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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC vs.
Revision 1.251 by root, Wed Apr 18 14:45:13 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext"; 59our $LIBDIR = datadir . "/ext";
41 60
42our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 65our $NEXT_TICK;
45our $NOW; 66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
46 71
47our %CFG; 72our %CFG;
48 73
49our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 75our $RUNTIME;
51 76
77our %PLAYER; # all users
52our %MAP; # all maps 78our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 79our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 80our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 85
58binmode STDOUT; 86binmode STDOUT;
59binmode STDERR; 87binmode STDERR;
60 88
61# read virtual server time, if available 89# read virtual server time, if available
68mkdir cf::localdir; 96mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 97mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 98mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 99mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
73 102
74# a special map that is always available 103our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 104
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 105sub cf::map::normalise;
78 106
79############################################################################# 107#############################################################################
80 108
81=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
82 110
106 134
107=item %cf::CFG 135=item %cf::CFG
108 136
109Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
116BEGIN { 150BEGIN {
117 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 152 my $msg = join "", @_;
119 utf8::encode $msg;
120 153
121 $msg .= "\n" 154 $msg .= "\n"
122 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
123 156
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 304 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 305 # till the operation succeeds, freezing the server :/
205 306
206 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 308 # (but this is cancel-safe)
208 local $FREEZE = 1; 309 my $freeze_guard = freeze_mainloop;
209 310
210 my $busy = 1; 311 my $busy = 1;
211 my @res; 312 my @res;
212 313
213 (Coro::async { 314 (async {
214 @res = eval { $job->() }; 315 @res = eval { $job->() };
215 warn $@ if $@; 316 warn $@ if $@;
216 undef $busy; 317 undef $busy;
217 })->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
218 319
219 while ($busy) { 320 while ($busy) {
220 Coro::cede_notself; 321 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 322 }
223 323
224 wantarray ? @res : $res[0] 324 wantarray ? @res : $res[0]
225 } else { 325 } else {
226 # we are in another coroutine, how wonderful, everything just works 326 # we are in another coroutine, how wonderful, everything just works
227 327
228 $job->() 328 $job->()
229 } 329 }
230} 330}
231 331
232=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
233 333
234Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 335extension calling this is being unloaded.
236 336
237=cut 337=cut
238 338
239sub coro(&) { 339sub async_ext(&) {
240 my $cb = shift; 340 my $cb = shift;
241 341
242 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 343
249 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
251 }); 346 });
252 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
253 348
254 $coro 349 $coro
255} 350}
256 351
257sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
258 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
259 356
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 358 or return;
262 359
360 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 365 and return;
266 366
367 # always fsync - this file is important
267 aio_fsync $fh 368 aio_fsync $fh
268 and return; 369 and return;
269 370
270 close $fh 371 close $fh
271 or return; 372 or return;
274 and return; 375 and return;
275 376
276 1 377 1
277} 378}
278 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
279=back 391=back
280 392
281=cut 393=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 394
393############################################################################# 395#############################################################################
394 396
395=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
396 398
522our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 525our @CB_MAP = ();
524 526
525my %attachment; 527my %attachment;
526 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
527sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
529 537
530 use sort 'stable'; 538 use sort 'stable';
531 539
702# object support 710# object support
703 711
704sub reattach { 712sub reattach {
705 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 717
708 my $registry = $obj->registry; 718 my $registry = $obj->registry;
709 719
710 @$registry = (); 720 @$registry = ();
711 721
758 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
759 769
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 774 close $fh;
765 775
766 if (@$objs) { 776 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 782 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
774 } 784 }
775 } else { 785 } else {
776 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
804 or return; 814 or return;
805 815
806 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
808 or return; 818 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
810 } 820 }
811 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 824 return ($data, $av);
813} 825}
814 826
815############################################################################# 827#############################################################################
816# command handling &c 828# command handling &c
841=cut 853=cut
842 854
843sub register_extcmd { 855sub register_extcmd {
844 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
845 857
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
850} 859}
851 860
852cf::player->attach ( 861cf::player->attach (
853 on_command => sub { 862 on_command => sub {
854 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
867 876
868 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
869 878
870 if (ref $msg) { 879 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 883 }
875 } 884 }
876 } else { 885 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 888
880 cf::override; 889 cf::override;
881 }, 890 },
882); 891);
883 892
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 893sub load_extension {
891 my ($path) = @_; 894 my ($path) = @_;
892 895
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 897 my $base = $1;
895 my $pkg = $1; 898 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
898 901
899 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
900 903
901 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 905 or die "$path: $!";
903 906
904 my $source = 907 my $source =
905 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
908 . "\n};\n1"; 911 . "\n};\n1";
909 912
910 eval $source 913 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 915 : "extension disabled.\n";
913 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 917 warn $@;
915 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
916 919 exit 1;
917# no strict 'refs'; 920 }
918# @{"$pkg\::ISA"} = ext::; 921 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 922 }
933 923
934 # remove commands 924 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 925}
959 926
960sub load_extensions { 927sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 929 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
967 } 934 }
968} 935}
969 936
970############################################################################# 937#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 938
1008=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1009 940
1010Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1011 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1012=head3 cf::player 949=head3 cf::player
1013 950
1014=over 4 951=over 4
1015 952
1016=item cf::player::exists $login 953=item cf::player::find $login
1017 954
1018Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1019 956
1020=cut 957=cut
1021 958
1022sub cf::player::exists($) { 959sub playerdir($) {
1023 cf::player::find $_[0] 960 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1025} 965}
1026 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1028 1139
1029Sends an ext reply to the player. 1140Sends an ext reply to the player.
1030 1141
1031=cut 1142=cut
1032 1143
1033sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1034 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1035 1146
1036 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1037 1148
1038 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1039} 1191}
1040 1192
1041=back 1193=back
1042
1043 1194
1044=head3 cf::map 1195=head3 cf::map
1045 1196
1046=over 4 1197=over 4
1047 1198
1050package cf::map; 1201package cf::map;
1051 1202
1052use Fcntl; 1203use Fcntl;
1053use Coro::AIO; 1204use Coro::AIO;
1054 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1055our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1057 1212
1058sub generate_random_map { 1213sub generate_random_map {
1059 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1216 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1358}
1076 1359
1077# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1078# all maps in C++... 1361# all maps in C++...
1079sub change_all_map_light { 1362sub change_all_map_light {
1080 my ($change) = @_; 1363 my ($change) = @_;
1081 1364
1082 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1083} 1367}
1084 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1085sub try_load_header($) { 1377sub load_header_from($) {
1086 my ($path) = @_; 1378 my ($self, $path) = @_;
1087 1379
1088 utf8::encode $path; 1380 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1090 or return; 1385 or return;
1091 1386
1092 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1093 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1094 1433
1095 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1096 or return; 1435 unless $self->default_region;
1097 1436
1098 $map->{load_path} = $path; 1437 1
1099
1100 $map
1101} 1438}
1102 1439
1440sub find;
1103sub find_map { 1441sub find {
1104 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1105 1443
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1445
1446 cf::lock_wait "map_find:$path";
1447
1111 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1112 # do it the slow way 1449 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1450 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1451 or return;
1127 1452
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1453 $map->{last_save} = $cf::RUNTIME;
1139 1454
1140 if ($map->should_reset) { 1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1461 $map->reset;
1142 $map = find_map $path; 1462 undef $guard;
1463 return find $path;
1143 } 1464 }
1144 1465
1145 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1146 } 1467 }
1147} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1148 1472
1149sub load { 1473sub load {
1150 my ($self) = @_; 1474 my ($self) = @_;
1151 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1482
1154 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1155 1484
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1159 $self->load_objects ($self->{load_path}, 1) 1490 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1491 or return;
1161 1492
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1494 if delete $self->{load_original};
1164 1495
1165 if (my $uniq = $path->uniq_path) { 1496 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1497 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1498 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1499 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1500 $self->_load_objects ($uniq, 0);
1170 } 1501 }
1171 } 1502 }
1172 1503
1504 Coro::cede;
1173 # now do the right thing for maps 1505 # now do the right thing for maps
1174 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1507 Coro::cede;
1175 1508
1176 if ($self->{path}->is_style_map) { 1509 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1510 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1511 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1512 $self->update_buttons;
1513 Coro::cede;
1183 $self->set_darkness_map; 1514 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1515 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1516 unless $self->difficulty;
1517 Coro::cede;
1186 $self->activate; 1518 $self->activate;
1519 Coro::cede;
1187 } 1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1188 1524
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1525 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1526}
1191 1527
1192sub load_map_sync { 1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
1539 my ($map) = @_;
1540
1541 my @diag; # diagonal neighbours
1542
1543 for (0 .. 3) {
1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
1549
1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
1553
1554 for (@diag) {
1555 my $neigh = find @$_
1556 or next;
1557 $neigh->load;
1558 }
1559}
1560
1561sub find_sync {
1193 my ($path, $origin) = @_; 1562 my ($path, $origin) = @_;
1194 1563
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1564 cf::sync_job { find $path, $origin }
1565}
1196 1566
1197 cf::sync_job { 1567sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1568 my ($map) = @_;
1199 or return; 1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1200 $map->load; 1591 $map->load;
1201 $map 1592
1593 delete $MAP_PREFETCH{$path};
1594 }
1595 }
1596 undef $MAP_PREFETCHER;
1202 } 1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1203} 1601}
1204 1602
1205sub save { 1603sub save {
1206 my ($self) = @_; 1604 my ($self) = @_;
1207 1605
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1607
1211 $self->{last_save} = $cf::RUNTIME; 1608 $self->{last_save} = $cf::RUNTIME;
1212 1609
1213 return unless $self->dirty; 1610 return unless $self->dirty;
1214 1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1215 $self->{load_path} = $save; 1615 $self->{load_path} = $save;
1216 1616
1217 return if $self->{deny_save}; 1617 return if $self->{deny_save};
1218 1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
1623 };
1624
1219 if ($uniq) { 1625 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1628 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1630 }
1225} 1631}
1226 1632
1227sub swap_out { 1633sub swap_out {
1228 my ($self) = @_; 1634 my ($self) = @_;
1635
1636 # save first because save cedes
1637 $self->save;
1638
1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1640
1230 return if $self->players; 1641 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1643 return if $self->{deny_save};
1233 1644
1234 $self->save;
1235 $self->clear; 1645 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1646 $self->in_memory (cf::MAP_SWAPPED);
1237} 1647}
1238 1648
1239sub reset_at { 1649sub reset_at {
1240 my ($self) = @_; 1650 my ($self) = @_;
1241 1651
1242 # TODO: safety, remove and allow resettable per-player maps 1652 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1654 return 1e99 if $self->{deny_reset};
1245 1655
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1658
1250 $time + $to 1659 $time + $to
1251} 1660}
1252 1661
1253sub should_reset { 1662sub should_reset {
1254 my ($self) = @_; 1663 my ($self) = @_;
1255 1664
1256 $self->reset_at <= $cf::RUNTIME 1665 $self->reset_at <= $cf::RUNTIME
1257} 1666}
1258 1667
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset { 1668sub reset {
1268 my ($self) = @_; 1669 my ($self) = @_;
1269 1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1270 return if $self->players; 1673 return if $self->players;
1271 return if $self->{path}{user_rel};#d# 1674 return if $self->isa ("ext::map_per_player");#d#
1272 1675
1273 warn "resetting map ", $self->path;#d# 1676 warn "resetting map ", $self->path;#d#
1274 1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1275 delete $cf::MAP{$self->path}; 1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1276 1691
1277 $_->clear_links_to ($self) for values %cf::MAP; 1692 $_->clear_links_to ($self) for values %cf::MAP;
1278 1693
1279 $self->unlink_save; 1694 $self->unlink_save;
1280 $self->destroy; 1695 $self->destroy;
1281} 1696}
1282 1697
1283sub customise_for { 1698my $nuke_counter = "aaaa";
1284 my ($map, $ob) = @_;
1285 1699
1286 if ($map->per_player) { 1700sub nuke {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1701 my ($self) = @_;
1288 }
1289 1702
1290 $map 1703 delete $cf::MAP{$self->path};
1291}
1292 1704
1293sub emergency_save { 1705 $self->unlink_save;
1294 local $cf::FREEZE = 1;
1295 1706
1296 warn "enter emergency map save\n"; 1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1297 1712
1298 cf::sync_job { 1713 $cf::MAP{$self->path} = $self;
1299 warn "begin emergency map save\n"; 1714
1300 $_->save for values %cf::MAP; 1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1301 }; 1737 }
1302 1738
1303 warn "end emergency map save\n"; 1739 \@paths
1304} 1740}
1305 1741
1306package cf; 1742package cf;
1307 1743
1308=back 1744=back
1309 1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1310 1772
1311=head3 cf::object::player 1773=head3 cf::object::player
1312 1774
1313=over 4 1775=over 4
1314 1776
1350 (ref $cf::CFG{"may_$access"} 1812 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"}) 1814 : $cf::CFG{"may_$access"})
1353} 1815}
1354 1816
1817=item $player_object->enter_link
1818
1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1355sub cf::object::player::enter_link { 1847sub cf::object::player::enter_link {
1356 my ($self) = @_; 1848 my ($self) = @_;
1357 1849
1358 return if $self->map == $LINK_MAP; 1850 $self->deactivate_recursive;
1359 1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1361 if $self->map; 1855 if $self->map;
1362 1856
1363 $self->enter_map ($LINK_MAP, 20, 20); 1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1364 $self->deactivate_recursive;
1365} 1858}
1366 1859
1367sub cf::object::player::leave_link { 1860sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_; 1861 my ($self, $map, $x, $y) = @_;
1369 1862
1370 my $link_pos = delete $self->{_link_pos}; 1863 my $link_pos = delete $self->{_link_pos};
1371 1864
1372 unless ($map) { 1865 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position 1866 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] }; 1867 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map; 1868 $map = cf::map::find $map;
1378 1869
1379 unless ($map) { 1870 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION; 1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map 1872 $map = cf::map::find $map
1382 or die "FATAL: cannot load emergency map\n"; 1873 or die "FATAL: cannot load emergency map\n";
1383 } 1874 }
1384 } 1875 }
1385 1876
1386 ($x, $y) = (-1, -1) 1877 ($x, $y) = (-1, -1)
1389 # use -1 or undef as default coordinates, not 0, 0 1880 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y) 1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0; 1882 if $x <=0 && $y <= 0;
1392 1883
1393 $map->load; 1884 $map->load;
1885 $map->load_diag;
1394 1886
1887 return unless $self->contr->active;
1395 $self->activate_recursive; 1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1396 $self->enter_map ($map, $x, $y); 1891 $self->enter_map ($map, $x, $y);
1397} 1892}
1398 1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1399=item $player_object->goto_map ($map, $x, $y) 1926=item $player_object->goto ($path, $x, $y)
1400 1927
1401=cut 1928=cut
1402 1929
1403sub cf::object::player::goto_map { 1930sub cf::object::player::goto {
1404 my ($self, $path, $x, $y) = @_; 1931 my ($self, $path, $x, $y) = @_;
1405 1932
1406 $self->enter_link; 1933 $self->enter_link;
1407 1934
1408 (Coro::async { 1935 (async {
1409 $path = new cf::path $path; 1936 my $map = eval {
1410
1411 my $map = cf::map::find_map $path->as_string; 1937 my $map = cf::map::find $path;
1412 $map = $map->customise_for ($self) if $map; 1938 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map; 1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1416 1942
1417 $self->leave_link ($map, $x, $y); 1943 $self->leave_link ($map, $x, $y);
1418 })->prio (1); 1944 })->prio (1);
1419} 1945}
1420 1946
1424 1950
1425sub parse_random_map_params { 1951sub parse_random_map_params {
1426 my ($spec) = @_; 1952 my ($spec) = @_;
1427 1953
1428 my $rmp = { # defaults 1954 my $rmp = { # defaults
1429 xsize => 10, 1955 xsize => (cf::rndm 15, 40),
1430 ysize => 10, 1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1431 }; 1959 };
1432 1960
1433 for (split /\n/, $spec) { 1961 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2; 1962 my ($k, $v) = split /\s+/, $_, 2;
1435 1963
1439 $rmp 1967 $rmp
1440} 1968}
1441 1969
1442sub prepare_random_map { 1970sub prepare_random_map {
1443 my ($exit) = @_; 1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1444 1974
1445 # all this does is basically replace the /! path by 1975 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed 1976 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object 1977 # that depends on the exit object
1448 1978
1449 my $rmp = parse_random_map_params $exit->msg; 1979 my $rmp = parse_random_map_params $exit->msg;
1450 1980
1451 if ($exit->map) { 1981 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name; 1982 $rmp->{region} = $exit->region->name;
1453 $rmp->{origin_map} = $exit->map->path; 1983 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x; 1984 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y; 1985 $rmp->{origin_y} = $exit->y;
1456 } 1986 }
1457 1987
1458 $rmp->{random_seed} ||= $exit->random_seed; 1988 $rmp->{random_seed} ||= $exit->random_seed;
1459 1989
1460 my $data = cf::to_json $rmp; 1990 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data; 1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1462 1993
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0; 1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1465 1998
1466 $exit->slaying ("?random/$md5"); 1999 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef); 2000 $exit->msg (undef);
1468 } 2001 }
1469} 2002}
1471sub cf::object::player::enter_exit { 2004sub cf::object::player::enter_exit {
1472 my ($self, $exit) = @_; 2005 my ($self, $exit) = @_;
1473 2006
1474 return unless $self->type == cf::PLAYER; 2007 return unless $self->type == cf::PLAYER;
1475 2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
1476 $self->enter_link; 2020 $self->enter_link;
1477 2021
1478 (Coro::async { 2022 (async {
2023 $self->deactivate_recursive; # just to be sure
1479 unless (eval { 2024 unless (eval {
1480 2025 $self->goto ($slaying, $hp, $sp);
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486 2026
1487 1; 2027 1;
1488 }) { 2028 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. " 2029 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. " 2030 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master", 2031 . "Please report this to the dungeon master!",
1492 cf::NDI_UNIQUE | cf::NDI_RED); 2032 cf::NDI_UNIQUE | cf::NDI_RED);
1493 2033
1494 warn "ERROR in enter_exit: $@"; 2034 warn "ERROR in enter_exit: $@";
1495 $self->leave_link; 2035 $self->leave_link;
1496 } 2036 }
1497 })->prio (1); 2037 })->prio (1);
1510 2050
1511sub cf::client::send_drawinfo { 2051sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_; 2052 my ($self, $text, $flags) = @_;
1513 2053
1514 utf8::encode $text; 2054 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1516} 2056}
1517 2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
1518 2070
1519=item $success = $client->query ($flags, "text", \&cb) 2071=item $success = $client->query ($flags, "text", \&cb)
1520 2072
1521Queues a query to the client, calling the given callback with 2073Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1547 on_reply => sub { 2099 on_reply => sub {
1548 my ($ns, $msg) = @_; 2100 my ($ns, $msg) = @_;
1549 2101
1550 # this weird shuffling is so that direct followup queries 2102 # this weird shuffling is so that direct followup queries
1551 # get handled first 2103 # get handled first
1552 my $queue = delete $ns->{query_queue}; 2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
1553 2106
1554 (shift @$queue)->[1]->($msg); 2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1555 2109
1556 push @{ $ns->{query_queue} }, @$queue; 2110 push @{ $ns->{query_queue} }, @$queue;
1557 2111
1558 if (@{ $ns->{query_queue} } == @$queue) { 2112 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) { 2113 if (@$queue) {
1563 } 2117 }
1564 } 2118 }
1565 }, 2119 },
1566); 2120);
1567 2121
1568=item $client->coro (\&cb) 2122=item $client->async (\&cb)
1569 2123
1570Create a new coroutine, running the specified callback. The coroutine will 2124Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout, 2125be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection). 2126or loss of connection).
1573 2127
1574=cut 2128=cut
1575 2129
1576sub cf::client::coro { 2130sub cf::client::async {
1577 my ($self, $cb) = @_; 2131 my ($self, $cb) = @_;
1578 2132
1579 my $coro; $coro = async { 2133 my $coro = &Coro::async ($cb);
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585 2134
1586 $coro->on_destroy (sub { 2135 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0}; 2136 delete $self->{_coro}{$coro+0};
1588 }); 2137 });
1589 2138
1622 2171
1623# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
1624 2173
1625=pod 2174=pod
1626 2175
1627The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
1628 2177
1629 cf::object contr pay_amount pay_player map 2178 cf::object contr pay_amount pay_player map
1630 cf::object::player player 2179 cf::object::player player
1631 cf::player peaceful 2180 cf::player peaceful
1632 cf::map trigger 2181 cf::map trigger
1717############################################################################# 2266#############################################################################
1718 2267
1719=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
1720 2269
1721Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
1722currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1723excludes objects. 2272convert to/from binary).
1724 2273
1725The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique. 2275using it, it should be unique.
1727 2276
1728=over 4 2277=over 4
1729 2278
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
1737 2280
1738Returns a single value from the database 2281Returns a single value from the database.
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744 2282
1745=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
1746 2284
1747Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757 2286
1758=cut 2287=cut
1759 2288
1760our $DB; 2289our $DB;
1761 2290
1762{ 2291sub db_init {
1763 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
1764 2294
1765 sub db_load() { 2295 cf::sync_job {
1766 warn "loading database $path\n";#d# remove later 2296 eval {
1767 $DB = stat $path ? Storable::retrieve $path : { }; 2297 $DB->set_flags (BDB::CHKSUM);
1768 }
1769 2298
1770 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1771 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1772 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
1773 warn "saving database $path\n";#d# remove later 2302 };
1774 waitpid $pid, 0 if $pid; 2303 cf::cleanup "db_open(db): $@" if $@;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 } 2304 };
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 }); 2305 }
2306}
1793 2307
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) { 2308sub db_get($$) {
1800 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
1805 sub db_put($$;$) { 2319sub db_put($$$) {
1806 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
1807 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1808 } else { 2322}
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813 2323
1814 cf::global->attach ( 2324=item cf::cache $id => [$paths...], $processversion => $process
1815 prio => 10000, 2325
1816 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
1817 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
1818 }, 2356 }
1819 ); 2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
1820} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 local $SIG{__WARN__};
2420 eval {
2421 local $SIG{__DIE__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 warn $@ if $@;
2429 _exit 0;
2430 }
2431}
2432
2433
1821 2434
1822############################################################################# 2435#############################################################################
1823# the server's main() 2436# the server's init and main functions
2437
2438sub load_facedata($) {
2439 my ($path) = @_;
2440
2441 warn "loading facedata from $path\n";
2442
2443 my $facedata;
2444 0 < aio_load $path, $facedata
2445 or die "$path: $!";
2446
2447 $facedata = Coro::Storable::thaw $facedata;
2448
2449 $facedata->{version} == 2
2450 or cf::cleanup "$path: version mismatch, cannot proceed.";
2451
2452 {
2453 my $faces = $facedata->{faceinfo};
2454
2455 while (my ($face, $info) = each %$faces) {
2456 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2457 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2458 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2459 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2460 Coro::cede;
2461 }
2462
2463 while (my ($face, $info) = each %$faces) {
2464 next unless $info->{smooth};
2465 my $idx = cf::face::find $face
2466 or next;
2467 if (my $smooth = cf::face::find $info->{smooth}) {
2468 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2469 } else {
2470 warn "smooth face '$info->{smooth}' not found for face '$face'";
2471 }
2472 Coro::cede;
2473 }
2474 }
2475
2476 {
2477 my $anims = $facedata->{animinfo};
2478
2479 while (my ($anim, $info) = each %$anims) {
2480 cf::anim::set $anim, $info->{frames}, $info->{facings};
2481 Coro::cede;
2482 }
2483
2484 cf::anim::invalidate_all; # d'oh
2485 }
2486
2487 1
2488}
2489
2490sub reload_facedata {
2491 load_facedata sprintf "%s/facedata", cf::datadir
2492 or die "unable to load facedata\n";
2493}
2494
2495sub reload_regions {
2496 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2497 or die "unable to load regions file\n";
2498}
2499
2500sub reload_archetypes {
2501 load_resource_file sprintf "%s/archetypes", cf::datadir
2502 or die "unable to load archetypes\n";
2503}
2504
2505sub reload_treasures {
2506 load_resource_file sprintf "%s/treasures", cf::datadir
2507 or die "unable to load treasurelists\n";
2508}
2509
2510sub reload_resources {
2511 warn "reloading resource files...\n";
2512
2513 reload_regions;
2514 reload_facedata;
2515 reload_archetypes;
2516 reload_treasures;
2517
2518 warn "finished reloading resource files\n";
2519}
2520
2521sub init {
2522 reload_resources;
2523}
1824 2524
1825sub cfg_load { 2525sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config" 2526 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return; 2527 or return;
1828 2528
1829 local $/; 2529 local $/;
1830 *CFG = YAML::Syck::Load <$fh>; 2530 *CFG = YAML::Syck::Load <$fh>;
2531
2532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2533
2534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2536
2537 if (exists $CFG{mlockall}) {
2538 eval {
2539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2540 and die "WARNING: m(un)lockall failed: $!\n";
2541 };
2542 warn $@ if $@;
2543 }
1831} 2544}
1832 2545
1833sub main { 2546sub main {
1834 # we must not ever block the main coroutine 2547 # we must not ever block the main coroutine
1835 local $Coro::idle = sub { 2548 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2549 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1837 (Coro::unblock_sub { 2550 (async {
1838 Event::one_event; 2551 Event::one_event;
1839 })->(); 2552 })->prio (Coro::PRIO_MAX);
1840 }; 2553 };
1841 2554
1842 cfg_load; 2555 cfg_load;
1843 db_load; 2556 db_init;
1844 load_extensions; 2557 load_extensions;
2558
2559 $TICK_WATCHER->start;
1845 Event::loop; 2560 Event::loop;
1846} 2561}
1847 2562
1848############################################################################# 2563#############################################################################
1849# initialisation 2564# initialisation and cleanup
1850 2565
2566# install some emergency cleanup handlers
2567BEGIN {
2568 for my $signal (qw(INT HUP TERM)) {
2569 Event->signal (
2570 reentrant => 0,
2571 data => WF_AUTOCANCEL,
2572 signal => $signal,
2573 prio => 0,
2574 cb => sub {
2575 cf::cleanup "SIG$signal";
2576 },
2577 );
2578 }
2579}
2580
2581sub emergency_save() {
2582 my $freeze_guard = cf::freeze_mainloop;
2583
2584 warn "enter emergency perl save\n";
2585
2586 cf::sync_job {
2587 # use a peculiar iteration method to avoid tripping on perl
2588 # refcount bugs in for. also avoids problems with players
2589 # and maps saved/destroyed asynchronously.
2590 warn "begin emergency player save\n";
2591 for my $login (keys %cf::PLAYER) {
2592 my $pl = $cf::PLAYER{$login} or next;
2593 $pl->valid or next;
2594 $pl->save;
2595 }
2596 warn "end emergency player save\n";
2597
2598 warn "begin emergency map save\n";
2599 for my $path (keys %cf::MAP) {
2600 my $map = $cf::MAP{$path} or next;
2601 $map->valid or next;
2602 $map->save;
2603 }
2604 warn "end emergency map save\n";
2605
2606 warn "begin emergency database checkpoint\n";
2607 BDB::db_env_txn_checkpoint $DB_ENV;
2608 warn "end emergency database checkpoint\n";
2609 };
2610
2611 warn "leave emergency perl save\n";
2612}
2613
2614sub post_cleanup {
2615 my ($make_core) = @_;
2616
2617 warn Carp::longmess "post_cleanup backtrace"
2618 if $make_core;
2619}
2620
1851sub reload() { 2621sub do_reload_perl() {
1852 # can/must only be called in main 2622 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) { 2623 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n"; 2624 warn "can only reload from main coroutine";
1855 return; 2625 return;
1856 } 2626 }
1857 2627
1858 warn "reloading..."; 2628 warn "reloading...";
1859 2629
1860 local $FREEZE = 1; 2630 warn "entering sync_job";
2631
2632 cf::sync_job {
2633 cf::write_runtime; # external watchdog should not bark
1861 cf::emergency_save; 2634 cf::emergency_save;
2635 cf::write_runtime; # external watchdog should not bark
1862 2636
1863 eval { 2637 warn "syncing database to disk";
2638 BDB::db_env_txn_checkpoint $DB_ENV;
2639
1864 # if anything goes wrong in here, we should simply crash as we already saved 2640 # if anything goes wrong in here, we should simply crash as we already saved
1865 2641
1866 # cancel all watchers 2642 warn "cancelling all WF_AUTOCANCEL watchers";
1867 for (Event::all_watchers) { 2643 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL; 2644 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 } 2645 }
1870 2646
2647 warn "flushing outstanding aio requests";
2648 for (;;) {
2649 BDB::flush;
2650 IO::AIO::flush;
2651 Coro::cede;
2652 last unless IO::AIO::nreqs || BDB::nreqs;
2653 warn "iterate...";
2654 }
2655
2656 ++$RELOAD;
2657
1871 # cancel all extension coros 2658 warn "cancelling all extension coros";
1872 $_->cancel for values %EXT_CORO; 2659 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = (); 2660 %EXT_CORO = ();
1874 2661
1875 # unload all extensions 2662 warn "removing commands";
1876 for (@exts) { 2663 %COMMAND = ();
2664
2665 warn "removing ext commands";
2666 %EXTCMD = ();
2667
2668 warn "unloading/nuking all extensions";
2669 for my $pkg (@EXTS) {
1877 warn "unloading <$_>"; 2670 warn "... unloading $pkg";
1878 unload_extension $_; 2671
2672 if (my $cb = $pkg->can ("unload")) {
2673 eval {
2674 $cb->($pkg);
2675 1
2676 } or warn "$pkg unloaded, but with errors: $@";
1879 } 2677 }
1880 2678
2679 warn "... nuking $pkg";
2680 Symbol::delete_package $pkg;
2681 }
2682
1881 # unload all modules loaded from $LIBDIR 2683 warn "unloading all perl modules loaded from $LIBDIR";
1882 while (my ($k, $v) = each %INC) { 2684 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2685 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884 2686
1885 warn "removing <$k>"; 2687 warn "... unloading $k";
1886 delete $INC{$k}; 2688 delete $INC{$k};
1887 2689
1888 $k =~ s/\.pm$//; 2690 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g; 2691 $k =~ s/\//::/g;
1890 2692
1893 } 2695 }
1894 2696
1895 Symbol::delete_package $k; 2697 Symbol::delete_package $k;
1896 } 2698 }
1897 2699
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible 2700 warn "getting rid of safe::, as good as possible";
1903 Symbol::delete_package "safe::$_" 2701 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2702 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905 2703
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit" 2704 warn "unloading cf.pm \"a bit\"";
1910 delete $INC{"cf.pm"}; 2705 delete $INC{"cf.pm"};
1911 2706
1912 # don't, removes xs symbols, too, 2707 # don't, removes xs symbols, too,
1913 # and global variables created in xs 2708 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__; 2709 #Symbol::delete_package __PACKAGE__;
1915 2710
1916 # reload cf.pm 2711 warn "unload completed, starting to reload now";
2712
1917 warn "reloading cf.pm"; 2713 warn "reloading cf.pm";
1918 require cf; 2714 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920 2716
1921 # load config and database again 2717 warn "loading config and database again";
1922 cf::cfg_load; 2718 cf::cfg_load;
1923 cf::db_load;
1924 2719
1925 # load extensions
1926 warn "load extensions"; 2720 warn "loading extensions";
1927 cf::load_extensions; 2721 cf::load_extensions;
1928 2722
1929 # reattach attachments to objects 2723 warn "reattaching attachments to objects/players";
1930 warn "reattach"; 2724 _global_reattach; # objects, sockets
1931 _global_reattach; 2725 warn "reattaching attachments to maps";
1932 }; 2726 reattach $_ for values %MAP;
2727 warn "reattaching attachments to players";
2728 reattach $_ for values %PLAYER;
1933 2729
1934 if ($@) { 2730 warn "leaving sync_job";
2731
2732 1
2733 } or do {
1935 warn $@; 2734 warn $@;
1936 warn "error while reloading, exiting."; 2735 warn "error while reloading, exiting.";
1937 exit 1; 2736 exit 1;
1938 } 2737 };
1939 2738
1940 warn "reloaded successfully"; 2739 warn "reloaded";
1941}; 2740};
1942 2741
1943############################################################################# 2742our $RELOAD_WATCHER; # used only during reload
1944 2743
1945unless ($LINK_MAP) { 2744sub reload_perl() {
1946 $LINK_MAP = cf::map::new; 2745 # doing reload synchronously and two reloads happen back-to-back,
2746 # coro crashes during coro_state_free->destroy here.
1947 2747
1948 $LINK_MAP->width (41); 2748 $RELOAD_WATCHER ||= Event->timer (
1949 $LINK_MAP->height (41); 2749 reentrant => 0,
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2, 2750 after => 0,
2751 data => WF_AUTOCANCEL,
1958 cb => sub { 2752 cb => sub {
1959 $_[0]->w->cancel; 2753 do_reload_perl;
1960 2754 undef $RELOAD_WATCHER;
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 }); 2755 },
1979 2756 );
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984} 2757}
1985
1986register "<global>", __PACKAGE__;
1987 2758
1988register_command "reload" => sub { 2759register_command "reload" => sub {
1989 my ($who, $arg) = @_; 2760 my ($who, $arg) = @_;
1990 2761
1991 if ($who->flag (FLAG_WIZ)) { 2762 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload.");
1993 reload;
1994 $who->message ("end of reload."); 2763 $who->message ("reloading server.");
2764 async { reload_perl };
1995 } 2765 }
1996}; 2766};
1997 2767
1998unshift @INC, $LIBDIR; 2768unshift @INC, $LIBDIR;
2769
2770my $bug_warning = 0;
2771
2772our @WAIT_FOR_TICK;
2773our @WAIT_FOR_TICK_BEGIN;
2774
2775sub wait_for_tick {
2776 return unless $TICK_WATCHER->is_active;
2777 return if $Coro::current == $Coro::main;
2778
2779 my $signal = new Coro::Signal;
2780 push @WAIT_FOR_TICK, $signal;
2781 $signal->wait;
2782}
2783
2784sub wait_for_tick_begin {
2785 return unless $TICK_WATCHER->is_active;
2786 return if $Coro::current == $Coro::main;
2787
2788 my $signal = new Coro::Signal;
2789 push @WAIT_FOR_TICK_BEGIN, $signal;
2790 $signal->wait;
2791}
1999 2792
2000$TICK_WATCHER = Event->timer ( 2793$TICK_WATCHER = Event->timer (
2001 reentrant => 0, 2794 reentrant => 0,
2795 parked => 1,
2002 prio => 0, 2796 prio => 0,
2003 at => $NEXT_TICK || $TICK, 2797 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL, 2798 data => WF_AUTOCANCEL,
2005 cb => sub { 2799 cb => sub {
2006 unless ($FREEZE) { 2800 if ($Coro::current != $Coro::main) {
2801 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2802 unless ++$bug_warning > 10;
2803 return;
2804 }
2805
2806 $NOW = Event::time;
2807
2007 cf::server_tick; # one server iteration 2808 cf::server_tick; # one server iteration
2809
2008 $RUNTIME += $TICK; 2810 $RUNTIME += $TICK;
2009 }
2010
2011 $NEXT_TICK += $TICK; 2811 $NEXT_TICK += $TICK;
2812
2813 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2814 $NEXT_RUNTIME_WRITE = $NOW + 10;
2815 Coro::async_pool {
2816 write_runtime
2817 or warn "ERROR: unable to write runtime file: $!";
2818 };
2819 }
2820
2821# my $AFTER = Event::time;
2822# warn $AFTER - $NOW;#d#
2012 2823
2013 # if we are delayed by four ticks or more, skip them all 2824 # if we are delayed by four ticks or more, skip them all
2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2825 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2015 2826
2016 $TICK_WATCHER->at ($NEXT_TICK); 2827 $TICK_WATCHER->at ($NEXT_TICK);
2017 $TICK_WATCHER->start; 2828 $TICK_WATCHER->start;
2829
2830 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2831 $sig->send;
2832 }
2833 while (my $sig = shift @WAIT_FOR_TICK) {
2834 $sig->send;
2835 }
2836
2837 _post_tick;
2018 }, 2838 },
2019); 2839);
2020 2840
2841{
2021IO::AIO::max_poll_time $TICK * 0.2; 2842 BDB::max_poll_time $TICK * 0.1;
2022 2843 $BDB_POLL_WATCHER = Event->io (
2023Event->io ( 2844 reentrant => 0,
2024 fd => IO::AIO::poll_fileno, 2845 fd => BDB::poll_fileno,
2025 poll => 'r', 2846 poll => 'r',
2026 prio => 5, 2847 prio => 0,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL, 2848 data => WF_AUTOCANCEL,
2033 after => 0, 2849 cb => \&BDB::poll_cb,
2034 interval => 10, 2850 );
2035 cb => sub { 2851 BDB::min_parallel 8;
2036 (Coro::unblock_sub { 2852
2037 write_runtime 2853 BDB::set_sync_prepare {
2038 or warn "ERROR: unable to write runtime file: $!"; 2854 my $status;
2855 my $current = $Coro::current;
2856 (
2857 sub {
2858 $status = $!;
2859 $current->ready; undef $current;
2860 },
2861 sub {
2862 Coro::schedule while defined $current;
2863 $! = $status;
2864 },
2865 )
2866 };
2867
2868 unless ($DB_ENV) {
2869 $DB_ENV = BDB::db_env_create;
2870
2871 cf::sync_job {
2872 eval {
2873 BDB::db_env_open
2874 $DB_ENV,
2875 $BDB_ENV_DIR,
2876 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2877 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2878 0666;
2879
2880 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2881
2882 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2883 $DB_ENV->set_lk_detect;
2884 };
2885
2886 cf::cleanup "db_env_open(db): $@" if $@;
2039 })->(); 2887 };
2040 }, 2888 }
2041); 2889}
2890
2891{
2892 IO::AIO::min_parallel 8;
2893
2894 undef $Coro::AIO::WATCHER;
2895 IO::AIO::max_poll_time $TICK * 0.1;
2896 $AIO_POLL_WATCHER = Event->io (
2897 reentrant => 0,
2898 data => WF_AUTOCANCEL,
2899 fd => IO::AIO::poll_fileno,
2900 poll => 'r',
2901 prio => 6,
2902 cb => \&IO::AIO::poll_cb,
2903 );
2904}
2905
2906# load additional modules
2907use cf::pod;
2908
2909END { cf::emergency_save }
2042 2910
20431 29111
2044 2912

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