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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.126 by root, Tue Jan 2 23:12:47 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
269 325
270 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 327 # (but this is cancel-safe)
272 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 362
313 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
315 }); 365 });
316 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
317 367
318 $coro 368 $coro
319} 369}
320 370
321sub write_runtime { 371sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
323 375
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 377 or return;
326 378
379 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 384 and return;
330 385
386 # always fsync - this file is important
331 aio_fsync $fh 387 aio_fsync $fh
332 and return; 388 and return;
333 389
334 close $fh 390 close $fh
335 or return; 391 or return;
338 and return; 394 and return;
339 395
340 1 396 1
341} 397}
342 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
343=back 410=back
344 411
345=cut 412=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 413
467############################################################################# 414#############################################################################
468 415
469=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
470 417
596our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 544our @CB_MAP = ();
598 545
599my %attachment; 546my %attachment;
600 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
601sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
603 556
604 use sort 'stable'; 557 use sort 'stable';
605 558
776# object support 729# object support
777 730
778sub reattach { 731sub reattach {
779 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 736
782 my $registry = $obj->registry; 737 my $registry = $obj->registry;
783 738
784 @$registry = (); 739 @$registry = ();
785 740
832 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
833 788
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 793 close $fh;
839 794
840 if (@$objs) { 795 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 801 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
848 } 803 }
849 } else { 804 } else {
850 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
917=cut 872=cut
918 873
919sub register_extcmd { 874sub register_extcmd {
920 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
921 876
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
926} 878}
927 879
928cf::player->attach ( 880cf::player->attach (
929 on_command => sub { 881 on_command => sub {
930 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
943 895
944 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
945 897
946 if (ref $msg) { 898 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 902 }
951 } 903 }
952 } else { 904 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 907
956 cf::override; 908 cf::override;
957 }, 909 },
958); 910);
959 911
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 912sub load_extension {
967 my ($path) = @_; 913 my ($path) = @_;
968 914
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 916 my $base = $1;
971 my $pkg = $1; 917 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
974 920
975 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
976 922
977 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 924 or die "$path: $!";
979 925
980 my $source = 926 my $source =
981 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
984 . "\n};\n1"; 930 . "\n};\n1";
985 931
986 eval $source 932 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 934 : "extension disabled.\n";
989 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 936 warn $@;
991 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
992 938 exit 1;
993# no strict 'refs'; 939 }
994# @{"$pkg\::ISA"} = ext::; 940 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 941 }
1009 942
1010 # remove commands 943 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 944}
1035 945
1036sub load_extensions { 946sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 948 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1043 } 953 }
1044} 954}
1045 955
1046############################################################################# 956#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 957
1084=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1085 959
1086Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1087 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1088=head3 cf::player 968=head3 cf::player
1089 969
1090=over 4 970=over 4
1091 971
1092=item cf::player::exists $login 972=item cf::player::find $login
1093 973
1094Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1095 975
1096=cut 976=cut
1097 977
1098sub cf::player::exists($) { 978sub playerdir($) {
1099 cf::player::find $_[0] 979 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 981}
1102 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1104 1155
1105Sends an ext reply to the player. 1156Sends an ext reply to the player.
1106 1157
1107=cut 1158=cut
1108 1159
1109sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1111 1162
1112 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1113 1164
1114 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1115} 1207}
1116 1208
1117=back 1209=back
1118
1119 1210
1120=head3 cf::map 1211=head3 cf::map
1121 1212
1122=over 4 1213=over 4
1123 1214
1126package cf::map; 1217package cf::map;
1127 1218
1128use Fcntl; 1219use Fcntl;
1129use Coro::AIO; 1220use Coro::AIO;
1130 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1131our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1133 1228
1134sub generate_random_map { 1229sub generate_random_map {
1135 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1232 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1151} 1374}
1152 1375
1153# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1154# all maps in C++... 1377# all maps in C++...
