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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.163 by root, Thu Jan 11 01:01:56 2007 UTC vs.
Revision 1.245 by root, Tue Apr 17 10:06:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.61 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
38 49
39our @EXTS = (); # list of extension package names 50our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 51our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 52our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 53our %EXT_MAP = (); # pluggable maps
43 54
55our $RELOAD; # number of reloads so far
44our @EVENT; 56our @EVENT;
45our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
46 58
47our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 63our $NEXT_TICK;
50our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
51 69
52our %CFG; 70our %CFG;
53 71
54our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 73our $RUNTIME;
56 74
57our %PLAYER; # all users 75our %PLAYER; # all users
58our %MAP; # all maps 76our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
61 80
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 83
65binmode STDOUT; 84binmode STDOUT;
66binmode STDERR; 85binmode STDERR;
67 86
68# read virtual server time, if available 87# read virtual server time, if available
75mkdir cf::localdir; 94mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
80 100
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
84 104
85############################################################################# 105#############################################################################
86 106
87=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
88 108
113=item %cf::CFG 133=item %cf::CFG
114 134
115Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 136from wherever your confdir points to.
117 137
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 138=item cf::wait_for_tick, cf::wait_for_tick_begin
119 139
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 141returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 143
125=back 144=back
126 145
127=cut 146=cut
128 147
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 207 $d
189 } || "[unable to dump $_[0]: '$@']"; 208 } || "[unable to dump $_[0]: '$@']";
190} 209}
191 210
192use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 212
194=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
195 214
196Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
197 216
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
206 218
207Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 220
216=item cf::lock_wait $string 221=item cf::lock_wait $string
217 222
218Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
219 224
256} 261}
257 262
258sub freeze_mainloop { 263sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
260 265
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
337 344
338 $coro 345 $coro
339} 346}
340 347
341sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
342 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
343 352
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 354 or return;
346 355
356 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 361 and return;
350 362
363 # always fsync - this file is important
351 aio_fsync $fh 364 aio_fsync $fh
352 and return; 365 and return;
353 366
354 close $fh 367 close $fh
355 or return; 368 or return;
358 and return; 371 and return;
359 372
360 1 373 1
361} 374}
362 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
363=back 387=back
364 388
365=cut 389=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 390
523############################################################################# 391#############################################################################
524 392
525=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
526 394
652our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 521our @CB_MAP = ();
654 522
655my %attachment; 523my %attachment;
656 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
657sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
659 533
660 use sort 'stable'; 534 use sort 'stable';
661 535
832# object support 706# object support
833 707
834sub reattach { 708sub reattach {
835 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 713
838 my $registry = $obj->registry; 714 my $registry = $obj->registry;
839 715
840 @$registry = (); 716 @$registry = ();
841 717
888 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
889 765
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 770 close $fh;
895 771
896 if (@$objs) { 772 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 778 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
904 } 780 }
905 } else { 781 } else {
906 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 907 . "\n};\n1";
1032 908
1033 eval $source 909 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 911 : "extension disabled.\n";
912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
913 warn $@;
914 warn "mandatory extension failed to load, exiting.\n";
915 exit 1;
916 }
917 die $@;
918 }
1036 919
1037 push @EXTS, $pkg; 920 push @EXTS, $pkg;
1038} 921}
1039 922
1040sub load_extensions { 923sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1047 } 930 }
1048} 931}
1049 932
1050############################################################################# 933#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 934
1066=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1067 936
1068Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1069 938
1092} 961}
1093 962
1094sub path($) { 963sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 965
1097 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
1098} 967}
1099 968
1100sub find_active($) { 969sub find_active($) {
1101 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
1105 974
1106sub exists($) { 975sub exists($) {
1107 my ($login) = @_; 976 my ($login) = @_;
1108 977
1109 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1111} 980}
1112 981
1113sub find($) { 982sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 984 my $login = $_[0];
1116 985
1117 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1118 987
1119 $cf::PLAYER{$_[0]} || do { 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
1120 my $pl = load_pl path $login 996 my $pl = load_pl path $login
1121 or return; 997 or return;
1122 $cf::PLAYER{$login} = $pl 998 $cf::PLAYER{$login} = $pl
1123 } 999 }
1124 } 1000 }
1161 1037
1162=cut 1038=cut
1163 1039
1164sub quit_character { 1040sub quit_character {
1165 my ($pl) = @_; 1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1166 1044
1167 $pl->{deny_save} = 1; 1045 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1047
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1053 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1055 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1056 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1180 IO::AIO::aio_rmtree $temp; 1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1181} 1079}
1182 1080
1183=item cf::player::list_logins 1081=item cf::player::list_logins
1184 1082
1185Returns am arrayref of all valid playernames in the system, can take a 1083Returns am arrayref of all valid playernames in the system, can take a
1205 \@logins 1103 \@logins
1206} 1104}
1207 1105
1208=item $player->maps 1106=item $player->maps
1209 1107
1210Returns an arrayref of cf::path's of all maps that are private for this 1108Returns an arrayref of map paths that are private for this
1211player. May block. 1109player. May block.
