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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.84 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.249 by root, Wed Apr 18 12:43:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
10use IO::AIO (); 14use Coro 3.61 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
11use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
12use Time::HiRes; 29use Time::HiRes;
13use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
14$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
15 39
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
18 42
19use strict; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 44
21_init_vars; 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 46
23our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
24our @EVENT; 56our @EVENT;
25our $LIBDIR = maps_directory "perl"; 57our $LIBDIR = datadir . "/ext";
26 58
27our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
30 69
31our %CFG; 70our %CFG;
32 71
33our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
83
84binmode STDOUT;
85binmode STDERR;
86
87# read virtual server time, if available
88unless ($RUNTIME || !-e cf::localdir . "/runtime") {
89 open my $fh, "<", cf::localdir . "/runtime"
90 or die "unable to read runtime file: $!";
91 $RUNTIME = <$fh> + 0.;
92}
93
94mkdir cf::localdir;
95mkdir cf::localdir . "/" . cf::playerdir;
96mkdir cf::localdir . "/" . cf::tmpdir;
97mkdir cf::localdir . "/" . cf::uniquedir;
98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
100
101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
34 104
35############################################################################# 105#############################################################################
36 106
37=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
38 108
39=over 4 109=over 4
40 110
41=item $cf::UPTIME 111=item $cf::UPTIME
42 112
43The timestamp of the server start (so not actually an uptime). 113The timestamp of the server start (so not actually an uptime).
114
115=item $cf::RUNTIME
116
117The time this server has run, starts at 0 and is increased by $cf::TICK on
118every server tick.
44 119
45=item $cf::LIBDIR 120=item $cf::LIBDIR
46 121
47The perl library directory, where extensions and cf-specific modules can 122The perl library directory, where extensions and cf-specific modules can
48be found. It will be added to C<@INC> automatically. 123be found. It will be added to C<@INC> automatically.
49 124
125=item $cf::NOW
126
127The time of the last (current) server tick.
128
50=item $cf::TICK 129=item $cf::TICK
51 130
52The interval between server ticks, in seconds. 131The interval between server ticks, in seconds.
53 132
54=item %cf::CFG 133=item %cf::CFG
55 134
56Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
57from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
58 143
59=back 144=back
60 145
61=cut 146=cut
62 147
63BEGIN { 148BEGIN {
64 *CORE::GLOBAL::warn = sub { 149 *CORE::GLOBAL::warn = sub {
65 my $msg = join "", @_; 150 my $msg = join "", @_;
151 utf8::encode $msg;
152
66 $msg .= "\n" 153 $msg .= "\n"
67 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
68 155
69 print STDERR "cfperl: $msg";
70 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
71 }; 157 };
72} 158}
73 159
160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
162@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
163@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
164@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
74@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 165@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
75 166
76# we bless all objects into (empty) derived classes to force a method lookup 167# we bless all objects into (empty) derived classes to force a method lookup
77# within the Safe compartment. 168# within the Safe compartment.
78for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 169for my $pkg (qw(
170 cf::global cf::attachable
171 cf::object cf::object::player
172 cf::client cf::player
173 cf::arch cf::living
174 cf::map cf::party cf::region
175)) {
79 no strict 'refs'; 176 no strict 'refs';
80 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 177 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
81} 178}
82 179
83$Event::DIED = sub { 180$Event::DIED = sub {
84 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
85}; 182};
86 183
87my %ext_pkg;
88my @exts;
89my @hook;
90my %command;
91my %extcmd;
92
93=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
94 185
95=over 4 186=over 4
96 187
97=cut 188=item dumpval $ref
98 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
99use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
100 212
101=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
102 214
103Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
104 216
105=cut
106
107sub from_json($) {
108 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
109 JSON::Syck::Load $_[0]
110}
111
112=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
113 218
114Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
115 220
116=cut 221=item cf::lock_wait $string
117 222
118sub to_json($) { 223Wait until the given lock is available. See cf::lock_acquire.
119 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224
120 JSON::Syck::Dump $_[0] 225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 # always fsync - this file is important
364 aio_fsync $fh
365 and return;
366
367 close $fh
368 or return;
369
370 aio_rename "$runtime~", $runtime
371 and return;
372
373 1
374}
375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
121} 385}
122 386
123=back 387=back
124 388
125=cut 389=cut
126 390
127############################################################################# 391#############################################################################
128 392
129=head2 EVENTS AND OBJECT ATTACHMENTS 393=head2 ATTACHABLE OBJECTS
394
395Many objects in crossfire are so-called attachable objects. That means you can
396attach callbacks/event handlers (a collection of which is called an "attachment")
397to it. All such attachable objects support the following methods.
398
399In the following description, CLASS can be any of C<global>, C<object>
400C<player>, C<client> or C<map> (i.e. the attachable objects in
401crossfire+).
130 402
131=over 4 403=over 4
132 404
133=item $object->attach ($attachment, key => $value...)
134
135=item $object->detach ($attachment)
136
137Attach/detach a pre-registered attachment to an object.
138
139=item $player->attach ($attachment, key => $value...)
140
141=item $player->detach ($attachment)
142
143Attach/detach a pre-registered attachment to a player.
144
145=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
146 406
147=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
148 408
149Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
150 411
151=item $bool = $object->attached ($name) 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
152 414
153=item $bool = $player->attached ($name) 415 $obj->attach (minesweeper => width => 10, height => 10);
154 416
155=item $bool = $map->attached ($name) 417=item $bool = $attachable->attached ($name)
156 418
157Checks wether the named attachment is currently attached to the object. 419Checks wether the named attachment is currently attached to the object.
158 420
159=item cf::attach_global ... 421=item cf::CLASS->attach ...
160 422
161Attach handlers for global events. 423=item cf::CLASS->detach ...
162 424
163This and all following C<attach_*>-functions expect any number of the 425Define an anonymous attachment and attach it to all objects of the given
164following handler/hook descriptions: 426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
165 459
166=over 4 460=over 4
167 461
168=item prio => $number 462=item prio => $number
169 463
171by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
172earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
173registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
174unless you know what you are doing. 468unless you know what you are doing.
175 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
176=item on_I<event> => \&cb 476=item on_I<event> => \&cb
177 477
178Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
179something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
180handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
189package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
190object/class are recognised. 490object/class are recognised.
191 491
192=back 492=back
193 493
194=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
195 496
196Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
197subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
198type. 499 my ($self, $victim) = @_;
199 500 ...
200=item cf::attach_to_objects ...
201
202Attach handlers to all objects. Do not use this except for debugging or
203very rare events, as handlers are (obviously) called for I<all> objects in
204the game.
205
206=item cf::attach_to_players ...
207
208Attach handlers to all players.
209
210=item cf::attach_to_maps ...
211
212Attach handlers to all maps.
213
214=item cf:register_attachment $name, ...
215
216Register an attachment by name through which objects can refer to this
217attachment.
218
219=item cf:register_player_attachment $name, ...
220
221Register an attachment by name through which players can refer to this
222attachment.
223
224=item cf:register_map_attachment $name, ...
225
226Register an attachment by name through which maps can refer to this
227attachment.
228
229=cut
230
231# the following variables are defined in .xs and must not be re-created
232our @CB_GLOBAL = (); # registry for all global events
233our @CB_OBJECT = (); # all objects (should not be used except in emergency)
234our @CB_PLAYER = ();
235our @CB_TYPE = (); # registry for type (cf-object class) based events
236our @CB_MAP = ();
237
238my %attachment;
239
240sub _attach_cb($\%$$$) {
241 my ($registry, $undo, $event, $prio, $cb) = @_;
242
243 use sort 'stable';
244
245 $cb = [$prio, $cb];
246
247 @{$registry->[$event]} = sort
248 { $a->[0] cmp $b->[0] }
249 @{$registry->[$event] || []}, $cb;
250
251 push @{$undo->{cb}}, [$event, $cb];
252}
253
254# attach handles attaching event callbacks
255# the only thing the caller has to do is pass the correct
256# registry (== where the callback attaches to).
257sub _attach(\@$@) {
258 my ($registry, $klass, @arg) = @_;
259
260 my $prio = 0;
261
262 my %undo = (
263 registry => $registry,
264 cb => [],
265 );
266
267 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
268
269 while (@arg) {
270 my $type = shift @arg;
271
272 if ($type eq "prio") {
273 $prio = shift @arg;
274
275 } elsif ($type eq "package") {
276 my $pkg = shift @arg;
277
278 while (my ($name, $id) = each %cb_id) {
279 if (my $cb = $pkg->can ($name)) {
280 _attach_cb $registry, %undo, $id, $prio, $cb;
281 }
282 } 501 }
283
284 } elsif (exists $cb_id{$type}) {
285 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
286
287 } elsif (ref $type) {
288 warn "attaching objects not supported, ignoring.\n";
289
290 } else {
291 shift @arg;
292 warn "attach argument '$type' not supported, ignoring.\n";
293 }
294 }
295
296 \%undo
297}
298
299sub _attach_attachment {
300 my ($obj, $name, %arg) = @_;
301
302 return if exists $obj->{_attachment}{$name};
303
304 my $res;
305
306 if (my $attach = $attachment{$name}) {
307 my $registry = $obj->registry;
308
309 for (@$attach) {
310 my ($klass, @attach) = @$_;
311 $res = _attach @$registry, $klass, @attach;
312 }
313
314 $obj->{$name} = \%arg;
315 } else {
316 warn "object uses attachment '$name' that is not available, postponing.\n";
317 }
318
319 $obj->{_attachment}{$name} = undef;
320
321 $res->{attachment} = $name;
322 $res
323}
324
325*cf::object::attach =
326*cf::player::attach =
327*cf::map::attach = sub {
328 my ($obj, $name, %arg) = @_;
329
330 _attach_attachment $obj, $name, %arg;
331};
332
333# all those should be optimised
334*cf::object::detach =
335*cf::player::detach =
336*cf::map::detach = sub {
337 my ($obj, $name) = @_;
338
339 delete $obj->{_attachment}{$name};
340 reattach ($obj);
341};
342
343*cf::object::attached =
344*cf::player::attached =
345*cf::map::attached = sub {
346 my ($obj, $name) = @_;
347
348 exists $obj->{_attachment}{$name}
349};
350
351sub attach_global {
352 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
353}
354
355sub attach_to_type {
356 my $type = shift;
357 my $subtype = shift;
358
359 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
360}
361
362sub attach_to_objects {
363 _attach @CB_OBJECT, KLASS_OBJECT, @_
364}
365
366sub attach_to_players {
367 _attach @CB_PLAYER, KLASS_PLAYER, @_
368}
369
370sub attach_to_maps {
371 _attach @CB_MAP, KLASS_MAP, @_
372}
373
374sub register_attachment {
375 my $name = shift;
376
377 $attachment{$name} = [[KLASS_OBJECT, @_]];
378}
379
380sub register_player_attachment {
381 my $name = shift;
382
383 $attachment{$name} = [[KLASS_PLAYER, @_]];
384}
385
386sub register_map_attachment {
387 my $name = shift;
388
389 $attachment{$name} = [[KLASS_MAP, @_]];
390}
391
392our $override;
393our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
394
395sub override {
396 $override = 1;
397 @invoke_results = ();
398}
399
400sub do_invoke {
401 my $event = shift;
402 my $callbacks = shift;
403
404 @invoke_results = ();
405
406 local $override;
407
408 for (@$callbacks) {
409 eval { &{$_->[1]} };
410
411 if ($@) {
412 warn "$@";
413 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
414 override;
415 }
416
417 return 1 if $override;
418 }
419
420 0 502 }
421}
422 503
423=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 504=item $attachable->valid
424
425=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
426
427=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
428
429=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
430
431Generate a global/object/player/map-specific event with the given arguments.
432
433This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
434removed in future versions), and there is no public API to access override
435results (if you must, access C<@cf::invoke_results> directly).
436
437=back
438
439=cut
440
441#############################################################################
442
443=head2 METHODS VALID FOR ALL CORE OBJECTS
444
445=over 4
446
447=item $object->valid, $player->valid, $map->valid
448 505
449Just because you have a perl object does not mean that the corresponding 506Just because you have a perl object does not mean that the corresponding
450C-level object still exists. If you try to access an object that has no 507C-level object still exists. If you try to access an object that has no
451valid C counterpart anymore you get an exception at runtime. This method 508valid C counterpart anymore you get an exception at runtime. This method
452can be used to test for existence of the C object part without causing an 509can be used to test for existence of the C object part without causing an
453exception. 510exception.
454 511
512=cut
513
514# the following variables are defined in .xs and must not be re-created
515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
520our @CB_TYPE = (); # registry for type (cf-object class) based events
521our @CB_MAP = ();
522
523my %attachment;
524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
531sub _attach_cb($$$$) {
532 my ($registry, $event, $prio, $cb) = @_;
533
534 use sort 'stable';
535
536 $cb = [$prio, $cb];
537
538 @{$registry->[$event]} = sort
539 { $a->[0] cmp $b->[0] }
540 @{$registry->[$event] || []}, $cb;
541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
545
546# attach handles attaching event callbacks
547# the only thing the caller has to do is pass the correct
548# registry (== where the callback attaches to).
549sub _attach {
550 my ($registry, $klass, @arg) = @_;
551
552 my $object_type;
553 my $prio = 0;
554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
560
561 while (@arg) {
562 my $type = shift @arg;
563
564 if ($type eq "prio") {
565 $prio = shift @arg;
566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
576 } elsif ($type eq "package") {
577 my $pkg = shift @arg;
578
579 while (my ($name, $id) = each %cb_id) {
580 if (my $cb = $pkg->can ($name)) {
581 _attach_cb $registry, $id, $prio, $cb;
582 }
583 }
584
585 } elsif (exists $cb_id{$type}) {
586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
587
588 } elsif (ref $type) {
589 warn "attaching objects not supported, ignoring.\n";
590
591 } else {
592 shift @arg;
593 warn "attach argument '$type' not supported, ignoring.\n";
594 }
595 }
596}
597
598sub _object_attach {
599 my ($obj, $name, %arg) = @_;
600
601 return if exists $obj->{_attachment}{$name};
602
603 if (my $attach = $attachment{$name}) {
604 my $registry = $obj->registry;
605
606 for (@$attach) {
607 my ($klass, @attach) = @$_;
608 _attach $registry, $klass, @attach;
609 }
610
611 $obj->{$name} = \%arg;
612 } else {
613 warn "object uses attachment '$name' that is not available, postponing.\n";
614 }
615
616 $obj->{_attachment}{$name} = undef;
617}
618
619sub cf::attachable::attach {
620 if (ref $_[0]) {
621 _object_attach @_;
622 } else {
623 _attach shift->_attach_registry, @_;
624 }
625};
626
627# all those should be optimised
628sub cf::attachable::detach {
629 my ($obj, $name) = @_;
630
631 if (ref $obj) {
632 delete $obj->{_attachment}{$name};
633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
637};
638
639sub cf::attachable::attached {
640 my ($obj, $name) = @_;
641
642 exists $obj->{_attachment}{$name}
643}
644
645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
646 eval "#line " . __LINE__ . " 'cf.pm'
647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
650
651 sub cf::\L$klass\E::attachment {
652 my \$name = shift;
653
654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
658}
659
660our $override;
661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
662
663sub override {
664 $override = 1;
665 @invoke_results = ();
666}
667
668sub do_invoke {
669 my $event = shift;
670 my $callbacks = shift;
671
672 @invoke_results = ();
673
674 local $override;
675
676 for (@$callbacks) {
677 eval { &{$_->[1]} };
678
679 if ($@) {
680 warn "$@";
681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
682 override;
683 }
684
685 return 1 if $override;
686 }
687
688 0
689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
455=back 701=back
456 702
457=cut 703=cut
458
459*cf::object::valid =
460*cf::player::valid =
461*cf::map::valid = \&cf::_valid;
462 704
463############################################################################# 705#############################################################################
464# object support 706# object support
465 707
466sub instantiate {
467 my ($obj, $data) = @_;
468
469 $data = from_json $data;
470
471 for (@$data) {
472 my ($name, $args) = @$_;
473
474 $obj->attach ($name, %{$args || {} });
475 }
476}
477
478# basically do the same as instantiate, without calling instantiate
479sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
480 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
481 my $registry = $obj->registry; 714 my $registry = $obj->registry;
482 715
483 @$registry = (); 716 @$registry = ();
484 717
485 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
486 719
487 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
488 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
489 for (@$attach) { 722 for (@$attach) {
490 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
491 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
492 } 725 }
493 } else { 726 } else {
494 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
495 } 728 }
496 } 729 }
497} 730}
498 731
499sub object_freezer_save { 732cf::attachable->attach (
500 my ($filename, $rdata, $objs) = @_;
501
502 if (length $$rdata) {
503 warn sprintf "saving %s (%d,%d)\n",
504 $filename, length $$rdata, scalar @$objs;
505
506 if (open my $fh, ">:raw", "$filename~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, $$rdata;
509 close $fh;
510
511 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
512 chmod SAVE_MODE, $fh;
513 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
514 close $fh;
515 rename "$filename.pst~", "$filename.pst";
516 } else {
517 unlink "$filename.pst";
518 }
519
520 rename "$filename~", $filename;
521 } else {
522 warn "FATAL: $filename~: $!\n";
523 }
524 } else {
525 unlink $filename;
526 unlink "$filename.pst";
527 }
528}
529
530sub object_freezer_as_string {
531 my ($rdata, $objs) = @_;
532
533 use Data::Dumper;
534
535 $$rdata . Dumper $objs
536}
537
538sub object_thawer_load {
539 my ($filename) = @_;
540
541 local $/;
542
543 my $av;
544
545 #TODO: use sysread etc.
546 if (open my $data, "<:raw:perlio", $filename) {
547 $data = <$data>;
548 if (open my $pst, "<:raw:perlio", "$filename.pst") {
549 $av = eval { (Storable::thaw <$pst>)->{objs} };
550 }
551 return ($data, $av);
552 }
553
554 ()
555}
556
557attach_to_objects
558 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
559 on_clone => sub { 746 on_clone => sub {
560 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
561 748
562 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
563 750
564 %$dst = %$src; 751 %$dst = %$src;
565 752
566 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
567 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
568 }, 755 },
569; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
570 822
571############################################################################# 823#############################################################################
572# old plug-in events 824# command handling &c
573 825
574sub inject_event { 826=item cf::register_command $name => \&callback($ob,$args);
575 my $extension = shift;
576 my $event_code = shift;
577 827
578 my $cb = $hook[$event_code]{$extension} 828Register a callback for execution when the client sends the user command
579 or return; 829$name.
580 830
581 &$cb 831=cut
582}
583
584sub inject_global_event {
585 my $event = shift;
586
587 my $cb = $hook[$event]
588 or return;
589
590 List::Util::max map &$_, values %$cb
591}
592
593sub inject_command {
594 my ($name, $obj, $params) = @_;
595
596 for my $cmd (@{ $command{$name} }) {
597 $cmd->[1]->($obj, $params);
598 }
599
600 -1
601}
602 832
603sub register_command { 833sub register_command {
604 my ($name, $time, $cb) = @_; 834 my ($name, $cb) = @_;
605 835
606 my $caller = caller; 836 my $caller = caller;
607 #warn "registering command '$name/$time' to '$caller'"; 837 #warn "registering command '$name/$time' to '$caller'";
608 838
609 push @{ $command{$name} }, [$time, $cb, $caller]; 839 push @{ $COMMAND{$name} }, [$caller, $cb];
610 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
611} 840}
841
842=item cf::register_extcmd $name => \&callback($pl,$packet);
843
844Register a callbackf ro execution when the client sends an extcmd packet.
845
846If the callback returns something, it is sent back as if reply was being
847called.
848
849=cut
612 850
613sub register_extcmd { 851sub register_extcmd {
614 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
615 853
616 my $caller = caller; 854 $EXTCMD{$name} = $cb;
617 #warn "registering extcmd '$name' to '$caller'";
618
619 $extcmd{$name} = [$cb, $caller];
620} 855}
621 856
622sub register { 857cf::player->attach (
623 my ($base, $pkg) = @_; 858 on_command => sub {
859 my ($pl, $name, $params) = @_;
624 860
625 #TODO 861 my $cb = $COMMAND{$name}
626} 862 or return;
863
864 for my $cmd (@$cb) {
865 $cmd->[1]->($pl->ob, $params);
866 }
867
868 cf::override;
869 },
870 on_extcmd => sub {
871 my ($pl, $buf) = @_;
872
873 my $msg = eval { from_json $buf };
874
875 if (ref $msg) {
876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
877 if (my %reply = $cb->($pl, $msg)) {
878 $pl->ext_reply ($msg->{msgid}, %reply);
879 }
880 }
881 } else {
882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
883 }
884
885 cf::override;
886 },
887);
627 888
628sub load_extension { 889sub load_extension {
629 my ($path) = @_; 890 my ($path) = @_;
630 891
631 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
632 my $base = $1; 893 my $base = $1;
633 my $pkg = $1; 894 my $pkg = $1;
634 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
635 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
636 897
637 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
638 899
639 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
640 or die "$path: $!"; 901 or die "$path: $!";
641 902
642 my $source = 903 my $source =
643 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
644 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
645 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
646 . "\n};\n1"; 907 . "\n};\n1";
647 908
648 eval $source 909 unless (eval $source) {
649 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
650 : "extension disabled.\n"; 911 : "extension disabled.\n";
651 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
652 push @exts, $pkg; 913 warn $@;
653 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
654 915 exit 1;
655# no strict 'refs'; 916 }
656# @{"$pkg\::ISA"} = ext::; 917 die $@;
657
658 register $base, $pkg;
659}
660
661sub unload_extension {
662 my ($pkg) = @_;
663
664 warn "removing extension $pkg\n";
665
666 # remove hooks
667 #TODO
668# for my $idx (0 .. $#PLUGIN_EVENT) {
669# delete $hook[$idx]{$pkg};
670# } 918 }
671 919
672 # remove commands 920 push @EXTS, $pkg;
673 for my $name (keys %command) {
674 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
675
676 if (@cb) {
677 $command{$name} = \@cb;
678 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
679 } else {
680 delete $command{$name};
681 delete $COMMAND{"$name\000"};
682 }
683 }
684
685 # remove extcmds
686 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
687 delete $extcmd{$name};
688 }
689
690 if (my $cb = $pkg->can ("unload")) {
691 eval {
692 $cb->($pkg);
693 1
694 } or warn "$pkg unloaded, but with errors: $@";
695 }
696
697 Symbol::delete_package $pkg;
698} 921}
699 922
700sub load_extensions { 923sub load_extensions {
701 my $LIBDIR = maps_directory "perl";
702
703 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
704 next unless -r $ext; 925 next unless -r $ext;
705 eval { 926 eval {
706 load_extension $ext; 927 load_extension $ext;
707 1 928 1
708 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
709 } 930 }
710} 931}
711 932
712############################################################################# 933#############################################################################
713# extcmd framework, basically convert ext <msg>
714# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
715 934
716attach_to_players 935=head2 CORE EXTENSIONS
717 on_extcmd => sub { 936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1134=item $player->ext_reply ($msgid, %msg)
1135
1136Sends an ext reply to the player.
1137
1138=cut
1139
1140sub ext_reply($$%) {
1141 my ($self, $id, %msg) = @_;
1142
1143 $msg{msgid} = $id;
1144
1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1188
1189=back
1190
1191=head3 cf::map
1192
1193=over 4
1194
1195=cut
1196
1197package cf::map;
1198
1199use Fcntl;
1200use Coro::AIO;
1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1206our $MAX_RESET = 3600;
1207our $DEFAULT_RESET = 3000;
1208
1209sub generate_random_map {
1210 my ($self, $rmp) = @_;
1211 # mit "rum" bekleckern, nicht
1212 $self->_create_random_map (
1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1216 $rmp->{exit_on_final_map},
1217 $rmp->{xsize}, $rmp->{ysize},
1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1354}
1355
1356# and all this just because we cannot iterate over
1357# all maps in C++...
1358sub change_all_map_light {
1359 my ($change) = @_;
1360
1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1363}
1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1373sub load_header_from($) {
1374 my ($self, $path) = @_;
1375
1376 utf8::encode $path;
1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1381 or return;
1382
1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1426 or return;
1427 $self->prepare_orig;
1428 }
1429
1430 $self->default_region (cf::region::find_by_path $self->{path})
1431 unless $self->default_region;
1432
1433 1
1434}
1435
1436sub find;
1437sub find {
1438 my ($path, $origin) = @_;
1439
1440 $path = normalise $path, $origin && $origin->path;
1441
1442 cf::lock_wait "map_find:$path";
1443
1444 $cf::MAP{$path} || do {
1445 my $guard = cf::lock_acquire "map_find:$path";
1446 my $map = new_from_path cf::map $path
1447 or return;
1448
1449 $map->{last_save} = $cf::RUNTIME;
1450
1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1457 $map->reset;
1458 undef $guard;
1459 return find $path;
1460 }
1461
1462 $cf::MAP{$path} = $map
1463 }
1464}
1465
1466sub pre_load { }
1467sub post_load { }
1468
1469sub load {
1470 my ($self) = @_;
1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1477 return if $self->in_memory != cf::MAP_SWAPPED;
1478
1479 $self->in_memory (cf::MAP_LOADING);
1480
1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1486 $self->_load_objects ($self->{load_path}, 1)
1487 or return;
1488
1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1490 if delete $self->{load_original};
1491
1492 if (my $uniq = $self->uniq_path) {
1493 utf8::encode $uniq;
1494 if (aio_open $uniq, O_RDONLY, 0) {
1495 $self->clear_unique_items;
1496 $self->_load_objects ($uniq, 0);
1497 }
1498 }
1499
1500 Coro::cede;
1501 # now do the right thing for maps
1502 $self->link_multipart_objects;
1503 Coro::cede;
1504
1505 unless ($self->{deny_activate}) {
1506 $self->decay_objects;
1507 $self->fix_auto_apply;
1508 $self->update_buttons;
1509 Coro::cede;
1510 $self->set_darkness_map;
1511 $self->difficulty ($self->estimate_difficulty)
1512 unless $self->difficulty;
1513 Coro::cede;
1514 $self->activate;
1515 Coro::cede;
1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1520
1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
718 my ($pl, $buf) = @_; 1525 my ($self, $ob) = @_;
719 1526
720 my $msg = eval { from_json $buf }; 1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
721 1529
722 if (ref $msg) { 1530 $self
723 if (my $cb = $extcmd{$msg->{msgtype}}) { 1531}
724 if (my %reply = $cb->[0]->($pl, $msg)) { 1532
725 $pl->ext_reply ($msg->{msgid}, %reply); 1533# find and load all maps in the 3x3 area around a map
726 } 1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1558 my ($path, $origin) = @_;
1559
1560 cf::sync_job { find $path, $origin }
1561}
1562
1563sub do_load_sync {
1564 my ($map) = @_;
1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
727 } 1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1597}
1598
1599sub save {
1600 my ($self) = @_;
1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1603
1604 $self->{last_save} = $cf::RUNTIME;
1605
1606 return unless $self->dirty;
1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1611 $self->{load_path} = $save;
1612
1613 return if $self->{deny_save};
1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1620
1621 if ($uniq) {
1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
728 } else { 1624 } else {
729 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
730 }
731
732 cf::override;
733 }, 1626 }
734; 1627}
735 1628
736############################################################################# 1629sub swap_out {
737# load/save/clean perl data associated with a map
738
739*cf::mapsupport::on_clean = sub {
740 my ($map) = @_; 1630 my ($self) = @_;
741 1631
742 my $path = $map->tmpname; 1632 # save first because save cedes
743 defined $path or return; 1633 $self->save;
744 1634
745 unlink "$path.pst"; 1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
746};
747 1636
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1637 return if $self->players;
1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1639 return if $self->{deny_save};
749 1640
750############################################################################# 1641 $self->clear;
751# load/save perl data associated with player->ob objects 1642 $self->in_memory (cf::MAP_SWAPPED);
752
753sub all_objects(@) {
754 @_, map all_objects ($_->inv), @_
755} 1643}
756 1644
757# TODO: compatibility cruft, remove when no longer needed 1645sub reset_at {
758attach_to_players 1646 my ($self) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1647
762 for my $o (all_objects $pl->ob) { 1648 # TODO: safety, remove and allow resettable per-player maps
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
764 $o->set_ob_key_value ("_perl_data"); 1650 return 1e99 if $self->{deny_reset};
765 1651
766 %$o = %{ Storable::thaw pack "H*", $value }; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
767 } 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
768 } 1654
1655 $time + $to
1656}
1657
1658sub should_reset {
1659 my ($self) = @_;
1660
1661 $self->reset_at <= $cf::RUNTIME
1662}
1663
1664sub reset {
1665 my ($self) = @_;
1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1669 return if $self->players;
1670 return if $self->isa ("ext::map_per_player");#d#
1671
1672 warn "resetting map ", $self->path;#d#
1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
769 }, 1682 }
770;
771 1683
772############################################################################# 1684 delete $cf::MAP{$self->path};
773 1685
774=head2 CORE EXTENSIONS 1686 $self->clear;
775 1687
776Functions and methods that extend core crossfire objects. 1688 $_->clear_links_to ($self) for values %cf::MAP;
1689
1690 $self->unlink_save;
1691 $self->destroy;
1692}
1693
1694my $nuke_counter = "aaaa";
1695
1696sub nuke {
1697 my ($self) = @_;
1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1705 $self->{deny_save} = 1;
1706 $self->reset_timeout (1);
1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1711 $self->reset; # polite request, might not happen
1712}
1713
1714=item cf::map::unique_maps
1715
1716Returns an arrayref of paths of all shared maps that have
1717instantiated unique items. May block.
1718
1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1733 }
1734
1735 \@paths
1736}
1737
1738package cf;
1739
1740=back
1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
777 1747
778=over 4 1748=over 4
779 1749
780=item cf::player::exists $login 1750=item $ob->inv_recursive
781 1751
782Returns true when the given account exists. 1752Returns the inventory of the object _and_ their inventories, recursively.
783 1753
784=cut 1754=cut
785 1755
786sub cf::player::exists($) { 1756sub inv_recursive_;
787 cf::player::find $_[0] 1757sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1758 map { $_, inv_recursive_ $_->inv } @_
789} 1759}
1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1768
1769=head3 cf::object::player
1770
1771=over 4
790 1772
791=item $player_object->reply ($npc, $msg[, $flags]) 1773=item $player_object->reply ($npc, $msg[, $flags])
792 1774
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1775Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1776can be C<undef>. Does the right thing when the player is currently in a
796 1778
797=cut 1779=cut
798 1780
799# rough implementation of a future "reply" method that works 1781# rough implementation of a future "reply" method that works
800# with dialog boxes. 1782# with dialog boxes.
1783#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1784sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1785 my ($self, $npc, $msg, $flags) = @_;
803 1786
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1787 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1788
809 $msg = $npc->name . " says: $msg" if $npc; 1792 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1793 $self->message ($msg, $flags);
811 } 1794 }
812} 1795}
813 1796
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1797=item $player_object->may ("access")
829 1798
830Returns wether the given player is authorized to access resource "access" 1799Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1800(e.g. "command_wizcast").
832 1801
839 (ref $cf::CFG{"may_$access"} 1808 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1809 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1810 : $cf::CFG{"may_$access"})
842} 1811}
843 1812
844=cut 1813=item $player_object->enter_link
845 1814
846############################################################################# 1815Freezes the player and moves him/her to a special map (C<{link}>).
1816
1817The player should be reasonably safe there for short amounts of time. You
1818I<MUST> call C<leave_link> as soon as possible, though.
1819
1820Will never block.
1821
1822=item $player_object->leave_link ($map, $x, $y)
1823
1824Moves the player out of the special C<{link}> map onto the specified
1825map. If the map is not valid (or omitted), the player will be moved back
1826to the location he/she was before the call to C<enter_link>, or, if that
1827fails, to the emergency map position.
1828
1829Might block.
1830
1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1842
1843sub cf::object::player::enter_link {
1844 my ($self) = @_;
1845
1846 $self->deactivate_recursive;
1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1851 if $self->map;
1852
1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1854}
1855
1856sub cf::object::player::leave_link {
1857 my ($self, $map, $x, $y) = @_;
1858
1859 my $link_pos = delete $self->{_link_pos};
1860
1861 unless ($map) {
1862 # restore original map position
1863 ($map, $x, $y) = @{ $link_pos || [] };
1864 $map = cf::map::find $map;
1865
1866 unless ($map) {
1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1868 $map = cf::map::find $map
1869 or die "FATAL: cannot load emergency map\n";
1870 }
1871 }
1872
1873 ($x, $y) = (-1, -1)
1874 unless (defined $x) && (defined $y);
1875
1876 # use -1 or undef as default coordinates, not 0, 0
1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1878 if $x <=0 && $y <= 0;
1879
1880 $map->load;
1881 $map->load_diag;
1882
1883 return unless $self->contr->active;
1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1887 $self->enter_map ($map, $x, $y);
1888}
1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1922=item $player_object->goto ($path, $x, $y)
1923
1924=cut
1925
1926sub cf::object::player::goto {
1927 my ($self, $path, $x, $y) = @_;
1928
1929 $self->enter_link;
1930
1931 (async {
1932 my $map = eval {
1933 my $map = cf::map::find $path;
1934 $map = $map->customise_for ($self) if $map;
1935 $map
1936 } or
1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1938
1939 $self->leave_link ($map, $x, $y);
1940 })->prio (1);
1941}
1942
1943=item $player_object->enter_exit ($exit_object)
1944
1945=cut
1946
1947sub parse_random_map_params {
1948 my ($spec) = @_;
1949
1950 my $rmp = { # defaults
1951 xsize => (cf::rndm 15, 40),
1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1955 };
1956
1957 for (split /\n/, $spec) {
1958 my ($k, $v) = split /\s+/, $_, 2;
1959
1960 $rmp->{lc $k} = $v if (length $k) && (length $v);
1961 }
1962
1963 $rmp
1964}
1965
1966sub prepare_random_map {
1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1970
1971 # all this does is basically replace the /! path by
1972 # a new random map path (?random/...) with a seed
1973 # that depends on the exit object
1974
1975 my $rmp = parse_random_map_params $exit->msg;
1976
1977 if ($exit->map) {
1978 $rmp->{region} = $exit->region->name;
1979 $rmp->{origin_map} = $exit->map->path;
1980 $rmp->{origin_x} = $exit->x;
1981 $rmp->{origin_y} = $exit->y;
1982 }
1983
1984 $rmp->{random_seed} ||= $exit->random_seed;
1985
1986 my $data = cf::to_json $rmp;
1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1989
1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1994
1995 $exit->slaying ("?random/$md5");
1996 $exit->msg (undef);
1997 }
1998}
1999
2000sub cf::object::player::enter_exit {
2001 my ($self, $exit) = @_;
2002
2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
2016 $self->enter_link;
2017
2018 (async {
2019 $self->deactivate_recursive; # just to be sure
2020 unless (eval {
2021 $self->goto ($slaying, $hp, $sp);
2022
2023 1;
2024 }) {
2025 $self->message ("Something went wrong deep within the crossfire server. "
2026 . "I'll try to bring you back to the map you were before. "
2027 . "Please report this to the dungeon master!",
2028 cf::NDI_UNIQUE | cf::NDI_RED);
2029
2030 warn "ERROR in enter_exit: $@";
2031 $self->leave_link;
2032 }
2033 })->prio (1);
2034}
2035
2036=head3 cf::client
2037
2038=over 4
2039
2040=item $client->send_drawinfo ($text, $flags)
2041
2042Sends a drawinfo packet to the client. Circumvents output buffering so
2043should not be used under normal circumstances.
2044
2045=cut
2046
2047sub cf::client::send_drawinfo {
2048 my ($self, $text, $flags) = @_;
2049
2050 utf8::encode $text;
2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2052}
2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
2066
2067=item $success = $client->query ($flags, "text", \&cb)
2068
2069Queues a query to the client, calling the given callback with
2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2071C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2072
2073Queries can fail, so check the return code. Or don't, as queries will become
2074reliable at some point in the future.
2075
2076=cut
2077
2078sub cf::client::query {
2079 my ($self, $flags, $text, $cb) = @_;
2080
2081 return unless $self->state == ST_PLAYING
2082 || $self->state == ST_SETUP
2083 || $self->state == ST_CUSTOM;
2084
2085 $self->state (ST_CUSTOM);
2086
2087 utf8::encode $text;
2088 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2089
2090 $self->send_packet ($self->{query_queue}[0][0])
2091 if @{ $self->{query_queue} } == 1;
2092}
2093
2094cf::client->attach (
2095 on_reply => sub {
2096 my ($ns, $msg) = @_;
2097
2098 # this weird shuffling is so that direct followup queries
2099 # get handled first
2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
2102
2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2105
2106 push @{ $ns->{query_queue} }, @$queue;
2107
2108 if (@{ $ns->{query_queue} } == @$queue) {
2109 if (@$queue) {
2110 $ns->send_packet ($ns->{query_queue}[0][0]);
2111 } else {
2112 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2113 }
2114 }
2115 },
2116);
2117
2118=item $client->async (\&cb)
2119
2120Create a new coroutine, running the specified callback. The coroutine will
2121be automatically cancelled when the client gets destroyed (e.g. on logout,
2122or loss of connection).
2123
2124=cut
2125
2126sub cf::client::async {
2127 my ($self, $cb) = @_;
2128
2129 my $coro = &Coro::async ($cb);
2130
2131 $coro->on_destroy (sub {
2132 delete $self->{_coro}{$coro+0};
2133 });
2134
2135 $self->{_coro}{$coro+0} = $coro;
2136
2137 $coro
2138}
2139
2140cf::client->attach (
2141 on_destroy => sub {
2142 my ($ns) = @_;
2143
2144 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2145 },
2146);
2147
2148=back
2149
847 2150
848=head2 SAFE SCRIPTING 2151=head2 SAFE SCRIPTING
849 2152
850Functions that provide a safe environment to compile and execute 2153Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2154snippets of perl code without them endangering the safety of the server
864 2167
865# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
866 2169
867=pod 2170=pod
868 2171
869The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
870 2173
871 cf::object contr pay_amount pay_player 2174 cf::object contr pay_amount pay_player map
872 cf::object::player player 2175 cf::object::player player
873 cf::player peaceful 2176 cf::player peaceful
2177 cf::map trigger
874 2178
875=cut 2179=cut
876 2180
877for ( 2181for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2182 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2183 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2184 ["cf::player" => qw(peaceful)],
2185 ["cf::map" => qw(trigger)],
881) { 2186) {
882 no strict 'refs'; 2187 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2188 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2189 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2190 for @funs;
965The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
966using it, it should be unique. 2271using it, it should be unique.
967 2272
968=over 4 2273=over 4
969 2274
970=item $hashref = cf::db_get $family
971
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
977 2276
978Returns a single value from the database 2277Returns a single value from the database.
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984 2278
985=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
986 2280
987Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997 2282
998=cut 2283=cut
999 2284
1000our $DB; 2285our $DB;
1001 2286
1002{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
1003 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
1004 2306
1005 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
1006 warn "loading database $path\n";#d# remove later 2308 cf::db_put (guildrules => data => $pst->{guildrules});
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
1008 } 2310 BDB::db_env_txn_checkpoint $DB_ENV;
1009 2311
1010 my $pid; 2312 unlink $path;
1011
1012 sub db_save() {
1013 warn "saving database $path\n";#d# remove later
1014 waitpid $pid, 0 if $pid;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 } 2313 };
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1031 db_sync;
1032 });
1033
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) {
1040 @_ >= 2
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044
1045 sub db_put($$;$) {
1046 if (@_ >= 3) {
1047 $DB->{$_[0]}{$_[1]} = $_[2];
1048 } else {
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053
1054 attach_global
1055 prio => 10000,
1056 on_cleanup => sub {
1057 db_sync;
1058 }, 2314 }
1059 ; 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2332}
2333
2334=item cf::cache $id => ...
2335
2336Generic caching function that returns the value of the resource $id,
2337caching and regenerating as required.
2338
2339This function can block.
2340
2341 source => filename returning the data (must be a scalar)
2342 expensive => true == try to cache harder
2343 filter => sub that processes the data into a scalar
2344
2345=cut
2346
2347sub cache {
2348 my ($id, %arg) = @_;
2349
2350 aio_stat $arg{source}
2351 and Carp::croak "$arg{source}: $!";
2352
2353 my $meta = join ":", (stat _)[7,9];
2354 my $md5;
2355
2356 if ($arg{expensive}) {
2357 0 <= aio_load $arg{source}, my $buf
2358 or Carp::croak "$arg{source}: $!";
2359
2360 $md5 = Digest::MD5::md5_hex $buf;
2361 }
2362
2363 my $dbmeta = db_get "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we need to process
2366 } else {
2367 # just fetch
2368 }
2369
2370
1060} 2371}
1061 2372
1062############################################################################# 2373#############################################################################
1063# the server's main() 2374# the server's init and main functions
2375
2376sub load_facedata($) {
2377 my ($path) = @_;
2378
2379 warn "loading facedata from $path\n";
2380
2381 my $facedata;
2382 0 < aio_load $path, $facedata
2383 or die "$path: $!";
2384
2385 $facedata = Coro::Storable::thaw $facedata;
2386
2387 $facedata->{version} == 2
2388 or cf::cleanup "$path: version mismatch, cannot proceed.";
2389
2390 {
2391 my $faces = $facedata->{faceinfo};
2392
2393 while (my ($face, $info) = each %$faces) {
2394 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2395 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2396 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2397 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2398 Coro::cede;
2399 }
2400
2401 while (my ($face, $info) = each %$faces) {
2402 next unless $info->{smooth};
2403 my $idx = cf::face::find $face
2404 or next;
2405 if (my $smooth = cf::face::find $info->{smooth}) {
2406 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2407 } else {
2408 warn "smooth face '$info->{smooth}' not found for face '$face'";
2409 }
2410 Coro::cede;
2411 }
2412 }
2413
2414 {
2415 my $anims = $facedata->{animinfo};
2416
2417 while (my ($anim, $info) = each %$anims) {
2418 cf::anim::set $anim, $info->{frames}, $info->{facings};
2419 Coro::cede;
2420 }
2421
2422 cf::anim::invalidate_all; # d'oh
2423 }
2424
2425 1
2426}
2427
2428sub reload_facedata {
2429 load_facedata sprintf "%s/facedata", cf::datadir
2430 or die "unable to load facedata\n";
2431}
2432
2433sub reload_regions {
2434 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2435 or die "unable to load regions file\n";
2436}
2437
2438sub reload_archetypes {
2439 load_resource_file sprintf "%s/archetypes", cf::datadir
2440 or die "unable to load archetypes\n";
2441}
2442
2443sub reload_treasures {
2444 load_resource_file sprintf "%s/treasures", cf::datadir
2445 or die "unable to load treasurelists\n";
2446}
2447
2448sub reload_resources {
2449 warn "reloading resource files...\n";
2450
2451 reload_regions;
2452 reload_facedata;
2453 reload_archetypes;
2454 reload_treasures;
2455
2456 warn "finished reloading resource files\n";
2457}
2458
2459sub init {
2460 reload_resources;
2461}
1064 2462
1065sub cfg_load { 2463sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2464 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2465 or return;
1068 2466
1069 local $/; 2467 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2468 *CFG = YAML::Syck::Load <$fh>;
2469
2470 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2471
2472 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2473 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2474
2475 if (exists $CFG{mlockall}) {
2476 eval {
2477 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2478 and die "WARNING: m(un)lockall failed: $!\n";
2479 };
2480 warn $@ if $@;
2481 }
1071} 2482}
1072 2483
1073sub main { 2484sub main {
2485 # we must not ever block the main coroutine
2486 local $Coro::idle = sub {
2487 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2488 (async {
2489 Event::one_event;
2490 })->prio (Coro::PRIO_MAX);
2491 };
2492
1074 cfg_load; 2493 cfg_load;
1075 db_load; 2494 db_init;
1076 load_extensions; 2495 load_extensions;
2496
2497 $TICK_WATCHER->start;
1077 Event::loop; 2498 Event::loop;
1078} 2499}
1079 2500
1080############################################################################# 2501#############################################################################
1081# initialisation 2502# initialisation and cleanup
1082 2503
1083sub _perl_reload(&) { 2504# install some emergency cleanup handlers
2505BEGIN {
2506 for my $signal (qw(INT HUP TERM)) {
2507 Event->signal (
2508 reentrant => 0,
2509 data => WF_AUTOCANCEL,
2510 signal => $signal,
2511 prio => 0,
2512 cb => sub {
2513 cf::cleanup "SIG$signal";
2514 },
2515 );
2516 }
2517}
2518
2519sub emergency_save() {
2520 my $freeze_guard = cf::freeze_mainloop;
2521
2522 warn "enter emergency perl save\n";
2523
2524 cf::sync_job {
2525 # use a peculiar iteration method to avoid tripping on perl
2526 # refcount bugs in for. also avoids problems with players
2527 # and maps saved/destroyed asynchronously.
2528 warn "begin emergency player save\n";
2529 for my $login (keys %cf::PLAYER) {
2530 my $pl = $cf::PLAYER{$login} or next;
2531 $pl->valid or next;
2532 $pl->save;
2533 }
2534 warn "end emergency player save\n";
2535
2536 warn "begin emergency map save\n";
2537 for my $path (keys %cf::MAP) {
2538 my $map = $cf::MAP{$path} or next;
2539 $map->valid or next;
2540 $map->save;
2541 }
2542 warn "end emergency map save\n";
2543
2544 warn "begin emergency database checkpoint\n";
2545 BDB::db_env_txn_checkpoint $DB_ENV;
2546 warn "end emergency database checkpoint\n";
2547 };
2548
2549 warn "leave emergency perl save\n";
2550}
2551
2552sub post_cleanup {
1084 my ($msg) = @_; 2553 my ($make_core) = @_;
1085 2554
1086 $msg->("reloading..."); 2555 warn Carp::longmess "post_cleanup backtrace"
2556 if $make_core;
2557}
1087 2558
1088 eval { 2559sub do_reload_perl() {
1089 # cancel all watchers 2560 # can/must only be called in main
2561 if ($Coro::current != $Coro::main) {
2562 warn "can only reload from main coroutine";
2563 return;
2564 }
2565
2566 warn "reloading...";
2567
2568 warn "entering sync_job";
2569
2570 cf::sync_job {
2571 cf::write_runtime; # external watchdog should not bark
2572 cf::emergency_save;
2573 cf::write_runtime; # external watchdog should not bark
2574
2575 warn "syncing database to disk";
2576 BDB::db_env_txn_checkpoint $DB_ENV;
2577
2578 # if anything goes wrong in here, we should simply crash as we already saved
2579
2580 warn "cancelling all WF_AUTOCANCEL watchers";
1090 $_->cancel for Event::all_watchers; 2581 for (Event::all_watchers) {
2582 $_->cancel if $_->data & WF_AUTOCANCEL;
2583 }
1091 2584
1092 # unload all extensions 2585 warn "flushing outstanding aio requests";
1093 for (@exts) { 2586 for (;;) {
1094 $msg->("unloading <$_>"); 2587 BDB::flush;
1095 unload_extension $_; 2588 IO::AIO::flush;
2589 Coro::cede;
2590 last unless IO::AIO::nreqs || BDB::nreqs;
2591 warn "iterate...";
2592 }
2593
2594 ++$RELOAD;
2595
2596 warn "cancelling all extension coros";
2597 $_->cancel for values %EXT_CORO;
2598 %EXT_CORO = ();
2599
2600 warn "removing commands";
2601 %COMMAND = ();
2602
2603 warn "removing ext commands";
2604 %EXTCMD = ();
2605
2606 warn "unloading/nuking all extensions";
2607 for my $pkg (@EXTS) {
2608 warn "... unloading $pkg";
2609
2610 if (my $cb = $pkg->can ("unload")) {
2611 eval {
2612 $cb->($pkg);
2613 1
2614 } or warn "$pkg unloaded, but with errors: $@";
1096 } 2615 }
1097 2616
2617 warn "... nuking $pkg";
2618 Symbol::delete_package $pkg;
2619 }
2620
1098 # unload all modules loaded from $LIBDIR 2621 warn "unloading all perl modules loaded from $LIBDIR";
1099 while (my ($k, $v) = each %INC) { 2622 while (my ($k, $v) = each %INC) {
1100 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2623 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1101 2624
1102 $msg->("removing <$k>"); 2625 warn "... unloading $k";
1103 delete $INC{$k}; 2626 delete $INC{$k};
1104 2627
1105 $k =~ s/\.pm$//; 2628 $k =~ s/\.pm$//;
1106 $k =~ s/\//::/g; 2629 $k =~ s/\//::/g;
1107 2630
1110 } 2633 }
1111 2634
1112 Symbol::delete_package $k; 2635 Symbol::delete_package $k;
1113 } 2636 }
1114 2637
1115 # sync database to disk
1116 cf::db_sync;
1117
1118 # get rid of safe::, as good as possible 2638 warn "getting rid of safe::, as good as possible";
1119 Symbol::delete_package "safe::$_" 2639 Symbol::delete_package "safe::$_"
1120 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2640 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1121 2641
1122 # remove register_script_function callbacks
1123 # TODO
1124
1125 # unload cf.pm "a bit" 2642 warn "unloading cf.pm \"a bit\"";
1126 delete $INC{"cf.pm"}; 2643 delete $INC{"cf.pm"};
1127 2644
1128 # don't, removes xs symbols, too, 2645 # don't, removes xs symbols, too,
1129 # and global variables created in xs 2646 # and global variables created in xs
1130 #Symbol::delete_package __PACKAGE__; 2647 #Symbol::delete_package __PACKAGE__;
1131 2648
1132 # reload cf.pm 2649 warn "unload completed, starting to reload now";
2650
1133 $msg->("reloading cf.pm"); 2651 warn "reloading cf.pm";
1134 require cf; 2652 require cf;
2653 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1135 2654
1136 # load config and database again 2655 warn "loading config and database again";
1137 cf::cfg_load; 2656 cf::cfg_load;
1138 cf::db_load;
1139 2657
1140 # load extensions 2658 warn "loading extensions";
1141 $msg->("load extensions");
1142 cf::load_extensions; 2659 cf::load_extensions;
1143 2660
1144 # reattach attachments to objects 2661 warn "reattaching attachments to objects/players";
1145 $msg->("reattach"); 2662 _global_reattach; # objects, sockets
1146 _global_reattach; 2663 warn "reattaching attachments to maps";
2664 reattach $_ for values %MAP;
2665 warn "reattaching attachments to players";
2666 reattach $_ for values %PLAYER;
2667
2668 warn "leaving sync_job";
2669
2670 1
2671 } or do {
2672 warn $@;
2673 warn "error while reloading, exiting.";
2674 exit 1;
1147 }; 2675 };
1148 $msg->($@) if $@;
1149 2676
1150 $msg->("reloaded"); 2677 warn "reloaded";
1151}; 2678};
1152 2679
1153sub perl_reload() { 2680our $RELOAD_WATCHER; # used only during reload
1154 _perl_reload { 2681
1155 warn $_[0]; 2682sub reload_perl() {
1156 print "$_[0]\n"; 2683 # doing reload synchronously and two reloads happen back-to-back,
2684 # coro crashes during coro_state_free->destroy here.
