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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.245 by root, Tue Apr 17 10:06:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.61 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
39 54
55our $RELOAD; # number of reloads so far
40our @EVENT; 56our @EVENT;
41our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
42 58
43our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 63our $NEXT_TICK;
46our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
47 69
48our %CFG; 70our %CFG;
49 71
50our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 73our $RUNTIME;
52 74
53our %PLAYER; # all users 75our %PLAYER; # all users
54our %MAP; # all maps 76our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
58 80
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 83
62binmode STDOUT; 84binmode STDOUT;
63binmode STDERR; 85binmode STDERR;
64 86
65# read virtual server time, if available 87# read virtual server time, if available
72mkdir cf::localdir; 94mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
77 100
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
81 104
82############################################################################# 105#############################################################################
83 106
84=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
85 108
110=item %cf::CFG 133=item %cf::CFG
111 134
112Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 136from wherever your confdir points to.
114 137
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 138=item cf::wait_for_tick, cf::wait_for_tick_begin
116 139
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 141returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 143
122=back 144=back
123 145
124=cut 146=cut
125 147
156} 178}
157 179
158$Event::DIED = sub { 180$Event::DIED = sub {
159 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
160}; 182};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 183
166=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
167 185
168=over 4 186=over 4
169 187
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 207 $d
190 } || "[unable to dump $_[0]: '$@']"; 208 } || "[unable to dump $_[0]: '$@']";
191} 209}
192 210
193use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 212
195=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
196 214
197Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
198 216
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
207 218
208Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 220
217=item cf::lock_wait $string 221=item cf::lock_wait $string
218 222
219Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
220 224
257} 261}
258 262
259sub freeze_mainloop { 263sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
261 265
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
263 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
264 $guard 270 $guard
265} 271}
266 272
267=item cf::async { BLOCK } 273=item cf::async { BLOCK }
319 } 325 }
320} 326}
321 327
322=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
323 329
324Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 331extension calling this is being unloaded.
326 332
327=cut 333=cut
328 334
329sub async_ext(&) { 335sub async_ext(&) {
338 344
339 $coro 345 $coro
340} 346}
341 347
342sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
343 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
344 352
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 354 or return;
347 355
356 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 361 and return;
351 362
363 # always fsync - this file is important
352 aio_fsync $fh 364 aio_fsync $fh
353 and return; 365 and return;
354 366
355 close $fh 367 close $fh
356 or return; 368 or return;
359 and return; 371 and return;
360 372
361 1 373 1
362} 374}
363 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
364=back 387=back
365 388
366=cut 389=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 390
490############################################################################# 391#############################################################################
491 392
492=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
493 394
619our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 521our @CB_MAP = ();
621 522
622my %attachment; 523my %attachment;
623 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
624sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
626 533
627 use sort 'stable'; 534 use sort 'stable';
628 535
799# object support 706# object support
800 707
801sub reattach { 708sub reattach {
802 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 713
805 my $registry = $obj->registry; 714 my $registry = $obj->registry;
806 715
807 @$registry = (); 716 @$registry = ();
808 717
855 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
856 765
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 770 close $fh;
862 771
863 if (@$objs) { 772 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 778 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
871 } 780 }
872 } else { 781 } else {
873 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
940=cut 849=cut
941 850
942sub register_extcmd { 851sub register_extcmd {
943 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
944 853
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
949} 855}
950 856
951cf::player->attach ( 857cf::player->attach (
952 on_command => sub { 858 on_command => sub {
953 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
966 872
967 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
968 874
