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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.257 by root, Sat Apr 21 17:34:24 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 94
62binmode STDOUT; 95binmode STDOUT;
63binmode STDERR; 96binmode STDERR;
64 97
65# read virtual server time, if available 98# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
70} 103}
71 104
72mkdir cf::localdir; 105mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 107
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
81 111
82############################################################################# 112#############################################################################
83 113
84=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
85 115
92=item $cf::RUNTIME 122=item $cf::RUNTIME
93 123
94The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 125every server tick.
96 126
97=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 130
99The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
101 135
102=item $cf::NOW 136=item $cf::NOW
103 137
104The time of the last (current) server tick. 138The time of the last (current) server tick.
105 139
110=item %cf::CFG 144=item %cf::CFG
111 145
112Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 147from wherever your confdir points to.
114 148
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
116 150
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 154
122=back 155=back
123 156
124=cut 157=cut
125 158
126BEGIN { 159BEGIN {
127 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 161 my $msg = join "", @_;
129 utf8::encode $msg;
130 162
131 $msg .= "\n" 163 $msg .= "\n"
132 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
133 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
134 LOG llevError, $msg; 169 LOG llevError, $msg;
135 }; 170 };
136} 171}
137 172
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 191}
157 192
158$Event::DIED = sub { 193$Event::DIED = sub {
159 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
160}; 195};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 196
166=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
167 198
168=over 4 199=over 4
169 200
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 220 $d
190 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
191} 222}
192 223
193use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 225
195=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
196 227
197Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
198 229
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
207 231
208Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 233
217=item cf::lock_wait $string 234=item cf::lock_wait $string
218 235
219Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
220 237
226returned. 243returned.
227 244
228Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
230 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
231=cut 252=cut
232 253
233our %LOCK; 254our %LOCK;
234 255
235sub lock_wait($) { 256sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
256 } 277 }
257} 278}
258 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
259sub freeze_mainloop { 286sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
261 288
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
263 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
264 $guard 293 $guard
265} 294}
266 295
267=item cf::async { BLOCK } 296=item cf::async { BLOCK }
319 } 348 }
320} 349}
321 350
322=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
323 352
324Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 354extension calling this is being unloaded.
326 355
327=cut 356=cut
328 357
329sub async_ext(&) { 358sub async_ext(&) {
338 367
339 $coro 368 $coro
340} 369}
341 370
342sub write_runtime { 371sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
344 375
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 377 or return;
347 378
379 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 384 and return;
351 385
386 # always fsync - this file is important
352 aio_fsync $fh 387 aio_fsync $fh
353 and return; 388 and return;
354 389
355 close $fh 390 close $fh
356 or return; 391 or return;
359 and return; 394 and return;
360 395
361 1 396 1
362} 397}
363 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
364=back 410=back
365 411
366=cut 412=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 413
490############################################################################# 414#############################################################################
491 415
492=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
493 417
619our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 544our @CB_MAP = ();
621 545
622my %attachment; 546my %attachment;
623 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
624sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
626 556
627 use sort 'stable'; 557 use sort 'stable';
628 558
799# object support 729# object support
800 730
801sub reattach { 731sub reattach {
802 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 736
805 my $registry = $obj->registry; 737 my $registry = $obj->registry;
806 738
807 @$registry = (); 739 @$registry = ();
808 740
855 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
856 788
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 793 close $fh;
862 794
863 if (@$objs) { 795 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 801 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
871 } 803 }
872 } else { 804 } else {
873 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
940=cut 872=cut
941 873
942sub register_extcmd { 874sub register_extcmd {
943 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
944 876
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
949} 878}
950 879
951cf::player->attach ( 880cf::player->attach (
952 on_command => sub { 881 on_command => sub {
953 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
966 895
967 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
968 897
969 if (ref $msg) { 898 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 902 }
974 } 903 }
975 } else { 904 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 907
979 cf::override; 908 cf::override;
980 }, 909 },
981); 910);
982 911
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 912sub load_extension {
990 my ($path) = @_; 913 my ($path) = @_;
991 914
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 916 my $base = $1;
994 my $pkg = $1; 917 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
997 920
998 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
999 922
1000 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 924 or die "$path: $!";
1002 925
1003 my $source = 926 my $source =
1004 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 930 . "\n};\n1";
1008 931
1009 eval $source 932 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 934 : "extension disabled.\n";
1012 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 936 warn $@;
1014 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1015 938 exit 1;
1016# no strict 'refs'; 939 }
1017# @{"$pkg\::ISA"} = ext::; 940 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 941 }
1032 942
1033 # remove commands 943 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 944}
1058 945
1059sub load_extensions { 946sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 948 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1066 } 953 }
1067} 954}
1068 955
1069############################################################################# 956#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 957
1085=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1086 959
1087Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1088 961
1101Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1102 975
1103=cut 976=cut
1104 977
1105sub playerdir($) { 978sub playerdir($) {
1106 cf::localdir 979 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 981}
1112 982
1113sub path($) { 983sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 985
1116 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1117} 987}
1118 988
1119sub find_active($) { 989sub find_active($) {
1120 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1124 994
1125sub exists($) { 995sub exists($) {
1126 my ($login) = @_; 996 my ($login) = @_;
1127 997
1128 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1130} 1000}
1131 1001
1132sub find($) { 1002sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1004 my $login = $_[0];
1135 1005
1136 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1137 1007
1138 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1139 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1140 or return; 1017 or return;
1141 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1142 } 1019 }
1143 } 1020 }
1180 1057
1181=cut 1058=cut
1182 1059
1183sub quit_character { 1060sub quit_character {
1184 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1185 1064
1186 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1067
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1199 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1200} 1099}
1201 1100
1202=item cf::player::list_logins 1101=item cf::player::list_logins
1203 1102
1204Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1206 1105
1207=cut 1106=cut
1208 1107
1209sub list_logins { 1108sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1110 or return [];
1212 1111
1213 my @logins; 1112 my @logins;
1214 1113
1215 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1224 \@logins 1123 \@logins
1225} 1124}
1226 1125
1227=item $player->maps 1126=item $player->maps
1228 1127
1229Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1230player. May block. 1129player. May block.