1155sub change_all_map_light { 1378sub change_all_map_light {
1157 1380
1158 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1160} 1383}
1161 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1162sub try_load_header($) { 1393sub load_header_from($) {
1163 my ($path) = @_; 1394 my ($self, $path) = @_;
1164 1395
1165 utf8::encode $path; 1396 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1167 or return; 1401 or return;
1168 1402
1169 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1170 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1171 1449
1172 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1173 or return; 1451 unless $self->default_region;
1174 1452
1175 $map->{load_path} = $path; 1453 1
1176
1177 $map
1178} 1454}
1179 1455
1180sub find_map; 1456sub find;
1181sub find_map { 1457sub find {
1182 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1183 1459
1184 #warn "find_map<$path,$origin>\n";#d#
1185
1186 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1187 my $key = $path->as_string;
1188 1461
1189 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1190 1463
1191 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1192 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1193 1466 my $map = new_from_path cf::map $path
1194 # do it the slow way
1195 my $map = try_load_header $path->save_path;
1196
1197 if ($map) {
1198 # safety
1199 $map->{instantiate_time} = $cf::RUNTIME
1200 if $map->{instantiate_time} > $cf::RUNTIME;
1201 } else {
1202 if (my $rmp = $path->random_map_params) {
1203 $map = generate_random_map $key, $rmp;
1204 } else {
1205 $map = try_load_header $path->load_path;
1206 }
1207
1208 $map or return; 1467 or return;
1209 1468
1210 $map->{load_original} = 1;
1211 $map->{instantiate_time} = $cf::RUNTIME;
1212 $map->instantiate;
1213
1214 # per-player maps become, after loading, normal maps
1215 $map->per_player (0) if $path->{user_rel};
1216 }
1217
1218 $map->path ($key);
1219 $map->{path} = $path;
1220 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1221 $map->last_access ($cf::RUNTIME);
1222 1470
1223 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1477 $map->reset;
1225 undef $guard; 1478 undef $guard;
1226 $map = find_map $path 1479 return find $path;
1227 or return;
1228 } 1480 }
1229 1481
1230 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1231 } 1483 }
1232} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1233 1488
1234sub load { 1489sub load {
1235 my ($self) = @_; 1490 my ($self) = @_;
1236 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1237 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1239 1498
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1500
1242 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1243 1502
1244 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1245 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1509 or return;
1247 1510
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1250 1513
1251 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1515 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1517 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1256 } 1519 }
1257 } 1520 }
1258 1521
1522 Coro::cede;
1259 # now do the right thing for maps 1523 # now do the right thing for maps
1260 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1261
1262 if ($self->{path}->is_style_map) {
1263 $self->{deny_save} = 1;
1264 $self->{deny_reset} = 1;
1265 } else {
1266 $self->fix_auto_apply;
1267 $self->decay_objects;
1268 $self->update_buttons;
1269 $self->set_darkness_map;
1270 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1271 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1272 $self->activate; 1536 $self->activate;
1273 } 1537 }
1274 1538
1275 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1276} 1540 }
1277 1541
1278sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1279 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1280 1580
1281 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1282 1583
1283 cf::sync_job { 1584sub do_load_sync {
1284 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1285 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1286 $map->load; 1608 $map->load;
1287 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1288 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1289} 1618}
1290 1619
1291sub save { 1620sub save {
1292 my ($self) = @_; 1621 my ($self) = @_;
1293 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1294 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1295 1626
1296 return unless $self->dirty; 1627 return unless $self->dirty;