969 if (ref $msg) { 875 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 879 }
974 } 880 }
975 } else { 881 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 884
979 cf::override; 885 cf::override;
980 }, 886 },
981); 887);
982 888
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 889sub load_extension {
990 my ($path) = @_; 890 my ($path) = @_;
991 891
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 893 my $base = $1;
994 my $pkg = $1; 894 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
997 897
998 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
999 899
1000 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 901 or die "$path: $!";
1002 902
1003 my $source = 903 my $source =
1004 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 907 . "\n};\n1";
1008 908
1009 eval $source 909 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 911 : "extension disabled.\n";
1012 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 913 warn $@;
1014 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
1015 915 exit 1;
1016# no strict 'refs'; 916 }
1017# @{"$pkg\::ISA"} = ext::; 917 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 918 }
1032 919
1033 # remove commands 920 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 921}
1058 922
1059sub load_extensions { 923sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 925 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1066 } 930 }
1067} 931}
1068 932
1069############################################################################# 933#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 934
1085=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1086 936
1087Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1088 938
1111} 961}
1112 962
1113sub path($) { 963sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 965
1116 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
1117} 967}
1118 968
1119sub find_active($) { 969sub find_active($) {
1120 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
1124 974
1125sub exists($) { 975sub exists($) {
1126 my ($login) = @_; 976 my ($login) = @_;
1127 977
1128 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1130} 980}
1131 981
1132sub find($) { 982sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 984 my $login = $_[0];
1135 985
1136 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1137 987
1138 $cf::PLAYER{$_[0]} || do { 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
1139 my $pl = load_pl path $login 996 my $pl = load_pl path $login
1140 or return; 997 or return;
1141 $cf::PLAYER{$login} = $pl 998 $cf::PLAYER{$login} = $pl
1142 } 999 }
1143 } 1000 }
1180 1037
1181=cut 1038=cut
1182 1039
1183sub quit_character { 1040sub quit_character {
1184 my ($pl) = @_; 1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1185 1044
1186 $pl->{deny_save} = 1; 1045 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1047
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1053 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1055 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1056 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1199 IO::AIO::aio_rmtree $temp; 1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1200} 1079}
1201 1080
1202=item cf::player::list_logins 1081=item cf::player::list_logins
1203 1082
1204Returns am arrayref of all valid playernames in the system, can take a 1083Returns am arrayref of all valid playernames in the system, can take a
1224 \@logins 1103 \@logins
1225} 1104}
1226 1105
1227=item $player->maps 1106=item $player->maps
1228 1107
1229Returns an arrayref of cf::path's of all maps that are private for this 1108Returns an arrayref of map paths that are private for this
1230player. May block. 1109player. May block.
1231 1110
1232=cut 1111=cut
1233 1112
1234sub maps($) { 1113sub maps($) {
1235 my ($pl) = @_; 1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1117
1237 my $files = aio_readdir playerdir $pl 1118 my $files = aio_readdir playerdir $pl
1238 or return; 1119 or return;
1239 1120
1240 my @paths; 1121 my @paths;
1241 1122
1242 for (@$files) { 1123 for (@$files) {
1243 utf8::decode $_; 1124 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1125 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1126 next unless /^$PATH_SEP/o;
1246 1127
1247 s/$PATH_SEP/\//g; 1128 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1129 }
1250 1130
1251 \@paths 1131 \@paths
1252} 1132}
1253 1133
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1255 1135
1256Sends an ext reply to the player. 1136Sends an ext reply to the player.
1257 1137
1258=cut 1138=cut
1259 1139
1260sub ext_reply($$$%) { 1140sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1262 1142
1263 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1264 1144
1265 $self->send ("ext " . cf::to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1266} 1146}
1267 1147
1268package cf; 1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1269 1188
1270=back 1189=back
1271
1272 1190
1273=head3 cf::map 1191=head3 cf::map
1274 1192
1275=over 4 1193=over 4
1276 1194
1279package cf::map; 1197package cf::map;
1280 1198
1281use Fcntl; 1199use Fcntl;
1282use Coro::AIO; 1200use Coro::AIO;
1283 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1284our $MAX_RESET = 3600; 1206our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1207our $DEFAULT_RESET = 3000;
1286 1208
1287sub generate_random_map { 1209sub generate_random_map {
1288 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1212 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1354}
1305 1355
1306# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1307# all maps in C++... 1357# all maps in C++...