1231 1130
1232=cut 1131=cut
1233 1132
1234sub maps($) { 1133sub maps($) {
1235 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1137
1237 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1238 or return; 1139 or return;
1239 1140
1240 my @paths; 1141 my @paths;
1241 1142
1242 for (@$files) { 1143 for (@$files) {
1243 utf8::decode $_; 1144 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1146 next unless /^$PATH_SEP/o;
1246 1147
1247 s/$PATH_SEP/\//g; 1148 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1149 }
1250 1150
1251 \@paths 1151 \@paths
1252} 1152}
1253 1153
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1255 1155
1256Sends an ext reply to the player. 1156Sends an ext reply to the player.
1257 1157
1258=cut 1158=cut
1259 1159
1260sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1262 1162
1263 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1264 1164
1265 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1266} 1166}
1267 1167
1268package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1269 1208
1270=back 1209=back
1271
1272 1210
1273=head3 cf::map 1211=head3 cf::map
1274 1212
1275=over 4 1213=over 4
1276 1214
1279package cf::map; 1217package cf::map;
1280 1218
1281use Fcntl; 1219use Fcntl;
1282use Coro::AIO; 1220use Coro::AIO;
1283 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1284our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1286 1228
1287sub generate_random_map { 1229sub generate_random_map {
1288 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1232 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1304} 1374}
1305 1375
1306# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1307# all maps in C++... 1377# all maps in C++...
1308sub change_all_map_light { 1378sub change_all_map_light {
1310 1380
1311 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1313} 1383}
1314 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1315sub try_load_header($) { 1393sub load_header_from($) {
1316 my ($path) = @_; 1394 my ($self, $path) = @_;
1317 1395
1318 utf8::encode $path; 1396 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1320 or return; 1401 or return;
1321 1402
1322 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1323 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1324 1449
1325 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1326 $map->path ($path); 1451 unless $self->default_region;
1327 1452
1328 $map->load_header ($path) 1453 1
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1454}
1335 1455
1336sub find; 1456sub find;
1337sub find { 1457sub find {
1338 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1339 1459
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1461
1345 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1346 1463
1347 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1349 1466 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1467 or return;
1369 1468
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1382 1470
1383 Coro::cede; 1471 $map->load_header
1472 or return;
1384 1473
1385 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1477 $map->reset;
1387 undef $guard; 1478 undef $guard;
1388 $map = find $path 1479 return find $path;
1389 or return;
1390 } 1480 }
1391 1481
1392 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1393 } 1483 }
1394} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1395 1488
1396sub load { 1489sub load {
1397 my ($self) = @_; 1490 my ($self) = @_;
1398 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1399 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1401 1498
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1500
1404 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1405 1502
1406 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1407 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1509 or return;
1409 1510
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1412 1513
1413 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1515 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1517 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1418 } 1519 }
1419 } 1520 }
1420 1521
1421 Coro::cede; 1522 Coro::cede;
1422
1423 # now do the right thing for maps 1523 # now do the right thing for maps
1424 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1436 $self->activate; 1536 $self->activate;
1437 } 1537 }
1438 1538
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1442} 1576}
1443 1577
1444sub find_sync { 1578sub find_sync {
1445 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1446 1580
1447 cf::sync_job { cf::map::find $path, $origin } 1581 cf::sync_job { find $path, $origin }
1448} 1582}
1449 1583
1450sub do_load_sync { 1584sub do_load_sync {
1451 my ($map) = @_; 1585 my ($map) = @_;
1452 1586
1453 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1454} 1588}
1455 1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1456sub save { 1620sub save {
1457 my ($self) = @_; 1621 my ($self) = @_;
1458 1622
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1460 1624
1461 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1462 1626
1463 return unless $self->dirty; 1627 return unless $self->dirty;
1464 1628
1465 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 1631
1468 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1469 1633
1470 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1471 1635
1474 cf::async { 1638 cf::async {
1475 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1476 }; 1640 };
1477 1641
1478 if ($uniq) { 1642 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 1645 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 1647 }
1484} 1648}
1485 1649
1486sub swap_out { 1650sub swap_out {
1487 my ($self) = @_; 1651 my ($self) = @_;
1501 1665
1502sub reset_at { 1666sub reset_at {
1503 my ($self) = @_; 1667 my ($self) = @_;
1504 1668
1505 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1507 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1508 1672
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 1675
1516 my ($self) = @_; 1680 my ($self) = @_;
1517 1681
1518 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1519} 1683}
1520 1684
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 1685sub reset {
1543 my ($self) = @_; 1686 my ($self) = @_;
1544 1687
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 1689
1547 return if $self->players; 1690 return if $self->players;
1548 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1549 1692
1550 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1551 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1552 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1553 1708
1554 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1555 1710
1556 $self->unlink_save; 1711 $self->unlink_save;
1557 $self->destroy; 1712 $self->destroy;
1560my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1561 1716
1562sub nuke { 1717sub nuke {
1563 my ($self) = @_; 1718 my ($self) = @_;
1564 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1568 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1569} 1733}
1570 1734
1571sub customise_for { 1735=item cf::map::unique_maps
1572 my ($map, $ob) = @_;
1573 1736
1574 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1576 }
1577 1739
1578 $map 1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1579} 1757}
1580 1758
1581package cf; 1759package cf;
1582 1760
1583=back 1761=back
1655 1833
1656=item $player_object->enter_link 1834=item $player_object->enter_link
1657 1835
1658Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1659 1837
1660The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1662 1840
1841Will never block.