1212 1110
1213=cut 1111=cut
1214 1112
1215sub maps($) { 1113sub maps($) {
1216 my ($pl) = @_; 1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1117
1218 my $files = aio_readdir playerdir $pl 1118 my $files = aio_readdir playerdir $pl
1219 or return; 1119 or return;
1220 1120
1221 my @paths; 1121 my @paths;
1223 for (@$files) { 1123 for (@$files) {
1224 utf8::decode $_; 1124 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1125 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1126 next unless /^$PATH_SEP/o;
1227 1127
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1128 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1129 }
1230 1130
1231 \@paths 1131 \@paths
1232} 1132}
1233 1133
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1235 1135
1236Sends an ext reply to the player. 1136Sends an ext reply to the player.
1237 1137
1238=cut 1138=cut
1239 1139
1240sub ext_reply($$$%) { 1140sub ext_reply($$%) {
1241 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1242 1142
1243 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1244 1144
1245 $self->send ("ext " . cf::to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1246} 1146}
1247 1147
1248package cf; 1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1249 1188
1250=back 1189=back
1251
1252 1190
1253=head3 cf::map 1191=head3 cf::map
1254 1192
1255=over 4 1193=over 4
1256 1194
1259package cf::map; 1197package cf::map;
1260 1198
1261use Fcntl; 1199use Fcntl;
1262use Coro::AIO; 1200use Coro::AIO;
1263 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1264our $MAX_RESET = 3600; 1206our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1207our $DEFAULT_RESET = 3000;
1266 1208
1267sub generate_random_map { 1209sub generate_random_map {
1268 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1212 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1224 )
1285} 1225}
1286 1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1354}
1355
1287# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1288# all maps in C++... 1357# all maps in C++...
1289sub change_all_map_light { 1358sub change_all_map_light {
1290 my ($change) = @_; 1359 my ($change) = @_;
1291 1360
1292 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1294} 1363}
1295 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1296sub load_map_header($) { 1373sub load_header_from($) {
1297 my ($path) = @_; 1374 my ($self, $path) = @_;
1298 1375
1299 utf8::encode $path; 1376 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1301 or return; 1381 or return;
1302 1382
1303 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1304 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1305 1429
1306 # for better error messages only, will be overwritten later 1430 $self->default_region (cf::region::find_by_path $self->{path})
1307 $map->path ($path); 1431 unless $self->default_region;
1308 1432
1309 $map->load_header ($path) 1433 1
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1434}
1316 1435
1317sub find; 1436sub find;
1318sub find { 1437sub find {
1319 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1320 1439
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1441
1326 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1327 1443
1328 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1330 1446 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1447 or return;
1345 1448
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1358 1450
1359 Coro::cede; 1451 $map->load_header
1452 or return;
1360 1453
1361 if ($map->should_reset) { 1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1457 $map->reset;
1363 undef $guard; 1458 undef $guard;
1364 $map = find $path 1459 return find $path;
1365 or return;
1366 } 1460 }
1367 1461
1368 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1369 } 1463 }
1370} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1371 1468
1372sub load { 1469sub load {
1373 my ($self) = @_; 1470 my ($self) = @_;
1374 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1375 my $path = $self->{path}; 1474 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1377 1476
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1478
1380 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1381 1480
1382 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1383 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1487 or return;
1385 1488
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1388 1491
1389 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1493 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1495 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1394 } 1497 }
1395 } 1498 }
1396 1499
1397 Coro::cede; 1500 Coro::cede;
1398
