ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.245 by root, Tue Apr 17 10:06:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.61 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
24use Data::Dumper;
20use Digest::MD5; 25use Digest::MD5;
21use Fcntl; 26use Fcntl;
27use YAML::Syck ();
22use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
25 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
27 39
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
30 42
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 44
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 46
35our %COMMAND = (); 47our %COMMAND = ();
36our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
38 54
55our $RELOAD; # number of reloads so far
39our @EVENT; 56our @EVENT;
40our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
41 58
42our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 63our $NEXT_TICK;
45our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
46 69
47our %CFG; 70our %CFG;
48 71
49our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 73our $RUNTIME;
51 74
52our %PLAYER; # all users 75our %PLAYER; # all users
53our %MAP; # all maps 76our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 83
58binmode STDOUT; 84binmode STDOUT;
59binmode STDERR; 85binmode STDERR;
60 86
61# read virtual server time, if available 87# read virtual server time, if available
68mkdir cf::localdir; 94mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
73 100
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
77 104
78############################################################################# 105#############################################################################
79 106
80=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
81 108
105 132
106=item %cf::CFG 133=item %cf::CFG
107 134
108Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 143
111=back 144=back
112 145
113=cut 146=cut
114 147
146 179
147$Event::DIED = sub { 180$Event::DIED = sub {
148 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
149}; 182};
150 183
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
156 185
157=over 4 186=over 4
158 187
159=cut 188=item dumpval $ref
160 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
161use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 212
163=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
164 214
165Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
166 216
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
175 218
176Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 220
185=item cf::lock_wait $string 221=item cf::lock_wait $string
186 222
187Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
188 224
225} 261}
226 262
227sub freeze_mainloop { 263sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
229 265
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
306 344
307 $coro 345 $coro
308} 346}
309 347
310sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
311 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
312 352
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 354 or return;
315 355
356 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 361 and return;
319 362
363 # always fsync - this file is important
320 aio_fsync $fh 364 aio_fsync $fh
321 and return; 365 and return;
322 366
323 close $fh 367 close $fh
324 or return; 368 or return;
327 and return; 371 and return;
328 372
329 1 373 1
330} 374}
331 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
332=back 387=back
333 388
334=cut 389=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 390
456############################################################################# 391#############################################################################
457 392
458=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
459 394
585our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 521our @CB_MAP = ();
587 522
588my %attachment; 523my %attachment;
589 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
590sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
592 533
593 use sort 'stable'; 534 use sort 'stable';
594 535
765# object support 706# object support
766 707
767sub reattach { 708sub reattach {
768 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 713
771 my $registry = $obj->registry; 714 my $registry = $obj->registry;
772 715
773 @$registry = (); 716 @$registry = ();
774 717
821 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
822 765
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 770 close $fh;
828 771
829 if (@$objs) { 772 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 778 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
837 } 780 }
838 } else { 781 } else {
839 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
906=cut 849=cut
907 850
908sub register_extcmd { 851sub register_extcmd {
909 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
910 853
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
915} 855}
916 856
917cf::player->attach ( 857cf::player->attach (
918 on_command => sub { 858 on_command => sub {
919 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
932 872
933 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
934 874
935 if (ref $msg) { 875 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 879 }