1842
1663=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1664 1844
1665Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 1848fails, to the emergency map position.
1669 1849
1670Might block. 1850Might block.
1671 1851
1672=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1673 1863
1674sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1675 my ($self) = @_; 1865 my ($self) = @_;
1676 1866
1677 $self->deactivate_recursive; 1867 return if UNIVERSAL::isa $self->map, "ext::map_link";
1678
1679 return if $self->map == $LINK_MAP;
1680 1868
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1869 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 1870 if $self->map;
1683 1871
1684 $self->enter_map ($LINK_MAP, 20, 20); 1872 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 1873}
1686 1874
1687sub cf::object::player::leave_link { 1875sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 1876 my ($self, $map, $x, $y) = @_;
1689 1877
1707 # use -1 or undef as default coordinates, not 0, 0 1895 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 1896 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 1897 if $x <=0 && $y <= 0;
1710 1898
1711 $map->load; 1899 $map->load;
1900 $map->load_diag;
1712 1901
1713 return unless $self->contr->active; 1902 return unless $self->contr->active;
1714 $self->activate_recursive; 1903 $self->activate_recursive;
1904
1905 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 1906 $self->enter_map ($map, $x, $y);
1716} 1907}
1717 1908
1718cf::player->attach ( 1909cf::player->attach (
1719 on_logout => sub { 1910 on_logout => sub {
1732 # try to abort aborted map switching on player login :) 1923 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes 1924 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) { 1925 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link; 1926 $pl->ob->enter_link;
1736 (async { 1927 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef, 1928 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, " 1929 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.", 1930 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED); 1931 cf::NDI_RED);
1932 # we need this sleep as the login has a concurrent enter_exit running
1933 # and this sleep increases chances of the player not ending up in scorn
1743 Coro::Timer::sleep 1; 1934 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link; 1935 $pl->ob->leave_link;
1745 })->prio (2); 1936 })->prio (2);
1746 } 1937 }
1747 }, 1938 },
1752=cut 1943=cut
1753 1944
1754sub cf::object::player::goto { 1945sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 1946 my ($self, $path, $x, $y) = @_;
1756 1947
1757 $path = new cf::path $path;
1758 $path ne "/" or Carp::cluck ("oy");#d#
1759
1760 $self->enter_link; 1948 $self->enter_link;
1761 1949
1762 (async { 1950 (async {
1951 my $map = eval {
1763 my $map = cf::map::find $path->as_string; 1952 my $map = cf::map::find $path;
1764 $map = $map->customise_for ($self) if $map; 1953 $map = $map->customise_for ($self) if $map;
1765 1954 $map
1766# warn "entering ", $map->path, " at ($x, $y)\n" 1955 } or
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1956 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1770 1957
1771 $self->leave_link ($map, $x, $y); 1958 $self->leave_link ($map, $x, $y);
1772 })->prio (1); 1959 })->prio (1);
1773} 1960}
1774 1961
1778 1965
1779sub parse_random_map_params { 1966sub parse_random_map_params {
1780 my ($spec) = @_; 1967 my ($spec) = @_;
1781 1968
1782 my $rmp = { # defaults 1969 my $rmp = { # defaults
1783 xsize => 10, 1970 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 1971 ysize => (cf::rndm 15, 40),
1972 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1973 #layout => string,
1785 }; 1974 };
1786 1975
1787 for (split /\n/, $spec) { 1976 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 1977 my ($k, $v) = split /\s+/, $_, 2;
1789 1978
1793 $rmp 1982 $rmp
1794} 1983}
1795 1984
1796sub prepare_random_map { 1985sub prepare_random_map {
1797 my ($exit) = @_; 1986 my ($exit) = @_;
1987
1988 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 1989
1799 # all this does is basically replace the /! path by 1990 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 1991 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 1992 # that depends on the exit object
1802 1993
1803 my $rmp = parse_random_map_params $exit->msg; 1994 my $rmp = parse_random_map_params $exit->msg;
1804 1995
1805 if ($exit->map) { 1996 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 1997 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 1998 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 1999 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2000 $rmp->{origin_y} = $exit->y;
1810 } 2001 }
1811 2002
1812 $rmp->{random_seed} ||= $exit->random_seed; 2003 $rmp->{random_seed} ||= $exit->random_seed;
1813 2004
1814 my $data = cf::to_json $rmp; 2005 my $data = cf::to_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 2006 my $md5 = Digest::MD5::md5_hex $data;
2007 my $meta = "$RANDOMDIR/$md5.meta";
1816 2008