1399 # now do the right thing for maps 1501 # now do the right thing for maps
1400 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1401 1504
1402 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1506 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1409 $self->set_darkness_map; 1510 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1412 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1413 } 1516 }
1414 1517
1518 $self->post_load;
1415 Coro::cede; 1519 Coro::cede;
1416 1520
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1418} 1531}
1419 1532
1420# find and load all maps in the 3x3 area around a map 1533# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1534sub load_diag {
1422 my ($map) = @_; 1535 my ($map) = @_;
1452 1565
1453 cf::sync_job { $map->load }; 1566 cf::sync_job { $map->load };
1454} 1567}
1455 1568
1456our %MAP_PREFETCH; 1569our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1570our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1571
1472sub find_async { 1572sub find_async {
1473 my ($path, $origin) = @_; 1573 my ($path, $origin) = @_;
1474 1574
1475 $path = new cf::path $path, $origin && $origin->path; 1575 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1576
1478 if (my $map = $cf::MAP{$key}) { 1577 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1579 }
1481 1580
1482 $MAP_PREFETCH{$key} = $path; 1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1483 $MAP_PREFETCHER->ready; 1594 $MAP_PREFETCHER->prio (6);
1484 1595
1485 () 1596 ()
1486} 1597}
1487 1598
1488sub save { 1599sub save {
1492 1603
1493 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1494 1605
1495 return unless $self->dirty; 1606 return unless $self->dirty;
1496 1607
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1610
1500 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1501 1612
1502 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1503 1614
1506 cf::async { 1617 cf::async {
1507 $_->contr->save for $self->players; 1618 $_->contr->save for $self->players;
1508 }; 1619 };
1509 1620
1510 if ($uniq) { 1621 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1624 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1626 }
1516} 1627}
1517 1628
1518sub swap_out { 1629sub swap_out {
1519 my ($self) = @_; 1630 my ($self) = @_;
1533 1644
1534sub reset_at { 1645sub reset_at {
1535 my ($self) = @_; 1646 my ($self) = @_;
1536 1647
1537 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1540 1651
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1654
1548 my ($self) = @_; 1659 my ($self) = @_;
1549 1660
1550 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1551} 1662}
1552 1663
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1664sub reset {
1575 my ($self) = @_; 1665 my ($self) = @_;
1576 1666
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1668
1579 return if $self->players; 1669 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1581 1671
1582 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1583 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1584 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1585 1687
1586 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1587 1689
1588 $self->unlink_save; 1690 $self->unlink_save;
1589 $self->destroy; 1691 $self->destroy;
1592my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1593 1695
1594sub nuke { 1696sub nuke {
1595 my ($self) = @_; 1697 my ($self) = @_;
1596 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1600 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1601} 1712}
1602 1713
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1714=item cf::map::unique_maps
1614 1715
1615Returns an arrayref of cf::path's of all shared maps that have 1716Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1717instantiated unique items. May block.
1617 1718
1618=cut 1719=cut
1619 1720
1620sub unique_maps() { 1721sub unique_maps() {
1626 for (@$files) { 1727 for (@$files) {
1627 utf8::decode $_; 1728 utf8::decode $_;
1628 next if /\.pst$/; 1729 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1730 next unless /^$PATH_SEP/o;
1630 1731
1631 push @paths, new cf::path $_; 1732 push @paths, cf::map::normalise $_;
1632 } 1733 }
1633 1734
1634 \@paths 1735 \@paths
1635} 1736}
1636 1737
1711 1812
1712=item $player_object->enter_link 1813=item $player_object->enter_link
1713 1814
1714Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1715 1816
1716The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1718 1819
1820Will never block.
1821
1719=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1720 1823
1721Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1827fails, to the emergency map position.
1725 1828
1726Might block. 1829Might block.
