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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.125 by root, Tue Jan 2 23:06:39 2007 UTC vs.
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext"; 59our $LIBDIR = datadir . "/ext";
41 60
42our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 65our $NEXT_TICK;
45our $NOW; 66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
46 71
47our %CFG; 72our %CFG;
48 73
49our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 75our $RUNTIME;
51 76
77our %PLAYER; # all users
52our %MAP; # all maps 78our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 79our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 80our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 85
58binmode STDOUT; 86binmode STDOUT;
59binmode STDERR; 87binmode STDERR;
60 88
61# read virtual server time, if available 89# read virtual server time, if available
68mkdir cf::localdir; 96mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 97mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 98mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 99mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
73 102
74# a special map that is always available 103our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 104
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 105sub cf::map::normalise;
78 106
79############################################################################# 107#############################################################################
80 108
81=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
82 110
106 134
107=item %cf::CFG 135=item %cf::CFG
108 136
109Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
116BEGIN { 150BEGIN {
117 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 152 my $msg = join "", @_;
119 utf8::encode $msg;
120 153
121 $msg .= "\n" 154 $msg .= "\n"
122 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
123 156
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 225=item cf::lock_wait $string
209 226
210Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
211 228
212=item my $lock = cf::lock_acquire $string 229=item my $lock = cf::lock_acquire $string
213 230
214Wait until the given lock is available and then acquires it and returns 231Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 233for example when the coroutine gets canceled), the lock is automatically
217returned. 234returned.
218 235
219Lock names should begin with a unique identifier (for example, find_map 236Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 237uses map_find and cf::map::load uses map_load).
221 238
222=cut 239=cut
223 240
224our %LOCK; 241our %LOCK;
225 242
239 # wait, to be sure we are not locked 256 # wait, to be sure we are not locked
240 lock_wait $key; 257 lock_wait $key;
241 258
242 $LOCK{$key} = []; 259 $LOCK{$key} = [];
243 260
244 cf::guard { 261 Coro::guard {
245 # wake up all waiters, to be on the safe side 262 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 263 $_->ready for @{ delete $LOCK{$key} };
247 } 264 }
248} 265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
249 286
250=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
251 288
252The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
269 306
270 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 308 # (but this is cancel-safe)
272 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
273 310
274 my $busy = 1; 311 my $busy = 1;
275 my @res; 312 my @res;
276 313
277 (Coro::async { 314 (async {
278 @res = eval { $job->() }; 315 @res = eval { $job->() };
279 warn $@ if $@; 316 warn $@ if $@;
280 undef $busy; 317 undef $busy;
281 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
282 319
283 while ($busy) { 320 while ($busy) {
284 Coro::cede_notself; 321 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 322 }
287 323
288 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
289 } else { 325 } else {
290 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
291 327
292 $job->() 328 $job->()
293 } 329 }
294} 330}
295 331
296=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
297 333
298Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 335extension calling this is being unloaded.
300 336
301=cut 337=cut
302 338
303sub coro(&) { 339sub async_ext(&) {
304 my $cb = shift; 340 my $cb = shift;
305 341
306 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 343
313 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
315 }); 346 });
316 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
317 348
318 $coro 349 $coro
319} 350}
320 351
321sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
322 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
323 356
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 358 or return;
326 359
360 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 365 and return;
330 366
367 # always fsync - this file is important
331 aio_fsync $fh 368 aio_fsync $fh
332 and return; 369 and return;
333 370
334 close $fh 371 close $fh
335 or return; 372 or return;
338 and return; 375 and return;
339 376
340 1 377 1
341} 378}
342 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
343=back 391=back
344 392
345=cut 393=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 394
467############################################################################# 395#############################################################################
468 396
469=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
470 398
596our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 525our @CB_MAP = ();
598 526
599my %attachment; 527my %attachment;
600 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
601sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
603 537
604 use sort 'stable'; 538 use sort 'stable';
605 539
776# object support 710# object support
777 711
778sub reattach { 712sub reattach {
779 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 717
782 my $registry = $obj->registry; 718 my $registry = $obj->registry;
783 719
784 @$registry = (); 720 @$registry = ();
785 721
832 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
833 769
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 774 close $fh;
839 775
840 if (@$objs) { 776 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 782 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
848 } 784 }
849 } else { 785 } else {
850 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
917=cut 853=cut
918 854
919sub register_extcmd { 855sub register_extcmd {
920 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
921 857
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
926} 859}
927 860
928cf::player->attach ( 861cf::player->attach (
929 on_command => sub { 862 on_command => sub {
930 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
943 876
944 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
945 878
946 if (ref $msg) { 879 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 883 }
951 } 884 }
952 } else { 885 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 888
956 cf::override; 889 cf::override;
957 }, 890 },
958); 891);
959 892
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 893sub load_extension {
967 my ($path) = @_; 894 my ($path) = @_;
968 895
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 897 my $base = $1;
971 my $pkg = $1; 898 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
974 901
975 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
976 903
977 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 905 or die "$path: $!";
979 906
980 my $source = 907 my $source =
981 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
984 . "\n};\n1"; 911 . "\n};\n1";
985 912
986 eval $source 913 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 915 : "extension disabled.\n";
989 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 917 warn $@;
991 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
992 919 exit 1;
993# no strict 'refs'; 920 }
994# @{"$pkg\::ISA"} = ext::; 921 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 922 }
1009 923
1010 # remove commands 924 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 925}
1035 926
1036sub load_extensions { 927sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 929 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1043 } 934 }
1044} 935}
1045 936
1046############################################################################# 937#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 938
1084=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1085 940
1086Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1087 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1088=head3 cf::player 949=head3 cf::player
1089 950
1090=over 4 951=over 4
1091 952
1092=item cf::player::exists $login 953=item cf::player::find $login
1093 954
1094Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1095 956
1096=cut 957=cut
1097 958
1098sub cf::player::exists($) { 959sub playerdir($) {
1099 cf::player::find $_[0] 960 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 965}
1102 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1104 1139
1105Sends an ext reply to the player. 1140Sends an ext reply to the player.
1106 1141
1107=cut 1142=cut
1108 1143
1109sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1111 1146
1112 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1113 1148
1114 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1115} 1191}
1116 1192
1117=back 1193=back
1118
1119 1194
1120=head3 cf::map 1195=head3 cf::map
1121 1196
1122=over 4 1197=over 4
1123 1198
1126package cf::map; 1201package cf::map;
1127 1202
1128use Fcntl; 1203use Fcntl;
1129use Coro::AIO; 1204use Coro::AIO;
1130 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1131our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1133 1212
1134sub generate_random_map { 1213sub generate_random_map {
1135 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1216 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1358}
1152 1359
1153# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1154# all maps in C++... 1361# all maps in C++...
1155sub change_all_map_light { 1362sub change_all_map_light {
1157 1364
1158 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1160} 1367}
1161 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1162sub try_load_header($) { 1377sub load_header_from($) {
1163 my ($path) = @_; 1378 my ($self, $path) = @_;
1164 1379
1165 utf8::encode $path; 1380 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1167 or return; 1385 or return;
1168 1386
1169 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1170 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1171 1433
1172 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1173 or return; 1435 unless $self->default_region;
1174 1436
1175 $map->{load_path} = $path; 1437 1
1176
1177 $map
1178} 1438}
1179 1439
1440sub find;
1180sub find_map { 1441sub find {
1181 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1182 1443
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1445
1188 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1189 1447
1190 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1192 1450 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1451 or return;
1208 1452
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1454
1222 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1461 $map->reset;
1224 undef $guard; 1462 undef $guard;
1225 $map = cf::map::find_map ($path) 1463 return find $path;
1226 or return;
1227 } 1464 }
1228 1465
1229 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1230 } 1467 }
1231} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1232 1472
1233sub load { 1473sub load {
1234 my ($self) = @_; 1474 my ($self) = @_;
1235 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1236 my $path = $self->{path}; 1478 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1238 1480
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1482
1241 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1242 1484
1243 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1244 $self->load_objects ($self->{load_path}, 1) 1490 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1491 or return;
1246 1492
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1494 if delete $self->{load_original};
1249 1495
1250 if (my $uniq = $path->uniq_path) { 1496 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1497 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1498 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1499 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1500 $self->_load_objects ($uniq, 0);
1255 } 1501 }
1256 } 1502 }
1257 1503
1504 Coro::cede;
1258 # now do the right thing for maps 1505 # now do the right thing for maps
1259 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1507 Coro::cede;
1260 1508
1261 if ($self->{path}->is_style_map) { 1509 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1510 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1511 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1512 $self->update_buttons;
1513 Coro::cede;
1268 $self->set_darkness_map; 1514 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1515 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1516 unless $self->difficulty;
1517 Coro::cede;
1271 $self->activate; 1518 $self->activate;
1519 Coro::cede;
1272 } 1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1273 1524
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1525 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1526}
1276 1527
1277sub load_map_sync { 1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
1539 my ($map) = @_;
1540
1541 my @diag; # diagonal neighbours
1542
1543 for (0 .. 3) {
1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
1549
1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
1553
1554 for (@diag) {
1555 my $neigh = find @$_
1556 or next;
1557 $neigh->load;
1558 }
1559}
1560
1561sub find_sync {
1278 my ($path, $origin) = @_; 1562 my ($path, $origin) = @_;
1279 1563
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1564 cf::sync_job { find $path, $origin }
1565}
1281 1566
1282 cf::sync_job { 1567sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1568 my ($map) = @_;
1284 or return; 1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1285 $map->load; 1591 $map->load;
1286 $map 1592
1593 delete $MAP_PREFETCH{$path};
1594 }
1595 }
1596 undef $MAP_PREFETCHER;
1287 } 1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1288} 1601}
1289 1602
1290sub save { 1603sub save {
1291 my ($self) = @_; 1604 my ($self) = @_;
1292 1605
1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1607
1293 $self->{last_save} = $cf::RUNTIME; 1608 $self->{last_save} = $cf::RUNTIME;
1294 1609
1295 return unless $self->dirty; 1610 return unless $self->dirty;
1296 1611
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1612 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1614
1300 $self->{load_path} = $save; 1615 $self->{load_path} = $save;
1301 1616
1302 return if $self->{deny_save}; 1617 return if $self->{deny_save};
1303 1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
1623 };
1624
1304 if ($uniq) { 1625 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1628 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1630 }
1310} 1631}
1311 1632
1312sub swap_out { 1633sub swap_out {
1313 my ($self) = @_; 1634 my ($self) = @_;
1635
1636 # save first because save cedes
1637 $self->save;
1638
1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1640
1315 return if $self->players; 1641 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1643 return if $self->{deny_save};
1318 1644
1319 $self->save;
1320 $self->clear; 1645 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1646 $self->in_memory (cf::MAP_SWAPPED);
1322} 1647}
1323 1648
1324sub reset_at { 1649sub reset_at {
1325 my ($self) = @_; 1650 my ($self) = @_;
1326 1651
1327 # TODO: safety, remove and allow resettable per-player maps 1652 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1654 return 1e99 if $self->{deny_reset};
1330 1655
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1658
1338 my ($self) = @_; 1663 my ($self) = @_;
1339 1664
1340 $self->reset_at <= $cf::RUNTIME 1665 $self->reset_at <= $cf::RUNTIME
1341} 1666}
1342 1667
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1668sub reset {
1365 my ($self) = @_; 1669 my ($self) = @_;
1366 1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1367 return if $self->players; 1673 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1674 return if $self->isa ("ext::map_per_player");#d#
1369 1675
1370 warn "resetting map ", $self->path;#d# 1676 warn "resetting map ", $self->path;#d#
1371 1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1372 delete $cf::MAP{$self->path}; 1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1373 1691
1374 $_->clear_links_to ($self) for values %cf::MAP; 1692 $_->clear_links_to ($self) for values %cf::MAP;
1375 1693
1376 $self->unlink_save; 1694 $self->unlink_save;
1377 $self->destroy; 1695 $self->destroy;
1380my $nuke_counter = "aaaa"; 1698my $nuke_counter = "aaaa";
1381 1699
1382sub nuke { 1700sub nuke {
1383 my ($self) = @_; 1701 my ($self) = @_;
1384 1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1709 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1710 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1388 $self->reset; # polite request, might not happen 1715 $self->reset; # polite request, might not happen
1389} 1716}
1390 1717
1391sub customise_for { 1718=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1719
1394 if ($map->per_player) { 1720Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1721instantiated unique items. May block.
1396 }
1397 1722
1398 $map 1723=cut
1399}
1400 1724
1401sub emergency_save { 1725sub unique_maps() {
1402 local $cf::FREEZE = 1; 1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1403 1728
1404 warn "enter emergency map save\n"; 1729 my @paths;
1405 1730
1406 cf::sync_job { 1731 for (@$files) {
1407 warn "begin emergency map save\n"; 1732 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1409 }; 1737 }
1410 1738
1411 warn "end emergency map save\n"; 1739 \@paths
1412} 1740}
1413 1741
1414package cf; 1742package cf;
1415 1743
1416=back 1744=back
1417 1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1418 1772
1419=head3 cf::object::player 1773=head3 cf::object::player
1420 1774
1421=over 4 1775=over 4
1422 1776
1462 1816
1463=item $player_object->enter_link 1817=item $player_object->enter_link
1464 1818
1465Freezes the player and moves him/her to a special map (C<{link}>). 1819Freezes the player and moves him/her to a special map (C<{link}>).
1466 1820
1467The player should be reaosnably safe there for short amounts of time. You 1821The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1822I<MUST> call C<leave_link> as soon as possible, though.
1469 1823
1824Will never block.
1825
1470=item $player_object->leave_link ($map, $x, $y) 1826=item $player_object->leave_link ($map, $x, $y)
1471 1827
1472Moves the player out of the specila link map onto the given map. If the 1828Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1829map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1830to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1831fails, to the emergency map position.
1476 1832
1477Might block. 1833Might block.
1478 1834
1479=cut 1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1480 1846
1481sub cf::object::player::enter_link { 1847sub cf::object::player::enter_link {
1482 my ($self) = @_; 1848 my ($self) = @_;
1483 1849
1484 $self->deactivate_recursive; 1850 $self->deactivate_recursive;
1485 1851
1486 return if $self->map == $LINK_MAP; 1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1853
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1855 if $self->map;
1490 1856
1491 $self->enter_map ($LINK_MAP, 20, 20); 1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1858}
1493 1859
1494sub cf::object::player::leave_link { 1860sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1861 my ($self, $map, $x, $y) = @_;
1496 1862
1497 my $link_pos = delete $self->{_link_pos}; 1863 my $link_pos = delete $self->{_link_pos};
1498 1864
1499 unless ($map) { 1865 unless ($map) {
1500 # restore original map position 1866 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1867 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1868 $map = cf::map::find $map;
1503 1869
1504 unless ($map) { 1870 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1872 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1873 or die "FATAL: cannot load emergency map\n";
1508 } 1874 }
1509 } 1875 }
1510 1876
1511 ($x, $y) = (-1, -1) 1877 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1880 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1882 if $x <=0 && $y <= 0;
1517 1883
1518 $map->load; 1884 $map->load;
1885 $map->load_diag;
1519 1886
1887 return unless $self->contr->active;
1520 $self->activate_recursive; 1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 1891 $self->enter_map ($map, $x, $y);
1522} 1892}
1523 1893
1524cf::player->attach ( 1894cf::player->attach (
1525 on_logout => sub { 1895 on_logout => sub {
1537 1907
1538 # try to abort aborted map switching on player login :) 1908 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1909 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1910 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1911 $pl->ob->enter_link;
1542 Coro::async { 1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1543 # we need this sleep as the login has a concurrent enter_exit running 1917 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1918 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1919 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1920 $pl->ob->leave_link;
1547 }; 1921 })->prio (2);
1548 } 1922 }
1549 }, 1923 },
1550); 1924);
1551 1925
1552=item $player_object->goto_map ($path, $x, $y) 1926=item $player_object->goto ($path, $x, $y)
1553 1927
1554=cut 1928=cut
1555 1929
1556sub cf::object::player::goto_map { 1930sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1931 my ($self, $path, $x, $y) = @_;
1558 1932
1559 $self->enter_link; 1933 $self->enter_link;
1560 1934
1561 (Coro::async { 1935 (async {
1562 $path = new cf::path $path; 1936 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1937 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1938 $map = $map->customise_for ($self) if $map;
1566 1939 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1940 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1942
1572 $self->leave_link ($map, $x, $y); 1943 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1944 })->prio (1);
1574} 1945}
1575 1946
1579 1950
1580sub parse_random_map_params { 1951sub parse_random_map_params {
1581 my ($spec) = @_; 1952 my ($spec) = @_;
1582 1953
1583 my $rmp = { # defaults 1954 my $rmp = { # defaults
1584 xsize => 10, 1955 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1586 }; 1959 };
1587 1960
1588 for (split /\n/, $spec) { 1961 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1962 my ($k, $v) = split /\s+/, $_, 2;
1590 1963
1594 $rmp 1967 $rmp
1595} 1968}
1596 1969
1597sub prepare_random_map { 1970sub prepare_random_map {
1598 my ($exit) = @_; 1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1974
1600 # all this does is basically replace the /! path by 1975 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1976 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1977 # that depends on the exit object
1603 1978
1604 my $rmp = parse_random_map_params $exit->msg; 1979 my $rmp = parse_random_map_params $exit->msg;
1605 1980
1606 if ($exit->map) { 1981 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1982 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 1983 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 1984 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 1985 $rmp->{origin_y} = $exit->y;
1611 } 1986 }
1612 1987
1613 $rmp->{random_seed} ||= $exit->random_seed; 1988 $rmp->{random_seed} ||= $exit->random_seed;
1614 1989
1615 my $data = cf::to_json $rmp; 1990 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1617 1993
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1620 1998
1621 $exit->slaying ("?random/$md5"); 1999 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2000 $exit->msg (undef);
1623 } 2001 }
1624} 2002}
1626sub cf::object::player::enter_exit { 2004sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2005 my ($self, $exit) = @_;
1628 2006
1629 return unless $self->type == cf::PLAYER; 2007 return unless $self->type == cf::PLAYER;
1630 2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
1631 $self->enter_link; 2020 $self->enter_link;
1632 2021
1633 (Coro::async { 2022 (async {
2023 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2024 unless (eval {
1635 2025 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2026
1642 1; 2027 1;
1643 }) { 2028 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2029 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2030 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2031 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2032 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2033
1649 warn "ERROR in enter_exit: $@"; 2034 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2035 $self->leave_link;
1651 } 2036 }
1652 })->prio (1); 2037 })->prio (1);
1665 2050
1666sub cf::client::send_drawinfo { 2051sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2052 my ($self, $text, $flags) = @_;
1668 2053
1669 utf8::encode $text; 2054 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2056}
1672 2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
1673 2070
1674=item $success = $client->query ($flags, "text", \&cb) 2071=item $success = $client->query ($flags, "text", \&cb)
1675 2072
1676Queues a query to the client, calling the given callback with 2073Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1702 on_reply => sub { 2099 on_reply => sub {
1703 my ($ns, $msg) = @_; 2100 my ($ns, $msg) = @_;
1704 2101
1705 # this weird shuffling is so that direct followup queries 2102 # this weird shuffling is so that direct followup queries
1706 # get handled first 2103 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2106
1709 (shift @$queue)->[1]->($msg); 2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2109
1711 push @{ $ns->{query_queue} }, @$queue; 2110 push @{ $ns->{query_queue} }, @$queue;
1712 2111
1713 if (@{ $ns->{query_queue} } == @$queue) { 2112 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2113 if (@$queue) {
1718 } 2117 }
1719 } 2118 }
1720 }, 2119 },
1721); 2120);
1722 2121
1723=item $client->coro (\&cb) 2122=item $client->async (\&cb)
1724 2123
1725Create a new coroutine, running the specified callback. The coroutine will 2124Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2125be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2126or loss of connection).
1728 2127
1729=cut 2128=cut
1730 2129
1731sub cf::client::coro { 2130sub cf::client::async {
1732 my ($self, $cb) = @_; 2131 my ($self, $cb) = @_;
1733 2132
1734 my $coro; $coro = async { 2133 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2134
1741 $coro->on_destroy (sub { 2135 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2136 delete $self->{_coro}{$coro+0};
1743 }); 2137 });
1744 2138
1777 2171
1778# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
1779 2173
1780=pod 2174=pod
1781 2175
1782The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
1783 2177
1784 cf::object contr pay_amount pay_player map 2178 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2179 cf::object::player player
1786 cf::player peaceful 2180 cf::player peaceful
1787 cf::map trigger 2181 cf::map trigger
1872############################################################################# 2266#############################################################################
1873 2267
1874=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
1875 2269
1876Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
1877currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1878excludes objects. 2272convert to/from binary).
1879 2273
1880The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2275using it, it should be unique.
1882 2276
1883=over 4 2277=over 4
1884 2278
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
1892 2280
1893Returns a single value from the database 2281Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2282
1900=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
1901 2284
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2286
1913=cut 2287=cut
1914 2288
1915our $DB; 2289our $DB;
1916 2290
1917{ 2291sub db_init {
1918 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
1919 2294
1920 sub db_load() { 2295 cf::sync_job {
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2296 eval {
1922 } 2297 $DB->set_flags (BDB::CHKSUM);
1923 2298
1924 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1925 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1926 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
1927 waitpid $pid, 0 if $pid; 2302 };
1928 if (0 == ($pid = fork)) { 2303 cf::cleanup "db_open(db): $@" if $@;
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2304 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2305 }
2306}
1946 2307
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2308sub db_get($$) {
1953 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
1958 sub db_put($$;$) { 2319sub db_put($$$) {
1959 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1961 } else { 2322}
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 2323
1967 cf::global->attach ( 2324=item cf::cache $id => [$paths...], $processversion => $process
1968 prio => 10000, 2325
1969 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
1970 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
1971 }, 2356 }
1972 ); 2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
1973} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 _exit 0;
2429 }
2430}
2431
2432
1974 2433
1975############################################################################# 2434#############################################################################
1976# the server's main() 2435# the server's init and main functions
2436
2437sub load_facedata($) {
2438 my ($path) = @_;
2439
2440 warn "loading facedata from $path\n";
2441
2442 my $facedata;
2443 0 < aio_load $path, $facedata
2444 or die "$path: $!";
2445
2446 $facedata = Coro::Storable::thaw $facedata;
2447
2448 $facedata->{version} == 2
2449 or cf::cleanup "$path: version mismatch, cannot proceed.";
2450
2451 {
2452 my $faces = $facedata->{faceinfo};
2453
2454 while (my ($face, $info) = each %$faces) {
2455 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2456 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2457 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2458 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2459 Coro::cede;
2460 }
2461
2462 while (my ($face, $info) = each %$faces) {
2463 next unless $info->{smooth};
2464 my $idx = cf::face::find $face
2465 or next;
2466 if (my $smooth = cf::face::find $info->{smooth}) {
2467 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2468 } else {
2469 warn "smooth face '$info->{smooth}' not found for face '$face'";
2470 }
2471 Coro::cede;
2472 }
2473 }
2474
2475 {
2476 my $anims = $facedata->{animinfo};
2477
2478 while (my ($anim, $info) = each %$anims) {
2479 cf::anim::set $anim, $info->{frames}, $info->{facings};
2480 Coro::cede;
2481 }
2482
2483 cf::anim::invalidate_all; # d'oh
2484 }
2485
2486 1
2487}
2488
2489sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir
2491 or die "unable to load facedata\n";
2492}
2493
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir
2501 or die "unable to load archetypes\n";
2502}
2503
2504sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir
2506 or die "unable to load treasurelists\n";
2507}
2508
2509sub reload_resources {
2510 warn "reloading resource files...\n";
2511
2512 reload_regions;
2513 reload_facedata;
2514 reload_archetypes;
2515 reload_treasures;
2516
2517 warn "finished reloading resource files\n";
2518}
2519
2520sub init {
2521 reload_resources;
2522}
1977 2523
1978sub cfg_load { 2524sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2525 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return; 2526 or return;
1981 2527
1982 local $/; 2528 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2529 *CFG = YAML::Syck::Load <$fh>;
2530
2531 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2532
2533 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2534 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2535
2536 if (exists $CFG{mlockall}) {
2537 eval {
2538 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2539 and die "WARNING: m(un)lockall failed: $!\n";
2540 };
2541 warn $@ if $@;
2542 }
1984} 2543}
1985 2544
1986sub main { 2545sub main {
1987 # we must not ever block the main coroutine 2546 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2547 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2548 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2549 (async {
1991 Event::one_event; 2550 Event::one_event;
1992 })->(); 2551 })->prio (Coro::PRIO_MAX);
1993 }; 2552 };
1994 2553
1995 cfg_load; 2554 cfg_load;
1996 db_load; 2555 db_init;
1997 load_extensions; 2556 load_extensions;
2557
2558 $TICK_WATCHER->start;
1998 Event::loop; 2559 Event::loop;
1999} 2560}
2000 2561
2001############################################################################# 2562#############################################################################
2002# initialisation 2563# initialisation and cleanup
2003 2564
2565# install some emergency cleanup handlers
2566BEGIN {
2567 for my $signal (qw(INT HUP TERM)) {
2568 Event->signal (
2569 reentrant => 0,
2570 data => WF_AUTOCANCEL,
2571 signal => $signal,
2572 prio => 0,
2573 cb => sub {
2574 cf::cleanup "SIG$signal";
2575 },
2576 );
2577 }
2578}
2579
2580sub emergency_save() {
2581 my $freeze_guard = cf::freeze_mainloop;
2582
2583 warn "enter emergency perl save\n";
2584
2585 cf::sync_job {
2586 # use a peculiar iteration method to avoid tripping on perl
2587 # refcount bugs in for. also avoids problems with players
2588 # and maps saved/destroyed asynchronously.