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2009 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2010 aio_write $fh, 0, (length $data), $data, 0;
2011 undef $fh;
2012 aio_rename "$meta~", $meta;
1819 2013
1820 $exit->slaying ("?random/$md5"); 2014 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2015 $exit->msg (undef);
1822 } 2016 }
1823} 2017}
1824 2018
1825sub cf::object::player::enter_exit { 2019sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2020 my ($self, $exit) = @_;
1827 2021
1828 return unless $self->type == cf::PLAYER; 2022 return unless $self->type == cf::PLAYER;
2023
2024 if ($exit->slaying eq "/!") {
2025 #TODO: this should de-fi-ni-te-ly not be a sync-job
2026 # the problem is that $exit might not survive long enough
2027 # so it needs to be done right now, right here
2028 cf::sync_job { prepare_random_map $exit };
2029 }
2030
2031 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2032 my $hp = $exit->stats->hp;
2033 my $sp = $exit->stats->sp;
1829 2034
1830 $self->enter_link; 2035 $self->enter_link;
1831 2036
1832 (async { 2037 (async {
1833 $self->deactivate_recursive; # just to be sure 2038 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2039 unless (eval {
1835 prepare_random_map $exit 2040 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2041
1841 1; 2042 1;
1842 }) { 2043 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2044 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2045 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2046 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2047 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2048
1848 warn "ERROR in enter_exit: $@"; 2049 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2050 $self->leave_link;
1850 } 2051 }
1851 })->prio (1); 2052 })->prio (1);
1864 2065
1865sub cf::client::send_drawinfo { 2066sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2067 my ($self, $text, $flags) = @_;
1867 2068
1868 utf8::encode $text; 2069 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2070 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2071}
1871 2072
2073=item $client->ext_event ($type, %msg)
2074
2075Sends an exti event to the client.
2076
2077=cut
2078
2079sub cf::client::ext_event($$%) {
2080 my ($self, $type, %msg) = @_;
2081
2082 $msg{msgtype} = "event_$type";
2083 $self->send_packet ("ext " . cf::to_json \%msg);
2084}
1872 2085
1873=item $success = $client->query ($flags, "text", \&cb) 2086=item $success = $client->query ($flags, "text", \&cb)
1874 2087
1875Queues a query to the client, calling the given callback with 2088Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2089the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1905 # get handled first 2118 # get handled first
1906 my $queue = delete $ns->{query_queue} 2119 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2120 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2121
1909 (shift @$queue)->[1]->($msg); 2122 (shift @$queue)->[1]->($msg);
2123 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2124
1911 push @{ $ns->{query_queue} }, @$queue; 2125 push @{ $ns->{query_queue} }, @$queue;
1912 2126
1913 if (@{ $ns->{query_queue} } == @$queue) { 2127 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2128 if (@$queue) {
1972 2186
1973# here we export the classes and methods available to script code 2187# here we export the classes and methods available to script code
1974 2188
1975=pod 2189=pod
1976 2190
1977The following fucntions and emthods are available within a safe environment: 2191The following functions and methods are available within a safe environment:
1978 2192
1979 cf::object contr pay_amount pay_player map 2193 cf::object contr pay_amount pay_player map
1980 cf::object::player player 2194 cf::object::player player
1981 cf::player peaceful 2195 cf::player peaceful
1982 cf::map trigger 2196 cf::map trigger
2067############################################################################# 2281#############################################################################
2068 2282
2069=head2 EXTENSION DATABASE SUPPORT 2283=head2 EXTENSION DATABASE SUPPORT
2070 2284
2071Crossfire maintains a very simple database for extension use. It can 2285Crossfire maintains a very simple database for extension use. It can
2072currently store anything that can be serialised using Storable, which 2286currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2073excludes objects. 2287convert to/from binary).
2074 2288
2075The parameter C<$family> should best start with the name of the extension 2289The parameter C<$family> should best start with the name of the extension
2076using it, it should be unique. 2290using it, it should be unique.
2077 2291
2078=over 4 2292=over 4
2079 2293
2080=item $hashref = cf::db_get $family
2081
2082Return a hashref for use by the extension C<$family>, which can be
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085
2086=item $value = cf::db_get $family => $key 2294=item $value = cf::db_get $family => $key
2087 2295
2088Returns a single value from the database 2296Returns a single value from the database.