1727 1830
1728=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1729 1842
1730sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1731 my ($self) = @_; 1844 my ($self) = @_;
1732 1845
1733 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1734 1847
1735 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1849
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1851 if $self->map;
1739 1852
1740 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1854}
1742 1855
1743sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1745 1858
1767 $map->load; 1880 $map->load;
1768 $map->load_diag; 1881 $map->load_diag;
1769 1882
1770 return unless $self->contr->active; 1883 return unless $self->contr->active;
1771 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1773} 1888}
1774 1889
1775cf::player->attach ( 1890cf::player->attach (
1776 on_logout => sub { 1891 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1905 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1793 (async { 1908 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1909 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1910 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1911 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1802 })->prio (2); 1917 })->prio (2);
1803 } 1918 }
1804 }, 1919 },
1809=cut 1924=cut
1810 1925
1811sub cf::object::player::goto { 1926sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1813 1928
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1929 $self->enter_link;
1817 1930
1818 (async { 1931 (async {
1932 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1933 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1821 1935 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1938
1827 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1940 })->prio (1);
1829} 1941}
1830 1942
1834 1946
1835sub parse_random_map_params { 1947sub parse_random_map_params {
1836 my ($spec) = @_; 1948 my ($spec) = @_;
1837 1949
1838 my $rmp = { # defaults 1950 my $rmp = { # defaults
1839 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1841 }; 1955 };
1842 1956
1843 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1845 1959
1849 $rmp 1963 $rmp
1850} 1964}
1851 1965
1852sub prepare_random_map { 1966sub prepare_random_map {
1853 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1970
1855 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1973 # that depends on the exit object
1858 1974
1859 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1860 1976
1861 if ($exit->map) { 1977 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1866 } 1982 }
1867 1983
1868 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1869 1985
1870 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1989
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1875 1994
1876 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1996 $exit->msg (undef);
1878 } 1997 }
1879} 1998}
1880 1999
1881sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1883 2002
1884 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
1885 2015
1886 $self->enter_link; 2016 $self->enter_link;
1887 2017
1888 (async { 2018 (async {
1889 $self->deactivate_recursive; # just to be sure 2019 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 2020 unless (eval {
1891 prepare_random_map $exit 2021 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 2022
1897 1; 2023 1;
1898 }) { 2024 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2027 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2029
1904 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2031 $self->leave_link;
1906 } 2032 }
1907 })->prio (1); 2033 })->prio (1);
1920 2046
1921sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1923 2049
1924 utf8::encode $text; 2050 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2052}
1927 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1928 2066
1929=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1930 2068
1931Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961 # get handled first 2099 # get handled first
1962 my $queue = delete $ns->{query_queue} 2100 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2102
1965 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2105
1967 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1968 2107
1969 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2109 if (@$queue) {
2028 2167
2029# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
2030 2169
2031=pod 2170=pod
2032 2171
2033The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
2034 2173
2035 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
2036 cf::object::player player 2175 cf::object::player player
2037 cf::player peaceful 2176 cf::player peaceful
2038 cf::map trigger 2177 cf::map trigger
2131The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2271using it, it should be unique.
