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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.252 by root, Wed Apr 18 15:28:18 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext"; 59our $LIBDIR = datadir . "/ext";
41 60
42our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 65our $NEXT_TICK;
45our $NOW; 66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
46 71
47our %CFG; 72our %CFG;
48 73
49our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 75our $RUNTIME;
51 76
77our %PLAYER; # all users
52our %MAP; # all maps 78our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 79our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 80our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 85
58binmode STDOUT; 86binmode STDOUT;
59binmode STDERR; 87binmode STDERR;
60 88
61# read virtual server time, if available 89# read virtual server time, if available
68mkdir cf::localdir; 96mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 97mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 98mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 99mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
73 102
74# a special map that is always available 103our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 104
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 105sub cf::map::normalise;
78 106
79############################################################################# 107#############################################################################
80 108
81=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
82 110
106 134
107=item %cf::CFG 135=item %cf::CFG
108 136
109Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
116BEGIN { 150BEGIN {
117 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 152 my $msg = join "", @_;
119 utf8::encode $msg;
120 153
121 $msg .= "\n" 154 $msg .= "\n"
122 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
123 156
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
125 }; 161 };
126} 162}
127 163
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 183
148$Event::DIED = sub { 184$Event::DIED = sub {
149 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
150}; 186};
151 187
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
157 189
158=over 4 190=over 4
159 191
160=cut 192=item dumpval $ref
161 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
162use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 216
164=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
165 218
166Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
167 220
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
176 222
177Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
178 224
179=cut 225=item cf::lock_wait $string
180 226
181sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
183 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
184} 251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
185 286
186=item cf::sync_job { BLOCK } 287=item cf::sync_job { BLOCK }
187 288
188The design of crossfire+ requires that the main coro ($Coro::main) is 289The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 290always able to handle events or runnable, as crossfire+ is only partly
197=cut 298=cut
198 299
199sub sync_job(&) { 300sub sync_job(&) {
200 my ($job) = @_; 301 my ($job) = @_;
201 302
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
212 # TODO: use suspend/resume instead 307 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 318 })->prio (Coro::PRIO_MAX);
319
215 while ($busy) { 320 while ($busy) {
216 Coro::cede_notself; 321 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 322 }
323
324 wantarray ? @res : $res[0]
219 } else { 325 } else {
220 $coro->join; 326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
221 } 329 }
222
223 wantarray ? @res : $res[0]
224} 330}
225 331
226=item $coro = cf::coro { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
227 333
228Creates and returns a new coro. This coro is automcatially being canceled 334Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 335extension calling this is being unloaded.
230 336
231=cut 337=cut
232 338
233sub coro(&) { 339sub async_ext(&) {
234 my $cb = shift; 340 my $cb = shift;
235 341
236 my $coro; $coro = async { 342 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 343
243 $coro->on_destroy (sub { 344 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 345 delete $EXT_CORO{$coro+0};
245 }); 346 });
246 $EXT_CORO{$coro+0} = $coro; 347 $EXT_CORO{$coro+0} = $coro;
247 348
248 $coro 349 $coro
249} 350}
250 351
251sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
252 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
253 356
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 358 or return;
256 359
257 my $value = $cf::RUNTIME; 360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 365 and return;
260 366
367 # always fsync - this file is important
261 aio_fsync $fh 368 aio_fsync $fh
262 and return; 369 and return;
263 370
264 close $fh 371 close $fh
265 or return; 372 or return;
268 and return; 375 and return;
269 376
270 1 377 1
271} 378}
272 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
273=back 391=back
274 392
275=cut 393=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 394
387############################################################################# 395#############################################################################
388 396
389=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
390 398
516our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 525our @CB_MAP = ();
518 526
519my %attachment; 527my %attachment;
520 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
521sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
523 537
524 use sort 'stable'; 538 use sort 'stable';
525 539
696# object support 710# object support
697 711
698sub reattach { 712sub reattach {
699 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 717
702 my $registry = $obj->registry; 718 my $registry = $obj->registry;
703 719
704 @$registry = (); 720 @$registry = ();
705 721
752 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
753 769
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 774 close $fh;
759 775
760 if (@$objs) { 776 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 782 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
768 } 784 }
769 } else { 785 } else {
770 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
798 or return; 814 or return;
799 815