2089
2090=item cf::db_put $family => $hashref
2091
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094 2297
2095=item cf::db_put $family => $key => $value 2298=item cf::db_put $family => $key => $value
2096 2299
2097Stores the given C<$value> in the family hash. Updates are delayed, if you 2300Stores the given C<$value> in the family.
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107 2301
2108=cut 2302=cut
2109 2303
2110our $DB; 2304our $DB;
2111 2305
2112{ 2306sub db_init {
2113 my $path = cf::localdir . "/database.pst"; 2307 unless ($DB) {
2308 $DB = BDB::db_create $DB_ENV;
2114 2309
2115 sub db_load() { 2310 cf::sync_job {
2116 $DB = stat $path ? Storable::retrieve $path : { }; 2311 eval {
2117 } 2312 $DB->set_flags (BDB::CHKSUM);
2118 2313
2119 my $pid; 2314 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2120 2315 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2121 sub db_save() { 2316 cf::cleanup "db_open(db): $!" if $!;
2122 waitpid $pid, 0 if $pid; 2317 };
2123 if (0 == ($pid = fork)) { 2318 cf::cleanup "db_open(db): $@" if $@;
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 } 2319 };
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 2320 }
2321}
2141 2322
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 }
2146
2147 sub db_get($;$) { 2323sub db_get($$) {
2148 @_ >= 2 2324 my $key = "$_[0]/$_[1]";
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 2325
2326 cf::sync_job {
2327 BDB::db_get $DB, undef, $key, my $data;
2328
2329 $! ? ()
2330 : $data
2331 }
2332}
2333
2153 sub db_put($$;$) { 2334sub db_put($$$) {
2154 if (@_ >= 3) { 2335 BDB::dbreq_pri 4;
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 2336 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2156 } else { 2337}
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 2338
2162 cf::global->attach ( 2339=item cf::cache $id => [$paths...], $processversion => $process
2163 prio => 10000, 2340
2164 on_cleanup => sub { 2341Generic caching function that returns the value of the resource $id,
2165 db_sync; 2342caching and regenerating as required.
2343
2344This function can block.
2345
2346=cut
2347
2348sub cache {
2349 my ($id, $src, $processversion, $process) = @_;
2350
2351 my $meta =
2352 join "\x00",
2353 $processversion,
2354 map {
2355 aio_stat $_
2356 and Carp::croak "$_: $!";
2357
2358 ($_, (stat _)[7,9])
2359 } @$src;
2360
2361 my $dbmeta = db_get cache => "$id/meta";
2362 if ($dbmeta ne $meta) {
2363 # changed, we may need to process
2364
2365 my @data;
2366 my $md5;
2367
2368 for (0 .. $#$src) {
2369 0 <= aio_load $src->[$_], $data[$_]
2370 or Carp::croak "$src->[$_]: $!";
2166 }, 2371 }
2167 ); 2372
2373 # if processing is expensive, check
2374 # checksum first
2375 if (1) {
2376 $md5 =
2377 join "\x00",
2378 $processversion,
2379 map {
2380 Coro::cede;
2381 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2382 } 0.. $#$src;
2383
2384
2385 my $dbmd5 = db_get cache => "$id/md5";
2386 if ($dbmd5 eq $md5) {
2387 db_put cache => "$id/meta", $meta;
2388
2389 return db_get cache => "$id/data";
2390 }
2391 }
2392
2393 my $t1 = Time::HiRes::time;
2394 my $data = $process->(\@data);
2395 my $t2 = Time::HiRes::time;
2396
2397 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2398
2399 db_put cache => "$id/data", $data;
2400 db_put cache => "$id/md5" , $md5;
2401 db_put cache => "$id/meta", $meta;
2402
2403 return $data;
2404 }
2405
2406 db_get cache => "$id/data"
2168} 2407}
2408
2409=item fork_call { }, $args
2410
2411Executes the given code block with the given arguments in a seperate
2412process, returning the results. Everything must be serialisable with
2413Coro::Storable. May, of course, block. Note that the executed sub may
2414never block itself or use any form of Event handling.
