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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.249 by root, Wed Apr 18 12:43:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.61 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
27use YAML::Syck ();
28use IO::AIO 2.32 ();
10use Time::HiRes; 29use Time::HiRes;
11use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
12$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
13 39
14use strict; 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41$YAML::Syck::ImplicitUnicode = 1;
15 42
16_reload_1; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
18our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
19our @EVENT; 56our @EVENT;
20our %PROP_TYPE; 57our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 58
24our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
69
70our %CFG;
71
72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
83
84binmode STDOUT;
85binmode STDERR;
86
87# read virtual server time, if available
88unless ($RUNTIME || !-e cf::localdir . "/runtime") {
89 open my $fh, "<", cf::localdir . "/runtime"
90 or die "unable to read runtime file: $!";
91 $RUNTIME = <$fh> + 0.;
92}
93
94mkdir cf::localdir;
95mkdir cf::localdir . "/" . cf::playerdir;
96mkdir cf::localdir . "/" . cf::tmpdir;
97mkdir cf::localdir . "/" . cf::uniquedir;
98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
100
101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
104
105#############################################################################
106
107=head2 GLOBAL VARIABLES
108
109=over 4
110
111=item $cf::UPTIME
112
113The timestamp of the server start (so not actually an uptime).
114
115=item $cf::RUNTIME
116
117The time this server has run, starts at 0 and is increased by $cf::TICK on
118every server tick.
119
120=item $cf::LIBDIR
121
122The perl library directory, where extensions and cf-specific modules can
123be found. It will be added to C<@INC> automatically.
124
125=item $cf::NOW
126
127The time of the last (current) server tick.
128
129=item $cf::TICK
130
131The interval between server ticks, in seconds.
132
133=item %cf::CFG
134
135Configuration for the server, loaded from C</etc/crossfire/config>, or
136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
143
144=back
145
146=cut
27 147
28BEGIN { 148BEGIN {
29 *CORE::GLOBAL::warn = sub { 149 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 150 my $msg = join "", @_;
151 utf8::encode $msg;
152
31 $msg .= "\n" 153 $msg .= "\n"
32 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
33 155
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
36 }; 157 };
37} 158}
38 159
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 162@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 163@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 164@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 165@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 166
75# we bless all objects into (empty) derived classes to force a method lookup 167# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 168# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 169for my $pkg (qw(
170 cf::global cf::attachable
171 cf::object cf::object::player
172 cf::client cf::player
173 cf::arch cf::living
174 cf::map cf::party cf::region
175)) {
78 no strict 'refs'; 176 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 177 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 178}
81 179
82$Event::DIED = sub { 180$Event::DIED = sub {
83 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
84}; 182};
85 183
86my %ext_pkg; 184=head2 UTILITY FUNCTIONS
87my @exts; 185
88my @hook; 186=over 4
89my %command; 187
90my %extcmd; 188=item dumpval $ref
189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
212
213=item $ref = cf::from_json $json
214
215Converts a JSON string into the corresponding perl data structure.
216
217=item $json = cf::to_json $ref
218
219Converts a perl data structure into its JSON representation.
220
221=item cf::lock_wait $string
222
223Wait until the given lock is available. See cf::lock_acquire.
224
225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 # always fsync - this file is important
364 aio_fsync $fh
365 and return;
366
367 close $fh
368 or return;
369
370 aio_rename "$runtime~", $runtime
371 and return;
372
373 1
374}
375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
387=back
388
389=cut
91 390
92############################################################################# 391#############################################################################
93# utility functions
94 392
95use JSON::Syck (); # TODO# replace by JSON::PC once working 393=head2 ATTACHABLE OBJECTS
96 394
97sub from_json($) { 395Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 396attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 397to it. All such attachable objects support the following methods.
100}
101 398
102sub to_json($) { 399In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 400C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 401crossfire+).
105}
106 402
107############################################################################# 403=over 4
108# "new" plug-in system
109 404
110=item $object->attach ($attachment, key => $value...)
111
112=item $object->detach ($attachment)
113
114Attach/detach a pre-registered attachment to an object.
115
116=item $player->attach ($attachment, key => $value...)
117
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
123 406
124=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
125 408
126Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
127 411
128=item cf::attach_global ... 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
129 414
130Attach handlers for global events. 415 $obj->attach (minesweeper => width => 10, height => 10);
131 416
132This and all following C<attach_*>-functions expect any number of the 417=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 418
419Checks wether the named attachment is currently attached to the object.
420
421=item cf::CLASS->attach ...
422
423=item cf::CLASS->detach ...
424
425Define an anonymous attachment and attach it to all objects of the given
426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
134 459
135=over 4 460=over 4
136 461
137=item prio => $number 462=item prio => $number
138 463
140by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 468unless you know what you are doing.
144 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
145=item on_I<event> => \&cb 476=item on_I<event> => \&cb
146 477
147Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
159object/class are recognised. 490object/class are recognised.
160 491
161=back 492=back
162 493
163=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
164 496
165Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
167type. 499 my ($self, $victim) = @_;
500 ...
501 }
502 }
168 503
169=item cf::attach_to_objects ... 504=item $attachable->valid
170 505
171Attach handlers to all objects. Do not use this except for debugging or 506Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 507C-level object still exists. If you try to access an object that has no
173the game. 508valid C counterpart anymore you get an exception at runtime. This method
174 509can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 510exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 511
193=cut 512=cut
194 513
195# the following variables are defined in .xs and must not be re-created 514# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 521our @CB_MAP = ();
201 522
202my %attachment; 523my %attachment;
203 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
204sub _attach_cb($\%$$$) { 531sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
206 533
207 use sort 'stable'; 534 use sort 'stable';
208 535
209 $cb = [$prio, $cb]; 536 $cb = [$prio, $cb];
210 537
211 @{$registry->[$event]} = sort 538 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 539 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 540 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 545
218# attach handles attaching event callbacks 546# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 547# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 548# registry (== where the callback attaches to).