1297 1628
1298 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1299 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1300 1631
1301 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1302 1633
1303 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1304 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1305 if ($uniq) { 1642 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1645 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1647 }
1311} 1648}
1312 1649
1313sub swap_out { 1650sub swap_out {
1314 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315 1657
1316 return if $self->players; 1658 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1319 1661
1320 $self->save;
1321 $self->clear; 1662 $self->clear;
1322 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1323} 1664}
1324 1665
1325sub reset_at { 1666sub reset_at {
1326 my ($self) = @_; 1667 my ($self) = @_;
1327 1668
1328 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1329 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1330 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1331 1672
1332 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1333 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1334 1675
1339 my ($self) = @_; 1680 my ($self) = @_;
1340 1681
1341 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1342} 1683}
1343 1684
1344sub unlink_save {
1345 my ($self) = @_;
1346
1347 utf8::encode (my $save = $self->{path}->save_path);
1348 aioreq_pri 3; IO::AIO::aio_unlink $save;
1349 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1350}
1351
1352sub rename {
1353 my ($self, $new_path) = @_;
1354
1355 $self->unlink_save;
1356
1357 delete $cf::MAP{$self->path};
1358 $self->{path} = new cf::path $new_path;
1359 $self->path ($self->{path}->as_string);
1360 $cf::MAP{$self->path} = $self;
1361
1362 $self->save;
1363}
1364
1365sub reset { 1685sub reset {
1366 my ($self) = @_; 1686 my ($self) = @_;
1367 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1368 return if $self->players; 1690 return if $self->players;
1369 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1370 1692
1371 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1372 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1373 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1374 1708
1375 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1376 1710
1377 $self->unlink_save; 1711 $self->unlink_save;
1378 $self->destroy; 1712 $self->destroy;
1381my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1382 1716
1383sub nuke { 1717sub nuke {
1384 my ($self) = @_; 1718 my ($self) = @_;
1385 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1386 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1387 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1388 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1389 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1390} 1733}
1391 1734
1392sub customise_for { 1735=item cf::map::unique_maps
1393 my ($map, $ob) = @_;
1394 1736
1395 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1396 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1397 }
1398 1739
1399 $map 1740=cut
1400}
1401 1741
1402sub emergency_save { 1742sub unique_maps() {
1403 local $cf::FREEZE = 1; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1404 1745
1405 warn "enter emergency map save\n"; 1746 my @paths;
1406 1747
1407 cf::sync_job { 1748 for (@$files) {
1408 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1409 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1410 }; 1754 }
1411 1755
1412 warn "end emergency map save\n"; 1756 \@paths
1413} 1757}
1414 1758
1415package cf; 1759package cf;
1416 1760
1417=back 1761=back
1418 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1419 1789
1420=head3 cf::object::player 1790=head3 cf::object::player
1421 1791
1422=over 4 1792=over 4
1423 1793
1463 1833
1464=item $player_object->enter_link 1834=item $player_object->enter_link
1465 1835
1466Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1467 1837
1468The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1469I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1470 1840
1841Will never block.
1842
1471=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1472 1844
1473Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1474map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1475location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1476to the emergency map position. 1848fails, to the emergency map position.
1477 1849
1478Might block. 1850Might block.