2415
2416=cut
2417
2418sub fork_call(&@) {
2419 my ($cb, @args) = @_;
2420
2421# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2422# or die "socketpair: $!";
2423 pipe my $fh1, my $fh2
2424 or die "pipe: $!";
2425
2426 if (my $pid = fork) {
2427 close $fh2;
2428
2429 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2430 $res = Coro::Storable::thaw $res;
2431
2432 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2433
2434 die $$res unless "ARRAY" eq ref $res;
2435
2436 return wantarray ? @$res : $res->[-1];
2437 } else {
2438 local $SIG{__WARN__};
2439 eval {
2440 local $SIG{__DIE__};
2441 close $fh1;
2442
2443 my @res = eval { $cb->(@args) };
2444 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2445 };
2446
2447 warn $@ if $@;
2448 _exit 0;
2449 }
2450}
2451
2452
2169 2453
2170############################################################################# 2454#############################################################################
2171# the server's main() 2455# the server's init and main functions
2456
2457sub load_facedata($) {
2458 my ($path) = @_;
2459
2460 warn "loading facedata from $path\n";
2461
2462 my $facedata;
2463 0 < aio_load $path, $facedata
2464 or die "$path: $!";
2465
2466 $facedata = Coro::Storable::thaw $facedata;
2467
2468 $facedata->{version} == 2
2469 or cf::cleanup "$path: version mismatch, cannot proceed.";
2470
2471 {
2472 my $faces = $facedata->{faceinfo};
2473
2474 while (my ($face, $info) = each %$faces) {
2475 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2476 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2477 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2478 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2479 Coro::cede;
2480 }
2481
2482 while (my ($face, $info) = each %$faces) {
2483 next unless $info->{smooth};
2484 my $idx = cf::face::find $face
2485 or next;
2486 if (my $smooth = cf::face::find $info->{smooth}) {
2487 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2488 } else {
2489 warn "smooth face '$info->{smooth}' not found for face '$face'";
2490 }
2491 Coro::cede;
2492 }
2493 }
2494
2495 {
2496 my $anims = $facedata->{animinfo};
2497
2498 while (my ($anim, $info) = each %$anims) {
2499 cf::anim::set $anim, $info->{frames}, $info->{facings};
2500 Coro::cede;
2501 }
2502
2503 cf::anim::invalidate_all; # d'oh
2504 }
2505
2506 1
2507}
2508
2509sub reload_regions {
2510 load_resource_file "$MAPDIR/regions"
2511 or die "unable to load regions file\n";
2512}
2513
2514sub reload_facedata {
2515 load_facedata "$DATADIR/facedata"
2516 or die "unable to load facedata\n";
2517}
2518
2519sub reload_archetypes {
2520 load_resource_file "$DATADIR/archetypes"
2521 or die "unable to load archetypes\n";
2522}
2523
2524sub reload_treasures {
2525 load_resource_file "$DATADIR/treasures"
2526 or die "unable to load treasurelists\n";
2527}
2528
2529sub reload_resources {
2530 warn "reloading resource files...\n";
2531
2532 reload_regions;
2533 reload_facedata;
2534 reload_archetypes;
2535 reload_treasures;
2536
2537 warn "finished reloading resource files\n";
2538}
2539
2540sub init {
2541 reload_resources;
2542}
2172 2543
2173sub cfg_load { 2544sub cfg_load {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 2545 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 2546 or return;
2176 2547
2177 local $/; 2548 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 2549 *CFG = YAML::Syck::Load <$fh>;
2179 2550
2193 2564
2194sub main { 2565sub main {
2195 # we must not ever block the main coroutine 2566 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 2567 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2569 (async {
2198 async { Event::one_event }; 2570 Event::one_event;
2571 })->prio (Coro::PRIO_MAX);
2199 }; 2572 };
2200 2573
2201 cfg_load; 2574 cfg_load;
2202 db_load; 2575 db_init;
2203 load_extensions; 2576 load_extensions;
2577
2578 $TICK_WATCHER->start;
2204 Event::loop; 2579 Event::loop;
2205} 2580}
2206 2581
2207############################################################################# 2582#############################################################################
2208# initialisation and cleanup 2583# initialisation and cleanup
2209 2584
2210# install some emergency cleanup handlers 2585# install some emergency cleanup handlers
2211BEGIN { 2586BEGIN {
2212 for my $signal (qw(INT HUP TERM)) { 2587 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 2588 Event->signal (
2589 reentrant => 0,
2214 data => WF_AUTOCANCEL, 2590 data => WF_AUTOCANCEL,
2215 signal => $signal, 2591 signal => $signal,
2592 prio => 0,
2216 cb => sub { 2593 cb => sub {
2217 cf::cleanup "SIG$signal"; 2594 cf::cleanup "SIG$signal";
2218 }, 2595 },
2219 ); 2596 );
2220 } 2597 }
2221} 2598}
2222 2599
2223sub emergency_save { 2600sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 2601 my $freeze_guard = cf::freeze_mainloop;
2225 2602
2226 warn "enter emergency perl save\n"; 2603 warn "enter emergency perl save\n";
2227 2604
2228 cf::sync_job { 2605 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 2606 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 2607 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 2608 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 2609 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 2610 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 2611 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 2612 $pl->valid or next;
2236 $pl->save; 2613 $pl->save;