2133 2272
2134=over 4 2273=over 4
2135 2274
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
2143 2276
2144Returns a single value from the database 2277Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2278
2151=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
2152 2280
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2282
2164=cut 2283=cut
2165 2284
2166our $DB; 2285our $DB;
2167 2286
2168{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2169 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2170 2306
2171 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2311
2175 my $pid; 2312 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2313 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2314 }
2223 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2224} 2332}
2225 2333
2226############################################################################# 2334#############################################################################
2227# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub load_archetypes {
2390 load_archetype_file sprintf "%s/archetypes", cf::datadir; # remove when stable
2391 load_archetype_file sprintf "%s/archetypes", cf::datadir
2392}
2393
2394sub load_treasures {
2395 load_treasure_file sprintf "%s/treasures", cf::datadir
2396}
2397
2398sub reload_resources {
2399 warn "reloading resource files...\n";
2400
2401 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2402 or die "unable to load regions file\n";
2403 load_facedata
2404 or die "unable to load facedata\n";
2405 load_archetypes
2406 or die "unable to load archetypes\n";
2407 load_treasures
2408 or die "unable to load treasurelists\n";
2409
2410 warn "finished reloading resource files\n";
2411}
2412
2413sub init {
2414 reload_resources;
2415}
2228 2416
2229sub cfg_load { 2417sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2418 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2419 or return;
2232 2420
2249 2437
2250sub main { 2438sub main {
2251 # we must not ever block the main coroutine 2439 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2440 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2442 (async {
2254 async { Event::one_event }; 2443 Event::one_event;
2444 })->prio (Coro::PRIO_MAX);
2255 }; 2445 };
2256 2446
2257 cfg_load; 2447 cfg_load;
2258 db_load; 2448 db_init;
2259 load_extensions; 2449 load_extensions;
2450
2451 $TICK_WATCHER->start;
2260 Event::loop; 2452 Event::loop;
2261} 2453}
2262 2454
2263############################################################################# 2455#############################################################################
2264# initialisation and cleanup 2456# initialisation and cleanup
2265 2457
2266# install some emergency cleanup handlers 2458# install some emergency cleanup handlers
2267BEGIN { 2459BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2460 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2461 Event->signal (
2462 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2463 data => WF_AUTOCANCEL,
2271 signal => $signal, 2464 signal => $signal,
2465 prio => 0,
2272 cb => sub { 2466 cb => sub {
2273 cf::cleanup "SIG$signal"; 2467 cf::cleanup "SIG$signal";
2274 }, 2468 },
2275 ); 2469 );
2276 } 2470 }
2277} 2471}
2282 warn "enter emergency perl save\n"; 2476 warn "enter emergency perl save\n";
2283 2477
2284 cf::sync_job { 2478 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2479 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2480 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2481 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2482 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2483 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2484 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2485 $pl->valid or next;
2292 $pl->save; 2486 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2492 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2493 $map->valid or next;
2300 $map->save; 2494 $map->save;
2301 } 2495 }
2302 warn "end emergency map save\n"; 2496 warn "end emergency map save\n";
2497
2498 warn "begin emergency database checkpoint\n";
2499 BDB::db_env_txn_checkpoint $DB_ENV;
2500 warn "end emergency database checkpoint\n";
2303 }; 2501 };
2304 2502
2305 warn "leave emergency perl save\n"; 2503 warn "leave emergency perl save\n";
2504}
2505
2506sub post_cleanup {
2507 my ($make_core) = @_;
2508
2509 warn Carp::longmess "post_cleanup backtrace"
2510 if $make_core;
2306} 2511}
2307 2512
2308sub reload() { 2513sub reload() {
2309 # can/must only be called in main 2514 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2515 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2516 warn "can only reload from main coroutine";