1479 1851
1480=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1481 1863
1482sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1483 my ($self) = @_; 1865 my ($self) = @_;
1484 1866
1485 $self->deactivate_recursive; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486
1487 return if $self->map == $LINK_MAP;
1488 1868
1489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1490 if $self->map; 1870 if $self->map;
1491 1871
1492 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1493} 1873}
1494 1874
1495sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1496 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1497 1877
1498 my $link_pos = delete $self->{_link_pos}; 1878 my $link_pos = delete $self->{_link_pos};
1499 1879
1500 unless ($map) { 1880 unless ($map) {
1501 # restore original map position 1881 # restore original map position
1502 ($map, $x, $y) = @{ $link_pos || [] }; 1882 ($map, $x, $y) = @{ $link_pos || [] };
1503 $map = cf::map::find_map $map; 1883 $map = cf::map::find $map;
1504 1884
1505 unless ($map) { 1885 unless ($map) {
1506 ($map, $x, $y) = @$EMERGENCY_POSITION; 1886 ($map, $x, $y) = @$EMERGENCY_POSITION;
1507 $map = cf::map::find_map $map 1887 $map = cf::map::find $map
1508 or die "FATAL: cannot load emergency map\n"; 1888 or die "FATAL: cannot load emergency map\n";
1509 } 1889 }
1510 } 1890 }
1511 1891
1512 ($x, $y) = (-1, -1) 1892 ($x, $y) = (-1, -1)
1515 # use -1 or undef as default coordinates, not 0, 0 1895 # use -1 or undef as default coordinates, not 0, 0
1516 ($x, $y) = ($map->enter_x, $map->enter_y) 1896 ($x, $y) = ($map->enter_x, $map->enter_y)
1517 if $x <=0 && $y <= 0; 1897 if $x <=0 && $y <= 0;
1518 1898
1519 $map->load; 1899 $map->load;
1900 $map->load_diag;
1520 1901
1902 return unless $self->contr->active;
1521 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1522 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1523} 1907}
1524 1908
1525cf::player->attach ( 1909cf::player->attach (
1526 on_logout => sub { 1910 on_logout => sub {
1538 1922
1539 # try to abort aborted map switching on player login :) 1923 # try to abort aborted map switching on player login :)
1540 # should happen only on crashes 1924 # should happen only on crashes
1541 if ($pl->ob->{_link_pos}) { 1925 if ($pl->ob->{_link_pos}) {
1542 $pl->ob->enter_link; 1926 $pl->ob->enter_link;
1543 Coro::async { 1927 (async {
1928 $pl->ob->reply (undef,
1929 "There was an internal problem at your last logout, "
1930 . "the server will try to bring you to your intended destination in a second.",
1931 cf::NDI_RED);
1544 # we need this sleep as the login has a concurrent enter_exit running 1932 # we need this sleep as the login has a concurrent enter_exit running
1545 # and this sleep increases chances of the player not ending up in scorn 1933 # and this sleep increases chances of the player not ending up in scorn
1546 Coro::Timer::sleep 1; 1934 Coro::Timer::sleep 1;
1547 $pl->ob->leave_link; 1935 $pl->ob->leave_link;
1548 }; 1936 })->prio (2);
1549 } 1937 }
1550 }, 1938 },
1551); 1939);
1552 1940
1553=item $player_object->goto_map ($path, $x, $y) 1941=item $player_object->goto ($path, $x, $y)
1554 1942
1555=cut 1943=cut
1556 1944
1557sub cf::object::player::goto_map { 1945sub cf::object::player::goto {
1558 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1559 1947
1560 $self->enter_link; 1948 $self->enter_link;
1561 1949
1562 (Coro::async { 1950 (async {
1563 $path = new cf::path $path; 1951 my $map = eval {
1564
1565 my $map = cf::map::find_map $path->as_string; 1952 my $map = cf::map::find $path;
1566 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1567 1954 $map
1568# warn "entering ", $map->path, " at ($x, $y)\n" 1955 } or
1569# if $map;
1570
1571 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1572 1957
1573 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1574 })->prio (1); 1959 })->prio (1);
1575} 1960}
1576 1961
1580 1965
1581sub parse_random_map_params { 1966sub parse_random_map_params {
1582 my ($spec) = @_; 1967 my ($spec) = @_;
1583 1968
1584 my $rmp = { # defaults 1969 my $rmp = { # defaults
1585 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1586 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1587 }; 1974 };
1588 1975
1589 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1590 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1591 1978
1595 $rmp 1982 $rmp
1596} 1983}
1597 1984
1598sub prepare_random_map { 1985sub prepare_random_map {
1599 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1600 1989
1601 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1602 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1603 # that depends on the exit object 1992 # that depends on the exit object
1604 1993
1605 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1606 1995
1607 if ($exit->map) { 1996 if ($exit->map) {
1608 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1609 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1610 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1611 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1612 } 2001 }
1613 2002