1308sub change_all_map_light { 1358sub change_all_map_light {
1310 1360
1311 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1313} 1363}
1314 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1315sub try_load_header($) { 1373sub load_header_from($) {
1316 my ($path) = @_; 1374 my ($self, $path) = @_;
1317 1375
1318 utf8::encode $path; 1376 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1320 or return; 1381 or return;
1321 1382
1322 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1323 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1324 1429
1325 # for better error messages only, will be overwritten 1430 $self->default_region (cf::region::find_by_path $self->{path})
1326 $map->path ($path); 1431 unless $self->default_region;
1327 1432
1328 $map->load_header ($path) 1433 1
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1434}
1335 1435
1336sub find; 1436sub find;
1337sub find { 1437sub find {
1338 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1339 1439
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1441
1345 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1346 1443
1347 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1349 1446 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1447 or return;
1369 1448
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1382 1450
1383 Coro::cede; 1451 $map->load_header
1452 or return;
1384 1453
1385 if ($map->should_reset) { 1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1457 $map->reset;
1387 undef $guard; 1458 undef $guard;
1388 $map = find $path 1459 return find $path;
1389 or return;
1390 } 1460 }
1391 1461
1392 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1393 } 1463 }
1394} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1395 1468
1396sub load { 1469sub load {
1397 my ($self) = @_; 1470 my ($self) = @_;
1398 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1399 my $path = $self->{path}; 1474 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1401 1476
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1478
1404 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1405 1480
1406 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1407 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1487 or return;
1409 1488
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1412 1491
1413 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1493 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1495 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1418 } 1497 }
1419 } 1498 }
1420 1499
1421 Coro::cede; 1500 Coro::cede;
1422
1423 # now do the right thing for maps 1501 # now do the right thing for maps
1424 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1425 1504
1426 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1506 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1433 $self->set_darkness_map; 1510 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1436 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1437 } 1516 }
1438 1517
1518 $self->post_load;
1439 Coro::cede; 1519 Coro::cede;
1440 1520
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1442} 1555}
1443 1556
1444sub find_sync { 1557sub find_sync {
1445 my ($path, $origin) = @_; 1558 my ($path, $origin) = @_;
1446 1559
1447 cf::sync_job { cf::map::find $path, $origin } 1560 cf::sync_job { find $path, $origin }
1448} 1561}
1449 1562
1450sub do_load_sync { 1563sub do_load_sync {
1451 my ($map) = @_; 1564 my ($map) = @_;
1452 1565
1453 cf::sync_job { $map->load }; 1566 cf::sync_job { $map->load };
1454} 1567}
1455 1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1597}
1598
1456sub save { 1599sub save {
1457 my ($self) = @_; 1600 my ($self) = @_;
1458 1601
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1603
1461 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1462 1605
1463 return unless $self->dirty; 1606 return unless $self->dirty;
1464 1607
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1610
1468 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1469 1612
1470 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1471 1614
1474 cf::async { 1617 cf::async {
1475 $_->contr->save for $self->players; 1618 $_->contr->save for $self->players;
1476 }; 1619 };
1477 1620
1478 if ($uniq) { 1621 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1624 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1626 }
1484} 1627}
1485 1628
1486sub swap_out { 1629sub swap_out {
1487 my ($self) = @_; 1630 my ($self) = @_;
1501 1644
1502sub reset_at { 1645sub reset_at {
1503 my ($self) = @_; 1646 my ($self) = @_;
1504 1647
1505 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1507 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1508 1651
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1654
1516 my ($self) = @_; 1659 my ($self) = @_;
1517 1660
1518 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1519} 1662}
1520 1663
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1664sub reset {
1543 my ($self) = @_; 1665 my ($self) = @_;
1544 1666
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1668
1547 return if $self->players; 1669 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1549 1671
1550 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1551 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1552 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1553 1687
1554 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1555 1689
1556 $self->unlink_save; 1690 $self->unlink_save;
1557 $self->destroy; 1691 $self->destroy;
1560my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1561 1695
1562sub nuke { 1696sub nuke {
1563 my ($self) = @_; 1697 my ($self) = @_;
1564 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1568 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1569} 1712}
1570 1713
1571sub customise_for { 1714=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1715
1574 if ($map->per_player) { 1716Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1717instantiated unique items. May block.
1576 }
1577 1718
1578 $map 1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1733 }
1734
1735 \@paths
1579} 1736}
1580 1737
1581package cf; 1738package cf;
1582 1739
1583=back 1740=back
1655 1812
1656=item $player_object->enter_link 1813=item $player_object->enter_link
1657 1814
1658Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1659 1816
1660The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1662 1819
1820Will never block.
1821
1663=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1664 1823
1665Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1827fails, to the emergency map position.
1669 1828
1670Might block. 1829Might block.
