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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.251 by root, Wed Apr 18 14:45:13 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
20 48
21our %COMMAND = (); 49our %COMMAND = ();
22our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
24 56
25_init_vars; 57our $RELOAD; # number of reloads so far
26
27our @EVENT; 58our @EVENT;
28our $LIBDIR = maps_directory "perl"; 59our $LIBDIR = datadir . "/ext";
29 60
30our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
31our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 65our $NEXT_TICK;
66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
33 71
34our %CFG; 72our %CFG;
35 73
36our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
75our $RUNTIME;
76
77our %PLAYER; # all users
78our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85
86binmode STDOUT;
87binmode STDERR;
88
89# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime"
92 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.;
94}
95
96mkdir cf::localdir;
97mkdir cf::localdir . "/" . cf::playerdir;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102
103our $EMERGENCY_POSITION;
104
105sub cf::map::normalise;
37 106
38############################################################################# 107#############################################################################
39 108
40=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
41 110
42=over 4 111=over 4
43 112
44=item $cf::UPTIME 113=item $cf::UPTIME
45 114
46The timestamp of the server start (so not actually an uptime). 115The timestamp of the server start (so not actually an uptime).
116
117=item $cf::RUNTIME
118
119The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick.
47 121
48=item $cf::LIBDIR 122=item $cf::LIBDIR
49 123
50The perl library directory, where extensions and cf-specific modules can 124The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 125be found. It will be added to C<@INC> automatically.
52 126
127=item $cf::NOW
128
129The time of the last (current) server tick.
130
53=item $cf::TICK 131=item $cf::TICK
54 132
55The interval between server ticks, in seconds. 133The interval between server ticks, in seconds.
56 134
57=item %cf::CFG 135=item %cf::CFG
58 136
59Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
61 145
62=back 146=back
63 147
64=cut 148=cut
65 149
66BEGIN { 150BEGIN {
67 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 152 my $msg = join "", @_;
153
69 $msg .= "\n" 154 $msg .= "\n"
70 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
71 156
72 print STDERR "cfperl: $msg"; 157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
73 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
74 }; 161 };
75} 162}
76 163
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 170
79# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 172# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
82 no strict 'refs'; 180 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 182}
85 183
86$Event::DIED = sub { 184$Event::DIED = sub {
87 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
88}; 186};
89 187
90my %ext_pkg;
91my @exts;
92my @hook;
93
94=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
95 189
96=over 4 190=over 4
97 191
98=cut 192=item dumpval $ref
99 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
100use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
101 216
102=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
103 218
104Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
105 220
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
114 222
115Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
116 224
117=cut 225=item cf::lock_wait $string
118 226
119sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
121 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 389}
123 390
124=back 391=back
125 392
126=cut 393=cut
127 394
128############################################################################# 395#############################################################################
129 396
130=head2 EVENTS AND OBJECT ATTACHMENTS 397=head2 ATTACHABLE OBJECTS
398
399Many objects in crossfire are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods.
402
403In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+).
131 406
132=over 4 407=over 4
133 408
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
147 410
148=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
149 412
150Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
151 415
152=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
153 418
154=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
155 420
156=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
157 422
158Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
159 424
160=item cf::attach_global ... 425=item cf::CLASS->attach ...
161 426
162Attach handlers for global events. 427=item cf::CLASS->detach ...
163 428
164This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
166 463
167=over 4 464=over 4
168 465
169=item prio => $number 466=item prio => $number
170 467
172by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 472unless you know what you are doing.
176 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
177=item on_I<event> => \&cb 480=item on_I<event> => \&cb
178 481
179Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
191object/class are recognised. 494object/class are recognised.
192 495
193=back 496=back
194 497
195=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
196 500
197Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
199type. 503 my ($self, $victim) = @_;
200 504 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 505 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 506 }
422}
423 507
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 509
450Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
454exception. 514exception.
455 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
456=back 705=back
457 706
458=cut 707=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 708
464############################################################################# 709#############################################################################
465# object support 710# object support
466 711
467sub instantiate {
468 my ($obj, $data) = @_;
469
470 $data = from_json $data;
471
472 for (@$data) {
473 my ($name, $args) = @$_;
474
475 $obj->attach ($name, %{$args || {} });
476 }
477}
478
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
482 my $registry = $obj->registry; 718 my $registry = $obj->registry;
483 719
484 @$registry = (); 720 @$registry = ();
485 721
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 723
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 726 for (@$attach) {
491 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
493 } 729 }
494 } else { 730 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
496 } 732 }
497 } 733 }
498} 734}
499 735
500sub object_freezer_save { 736cf::attachable->attach (
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 }
529}
530
531sub object_freezer_as_string {
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
560 on_clone => sub { 750 on_clone => sub {
561 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
562 752
563 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
564 754
565 %$dst = %$src; 755 %$dst = %$src;
566 756
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
569 }, 759 },
570; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
571 826
572############################################################################# 827#############################################################################
573# command handling &c 828# command handling &c
574 829
575=item cf::register_command $name => \&callback($ob,$args); 830=item cf::register_command $name => \&callback($ob,$args);
598=cut 853=cut
599 854
600sub register_extcmd { 855sub register_extcmd {
601 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
602 857
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
607} 859}
608 860
609attach_to_players 861cf::player->attach (
610 on_command => sub { 862 on_command => sub {
611 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
612 864
613 my $cb = $COMMAND{$name} 865 my $cb = $COMMAND{$name}
614 or return; 866 or return;
624 876
625 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
626 878
627 if (ref $msg) { 879 if (ref $msg) {
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
630 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
631 } 883 }
632 } 884 }
633 } else { 885 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 } 887 }
636 888
637 cf::override; 889 cf::override;
638 }, 890 },
639; 891);
640
641sub register {
642 my ($base, $pkg) = @_;
643
644 #TODO
645}
646 892
647sub load_extension { 893sub load_extension {
648 my ($path) = @_; 894 my ($path) = @_;
649 895
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1; 897 my $base = $1;
652 my $pkg = $1; 898 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
655 901
656 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
657 903
658 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
659 or die "$path: $!"; 905 or die "$path: $!";
660 906
661 my $source = 907 my $source =
662 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
665 . "\n};\n1"; 911 . "\n};\n1";
666 912
667 eval $source 913 unless (eval $source) {
668 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
669 : "extension disabled.\n"; 915 : "extension disabled.\n";
670 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
671 push @exts, $pkg; 917 warn $@;
672 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
673 919 exit 1;
674# no strict 'refs'; 920 }
675# @{"$pkg\::ISA"} = ext::; 921 die $@;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# } 922 }
690 923
691 # remove commands 924 push @EXTS, $pkg;
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1
711 } or warn "$pkg unloaded, but with errors: $@";
712 }
713
714 Symbol::delete_package $pkg;
715} 925}
716 926
717sub load_extensions { 927sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext; 929 next unless -r $ext;
722 eval { 930 eval {
723 load_extension $ext; 931 load_extension $ext;
724 1 932 1
725 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
726 } 934 }
727} 935}
728 936
729############################################################################# 937#############################################################################
730# load/save/clean perl data associated with a map
731 938
732*cf::mapsupport::on_clean = sub { 939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede;
1514 $self->set_darkness_map;
1515 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty;
1517 Coro::cede;
1518 $self->activate;
1519 Coro::cede;
1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526}
1527
1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
733 my ($map) = @_; 1539 my ($map) = @_;
734 1540
735 my $path = $map->tmpname; 1541 my @diag; # diagonal neighbours
736 defined $path or return;
737 1542
738 unlink "$path.pst"; 1543 for (0 .. 3) {
739}; 1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
740 1549
741attach_to_maps prio => -10000, package => cf::mapsupport::; 1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
742 1553
743############################################################################# 1554 for (@diag) {
744# load/save perl data associated with player->ob objects 1555 my $neigh = find @$_
745 1556 or next;
746sub all_objects(@) { 1557 $neigh->load;
747 @_, map all_objects ($_->inv), @_ 1558 }
748} 1559}
749 1560
750# TODO: compatibility cruft, remove when no longer needed 1561sub find_sync {
751attach_to_players 1562 my ($path, $origin) = @_;
752 on_load => sub {
753 my ($pl, $path) = @_;
754 1563
755 for my $o (all_objects $pl->ob) { 1564 cf::sync_job { find $path, $origin }
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1565}
757 $o->set_ob_key_value ("_perl_data");
758 1566
759 %$o = %{ Storable::thaw pack "H*", $value }; 1567sub do_load_sync {
1568 my ($map) = @_;
1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1591 $map->load;
1592
1593 delete $MAP_PREFETCH{$path};
760 } 1594 }
761 } 1595 }
1596 undef $MAP_PREFETCHER;
1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1601}
1602
1603sub save {
1604 my ($self) = @_;
1605
1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1607
1608 $self->{last_save} = $cf::RUNTIME;
1609
1610 return unless $self->dirty;
1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1615 $self->{load_path} = $save;
1616
1617 return if $self->{deny_save};
1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
1623 };
1624
1625 if ($uniq) {
1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1628 } else {
1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
762 }, 1630 }
763; 1631}
764 1632
765############################################################################# 1633sub swap_out {
1634 my ($self) = @_;
766 1635
767=head2 CORE EXTENSIONS 1636 # save first because save cedes
1637 $self->save;
768 1638
769Functions and methods that extend core crossfire objects. 1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
1640
1641 return if $self->players;
1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
1643 return if $self->{deny_save};
1644
1645 $self->clear;
1646 $self->in_memory (cf::MAP_SWAPPED);
1647}
1648
1649sub reset_at {
1650 my ($self) = @_;
1651
1652 # TODO: safety, remove and allow resettable per-player maps
1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset};
1655
1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1658
1659 $time + $to
1660}
1661
1662sub should_reset {
1663 my ($self) = @_;
1664
1665 $self->reset_at <= $cf::RUNTIME
1666}
1667
1668sub reset {
1669 my ($self) = @_;
1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1673 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675
1676 warn "resetting map ", $self->path;#d#
1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1691
1692 $_->clear_links_to ($self) for values %cf::MAP;
1693
1694 $self->unlink_save;
1695 $self->destroy;
1696}
1697
1698my $nuke_counter = "aaaa";
1699
1700sub nuke {
1701 my ($self) = @_;
1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1737 }
1738
1739 \@paths
1740}
1741
1742package cf;
1743
1744=back
1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
770 1751
771=over 4 1752=over 4
772 1753
773=item cf::player::exists $login 1754=item $ob->inv_recursive
774 1755
775Returns true when the given account exists. 1756Returns the inventory of the object _and_ their inventories, recursively.
776 1757
777=cut 1758=cut
778 1759
779sub cf::player::exists($) { 1760sub inv_recursive_;
780 cf::player::find $_[0] 1761sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1762 map { $_, inv_recursive_ $_->inv } @_
782} 1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1772
1773=head3 cf::object::player
1774
1775=over 4
783 1776
784=item $player_object->reply ($npc, $msg[, $flags]) 1777=item $player_object->reply ($npc, $msg[, $flags])
785 1778
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1779Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 1780can be C<undef>. Does the right thing when the player is currently in a
789 1782
790=cut 1783=cut
791 1784
792# rough implementation of a future "reply" method that works 1785# rough implementation of a future "reply" method that works
793# with dialog boxes. 1786# with dialog boxes.
1787#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 1788sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 1789 my ($self, $npc, $msg, $flags) = @_;
796 1790
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1791 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 1792
802 $msg = $npc->name . " says: $msg" if $npc; 1796 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 1797 $self->message ($msg, $flags);
804 } 1798 }
805} 1799}
806 1800
807=item $player->ext_reply ($msgid, $msgtype, %msg)
808
809Sends an ext reply to the player.
810
811=cut
812
813sub cf::player::ext_reply($$$%) {
814 my ($self, $id, %msg) = @_;
815
816 $msg{msgid} = $id;
817
818 $self->send ("ext " . to_json \%msg);
819}
820
821=item $player_object->may ("access") 1801=item $player_object->may ("access")
822 1802
823Returns wether the given player is authorized to access resource "access" 1803Returns wether the given player is authorized to access resource "access"
824(e.g. "command_wizcast"). 1804(e.g. "command_wizcast").
825 1805
832 (ref $cf::CFG{"may_$access"} 1812 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 1814 : $cf::CFG{"may_$access"})
835} 1815}
836 1816
837=cut 1817=item $player_object->enter_link
838 1818
839############################################################################# 1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1847sub cf::object::player::enter_link {
1848 my ($self) = @_;
1849
1850 $self->deactivate_recursive;
1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map;
1856
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858}
1859
1860sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_;
1862
1863 my $link_pos = delete $self->{_link_pos};
1864
1865 unless ($map) {
1866 # restore original map position
1867 ($map, $x, $y) = @{ $link_pos || [] };
1868 $map = cf::map::find $map;
1869
1870 unless ($map) {
1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1872 $map = cf::map::find $map
1873 or die "FATAL: cannot load emergency map\n";
1874 }
1875 }
1876
1877 ($x, $y) = (-1, -1)
1878 unless (defined $x) && (defined $y);
1879
1880 # use -1 or undef as default coordinates, not 0, 0
1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1882 if $x <=0 && $y <= 0;
1883
1884 $map->load;
1885 $map->load_diag;
1886
1887 return unless $self->contr->active;
1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y);
1892}
1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y)
1927
1928=cut
1929
1930sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_;
1932
1933 $self->enter_link;
1934
1935 (async {
1936 my $map = eval {
1937 my $map = cf::map::find $path;
1938 $map = $map->customise_for ($self) if $map;
1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942
1943 $self->leave_link ($map, $x, $y);
1944 })->prio (1);
1945}
1946
1947=item $player_object->enter_exit ($exit_object)
1948
1949=cut
1950
1951sub parse_random_map_params {
1952 my ($spec) = @_;
1953
1954 my $rmp = { # defaults
1955 xsize => (cf::rndm 15, 40),
1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1959 };
1960
1961 for (split /\n/, $spec) {
1962 my ($k, $v) = split /\s+/, $_, 2;
1963
1964 $rmp->{lc $k} = $v if (length $k) && (length $v);
1965 }
1966
1967 $rmp
1968}
1969
1970sub prepare_random_map {
1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1974
1975 # all this does is basically replace the /! path by
1976 # a new random map path (?random/...) with a seed
1977 # that depends on the exit object
1978
1979 my $rmp = parse_random_map_params $exit->msg;
1980
1981 if ($exit->map) {
1982 $rmp->{region} = $exit->region->name;
1983 $rmp->{origin_map} = $exit->map->path;
1984 $rmp->{origin_x} = $exit->x;
1985 $rmp->{origin_y} = $exit->y;
1986 }
1987
1988 $rmp->{random_seed} ||= $exit->random_seed;
1989
1990 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1993
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1998
1999 $exit->slaying ("?random/$md5");
2000 $exit->msg (undef);
2001 }
2002}
2003
2004sub cf::object::player::enter_exit {
2005 my ($self, $exit) = @_;
2006
2007 return unless $self->type == cf::PLAYER;
2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
2020 $self->enter_link;
2021
2022 (async {
2023 $self->deactivate_recursive; # just to be sure
2024 unless (eval {
2025 $self->goto ($slaying, $hp, $sp);
2026
2027 1;
2028 }) {
2029 $self->message ("Something went wrong deep within the crossfire server. "
2030 . "I'll try to bring you back to the map you were before. "
2031 . "Please report this to the dungeon master!",
2032 cf::NDI_UNIQUE | cf::NDI_RED);
2033
2034 warn "ERROR in enter_exit: $@";
2035 $self->leave_link;
2036 }
2037 })->prio (1);
2038}
2039
2040=head3 cf::client
2041
2042=over 4
2043
2044=item $client->send_drawinfo ($text, $flags)
2045
2046Sends a drawinfo packet to the client. Circumvents output buffering so
2047should not be used under normal circumstances.
2048
2049=cut
2050
2051sub cf::client::send_drawinfo {
2052 my ($self, $text, $flags) = @_;
2053
2054 utf8::encode $text;
2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2056}
2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
2070
2071=item $success = $client->query ($flags, "text", \&cb)
2072
2073Queues a query to the client, calling the given callback with
2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2076
2077Queries can fail, so check the return code. Or don't, as queries will become
2078reliable at some point in the future.
2079
2080=cut
2081
2082sub cf::client::query {
2083 my ($self, $flags, $text, $cb) = @_;
2084
2085 return unless $self->state == ST_PLAYING
2086 || $self->state == ST_SETUP
2087 || $self->state == ST_CUSTOM;
2088
2089 $self->state (ST_CUSTOM);
2090
2091 utf8::encode $text;
2092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2093
2094 $self->send_packet ($self->{query_queue}[0][0])
2095 if @{ $self->{query_queue} } == 1;
2096}
2097
2098cf::client->attach (
2099 on_reply => sub {
2100 my ($ns, $msg) = @_;
2101
2102 # this weird shuffling is so that direct followup queries
2103 # get handled first
2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
2106
2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2109
2110 push @{ $ns->{query_queue} }, @$queue;
2111
2112 if (@{ $ns->{query_queue} } == @$queue) {
2113 if (@$queue) {
2114 $ns->send_packet ($ns->{query_queue}[0][0]);
2115 } else {
2116 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2117 }
2118 }
2119 },
2120);
2121
2122=item $client->async (\&cb)
2123
2124Create a new coroutine, running the specified callback. The coroutine will
2125be automatically cancelled when the client gets destroyed (e.g. on logout,
2126or loss of connection).
2127
2128=cut
2129
2130sub cf::client::async {
2131 my ($self, $cb) = @_;
2132
2133 my $coro = &Coro::async ($cb);
2134
2135 $coro->on_destroy (sub {
2136 delete $self->{_coro}{$coro+0};
2137 });
2138
2139 $self->{_coro}{$coro+0} = $coro;
2140
2141 $coro
2142}
2143
2144cf::client->attach (
2145 on_destroy => sub {
2146 my ($ns) = @_;
2147
2148 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2149 },
2150);
2151
2152=back
2153
840 2154
841=head2 SAFE SCRIPTING 2155=head2 SAFE SCRIPTING
842 2156
843Functions that provide a safe environment to compile and execute 2157Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 2158snippets of perl code without them endangering the safety of the server
857 2171
858# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
859 2173
860=pod 2174=pod
861 2175
862The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
863 2177
864 cf::object contr pay_amount pay_player 2178 cf::object contr pay_amount pay_player map
865 cf::object::player player 2179 cf::object::player player
866 cf::player peaceful 2180 cf::player peaceful
2181 cf::map trigger
867 2182
868=cut 2183=cut
869 2184
870for ( 2185for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 2186 ["cf::object" => qw(contr pay_amount pay_player map)],
872 ["cf::object::player" => qw(player)], 2187 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 2188 ["cf::player" => qw(peaceful)],
2189 ["cf::map" => qw(trigger)],
874) { 2190) {
875 no strict 'refs'; 2191 no strict 'refs';
876 my ($pkg, @funs) = @$_; 2192 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2193 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 2194 for @funs;
950############################################################################# 2266#############################################################################
951 2267
952=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
953 2269
954Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
955currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
956excludes objects. 2272convert to/from binary).
957 2273
958The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
959using it, it should be unique. 2275using it, it should be unique.
960 2276
961=over 4 2277=over 4
962 2278
963=item $hashref = cf::db_get $family
964
965Return a hashref for use by the extension C<$family>, which can be
966modified. After modifications, you have to call C<cf::db_dirty> or
967C<cf::db_sync>.
968
969=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
970 2280
971Returns a single value from the database 2281Returns a single value from the database.
972
973=item cf::db_put $family => $hashref
974
975Stores the given family hashref into the database. Updates are delayed, if
976you want the data to be synced to disk immediately, use C<cf::db_sync>.
977 2282
978=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
979 2284
980Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
981want the data to be synced to disk immediately, use C<cf::db_sync>.
982
983=item cf::db_dirty
984
985Marks the database as dirty, to be updated at a later time.
986
987=item cf::db_sync
988
989Immediately write the database to disk I<if it is dirty>.
990 2286
991=cut 2287=cut
992 2288
993our $DB; 2289our $DB;
994 2290
995{ 2291sub db_init {
996 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
997 2294
998 sub db_load() { 2295 cf::sync_job {
999 warn "loading database $path\n";#d# remove later 2296 eval {
1000 $DB = stat $path ? Storable::retrieve $path : { }; 2297 $DB->set_flags (BDB::CHKSUM);
1001 }
1002 2298
1003 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1004 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1005 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
1006 warn "saving database $path\n";#d# remove later 2302 };
1007 waitpid $pid, 0 if $pid; 2303 cf::cleanup "db_open(db): $@" if $@;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 } 2304 };
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 }); 2305 }
2306}
1026 2307
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) { 2308sub db_get($$) {
1033 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
1038 sub db_put($$;$) { 2319sub db_put($$$) {
1039 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
1040 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1041 } else { 2322}
1042 $DB->{$_[0]} = $_[1];
1043 }
1044 db_dirty;
1045 }
1046 2323
1047 attach_global 2324=item cf::cache $id => [$paths...], $processversion => $process
1048 prio => 10000, 2325
1049 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
1050 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
1051 }, 2356 }
2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
1052 ; 2385 }
2386
2387 db_get cache => "$id/data"
1053} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 local $SIG{__WARN__};
2420 eval {
2421 local $SIG{__DIE__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 warn $@ if $@;
2429 _exit 0;
2430 }
2431}
2432
2433
1054 2434
1055############################################################################# 2435#############################################################################
1056# the server's main() 2436# the server's init and main functions
2437
2438sub load_facedata($) {
2439 my ($path) = @_;
2440
2441 warn "loading facedata from $path\n";
2442
2443 my $facedata;
2444 0 < aio_load $path, $facedata
2445 or die "$path: $!";
2446
2447 $facedata = Coro::Storable::thaw $facedata;
2448
2449 $facedata->{version} == 2
2450 or cf::cleanup "$path: version mismatch, cannot proceed.";
2451
2452 {
2453 my $faces = $facedata->{faceinfo};
2454
2455 while (my ($face, $info) = each %$faces) {
2456 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2457 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2458 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2459 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2460 Coro::cede;
2461 }
2462
2463 while (my ($face, $info) = each %$faces) {
2464 next unless $info->{smooth};
2465 my $idx = cf::face::find $face
2466 or next;
2467 if (my $smooth = cf::face::find $info->{smooth}) {
2468 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2469 } else {
2470 warn "smooth face '$info->{smooth}' not found for face '$face'";
2471 }
2472 Coro::cede;
2473 }
2474 }
2475
2476 {
2477 my $anims = $facedata->{animinfo};
2478
2479 while (my ($anim, $info) = each %$anims) {
2480 cf::anim::set $anim, $info->{frames}, $info->{facings};
2481 Coro::cede;
2482 }
2483
2484 cf::anim::invalidate_all; # d'oh
2485 }
2486
2487 1
2488}
2489
2490sub reload_facedata {
2491 load_facedata sprintf "%s/facedata", cf::datadir
2492 or die "unable to load facedata\n";
2493}
2494
2495sub reload_regions {
2496 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2497 or die "unable to load regions file\n";
2498}
2499
2500sub reload_archetypes {
2501 load_resource_file sprintf "%s/archetypes", cf::datadir
2502 or die "unable to load archetypes\n";
2503}
2504
2505sub reload_treasures {
2506 load_resource_file sprintf "%s/treasures", cf::datadir
2507 or die "unable to load treasurelists\n";
2508}
2509
2510sub reload_resources {
2511 warn "reloading resource files...\n";
2512
2513 reload_regions;
2514 reload_facedata;
2515 reload_archetypes;
2516 reload_treasures;
2517
2518 warn "finished reloading resource files\n";
2519}
2520
2521sub init {
2522 reload_resources;
2523}
1057 2524
1058sub cfg_load { 2525sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config" 2526 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return; 2527 or return;
1061 2528
1062 local $/; 2529 local $/;
1063 *CFG = YAML::Syck::Load <$fh>; 2530 *CFG = YAML::Syck::Load <$fh>;
2531
2532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2533
2534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2536
2537 if (exists $CFG{mlockall}) {
2538 eval {
2539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2540 and die "WARNING: m(un)lockall failed: $!\n";
2541 };
2542 warn $@ if $@;
2543 }
1064} 2544}
1065 2545
1066sub main { 2546sub main {
2547 # we must not ever block the main coroutine
2548 local $Coro::idle = sub {
2549 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2550 (async {
2551 Event::one_event;
2552 })->prio (Coro::PRIO_MAX);
2553 };
2554
1067 cfg_load; 2555 cfg_load;
1068 db_load; 2556 db_init;
1069 load_extensions; 2557 load_extensions;
2558
2559 $TICK_WATCHER->start;
1070 Event::loop; 2560 Event::loop;
1071} 2561}
1072 2562
1073############################################################################# 2563#############################################################################
1074# initialisation 2564# initialisation and cleanup
1075 2565
1076sub _perl_reload(&) { 2566# install some emergency cleanup handlers
2567BEGIN {
2568 for my $signal (qw(INT HUP TERM)) {
2569 Event->signal (
2570 reentrant => 0,
2571 data => WF_AUTOCANCEL,
2572 signal => $signal,
2573 prio => 0,
2574 cb => sub {
2575 cf::cleanup "SIG$signal";
2576 },
2577 );
2578 }
2579}
2580
2581sub emergency_save() {
2582 my $freeze_guard = cf::freeze_mainloop;
2583
2584 warn "enter emergency perl save\n";
2585
2586 cf::sync_job {
2587 # use a peculiar iteration method to avoid tripping on perl
2588 # refcount bugs in for. also avoids problems with players
2589 # and maps saved/destroyed asynchronously.
2590 warn "begin emergency player save\n";
2591 for my $login (keys %cf::PLAYER) {
2592 my $pl = $cf::PLAYER{$login} or next;
2593 $pl->valid or next;
2594 $pl->save;
2595 }
2596 warn "end emergency player save\n";
2597
2598 warn "begin emergency map save\n";
2599 for my $path (keys %cf::MAP) {
2600 my $map = $cf::MAP{$path} or next;
2601 $map->valid or next;
2602 $map->save;
2603 }
2604 warn "end emergency map save\n";
2605
2606 warn "begin emergency database checkpoint\n";
2607 BDB::db_env_txn_checkpoint $DB_ENV;
2608 warn "end emergency database checkpoint\n";
2609 };
2610
2611 warn "leave emergency perl save\n";
2612}
2613
2614sub post_cleanup {
1077 my ($msg) = @_; 2615 my ($make_core) = @_;
1078 2616
1079 $msg->("reloading..."); 2617 warn Carp::longmess "post_cleanup backtrace"
2618 if $make_core;
2619}
1080 2620
1081 eval { 2621sub do_reload_perl() {
1082 # cancel all watchers 2622 # can/must only be called in main
2623 if ($Coro::current != $Coro::main) {
2624 warn "can only reload from main coroutine";
2625 return;
2626 }
2627
2628 warn "reloading...";
2629
2630 warn "entering sync_job";
2631
2632 cf::sync_job {
2633 cf::write_runtime; # external watchdog should not bark
2634 cf::emergency_save;
2635 cf::write_runtime; # external watchdog should not bark
2636
2637 warn "syncing database to disk";
2638 BDB::db_env_txn_checkpoint $DB_ENV;
2639
2640 # if anything goes wrong in here, we should simply crash as we already saved
2641
2642 warn "cancelling all WF_AUTOCANCEL watchers";
1083 $_->cancel for Event::all_watchers; 2643 for (Event::all_watchers) {
2644 $_->cancel if $_->data & WF_AUTOCANCEL;
2645 }
1084 2646
1085 # unload all extensions 2647 warn "flushing outstanding aio requests";
1086 for (@exts) { 2648 for (;;) {
1087 $msg->("unloading <$_>"); 2649 BDB::flush;
1088 unload_extension $_; 2650 IO::AIO::flush;
2651 Coro::cede;
2652 last unless IO::AIO::nreqs || BDB::nreqs;
2653 warn "iterate...";
2654 }
2655
2656 ++$RELOAD;
2657
2658 warn "cancelling all extension coros";
2659 $_->cancel for values %EXT_CORO;
2660 %EXT_CORO = ();
2661
2662 warn "removing commands";
2663 %COMMAND = ();
2664
2665 warn "removing ext commands";
2666 %EXTCMD = ();
2667
2668 warn "unloading/nuking all extensions";
2669 for my $pkg (@EXTS) {
2670 warn "... unloading $pkg";
2671
2672 if (my $cb = $pkg->can ("unload")) {
2673 eval {
2674 $cb->($pkg);
2675 1
2676 } or warn "$pkg unloaded, but with errors: $@";
1089 } 2677 }
1090 2678
2679 warn "... nuking $pkg";
2680 Symbol::delete_package $pkg;
2681 }
2682
1091 # unload all modules loaded from $LIBDIR 2683 warn "unloading all perl modules loaded from $LIBDIR";
1092 while (my ($k, $v) = each %INC) { 2684 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2685 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094 2686
1095 $msg->("removing <$k>"); 2687 warn "... unloading $k";
1096 delete $INC{$k}; 2688 delete $INC{$k};
1097 2689
1098 $k =~ s/\.pm$//; 2690 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g; 2691 $k =~ s/\//::/g;
1100 2692
1103 } 2695 }
1104 2696
1105 Symbol::delete_package $k; 2697 Symbol::delete_package $k;
1106 } 2698 }
1107 2699
1108 # sync database to disk
1109 cf::db_sync;
1110
1111 # get rid of safe::, as good as possible 2700 warn "getting rid of safe::, as good as possible";
1112 Symbol::delete_package "safe::$_" 2701 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2702 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1114 2703
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit" 2704 warn "unloading cf.pm \"a bit\"";
1119 delete $INC{"cf.pm"}; 2705 delete $INC{"cf.pm"};
1120 2706
1121 # don't, removes xs symbols, too, 2707 # don't, removes xs symbols, too,
1122 # and global variables created in xs 2708 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__; 2709 #Symbol::delete_package __PACKAGE__;
1124 2710
1125 # reload cf.pm 2711 warn "unload completed, starting to reload now";
2712
1126 $msg->("reloading cf.pm"); 2713 warn "reloading cf.pm";
1127 require cf; 2714 require cf;
2715 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1128 2716
1129 # load config and database again 2717 warn "loading config and database again";
1130 cf::cfg_load; 2718 cf::cfg_load;
1131 cf::db_load;
1132 2719
1133 # load extensions 2720 warn "loading extensions";
1134 $msg->("load extensions");
1135 cf::load_extensions; 2721 cf::load_extensions;
1136 2722
1137 # reattach attachments to objects 2723 warn "reattaching attachments to objects/players";
1138 $msg->("reattach"); 2724 _global_reattach; # objects, sockets
1139 _global_reattach; 2725 warn "reattaching attachments to maps";
2726 reattach $_ for values %MAP;
2727 warn "reattaching attachments to players";
2728 reattach $_ for values %PLAYER;
2729
2730 warn "leaving sync_job";
2731
2732 1
2733 } or do {
2734 warn $@;
2735 warn "error while reloading, exiting.";
2736 exit 1;
1140 }; 2737 };
1141 $msg->($@) if $@;
1142 2738
1143 $msg->("reloaded"); 2739 warn "reloaded";
1144}; 2740};
1145 2741
1146sub perl_reload() { 2742our $RELOAD_WATCHER; # used only during reload
1147 _perl_reload { 2743
1148 warn $_[0]; 2744sub reload_perl() {
1149 print "$_[0]\n"; 2745 # doing reload synchronously and two reloads happen back-to-back,
2746 # coro crashes during coro_state_free->destroy here.
2747
2748 $RELOAD_WATCHER ||= Event->timer (
2749 reentrant => 0,
2750 after => 0,
2751 data => WF_AUTOCANCEL,
2752 cb => sub {
2753 do_reload_perl;
2754 undef $RELOAD_WATCHER;
2755 },
1150 }; 2756 );
1151} 2757}
1152 2758
1153register "<global>", __PACKAGE__;
1154
1155register_command "perl-reload" => sub { 2759register_command "reload" => sub {
1156 my ($who, $arg) = @_; 2760 my ($who, $arg) = @_;
1157 2761
1158 if ($who->flag (FLAG_WIZ)) { 2762 if ($who->flag (FLAG_WIZ)) {
1159 _perl_reload { 2763 $who->message ("reloading server.");
1160 warn $_[0]; 2764 async { reload_perl };
1161 $who->message ($_[0]);
1162 };
1163 } 2765 }
1164}; 2766};
1165 2767
1166unshift @INC, $LIBDIR; 2768unshift @INC, $LIBDIR;
1167 2769
2770my $bug_warning = 0;
2771
2772our @WAIT_FOR_TICK;
2773our @WAIT_FOR_TICK_BEGIN;
2774
2775sub wait_for_tick {
2776 return unless $TICK_WATCHER->is_active;
2777 return if $Coro::current == $Coro::main;
2778
2779 my $signal = new Coro::Signal;
2780 push @WAIT_FOR_TICK, $signal;
2781 $signal->wait;
2782}
2783
2784sub wait_for_tick_begin {
2785 return unless $TICK_WATCHER->is_active;
2786 return if $Coro::current == $Coro::main;
2787
2788 my $signal = new Coro::Signal;
2789 push @WAIT_FOR_TICK_BEGIN, $signal;
2790 $signal->wait;
2791}
2792
1168$TICK_WATCHER = Event->timer ( 2793$TICK_WATCHER = Event->timer (
2794 reentrant => 0,
2795 parked => 1,
1169 prio => 1, 2796 prio => 0,
1170 async => 1,
1171 at => $NEXT_TICK || 1, 2797 at => $NEXT_TICK || $TICK,
2798 data => WF_AUTOCANCEL,
1172 cb => sub { 2799 cb => sub {
2800 if ($Coro::current != $Coro::main) {
2801 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2802 unless ++$bug_warning > 10;
2803 return;
2804 }
2805
2806 $NOW = Event::time;
2807
1173 cf::server_tick; # one server iteration 2808 cf::server_tick; # one server iteration
1174 2809
1175 my $NOW = Event::time; 2810 $RUNTIME += $TICK;
1176 $NEXT_TICK += $TICK; 2811 $NEXT_TICK += $TICK;
1177 2812
2813 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2814 $NEXT_RUNTIME_WRITE = $NOW + 10;
2815 Coro::async_pool {
2816 write_runtime
2817 or warn "ERROR: unable to write runtime file: $!";
2818 };
2819 }
2820
2821# my $AFTER = Event::time;
2822# warn $AFTER - $NOW;#d#
2823
1178 # if we are delayed by four ticks or more, skip them all 2824 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2825 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1180 2826
1181 $TICK_WATCHER->at ($NEXT_TICK); 2827 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start; 2828 $TICK_WATCHER->start;
2829
2830 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2831 $sig->send;
2832 }
2833 while (my $sig = shift @WAIT_FOR_TICK) {
2834 $sig->send;
2835 }
2836
2837 _post_tick;
1183 }, 2838 },
1184); 2839);
1185 2840
2841{
2842 BDB::max_poll_time $TICK * 0.1;
2843 $BDB_POLL_WATCHER = Event->io (
2844 reentrant => 0,
2845 fd => BDB::poll_fileno,
2846 poll => 'r',
2847 prio => 0,
2848 data => WF_AUTOCANCEL,
2849 cb => \&BDB::poll_cb,
2850 );
2851 BDB::min_parallel 8;
2852
2853 BDB::set_sync_prepare {
2854 my $status;
2855 my $current = $Coro::current;
2856 (
2857 sub {
2858 $status = $!;
2859 $current->ready; undef $current;
2860 },
2861 sub {
2862 Coro::schedule while defined $current;
2863 $! = $status;
2864 },
2865 )
2866 };
2867
2868 unless ($DB_ENV) {
2869 $DB_ENV = BDB::db_env_create;
2870
2871 cf::sync_job {
2872 eval {
2873 BDB::db_env_open
2874 $DB_ENV,
2875 $BDB_ENV_DIR,
2876 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2877 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2878 0666;
2879
2880 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2881
2882 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2883 $DB_ENV->set_lk_detect;
2884 };
2885
2886 cf::cleanup "db_env_open(db): $@" if $@;
2887 };
2888 }
2889}
2890
2891{
2892 IO::AIO::min_parallel 8;
2893
2894 undef $Coro::AIO::WATCHER;
1186IO::AIO::max_poll_time $TICK * 0.2; 2895 IO::AIO::max_poll_time $TICK * 0.1;
1187 2896 $AIO_POLL_WATCHER = Event->io (
1188Event->io (fd => IO::AIO::poll_fileno, 2897 reentrant => 0,
2898 data => WF_AUTOCANCEL,
2899 fd => IO::AIO::poll_fileno,
1189 poll => 'r', 2900 poll => 'r',
1190 prio => 5, 2901 prio => 6,
1191 cb => \&IO::AIO::poll_cb); 2902 cb => \&IO::AIO::poll_cb,
2903 );
2904}
2905
2906# load additional modules
2907use cf::pod;
2908
2909END { cf::emergency_save }
1192 2910
11931 29111
1194 2912

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