1614 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1615 2004
1616 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1617 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1618 2008
1619 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1620 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1621 2013
1622 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1623 $exit->msg (undef); 2015 $exit->msg (undef);
1624 } 2016 }
1625} 2017}
1627sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1628 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1629 2021
1630 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
1631 2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
2034
1632 $self->enter_link; 2035 $self->enter_link;
1633 2036
1634 (Coro::async { 2037 (async {
2038 $self->deactivate_recursive; # just to be sure
1635 unless (eval { 2039 unless (eval {
1636 2040 $self->goto ($slaying, $hp, $sp);
1637 prepare_random_map $exit
1638 if $exit->slaying eq "/!";
1639
1640 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1641 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1642 2041
1643 1; 2042 1;
1644 }) { 2043 }) {
1645 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1646 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1647 . "Please report this to the dungeon master", 2046 . "Please report this to the dungeon master!",
1648 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1649 2048
1650 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1651 $self->leave_link; 2050 $self->leave_link;
1652 } 2051 }
1653 })->prio (1); 2052 })->prio (1);
1666 2065
1667sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1668 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1669 2068
1670 utf8::encode $text; 2069 utf8::encode $text;
1671 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1672} 2071}
1673 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1674 2085
1675=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1676 2087
1677Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1678the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1703 on_reply => sub { 2114 on_reply => sub {
1704 my ($ns, $msg) = @_; 2115 my ($ns, $msg) = @_;
1705 2116
1706 # this weird shuffling is so that direct followup queries 2117 # this weird shuffling is so that direct followup queries
1707 # get handled first 2118 # get handled first
1708 my $queue = delete $ns->{query_queue}; 2119 my $queue = delete $ns->{query_queue}
2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1709 2121
1710 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1711 2124
1712 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1713 2126
1714 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1715 if (@$queue) { 2128 if (@$queue) {
1719 } 2132 }
1720 } 2133 }
1721 }, 2134 },
1722); 2135);
1723 2136
1724=item $client->coro (\&cb) 2137=item $client->async (\&cb)
1725 2138
1726Create a new coroutine, running the specified callback. The coroutine will 2139Create a new coroutine, running the specified callback. The coroutine will
1727be automatically cancelled when the client gets destroyed (e.g. on logout, 2140be automatically cancelled when the client gets destroyed (e.g. on logout,
1728or loss of connection). 2141or loss of connection).
1729 2142
1730=cut 2143=cut
1731 2144
1732sub cf::client::coro { 2145sub cf::client::async {
1733 my ($self, $cb) = @_; 2146 my ($self, $cb) = @_;
1734 2147
1735 my $coro; $coro = async { 2148 my $coro = &Coro::async ($cb);
1736 eval {
1737 $cb->();
1738 };
1739 warn $@ if $@;
1740 };
1741 2149
1742 $coro->on_destroy (sub { 2150 $coro->on_destroy (sub {
1743 delete $self->{_coro}{$coro+0}; 2151 delete $self->{_coro}{$coro+0};
1744 }); 2152 });
1745 2153
1778 2186
1779# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
1780 2188
1781=pod 2189=pod
1782 2190
1783The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
1784 2192
1785 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
1786 cf::object::player player 2194 cf::object::player player
1787 cf::player peaceful 2195 cf::player peaceful
1788 cf::map trigger 2196 cf::map trigger
1873############################################################################# 2281#############################################################################
1874 2282
1875=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
1876 2284
1877Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
1878currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1879excludes objects. 2287convert to/from binary).
1880 2288
1881The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
1882using it, it should be unique. 2290using it, it should be unique.
1883 2291
1884=over 4 2292=over 4
1885 2293
1886=item $hashref = cf::db_get $family
1887
1888Return a hashref for use by the extension C<$family>, which can be
1889modified. After modifications, you have to call C<cf::db_dirty> or
1890C<cf::db_sync>.
1891
1892=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
1893 2295
1894Returns a single value from the database 2296Returns a single value from the database.