1671 1830
1672=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1673 1842
1674sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1675 my ($self) = @_; 1844 my ($self) = @_;
1676 1845
1677 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1678 1847
1679 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 1849
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1851 if $self->map;
1683 1852
1684 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1854}
1686 1855
1687sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1689 1858
1707 # use -1 or undef as default coordinates, not 0, 0 1876 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1878 if $x <=0 && $y <= 0;
1710 1879
1711 $map->load; 1880 $map->load;
1881 $map->load_diag;
1712 1882
1713 return unless $self->contr->active; 1883 return unless $self->contr->active;
1714 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1716} 1888}
1717 1889
1718cf::player->attach ( 1890cf::player->attach (
1719 on_logout => sub { 1891 on_logout => sub {
1732 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes 1905 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1736 (async { 1908 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef, 1909 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, " 1910 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.", 1911 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED); 1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1743 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1745 })->prio (2); 1917 })->prio (2);
1746 } 1918 }
1747 }, 1919 },
1752=cut 1924=cut
1753 1925
1754sub cf::object::player::goto { 1926sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1756 1928
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1929 $self->enter_link;
1761 1930
1762 (async { 1931 (async {
1932 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 1933 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1765 1935 $map
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1770 1938
1771 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1772 })->prio (1); 1940 })->prio (1);
1773} 1941}
1774 1942
1778 1946
1779sub parse_random_map_params { 1947sub parse_random_map_params {
1780 my ($spec) = @_; 1948 my ($spec) = @_;
1781 1949
1782 my $rmp = { # defaults 1950 my $rmp = { # defaults
1783 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1785 }; 1955 };
1786 1956
1787 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1789 1959
1793 $rmp 1963 $rmp
1794} 1964}
1795 1965
1796sub prepare_random_map { 1966sub prepare_random_map {
1797 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 1970
1799 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 1973 # that depends on the exit object
1802 1974
1803 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1804 1976
1805 if ($exit->map) { 1977 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1810 } 1982 }
1811 1983
1812 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1813 1985
1814 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1816 1989
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1819 1994
1820 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 1996 $exit->msg (undef);
1822 } 1997 }
1823} 1998}
1824 1999
1825sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1827 2002
1828 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
1829 2015
1830 $self->enter_link; 2016 $self->enter_link;
1831 2017
1832 (async { 2018 (async {
1833 $self->deactivate_recursive; # just to be sure 2019 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2020 unless (eval {
1835 prepare_random_map $exit 2021 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2022
1841 1; 2023 1;
1842 }) { 2024 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2027 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2029
1848 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2031 $self->leave_link;
1850 } 2032 }
1851 })->prio (1); 2033 })->prio (1);
1864 2046
1865sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1867 2049
1868 utf8::encode $text; 2050 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2052}
1871 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1872 2066
1873=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1874 2068
1875Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905 # get handled first 2099 # get handled first
1906 my $queue = delete $ns->{query_queue} 2100 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2102
1909 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2105
1911 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1912 2107
1913 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2109 if (@$queue) {
1972 2167
1973# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
1974 2169
1975=pod 2170=pod
1976 2171
1977The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
1978 2173
1979 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
1980 cf::object::player player 2175 cf::object::player player
1981 cf::player peaceful 2176 cf::player peaceful
1982 cf::map trigger 2177 cf::map trigger
2075The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
2076using it, it should be unique. 2271using it, it should be unique.
2077 2272
2078=over 4 2273=over 4
2079 2274
2080=item $hashref = cf::db_get $family
2081
2082Return a hashref for use by the extension C<$family>, which can be
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085
2086=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
2087 2276
2088Returns a single value from the database 2277Returns a single value from the database.