2242 my $map = $cf::MAP{$path} or next; 2619 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 2620 $map->valid or next;
2244 $map->save; 2621 $map->save;
2245 } 2622 }
2246 warn "end emergency map save\n"; 2623 warn "end emergency map save\n";
2624
2625 warn "begin emergency database checkpoint\n";
2626 BDB::db_env_txn_checkpoint $DB_ENV;
2627 warn "end emergency database checkpoint\n";
2247 }; 2628 };
2248 2629
2249 warn "leave emergency perl save\n"; 2630 warn "leave emergency perl save\n";
2250} 2631}
2251 2632
2633sub post_cleanup {
2634 my ($make_core) = @_;
2635
2636 warn Carp::longmess "post_cleanup backtrace"
2637 if $make_core;
2638}
2639
2252sub reload() { 2640sub do_reload_perl() {
2253 # can/must only be called in main 2641 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 2642 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 2643 warn "can only reload from main coroutine";
2256 return; 2644 return;
2257 } 2645 }
2258 2646
2259 warn "reloading..."; 2647 warn "reloading...";
2260 2648
2261 my $guard = freeze_mainloop; 2649 warn "entering sync_job";
2650
2651 cf::sync_job {
2652 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 2653 cf::emergency_save;
2654 cf::write_runtime; # external watchdog should not bark
2263 2655
2264 eval { 2656 warn "syncing database to disk";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658
2265 # if anything goes wrong in here, we should simply crash as we already saved 2659 # if anything goes wrong in here, we should simply crash as we already saved
2266 2660
2267 # cancel all watchers 2661 warn "cancelling all WF_AUTOCANCEL watchers";
2268 for (Event::all_watchers) { 2662 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 2663 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 } 2664 }
2271 2665
2666 warn "flushing outstanding aio requests";
2667 for (;;) {
2668 BDB::flush;
2669 IO::AIO::flush;
2670 Coro::cede;
2671 last unless IO::AIO::nreqs || BDB::nreqs;
2672 warn "iterate...";
2673 }
2674
2675 ++$RELOAD;
2676
2272 # cancel all extension coros 2677 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 2678 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 2679 %EXT_CORO = ();
2275 2680
2276 # unload all extensions 2681 warn "removing commands";
2277 for (@exts) { 2682 %COMMAND = ();
2683
2684 warn "removing ext commands";
2685 %EXTCMD = ();
2686
2687 warn "unloading/nuking all extensions";
2688 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 2689 warn "... unloading $pkg";
2279 unload_extension $_; 2690
2691 if (my $cb = $pkg->can ("unload")) {
2692 eval {
2693 $cb->($pkg);
2694 1
2695 } or warn "$pkg unloaded, but with errors: $@";
2280 } 2696 }
2281 2697
2698 warn "... nuking $pkg";
2699 Symbol::delete_package $pkg;
2700 }
2701
2282 # unload all modules loaded from $LIBDIR 2702 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 2703 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2704 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 2705
2286 warn "removing <$k>"; 2706 warn "... unloading $k";
2287 delete $INC{$k}; 2707 delete $INC{$k};
2288 2708
2289 $k =~ s/\.pm$//; 2709 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 2710 $k =~ s/\//::/g;
2291 2711
2294 } 2714 }
2295 2715
2296 Symbol::delete_package $k; 2716 Symbol::delete_package $k;
2297 } 2717 }
2298 2718
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 2719 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 2720 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2721 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 2722
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 2723 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 2724 delete $INC{"cf.pm"};
2725 delete $INC{"cf/pod.pm"};
2312 2726
2313 # don't, removes xs symbols, too, 2727 # don't, removes xs symbols, too,
2314 # and global variables created in xs 2728 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 2729 #Symbol::delete_package __PACKAGE__;
2316 2730
2317 # reload cf.pm 2731 warn "unload completed, starting to reload now";
2732
2318 warn "reloading cf.pm"; 2733 warn "reloading cf.pm";
2319 require cf; 2734 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2735 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 2736
2322 # load config and database again 2737 warn "loading config and database again";
2323 cf::cfg_load; 2738 cf::cfg_load;
2324 cf::db_load;
2325 2739
2326 # load extensions
2327 warn "load extensions"; 2740 warn "loading extensions";
2328 cf::load_extensions; 2741 cf::load_extensions;
2329 2742
2330 # reattach attachments to objects 2743 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 2744 _global_reattach; # objects, sockets
2332 _global_reattach; 2745 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 2746 reattach $_ for values %MAP;
2334 }; 2747 warn "reattaching attachments to players";
2748 reattach $_ for values %PLAYER;
2335 2749
2336 if ($@) { 2750 warn "leaving sync_job";
2751
2752 1
2753 } or do {
2337 warn $@; 2754 warn $@;
2338 warn "error while reloading, exiting."; 2755 warn "error while reloading, exiting.";
2339 exit 1; 2756 exit 1;
2340 } 2757 };
2341 2758
2342 warn "reloaded successfully"; 2759 warn "reloaded";
2343}; 2760};
2344 2761
2345############################################################################# 2762our $RELOAD_WATCHER; # used only during reload
2346 2763
2347unless ($LINK_MAP) { 2764sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 2765 # doing reload synchronously and two reloads happen back-to-back,
2766 # coro crashes during coro_state_free->destroy here.
2349 2767
2350 $LINK_MAP->width (41); 2768 $RELOAD_WATCHER ||= Event->timer (
2351 $LINK_MAP->height (41); 2769 reentrant => 0,
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10, 2770 after => 0,
2771 data => WF_AUTOCANCEL,
2360 cb => sub { 2772 cb => sub {
2361 $_[0]->w->cancel; 2773 do_reload_perl;
2362 2774 undef $RELOAD_WATCHER;
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 }); 2775 },
2381 2776 );
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 2777}
2387
2388register "<global>", __PACKAGE__;
2389 2778
2390register_command "reload" => sub { 2779register_command "reload" => sub {
2391 my ($who, $arg) = @_; 2780 my ($who, $arg) = @_;
2392 2781
2393 if ($who->flag (FLAG_WIZ)) { 2782 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 2783 $who->message ("reloading server.");
2784 async { reload_perl };
2397 } 2785 }
2398}; 2786};
2399 2787
2400unshift @INC, $LIBDIR; 2788unshift @INC, $LIBDIR;
2789
2790my $bug_warning = 0;
2791
2792our @WAIT_FOR_TICK;
2793our @WAIT_FOR_TICK_BEGIN;
2794
2795sub wait_for_tick {
2796 return unless $TICK_WATCHER->is_active;
2797 return if $Coro::current == $Coro::main;
2798
2799 my $signal = new Coro::Signal;
2800 push @WAIT_FOR_TICK, $signal;
2801 $signal->wait;
2802}
2803
2804sub wait_for_tick_begin {
2805 return unless $TICK_WATCHER->is_active;
2806 return if $Coro::current == $Coro::main;
2807
2808 my $signal = new Coro::Signal;
2809 push @WAIT_FOR_TICK_BEGIN, $signal;
2810 $signal->wait;
2811}
2401 2812
2402$TICK_WATCHER = Event->timer ( 2813$TICK_WATCHER = Event->timer (
2403 reentrant => 0, 2814 reentrant => 0,
2815 parked => 1,
2404 prio => 0, 2816 prio => 0,
2405 at => $NEXT_TICK || $TICK, 2817 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL, 2818 data => WF_AUTOCANCEL,
2407 cb => sub { 2819 cb => sub {
2820 if ($Coro::current != $Coro::main) {
2821 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2822 unless ++$bug_warning > 10;
2823 return;
2824 }
2825
2826 $NOW = Event::time;
2827
2408 cf::server_tick; # one server iteration 2828 cf::server_tick; # one server iteration
2829
2409 $RUNTIME += $TICK; 2830 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 2831 $NEXT_TICK += $TICK;
2411 2832
2412 $WAIT_FOR_TICK->broadcast; 2833 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2834 $NEXT_RUNTIME_WRITE = $NOW + 10;
2835 Coro::async_pool {
2836 write_runtime
2837 or warn "ERROR: unable to write runtime file: $!";
2838 };
2839 }
2840
2841# my $AFTER = Event::time;
2842# warn $AFTER - $NOW;#d#
2414 2843
2415 # if we are delayed by four ticks or more, skip them all 2844 # if we are delayed by four ticks or more, skip them all
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2845 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417 2846
2418 $TICK_WATCHER->at ($NEXT_TICK); 2847 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start; 2848 $TICK_WATCHER->start;
2849
2850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2851 $sig->send;
2852 }
2853 while (my $sig = shift @WAIT_FOR_TICK) {
2854 $sig->send;
2855 }
2856
2857 _post_tick;
2420 }, 2858 },
2421); 2859);
2422 2860
2861{
2423IO::AIO::max_poll_time $TICK * 0.2; 2862 BDB::max_poll_time $TICK * 0.1;
2424 2863 $BDB_POLL_WATCHER = Event->io (
2425Event->io ( 2864 reentrant => 0,
2426 fd => IO::AIO::poll_fileno, 2865 fd => BDB::poll_fileno,
2427 poll => 'r', 2866 poll => 'r',
2428 prio => 5, 2867 prio => 0,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL, 2868 data => WF_AUTOCANCEL,
2435 after => 0, 2869 cb => \&BDB::poll_cb,
2436 interval => 10, 2870 );
2437 cb => sub { 2871 BDB::min_parallel 8;
2438 (Coro::unblock_sub { 2872
2439 write_runtime 2873 BDB::set_sync_prepare {
2440 or warn "ERROR: unable to write runtime file: $!"; 2874 my $status;
2875 my $current = $Coro::current;
2876 (
2877 sub {
2878 $status = $!;
2879 $current->ready; undef $current;
2880 },
2881 sub {
2882 Coro::schedule while defined $current;
2883 $! = $status;
2884 },
2885 )
2886 };
2887
2888 unless ($DB_ENV) {
2889 $DB_ENV = BDB::db_env_create;
2890
2891 cf::sync_job {
2892 eval {
2893 BDB::db_env_open
2894 $DB_ENV,
2895 $BDBDIR,
2896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2898 0666;
2899
2900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2901
2902 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2903 $DB_ENV->set_lk_detect;
2904 };
2905
2906 cf::cleanup "db_env_open(db): $@" if $@;
2441 })->(); 2907 };
2442 }, 2908 }
2443); 2909}
2910
2911{
2912 IO::AIO::min_parallel 8;
2913
2914 undef $Coro::AIO::WATCHER;
2915 IO::AIO::max_poll_time $TICK * 0.1;
2916 $AIO_POLL_WATCHER = Event->io (
2917 reentrant => 0,
2918 data => WF_AUTOCANCEL,
2919 fd => IO::AIO::poll_fileno,
2920 poll => 'r',
2921 prio => 6,
2922 cb => \&IO::AIO::poll_cb,
2923 );
2924}
2925
2926# load additional modules
2927use cf::pod;
2444 2928
2445END { cf::emergency_save } 2929END { cf::emergency_save }
2446 2930
24471 29311
2448 2932

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