2312 return; 2517 return;
2313 } 2518 }
2314 2519
2315 warn "reloading..."; 2520 warn "reloading...";
2316 2521
2317 warn "freezing server"; 2522 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2523
2524 cf::sync_job {
2525 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2526 cf::emergency_save;
2527 cf::write_runtime; # external watchdog should not bark
2320 2528
2321 warn "sync database to disk"; 2529 warn "syncing database to disk";
2322 cf::db_sync; 2530 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2531
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2532 # if anything goes wrong in here, we should simply crash as we already saved
2327 2533
2328 warn "cancel all watchers"; 2534 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2535 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2536 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2537 }
2332 2538
2539 warn "flushing outstanding aio requests";
2540 for (;;) {
2541 BDB::flush;
2542 IO::AIO::flush;
2543 Coro::cede;
2544 last unless IO::AIO::nreqs || BDB::nreqs;
2545 warn "iterate...";
2546 }
2547
2548 ++$RELOAD;
2549
2333 warn "cancel all extension coros"; 2550 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2551 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2552 %EXT_CORO = ();
2336 2553
2337 warn "remove commands"; 2554 warn "removing commands";
2338 %COMMAND = (); 2555 %COMMAND = ();
2339 2556
2340 warn "remove ext commands"; 2557 warn "removing ext commands";
2341 %EXTCMD = (); 2558 %EXTCMD = ();
2342 2559
2343 warn "unload/nuke all extensions"; 2560 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2561 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2562 warn "... unloading $pkg";
2346 2563
2347 if (my $cb = $pkg->can ("unload")) { 2564 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2565 eval {
2353 2570
2354 warn "... nuking $pkg"; 2571 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2572 Symbol::delete_package $pkg;
2356 } 2573 }
2357 2574
2358 warn "unload all perl modules loaded from $LIBDIR"; 2575 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2576 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2577 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2578
2362 warn "removing <$k>"; 2579 warn "... unloading $k";
2363 delete $INC{$k}; 2580 delete $INC{$k};
2364 2581
2365 $k =~ s/\.pm$//; 2582 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2583 $k =~ s/\//::/g;
2367 2584
2370 } 2587 }
2371 2588
2372 Symbol::delete_package $k; 2589 Symbol::delete_package $k;
2373 } 2590 }
2374 2591
2375 warn "get rid of safe::, as good as possible"; 2592 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2593 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2594 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2595
2379 warn "unload cf.pm \"a bit\""; 2596 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2597 delete $INC{"cf.pm"};
2381 2598
2382 # don't, removes xs symbols, too, 2599 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2600 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2601 #Symbol::delete_package __PACKAGE__;
2385 2602
2603 warn "unload completed, starting to reload now";
2604
2386 warn "reloading cf.pm"; 2605 warn "reloading cf.pm";
2387 require cf; 2606 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2607 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2608
2390 warn "load config and database again"; 2609 warn "loading config and database again";
2391 cf::cfg_load; 2610 cf::cfg_load;
2392 cf::db_load;
2393 2611
2394 warn "load extensions"; 2612 warn "loading extensions";
2395 cf::load_extensions; 2613 cf::load_extensions;
2396 2614
2397 warn "reattach attachments to objects/players"; 2615 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2616 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 2617 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2618 reattach $_ for values %MAP;
2401 }; 2619 warn "reattaching attachments to players";
2620 reattach $_ for values %PLAYER;
2402 2621
2403 if ($@) { 2622 warn "loading reloadable resources";
2623 reload_resources;
2624
2625 warn "leaving sync_job";
2626
2627 1
2628 } or do {
2404 warn $@; 2629 warn $@;
2405 warn "error while reloading, exiting."; 2630 warn "error while reloading, exiting.";
2406 exit 1; 2631 exit 1;
2407 } 2632 };
2408 2633
2409 warn "reloaded"; 2634 warn "reloaded";
2410}; 2635};
2411 2636
2412############################################################################# 2637our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2638
2455register_command "reload" => sub { 2639register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2640 my ($who, $arg) = @_;