221sub _attach(\@$@) { 549sub _attach {
222 my ($registry, $klass, @arg) = @_; 550 my ($registry, $klass, @arg) = @_;
223 551
552 my $object_type;
224 my $prio = 0; 553 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
232 560
233 while (@arg) { 561 while (@arg) {
234 my $type = shift @arg; 562 my $type = shift @arg;
235 563
236 if ($type eq "prio") { 564 if ($type eq "prio") {
237 $prio = shift @arg; 565 $prio = shift @arg;
238 566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
239 } elsif ($type eq "package") { 576 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 577 my $pkg = shift @arg;
241 578
242 while (my ($name, $id) = each %cb_id) { 579 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 580 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 581 _attach_cb $registry, $id, $prio, $cb;
245 } 582 }
246 } 583 }
247 584
248 } elsif (exists $cb_id{$type}) { 585 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 587
251 } elsif (ref $type) { 588 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 589 warn "attaching objects not supported, ignoring.\n";
253 590
254 } else { 591 } else {
255 shift @arg; 592 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 593 warn "attach argument '$type' not supported, ignoring.\n";
257 } 594 }
258 } 595 }
259
260 \%undo
261} 596}
262 597
263sub _attach_attachment { 598sub _object_attach {
264 my ($obj, $name, %arg) = @_; 599 my ($obj, $name, %arg) = @_;
265 600
266 my $res; 601 return if exists $obj->{_attachment}{$name};
267 602
268 if (my $attach = $attachment{$name}) { 603 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 604 my $registry = $obj->registry;
270 605
271 for (@$attach) { 606 for (@$attach) {
272 my ($klass, @attach) = @$_; 607 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 608 _attach $registry, $klass, @attach;
274 } 609 }
275 610
276 $obj->{$name} = \%arg; 611 $obj->{$name} = \%arg;
277 } else { 612 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 613 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 614 }
280 615
281 $obj->{_attachment}{$name} = undef; 616 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 617}
286 618
287*cf::object::attach = 619sub cf::attachable::attach {
288*cf::player::attach = 620 if (ref $_[0]) {
289*cf::map::attach = sub { 621 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 622 } else {
291 623 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 624 }
293} 625};
294 626
295# all those should be optimised 627# all those should be optimised
296*cf::object::detach = 628sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 629 my ($obj, $name) = @_;
300 630
631 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 632 delete $obj->{_attachment}{$name};
302 reattach $obj; 633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
303}; 637};
304 638
305sub attach_global { 639sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 640 my ($obj, $name) = @_;
307}
308 641
309sub attach_to_type { 642 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 643}
315 644
316sub attach_to_objects { 645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 646 eval "#line " . __LINE__ . " 'cf.pm'
318} 647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
319 650
320sub attach_to_players { 651 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 652 my \$name = shift;
330 653
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
338} 658}
339 659
340our $override; 660our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 662
356 for (@$callbacks) { 676 for (@$callbacks) {
357 eval { &{$_->[1]} }; 677 eval { &{$_->[1]} };
358 678
359 if ($@) { 679 if ($@) {
360 warn "$@"; 680 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 682 override;
363 } 683 }
364 684
365 return 1 if $override; 685 return 1 if $override;
366 } 686 }
367 687
368 0 688 0
369} 689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
701=back
702
703=cut
370 704
371############################################################################# 705#############################################################################
372# object support 706# object support
373 707
374sub instantiate {
375 my ($obj, $data) = @_;
376
377 $data = from_json $data;
378
379 for (@$data) {
380 my ($name, $args) = @$_;
381
382 $obj->attach ($name, %{$args || {} });
383 }
384}
385
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
389 my $registry = $obj->registry; 714 my $registry = $obj->registry;
390 715
391 @$registry = (); 716 @$registry = ();
392 717
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 719
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 722 for (@$attach) {
398 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
400 } 725 }
401 } else { 726 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 728 }
404 } 729 }
405} 730}
406 731
407sub object_freezer_save { 732cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
435 on_clone => sub { 746 on_clone => sub {
436 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
437 748
438 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
439 750
440 %$dst = %$src; 751 %$dst = %$src;
441 752
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
444 }, 755 },
445; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
446 822
447############################################################################# 823#############################################################################
448# old plug-in events 824# command handling &c
449 825
450sub inject_event { 826=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 827
454 my $cb = $hook[$event_code]{$extension} 828Register a callback for execution when the client sends the user command
455 or return; 829$name.
456 830
457 &$cb 831=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 832
479sub register_command { 833sub register_command {
480 my ($name, $time, $cb) = @_; 834 my ($name, $cb) = @_;
481 835
482 my $caller = caller; 836 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 837 #warn "registering command '$name/$time' to '$caller'";
484 838
485 push @{ $command{$name} }, [$time, $cb, $caller]; 839 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 840}
841
842=item cf::register_extcmd $name => \&callback($pl,$packet);
843
844Register a callbackf ro execution when the client sends an extcmd packet.
845
846If the callback returns something, it is sent back as if reply was being
847called.
848
849=cut
488 850
489sub register_extcmd { 851sub register_extcmd {
490 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
491 853
492 my $caller = caller; 854 $EXTCMD{$name} = $cb;
493 #warn "registering extcmd '$name' to '$caller'";
494
495 $extcmd{$name} = [$cb, $caller];
496} 855}
497 856
498sub register { 857cf::player->attach (
499 my ($base, $pkg) = @_; 858 on_command => sub {
859 my ($pl, $name, $params) = @_;
500 860
501 #TODO 861 my $cb = $COMMAND{$name}
502} 862 or return;
863
864 for my $cmd (@$cb) {
865 $cmd->[1]->($pl->ob, $params);
866 }
867
868 cf::override;
869 },
870 on_extcmd => sub {
871 my ($pl, $buf) = @_;
872
873 my $msg = eval { from_json $buf };
874
875 if (ref $msg) {
876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
877 if (my %reply = $cb->($pl, $msg)) {
878 $pl->ext_reply ($msg->{msgid}, %reply);
879 }
880 }
881 } else {
882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
883 }
884
885 cf::override;
886 },
887);
503 888
504sub load_extension { 889sub load_extension {
505 my ($path) = @_; 890 my ($path) = @_;
506 891
507 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
508 my $base = $1; 893 my $base = $1;
509 my $pkg = $1; 894 my $pkg = $1;
510 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
511 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
512 897
513 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
514 899
515 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
516 or die "$path: $!"; 901 or die "$path: $!";
517 902
518 my $source = 903 my $source =
519 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
520 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
522 . "\n};\n1"; 907 . "\n};\n1";
523 908
524 eval $source 909 unless (eval $source) {
525 or die "$path: $@"; 910 my $msg = $@ ? "$path: $@\n"
526 911 : "extension disabled.\n";
527 push @exts, $pkg; 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
528 $ext_pkg{$base} = $pkg; 913 warn $@;
529 914 warn "mandatory extension failed to load, exiting.\n";
530# no strict 'refs'; 915 exit 1;
531# @{"$pkg\::ISA"} = ext::; 916 }
532 917 die $@;
533 register $base, $pkg;
534}
535
536sub unload_extension {
537 my ($pkg) = @_;
538
539 warn "removing extension $pkg\n";
540
541 # remove hooks
542 #TODO
543# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg};
545# } 918 }
546 919
547 # remove commands 920 push @EXTS, $pkg;
548 for my $name (keys %command) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
550
551 if (@cb) {
552 $command{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"};
557 }
558 }
559
560 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
562 delete $extcmd{$name};
563 }
564
565 if (my $cb = $pkg->can ("unload")) {
566 eval {
567 $cb->($pkg);
568 1
569 } or warn "$pkg unloaded, but with errors: $@";
570 }
571
572 Symbol::delete_package $pkg;
573} 921}
574 922
575sub load_extensions { 923sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext; 925 next unless -r $ext;
580 eval { 926 eval {
581 load_extension $ext; 927 load_extension $ext;
582 1 928 1
583 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
584 } 930 }
585} 931}
586 932
587sub _perl_reload(&) { 933#############################################################################
934
935=head2 CORE EXTENSIONS
936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1134=item $player->ext_reply ($msgid, %msg)
1135
1136Sends an ext reply to the player.
1137
1138=cut
1139
1140sub ext_reply($$%) {
1141 my ($self, $id, %msg) = @_;
1142
1143 $msg{msgid} = $id;
1144
1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1188
1189=back
1190
1191=head3 cf::map
1192
1193=over 4
1194
1195=cut
1196
1197package cf::map;
1198
1199use Fcntl;
1200use Coro::AIO;
1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1206our $MAX_RESET = 3600;
1207our $DEFAULT_RESET = 3000;
1208
1209sub generate_random_map {
1210 my ($self, $rmp) = @_;
1211 # mit "rum" bekleckern, nicht
1212 $self->_create_random_map (
1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1216 $rmp->{exit_on_final_map},
1217 $rmp->{xsize}, $rmp->{ysize},
1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1354}
1355
1356# and all this just because we cannot iterate over
1357# all maps in C++...
1358sub change_all_map_light {
1359 my ($change) = @_;
1360
1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1363}
1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1373sub load_header_from($) {
1374 my ($self, $path) = @_;
1375
1376 utf8::encode $path;
1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1381 or return;
1382
1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1426 or return;
1427 $self->prepare_orig;
1428 }
1429
1430 $self->default_region (cf::region::find_by_path $self->{path})
1431 unless $self->default_region;
1432
1433 1
1434}
1435
1436sub find;
1437sub find {
1438 my ($path, $origin) = @_;
1439
1440 $path = normalise $path, $origin && $origin->path;
1441
1442 cf::lock_wait "map_find:$path";
1443
1444 $cf::MAP{$path} || do {
1445 my $guard = cf::lock_acquire "map_find:$path";
1446 my $map = new_from_path cf::map $path
1447 or return;
1448
1449 $map->{last_save} = $cf::RUNTIME;
1450
1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1457 $map->reset;
1458 undef $guard;
1459 return find $path;
1460 }
1461
1462 $cf::MAP{$path} = $map
1463 }
1464}
1465
1466sub pre_load { }
1467sub post_load { }
1468
1469sub load {
1470 my ($self) = @_;
1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1477 return if $self->in_memory != cf::MAP_SWAPPED;
1478
1479 $self->in_memory (cf::MAP_LOADING);
1480
1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1486 $self->_load_objects ($self->{load_path}, 1)
1487 or return;
1488
1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1490 if delete $self->{load_original};
1491
1492 if (my $uniq = $self->uniq_path) {
1493 utf8::encode $uniq;
1494 if (aio_open $uniq, O_RDONLY, 0) {
1495 $self->clear_unique_items;
1496 $self->_load_objects ($uniq, 0);
1497 }
1498 }
1499
1500 Coro::cede;
1501 # now do the right thing for maps
1502 $self->link_multipart_objects;
1503 Coro::cede;
1504
1505 unless ($self->{deny_activate}) {
1506 $self->decay_objects;
1507 $self->fix_auto_apply;
1508 $self->update_buttons;
1509 Coro::cede;
1510 $self->set_darkness_map;
1511 $self->difficulty ($self->estimate_difficulty)
1512 unless $self->difficulty;
1513 Coro::cede;
1514 $self->activate;
1515 Coro::cede;
1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1520
1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1531}
1532
1533# find and load all maps in the 3x3 area around a map
1534sub load_diag {
588 my ($msg) = @_; 1535 my ($map) = @_;
589 1536
590 $msg->("reloading..."); 1537 my @diag; # diagonal neighbours
591 1538
592 eval { 1539 for (0 .. 3) {
593 # 1. cancel all watchers 1540 my $neigh = $map->tile_path ($_)
594 $_->cancel for Event::all_watchers; 1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
595 1545
596 # 2. unload all extensions 1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
597 for (@exts) { 1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
598 $msg->("unloading <$_>"); 1548 }
599 unload_extension $_;
600 }
601 1549
602 # 3. unload all modules loaded from $LIBDIR 1550 for (@diag) {
603 while (my ($k, $v) = each %INC) { 1551 my $neigh = find @$_
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1552 or next;
1553 $neigh->load;
1554 }
1555}
605 1556
606 $msg->("removing <$k>"); 1557sub find_sync {
607 delete $INC{$k}; 1558 my ($path, $origin) = @_;
608 1559
609 $k =~ s/\.pm$//; 1560 cf::sync_job { find $path, $origin }
610 $k =~ s/\//::/g; 1561}
611 1562
612 if (my $cb = $k->can ("unload_module")) { 1563sub do_load_sync {
613 $cb->(); 1564 my ($map) = @_;
1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
614 } 1590 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625 1591 }
626 # 6. unload cf.pm "a bit" 1592 undef $MAP_PREFETCHER;
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 }; 1593 };
637 $msg->($@) if $@; 1594 $MAP_PREFETCHER->prio (6);
638 1595
639 $msg->("reloaded"); 1596 ()
640}; 1597}
641 1598
642sub perl_reload() { 1599sub save {
643 _perl_reload { 1600 my ($self) = @_;
644 warn $_[0]; 1601
645 print "$_[0]\n"; 1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1603
1604 $self->{last_save} = $cf::RUNTIME;
1605
1606 return unless $self->dirty;
1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1611 $self->{load_path} = $save;
1612
1613 return if $self->{deny_save};
1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
646 }; 1619 };
647}
648 1620
649register_command "perl-reload", 0, sub { 1621 if ($uniq) {
650 my ($who, $arg) = @_; 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
651 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub {
666 my ($pl, $buf) = @_;
667
668 my $msg = eval { from_json $buf };
669
670 if (ref $msg) {
671 if (my $cb = $extcmd{$msg->{msgtype}}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) {
673 $pl->ext_reply ($msg->{msgid}, %reply);
674 }
675 }
676 } else { 1624 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
678 }
679
680 cf::override;
681 }, 1626 }
682; 1627}
683 1628
684############################################################################# 1629sub swap_out {
685# load/save/clean perl data associated with a map
686
687*cf::mapsupport::on_clean = sub {
688 my ($map) = @_; 1630 my ($self) = @_;
689 1631
690 my $path = $map->tmpname; 1632 # save first because save cedes
691 defined $path or return; 1633 $self->save;
692 1634
693 unlink "$path.pst"; 1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
694};
695 1636
696# old style persistent data, TODO: remove #d# 1637 return if $self->players;
697*cf::mapsupport::on_swapin = 1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
698*cf::mapsupport::on_load = sub { 1639 return if $self->{deny_save};
1640
1641 $self->clear;
1642 $self->in_memory (cf::MAP_SWAPPED);
1643}
1644
1645sub reset_at {
699 my ($map) = @_; 1646 my ($self) = @_;
700 1647
701 my $path = $map->tmpname; 1648 # TODO: safety, remove and allow resettable per-player maps
702 $path = $map->path unless defined $path; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1650 return 1e99 if $self->{deny_reset};
703 1651
704 open my $fh, "<:raw", "$path.cfperl" 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
705 or return; # no perl data 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
706 1654
707 my $data = Storable::thaw do { local $/; <$fh> }; 1655 $time + $to
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::;
717
718#############################################################################
719# load/save perl data associated with player->ob objects
720
721sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_
723} 1656}
724 1657
725attach_to_players 1658sub should_reset {
726 on_load => sub { 1659 my ($self) = @_;
727 my ($pl, $path) = @_;
728 1660
729 for my $o (all_objects $pl->ob) { 1661 $self->reset_at <= $cf::RUNTIME
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1662}
731 $o->set_ob_key_value ("_perl_data");
732 1663
733 %$o = %{ Storable::thaw pack "H*", $value }; 1664sub reset {
734 } 1665 my ($self) = @_;
735 } 1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1669 return if $self->players;
1670 return if $self->isa ("ext::map_per_player");#d#
1671
1672 warn "resetting map ", $self->path;#d#
1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
736 }, 1682 }
737;
738 1683
739############################################################################# 1684 delete $cf::MAP{$self->path};
740# core extensions - in perl
741 1685
742=item cf::player::exists $login 1686 $self->clear;
743 1687
744Returns true when the given account exists. 1688 $_->clear_links_to ($self) for values %cf::MAP;
745 1689
746=cut 1690 $self->unlink_save;
747 1691 $self->destroy;
748sub cf::player::exists($) {
749 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 1692}
752 1693
1694my $nuke_counter = "aaaa";
1695
1696sub nuke {
1697 my ($self) = @_;
1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1705 $self->{deny_save} = 1;
1706 $self->reset_timeout (1);
1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1711 $self->reset; # polite request, might not happen
1712}
1713
1714=item cf::map::unique_maps
1715
1716Returns an arrayref of paths of all shared maps that have
1717instantiated unique items. May block.
1718
1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1733 }
1734
1735 \@paths
1736}
1737
1738package cf;
1739
1740=back
1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
1747
1748=over 4
1749
1750=item $ob->inv_recursive
1751
1752Returns the inventory of the object _and_ their inventories, recursively.
1753
1754=cut
1755
1756sub inv_recursive_;
1757sub inv_recursive_ {
1758 map { $_, inv_recursive_ $_->inv } @_
1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1768
1769=head3 cf::object::player
1770
1771=over 4
1772
753=item $player->reply ($npc, $msg[, $flags]) 1773=item $player_object->reply ($npc, $msg[, $flags])
754 1774
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1775Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 1776can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 1777dialogue with the given NPC character.
758 1778
759=cut 1779=cut
760 1780
761# rough implementation of a future "reply" method that works 1781# rough implementation of a future "reply" method that works
762# with dialog boxes. 1782# with dialog boxes.
1783#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 1784sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 1785 my ($self, $npc, $msg, $flags) = @_;
765 1786
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1787 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 1788
771 $msg = $npc->name . " says: $msg" if $npc; 1792 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 1793 $self->message ($msg, $flags);
773 } 1794 }
774} 1795}
775 1796
776=item $player->ext_reply ($msgid, $msgtype, %msg) 1797=item $player_object->may ("access")
777 1798
778Sends an ext reply to the player. 1799Returns wether the given player is authorized to access resource "access"
1800(e.g. "command_wizcast").
779 1801
780=cut 1802=cut
781 1803
782sub cf::player::ext_reply($$$%) { 1804sub cf::object::player::may {
1805 my ($self, $access) = @_;
1806
1807 $self->flag (cf::FLAG_WIZ) ||
1808 (ref $cf::CFG{"may_$access"}
1809 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1810 : $cf::CFG{"may_$access"})
1811}
1812
1813=item $player_object->enter_link
1814
1815Freezes the player and moves him/her to a special map (C<{link}>).
1816
1817The player should be reasonably safe there for short amounts of time. You
1818I<MUST> call C<leave_link> as soon as possible, though.
1819
1820Will never block.
1821
1822=item $player_object->leave_link ($map, $x, $y)
1823
1824Moves the player out of the special C<{link}> map onto the specified
1825map. If the map is not valid (or omitted), the player will be moved back
1826to the location he/she was before the call to C<enter_link>, or, if that
1827fails, to the emergency map position.
1828
1829Might block.
1830
1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1842
1843sub cf::object::player::enter_link {
1844 my ($self) = @_;
1845
1846 $self->deactivate_recursive;
1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1851 if $self->map;
1852
1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1854}
1855
1856sub cf::object::player::leave_link {
1857 my ($self, $map, $x, $y) = @_;
1858
1859 my $link_pos = delete $self->{_link_pos};
1860
1861 unless ($map) {
1862 # restore original map position
1863 ($map, $x, $y) = @{ $link_pos || [] };
1864 $map = cf::map::find $map;
1865
1866 unless ($map) {
1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1868 $map = cf::map::find $map
1869 or die "FATAL: cannot load emergency map\n";
1870 }
1871 }
1872
1873 ($x, $y) = (-1, -1)
1874 unless (defined $x) && (defined $y);
1875
1876 # use -1 or undef as default coordinates, not 0, 0
1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1878 if $x <=0 && $y <= 0;
1879
1880 $map->load;
1881 $map->load_diag;
1882
1883 return unless $self->contr->active;
1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1887 $self->enter_map ($map, $x, $y);
1888}
1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1922=item $player_object->goto ($path, $x, $y)
1923
1924=cut
1925
1926sub cf::object::player::goto {
1927 my ($self, $path, $x, $y) = @_;
1928
1929 $self->enter_link;
1930
1931 (async {
1932 my $map = eval {
1933 my $map = cf::map::find $path;
1934 $map = $map->customise_for ($self) if $map;
1935 $map
1936 } or
1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1938
1939 $self->leave_link ($map, $x, $y);
1940 })->prio (1);
1941}
1942
1943=item $player_object->enter_exit ($exit_object)
1944
1945=cut
1946
1947sub parse_random_map_params {
1948 my ($spec) = @_;
1949
1950 my $rmp = { # defaults
1951 xsize => (cf::rndm 15, 40),
1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1955 };
1956
1957 for (split /\n/, $spec) {
1958 my ($k, $v) = split /\s+/, $_, 2;
1959
1960 $rmp->{lc $k} = $v if (length $k) && (length $v);
1961 }
1962
1963 $rmp
1964}
1965
1966sub prepare_random_map {
1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1970
1971 # all this does is basically replace the /! path by
1972 # a new random map path (?random/...) with a seed
1973 # that depends on the exit object
1974
1975 my $rmp = parse_random_map_params $exit->msg;
1976
1977 if ($exit->map) {
1978 $rmp->{region} = $exit->region->name;
1979 $rmp->{origin_map} = $exit->map->path;
1980 $rmp->{origin_x} = $exit->x;
1981 $rmp->{origin_y} = $exit->y;
1982 }
1983
1984 $rmp->{random_seed} ||= $exit->random_seed;
1985
1986 my $data = cf::to_json $rmp;
1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1989
1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1994
1995 $exit->slaying ("?random/$md5");
1996 $exit->msg (undef);
1997 }
1998}
1999
2000sub cf::object::player::enter_exit {
2001 my ($self, $exit) = @_;
2002
2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
2016 $self->enter_link;
2017
2018 (async {
2019 $self->deactivate_recursive; # just to be sure
2020 unless (eval {
2021 $self->goto ($slaying, $hp, $sp);
2022
2023 1;
2024 }) {
2025 $self->message ("Something went wrong deep within the crossfire server. "
2026 . "I'll try to bring you back to the map you were before. "
2027 . "Please report this to the dungeon master!",
2028 cf::NDI_UNIQUE | cf::NDI_RED);
2029
2030 warn "ERROR in enter_exit: $@";
2031 $self->leave_link;
2032 }
2033 })->prio (1);
2034}
2035
2036=head3 cf::client
2037
2038=over 4
2039
2040=item $client->send_drawinfo ($text, $flags)
2041
2042Sends a drawinfo packet to the client. Circumvents output buffering so
2043should not be used under normal circumstances.
2044
2045=cut
2046
2047sub cf::client::send_drawinfo {
2048 my ($self, $text, $flags) = @_;
2049
2050 utf8::encode $text;
2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2052}
2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
783 my ($self, $id, %msg) = @_; 2061 my ($self, $type, %msg) = @_;
784 2062
785 $msg{msgid} = $id; 2063 $msg{msgtype} = "event_$type";
786
787 $self->send ("ext " . to_json \%msg); 2064 $self->send_packet ("ext " . cf::to_json \%msg);
788} 2065}
789 2066
790############################################################################# 2067=item $success = $client->query ($flags, "text", \&cb)
791# map scripting support 2068
2069Queues a query to the client, calling the given callback with
2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2071C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2072
2073Queries can fail, so check the return code. Or don't, as queries will become
2074reliable at some point in the future.
2075
2076=cut
2077
2078sub cf::client::query {
2079 my ($self, $flags, $text, $cb) = @_;
2080
2081 return unless $self->state == ST_PLAYING
2082 || $self->state == ST_SETUP
2083 || $self->state == ST_CUSTOM;
2084
2085 $self->state (ST_CUSTOM);
2086
2087 utf8::encode $text;
2088 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2089
2090 $self->send_packet ($self->{query_queue}[0][0])
2091 if @{ $self->{query_queue} } == 1;
2092}
2093
2094cf::client->attach (
2095 on_reply => sub {
2096 my ($ns, $msg) = @_;
2097
2098 # this weird shuffling is so that direct followup queries
2099 # get handled first
2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
2102
2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2105
2106 push @{ $ns->{query_queue} }, @$queue;
2107
2108 if (@{ $ns->{query_queue} } == @$queue) {
2109 if (@$queue) {
2110 $ns->send_packet ($ns->{query_queue}[0][0]);
2111 } else {
2112 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2113 }
2114 }
2115 },
2116);
2117
2118=item $client->async (\&cb)
2119
2120Create a new coroutine, running the specified callback. The coroutine will
2121be automatically cancelled when the client gets destroyed (e.g. on logout,
2122or loss of connection).