2685
2686 $RELOAD_WATCHER ||= Event->timer (
2687 reentrant => 0,
2688 after => 0,
2689 data => WF_AUTOCANCEL,
2690 cb => sub {
2691 do_reload_perl;
2692 undef $RELOAD_WATCHER;
2693 },
1157 }; 2694 );
1158} 2695}
1159 2696
1160register_command "perl-reload", 0, sub { 2697register_command "reload" => sub {
1161 my ($who, $arg) = @_; 2698 my ($who, $arg) = @_;
1162 2699
1163 if ($who->flag (FLAG_WIZ)) { 2700 if ($who->flag (FLAG_WIZ)) {
1164 _perl_reload { 2701 $who->message ("reloading server.");
1165 warn $_[0]; 2702 async { reload_perl };
1166 $who->message ($_[0]);
1167 };
1168 } 2703 }
1169}; 2704};
1170 2705
1171register "<global>", __PACKAGE__;
1172
1173unshift @INC, $LIBDIR; 2706unshift @INC, $LIBDIR;
1174 2707
2708my $bug_warning = 0;
2709
2710our @WAIT_FOR_TICK;
2711our @WAIT_FOR_TICK_BEGIN;
2712
2713sub wait_for_tick {
2714 return unless $TICK_WATCHER->is_active;
2715 return if $Coro::current == $Coro::main;
2716
2717 my $signal = new Coro::Signal;
2718 push @WAIT_FOR_TICK, $signal;
2719 $signal->wait;
2720}
2721
2722sub wait_for_tick_begin {
2723 return unless $TICK_WATCHER->is_active;
2724 return if $Coro::current == $Coro::main;
2725
2726 my $signal = new Coro::Signal;
2727 push @WAIT_FOR_TICK_BEGIN, $signal;
2728 $signal->wait;
2729}
2730
1175$TICK_WATCHER = Event->timer ( 2731$TICK_WATCHER = Event->timer (
2732 reentrant => 0,
2733 parked => 1,
1176 prio => 1, 2734 prio => 0,
1177 async => 1,
1178 at => $NEXT_TICK || 1, 2735 at => $NEXT_TICK || $TICK,
2736 data => WF_AUTOCANCEL,
1179 cb => sub { 2737 cb => sub {
2738 if ($Coro::current != $Coro::main) {
2739 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2740 unless ++$bug_warning > 10;
2741 return;
2742 }
2743
2744 $NOW = Event::time;
2745
1180 cf::server_tick; # one server iteration 2746 cf::server_tick; # one server iteration
1181 2747
1182 my $NOW = Event::time; 2748 $RUNTIME += $TICK;
1183 $NEXT_TICK += $TICK; 2749 $NEXT_TICK += $TICK;
1184 2750
2751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2752 $NEXT_RUNTIME_WRITE = $NOW + 10;
2753 Coro::async_pool {
2754 write_runtime
2755 or warn "ERROR: unable to write runtime file: $!";
2756 };
2757 }
2758
2759# my $AFTER = Event::time;
2760# warn $AFTER - $NOW;#d#
2761
1185 # if we are delayed by four ticks or more, skip them all 2762 # if we are delayed by four ticks or more, skip them all
1186 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2763 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1187 2764
1188 $TICK_WATCHER->at ($NEXT_TICK); 2765 $TICK_WATCHER->at ($NEXT_TICK);
1189 $TICK_WATCHER->start; 2766 $TICK_WATCHER->start;
2767
2768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2769 $sig->send;
2770 }
2771 while (my $sig = shift @WAIT_FOR_TICK) {
2772 $sig->send;
2773 }
2774
2775 _post_tick;
1190 }, 2776 },
1191); 2777);
1192 2778
2779{
2780 BDB::max_poll_time $TICK * 0.1;
2781 $BDB_POLL_WATCHER = Event->io (
2782 reentrant => 0,
2783 fd => BDB::poll_fileno,
2784 poll => 'r',
2785 prio => 0,
2786 data => WF_AUTOCANCEL,
2787 cb => \&BDB::poll_cb,
2788 );
2789 BDB::min_parallel 8;
2790
2791 BDB::set_sync_prepare {
2792 my $status;
2793 my $current = $Coro::current;
2794 (
2795 sub {
2796 $status = $!;
2797 $current->ready; undef $current;
2798 },
2799 sub {
2800 Coro::schedule while defined $current;
2801 $! = $status;
2802 },
2803 )
2804 };
2805
2806 unless ($DB_ENV) {
2807 $DB_ENV = BDB::db_env_create;
2808
2809 cf::sync_job {
2810 eval {
2811 BDB::db_env_open
2812 $DB_ENV,
2813 $BDB_ENV_DIR,
2814 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2815 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2816 0666;
2817
2818 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2819
2820 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2821 $DB_ENV->set_lk_detect;
2822 };
2823
2824 cf::cleanup "db_env_open(db): $@" if $@;
2825 };
2826 }
2827}
2828
2829{
2830 IO::AIO::min_parallel 8;
2831
2832 undef $Coro::AIO::WATCHER;
1193IO::AIO::max_poll_time $TICK * 0.2; 2833 IO::AIO::max_poll_time $TICK * 0.1;
1194 2834 $AIO_POLL_WATCHER = Event->io (
1195Event->io (fd => IO::AIO::poll_fileno, 2835 reentrant => 0,
2836 data => WF_AUTOCANCEL,
2837 fd => IO::AIO::poll_fileno,
1196 poll => 'r', 2838 poll => 'r',
1197 prio => 5, 2839 prio => 6,
1198 cb => \&IO::AIO::poll_cb); 2840 cb => \&IO::AIO::poll_cb,
2841 );
2842}
2843
2844# load additional modules
2845use cf::pod;
2846
2847END { cf::emergency_save }
1199 2848
12001 28491
1201 2850

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