562 warn "... unloading $pkg";
2031 unload_extension $_; 2563
2564 if (my $cb = $pkg->can ("unload")) {
2565 eval {
2566 $cb->($pkg);
2567 1
2568 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2569 }
2033 2570
2571 warn "... nuking $pkg";
2572 Symbol::delete_package $pkg;
2573 }
2574
2034 # unload all modules loaded from $LIBDIR 2575 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2576 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2577 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2578
2038 warn "removing <$k>"; 2579 warn "... unloading $k";
2039 delete $INC{$k}; 2580 delete $INC{$k};
2040 2581
2041 $k =~ s/\.pm$//; 2582 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2583 $k =~ s/\//::/g;
2043 2584
2046 } 2587 }
2047 2588
2048 Symbol::delete_package $k; 2589 Symbol::delete_package $k;
2049 } 2590 }
2050 2591
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2592 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2593 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2594 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2595
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2596 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2597 delete $INC{"cf.pm"};
2064 2598
2065 # don't, removes xs symbols, too, 2599 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2600 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2601 #Symbol::delete_package __PACKAGE__;
2068 2602
2069 # reload cf.pm 2603 warn "unload completed, starting to reload now";
2604
2070 warn "reloading cf.pm"; 2605 warn "reloading cf.pm";
2071 require cf; 2606 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2607 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2608
2074 # load config and database again 2609 warn "loading config and database again";
2075 cf::cfg_load; 2610 cf::cfg_load;
2076 cf::db_load;
2077 2611
2078 # load extensions
2079 warn "load extensions"; 2612 warn "loading extensions";
2080 cf::load_extensions; 2613 cf::load_extensions;
2081 2614
2082 # reattach attachments to objects 2615 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2616 _global_reattach; # objects, sockets
2084 _global_reattach; 2617 warn "reattaching attachments to maps";
2085 }; 2618 reattach $_ for values %MAP;
2619 warn "reattaching attachments to players";
2620 reattach $_ for values %PLAYER;
2086 2621
2087 if ($@) { 2622 warn "loading reloadable resources";
2623 reload_resources;
2624
2625 warn "leaving sync_job";
2626
2627 1
2628 } or do {
2088 warn $@; 2629 warn $@;
2089 warn "error while reloading, exiting."; 2630 warn "error while reloading, exiting.";
2090 exit 1; 2631 exit 1;
2091 } 2632 };
2092 2633
2093 warn "reloaded successfully"; 2634 warn "reloaded";
2094}; 2635};
2095 2636
2096############################################################################# 2637our $RELOAD_WATCHER; # used only during reload
2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140 2638
2141register_command "reload" => sub { 2639register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2640 my ($who, $arg) = @_;
2143 2641
2144 if ($who->flag (FLAG_WIZ)) { 2642 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload."); 2643 $who->message ("reloading server.");
2644
2645 # doing reload synchronously and two reloads happen back-to-back,
2646 # coro crashes during coro_state_free->destroy here.
2647
2648 $RELOAD_WATCHER ||= Event->timer (
2649 reentrant => 0,
2650 after => 0,
2651 data => WF_AUTOCANCEL,
2652 cb => sub {
2146 reload; 2653 reload;
2147 $who->message ("end of reload."); 2654 undef $RELOAD_WATCHER;
2655 },
2656 );
2148 } 2657 }
2149}; 2658};
2150 2659
2151unshift @INC, $LIBDIR; 2660unshift @INC, $LIBDIR;
2661
2662my $bug_warning = 0;
2663
2664our @WAIT_FOR_TICK;
2665our @WAIT_FOR_TICK_BEGIN;
2666
2667sub wait_for_tick {
2668 return unless $TICK_WATCHER->is_active;
2669 return if $Coro::current == $Coro::main;
2670
2671 my $signal = new Coro::Signal;
2672 push @WAIT_FOR_TICK, $signal;
2673 $signal->wait;
2674}
2675
2676sub wait_for_tick_begin {
2677 return unless $TICK_WATCHER->is_active;
2678 return if $Coro::current == $Coro::main;
2679
2680 my $signal = new Coro::Signal;
2681 push @WAIT_FOR_TICK_BEGIN, $signal;
2682 $signal->wait;
2683}
2152 2684
2153$TICK_WATCHER = Event->timer ( 2685$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2686 reentrant => 0,
2687 parked => 1,
2155 prio => 0, 2688 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2689 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2690 data => WF_AUTOCANCEL,
2158 cb => sub { 2691 cb => sub {
2159 unless ($FREEZE) { 2692 if ($Coro::current != $Coro::main) {
2693 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2694 unless ++$bug_warning > 10;
2695 return;
2696 }
2697
2698 $NOW = Event::time;
2699
2160 cf::server_tick; # one server iteration 2700 cf::server_tick; # one server iteration
2701
2161 $RUNTIME += $TICK; 2702 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2703 $NEXT_TICK += $TICK;
2704
2705 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2706 $NEXT_RUNTIME_WRITE = $NOW + 10;
2707 Coro::async_pool {
2708 write_runtime
2709 or warn "ERROR: unable to write runtime file: $!";
2710 };
2711 }
2712
2713# my $AFTER = Event::time;
2714# warn $AFTER - $NOW;#d#
2165 2715
2166 # if we are delayed by four ticks or more, skip them all 2716 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2717 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2718
2169 $TICK_WATCHER->at ($NEXT_TICK); 2719 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2720 $TICK_WATCHER->start;
2721
2722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2723 $sig->send;
2724 }
2725 while (my $sig = shift @WAIT_FOR_TICK) {
2726 $sig->send;
2727 }
2728
2729 _post_tick;
2171 }, 2730 },
2172); 2731);
2173 2732
2733{
2174IO::AIO::max_poll_time $TICK * 0.2; 2734 BDB::max_poll_time $TICK * 0.1;
2175 2735 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2736 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2737 fd => BDB::poll_fileno,
2178 poll => 'r', 2738 poll => 'r',
2179 prio => 5, 2739 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2740 data => WF_AUTOCANCEL,
2186 after => 0, 2741 cb => \&BDB::poll_cb,
2187 interval => 10, 2742 );
2188 cb => sub { 2743 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2744
2190 write_runtime 2745 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2746 my $status;
2747 my $current = $Coro::current;
2748 (
2749 sub {
2750 $status = $!;
2751 $current->ready; undef $current;
2752 },
2753 sub {
2754 Coro::schedule while defined $current;
2755 $! = $status;
2756 },
2757 )
2758 };
2759
2760 unless ($DB_ENV) {
2761 $DB_ENV = BDB::db_env_create;
2762
2763 cf::sync_job {
2764 eval {
2765 BDB::db_env_open
2766 $DB_ENV,
2767 $BDB_ENV_DIR,
2768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2770 0666;
2771
2772 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2773
2774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2775 $DB_ENV->set_lk_detect;
2776 };
2777
2778 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2779 };
2193 }, 2780 }
2194); 2781}
2782
2783{
2784 IO::AIO::min_parallel 8;
2785
2786 undef $Coro::AIO::WATCHER;
2787 IO::AIO::max_poll_time $TICK * 0.1;
2788 $AIO_POLL_WATCHER = Event->io (
2789 reentrant => 0,
2790 data => WF_AUTOCANCEL,
2791 fd => IO::AIO::poll_fileno,
2792 poll => 'r',
2793 prio => 6,
2794 cb => \&IO::AIO::poll_cb,
2795 );
2796}
2797
2798END { cf::emergency_save }
2195 2799
21961 28001
2197 2801

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines