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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.87 by root, Thu Dec 14 22:45:40 2006 UTC vs.
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = maps_directory "perl"; 59our $LIBDIR = datadir . "/ext";
31 60
32our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 65our $NEXT_TICK;
66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
35 71
36our %CFG; 72our %CFG;
37 73
38our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
75our $RUNTIME;
76
77our %PLAYER; # all users
78our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85
86binmode STDOUT;
87binmode STDERR;
88
89# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime"
92 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.;
94}
95
96mkdir cf::localdir;
97mkdir cf::localdir . "/" . cf::playerdir;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102
103our $EMERGENCY_POSITION;
104
105sub cf::map::normalise;
39 106
40############################################################################# 107#############################################################################
41 108
42=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
43 110
44=over 4 111=over 4
45 112
46=item $cf::UPTIME 113=item $cf::UPTIME
47 114
48The timestamp of the server start (so not actually an uptime). 115The timestamp of the server start (so not actually an uptime).
116
117=item $cf::RUNTIME
118
119The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick.
49 121
50=item $cf::LIBDIR 122=item $cf::LIBDIR
51 123
52The perl library directory, where extensions and cf-specific modules can 124The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 125be found. It will be added to C<@INC> automatically.
54 126
127=item $cf::NOW
128
129The time of the last (current) server tick.
130
55=item $cf::TICK 131=item $cf::TICK
56 132
57The interval between server ticks, in seconds. 133The interval between server ticks, in seconds.
58 134
59=item %cf::CFG 135=item %cf::CFG
60 136
61Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 145
64=back 146=back
65 147
66=cut 148=cut
67 149
68BEGIN { 150BEGIN {
69 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 152 my $msg = join "", @_;
153
71 $msg .= "\n" 154 $msg .= "\n"
72 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
73 156
74 print STDERR "cfperl: $msg"; 157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
76 }; 161 };
77} 162}
78 163
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 170
81# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 172# within the Safe compartment.
83for my $pkg (qw( 173for my $pkg (qw(
174 cf::global cf::attachable
84 cf::object cf::object::player 175 cf::object cf::object::player
85 cf::client_socket cf::player 176 cf::client cf::player
86 cf::arch cf::living 177 cf::arch cf::living
87 cf::map cf::party cf::region 178 cf::map cf::party cf::region
88)) { 179)) {
89 no strict 'refs'; 180 no strict 'refs';
90 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
92 183
93$Event::DIED = sub { 184$Event::DIED = sub {
94 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
95}; 186};
96 187
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
102 189
103=over 4 190=over 4
104 191
105=cut 192=item dumpval $ref
106 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
107use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 216
109=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
110 218
111Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
112 220
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
121 222
122Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
123 224
124=cut 225=item cf::lock_wait $string
125 226
126sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
128 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 389}
130 390
131=back 391=back
132 392
133=cut 393=cut
134 394
135############################################################################# 395#############################################################################
136 396
137=head2 EVENTS AND OBJECT ATTACHMENTS 397=head2 ATTACHABLE OBJECTS
398
399Many objects in crossfire are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods.
402
403In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+).
138 406
139=over 4 407=over 4
140 408
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
154 410
155=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
156 412
157Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
158 415
159=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
160 418
161=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
162 420
163=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
164 422
165Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
166 424
167=item cf::attach_global ... 425=item cf::CLASS->attach ...
168 426
169Attach handlers for global events. 427=item cf::CLASS->detach ...
170 428
171This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
172following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
173 463
174=over 4 464=over 4
175 465
176=item prio => $number 466=item prio => $number
177 467
179by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
180earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
181registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
182unless you know what you are doing. 472unless you know what you are doing.
183 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
184=item on_I<event> => \&cb 480=item on_I<event> => \&cb
185 481
186Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
187something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
188handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
197package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
198object/class are recognised. 494object/class are recognised.
199 495
200=back 496=back
201 497
202=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
203 500
204Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
205subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
206type. 503 my ($self, $victim) = @_;
207 504 ...
208=item cf::attach_to_objects ...
209
210Attach handlers to all objects. Do not use this except for debugging or
211very rare events, as handlers are (obviously) called for I<all> objects in
212the game.
213
214=item cf::attach_to_players ...
215
216Attach handlers to all players.
217
218=item cf::attach_to_maps ...
219
220Attach handlers to all maps.
221
222=item cf:register_attachment $name, ...
223
224Register an attachment by name through which objects can refer to this
225attachment.
226
227=item cf:register_player_attachment $name, ...
228
229Register an attachment by name through which players can refer to this
230attachment.
231
232=item cf:register_map_attachment $name, ...
233
234Register an attachment by name through which maps can refer to this
235attachment.
236
237=cut
238
239# the following variables are defined in .xs and must not be re-created
240our @CB_GLOBAL = (); # registry for all global events
241our @CB_OBJECT = (); # all objects (should not be used except in emergency)
242our @CB_PLAYER = ();
243our @CB_TYPE = (); # registry for type (cf-object class) based events
244our @CB_MAP = ();
245
246my %attachment;
247
248sub _attach_cb($\%$$$) {
249 my ($registry, $undo, $event, $prio, $cb) = @_;
250
251 use sort 'stable';
252
253 $cb = [$prio, $cb];
254
255 @{$registry->[$event]} = sort
256 { $a->[0] cmp $b->[0] }
257 @{$registry->[$event] || []}, $cb;
258
259 push @{$undo->{cb}}, [$event, $cb];
260}
261
262# attach handles attaching event callbacks
263# the only thing the caller has to do is pass the correct
264# registry (== where the callback attaches to).