2589 warn "begin emergency player save\n";
2590 for my $login (keys %cf::PLAYER) {
2591 my $pl = $cf::PLAYER{$login} or next;
2592 $pl->valid or next;
2593 $pl->save;
2594 }
2595 warn "end emergency player save\n";
2596
2597 warn "begin emergency map save\n";
2598 for my $path (keys %cf::MAP) {
2599 my $map = $cf::MAP{$path} or next;
2600 $map->valid or next;
2601 $map->save;
2602 }
2603 warn "end emergency map save\n";
2604
2605 warn "begin emergency database checkpoint\n";
2606 BDB::db_env_txn_checkpoint $DB_ENV;
2607 warn "end emergency database checkpoint\n";
2608 };
2609
2610 warn "leave emergency perl save\n";
2611}
2612
2613sub post_cleanup {
2614 my ($make_core) = @_;
2615
2616 warn Carp::longmess "post_cleanup backtrace"
2617 if $make_core;
2618}
2619
2004sub reload() { 2620sub do_reload_perl() {
2005 # can/must only be called in main 2621 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2622 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2623 warn "can only reload from main coroutine";
2008 return; 2624 return;
2009 } 2625 }
2010 2626
2011 warn "reloading..."; 2627 warn "reloading...";
2012 2628
2013 local $FREEZE = 1; 2629 warn "entering sync_job";
2630
2631 cf::sync_job {
2632 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2633 cf::emergency_save;
2634 cf::write_runtime; # external watchdog should not bark
2015 2635
2016 eval { 2636 warn "syncing database to disk";
2637 BDB::db_env_txn_checkpoint $DB_ENV;
2638
2017 # if anything goes wrong in here, we should simply crash as we already saved 2639 # if anything goes wrong in here, we should simply crash as we already saved
2018 2640
2019 # cancel all watchers 2641 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2642 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2643 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2644 }
2023 2645
2646 warn "flushing outstanding aio requests";
2647 for (;;) {
2648 BDB::flush;
2649 IO::AIO::flush;
2650 Coro::cede;
2651 last unless IO::AIO::nreqs || BDB::nreqs;
2652 warn "iterate...";
2653 }
2654
2655 ++$RELOAD;
2656
2024 # cancel all extension coros 2657 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2658 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2659 %EXT_CORO = ();
2027 2660
2028 # unload all extensions 2661 warn "removing commands";
2029 for (@exts) { 2662 %COMMAND = ();
2663
2664 warn "removing ext commands";
2665 %EXTCMD = ();
2666
2667 warn "unloading/nuking all extensions";
2668 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2669 warn "... unloading $pkg";
2031 unload_extension $_; 2670
2671 if (my $cb = $pkg->can ("unload")) {
2672 eval {
2673 $cb->($pkg);
2674 1
2675 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2676 }
2033 2677
2678 warn "... nuking $pkg";
2679 Symbol::delete_package $pkg;
2680 }
2681
2034 # unload all modules loaded from $LIBDIR 2682 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2683 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2685
2038 warn "removing <$k>"; 2686 warn "... unloading $k";
2039 delete $INC{$k}; 2687 delete $INC{$k};
2040 2688
2041 $k =~ s/\.pm$//; 2689 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2690 $k =~ s/\//::/g;
2043 2691
2046 } 2694 }
2047 2695
2048 Symbol::delete_package $k; 2696 Symbol::delete_package $k;
2049 } 2697 }
2050 2698
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2699 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2700 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2702
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2703 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2704 delete $INC{"cf.pm"};
2064 2705
2065 # don't, removes xs symbols, too, 2706 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2707 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2708 #Symbol::delete_package __PACKAGE__;
2068 2709
2069 # reload cf.pm 2710 warn "unload completed, starting to reload now";
2711
2070 warn "reloading cf.pm"; 2712 warn "reloading cf.pm";
2071 require cf; 2713 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2714 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2715
2074 # load config and database again 2716 warn "loading config and database again";
2075 cf::cfg_load; 2717 cf::cfg_load;
2076 cf::db_load;
2077 2718
2078 # load extensions
2079 warn "load extensions"; 2719 warn "loading extensions";
2080 cf::load_extensions; 2720 cf::load_extensions;
2081 2721
2082 # reattach attachments to objects 2722 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2723 _global_reattach; # objects, sockets
2084 _global_reattach; 2724 warn "reattaching attachments to maps";
2085 }; 2725 reattach $_ for values %MAP;
2726 warn "reattaching attachments to players";
2727 reattach $_ for values %PLAYER;
2086 2728
2087 if ($@) { 2729 warn "leaving sync_job";
2730
2731 1
2732 } or do {
2088 warn $@; 2733 warn $@;
2089 warn "error while reloading, exiting."; 2734 warn "error while reloading, exiting.";
2090 exit 1; 2735 exit 1;
2091 } 2736 };
2092 2737
2093 warn "reloaded successfully"; 2738 warn "reloaded";
2094}; 2739};
2095 2740
2096############################################################################# 2741our $RELOAD_WATCHER; # used only during reload
2097 2742
2098unless ($LINK_MAP) { 2743sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 2744 # doing reload synchronously and two reloads happen back-to-back,
2745 # coro crashes during coro_state_free->destroy here.