1895
1896=item cf::db_put $family => $hashref
1897
1898Stores the given family hashref into the database. Updates are delayed, if
1899you want the data to be synced to disk immediately, use C<cf::db_sync>.
1900 2297
1901=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
1902 2299
1903Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
1904want the data to be synced to disk immediately, use C<cf::db_sync>.
1905
1906=item cf::db_dirty
1907
1908Marks the database as dirty, to be updated at a later time.
1909
1910=item cf::db_sync
1911
1912Immediately write the database to disk I<if it is dirty>.
1913 2301
1914=cut 2302=cut
1915 2303
1916our $DB; 2304our $DB;
1917 2305
1918{ 2306sub db_init {
1919 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
1920 2309
1921 sub db_load() { 2310 cf::sync_job {
1922 $DB = stat $path ? Storable::retrieve $path : { }; 2311 eval {
1923 } 2312 $DB->set_flags (BDB::CHKSUM);
1924 2313
1925 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1926 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1927 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
1928 waitpid $pid, 0 if $pid; 2317 };
1929 if (0 == ($pid = fork)) { 2318 cf::cleanup "db_open(db): $@" if $@;
1930 $DB->{_meta}{version} = 1;
1931 Storable::nstore $DB, "$path~";
1932 rename "$path~", $path;
1933 cf::_exit 0 if defined $pid;
1934 } 2319 };
1935 }
1936
1937 my $dirty;
1938
1939 sub db_sync() {
1940 db_save if $dirty;
1941 undef $dirty;
1942 }
1943
1944 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1945 db_sync;
1946 }); 2320 }
2321}
1947 2322
1948 sub db_dirty() {
1949 $dirty = 1;
1950 $idle->start;
1951 }
1952
1953 sub db_get($;$) { 2323sub db_get($$) {
1954 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
1955 ? $DB->{$_[0]}{$_[1]}
1956 : ($DB->{$_[0]} ||= { })
1957 }
1958 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
1959 sub db_put($$;$) { 2334sub db_put($$$) {
1960 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
1961 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1962 } else { 2337}
1963 $DB->{$_[0]} = $_[1];
1964 }
1965 db_dirty;
1966 }
1967 2338
1968 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
1969 prio => 10000, 2340
1970 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
1971 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
1972 }, 2371 }
1973 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
1974} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
1975 2453
1976############################################################################# 2454#############################################################################
1977# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
1978 2543
1979sub cfg_load { 2544sub cfg_load {
1980 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
1981 or return; 2546 or return;
1982 2547
1983 local $/; 2548 local $/;
1984 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2550
2551 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2552
2553 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2554 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2555
2556 if (exists $CFG{mlockall}) {
2557 eval {
2558 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2559 and die "WARNING: m(un)lockall failed: $!\n";
2560 };
2561 warn $@ if $@;
2562 }
1985} 2563}
1986 2564
1987sub main { 2565sub main {
1988 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
1989 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
1990 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1991 (Coro::unblock_sub { 2569 (async {
1992 Event::one_event; 2570 Event::one_event;
1993 })->(); 2571 })->prio (Coro::PRIO_MAX);
1994 }; 2572 };
1995 2573
1996 cfg_load; 2574 cfg_load;
1997 db_load; 2575 db_init;
1998 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
1999 Event::loop; 2579 Event::loop;
2000} 2580}
2001 2581
2002############################################################################# 2582#############################################################################
2003# initialisation 2583# initialisation and cleanup
2004 2584
2585# install some emergency cleanup handlers
2586BEGIN {
2587 for my $signal (qw(INT HUP TERM)) {
2588 Event->signal (
2589 reentrant => 0,
2590 data => WF_AUTOCANCEL,
2591 signal => $signal,
2592 prio => 0,
2593 cb => sub {
2594 cf::cleanup "SIG$signal";
2595 },
2596 );
2597 }
2598}
2599
2600sub emergency_save() {
2601 my $freeze_guard = cf::freeze_mainloop;
2602
2603 warn "enter emergency perl save\n";
2604
2605 cf::sync_job {
2606 # use a peculiar iteration method to avoid tripping on perl
2607 # refcount bugs in for. also avoids problems with players
2608 # and maps saved/destroyed asynchronously.