2089
2090=item cf::db_put $family => $hashref
2091
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094 2278
2095=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
2096 2280
2097Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107 2282
2108=cut 2283=cut
2109 2284
2110our $DB; 2285our $DB;
2111 2286
2112{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2113 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2114 2306
2115 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
2116 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
2117 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2118 2311
2119 my $pid; 2312 unlink $path;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 } 2313 };
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 });
2141
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 }
2146
2147 sub db_get($;$) {
2148 @_ >= 2
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152
2153 sub db_put($$;$) {
2154 if (@_ >= 3) {
2155 $DB->{$_[0]}{$_[1]} = $_[2];
2156 } else {
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161
2162 cf::global->attach (
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 2314 }
2167 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2168} 2332}
2169 2333
2170############################################################################# 2334#############################################################################
2171# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub load_archetypes {
2390 load_archetype_file sprintf "%s/archetypes", cf::datadir; # remove when stable
2391 load_archetype_file sprintf "%s/archetypes", cf::datadir
2392}
2393
2394sub load_treasures {
2395 load_treasure_file sprintf "%s/treasures", cf::datadir
2396}
2397
2398sub reload_resources {
2399 warn "reloading resource files...\n";
2400
2401 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2402 or die "unable to load regions file\n";
2403 load_facedata
2404 or die "unable to load facedata\n";
2405 load_archetypes
2406 or die "unable to load archetypes\n";
2407 load_treasures
2408 or die "unable to load treasurelists\n";
2409
2410 warn "finished reloading resource files\n";
2411}
2412
2413sub init {
2414 reload_resources;
2415}
2172 2416
2173sub cfg_load { 2417sub cfg_load {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 2418 open my $fh, "<:utf8", cf::confdir . "/config"
2175 or return; 2419 or return;
2176 2420
2193 2437
2194sub main { 2438sub main {
2195 # we must not ever block the main coroutine 2439 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2440 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2442 (async {
2198 async { Event::one_event }; 2443 Event::one_event;
2444 })->prio (Coro::PRIO_MAX);
2199 }; 2445 };
2200 2446
2201 cfg_load; 2447 cfg_load;
2202 db_load; 2448 db_init;
2203 load_extensions; 2449 load_extensions;
2450
2451 $TICK_WATCHER->start;
2204 Event::loop; 2452 Event::loop;
2205} 2453}
2206 2454
2207############################################################################# 2455#############################################################################
2208# initialisation and cleanup 2456# initialisation and cleanup
2209 2457
2210# install some emergency cleanup handlers 2458# install some emergency cleanup handlers
2211BEGIN { 2459BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2460 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2461 Event->signal (
2462 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2463 data => WF_AUTOCANCEL,
2215 signal => $signal, 2464 signal => $signal,
2465 prio => 0,
2216 cb => sub { 2466 cb => sub {
2217 cf::cleanup "SIG$signal"; 2467 cf::cleanup "SIG$signal";
2218 }, 2468 },
2219 ); 2469 );
2220 } 2470 }
2221} 2471}
2226 warn "enter emergency perl save\n"; 2476 warn "enter emergency perl save\n";
2227 2477
2228 cf::sync_job { 2478 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2479 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2480 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2481 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2482 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2483 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2484 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2485 $pl->valid or next;
2236 $pl->save; 2486 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 2492 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 2493 $map->valid or next;
2244 $map->save; 2494 $map->save;
2245 } 2495 }
2246 warn "end emergency map save\n"; 2496 warn "end emergency map save\n";
2497
2498 warn "begin emergency database checkpoint\n";
2499 BDB::db_env_txn_checkpoint $DB_ENV;
2500 warn "end emergency database checkpoint\n";
2247 }; 2501 };
2248 2502
2249 warn "leave emergency perl save\n"; 2503 warn "leave emergency perl save\n";
2504}
2505
2506sub post_cleanup {
2507 my ($make_core) = @_;
2508
2509 warn Carp::longmess "post_cleanup backtrace"
2510 if $make_core;
2250} 2511}
2251 2512
2252sub reload() { 2513sub reload() {
2253 # can/must only be called in main 2514 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2515 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2516 warn "can only reload from main coroutine";
2256 return; 2517 return;
2257 } 2518 }
2258 2519
2259 warn "reloading..."; 2520 warn "reloading...";
2260 2521
2261 my $guard = freeze_mainloop; 2522 warn "entering sync_job";
2523
2524 cf::sync_job {
2525 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 2526 cf::emergency_save;
2527 cf::write_runtime; # external watchdog should not bark
2263 2528
2264 eval { 2529 warn "syncing database to disk";
2530 BDB::db_env_txn_checkpoint $DB_ENV;
2531
2265 # if anything goes wrong in here, we should simply crash as we already saved 2532 # if anything goes wrong in here, we should simply crash as we already saved
2266 2533
2267 # cancel all watchers 2534 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2535 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2536 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2537 }
2271 2538
2539 warn "flushing outstanding aio requests";
2540 for (;;) {
2541 BDB::flush;
2542 IO::AIO::flush;
2543 Coro::cede;
2544 last unless IO::AIO::nreqs || BDB::nreqs;
2545 warn "iterate...";
2546 }
2547
2548 ++$RELOAD;
2549
2272 # cancel all extension coros 2550 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2551 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2552 %EXT_CORO = ();
2275 2553
2276 # unload all extensions 2554 warn "removing commands";
2277 for (@exts) { 2555 %COMMAND = ();
2556
2557 warn "removing ext commands";
2558 %EXTCMD = ();
2559
2560 warn "unloading/nuking all extensions";
2561 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2562 warn "... unloading $pkg";
2279 unload_extension $_; 2563
2564 if (my $cb = $pkg->can ("unload")) {
2565 eval {
2566 $cb->($pkg);
2567 1
2568 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2569 }
2281 2570
2571 warn "... nuking $pkg";
2572 Symbol::delete_package $pkg;
2573 }
2574
2282 # unload all modules loaded from $LIBDIR 2575 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2576 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2577 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2578
2286 warn "removing <$k>"; 2579 warn "... unloading $k";
2287 delete $INC{$k}; 2580 delete $INC{$k};
2288 2581
2289 $k =~ s/\.pm$//; 2582 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2583 $k =~ s/\//::/g;
2291 2584
2294 } 2587 }
2295 2588
2296 Symbol::delete_package $k; 2589 Symbol::delete_package $k;
2297 } 2590 }
2298 2591
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2592 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2593 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2594 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2595
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2596 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2597 delete $INC{"cf.pm"};
2312 2598
2313 # don't, removes xs symbols, too, 2599 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2600 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2601 #Symbol::delete_package __PACKAGE__;
2316 2602
2317 # reload cf.pm 2603 warn "unload completed, starting to reload now";
2604
2318 warn "reloading cf.pm"; 2605 warn "reloading cf.pm";
2319 require cf; 2606 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2607 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2608
2322 # load config and database again 2609 warn "loading config and database again";
2323 cf::cfg_load; 2610 cf::cfg_load;
2324 cf::db_load;
2325 2611
2326 # load extensions
2327 warn "load extensions"; 2612 warn "loading extensions";
2328 cf::load_extensions; 2613 cf::load_extensions;
2329 2614
2330 # reattach attachments to objects 2615 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 2616 _global_reattach; # objects, sockets
2332 _global_reattach; 2617 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2618 reattach $_ for values %MAP;
2334 }; 2619 warn "reattaching attachments to players";
2620 reattach $_ for values %PLAYER;
2335 2621
2336 if ($@) { 2622 warn "loading reloadable resources";
2623 reload_resources;
2624
2625 warn "leaving sync_job";
2626
2627 1
2628 } or do {
2337 warn $@; 2629 warn $@;
2338 warn "error while reloading, exiting."; 2630 warn "error while reloading, exiting.";
2339 exit 1; 2631 exit 1;
2340 } 2632 };
2341 2633
2342 warn "reloaded successfully"; 2634 warn "reloaded";
2343}; 2635};
2344 2636
2345############################################################################# 2637our $RELOAD_WATCHER; # used only during reload
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386}
2387
2388register "<global>", __PACKAGE__;
2389 2638
2390register_command "reload" => sub { 2639register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2640 my ($who, $arg) = @_;
2392 2641
2393 if ($who->flag (FLAG_WIZ)) { 2642 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload."); 2643 $who->message ("reloading server.");
2644
2645 # doing reload synchronously and two reloads happen back-to-back,
2646 # coro crashes during coro_state_free->destroy here.