2457 2641
2458 if ($who->flag (FLAG_WIZ)) { 2642 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2643 $who->message ("reloading server.");
2644
2645 # doing reload synchronously and two reloads happen back-to-back,
2646 # coro crashes during coro_state_free->destroy here.
2647
2648 $RELOAD_WATCHER ||= Event->timer (
2649 reentrant => 0,
2650 after => 0,
2651 data => WF_AUTOCANCEL,
2652 cb => sub {
2460 reload; 2653 reload;
2461 $who->message ("end of reload."); 2654 undef $RELOAD_WATCHER;
2655 },
2656 );
2462 } 2657 }
2463}; 2658};
2464 2659
2465unshift @INC, $LIBDIR; 2660unshift @INC, $LIBDIR;
2661
2662my $bug_warning = 0;
2663
2664our @WAIT_FOR_TICK;
2665our @WAIT_FOR_TICK_BEGIN;
2666
2667sub wait_for_tick {
2668 return unless $TICK_WATCHER->is_active;
2669 return if $Coro::current == $Coro::main;
2670
2671 my $signal = new Coro::Signal;
2672 push @WAIT_FOR_TICK, $signal;
2673 $signal->wait;
2674}
2675
2676sub wait_for_tick_begin {
2677 return unless $TICK_WATCHER->is_active;
2678 return if $Coro::current == $Coro::main;
2679
2680 my $signal = new Coro::Signal;
2681 push @WAIT_FOR_TICK_BEGIN, $signal;
2682 $signal->wait;
2683}
2466 2684
2467$TICK_WATCHER = Event->timer ( 2685$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2686 reentrant => 0,
2687 parked => 1,
2469 prio => 0, 2688 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2689 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2690 data => WF_AUTOCANCEL,
2472 cb => sub { 2691 cb => sub {
2692 if ($Coro::current != $Coro::main) {
2693 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2694 unless ++$bug_warning > 10;
2695 return;
2696 }
2697
2473 $NOW = Event::time; 2698 $NOW = Event::time;
2474 2699
2475 cf::server_tick; # one server iteration 2700 cf::server_tick; # one server iteration
2701
2476 $RUNTIME += $TICK; 2702 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK; 2703 $NEXT_TICK += $TICK;
2478 2704
2479 $WAIT_FOR_TICK->broadcast; 2705 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2706 $NEXT_RUNTIME_WRITE = $NOW + 10;
2707 Coro::async_pool {
2708 write_runtime
2709 or warn "ERROR: unable to write runtime file: $!";
2710 };
2711 }
2712
2713# my $AFTER = Event::time;
2714# warn $AFTER - $NOW;#d#
2481 2715
2482 # if we are delayed by four ticks or more, skip them all 2716 # if we are delayed by four ticks or more, skip them all
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2717 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2484 2718
2485 $TICK_WATCHER->at ($NEXT_TICK); 2719 $TICK_WATCHER->at ($NEXT_TICK);
2486 $TICK_WATCHER->start; 2720 $TICK_WATCHER->start;
2721
2722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2723 $sig->send;
2724 }
2725 while (my $sig = shift @WAIT_FOR_TICK) {
2726 $sig->send;
2727 }
2728
2729 _post_tick;
2487 }, 2730 },
2488); 2731);
2489 2732
2733{
2490IO::AIO::max_poll_time $TICK * 0.2; 2734 BDB::max_poll_time $TICK * 0.1;
2491 2735 $BDB_POLL_WATCHER = Event->io (
2492Event->io ( 2736 reentrant => 0,
2493 fd => IO::AIO::poll_fileno, 2737 fd => BDB::poll_fileno,
2494 poll => 'r', 2738 poll => 'r',
2495 prio => 5, 2739 prio => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL, 2740 data => WF_AUTOCANCEL,
2502 after => 0, 2741 cb => \&BDB::poll_cb,
2503 interval => 10, 2742 );
2504 cb => sub { 2743 BDB::min_parallel 8;
2505 (Coro::unblock_sub { 2744
2506 write_runtime 2745 BDB::set_sync_prepare {
2507 or warn "ERROR: unable to write runtime file: $!"; 2746 my $status;
2747 my $current = $Coro::current;
2748 (
2749 sub {
2750 $status = $!;
2751 $current->ready; undef $current;
2752 },
2753 sub {
2754 Coro::schedule while defined $current;
2755 $! = $status;
2756 },
2757 )
2758 };
2759
2760 unless ($DB_ENV) {
2761 $DB_ENV = BDB::db_env_create;
2762
2763 cf::sync_job {
2764 eval {
2765 BDB::db_env_open
2766 $DB_ENV,
2767 $BDB_ENV_DIR,
2768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2770 0666;
2771
2772 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2773
2774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2775 $DB_ENV->set_lk_detect;
2776 };
2777
2778 cf::cleanup "db_env_open(db): $@" if $@;
2508 })->(); 2779 };
2509 }, 2780 }
2510); 2781}
2782
2783{
2784 IO::AIO::min_parallel 8;
2785
2786 undef $Coro::AIO::WATCHER;
2787 IO::AIO::max_poll_time $TICK * 0.1;
2788 $AIO_POLL_WATCHER = Event->io (
2789 reentrant => 0,
2790 data => WF_AUTOCANCEL,
2791 fd => IO::AIO::poll_fileno,
2792 poll => 'r',
2793 prio => 6,
2794 cb => \&IO::AIO::poll_cb,
2795 );
2796}
2511 2797
2512END { cf::emergency_save } 2798END { cf::emergency_save }
2513 2799
25141 28001
2515 2801

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