265sub _attach(\@$@) {
266 my ($registry, $klass, @arg) = @_;
267
268 my $prio = 0;
269
270 my %undo = (
271 registry => $registry,
272 cb => [],
273 );
274
275 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
276
277 while (@arg) {
278 my $type = shift @arg;
279
280 if ($type eq "prio") {
281 $prio = shift @arg;
282
283 } elsif ($type eq "package") {
284 my $pkg = shift @arg;
285
286 while (my ($name, $id) = each %cb_id) {
287 if (my $cb = $pkg->can ($name)) {
288 _attach_cb $registry, %undo, $id, $prio, $cb;
289 }
290 } 505 }
291
292 } elsif (exists $cb_id{$type}) {
293 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
294
295 } elsif (ref $type) {
296 warn "attaching objects not supported, ignoring.\n";
297
298 } else {
299 shift @arg;
300 warn "attach argument '$type' not supported, ignoring.\n";
301 }
302 }
303
304 \%undo
305}
306
307sub _attach_attachment {
308 my ($obj, $name, %arg) = @_;
309
310 return if exists $obj->{_attachment}{$name};
311
312 my $res;
313
314 if (my $attach = $attachment{$name}) {
315 my $registry = $obj->registry;
316
317 for (@$attach) {
318 my ($klass, @attach) = @$_;
319 $res = _attach @$registry, $klass, @attach;
320 }
321
322 $obj->{$name} = \%arg;
323 } else {
324 warn "object uses attachment '$name' that is not available, postponing.\n";
325 }
326
327 $obj->{_attachment}{$name} = undef;
328
329 $res->{attachment} = $name;
330 $res
331}
332
333*cf::object::attach =
334*cf::player::attach =
335*cf::map::attach = sub {
336 my ($obj, $name, %arg) = @_;
337
338 _attach_attachment $obj, $name, %arg;
339};
340
341# all those should be optimised
342*cf::object::detach =
343*cf::player::detach =
344*cf::map::detach = sub {
345 my ($obj, $name) = @_;
346
347 delete $obj->{_attachment}{$name};
348 reattach ($obj);
349};
350
351*cf::object::attached =
352*cf::player::attached =
353*cf::map::attached = sub {
354 my ($obj, $name) = @_;
355
356 exists $obj->{_attachment}{$name}
357};
358
359sub attach_global {
360 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
361}
362
363sub attach_to_type {
364 my $type = shift;
365 my $subtype = shift;
366
367 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
368}
369
370sub attach_to_objects {
371 _attach @CB_OBJECT, KLASS_OBJECT, @_
372}
373
374sub attach_to_players {
375 _attach @CB_PLAYER, KLASS_PLAYER, @_
376}
377
378sub attach_to_maps {
379 _attach @CB_MAP, KLASS_MAP, @_
380}
381
382sub register_attachment {
383 my $name = shift;
384
385 $attachment{$name} = [[KLASS_OBJECT, @_]];
386}
387
388sub register_player_attachment {
389 my $name = shift;
390
391 $attachment{$name} = [[KLASS_PLAYER, @_]];
392}
393
394sub register_map_attachment {
395 my $name = shift;
396
397 $attachment{$name} = [[KLASS_MAP, @_]];
398}
399
400our $override;
401our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
402
403sub override {
404 $override = 1;
405 @invoke_results = ();
406}
407
408sub do_invoke {
409 my $event = shift;
410 my $callbacks = shift;
411
412 @invoke_results = ();
413
414 local $override;
415
416 for (@$callbacks) {
417 eval { &{$_->[1]} };
418
419 if ($@) {
420 warn "$@";
421 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
422 override;
423 }
424
425 return 1 if $override;
426 }
427
428 0 506 }
429}
430 507
431=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
432
433=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
434
435=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
436
437=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
438
439Generate a global/object/player/map-specific event with the given arguments.
440
441This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
442removed in future versions), and there is no public API to access override
443results (if you must, access C<@cf::invoke_results> directly).
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 METHODS VALID FOR ALL CORE OBJECTS
452
453=over 4
454
455=item $object->valid, $player->valid, $map->valid
456 509
457Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
458C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
459valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
460can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
461exception. 514exception.
462 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
463=back 705=back
464 706
465=cut 707=cut
466
467*cf::object::valid =
468*cf::player::valid =
469*cf::map::valid = \&cf::_valid;
470 708
471############################################################################# 709#############################################################################
472# object support 710# object support
473 711
474sub instantiate {
475 my ($obj, $data) = @_;
476
477 $data = from_json $data;
478
479 for (@$data) {
480 my ($name, $args) = @$_;
481
482 $obj->attach ($name, %{$args || {} });
483 }
484}
485
486# basically do the same as instantiate, without calling instantiate
487sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
488 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
489 my $registry = $obj->registry; 718 my $registry = $obj->registry;
490 719
491 @$registry = (); 720 @$registry = ();
492 721
493 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
494 723
495 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
496 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
497 for (@$attach) { 726 for (@$attach) {
498 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
499 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
500 } 729 }
501 } else { 730 } else {
502 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
503 } 732 }
504 } 733 }
505} 734}
506 735
507sub object_freezer_save { 736cf::attachable->attach (
508 my ($filename, $rdata, $objs) = @_;
509
510 if (length $$rdata) {
511 warn sprintf "saving %s (%d,%d)\n",
512 $filename, length $$rdata, scalar @$objs;
513
514 if (open my $fh, ">:raw", "$filename~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, $$rdata;
517 close $fh;
518
519 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
520 chmod SAVE_MODE, $fh;
521 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
522 close $fh;
523 rename "$filename.pst~", "$filename.pst";
524 } else {
525 unlink "$filename.pst";
526 }
527
528 rename "$filename~", $filename;
529 } else {
530 warn "FATAL: $filename~: $!\n";
531 }
532 } else {
533 unlink $filename;
534 unlink "$filename.pst";
535 }
536}
537
538sub object_freezer_as_string {
539 my ($rdata, $objs) = @_;
540
541 use Data::Dumper;
542
543 $$rdata . Dumper $objs
544}
545
546sub object_thawer_load {
547 my ($filename) = @_;
548
549 local $/;
550
551 my $av;
552
553 #TODO: use sysread etc.