940 } 880 }
941 } else { 881 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 884
945 cf::override; 885 cf::override;
946 }, 886 },
947); 887);
948 888
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 889sub load_extension {
956 my ($path) = @_; 890 my ($path) = @_;
957 891
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 893 my $base = $1;
960 my $pkg = $1; 894 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
963 897
964 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
965 899
966 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 901 or die "$path: $!";
968 902
969 my $source = 903 my $source =
970 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
973 . "\n};\n1"; 907 . "\n};\n1";
974 908
975 eval $source 909 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 911 : "extension disabled.\n";
978 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 913 warn $@;
980 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
981 915 exit 1;
982# no strict 'refs'; 916 }
983# @{"$pkg\::ISA"} = ext::; 917 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 918 }
998 919
999 # remove commands 920 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 921}
1024 922
1025sub load_extensions { 923sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 925 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1032 } 930 }
1033} 931}
1034 932
1035############################################################################# 933#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 934
1073=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1074 936
1075Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1076 938
1077=cut 939=cut
1078 940
1079package cf::player; 941package cf::player;
942
943use Coro::AIO;
1080 944
1081=head3 cf::player 945=head3 cf::player
1082 946
1083=over 4 947=over 4
1084 948
1097} 961}
1098 962
1099sub path($) { 963sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 965
1102 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
1103} 967}
1104 968
1105sub find_active($) { 969sub find_active($) {
1106 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
1110 974
1111sub exists($) { 975sub exists($) {
1112 my ($login) = @_; 976 my ($login) = @_;
1113 977
1114 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1116} 980}
1117 981
1118sub find($) { 982sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 984 my $login = $_[0];
1121 985
1122 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1123 987
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1125 }; 1000 }
1126} 1001}
1127 1002
1128sub save($) { 1003sub save($) {
1129 my ($pl) = @_; 1004 my ($pl) = @_;
1130 1005
1133 my $path = path $pl; 1008 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1009 my $guard = cf::lock_acquire "user_save:$path";
1135 1010
1136 return if $pl->{deny_save}; 1011 return if $pl->{deny_save};
1137 1012
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1013 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1014 $pl->{last_save} = $cf::RUNTIME;
1140 1015
1141 $pl->save_pl ($path); 1016 $pl->save_pl ($path);
1142 Coro::cede; 1017 Coro::cede;
1143} 1018}
1153 $cf::PLAYER{$login} = $self; 1028 $cf::PLAYER{$login} = $self;
1154 1029
1155 $self 1030 $self
1156} 1031}
1157 1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1158sub quit_character { 1040sub quit_character {
1159 my ($pl) = @_; 1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1160 1044
1161 $pl->{deny_save} = 1; 1045 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1047
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1051 $pl->ns->destroy if $pl->ns;
1168 1052
1169 my $path = playerdir $pl; 1053 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1055 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1056 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1057 $pl->destroy;
1174 1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1175 IO::AIO::aio_rmtree $temp; 1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1176 }; 1101 }
1177}
1178 1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1180 1135
1181Sends an ext reply to the player. 1136Sends an ext reply to the player.
1182 1137
1183=cut 1138=cut
1184 1139
1185sub ext_reply($$$%) { 1140sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1187 1142
1188 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1189 1144
1190 $self->send ("ext " . cf::to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1191} 1146}
1192 1147
1193package cf; 1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1194 1188
1195=back 1189=back
1196
1197 1190
1198=head3 cf::map 1191=head3 cf::map
1199 1192
1200=over 4 1193=over 4
1201 1194
1204package cf::map; 1197package cf::map;
1205 1198
1206use Fcntl; 1199use Fcntl;
1207use Coro::AIO; 1200use Coro::AIO;
1208 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1209our $MAX_RESET = 3600; 1206our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1207our $DEFAULT_RESET = 3000;
1211 1208
1212sub generate_random_map { 1209sub generate_random_map {
1213 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1212 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1354}
1230 1355
1231# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1232# all maps in C++... 1357# all maps in C++...