2647
2648 $RELOAD_WATCHER ||= Event->timer (
2649 reentrant => 0,
2650 after => 0,
2651 data => WF_AUTOCANCEL,
2652 cb => sub {
2395 reload; 2653 reload;
2396 $who->message ("end of reload."); 2654 undef $RELOAD_WATCHER;
2655 },
2656 );
2397 } 2657 }
2398}; 2658};
2399 2659
2400unshift @INC, $LIBDIR; 2660unshift @INC, $LIBDIR;
2661
2662my $bug_warning = 0;
2663
2664our @WAIT_FOR_TICK;
2665our @WAIT_FOR_TICK_BEGIN;
2666
2667sub wait_for_tick {
2668 return unless $TICK_WATCHER->is_active;
2669 return if $Coro::current == $Coro::main;
2670
2671 my $signal = new Coro::Signal;
2672 push @WAIT_FOR_TICK, $signal;
2673 $signal->wait;
2674}
2675
2676sub wait_for_tick_begin {
2677 return unless $TICK_WATCHER->is_active;
2678 return if $Coro::current == $Coro::main;
2679
2680 my $signal = new Coro::Signal;
2681 push @WAIT_FOR_TICK_BEGIN, $signal;
2682 $signal->wait;
2683}
2401 2684
2402$TICK_WATCHER = Event->timer ( 2685$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2686 reentrant => 0,
2687 parked => 1,
2404 prio => 0, 2688 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2689 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2690 data => WF_AUTOCANCEL,
2407 cb => sub { 2691 cb => sub {
2692 if ($Coro::current != $Coro::main) {
2693 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2694 unless ++$bug_warning > 10;
2695 return;
2696 }
2697
2698 $NOW = Event::time;
2699
2408 cf::server_tick; # one server iteration 2700 cf::server_tick; # one server iteration
2701
2409 $RUNTIME += $TICK; 2702 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2703 $NEXT_TICK += $TICK;
2411 2704
2412 $WAIT_FOR_TICK->broadcast; 2705 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2706 $NEXT_RUNTIME_WRITE = $NOW + 10;
2707 Coro::async_pool {
2708 write_runtime
2709 or warn "ERROR: unable to write runtime file: $!";
2710 };
2711 }
2712
2713# my $AFTER = Event::time;
2714# warn $AFTER - $NOW;#d#
2414 2715
2415 # if we are delayed by four ticks or more, skip them all 2716 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2717 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417 2718
2418 $TICK_WATCHER->at ($NEXT_TICK); 2719 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2720 $TICK_WATCHER->start;
2721
2722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2723 $sig->send;
2724 }
2725 while (my $sig = shift @WAIT_FOR_TICK) {
2726 $sig->send;
2727 }
2728
2729 _post_tick;
2420 }, 2730 },
2421); 2731);
2422 2732
2733{
2423IO::AIO::max_poll_time $TICK * 0.2; 2734 BDB::max_poll_time $TICK * 0.1;
2424 2735 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 2736 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2737 fd => BDB::poll_fileno,
2427 poll => 'r', 2738 poll => 'r',
2428 prio => 5, 2739 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 2740 data => WF_AUTOCANCEL,
2435 after => 0, 2741 cb => \&BDB::poll_cb,
2436 interval => 10, 2742 );
2437 cb => sub { 2743 BDB::min_parallel 8;
2438 (Coro::unblock_sub { 2744
2439 write_runtime 2745 BDB::set_sync_prepare {
2440 or warn "ERROR: unable to write runtime file: $!"; 2746 my $status;
2747 my $current = $Coro::current;
2748 (
2749 sub {
2750 $status = $!;
2751 $current->ready; undef $current;
2752 },
2753 sub {
2754 Coro::schedule while defined $current;
2755 $! = $status;
2756 },
2757 )
2758 };
2759
2760 unless ($DB_ENV) {
2761 $DB_ENV = BDB::db_env_create;
2762
2763 cf::sync_job {
2764 eval {
2765 BDB::db_env_open
2766 $DB_ENV,
2767 $BDB_ENV_DIR,
2768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2770 0666;
2771
2772 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2773
2774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2775 $DB_ENV->set_lk_detect;
2776 };
2777
2778 cf::cleanup "db_env_open(db): $@" if $@;
2441 })->(); 2779 };
2442 }, 2780 }
2443); 2781}
2782
2783{
2784 IO::AIO::min_parallel 8;
2785
2786 undef $Coro::AIO::WATCHER;
2787 IO::AIO::max_poll_time $TICK * 0.1;
2788 $AIO_POLL_WATCHER = Event->io (
2789 reentrant => 0,
2790 data => WF_AUTOCANCEL,
2791 fd => IO::AIO::poll_fileno,
2792 poll => 'r',
2793 prio => 6,
2794 cb => \&IO::AIO::poll_cb,
2795 );
2796}
2444 2797
2445END { cf::emergency_save } 2798END { cf::emergency_save }
2446 2799
24471 28001
2448 2801

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