2123
2124=cut
2125
2126sub cf::client::async {
2127 my ($self, $cb) = @_;
2128
2129 my $coro = &Coro::async ($cb);
2130
2131 $coro->on_destroy (sub {
2132 delete $self->{_coro}{$coro+0};
2133 });
2134
2135 $self->{_coro}{$coro+0} = $coro;
2136
2137 $coro
2138}
2139
2140cf::client->attach (
2141 on_destroy => sub {
2142 my ($ns) = @_;
2143
2144 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2145 },
2146);
2147
2148=back
2149
2150
2151=head2 SAFE SCRIPTING
2152
2153Functions that provide a safe environment to compile and execute
2154snippets of perl code without them endangering the safety of the server
2155itself. Looping constructs, I/O operators and other built-in functionality
2156is not available in the safe scripting environment, and the number of
2157functions and methods that can be called is greatly reduced.
2158
2159=cut
792 2160
793our $safe = new Safe "safe"; 2161our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 2162our $safe_hole = new Safe::Hole;
795 2163
796$SIG{FPE} = 'IGNORE'; 2164$SIG{FPE} = 'IGNORE';
797 2165
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2166$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 2167
800# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
801 2169
2170=pod
2171
2172The following functions and methods are available within a safe environment:
2173
2174 cf::object contr pay_amount pay_player map
2175 cf::object::player player
2176 cf::player peaceful
2177 cf::map trigger
2178
2179=cut
2180
802for ( 2181for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 2182 ["cf::object" => qw(contr pay_amount pay_player map)],
804 ["cf::object::player" => qw(player)], 2183 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 2184 ["cf::player" => qw(peaceful)],
2185 ["cf::map" => qw(trigger)],
806) { 2186) {
807 no strict 'refs'; 2187 no strict 'refs';
808 my ($pkg, @funs) = @$_; 2188 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2189 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 2190 for @funs;
811} 2191}
2192
2193=over 4
2194
2195=item @retval = safe_eval $code, [var => value, ...]
2196
2197Compiled and executes the given perl code snippet. additional var/value
2198pairs result in temporary local (my) scalar variables of the given name
2199that are available in the code snippet. Example:
2200
2201 my $five = safe_eval '$first + $second', first => 1, second => 4;
2202
2203=cut
812 2204
813sub safe_eval($;@) { 2205sub safe_eval($;@) {
814 my ($code, %vars) = @_; 2206 my ($code, %vars) = @_;
815 2207
816 my $qcode = $code; 2208 my $qcode = $code;
839 } 2231 }
840 2232
841 wantarray ? @res : $res[0] 2233 wantarray ? @res : $res[0]
842} 2234}
843 2235
2236=item cf::register_script_function $function => $cb
2237
2238Register a function that can be called from within map/npc scripts. The
2239function should be reasonably secure and should be put into a package name
2240like the extension.
2241
2242Example: register a function that gets called whenever a map script calls
2243C<rent::overview>, as used by the C<rent> extension.
2244
2245 cf::register_script_function "rent::overview" => sub {
2246 ...
2247 };
2248
2249=cut
2250
844sub register_script_function { 2251sub register_script_function {
845 my ($fun, $cb) = @_; 2252 my ($fun, $cb) = @_;
846 2253
847 no strict 'refs'; 2254 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2255 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 2256}
850 2257
2258=back
2259
2260=cut
2261
851############################################################################# 2262#############################################################################
852# the server's main() 2263
2264=head2 EXTENSION DATABASE SUPPORT
2265
2266Crossfire maintains a very simple database for extension use. It can
2267currently store anything that can be serialised using Storable, which
2268excludes objects.
2269
2270The parameter C<$family> should best start with the name of the extension
2271using it, it should be unique.
2272
2273=over 4
2274
2275=item $value = cf::db_get $family => $key
2276
2277Returns a single value from the database.
2278
2279=item cf::db_put $family => $key => $value
2280
2281Stores the given C<$value> in the family.
2282
2283=cut
2284
2285our $DB;
2286
2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2306
2307 cf::db_put (board => data => $pst->{board});
2308 cf::db_put (guildrules => data => $pst->{guildrules});
2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2311
2312 unlink $path;
2313 };
2314 }
2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2332}
2333
2334=item cf::cache $id => ...
2335
2336Generic caching function that returns the value of the resource $id,
2337caching and regenerating as required.
2338
2339This function can block.
2340
2341 source => filename returning the data (must be a scalar)
2342 expensive => true == try to cache harder
2343 filter => sub that processes the data into a scalar
2344
2345=cut
2346
2347sub cache {
2348 my ($id, %arg) = @_;
2349
2350 aio_stat $arg{source}
2351 and Carp::croak "$arg{source}: $!";
2352
2353 my $meta = join ":", (stat _)[7,9];
2354 my $md5;
2355
2356 if ($arg{expensive}) {
2357 0 <= aio_load $arg{source}, my $buf
2358 or Carp::croak "$arg{source}: $!";
2359
2360 $md5 = Digest::MD5::md5_hex $buf;
2361 }
2362
2363 my $dbmeta = db_get "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we need to process
2366 } else {
2367 # just fetch
2368 }
2369
2370
2371}
2372
2373#############################################################################
2374# the server's init and main functions
2375
2376sub load_facedata($) {
2377 my ($path) = @_;
2378
2379 warn "loading facedata from $path\n";
2380
2381 my $facedata;
2382 0 < aio_load $path, $facedata
2383 or die "$path: $!";
2384
2385 $facedata = Coro::Storable::thaw $facedata;
2386
2387 $facedata->{version} == 2
2388 or cf::cleanup "$path: version mismatch, cannot proceed.";
2389
2390 {
2391 my $faces = $facedata->{faceinfo};
2392
2393 while (my ($face, $info) = each %$faces) {
2394 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2395 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2396 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2397 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2398 Coro::cede;
2399 }
2400
2401 while (my ($face, $info) = each %$faces) {
2402 next unless $info->{smooth};
2403 my $idx = cf::face::find $face
2404 or next;
2405 if (my $smooth = cf::face::find $info->{smooth}) {
2406 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2407 } else {
2408 warn "smooth face '$info->{smooth}' not found for face '$face'";
2409 }
2410 Coro::cede;
2411 }
2412 }
2413
2414 {
2415 my $anims = $facedata->{animinfo};
2416
2417 while (my ($anim, $info) = each %$anims) {
2418 cf::anim::set $anim, $info->{frames}, $info->{facings};
2419 Coro::cede;
2420 }
2421
2422 cf::anim::invalidate_all; # d'oh
2423 }
2424
2425 1
2426}
2427
2428sub reload_facedata {
2429 load_facedata sprintf "%s/facedata", cf::datadir
2430 or die "unable to load facedata\n";
2431}
2432
2433sub reload_regions {
2434 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2435 or die "unable to load regions file\n";
2436}
2437
2438sub reload_archetypes {
2439 load_resource_file sprintf "%s/archetypes", cf::datadir
2440 or die "unable to load archetypes\n";
2441}
2442
2443sub reload_treasures {
2444 load_resource_file sprintf "%s/treasures", cf::datadir
2445 or die "unable to load treasurelists\n";
2446}
2447
2448sub reload_resources {
2449 warn "reloading resource files...\n";
2450
2451 reload_regions;
2452 reload_facedata;
2453 reload_archetypes;
2454 reload_treasures;
2455
2456 warn "finished reloading resource files\n";
2457}
2458
2459sub init {
2460 reload_resources;
2461}
2462
2463sub cfg_load {
2464 open my $fh, "<:utf8", cf::confdir . "/config"
2465 or return;
2466
2467 local $/;
2468 *CFG = YAML::Syck::Load <$fh>;
2469
2470 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2471
2472 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2473 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2474
2475 if (exists $CFG{mlockall}) {
2476 eval {
2477 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2478 and die "WARNING: m(un)lockall failed: $!\n";
2479 };
2480 warn $@ if $@;
2481 }
2482}
853 2483
854sub main { 2484sub main {
2485 # we must not ever block the main coroutine
2486 local $Coro::idle = sub {
2487 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2488 (async {
2489 Event::one_event;
2490 })->prio (Coro::PRIO_MAX);
2491 };
2492
2493 cfg_load;
2494 db_init;
2495 load_extensions;
2496
2497 $TICK_WATCHER->start;
855 Event::loop; 2498 Event::loop;
856} 2499}
857 2500
858############################################################################# 2501#############################################################################
859# initialisation 2502# initialisation and cleanup
860 2503
861register "<global>", __PACKAGE__; 2504# install some emergency cleanup handlers
2505BEGIN {
2506 for my $signal (qw(INT HUP TERM)) {
2507 Event->signal (
2508 reentrant => 0,
2509 data => WF_AUTOCANCEL,
2510 signal => $signal,
2511 prio => 0,
2512 cb => sub {
2513 cf::cleanup "SIG$signal";
2514 },
2515 );
2516 }
2517}
2518
2519sub emergency_save() {
2520 my $freeze_guard = cf::freeze_mainloop;
2521
2522 warn "enter emergency perl save\n";
2523
2524 cf::sync_job {
2525 # use a peculiar iteration method to avoid tripping on perl
2526 # refcount bugs in for. also avoids problems with players
2527 # and maps saved/destroyed asynchronously.
2528 warn "begin emergency player save\n";
2529 for my $login (keys %cf::PLAYER) {
2530 my $pl = $cf::PLAYER{$login} or next;
2531 $pl->valid or next;
2532 $pl->save;
2533 }
2534 warn "end emergency player save\n";
2535
2536 warn "begin emergency map save\n";
2537 for my $path (keys %cf::MAP) {
2538 my $map = $cf::MAP{$path} or next;
2539 $map->valid or next;
2540 $map->save;
2541 }
2542 warn "end emergency map save\n";
2543
2544 warn "begin emergency database checkpoint\n";
2545 BDB::db_env_txn_checkpoint $DB_ENV;
2546 warn "end emergency database checkpoint\n";
2547 };
2548
2549 warn "leave emergency perl save\n";
2550}
2551
2552sub post_cleanup {
2553 my ($make_core) = @_;
2554
2555 warn Carp::longmess "post_cleanup backtrace"
2556 if $make_core;
2557}
2558
2559sub do_reload_perl() {
2560 # can/must only be called in main
2561 if ($Coro::current != $Coro::main) {
2562 warn "can only reload from main coroutine";
2563 return;
2564 }
2565
2566 warn "reloading...";
2567
2568 warn "entering sync_job";
2569
2570 cf::sync_job {
2571 cf::write_runtime; # external watchdog should not bark
2572 cf::emergency_save;
2573 cf::write_runtime; # external watchdog should not bark
2574
2575 warn "syncing database to disk";
2576 BDB::db_env_txn_checkpoint $DB_ENV;
2577
2578 # if anything goes wrong in here, we should simply crash as we already saved
2579
2580 warn "cancelling all WF_AUTOCANCEL watchers";
2581 for (Event::all_watchers) {
2582 $_->cancel if $_->data & WF_AUTOCANCEL;
2583 }
2584
2585 warn "flushing outstanding aio requests";
2586 for (;;) {
2587 BDB::flush;
2588 IO::AIO::flush;
2589 Coro::cede;
2590 last unless IO::AIO::nreqs || BDB::nreqs;
2591 warn "iterate...";
2592 }
2593
2594 ++$RELOAD;
2595
2596 warn "cancelling all extension coros";
2597 $_->cancel for values %EXT_CORO;
2598 %EXT_CORO = ();
2599
2600 warn "removing commands";
2601 %COMMAND = ();
2602
2603 warn "removing ext commands";
2604 %EXTCMD = ();
2605
2606 warn "unloading/nuking all extensions";
2607 for my $pkg (@EXTS) {
2608 warn "... unloading $pkg";
2609
2610 if (my $cb = $pkg->can ("unload")) {
2611 eval {
2612 $cb->($pkg);
2613 1
2614 } or warn "$pkg unloaded, but with errors: $@";
2615 }
2616
2617 warn "... nuking $pkg";
2618 Symbol::delete_package $pkg;
2619 }
2620
2621 warn "unloading all perl modules loaded from $LIBDIR";
2622 while (my ($k, $v) = each %INC) {
2623 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2624
2625 warn "... unloading $k";
2626 delete $INC{$k};
2627
2628 $k =~ s/\.pm$//;
2629 $k =~ s/\//::/g;
2630
2631 if (my $cb = $k->can ("unload_module")) {
2632 $cb->();
2633 }
2634
2635 Symbol::delete_package $k;
2636 }
2637
2638 warn "getting rid of safe::, as good as possible";
2639 Symbol::delete_package "safe::$_"
2640 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2641
2642 warn "unloading cf.pm \"a bit\"";
2643 delete $INC{"cf.pm"};
2644
2645 # don't, removes xs symbols, too,
2646 # and global variables created in xs
2647 #Symbol::delete_package __PACKAGE__;
2648
2649 warn "unload completed, starting to reload now";
2650
2651 warn "reloading cf.pm";
2652 require cf;
2653 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2654
2655 warn "loading config and database again";
2656 cf::cfg_load;
2657
2658 warn "loading extensions";
2659 cf::load_extensions;
2660
2661 warn "reattaching attachments to objects/players";
2662 _global_reattach; # objects, sockets
2663 warn "reattaching attachments to maps";
2664 reattach $_ for values %MAP;
2665 warn "reattaching attachments to players";
2666 reattach $_ for values %PLAYER;
2667
2668 warn "leaving sync_job";
2669
2670 1
2671 } or do {
2672 warn $@;
2673 warn "error while reloading, exiting.";
2674 exit 1;
2675 };
2676
2677 warn "reloaded";
2678};
2679
2680our $RELOAD_WATCHER; # used only during reload
2681
2682sub reload_perl() {
2683 # doing reload synchronously and two reloads happen back-to-back,
2684 # coro crashes during coro_state_free->destroy here.