1233sub change_all_map_light { 1358sub change_all_map_light {
1235 1360
1236 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1238} 1363}
1239 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1240sub try_load_header($) { 1373sub load_header_from($) {
1241 my ($path) = @_; 1374 my ($self, $path) = @_;
1242 1375
1243 utf8::encode $path; 1376 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1245 or return; 1381 or return;
1246 1382
1247 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1248 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1249 1429
1250 # for better error messages only, will be overwritten 1430 $self->default_region (cf::region::find_by_path $self->{path})
1251 $map->path ($path); 1431 unless $self->default_region;
1252 1432
1253 $map->load_header ($path) 1433 1
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1434}
1260 1435
1261sub find; 1436sub find;
1262sub find { 1437sub find {
1263 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1264 1439
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1441
1270 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1271 1443
1272 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1274 1446 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1447 or return;
1294 1448
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1307 1450
1308 Coro::cede; 1451 $map->load_header
1452 or return;
1309 1453
1310 if ($map->should_reset) { 1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1457 $map->reset;
1312 undef $guard; 1458 undef $guard;
1313 $map = find $path 1459 return find $path;
1314 or return;
1315 } 1460 }
1316 1461
1317 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1318 } 1463 }
1319} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1320 1468
1321sub load { 1469sub load {
1322 my ($self) = @_; 1470 my ($self) = @_;
1323 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1324 my $path = $self->{path}; 1474 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1326 1476
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1478
1329 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1330 1480
1331 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1332 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1487 or return;
1334 1488
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1337 1491
1338 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1493 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1495 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1343 } 1497 }
1344 } 1498 }
1345 1499
1346 Coro::cede; 1500 Coro::cede;
1347
1348 # now do the right thing for maps 1501 # now do the right thing for maps
1349 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1350 1504
1351 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1506 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1358 $self->set_darkness_map; 1510 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1361 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1362 } 1516 }
1363 1517
1518 $self->post_load;
1364 Coro::cede; 1519 Coro::cede;
1365 1520
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1367} 1555}
1368 1556
1369sub find_sync { 1557sub find_sync {
1370 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1371 1559
1372 cf::sync_job { cf::map::find $path, $origin } 1560 cf::sync_job { find $path, $origin }
1373} 1561}
1374 1562
1375sub do_load_sync { 1563sub do_load_sync {
1376 my ($map) = @_; 1564 my ($map) = @_;
1377 1565
1378 cf::sync_job { $map->load }; 1566 cf::sync_job { $map->load };
1379} 1567}
1380 1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1597}
1598
1381sub save { 1599sub save {
1382 my ($self) = @_; 1600 my ($self) = @_;
1383 1601
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1603
1386 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1387 1605
1388 return unless $self->dirty; 1606 return unless $self->dirty;
1389 1607
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1610
1393 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1394 1612
1395 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1396 1614
1399 cf::async { 1617 cf::async {
1400 $_->contr->save for $self->players; 1618 $_->contr->save for $self->players;
1401 }; 1619 };
1402 1620
1403 if ($uniq) { 1621 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1624 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1626 }
1409} 1627}
1410 1628
1411sub swap_out { 1629sub swap_out {
1412 my ($self) = @_; 1630 my ($self) = @_;
1426 1644
1427sub reset_at { 1645sub reset_at {
1428 my ($self) = @_; 1646 my ($self) = @_;
1429 1647
1430 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1433 1651
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1654
1441 my ($self) = @_; 1659 my ($self) = @_;
1442 1660
1443 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1444} 1662}
1445 1663
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1664sub reset {
1468 my ($self) = @_; 1665 my ($self) = @_;
1469 1666
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1668
1472 return if $self->players; 1669 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1474 1671
1475 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1476 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1477 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1478 1687
1479 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1480 1689
1481 $self->unlink_save; 1690 $self->unlink_save;
1482 $self->destroy; 1691 $self->destroy;
1485my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1486 1695
1487sub nuke { 1696sub nuke {
1488 my ($self) = @_; 1697 my ($self) = @_;
1489 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1493 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1494} 1712}
1495 1713
1496sub customise_for { 1714=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1715
1499 if ($map->per_player) { 1716Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1717instantiated unique items. May block.
1501 }
1502 1718
1503 $map 1719=cut
1504}
1505 1720
1506sub emergency_save { 1721sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1508 1724
1509 warn "enter emergency perl save\n"; 1725 my @paths;
1510 1726
1511 cf::sync_job { 1727 for (@$files) {
1512 warn "begin emergency player save\n"; 1728 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1729 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1730 next unless /^$PATH_SEP/o;
1515 1731
1516 warn "begin emergency map save\n"; 1732 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1733 }
1520 1734
1521 warn "leave emergency perl save\n"; 1735 \@paths
1522} 1736}
1523 1737
1524package cf; 1738package cf;
1525 1739
1526=back 1740=back
1527 1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1528 1768
1529=head3 cf::object::player 1769=head3 cf::object::player
1530 1770
1531=over 4 1771=over 4
1532 1772
1572 1812
1573=item $player_object->enter_link 1813=item $player_object->enter_link
1574 1814
1575Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1576 1816
1577The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1579 1819
1820Will never block.