2100 2746
2101 $LINK_MAP->width (41); 2747 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 2748 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 2749 after => 0,
2750 data => WF_AUTOCANCEL,
2111 cb => sub { 2751 cb => sub {
2112 $_[0]->w->cancel; 2752 do_reload_perl;
2113 2753 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 2754 },
2132 2755 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2756}
2138
2139register "<global>", __PACKAGE__;
2140 2757
2141register_command "reload" => sub { 2758register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2759 my ($who, $arg) = @_;
2143 2760
2144 if ($who->flag (FLAG_WIZ)) { 2761 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 2762 $who->message ("reloading server.");
2763 async { reload_perl };
2148 } 2764 }
2149}; 2765};
2150 2766
2151unshift @INC, $LIBDIR; 2767unshift @INC, $LIBDIR;
2768
2769my $bug_warning = 0;
2770
2771our @WAIT_FOR_TICK;
2772our @WAIT_FOR_TICK_BEGIN;
2773
2774sub wait_for_tick {
2775 return unless $TICK_WATCHER->is_active;
2776 return if $Coro::current == $Coro::main;
2777
2778 my $signal = new Coro::Signal;
2779 push @WAIT_FOR_TICK, $signal;
2780 $signal->wait;
2781}
2782
2783sub wait_for_tick_begin {
2784 return unless $TICK_WATCHER->is_active;
2785 return if $Coro::current == $Coro::main;
2786
2787 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait;
2790}
2152 2791
2153$TICK_WATCHER = Event->timer ( 2792$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2793 reentrant => 0,
2794 parked => 1,
2155 prio => 0, 2795 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2796 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2797 data => WF_AUTOCANCEL,
2158 cb => sub { 2798 cb => sub {
2159 unless ($FREEZE) { 2799 if ($Coro::current != $Coro::main) {
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10;
2802 return;
2803 }
2804
2805 $NOW = Event::time;
2806
2160 cf::server_tick; # one server iteration 2807 cf::server_tick; # one server iteration
2808
2161 $RUNTIME += $TICK; 2809 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2810 $NEXT_TICK += $TICK;
2811
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2813 $NEXT_RUNTIME_WRITE = $NOW + 10;
2814 Coro::async_pool {
2815 write_runtime
2816 or warn "ERROR: unable to write runtime file: $!";
2817 };
2818 }
2819
2820# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d#
2165 2822
2166 # if we are delayed by four ticks or more, skip them all 2823 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2825
2169 $TICK_WATCHER->at ($NEXT_TICK); 2826 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2827 $TICK_WATCHER->start;
2828
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2830 $sig->send;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835
2836 _post_tick;
2171 }, 2837 },
2172); 2838);
2173 2839
2840{
2174IO::AIO::max_poll_time $TICK * 0.2; 2841 BDB::max_poll_time $TICK * 0.1;
2175 2842 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2843 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2844 fd => BDB::poll_fileno,
2178 poll => 'r', 2845 poll => 'r',
2179 prio => 5, 2846 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2847 data => WF_AUTOCANCEL,
2186 after => 0, 2848 cb => \&BDB::poll_cb,
2187 interval => 10, 2849 );
2188 cb => sub { 2850 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2851
2190 write_runtime 2852 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2853 my $status;
2854 my $current = $Coro::current;
2855 (
2856 sub {
2857 $status = $!;
2858 $current->ready; undef $current;
2859 },
2860 sub {
2861 Coro::schedule while defined $current;
2862 $! = $status;
2863 },
2864 )
2865 };
2866
2867 unless ($DB_ENV) {
2868 $DB_ENV = BDB::db_env_create;
2869
2870 cf::sync_job {
2871 eval {
2872 BDB::db_env_open
2873 $DB_ENV,
2874 $BDB_ENV_DIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666;
2878
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2880
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect;
2883 };
2884
2885 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2886 };
2193 }, 2887 }
2194); 2888}
2889
2890{
2891 IO::AIO::min_parallel 8;
2892
2893 undef $Coro::AIO::WATCHER;
2894 IO::AIO::max_poll_time $TICK * 0.1;
2895 $AIO_POLL_WATCHER = Event->io (
2896 reentrant => 0,
2897 data => WF_AUTOCANCEL,
2898 fd => IO::AIO::poll_fileno,
2899 poll => 'r',
2900 prio => 6,
2901 cb => \&IO::AIO::poll_cb,
2902 );
2903}
2904
2905# load additional modules
2906use cf::pod;
2195 2907
2196END { cf::emergency_save } 2908END { cf::emergency_save }
2197 2909
21981 29101
2199 2911

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