800 unless (aio_stat "$filename.pst") { 816 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 817 (aio_load "$filename.pst", $av) >= 0
802 or return; 818 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 819 $av = eval { (Storable::thaw $av)->{objs} };
804 } 820 }
805 821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 824 return ($data, $av);
807} 825}
808 826
809############################################################################# 827#############################################################################
810# command handling &c 828# command handling &c
835=cut 853=cut
836 854
837sub register_extcmd { 855sub register_extcmd {
838 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
839 857
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
844} 859}
845 860
846cf::player->attach ( 861cf::player->attach (
847 on_command => sub { 862 on_command => sub {
848 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
861 876
862 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
863 878
864 if (ref $msg) { 879 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 883 }
869 } 884 }
870 } else { 885 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 888
874 cf::override; 889 cf::override;
875 }, 890 },
876); 891);
877 892
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 893sub load_extension {
885 my ($path) = @_; 894 my ($path) = @_;
886 895
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 897 my $base = $1;
889 my $pkg = $1; 898 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
892 901
893 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
894 903
895 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 905 or die "$path: $!";
897 906
898 my $source = 907 my $source =
899 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
902 . "\n};\n1"; 911 . "\n};\n1";
903 912
904 eval $source 913 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 915 : "extension disabled.\n";
907 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 917 warn $@;
909 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
910 919 exit 1;
911# no strict 'refs'; 920 }
912# @{"$pkg\::ISA"} = ext::; 921 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 922 }
927 923
928 # remove commands 924 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 925}
953 926
954sub load_extensions { 927sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 929 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
961 } 934 }
962} 935}
963 936
964############################################################################# 937#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 938
1002=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1003 940
1004Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1005 942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
1006=head3 cf::player 949=head3 cf::player
1007 950
1008=over 4 951=over 4
1009 952
1010=item cf::player::exists $login 953=item cf::player::find $login
1011 954
1012Returns true when the given account exists. 955Returns the given player object, loading it if necessary (might block).
1013 956
1014=cut 957=cut
1015 958
1016sub cf::player::exists($) { 959sub playerdir($) {
1017 cf::player::find $_[0] 960 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1019} 965}
1020 966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1022 1139
1023Sends an ext reply to the player. 1140Sends an ext reply to the player.
1024 1141
1025=cut 1142=cut
1026 1143
1027sub cf::player::ext_reply($$$%) { 1144sub ext_reply($$%) {
1028 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1029 1146
1030 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1031 1148
1032 $self->send ("ext " . to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1033} 1191}
1034 1192
1035=back 1193=back
1036
1037 1194
1038=head3 cf::map 1195=head3 cf::map
1039 1196
1040=over 4 1197=over 4
1041 1198
1044package cf::map; 1201package cf::map;
1045 1202
1046use Fcntl; 1203use Fcntl;
1047use Coro::AIO; 1204use Coro::AIO;
1048 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1049our $MAX_RESET = 7200; 1210our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1211our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1212
1054sub generate_random_map { 1213sub generate_random_map {
1055 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1216 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1358}
1072 1359
1073# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1074# all maps in C++... 1361# all maps in C++...
1075sub change_all_map_light { 1362sub change_all_map_light {
1076 my ($change) = @_; 1363 my ($change) = @_;
1077 1364
1078 $_->change_map_light ($change) for values %cf::MAP; 1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1079} 1367}
1080 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1081sub try_load_header($) { 1377sub load_header_from($) {
1082 my ($path) = @_; 1378 my ($self, $path) = @_;
1083 1379
1084 utf8::encode $path; 1380 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1086 or return; 1385 or return;
1087 1386
1088 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1089 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1090 1433
1091 $map->load_header ($path) 1434 $self->default_region (cf::region::find_by_path $self->{path})
1092 or return; 1435 unless $self->default_region;
1093 1436
1094 $map->{load_path} = $path; 1437 1
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1438}
1099 1439
1440sub find;
1100sub find_map { 1441sub find {
1101 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1102 1443
1103 #warn "find_map<$path,$origin>\n";#d# 1444 $path = normalise $path, $origin && $origin->path;
1104 1445
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1446 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1447
1108 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1109 # do it the slow way 1449 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1450 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1451 or return;
1124 1452
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1453 $map->{last_save} = $cf::RUNTIME;
1136 1454
1137 $map->reset if $map->should_reset; 1455 $map->load_header
1456 or return;
1138 1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1139 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1140 } 1467 }
1141} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1142 1472
1143sub load { 1473sub load {
1144 my ($self) = @_; 1474 my ($self) = @_;
1145 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1482