1821
1580=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1581 1823
1582Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1827fails, to the emergency map position.
1586 1828
1587Might block. 1829Might block.
1588 1830
1589=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1590 1842
1591sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1592 my ($self) = @_; 1844 my ($self) = @_;
1593 1845
1594 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1595 1847
1596 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1849
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1851 if $self->map;
1600 1852
1601 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1854}
1603 1855
1604sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1606 1858
1624 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1627 1879
1628 $map->load; 1880 $map->load;
1881 $map->load_diag;
1629 1882
1630 return unless $self->contr->active; 1883 return unless $self->contr->active;
1631 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1633} 1888}
1634 1889
1635cf::player->attach ( 1890cf::player->attach (
1636 on_logout => sub { 1891 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1905 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1653 (async { 1908 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1909 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1910 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1911 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1662 })->prio (2); 1917 })->prio (2);
1663 } 1918 }
1664 }, 1919 },
1672 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1673 1928
1674 $self->enter_link; 1929 $self->enter_link;
1675 1930
1676 (async { 1931 (async {
1677 $path = new cf::path $path; 1932 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1933 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1681 1935 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1938
1688 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1940 })->prio (1);
1690} 1941}
1691 1942
1695 1946
1696sub parse_random_map_params { 1947sub parse_random_map_params {
1697 my ($spec) = @_; 1948 my ($spec) = @_;
1698 1949
1699 my $rmp = { # defaults 1950 my $rmp = { # defaults
1700 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1702 }; 1955 };
1703 1956
1704 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1706 1959
1710 $rmp 1963 $rmp
1711} 1964}
1712 1965
1713sub prepare_random_map { 1966sub prepare_random_map {
1714 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1970
1716 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1973 # that depends on the exit object
1719 1974
1720 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1721 1976
1722 if ($exit->map) { 1977 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1727 } 1982 }
1728 1983
1729 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1730 1985
1731 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1989
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1736 1994
1737 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1996 $exit->msg (undef);
1739 } 1997 }
1740} 1998}
1741 1999
1742sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1744 2002
1745 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
1746 2015
1747 $self->enter_link; 2016 $self->enter_link;
1748 2017
1749 (async { 2018 (async {
1750 $self->deactivate_recursive; # just to be sure 2019 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2020 unless (eval {
1752 prepare_random_map $exit 2021 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2022
1758 1; 2023 1;
1759 }) { 2024 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2029
1765 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2031 $self->leave_link;
1767 } 2032 }
1768 })->prio (1); 2033 })->prio (1);
1781 2046
1782sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1784 2049
1785 utf8::encode $text; 2050 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2052}
1788 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1789 2066
1790=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1791 2068
1792Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1822 # get handled first 2099 # get handled first
1823 my $queue = delete $ns->{query_queue} 2100 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2102
1826 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2105
1828 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1829 2107
1830 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2109 if (@$queue) {
1889 2167
1890# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1891 2169
1892=pod 2170=pod
1893 2171
1894The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1895 2173
1896 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2175 cf::object::player player
1898 cf::player peaceful 2176 cf::player peaceful
1899 cf::map trigger 2177 cf::map trigger
1992The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2271using it, it should be unique.