2685
2686 $RELOAD_WATCHER ||= Event->timer (
2687 reentrant => 0,
2688 after => 0,
2689 data => WF_AUTOCANCEL,
2690 cb => sub {
2691 do_reload_perl;
2692 undef $RELOAD_WATCHER;
2693 },
2694 );
2695}
2696
2697register_command "reload" => sub {
2698 my ($who, $arg) = @_;
2699
2700 if ($who->flag (FLAG_WIZ)) {
2701 $who->message ("reloading server.");
2702 async { reload_perl };
2703 }
2704};
862 2705
863unshift @INC, $LIBDIR; 2706unshift @INC, $LIBDIR;
864 2707
865load_extensions; 2708my $bug_warning = 0;
2709
2710our @WAIT_FOR_TICK;
2711our @WAIT_FOR_TICK_BEGIN;
2712
2713sub wait_for_tick {
2714 return unless $TICK_WATCHER->is_active;
2715 return if $Coro::current == $Coro::main;
2716
2717 my $signal = new Coro::Signal;
2718 push @WAIT_FOR_TICK, $signal;
2719 $signal->wait;
2720}
2721
2722sub wait_for_tick_begin {
2723 return unless $TICK_WATCHER->is_active;
2724 return if $Coro::current == $Coro::main;
2725
2726 my $signal = new Coro::Signal;
2727 push @WAIT_FOR_TICK_BEGIN, $signal;
2728 $signal->wait;
2729}
866 2730
867$TICK_WATCHER = Event->timer ( 2731$TICK_WATCHER = Event->timer (
2732 reentrant => 0,
2733 parked => 1,
868 prio => 1, 2734 prio => 0,
869 at => $NEXT_TICK || 1, 2735 at => $NEXT_TICK || $TICK,
2736 data => WF_AUTOCANCEL,
870 cb => sub { 2737 cb => sub {
2738 if ($Coro::current != $Coro::main) {
2739 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2740 unless ++$bug_warning > 10;
2741 return;
2742 }
2743
2744 $NOW = Event::time;
2745
871 cf::server_tick; # one server iteration 2746 cf::server_tick; # one server iteration
872 2747
873 my $NOW = Event::time; 2748 $RUNTIME += $TICK;
874 $NEXT_TICK += $TICK; 2749 $NEXT_TICK += $TICK;
875 2750
2751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2752 $NEXT_RUNTIME_WRITE = $NOW + 10;
2753 Coro::async_pool {
2754 write_runtime
2755 or warn "ERROR: unable to write runtime file: $!";
2756 };
2757 }
2758
2759# my $AFTER = Event::time;
2760# warn $AFTER - $NOW;#d#
2761
876 # if we are delayed by four ticks, skip them all 2762 # if we are delayed by four ticks or more, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2763 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
878 2764
879 $TICK_WATCHER->at ($NEXT_TICK); 2765 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 2766 $TICK_WATCHER->start;
2767
2768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2769 $sig->send;
2770 }
2771 while (my $sig = shift @WAIT_FOR_TICK) {
2772 $sig->send;
2773 }
2774
2775 _post_tick;
881 }, 2776 },
882); 2777);
883 2778
884_reload_2; 2779{
2780 BDB::max_poll_time $TICK * 0.1;
2781 $BDB_POLL_WATCHER = Event->io (
2782 reentrant => 0,
2783 fd => BDB::poll_fileno,
2784 poll => 'r',
2785 prio => 0,
2786 data => WF_AUTOCANCEL,
2787 cb => \&BDB::poll_cb,
2788 );
2789 BDB::min_parallel 8;
2790
2791 BDB::set_sync_prepare {
2792 my $status;
2793 my $current = $Coro::current;
2794 (
2795 sub {
2796 $status = $!;
2797 $current->ready; undef $current;
2798 },
2799 sub {
2800 Coro::schedule while defined $current;
2801 $! = $status;
2802 },
2803 )
2804 };
2805
2806 unless ($DB_ENV) {
2807 $DB_ENV = BDB::db_env_create;
2808
2809 cf::sync_job {
2810 eval {
2811 BDB::db_env_open
2812 $DB_ENV,
2813 $BDB_ENV_DIR,
2814 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2815 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2816 0666;
2817
2818 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2819
2820 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2821 $DB_ENV->set_lk_detect;
2822 };
2823
2824 cf::cleanup "db_env_open(db): $@" if $@;
2825 };
2826 }
2827}
2828
2829{
2830 IO::AIO::min_parallel 8;
2831
2832 undef $Coro::AIO::WATCHER;
2833 IO::AIO::max_poll_time $TICK * 0.1;
2834 $AIO_POLL_WATCHER = Event->io (
2835 reentrant => 0,
2836 data => WF_AUTOCANCEL,
2837 fd => IO::AIO::poll_fileno,
2838 poll => 'r',
2839 prio => 6,
2840 cb => \&IO::AIO::poll_cb,
2841 );
2842}
2843
2844# load additional modules
2845use cf::pod;
2846
2847END { cf::emergency_save }
885 2848
8861 28491
887 2850

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