1148 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1149 1484
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1153 $self->load_objects ($self->{load_path}, 1) 1490 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1491 or return;
1155 1492
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1157 1495
1158 if (my $uniq = $path->uniq_path) { 1496 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1497 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1498 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1499 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1500 $self->_load_objects ($uniq, 0);
1163 } 1501 }
1164 } 1502 }
1165 1503
1504 Coro::cede;
1166 # now do the right thing for maps 1505 # now do the right thing for maps
1167 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1507 Coro::cede;
1168 1508
1169 if ($self->{path}->is_style_map) { 1509 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1510 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1511 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1512 $self->update_buttons;
1513 Coro::cede;
1176 $self->set_darkness_map; 1514 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1515 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1516 unless $self->difficulty;
1517 Coro::cede;
1179 $self->activate; 1518 $self->activate;
1519 Coro::cede;
1180 } 1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1181 1524
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1525 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1526}
1184 1527
1185sub load_map_sync { 1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
1539 my ($map) = @_;
1540
1541 my @diag; # diagonal neighbours
1542
1543 for (0 .. 3) {
1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
1549
1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
1553
1554 for (@diag) {
1555 my $neigh = find @$_
1556 or next;
1557 $neigh->load;
1558 }
1559}
1560
1561sub find_sync {
1186 my ($path, $origin) = @_; 1562 my ($path, $origin) = @_;
1187 1563
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1564 cf::sync_job { find $path, $origin }
1565}
1189 1566
1190 cf::sync_job { 1567sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1568 my ($map) = @_;
1192 or return; 1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1193 $map->load; 1591 $map->load;
1194 $map 1592
1593 delete $MAP_PREFETCH{$path};
1594 }
1595 }
1596 undef $MAP_PREFETCHER;
1195 } 1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1196} 1601}
1197 1602
1198sub save { 1603sub save {
1199 my ($self) = @_; 1604 my ($self) = @_;
1200 1605
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1607
1204 $self->{last_save} = $cf::RUNTIME; 1608 $self->{last_save} = $cf::RUNTIME;
1205 1609
1206 return unless $self->dirty; 1610 return unless $self->dirty;
1207 1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1208 $self->{load_path} = $save; 1615 $self->{load_path} = $save;
1209 1616
1210 return if $self->{deny_save}; 1617 return if $self->{deny_save};
1211 1618
1212 warn "saving map ", $self->path; 1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
1623 };
1213 1624
1214 if ($uniq) { 1625 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1628 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1630 }
1220} 1631}
1221 1632
1222sub swap_out { 1633sub swap_out {
1223 my ($self) = @_; 1634 my ($self) = @_;
1635
1636 # save first because save cedes
1637 $self->save;
1638
1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1640
1225 return if $self->players; 1641 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1643 return if $self->{deny_save};
1228 1644
1229 $self->save;
1230 $self->clear; 1645 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1646 $self->in_memory (cf::MAP_SWAPPED);
1232} 1647}
1233 1648
1649sub reset_at {
1650 my ($self) = @_;
1651
1652 # TODO: safety, remove and allow resettable per-player maps
1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset};
1655
1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1658
1659 $time + $to
1660}
1661
1234sub should_reset { 1662sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1663 my ($self) = @_;
1251 1664
1252 utf8::encode (my $save = $self->{path}->save_path); 1665 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1666}
1256 1667
1257sub reset { 1668sub reset {
1258 my ($self) = @_; 1669 my ($self) = @_;
1259 1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1260 return if $self->players; 1673 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1674 return if $self->isa ("ext::map_per_player");#d#
1262 1675
1263 warn "resetting map ", $self->path;#d# 1676 warn "resetting map ", $self->path;#d#
1264 1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1265 delete $cf::MAP{$self->path}; 1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1266 1691
1267 $_->clear_links_to ($self) for values %cf::MAP; 1692 $_->clear_links_to ($self) for values %cf::MAP;
1268 1693
1269 $self->unlink_save; 1694 $self->unlink_save;
1270 $self->destroy; 1695 $self->destroy;
1271} 1696}
1272 1697
1273sub customise_for { 1698my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1699
1276 if ($map->per_player) { 1700sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1701 my ($self) = @_;
1278 }
1279 1702
1280 $map 1703 delete $cf::MAP{$self->path};
1281}
1282 1704
1283sub emergency_save { 1705 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1706
1286 warn "enter emergency map save\n"; 1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1712
1288 cf::sync_job { 1713 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1714
1290 $_->save for values %cf::MAP; 1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1291 }; 1737 }
1292 1738
1293 warn "end emergency map save\n"; 1739 \@paths
1294} 1740}
1295 1741
1296package cf; 1742package cf;
1297 1743
1298=back 1744=back
1299 1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1300 1772
1301=head3 cf::object::player 1773=head3 cf::object::player
1302 1774
1303=over 4 1775=over 4
1304 1776
1340 (ref $cf::CFG{"may_$access"} 1812 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1814 : $cf::CFG{"may_$access"})
1343} 1815}
1344 1816
1817=item $player_object->enter_link
1818
1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1345sub cf::object::player::enter_link { 1847sub cf::object::player::enter_link {
1346 my ($self) = @_; 1848 my ($self) = @_;
1347 1849
1348 return if $self->map == $LINK_MAP; 1850 $self->deactivate_recursive;
1349 1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1855 if $self->map;
1352 1856
1353 $self->enter_map ($LINK_MAP, 20, 20); 1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1354 $self->deactivate_recursive;
1355} 1858}
1356 1859
1357sub cf::object::player::leave_link { 1860sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1861 my ($self, $map, $x, $y) = @_;
1359 1862
1360 my $link_pos = delete $self->{_link_pos}; 1863 my $link_pos = delete $self->{_link_pos};
1361 1864
1362 unless ($map) { 1865 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1866 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1867 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1868 $map = cf::map::find $map;
1368 1869
1369 unless ($map) { 1870 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1872 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1873 or die "FATAL: cannot load emergency map\n";
1373 } 1874 }
1374 } 1875 }
1375 1876
1376 ($x, $y) = (-1, -1) 1877 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1880 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1882 if $x <=0 && $y <= 0;
1382 1883
1383 $map->load; 1884 $map->load;
1885 $map->load_diag;
1384 1886
1887 return unless $self->contr->active;
1385 $self->activate_recursive; 1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1386 $self->enter_map ($map, $x, $y); 1891 $self->enter_map ($map, $x, $y);
1387} 1892}
1388 1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1389=item $player_object->goto_map ($map, $x, $y) 1926=item $player_object->goto ($path, $x, $y)
1390 1927
1391=cut 1928=cut
1392 1929
1393sub cf::object::player::goto_map { 1930sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1931 my ($self, $path, $x, $y) = @_;
1395 1932
1396 $self->enter_link; 1933 $self->enter_link;
1397 1934
1398 (Coro::async { 1935 (async {
1399 $path = new cf::path $path; 1936 my $map = eval {
1400
1401 my $map = cf::map::find_map $path->as_string; 1937 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1938 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1942
1407 $self->leave_link ($map, $x, $y); 1943 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1944 })->prio (1);
1409} 1945}
1410 1946
1414 1950
1415sub parse_random_map_params { 1951sub parse_random_map_params {
1416 my ($spec) = @_; 1952 my ($spec) = @_;
1417 1953
1418 my $rmp = { # defaults 1954 my $rmp = { # defaults
1419 xsize => 10, 1955 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1421 }; 1959 };
1422 1960
1423 for (split /\n/, $spec) { 1961 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1962 my ($k, $v) = split /\s+/, $_, 2;
1425 1963
1429 $rmp 1967 $rmp
1430} 1968}
1431 1969
1432sub prepare_random_map { 1970sub prepare_random_map {
1433 my ($exit) = @_; 1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1974
1435 # all this does is basically replace the /! path by 1975 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1976 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1977 # that depends on the exit object
1438 1978
1439 my $rmp = parse_random_map_params $exit->msg; 1979 my $rmp = parse_random_map_params $exit->msg;
1440 1980
1441 if ($exit->map) { 1981 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 1982 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 1983 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 1984 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 1985 $rmp->{origin_y} = $exit->y;
1446 } 1986 }
1447 1987
1448 $rmp->{random_seed} ||= $exit->random_seed; 1988 $rmp->{random_seed} ||= $exit->random_seed;
1449 1989
1450 my $data = cf::to_json $rmp; 1990 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1993
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1455 1998
1456 $exit->slaying ("?random/$md5"); 1999 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 2000 $exit->msg (undef);
1458 } 2001 }
1459} 2002}
1461sub cf::object::player::enter_exit { 2004sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 2005 my ($self, $exit) = @_;
1463 2006
1464 return unless $self->type == cf::PLAYER; 2007 return unless $self->type == cf::PLAYER;
1465 2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
1466 $self->enter_link; 2020 $self->enter_link;
1467 2021
1468 (Coro::async { 2022 (async {
2023 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 2024 unless (eval {
1470 2025 $self->goto ($slaying, $hp, $sp);
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476 2026
1477 1; 2027 1;
1478 }) { 2028 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 2029 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 2030 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 2031 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 2032 cf::NDI_UNIQUE | cf::NDI_RED);
1483 2033
1484 warn "ERROR in enter_exit: $@"; 2034 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 2035 $self->leave_link;
1486 } 2036 }
1487 })->prio (1); 2037 })->prio (1);
1500 2050
1501sub cf::client::send_drawinfo { 2051sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_; 2052 my ($self, $text, $flags) = @_;
1503 2053
1504 utf8::encode $text; 2054 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1506} 2056}
1507 2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
1508 2070
1509=item $success = $client->query ($flags, "text", \&cb) 2071=item $success = $client->query ($flags, "text", \&cb)
1510 2072
1511Queues a query to the client, calling the given callback with 2073Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1537 on_reply => sub { 2099 on_reply => sub {
1538 my ($ns, $msg) = @_; 2100 my ($ns, $msg) = @_;
1539 2101
1540 # this weird shuffling is so that direct followup queries 2102 # this weird shuffling is so that direct followup queries
1541 # get handled first 2103 # get handled first
1542 my $queue = delete $ns->{query_queue}; 2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 2106
1544 (shift @$queue)->[1]->($msg); 2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 2109
1546 push @{ $ns->{query_queue} }, @$queue; 2110 push @{ $ns->{query_queue} }, @$queue;
1547 2111
1548 if (@{ $ns->{query_queue} } == @$queue) { 2112 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 2113 if (@$queue) {
1553 } 2117 }
1554 } 2118 }
1555 }, 2119 },
1556); 2120);
1557 2121
1558=item $client->coro (\&cb) 2122=item $client->async (\&cb)
1559 2123
1560Create a new coroutine, running the specified callback. The coroutine will 2124Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2125be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2126or loss of connection).
1563 2127
1564=cut 2128=cut
1565 2129
1566sub cf::client::coro { 2130sub cf::client::async {
1567 my ($self, $cb) = @_; 2131 my ($self, $cb) = @_;
1568 2132
1569 my $coro; $coro = async { 2133 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2134
1576 $coro->on_destroy (sub { 2135 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2136 delete $self->{_coro}{$coro+0};
1578 }); 2137 });
1579 2138
1612 2171
1613# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
1614 2173
1615=pod 2174=pod
1616 2175
1617The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
1618 2177
1619 cf::object contr pay_amount pay_player map 2178 cf::object contr pay_amount pay_player map
1620 cf::object::player player 2179 cf::object::player player
1621 cf::player peaceful 2180 cf::player peaceful
1622 cf::map trigger 2181 cf::map trigger
1707############################################################################# 2266#############################################################################
1708 2267
1709=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
1710 2269
1711Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
1712currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1713excludes objects. 2272convert to/from binary).
1714 2273
1715The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
1716using it, it should be unique. 2275using it, it should be unique.
1717 2276
1718=over 4 2277=over 4
1719 2278
1720=item $hashref = cf::db_get $family
1721
1722Return a hashref for use by the extension C<$family>, which can be
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725
1726=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
1727 2280
1728Returns a single value from the database 2281Returns a single value from the database.
1729
1730=item cf::db_put $family => $hashref
1731
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734 2282
1735=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
1736 2284
1737Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747 2286
1748=cut 2287=cut
1749 2288
1750our $DB; 2289our $DB;
1751 2290
1752{ 2291sub db_init {
1753 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
1754 2294
1755 sub db_load() { 2295 cf::sync_job {
1756 warn "loading database $path\n";#d# remove later 2296 eval {
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2297 $DB->set_flags (BDB::CHKSUM);
1758 }
1759 2298
1760 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1761 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1762 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
1763 warn "saving database $path\n";#d# remove later 2302 };
1764 waitpid $pid, 0 if $pid; 2303 cf::cleanup "db_open(db): $@" if $@;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 } 2304 };
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 }); 2305 }
2306}
1783 2307
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 }
1788
1789 sub db_get($;$) { 2308sub db_get($$) {
1790 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
1795 sub db_put($$;$) { 2319sub db_put($$$) {
1796 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
1797 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1798 } else { 2322}
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803 2323
1804 cf::global->attach ( 2324=item cf::cache $id => [$paths...], $processversion => $process
1805 prio => 10000, 2325
1806 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
1807 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
1808 }, 2356 }
1809 ); 2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
1810} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 local $SIG{__WARN__};
2420 eval {
2421 local $SIG{__DIE__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 warn $@ if $@;
2429 _exit 0;
2430 }
2431}
2432
2433
1811 2434
1812############################################################################# 2435#############################################################################
1813# the server's main() 2436# the server's init and main functions
2437
2438sub load_facedata($) {
2439 my ($path) = @_;
2440
2441 warn "loading facedata from $path\n";
2442
2443 my $facedata;
2444 0 < aio_load $path, $facedata
2445 or die "$path: $!";
2446
2447 $facedata = Coro::Storable::thaw $facedata;
2448
2449 $facedata->{version} == 2
2450 or cf::cleanup "$path: version mismatch, cannot proceed.";
2451
2452 {
2453 my $faces = $facedata->{faceinfo};
2454
2455 while (my ($face, $info) = each %$faces) {
2456 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2457 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2458 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2459 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2460 Coro::cede;
2461 }
2462
2463 while (my ($face, $info) = each %$faces) {
2464 next unless $info->{smooth};
2465 my $idx = cf::face::find $face
2466 or next;
2467 if (my $smooth = cf::face::find $info->{smooth}) {
2468 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2469 } else {
2470 warn "smooth face '$info->{smooth}' not found for face '$face'";
2471 }
2472 Coro::cede;
2473 }
2474 }
2475
2476 {
2477 my $anims = $facedata->{animinfo};
2478
2479 while (my ($anim, $info) = each %$anims) {
2480 cf::anim::set $anim, $info->{frames}, $info->{facings};
2481 Coro::cede;
2482 }
2483
2484 cf::anim::invalidate_all; # d'oh
2485 }
2486
2487 1
2488}
2489
2490sub reload_facedata {
2491 load_facedata sprintf "%s/facedata", cf::datadir
2492 or die "unable to load facedata\n";
2493}
2494
2495sub reload_regions {
2496 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2497 or die "unable to load regions file\n";
2498}
2499
2500sub reload_archetypes {
2501 load_resource_file sprintf "%s/archetypes", cf::datadir
2502 or die "unable to load archetypes\n";
2503}
2504
2505sub reload_treasures {
2506 load_resource_file sprintf "%s/treasures", cf::datadir
2507 or die "unable to load treasurelists\n";
2508}
2509
2510sub reload_resources {
2511 warn "reloading resource files...\n";
2512
2513 reload_regions;
2514 reload_facedata;
2515 reload_archetypes;
2516 reload_treasures;
2517
2518 warn "finished reloading resource files\n";
2519}
2520
2521sub init {
2522 reload_resources;
2523}
1814 2524
1815sub cfg_load { 2525sub cfg_load {
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2526 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2527 or return;
1818 2528
1819 local $/; 2529 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2530 *CFG = YAML::Syck::Load <$fh>;
2531
2532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2533
2534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2536
2537 if (exists $CFG{mlockall}) {
2538 eval {
2539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2540 and die "WARNING: m(un)lockall failed: $!\n";
2541 };
2542 warn $@ if $@;
2543 }
1821} 2544}
1822 2545
1823sub main { 2546sub main {
1824 # we must not ever block the main coroutine 2547 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2548 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2549 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2550 (async {
1828 Event::one_event; 2551 Event::one_event;
1829 })->(); 2552 })->prio (Coro::PRIO_MAX);
1830 }; 2553 };
1831 2554
1832 cfg_load; 2555 cfg_load;
1833 db_load; 2556 db_init;
1834 load_extensions; 2557 load_extensions;
2558
2559 $TICK_WATCHER->start;
1835 Event::loop; 2560 Event::loop;
1836} 2561}
1837 2562
1838############################################################################# 2563#############################################################################
1839# initialisation 2564# initialisation and cleanup
1840 2565
2566# install some emergency cleanup handlers
2567BEGIN {
2568 for my $signal (qw(INT HUP TERM)) {
2569 Event->signal (
2570 reentrant => 0,
2571 data => WF_AUTOCANCEL,
2572 signal => $signal,
2573 prio => 0,
2574 cb => sub {
2575 cf::cleanup "SIG$signal";
2576 },
2577 );
2578 }
2579}
2580
2581sub emergency_save() {
2582 my $freeze_guard = cf::freeze_mainloop;
2583
2584 warn "enter emergency perl save\n";
2585
2586 cf::sync_job {
2587 # use a peculiar iteration method to avoid tripping on perl
2588 # refcount bugs in for. also avoids problems with players
2589 # and maps saved/destroyed asynchronously.
2590 warn "begin emergency player save\n";
2591 for my $login (keys %cf::PLAYER) {
2592 my $pl = $cf::PLAYER{$login} or next;
2593 $pl->valid or next;
2594 $pl->save;
2595 }
2596 warn "end emergency player save\n";
2597
2598 warn "begin emergency map save\n";
2599 for my $path (keys %cf::MAP) {
2600 my $map = $cf::MAP{$path} or next;
2601 $map->valid or next;
2602 $map->save;
2603 }
2604 warn "end emergency map save\n";
2605
2606 warn "begin emergency database checkpoint\n";
2607 BDB::db_env_txn_checkpoint $DB_ENV;
2608 warn "end emergency database checkpoint\n";
2609 };
2610
2611 warn "leave emergency perl save\n";
2612}
2613
2614sub post_cleanup {
2615 my ($make_core) = @_;
2616
2617 warn Carp::longmess "post_cleanup backtrace"
2618 if $make_core;
2619}
2620
1841sub reload() { 2621sub do_reload_perl() {
1842 # can/must only be called in main 2622 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2623 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2624 warn "can only reload from main coroutine";
1845 return; 2625 return;
1846 } 2626 }
1847 2627
1848 warn "reloading..."; 2628 warn "reloading...";
1849 2629
1850 local $FREEZE = 1; 2630 warn "entering sync_job";
2631
2632 cf::sync_job {
2633 cf::write_runtime; # external watchdog should not bark
1851 cf::emergency_save; 2634 cf::emergency_save;
2635 cf::write_runtime; # external watchdog should not bark
1852 2636
1853 eval { 2637 warn "syncing database to disk";
2638 BDB::db_env_txn_checkpoint $DB_ENV;
2639
1854 # if anything goes wrong in here, we should simply crash as we already saved 2640 # if anything goes wrong in here, we should simply crash as we already saved
1855 2641
1856 # cancel all watchers 2642 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2643 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2644 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2645 }
1860 2646
2647 warn "flushing outstanding aio requests";
2648 for (;;) {
2649 BDB::flush;
2650 IO::AIO::flush;
2651 Coro::cede;
2652 last unless IO::AIO::nreqs || BDB::nreqs;
2653 warn "iterate...";
2654 }
2655
2656 ++$RELOAD;
2657
1861 # cancel all extension coros 2658 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2659 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2660 %EXT_CORO = ();
1864 2661
1865 # unload all extensions 2662 warn "removing commands";
1866 for (@exts) { 2663 %COMMAND = ();
2664
2665 warn "removing ext commands";
2666 %EXTCMD = ();
2667
2668 warn "unloading/nuking all extensions";
2669 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2670 warn "... unloading $pkg";
1868 unload_extension $_; 2671
2672 if (my $cb = $pkg->can ("unload")) {
2673 eval {
2674 $cb->($pkg);
2675 1
2676 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2677 }
1870 2678
2679 warn "... nuking $pkg";
2680 Symbol::delete_package $pkg;
2681 }
2682
1871 # unload all modules loaded from $LIBDIR 2683 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2684 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2685 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2686
1875 warn "removing <$k>"; 2687 warn "... unloading $k";
1876 delete $INC{$k}; 2688 delete $INC{$k};
1877 2689
1878 $k =~ s/\.pm$//; 2690 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2691 $k =~ s/\//::/g;
1880 2692
1883 } 2695 }
1884 2696
1885 Symbol::delete_package $k; 2697 Symbol::delete_package $k;
1886 } 2698 }
1887 2699
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2700 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2701 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2702 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2703
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2704 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2705 delete $INC{"cf.pm"};
2706 delete $INC{"cf/pod.pm"};
1901 2707
1902 # don't, removes xs symbols, too, 2708 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2709 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2710 #Symbol::delete_package __PACKAGE__;
1905 2711
1906 # reload cf.pm 2712 warn "unload completed, starting to reload now";
2713
1907 warn "reloading cf.pm"; 2714 warn "reloading cf.pm";
1908 require cf; 2715 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2716 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2717
1911 # load config and database again 2718 warn "loading config and database again";
1912 cf::cfg_load; 2719 cf::cfg_load;
1913 cf::db_load;
1914 2720
1915 # load extensions
1916 warn "load extensions"; 2721 warn "loading extensions";
1917 cf::load_extensions; 2722 cf::load_extensions;
1918 2723
1919 # reattach attachments to objects 2724 warn "reattaching attachments to objects/players";
1920 warn "reattach"; 2725 _global_reattach; # objects, sockets
1921 _global_reattach; 2726 warn "reattaching attachments to maps";
1922 }; 2727 reattach $_ for values %MAP;
2728 warn "reattaching attachments to players";
2729 reattach $_ for values %PLAYER;
1923 2730
1924 if ($@) { 2731 warn "leaving sync_job";
2732
2733 1
2734 } or do {
1925 warn $@; 2735 warn $@;
1926 warn "error while reloading, exiting."; 2736 warn "error while reloading, exiting.";
1927 exit 1; 2737 exit 1;
1928 } 2738 };
1929 2739
1930 warn "reloaded successfully"; 2740 warn "reloaded";
1931}; 2741};
1932 2742
1933############################################################################# 2743our $RELOAD_WATCHER; # used only during reload
1934 2744
1935unless ($LINK_MAP) { 2745sub reload_perl() {
1936 $LINK_MAP = cf::map::new; 2746 # doing reload synchronously and two reloads happen back-to-back,
2747 # coro crashes during coro_state_free->destroy here.
1937 2748
1938 $LINK_MAP->width (41); 2749 $RELOAD_WATCHER ||= Event->timer (
1939 $LINK_MAP->height (41); 2750 reentrant => 0,
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2, 2751 after => 0,
2752 data => WF_AUTOCANCEL,
1948 cb => sub { 2753 cb => sub {
1949 $_[0]->w->cancel; 2754 do_reload_perl;
1950 2755 undef $RELOAD_WATCHER;
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 }); 2756 },
1969 2757 );
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974} 2758}
1975
1976register "<global>", __PACKAGE__;
1977 2759
1978register_command "reload" => sub { 2760register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2761 my ($who, $arg) = @_;
1980 2762
1981 if ($who->flag (FLAG_WIZ)) { 2763 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload.");
1983 reload;
1984 $who->message ("end of reload."); 2764 $who->message ("reloading server.");
2765 async { reload_perl };
1985 } 2766 }
1986}; 2767};
1987 2768
1988unshift @INC, $LIBDIR; 2769unshift @INC, $LIBDIR;
2770
2771my $bug_warning = 0;
2772
2773our @WAIT_FOR_TICK;
2774our @WAIT_FOR_TICK_BEGIN;
2775
2776sub wait_for_tick {
2777 return unless $TICK_WATCHER->is_active;
2778 return if $Coro::current == $Coro::main;
2779
2780 my $signal = new Coro::Signal;
2781 push @WAIT_FOR_TICK, $signal;
2782 $signal->wait;
2783}
2784
2785sub wait_for_tick_begin {
2786 return unless $TICK_WATCHER->is_active;
2787 return if $Coro::current == $Coro::main;
2788
2789 my $signal = new Coro::Signal;
2790 push @WAIT_FOR_TICK_BEGIN, $signal;
2791 $signal->wait;
2792}
1989 2793
1990$TICK_WATCHER = Event->timer ( 2794$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2795 reentrant => 0,
2796 parked => 1,
1992 prio => 0, 2797 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2798 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2799 data => WF_AUTOCANCEL,
1995 cb => sub { 2800 cb => sub {
1996 unless ($FREEZE) { 2801 if ($Coro::current != $Coro::main) {
2802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2803 unless ++$bug_warning > 10;
2804 return;
2805 }
2806
2807 $NOW = Event::time;
2808
1997 cf::server_tick; # one server iteration 2809 cf::server_tick; # one server iteration
2810
1998 $RUNTIME += $TICK; 2811 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2812 $NEXT_TICK += $TICK;
2813
2814 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2815 $NEXT_RUNTIME_WRITE = $NOW + 10;
2816 Coro::async_pool {
2817 write_runtime
2818 or warn "ERROR: unable to write runtime file: $!";
2819 };
2820 }
2821
2822# my $AFTER = Event::time;
2823# warn $AFTER - $NOW;#d#
2002 2824
2003 # if we are delayed by four ticks or more, skip them all 2825 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2826 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2827
2006 $TICK_WATCHER->at ($NEXT_TICK); 2828 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start; 2829 $TICK_WATCHER->start;
2830
2831 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2832 $sig->send;
2833 }
2834 while (my $sig = shift @WAIT_FOR_TICK) {
2835 $sig->send;
2836 }
2837
2838 _post_tick;
2008 }, 2839 },
2009); 2840);
2010 2841
2842{
2011IO::AIO::max_poll_time $TICK * 0.2; 2843 BDB::max_poll_time $TICK * 0.1;
2012 2844 $BDB_POLL_WATCHER = Event->io (
2013Event->io ( 2845 reentrant => 0,
2014 fd => IO::AIO::poll_fileno, 2846 fd => BDB::poll_fileno,
2015 poll => 'r', 2847 poll => 'r',
2016 prio => 5, 2848 prio => 0,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL, 2849 data => WF_AUTOCANCEL,
2023 after => 0, 2850 cb => \&BDB::poll_cb,
2024 interval => 10, 2851 );
2025 cb => sub { 2852 BDB::min_parallel 8;
2026 (Coro::unblock_sub { 2853
2027 write_runtime 2854 BDB::set_sync_prepare {
2028 or warn "ERROR: unable to write runtime file: $!"; 2855 my $status;
2856 my $current = $Coro::current;
2857 (
2858 sub {
2859 $status = $!;
2860 $current->ready; undef $current;
2861 },
2862 sub {
2863 Coro::schedule while defined $current;
2864 $! = $status;
2865 },
2866 )
2867 };
2868
2869 unless ($DB_ENV) {
2870 $DB_ENV = BDB::db_env_create;
2871
2872 cf::sync_job {
2873 eval {
2874 BDB::db_env_open
2875 $DB_ENV,
2876 $BDB_ENV_DIR,
2877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2879 0666;
2880
2881 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2882
2883 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2884 $DB_ENV->set_lk_detect;
2885 };
2886
2887 cf::cleanup "db_env_open(db): $@" if $@;
2029 })->(); 2888 };
2030 }, 2889 }
2031); 2890}
2891
2892{
2893 IO::AIO::min_parallel 8;
2894
2895 undef $Coro::AIO::WATCHER;
2896 IO::AIO::max_poll_time $TICK * 0.1;
2897 $AIO_POLL_WATCHER = Event->io (
2898 reentrant => 0,
2899 data => WF_AUTOCANCEL,
2900 fd => IO::AIO::poll_fileno,
2901 poll => 'r',
2902 prio => 6,
2903 cb => \&IO::AIO::poll_cb,
2904 );
2905}
2906
2907# load additional modules
2908use cf::pod;
2909
2910END { cf::emergency_save }
2032 2911
20331 29121
2034 2913

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