1994 2272
1995=over 4 2273=over 4
1996 2274
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
2004 2276
2005Returns a single value from the database 2277Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2278
2012=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
2013 2280
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2282
2025=cut 2283=cut
2026 2284
2027our $DB; 2285our $DB;
2028 2286
2029{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2030 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2031 2306
2032 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
2034 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2035 2311
2036 my $pid; 2312 unlink $path;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2313 };
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 });
2058
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) {
2065 @_ >= 2
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069
2070 sub db_put($$;$) {
2071 if (@_ >= 3) {
2072 $DB->{$_[0]}{$_[1]} = $_[2];
2073 } else {
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 2314 }
2084 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2085} 2332}
2086 2333
2087############################################################################# 2334#############################################################################
2088# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub load_archetypes {
2390 load_archetype_file sprintf "%s/archetypes", cf::datadir; # remove when stable
2391 load_archetype_file sprintf "%s/archetypes", cf::datadir
2392}
2393
2394sub load_treasures {
2395 load_treasure_file sprintf "%s/treasures", cf::datadir
2396}
2397
2398sub reload_resources {
2399 warn "reloading resource files...\n";
2400
2401 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2402 or die "unable to load regions file\n";
2403 load_facedata
2404 or die "unable to load facedata\n";
2405 load_archetypes
2406 or die "unable to load archetypes\n";
2407 load_treasures
2408 or die "unable to load treasurelists\n";
2409
2410 warn "finished reloading resource files\n";
2411}
2412
2413sub init {
2414 reload_resources;
2415}
2089 2416
2090sub cfg_load { 2417sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2418 open my $fh, "<:utf8", cf::confdir . "/config"
2092 or return; 2419 or return;
2093 2420
2110 2437
2111sub main { 2438sub main {
2112 # we must not ever block the main coroutine 2439 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2440 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2442 (async {
2115 async { Event::one_event }; 2443 Event::one_event;
2444 })->prio (Coro::PRIO_MAX);
2116 }; 2445 };
2117 2446
2118 cfg_load; 2447 cfg_load;
2119 db_load; 2448 db_init;
2120 load_extensions; 2449 load_extensions;
2450
2451 $TICK_WATCHER->start;
2121 Event::loop; 2452 Event::loop;
2122} 2453}
2123 2454
2124############################################################################# 2455#############################################################################
2125# initialisation 2456# initialisation and cleanup
2457
2458# install some emergency cleanup handlers
2459BEGIN {
2460 for my $signal (qw(INT HUP TERM)) {
2461 Event->signal (
2462 reentrant => 0,
2463 data => WF_AUTOCANCEL,
2464 signal => $signal,
2465 prio => 0,
2466 cb => sub {
2467 cf::cleanup "SIG$signal";
2468 },
2469 );
2470 }
2471}
2472
2473sub emergency_save() {
2474 my $freeze_guard = cf::freeze_mainloop;
2475
2476 warn "enter emergency perl save\n";
2477
2478 cf::sync_job {
2479 # use a peculiar iteration method to avoid tripping on perl
2480 # refcount bugs in for. also avoids problems with players
2481 # and maps saved/destroyed asynchronously.
2482 warn "begin emergency player save\n";
2483 for my $login (keys %cf::PLAYER) {
2484 my $pl = $cf::PLAYER{$login} or next;
2485 $pl->valid or next;
2486 $pl->save;
2487 }
2488 warn "end emergency player save\n";
2489
2490 warn "begin emergency map save\n";
2491 for my $path (keys %cf::MAP) {
2492 my $map = $cf::MAP{$path} or next;
2493 $map->valid or next;
2494 $map->save;
2495 }
2496 warn "end emergency map save\n";
2497
2498 warn "begin emergency database checkpoint\n";
2499 BDB::db_env_txn_checkpoint $DB_ENV;
2500 warn "end emergency database checkpoint\n";
2501 };
2502
2503 warn "leave emergency perl save\n";
2504}
2505
2506sub post_cleanup {
2507 my ($make_core) = @_;
2508
2509 warn Carp::longmess "post_cleanup backtrace"
2510 if $make_core;
2511}
2126 2512
2127sub reload() { 2513sub reload() {
2128 # can/must only be called in main 2514 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2515 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2516 warn "can only reload from main coroutine";
2131 return; 2517 return;
2132 } 2518 }
2133 2519