554 if (open my $data, "<:raw:perlio", $filename) {
555 $data = <$data>;
556 if (open my $pst, "<:raw:perlio", "$filename.pst") {
557 $av = eval { (Storable::thaw <$pst>)->{objs} };
558 }
559 return ($data, $av);
560 }
561
562 ()
563}
564
565attach_to_objects
566 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
567 on_clone => sub { 750 on_clone => sub {
568 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
569 752
570 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
571 754
572 %$dst = %$src; 755 %$dst = %$src;
573 756
574 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
575 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
576 }, 759 },
577; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
578 826
579############################################################################# 827#############################################################################
580# command handling &c 828# command handling &c
581 829
582=item cf::register_command $name => \&callback($ob,$args); 830=item cf::register_command $name => \&callback($ob,$args);
605=cut 853=cut
606 854
607sub register_extcmd { 855sub register_extcmd {
608 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
609 857
610 my $caller = caller;
611 #warn "registering extcmd '$name' to '$caller'";
612
613 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
614} 859}
615 860
616attach_to_players 861cf::player->attach (
617 on_command => sub { 862 on_command => sub {
618 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
619 864
620 my $cb = $COMMAND{$name} 865 my $cb = $COMMAND{$name}
621 or return; 866 or return;
631 876
632 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
633 878
634 if (ref $msg) { 879 if (ref $msg) {
635 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
636 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
637 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
638 } 883 }
639 } 884 }
640 } else { 885 } else {
641 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
642 } 887 }
643 888
644 cf::override; 889 cf::override;
645 }, 890 },
646; 891);
647
648sub register {
649 my ($base, $pkg) = @_;
650
651 #TODO
652}
653 892
654sub load_extension { 893sub load_extension {
655 my ($path) = @_; 894 my ($path) = @_;
656 895
657 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
658 my $base = $1; 897 my $base = $1;
659 my $pkg = $1; 898 my $pkg = $1;
660 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
661 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
662 901
663 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
664 903
665 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
666 or die "$path: $!"; 905 or die "$path: $!";
667 906
668 my $source = 907 my $source =
669 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
670 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
671 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
672 . "\n};\n1"; 911 . "\n};\n1";
673 912
674 eval $source 913 unless (eval $source) {
675 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
676 : "extension disabled.\n"; 915 : "extension disabled.\n";
677 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
678 push @exts, $pkg; 917 warn $@;
679 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
680 919 exit 1;
681# no strict 'refs'; 920 }
682# @{"$pkg\::ISA"} = ext::; 921 die $@;
683
684 register $base, $pkg;
685}
686
687sub unload_extension {
688 my ($pkg) = @_;
689
690 warn "removing extension $pkg\n";
691
692 # remove hooks
693 #TODO
694# for my $idx (0 .. $#PLUGIN_EVENT) {
695# delete $hook[$idx]{$pkg};
696# } 922 }
697 923
698 # remove commands 924 push @EXTS, $pkg;
699 for my $name (keys %COMMAND) {
700 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
701
702 if (@cb) {
703 $COMMAND{$name} = \@cb;
704 } else {
705 delete $COMMAND{$name};
706 }
707 }
708
709 # remove extcmds
710 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
711 delete $EXTCMD{$name};
712 }
713
714 if (my $cb = $pkg->can ("unload")) {
715 eval {
716 $cb->($pkg);
717 1
718 } or warn "$pkg unloaded, but with errors: $@";
719 }
720
721 Symbol::delete_package $pkg;
722} 925}
723 926
724sub load_extensions { 927sub load_extensions {
725 my $LIBDIR = maps_directory "perl";
726
727 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
728 next unless -r $ext; 929 next unless -r $ext;
729 eval { 930 eval {
730 load_extension $ext; 931 load_extension $ext;
731 1 932 1
732 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
733 } 934 }
734} 935}
735 936
736############################################################################# 937#############################################################################
737# load/save/clean perl data associated with a map
738 938
739*cf::mapsupport::on_clean = sub { 939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede;
1514 $self->set_darkness_map;
1515 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty;
1517 Coro::cede;
1518 $self->activate;
1519 Coro::cede;
1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526}
1527
1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
740 my ($map) = @_; 1539 my ($map) = @_;
741 1540
742 my $path = $map->tmpname; 1541 my @diag; # diagonal neighbours
743 defined $path or return;
744 1542
745 unlink "$path.pst"; 1543 for (0 .. 3) {
746}; 1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
747 1549
748attach_to_maps prio => -10000, package => cf::mapsupport::; 1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
749 1553
750############################################################################# 1554 for (@diag) {
751# load/save perl data associated with player->ob objects 1555 my $neigh = find @$_
752 1556 or next;
753sub all_objects(@) { 1557 $neigh->load;
754 @_, map all_objects ($_->inv), @_ 1558 }
755} 1559}
756 1560
757# TODO: compatibility cruft, remove when no longer needed 1561sub find_sync {
758attach_to_players 1562 my ($path, $origin) = @_;
759 on_load => sub {
760 my ($pl, $path) = @_;
761 1563
762 for my $o (all_objects $pl->ob) { 1564 cf::sync_job { find $path, $origin }
763 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1565}
764 $o->set_ob_key_value ("_perl_data");
765 1566
766 %$o = %{ Storable::thaw pack "H*", $value }; 1567sub do_load_sync {
1568 my ($map) = @_;
1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1591 $map->load;
1592
1593 delete $MAP_PREFETCH{$path};
767 } 1594 }
768 } 1595 }
1596 undef $MAP_PREFETCHER;
1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1601}
1602
1603sub save {
1604 my ($self) = @_;
1605
1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1607
1608 $self->{last_save} = $cf::RUNTIME;
1609
1610 return unless $self->dirty;
1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1615 $self->{load_path} = $save;
1616
1617 return if $self->{deny_save};
1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
1623 };
1624
1625 if ($uniq) {
1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1628 } else {
1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
769 }, 1630 }
770; 1631}
771 1632
772############################################################################# 1633sub swap_out {
1634 my ($self) = @_;
773 1635
774=head2 CORE EXTENSIONS 1636 # save first because save cedes
1637 $self->save;
775 1638
776Functions and methods that extend core crossfire objects. 1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
1640
1641 return if $self->players;
1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
1643 return if $self->{deny_save};
1644
1645 $self->clear;
1646 $self->in_memory (cf::MAP_SWAPPED);
1647}
1648
1649sub reset_at {
1650 my ($self) = @_;
1651
1652 # TODO: safety, remove and allow resettable per-player maps
1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset};
1655
1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1658
1659 $time + $to
1660}
1661
1662sub should_reset {
1663 my ($self) = @_;
1664
1665 $self->reset_at <= $cf::RUNTIME
1666}
1667
1668sub reset {
1669 my ($self) = @_;
1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1673 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675
1676 warn "resetting map ", $self->path;#d#
1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1691
1692 $_->clear_links_to ($self) for values %cf::MAP;
1693
1694 $self->unlink_save;
1695 $self->destroy;
1696}
1697
1698my $nuke_counter = "aaaa";
1699
1700sub nuke {
1701 my ($self) = @_;
1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1737 }
1738
1739 \@paths
1740}
1741
1742package cf;
1743
1744=back
1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
777 1751
778=over 4 1752=over 4
779 1753
780=item cf::player::exists $login 1754=item $ob->inv_recursive
781 1755
782Returns true when the given account exists. 1756Returns the inventory of the object _and_ their inventories, recursively.