2609 warn "begin emergency player save\n";
2610 for my $login (keys %cf::PLAYER) {
2611 my $pl = $cf::PLAYER{$login} or next;
2612 $pl->valid or next;
2613 $pl->save;
2614 }
2615 warn "end emergency player save\n";
2616
2617 warn "begin emergency map save\n";
2618 for my $path (keys %cf::MAP) {
2619 my $map = $cf::MAP{$path} or next;
2620 $map->valid or next;
2621 $map->save;
2622 }
2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2628 };
2629
2630 warn "leave emergency perl save\n";
2631}
2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
2005sub reload() { 2640sub do_reload_perl() {
2006 # can/must only be called in main 2641 # can/must only be called in main
2007 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
2008 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
2009 return; 2644 return;
2010 } 2645 }
2011 2646
2012 warn "reloading..."; 2647 warn "reloading...";
2013 2648
2014 local $FREEZE = 1; 2649 warn "entering sync_job";
2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
2015 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
2016 2655
2017 eval { 2656 warn "syncing database to disk";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658
2018 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
2019 2660
2020 # cancel all watchers 2661 warn "cancelling all WF_AUTOCANCEL watchers";
2021 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
2022 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
2023 } 2664 }
2024 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
2025 # cancel all extension coros 2677 warn "cancelling all extension coros";
2026 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
2027 %EXT_CORO = (); 2679 %EXT_CORO = ();
2028 2680
2029 # unload all extensions 2681 warn "removing commands";
2030 for (@exts) { 2682 %COMMAND = ();
2683
2684 warn "removing ext commands";
2685 %EXTCMD = ();
2686
2687 warn "unloading/nuking all extensions";
2688 for my $pkg (@EXTS) {
2031 warn "unloading <$_>"; 2689 warn "... unloading $pkg";
2032 unload_extension $_; 2690
2691 if (my $cb = $pkg->can ("unload")) {
2692 eval {
2693 $cb->($pkg);
2694 1
2695 } or warn "$pkg unloaded, but with errors: $@";
2033 } 2696 }
2034 2697
2698 warn "... nuking $pkg";
2699 Symbol::delete_package $pkg;
2700 }
2701
2035 # unload all modules loaded from $LIBDIR 2702 warn "unloading all perl modules loaded from $LIBDIR";
2036 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
2037 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2038 2705
2039 warn "removing <$k>"; 2706 warn "... unloading $k";
2040 delete $INC{$k}; 2707 delete $INC{$k};
2041 2708
2042 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
2043 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
2044 2711
2047 } 2714 }
2048 2715
2049 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
2050 } 2717 }
2051 2718
2052 # sync database to disk
2053 cf::db_sync;
2054 IO::AIO::flush;
2055
2056 # get rid of safe::, as good as possible 2719 warn "getting rid of safe::, as good as possible";
2057 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
2058 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2059 2722
2060 # remove register_script_function callbacks
2061 # TODO
2062
2063 # unload cf.pm "a bit" 2723 warn "unloading cf.pm \"a bit\"";
2064 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
2065 2726
2066 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
2067 # and global variables created in xs 2728 # and global variables created in xs
2068 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
2069 2730
2070 # reload cf.pm 2731 warn "unload completed, starting to reload now";
2732
2071 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
2072 require cf; 2734 require cf;
2073 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2074 2736
2075 # load config and database again 2737 warn "loading config and database again";
2076 cf::cfg_load; 2738 cf::cfg_load;
2077 cf::db_load;
2078 2739
2079 # load extensions
2080 warn "load extensions"; 2740 warn "loading extensions";
2081 cf::load_extensions; 2741 cf::load_extensions;
2082 2742
2083 # reattach attachments to objects 2743 warn "reattaching attachments to objects/players";
2084 warn "reattach"; 2744 _global_reattach; # objects, sockets