2134 warn "reloading..."; 2520 warn "reloading...";
2135 2521
2136 my $guard = freeze_mainloop; 2522 warn "entering sync_job";
2523
2524 cf::sync_job {
2525 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2526 cf::emergency_save;
2527 cf::write_runtime; # external watchdog should not bark
2138 2528
2139 eval { 2529 warn "syncing database to disk";
2530 BDB::db_env_txn_checkpoint $DB_ENV;
2531
2140 # if anything goes wrong in here, we should simply crash as we already saved 2532 # if anything goes wrong in here, we should simply crash as we already saved
2141 2533
2142 # cancel all watchers 2534 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2535 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2536 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2537 }
2146 2538
2539 warn "flushing outstanding aio requests";
2540 for (;;) {
2541 BDB::flush;
2542 IO::AIO::flush;
2543 Coro::cede;
2544 last unless IO::AIO::nreqs || BDB::nreqs;
2545 warn "iterate...";
2546 }
2547
2548 ++$RELOAD;
2549
2147 # cancel all extension coros 2550 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2551 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2552 %EXT_CORO = ();
2150 2553
2151 # unload all extensions 2554 warn "removing commands";
2152 for (@exts) { 2555 %COMMAND = ();
2556
2557 warn "removing ext commands";
2558 %EXTCMD = ();
2559
2560 warn "unloading/nuking all extensions";
2561 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2562 warn "... unloading $pkg";
2154 unload_extension $_; 2563
2564 if (my $cb = $pkg->can ("unload")) {
2565 eval {
2566 $cb->($pkg);
2567 1
2568 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2569 }
2156 2570
2571 warn "... nuking $pkg";
2572 Symbol::delete_package $pkg;
2573 }
2574
2157 # unload all modules loaded from $LIBDIR 2575 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2576 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2577 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2578
2161 warn "removing <$k>"; 2579 warn "... unloading $k";
2162 delete $INC{$k}; 2580 delete $INC{$k};
2163 2581
2164 $k =~ s/\.pm$//; 2582 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2583 $k =~ s/\//::/g;
2166 2584
2169 } 2587 }
2170 2588
2171 Symbol::delete_package $k; 2589 Symbol::delete_package $k;
2172 } 2590 }
2173 2591
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2592 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2593 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2594 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2595
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2596 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2597 delete $INC{"cf.pm"};
2187 2598
2188 # don't, removes xs symbols, too, 2599 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2600 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2601 #Symbol::delete_package __PACKAGE__;
2191 2602
2192 # reload cf.pm 2603 warn "unload completed, starting to reload now";
2604
2193 warn "reloading cf.pm"; 2605 warn "reloading cf.pm";
2194 require cf; 2606 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2607 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2608
2197 # load config and database again 2609 warn "loading config and database again";
2198 cf::cfg_load; 2610 cf::cfg_load;
2199 cf::db_load;
2200 2611
2201 # load extensions
2202 warn "load extensions"; 2612 warn "loading extensions";
2203 cf::load_extensions; 2613 cf::load_extensions;
2204 2614
2205 # reattach attachments to objects 2615 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2616 _global_reattach; # objects, sockets
2207 _global_reattach; 2617 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2618 reattach $_ for values %MAP;
2209 }; 2619 warn "reattaching attachments to players";
2620 reattach $_ for values %PLAYER;
2210 2621
2211 if ($@) { 2622 warn "loading reloadable resources";
2623 reload_resources;
2624
2625 warn "leaving sync_job";
2626
2627 1
2628 } or do {
2212 warn $@; 2629 warn $@;
2213 warn "error while reloading, exiting."; 2630 warn "error while reloading, exiting.";
2214 exit 1; 2631 exit 1;
2215 } 2632 };
2216 2633
2217 warn "reloaded successfully"; 2634 warn "reloaded";
2218}; 2635};
2219 2636
2220############################################################################# 2637our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2638
2265register_command "reload" => sub { 2639register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2640 my ($who, $arg) = @_;
2267 2641
2268 if ($who->flag (FLAG_WIZ)) { 2642 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2643 $who->message ("reloading server.");
2644
2645 # doing reload synchronously and two reloads happen back-to-back,
2646 # coro crashes during coro_state_free->destroy here.