783 1757
784=cut 1758=cut
785 1759
786sub cf::player::exists($) { 1760sub inv_recursive_;
787 cf::player::find $_[0] 1761sub inv_recursive_ {
788 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1762 map { $_, inv_recursive_ $_->inv } @_
789} 1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1772
1773=head3 cf::object::player
1774
1775=over 4
790 1776
791=item $player_object->reply ($npc, $msg[, $flags]) 1777=item $player_object->reply ($npc, $msg[, $flags])
792 1778
793Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1779Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
794can be C<undef>. Does the right thing when the player is currently in a 1780can be C<undef>. Does the right thing when the player is currently in a
796 1782
797=cut 1783=cut
798 1784
799# rough implementation of a future "reply" method that works 1785# rough implementation of a future "reply" method that works
800# with dialog boxes. 1786# with dialog boxes.
1787#TODO: the first argument must go, split into a $npc->reply_to ( method
801sub cf::object::player::reply($$$;$) { 1788sub cf::object::player::reply($$$;$) {
802 my ($self, $npc, $msg, $flags) = @_; 1789 my ($self, $npc, $msg, $flags) = @_;
803 1790
804 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1791 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
805 1792
809 $msg = $npc->name . " says: $msg" if $npc; 1796 $msg = $npc->name . " says: $msg" if $npc;
810 $self->message ($msg, $flags); 1797 $self->message ($msg, $flags);
811 } 1798 }
812} 1799}
813 1800
814=item $player->ext_reply ($msgid, $msgtype, %msg)
815
816Sends an ext reply to the player.
817
818=cut
819
820sub cf::player::ext_reply($$$%) {
821 my ($self, $id, %msg) = @_;
822
823 $msg{msgid} = $id;
824
825 $self->send ("ext " . to_json \%msg);
826}
827
828=item $player_object->may ("access") 1801=item $player_object->may ("access")
829 1802
830Returns wether the given player is authorized to access resource "access" 1803Returns wether the given player is authorized to access resource "access"
831(e.g. "command_wizcast"). 1804(e.g. "command_wizcast").
832 1805
839 (ref $cf::CFG{"may_$access"} 1812 (ref $cf::CFG{"may_$access"}
840 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
841 : $cf::CFG{"may_$access"}) 1814 : $cf::CFG{"may_$access"})
842} 1815}
843 1816
844=cut 1817=item $player_object->enter_link
845 1818
846############################################################################# 1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1847sub cf::object::player::enter_link {
1848 my ($self) = @_;
1849
1850 $self->deactivate_recursive;
1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map;
1856
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858}
1859
1860sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_;
1862
1863 my $link_pos = delete $self->{_link_pos};
1864
1865 unless ($map) {
1866 # restore original map position
1867 ($map, $x, $y) = @{ $link_pos || [] };
1868 $map = cf::map::find $map;
1869
1870 unless ($map) {
1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1872 $map = cf::map::find $map
1873 or die "FATAL: cannot load emergency map\n";
1874 }
1875 }
1876
1877 ($x, $y) = (-1, -1)
1878 unless (defined $x) && (defined $y);
1879
1880 # use -1 or undef as default coordinates, not 0, 0
1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1882 if $x <=0 && $y <= 0;
1883
1884 $map->load;
1885 $map->load_diag;
1886
1887 return unless $self->contr->active;
1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y);
1892}
1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y)
1927
1928=cut
1929
1930sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_;
1932
1933 $self->enter_link;
1934
1935 (async {
1936 my $map = eval {
1937 my $map = cf::map::find $path;
1938 $map = $map->customise_for ($self) if $map;
1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942
1943 $self->leave_link ($map, $x, $y);
1944 })->prio (1);
1945}
1946
1947=item $player_object->enter_exit ($exit_object)
1948
1949=cut
1950
1951sub parse_random_map_params {
1952 my ($spec) = @_;
1953
1954 my $rmp = { # defaults
1955 xsize => (cf::rndm 15, 40),
1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1959 };
1960
1961 for (split /\n/, $spec) {
1962 my ($k, $v) = split /\s+/, $_, 2;
1963
1964 $rmp->{lc $k} = $v if (length $k) && (length $v);
1965 }
1966
1967 $rmp
1968}
1969
1970sub prepare_random_map {
1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1974
1975 # all this does is basically replace the /! path by
1976 # a new random map path (?random/...) with a seed
1977 # that depends on the exit object
1978
1979 my $rmp = parse_random_map_params $exit->msg;
1980
1981 if ($exit->map) {
1982 $rmp->{region} = $exit->region->name;
1983 $rmp->{origin_map} = $exit->map->path;
1984 $rmp->{origin_x} = $exit->x;
1985 $rmp->{origin_y} = $exit->y;
1986 }
1987
1988 $rmp->{random_seed} ||= $exit->random_seed;
1989
1990 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1993
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1998
1999 $exit->slaying ("?random/$md5");
2000 $exit->msg (undef);
2001 }
2002}
2003
2004sub cf::object::player::enter_exit {
2005 my ($self, $exit) = @_;
2006
2007 return unless $self->type == cf::PLAYER;
2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
2020 $self->enter_link;
2021
2022 (async {
2023 $self->deactivate_recursive; # just to be sure
2024 unless (eval {
2025 $self->goto ($slaying, $hp, $sp);
2026
2027 1;
2028 }) {
2029 $self->message ("Something went wrong deep within the crossfire server. "
2030 . "I'll try to bring you back to the map you were before. "
2031 . "Please report this to the dungeon master!",
2032 cf::NDI_UNIQUE | cf::NDI_RED);
2033
2034 warn "ERROR in enter_exit: $@";
2035 $self->leave_link;
2036 }
2037 })->prio (1);
2038}
2039
2040=head3 cf::client
2041
2042=over 4
2043
2044=item $client->send_drawinfo ($text, $flags)
2045
2046Sends a drawinfo packet to the client. Circumvents output buffering so
2047should not be used under normal circumstances.
2048
2049=cut
2050
2051sub cf::client::send_drawinfo {
2052 my ($self, $text, $flags) = @_;
2053
2054 utf8::encode $text;
2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2056}
2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
2070
2071=item $success = $client->query ($flags, "text", \&cb)
2072
2073Queues a query to the client, calling the given callback with
2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2076
2077Queries can fail, so check the return code. Or don't, as queries will become
2078reliable at some point in the future.
2079
2080=cut
2081
2082sub cf::client::query {
2083 my ($self, $flags, $text, $cb) = @_;
2084
2085 return unless $self->state == ST_PLAYING
2086 || $self->state == ST_SETUP
2087 || $self->state == ST_CUSTOM;
2088
2089 $self->state (ST_CUSTOM);
2090
2091 utf8::encode $text;
2092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2093
2094 $self->send_packet ($self->{query_queue}[0][0])
2095 if @{ $self->{query_queue} } == 1;
2096}
2097
2098cf::client->attach (
2099 on_reply => sub {
2100 my ($ns, $msg) = @_;
2101
2102 # this weird shuffling is so that direct followup queries
2103 # get handled first
2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
2106
2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2109
2110 push @{ $ns->{query_queue} }, @$queue;
2111
2112 if (@{ $ns->{query_queue} } == @$queue) {
2113 if (@$queue) {
2114 $ns->send_packet ($ns->{query_queue}[0][0]);
2115 } else {
2116 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2117 }
2118 }
2119 },
2120);
2121
2122=item $client->async (\&cb)
2123
2124Create a new coroutine, running the specified callback. The coroutine will
2125be automatically cancelled when the client gets destroyed (e.g. on logout,
2126or loss of connection).
2127
2128=cut
2129
2130sub cf::client::async {
2131 my ($self, $cb) = @_;
2132
2133 my $coro = &Coro::async ($cb);
2134
2135 $coro->on_destroy (sub {
2136 delete $self->{_coro}{$coro+0};
2137 });
2138
2139 $self->{_coro}{$coro+0} = $coro;
2140
2141 $coro
2142}
2143
2144cf::client->attach (
2145 on_destroy => sub {
2146 my ($ns) = @_;
2147
2148 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2149 },
2150);
2151
2152=back
2153
847 2154
848=head2 SAFE SCRIPTING 2155=head2 SAFE SCRIPTING
849 2156
850Functions that provide a safe environment to compile and execute 2157Functions that provide a safe environment to compile and execute
851snippets of perl code without them endangering the safety of the server 2158snippets of perl code without them endangering the safety of the server
864 2171
865# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
866 2173
867=pod 2174=pod
868 2175
869The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
870 2177
871 cf::object contr pay_amount pay_player 2178 cf::object contr pay_amount pay_player map
872 cf::object::player player 2179 cf::object::player player
873 cf::player peaceful 2180 cf::player peaceful
2181 cf::map trigger
874 2182
875=cut 2183=cut
876 2184
877for ( 2185for (
878 ["cf::object" => qw(contr pay_amount pay_player)], 2186 ["cf::object" => qw(contr pay_amount pay_player map)],
879 ["cf::object::player" => qw(player)], 2187 ["cf::object::player" => qw(player)],
880 ["cf::player" => qw(peaceful)], 2188 ["cf::player" => qw(peaceful)],
2189 ["cf::map" => qw(trigger)],
881) { 2190) {
882 no strict 'refs'; 2191 no strict 'refs';
883 my ($pkg, @funs) = @$_; 2192 my ($pkg, @funs) = @$_;
884 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2193 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
885 for @funs; 2194 for @funs;
957############################################################################# 2266#############################################################################
958 2267
959=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
960 2269
961Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
962currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
963excludes objects. 2272convert to/from binary).
964 2273
965The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
966using it, it should be unique. 2275using it, it should be unique.
967 2276
968=over 4 2277=over 4
969 2278
970=item $hashref = cf::db_get $family
971
972Return a hashref for use by the extension C<$family>, which can be
973modified. After modifications, you have to call C<cf::db_dirty> or
974C<cf::db_sync>.
975
976=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
977 2280
978Returns a single value from the database 2281Returns a single value from the database.
979
980=item cf::db_put $family => $hashref
981
982Stores the given family hashref into the database. Updates are delayed, if
983you want the data to be synced to disk immediately, use C<cf::db_sync>.
984 2282
985=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
986 2284
987Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
988want the data to be synced to disk immediately, use C<cf::db_sync>.
989
990=item cf::db_dirty
991
992Marks the database as dirty, to be updated at a later time.
993
994=item cf::db_sync
995
996Immediately write the database to disk I<if it is dirty>.
997 2286
998=cut 2287=cut
999 2288
1000our $DB; 2289our $DB;
1001 2290
1002{ 2291sub db_init {
1003 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
1004 2294
1005 sub db_load() { 2295 cf::sync_job {
1006 warn "loading database $path\n";#d# remove later 2296 eval {
1007 $DB = stat $path ? Storable::retrieve $path : { }; 2297 $DB->set_flags (BDB::CHKSUM);
1008 }
1009 2298
1010 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1011 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1012 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
1013 warn "saving database $path\n";#d# remove later 2302 };
1014 waitpid $pid, 0 if $pid; 2303 cf::cleanup "db_open(db): $@" if $@;
1015 if (0 == ($pid = fork)) {
1016 $DB->{_meta}{version} = 1;
1017 Storable::nstore $DB, "$path~";
1018 rename "$path~", $path;
1019 cf::_exit 0 if defined $pid;
1020 } 2304 };
1021 }
1022
1023 my $dirty;
1024
1025 sub db_sync() {
1026 db_save if $dirty;
1027 undef $dirty;
1028 }
1029
1030 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1031 db_sync;
1032 }); 2305 }
2306}
1033 2307
1034 sub db_dirty() {
1035 $dirty = 1;
1036 $idle->start;
1037 }
1038
1039 sub db_get($;$) { 2308sub db_get($$) {
1040 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
1041 ? $DB->{$_[0]}{$_[1]}
1042 : ($DB->{$_[0]} ||= { })
1043 }
1044 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
1045 sub db_put($$;$) { 2319sub db_put($$$) {
1046 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
1047 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1048 } else { 2322}
1049 $DB->{$_[0]} = $_[1];
1050 }
1051 db_dirty;
1052 }
1053 2323
1054 attach_global 2324=item cf::cache $id => [$paths...], $processversion => $process
1055 prio => 10000, 2325
1056 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
1057 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
1058 }, 2356 }
2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
1059 ; 2385 }
2386
2387 db_get cache => "$id/data"
1060} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 _exit 0;
2429 }
2430}
2431
2432
1061 2433
1062############################################################################# 2434#############################################################################
1063# the server's main() 2435# the server's init and main functions
2436
2437sub load_facedata($) {
2438 my ($path) = @_;
2439
2440 warn "loading facedata from $path\n";
2441
2442 my $facedata;
2443 0 < aio_load $path, $facedata
2444 or die "$path: $!";
2445
2446 $facedata = Coro::Storable::thaw $facedata;
2447
2448 $facedata->{version} == 2
2449 or cf::cleanup "$path: version mismatch, cannot proceed.";
2450
2451 {
2452 my $faces = $facedata->{faceinfo};
2453
2454 while (my ($face, $info) = each %$faces) {
2455 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2456 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2457 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2458 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2459 Coro::cede;
2460 }
2461
2462 while (my ($face, $info) = each %$faces) {
2463 next unless $info->{smooth};
2464 my $idx = cf::face::find $face
2465 or next;
2466 if (my $smooth = cf::face::find $info->{smooth}) {
2467 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2468 } else {
2469 warn "smooth face '$info->{smooth}' not found for face '$face'";
2470 }
2471 Coro::cede;
2472 }
2473 }
2474
2475 {
2476 my $anims = $facedata->{animinfo};
2477
2478 while (my ($anim, $info) = each %$anims) {
2479 cf::anim::set $anim, $info->{frames}, $info->{facings};
2480 Coro::cede;
2481 }
2482
2483 cf::anim::invalidate_all; # d'oh
2484 }
2485
2486 1
2487}
2488
2489sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir
2491 or die "unable to load facedata\n";
2492}
2493
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir
2501 or die "unable to load archetypes\n";
2502}
2503
2504sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir
2506 or die "unable to load treasurelists\n";
2507}
2508
2509sub reload_resources {
2510 warn "reloading resource files...\n";
2511
2512 reload_regions;
2513 reload_facedata;
2514 reload_archetypes;
2515 reload_treasures;
2516
2517 warn "finished reloading resource files\n";
2518}
2519
2520sub init {
2521 reload_resources;
2522}
1064 2523
1065sub cfg_load { 2524sub cfg_load {
1066 open my $fh, "<:utf8", cf::confdir . "/config" 2525 open my $fh, "<:utf8", cf::confdir . "/config"
1067 or return; 2526 or return;
1068 2527
1069 local $/; 2528 local $/;
1070 *CFG = YAML::Syck::Load <$fh>; 2529 *CFG = YAML::Syck::Load <$fh>;
2530
2531 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2532
2533 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2534 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2535
2536 if (exists $CFG{mlockall}) {
2537 eval {
2538 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2539 and die "WARNING: m(un)lockall failed: $!\n";
2540 };
2541 warn $@ if $@;
2542 }
1071} 2543}
1072 2544
1073sub main { 2545sub main {
2546 # we must not ever block the main coroutine
2547 local $Coro::idle = sub {
2548 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2549 (async {
2550 Event::one_event;
2551 })->prio (Coro::PRIO_MAX);
2552 };
2553
1074 cfg_load; 2554 cfg_load;
1075 db_load; 2555 db_init;
1076 load_extensions; 2556 load_extensions;
2557
2558 $TICK_WATCHER->start;
1077 Event::loop; 2559 Event::loop;
1078} 2560}
1079 2561
1080############################################################################# 2562#############################################################################
1081# initialisation 2563# initialisation and cleanup
1082 2564
1083sub _perl_reload(&) { 2565# install some emergency cleanup handlers
2566BEGIN {
2567 for my $signal (qw(INT HUP TERM)) {
2568 Event->signal (
2569 reentrant => 0,
2570 data => WF_AUTOCANCEL,
2571 signal => $signal,
2572 prio => 0,
2573 cb => sub {
2574 cf::cleanup "SIG$signal";
2575 },
2576 );
2577 }
2578}
2579
2580sub emergency_save() {
2581 my $freeze_guard = cf::freeze_mainloop;
2582
2583 warn "enter emergency perl save\n";
2584
2585 cf::sync_job {
2586 # use a peculiar iteration method to avoid tripping on perl
2587 # refcount bugs in for. also avoids problems with players
2588 # and maps saved/destroyed asynchronously.
2589 warn "begin emergency player save\n";
2590 for my $login (keys %cf::PLAYER) {
2591 my $pl = $cf::PLAYER{$login} or next;
2592 $pl->valid or next;
2593 $pl->save;
2594 }
2595 warn "end emergency player save\n";
2596
2597 warn "begin emergency map save\n";
2598 for my $path (keys %cf::MAP) {
2599 my $map = $cf::MAP{$path} or next;
2600 $map->valid or next;
2601 $map->save;
2602 }
2603 warn "end emergency map save\n";
2604
2605 warn "begin emergency database checkpoint\n";
2606 BDB::db_env_txn_checkpoint $DB_ENV;
2607 warn "end emergency database checkpoint\n";
2608 };
2609
2610 warn "leave emergency perl save\n";
2611}
2612
2613sub post_cleanup {
1084 my ($msg) = @_; 2614 my ($make_core) = @_;
1085 2615
1086 $msg->("reloading..."); 2616 warn Carp::longmess "post_cleanup backtrace"
2617 if $make_core;
2618}
1087 2619
1088 eval { 2620sub do_reload_perl() {
1089 # cancel all watchers 2621 # can/must only be called in main
2622 if ($Coro::current != $Coro::main) {
2623 warn "can only reload from main coroutine";
2624 return;
2625 }
2626
2627 warn "reloading...";
2628
2629 warn "entering sync_job";
2630
2631 cf::sync_job {
2632 cf::write_runtime; # external watchdog should not bark
2633 cf::emergency_save;
2634 cf::write_runtime; # external watchdog should not bark
2635
2636 warn "syncing database to disk";
2637 BDB::db_env_txn_checkpoint $DB_ENV;
2638
2639 # if anything goes wrong in here, we should simply crash as we already saved
2640
2641 warn "cancelling all WF_AUTOCANCEL watchers";
1090 for (Event::all_watchers) { 2642 for (Event::all_watchers) {
1091 $_->cancel if $_->data & WF_AUTOCANCEL; 2643 $_->cancel if $_->data & WF_AUTOCANCEL;
1092 } 2644 }
1093 2645
1094 # unload all extensions 2646 warn "flushing outstanding aio requests";
1095 for (@exts) { 2647 for (;;) {
1096 $msg->("unloading <$_>"); 2648 BDB::flush;
1097 unload_extension $_; 2649 IO::AIO::flush;
2650 Coro::cede;
2651 last unless IO::AIO::nreqs || BDB::nreqs;
2652 warn "iterate...";
2653 }
2654
2655 ++$RELOAD;
2656
2657 warn "cancelling all extension coros";
2658 $_->cancel for values %EXT_CORO;
2659 %EXT_CORO = ();
2660
2661 warn "removing commands";
2662 %COMMAND = ();
2663
2664 warn "removing ext commands";
2665 %EXTCMD = ();
2666
2667 warn "unloading/nuking all extensions";
2668 for my $pkg (@EXTS) {
2669 warn "... unloading $pkg";
2670
2671 if (my $cb = $pkg->can ("unload")) {
2672 eval {
2673 $cb->($pkg);
2674 1
2675 } or warn "$pkg unloaded, but with errors: $@";
1098 } 2676 }
1099 2677
2678 warn "... nuking $pkg";
2679 Symbol::delete_package $pkg;
2680 }
2681
1100 # unload all modules loaded from $LIBDIR 2682 warn "unloading all perl modules loaded from $LIBDIR";
1101 while (my ($k, $v) = each %INC) { 2683 while (my ($k, $v) = each %INC) {
1102 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1103 2685
1104 $msg->("removing <$k>"); 2686 warn "... unloading $k";
1105 delete $INC{$k}; 2687 delete $INC{$k};
1106 2688
1107 $k =~ s/\.pm$//; 2689 $k =~ s/\.pm$//;
1108 $k =~ s/\//::/g; 2690 $k =~ s/\//::/g;
1109 2691
1112 } 2694 }
1113 2695
1114 Symbol::delete_package $k; 2696 Symbol::delete_package $k;
1115 } 2697 }
1116 2698
1117 # sync database to disk
1118 cf::db_sync;
1119
1120 # get rid of safe::, as good as possible 2699 warn "getting rid of safe::, as good as possible";
1121 Symbol::delete_package "safe::$_" 2700 Symbol::delete_package "safe::$_"
1122 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1123 2702
1124 # remove register_script_function callbacks
1125 # TODO
1126
1127 # unload cf.pm "a bit" 2703 warn "unloading cf.pm \"a bit\"";
1128 delete $INC{"cf.pm"}; 2704 delete $INC{"cf.pm"};
1129 2705
1130 # don't, removes xs symbols, too, 2706 # don't, removes xs symbols, too,
1131 # and global variables created in xs 2707 # and global variables created in xs
1132 #Symbol::delete_package __PACKAGE__; 2708 #Symbol::delete_package __PACKAGE__;
1133 2709
1134 # reload cf.pm 2710 warn "unload completed, starting to reload now";
2711
1135 $msg->("reloading cf.pm"); 2712 warn "reloading cf.pm";
1136 require cf; 2713 require cf;
2714 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1137 2715
1138 # load config and database again 2716 warn "loading config and database again";
1139 cf::cfg_load; 2717 cf::cfg_load;
1140 cf::db_load;
1141 2718
1142 # load extensions 2719 warn "loading extensions";
1143 $msg->("load extensions");
1144 cf::load_extensions; 2720 cf::load_extensions;
1145 2721
1146 # reattach attachments to objects 2722 warn "reattaching attachments to objects/players";
1147 $msg->("reattach"); 2723 _global_reattach; # objects, sockets
1148 _global_reattach; 2724 warn "reattaching attachments to maps";
2725 reattach $_ for values %MAP;
2726 warn "reattaching attachments to players";
2727 reattach $_ for values %PLAYER;
2728
2729 warn "leaving sync_job";
2730
2731 1
2732 } or do {
2733 warn $@;
2734 warn "error while reloading, exiting.";
2735 exit 1;
1149 }; 2736 };
1150 $msg->($@) if $@;
1151 2737
1152 $msg->("reloaded"); 2738 warn "reloaded";
1153}; 2739};
1154 2740
1155sub perl_reload() { 2741our $RELOAD_WATCHER; # used only during reload
1156 _perl_reload { 2742
1157 warn $_[0]; 2743sub reload_perl() {
1158 print "$_[0]\n"; 2744 # doing reload synchronously and two reloads happen back-to-back,
2745 # coro crashes during coro_state_free->destroy here.
2746
2747 $RELOAD_WATCHER ||= Event->timer (
2748 reentrant => 0,
2749 after => 0,
2750 data => WF_AUTOCANCEL,
2751 cb => sub {
2752 do_reload_perl;
2753 undef $RELOAD_WATCHER;
2754 },
1159 }; 2755 );
1160} 2756}
1161 2757
1162register "<global>", __PACKAGE__;
1163
1164register_command "perl-reload" => sub { 2758register_command "reload" => sub {
1165 my ($who, $arg) = @_; 2759 my ($who, $arg) = @_;
1166 2760
1167 if ($who->flag (FLAG_WIZ)) { 2761 if ($who->flag (FLAG_WIZ)) {
1168 _perl_reload { 2762 $who->message ("reloading server.");
1169 warn $_[0]; 2763 async { reload_perl };
1170 $who->message ($_[0]);
1171 };
1172 } 2764 }
1173}; 2765};
1174 2766
1175unshift @INC, $LIBDIR; 2767unshift @INC, $LIBDIR;
1176 2768
2769my $bug_warning = 0;
2770
2771our @WAIT_FOR_TICK;
2772our @WAIT_FOR_TICK_BEGIN;
2773
2774sub wait_for_tick {
2775 return unless $TICK_WATCHER->is_active;
2776 return if $Coro::current == $Coro::main;
2777
2778 my $signal = new Coro::Signal;
2779 push @WAIT_FOR_TICK, $signal;
2780 $signal->wait;
2781}
2782
2783sub wait_for_tick_begin {
2784 return unless $TICK_WATCHER->is_active;
2785 return if $Coro::current == $Coro::main;
2786
2787 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait;
2790}
2791
1177$TICK_WATCHER = Event->timer ( 2792$TICK_WATCHER = Event->timer (
2793 reentrant => 0,
2794 parked => 1,
1178 prio => 1, 2795 prio => 0,
1179 async => 1,
1180 at => $NEXT_TICK || 1, 2796 at => $NEXT_TICK || $TICK,
1181 data => WF_AUTOCANCEL, 2797 data => WF_AUTOCANCEL,
1182 cb => sub { 2798 cb => sub {
2799 if ($Coro::current != $Coro::main) {
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10;
2802 return;
2803 }
2804
2805 $NOW = Event::time;
2806
1183 cf::server_tick; # one server iteration 2807 cf::server_tick; # one server iteration
1184 2808
1185 my $NOW = Event::time; 2809 $RUNTIME += $TICK;
1186 $NEXT_TICK += $TICK; 2810 $NEXT_TICK += $TICK;
1187 2811
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2813 $NEXT_RUNTIME_WRITE = $NOW + 10;
2814 Coro::async_pool {
2815 write_runtime
2816 or warn "ERROR: unable to write runtime file: $!";
2817 };
2818 }
2819
2820# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d#
2822
1188 # if we are delayed by four ticks or more, skip them all 2823 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2825
1191 $TICK_WATCHER->at ($NEXT_TICK); 2826 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2827 $TICK_WATCHER->start;
2828
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2830 $sig->send;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835
2836 _post_tick;
1193 }, 2837 },
1194); 2838);
1195 2839
2840{
2841 BDB::max_poll_time $TICK * 0.1;
2842 $BDB_POLL_WATCHER = Event->io (
2843 reentrant => 0,
2844 fd => BDB::poll_fileno,
2845 poll => 'r',
2846 prio => 0,
2847 data => WF_AUTOCANCEL,
2848 cb => \&BDB::poll_cb,
2849 );
2850 BDB::min_parallel 8;
2851
2852 BDB::set_sync_prepare {
2853 my $status;
2854 my $current = $Coro::current;
2855 (
2856 sub {
2857 $status = $!;
2858 $current->ready; undef $current;
2859 },
2860 sub {
2861 Coro::schedule while defined $current;
2862 $! = $status;
2863 },
2864 )
2865 };
2866
2867 unless ($DB_ENV) {
2868 $DB_ENV = BDB::db_env_create;
2869
2870 cf::sync_job {
2871 eval {
2872 BDB::db_env_open
2873 $DB_ENV,
2874 $BDB_ENV_DIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666;
2878
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2880
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect;
2883 };
2884
2885 cf::cleanup "db_env_open(db): $@" if $@;
2886 };
2887 }
2888}
2889
2890{
2891 IO::AIO::min_parallel 8;
2892
2893 undef $Coro::AIO::WATCHER;
1196IO::AIO::max_poll_time $TICK * 0.2; 2894 IO::AIO::max_poll_time $TICK * 0.1;
1197 2895 $AIO_POLL_WATCHER = Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2896 reentrant => 0,
1199 poll => 'r',
1200 prio => 5,
1201 data => WF_AUTOCANCEL, 2897 data => WF_AUTOCANCEL,
2898 fd => IO::AIO::poll_fileno,
2899 poll => 'r',
2900 prio => 6,
1202 cb => \&IO::AIO::poll_cb); 2901 cb => \&IO::AIO::poll_cb,
2902 );
2903}
2904
2905# load additional modules
2906use cf::pod;
2907
2908END { cf::emergency_save }
1203 2909
12041 29101
1205 2911

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