2085 _global_reattach; 2745 warn "reattaching attachments to maps";
2086 }; 2746 reattach $_ for values %MAP;
2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
2087 2749
2088 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
2089 warn $@; 2754 warn $@;
2090 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
2091 exit 1; 2756 exit 1;
2092 } 2757 };
2093 2758
2094 warn "reloaded successfully"; 2759 warn "reloaded";
2095}; 2760};
2096 2761
2097############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
2098 2763
2099unless ($LINK_MAP) { 2764sub reload_perl() {
2100 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2101 2767
2102 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2103 $LINK_MAP->height (41); 2769 reentrant => 0,
2104 $LINK_MAP->alloc;
2105 $LINK_MAP->path ("{link}");
2106 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2107 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2108
2109 # dirty hack because... archetypes are not yet loaded
2110 Event->timer (
2111 after => 2, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2112 cb => sub { 2772 cb => sub {
2113 $_[0]->w->cancel; 2773 do_reload_perl;
2114 2774 undef $RELOAD_WATCHER;
2115 # provide some exits "home"
2116 my $exit = cf::object::new "exit";
2117
2118 $exit->slaying ($EMERGENCY_POSITION->[0]);
2119 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2120 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2121
2122 $LINK_MAP->insert ($exit->clone, 19, 19);
2123 $LINK_MAP->insert ($exit->clone, 19, 20);
2124 $LINK_MAP->insert ($exit->clone, 19, 21);
2125 $LINK_MAP->insert ($exit->clone, 20, 19);
2126 $LINK_MAP->insert ($exit->clone, 20, 21);
2127 $LINK_MAP->insert ($exit->clone, 21, 19);
2128 $LINK_MAP->insert ($exit->clone, 21, 20);
2129 $LINK_MAP->insert ($exit->clone, 21, 21);
2130
2131 $exit->destroy;
2132 }); 2775 },
2133 2776 );
2134 $LINK_MAP->{deny_save} = 1;
2135 $LINK_MAP->{deny_reset} = 1;
2136
2137 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2138} 2777}
2139
2140register "<global>", __PACKAGE__;
2141 2778
2142register_command "reload" => sub { 2779register_command "reload" => sub {
2143 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2144 2781
2145 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2146 $who->message ("start of reload.");
2147 reload;
2148 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2149 } 2785 }
2150}; 2786};
2151 2787
2152unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2153 2812
2154$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2155 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2156 prio => 0, 2816 prio => 0,
2157 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2158 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2159 cb => sub { 2819 cb => sub {
2160 unless ($FREEZE) { 2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2161 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2162 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2163 }
2164
2165 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2832
2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2166 2843
2167 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2168 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2169 2846
2170 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2171 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2172 }, 2858 },
2173); 2859);
2174 2860
2861{
2175IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2176 2863 $BDB_POLL_WATCHER = Event->io (
2177Event->io ( 2864 reentrant => 0,
2178 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2179 poll => 'r', 2866 poll => 'r',
2180 prio => 5, 2867 prio => 0,
2181 data => WF_AUTOCANCEL,
2182 cb => \&IO::AIO::poll_cb,
2183);
2184
2185Event->timer (
2186 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2187 after => 0, 2869 cb => \&BDB::poll_cb,
2188 interval => 10, 2870 );
2189 cb => sub { 2871 BDB::min_parallel 8;
2190 (Coro::unblock_sub { 2872
2191 write_runtime 2873 BDB::set_sync_prepare {
2192 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2193 })->(); 2907 };
2194 }, 2908 }
2195); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2196 2928
2197END { cf::emergency_save } 2929END { cf::emergency_save }
2198 2930
21991 29311
2200 2932

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