2647
2648 $RELOAD_WATCHER ||= Event->timer (
2649 reentrant => 0,
2650 after => 0,
2651 data => WF_AUTOCANCEL,
2652 cb => sub {
2270 reload; 2653 reload;
2271 $who->message ("end of reload."); 2654 undef $RELOAD_WATCHER;
2655 },
2656 );
2272 } 2657 }
2273}; 2658};
2274 2659
2275unshift @INC, $LIBDIR; 2660unshift @INC, $LIBDIR;
2661
2662my $bug_warning = 0;
2663
2664our @WAIT_FOR_TICK;
2665our @WAIT_FOR_TICK_BEGIN;
2666
2667sub wait_for_tick {
2668 return unless $TICK_WATCHER->is_active;
2669 return if $Coro::current == $Coro::main;
2670
2671 my $signal = new Coro::Signal;
2672 push @WAIT_FOR_TICK, $signal;
2673 $signal->wait;
2674}
2675
2676sub wait_for_tick_begin {
2677 return unless $TICK_WATCHER->is_active;
2678 return if $Coro::current == $Coro::main;
2679
2680 my $signal = new Coro::Signal;
2681 push @WAIT_FOR_TICK_BEGIN, $signal;
2682 $signal->wait;
2683}
2276 2684
2277$TICK_WATCHER = Event->timer ( 2685$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2686 reentrant => 0,
2687 parked => 1,
2279 prio => 0, 2688 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2689 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2690 data => WF_AUTOCANCEL,
2282 cb => sub { 2691 cb => sub {
2692 if ($Coro::current != $Coro::main) {
2693 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2694 unless ++$bug_warning > 10;
2695 return;
2696 }
2697
2698 $NOW = Event::time;
2699
2283 cf::server_tick; # one server iteration 2700 cf::server_tick; # one server iteration
2701
2284 $RUNTIME += $TICK; 2702 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2703 $NEXT_TICK += $TICK;
2286 2704
2705 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2706 $NEXT_RUNTIME_WRITE = $NOW + 10;
2707 Coro::async_pool {
2708 write_runtime
2709 or warn "ERROR: unable to write runtime file: $!";
2710 };
2711 }
2712
2713# my $AFTER = Event::time;
2714# warn $AFTER - $NOW;#d#
2715
2287 # if we are delayed by four ticks or more, skip them all 2716 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2717 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2718
2290 $TICK_WATCHER->at ($NEXT_TICK); 2719 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2720 $TICK_WATCHER->start;
2721
2722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2723 $sig->send;
2724 }
2725 while (my $sig = shift @WAIT_FOR_TICK) {
2726 $sig->send;
2727 }
2728
2729 _post_tick;
2292 }, 2730 },
2293); 2731);
2294 2732
2733{
2295IO::AIO::max_poll_time $TICK * 0.2; 2734 BDB::max_poll_time $TICK * 0.1;
2296 2735 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2736 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2737 fd => BDB::poll_fileno,
2299 poll => 'r', 2738 poll => 'r',
2300 prio => 5, 2739 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 2740 data => WF_AUTOCANCEL,
2307 after => 0, 2741 cb => \&BDB::poll_cb,
2308 interval => 10, 2742 );
2309 cb => sub { 2743 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 2744
2311 write_runtime 2745 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 2746 my $status;
2747 my $current = $Coro::current;
2748 (
2749 sub {
2750 $status = $!;
2751 $current->ready; undef $current;
2752 },
2753 sub {
2754 Coro::schedule while defined $current;
2755 $! = $status;
2756 },
2757 )
2758 };
2759
2760 unless ($DB_ENV) {
2761 $DB_ENV = BDB::db_env_create;
2762
2763 cf::sync_job {
2764 eval {
2765 BDB::db_env_open
2766 $DB_ENV,
2767 $BDB_ENV_DIR,
2768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2770 0666;
2771
2772 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2773
2774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2775 $DB_ENV->set_lk_detect;
2776 };
2777
2778 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 2779 };
2314 }, 2780 }
2315); 2781}
2782
2783{
2784 IO::AIO::min_parallel 8;
2785
2786 undef $Coro::AIO::WATCHER;
2787 IO::AIO::max_poll_time $TICK * 0.1;
2788 $AIO_POLL_WATCHER = Event->io (
2789 reentrant => 0,
2790 data => WF_AUTOCANCEL,
2791 fd => IO::AIO::poll_fileno,
2792 poll => 'r',
2793 prio => 6,
2794 cb => \&IO::AIO::poll_cb,
2795 );
2796}
2316 2797
2317END { cf::emergency_save } 2798END { cf::emergency_save }
2318 2799
23191 28001
2320 2801

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines