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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.26 by root, Thu Jul 20 22:03:36 2006 UTC vs.
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
10use Event; 14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
24use Time::HiRes;
25
11$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
12 27
13use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
14 30
15our %COMMAND; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
16our @EVENT; 39our @EVENT;
17our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
18our %PROP_IDX; 41
42our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER;
44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
19 115
20BEGIN { 116BEGIN {
21 @EVENT = map lc, @EVENT;
22
23 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
24 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
25 $msg .= "\n" 121 $msg .= "\n"
26 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
27 123
28 print STDERR "cfperl: $msg";
29 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
30 }; 125 };
31} 126}
32 127
33my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
34 134
35# generate property mutators 135# we bless all objects into (empty) derived classes to force a method lookup
36sub prop_gen { 136# within the Safe compartment.
37 my ($prefix, $class) = @_; 137for my $pkg (qw(
38 138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
39 no strict 'refs'; 144 no strict 'refs';
40
41 for my $prop (keys %PROP_TYPE) {
42 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
43 my $sub = lc $1;
44
45 my $type = $PROP_TYPE{$prop};
46 my $idx = $PROP_IDX {$prop};
47
48 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
49 $_[0]->get_property ($type, $idx)
50 };
51
52 *{"$class\::set_$sub"} = sub {
53 $_[0]->set_property ($type, $idx, $_[1]);
54 } unless $ignore_set{$prop};
55 }
56}
57
58# auto-generate most of the API
59
60prop_gen OBJECT_PROP => "cf::object";
61# CFAPI_OBJECT_ANIMATION?
62prop_gen PLAYER_PROP => "cf::object::player";
63
64prop_gen MAP_PROP => "cf::map";
65prop_gen ARCH_PROP => "cf::arch";
66
67# guessed hierarchies
68
69@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
70@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
71
72# we bless all objects into derived classes to force a method lookup
73# within the Safe compartment.
74for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region)) {
75 no strict 'refs';
76 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
77} 146}
78 147
79$Event::DIED = sub { 148$Event::DIED = sub {
80 warn "error in event callback: @_"; 149 warn "error in event callback: @_";
81}; 150};
82 151
83my %ext_pkg; 152my %ext_pkg;
84my @exts; 153my @exts;
85my @hook; 154my @hook;
86my %command;
87my %extcmd;
88 155
89sub inject_event { 156=head2 UTILITY FUNCTIONS
90 my $extension = shift; 157
158=over 4
159
160=cut
161
162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
91 my $event_code = shift; 304 my $cb = shift;
92 305
93 my $cb = $hook[$event_code]{$extension} 306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
94 or return; 325 or return;
95 326
96 &$cb 327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
97} 328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
98 330
99sub inject_global_event { 331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
478
479=over 4
480
481=item $attachable->attach ($attachment, key => $value...)
482
483=item $attachable->detach ($attachment)
484
485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
487
488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
490
491 $obj->attach (minesweeper => width => 10, height => 10);
492
493=item $bool = $attachable->attached ($name)
494
495Checks wether the named attachment is currently attached to the object.
496
497=item cf::CLASS->attach ...
498
499=item cf::CLASS->detach ...
500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
535
536=over 4
537
538=item prio => $number
539
540Set the priority for all following handlers/hooks (unless overwritten
541by another C<prio> setting). Lower priority handlers get executed
542earlier. The default priority is C<0>, and many built-in handlers are
543registered at priority C<-1000>, so lower priorities should not be used
544unless you know what you are doing.
545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
552=item on_I<event> => \&cb
553
554Call the given code reference whenever the named event happens (event is
555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
556handlers are recognised generally depends on the type of object these
557handlers attach to).
558
559See F<include/eventinc.h> for the full list of events supported, and their
560class.
561
562=item package => package::
563
564Look for sub functions of the name C<< on_I<event> >> in the given
565package and register them. Only handlers for eevents supported by the
566object/class are recognised.
567
568=back
569
570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
572
573 cf::object::attachment sockpuppet =>
574 on_skill_attack => sub {
575 my ($self, $victim) = @_;
576 ...
577 }
578 }
579
580=item $attachable->valid
581
582Just because you have a perl object does not mean that the corresponding
583C-level object still exists. If you try to access an object that has no
584valid C counterpart anymore you get an exception at runtime. This method
585can be used to test for existence of the C object part without causing an
586exception.
587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
100 my $event = shift; 739 my $event = shift;
740 my $callbacks = shift;
101 741
102 my $cb = $hook[$event] 742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
774
775#############################################################################
776# object support
777
778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_;
781
782 my $registry = $obj->registry;
783
784 @$registry = ();
785
786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
787
788 for my $name (keys %{ $obj->{_attachment} || {} }) {
789 if (my $attach = $attachment{$name}) {
790 for (@$attach) {
791 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach;
793 }
794 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n";
796 }
797 }
798}
799
800cf::attachable->attach (
801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
814 on_clone => sub {
815 my ($src, $dst) = @_;
816
817 @{$dst->registry} = @{$src->registry};
818
819 %$dst = %$src;
820
821 %{$dst->{_attachment}} = %{$src->{_attachment}}
822 if exists $src->{_attachment};
823 },
824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
103 or return; 878 or return;
104 879
105 List::Util::max map &$_, values %$cb 880 unless (aio_stat "$filename.pst") {
106} 881 (aio_load "$filename.pst", $av) >= 0
107 882 or return;
108sub inject_command { 883 $av = eval { (Storable::thaw $av)->{objs} };
109 my ($name, $obj, $params) = @_;
110
111 for my $cmd (@{ $command{$name} }) {
112 $cmd->[1]->($obj, $params);
113 } 884 }
114 885
115 -1 886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
116} 889}
890
891#############################################################################
892# command handling &c
893
894=item cf::register_command $name => \&callback($ob,$args);
895
896Register a callback for execution when the client sends the user command
897$name.
898
899=cut
117 900
118sub register_command { 901sub register_command {
119 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
120 903
121 my $caller = caller; 904 my $caller = caller;
122 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
123 906
124 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
125 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
126} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
127 918
128sub register_extcmd { 919sub register_extcmd {
129 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
130 921
131 my $caller = caller; 922 my $caller = caller;
132 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
133 924
134 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
135} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
136 959
137sub register { 960sub register {
138 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
139 962
140 for my $idx (0 .. $#EVENT) { 963 #TODO
141 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) {
142 #warn "registering $EVENT[$idx] hook to '$pkg'\n";
143 $hook[$idx]{$base} = $ref;
144 }
145 }
146} 964}
147 965
148sub load_extension { 966sub load_extension {
149 my ($path) = @_; 967 my ($path) = @_;
150 968
151 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 969 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
152 my $base = $1; 970 my $base = $1;
153 my $pkg = $1; 971 my $pkg = $1;
154 $pkg =~ s/[^[:word:]]/_/g; 972 $pkg =~ s/[^[:word:]]/_/g;
155 $pkg = "cf::ext::$pkg"; 973 $pkg = "ext::$pkg";
156 974
157 warn "loading '$path' into '$pkg'\n"; 975 warn "loading '$path' into '$pkg'\n";
158 976
159 open my $fh, "<:utf8", $path 977 open my $fh, "<:utf8", $path
160 or die "$path: $!"; 978 or die "$path: $!";
164 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
165 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
166 . "\n};\n1"; 984 . "\n};\n1";
167 985
168 eval $source 986 eval $source
169 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
170 989
171 push @exts, $pkg; 990 push @exts, $pkg;
172 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
173 992
174# no strict 'refs'; 993# no strict 'refs';
180sub unload_extension { 999sub unload_extension {
181 my ($pkg) = @_; 1000 my ($pkg) = @_;
182 1001
183 warn "removing extension $pkg\n"; 1002 warn "removing extension $pkg\n";
184 1003
185 if (my $cb = $pkg->can ("on_unload")) {
186 $cb->($pkg);
187 }
188
189 # remove hooks 1004 # remove hooks
1005 #TODO
190 for my $idx (0 .. $#EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
191 delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
192 } 1008# }
193 1009
194 # remove commands 1010 # remove commands
195 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
196 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
197 1013
198 if (@cb) { 1014 if (@cb) {
199 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
200 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
201 } else { 1016 } else {
202 delete $command{$name};
203 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
204 } 1018 }
205 } 1019 }
206 1020
207 # remove extcmds 1021 # remove extcmds
208 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
209 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
210 } 1031 }
211 1032
212 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
213} 1034}
214 1035
215sub load_extensions { 1036sub load_extensions {
216 my $LIBDIR = maps_directory "perl";
217
218 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
219 next unless -r $ext; 1038 next unless -r $ext;
220 eval { 1039 eval {
221 load_extension $ext; 1040 load_extension $ext;
222 1 1041 1
223 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
224 } 1043 }
225} 1044}
226 1045
227register_command "perl-reload", 0, sub {
228 my ($who, $arg) = @_;
229
230 if ($who->flag (FLAG_WIZ)) {
231 $who->message ("reloading...");
232
233 warn "reloading...\n";
234 eval {
235 $_->cancel for Event::all_watchers;
236
237 unload_extension $_ for @exts;
238 delete $INC{"cf.pm"};
239
240 # don't, removes xs symbols, too
241 #Symbol::delete_package __PACKAGE__;
242
243 require cf;
244 };
245 warn $@ if $@;
246 $who->message ($@) if $@;
247 warn "reloaded\n";
248
249 $who->message ("reloaded");
250 } else {
251 $who->message ("Intruder Alert!");
252 }
253};
254
255#############################################################################
256# extcmd framework, basically convert ext <id> <pkg> arg1 args
257# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
258
259sub on_extcmd {
260 my ($pl, $buf) = @_;
261
262 my ($type) = $buf =~ s/^(\S+) // ? $1 : "";
263
264 $extcmd{$type}[0]->($pl, $buf)
265 if $extcmd{$type};
266}
267
268############################################################################# 1046#############################################################################
269# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
270 1048
271*on_mapclean = sub { 1049*cf::mapsupport::on_clean = sub {
272 my ($map) = @_; 1050 my ($map) = @_;
273 1051
274 my $path = $map->tmpname; 1052 my $path = $map->tmpname;
275 defined $path or return; 1053 defined $path or return;
276 1054
277 unlink "$path.cfperl"; 1055 unlink "$path.pst";
278}; 1056};
279 1057
280*on_mapin = 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
281*on_mapload = sub {
282 my ($map) = @_;
283
284 my $path = $map->tmpname;
285 $path = $map->path unless defined $path;
286
287 open my $fh, "<:raw", "$path.cfperl"
288 or return; # no perl data
289
290 my $data = Storable::thaw do { local $/; <$fh> };
291
292 $data->{version} <= 1
293 or return; # too new
294
295 $map->_set_obs ($data->{obs});
296};
297
298*on_mapout = sub {
299 my ($map) = @_;
300
301 my $path = $map->tmpname;
302 $path = $map->path unless defined $path;
303
304 my $obs = $map->_get_obs;
305
306 if (defined $obs) {
307 open my $fh, ">:raw", "$path.cfperl"
308 or die "$path.cfperl: $!";
309
310 stat $path;
311
312 print $fh Storable::nfreeze {
313 size => (stat _)[7],
314 time => (stat _)[9],
315 version => 1,
316 obs => $obs,
317 };
318
319 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
320 } else {
321 unlink "$path.cfperl";
322 }
323};
324 1059
325############################################################################# 1060#############################################################################
326# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
327 1062
328*on_player_load = sub { 1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
329 my ($ob, $path) = @_; 1070 my ($pl, $path) = @_;
330 1071
331 for my $o ($ob, $ob->inv) { 1072 for my $o (all_objects $pl->ob) {
332 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
333 $o->set_ob_key_value ("_perl_data"); 1074 $o->set_ob_key_value ("_perl_data");
334 1075
335 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
336 } 1077 }
1078 }
337 } 1079 },
338}; 1080);
339
340*on_player_save = sub {
341 my ($ob, $path) = @_;
342
343 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
344 for grep %$_, $ob, $ob->inv;
345};
346 1081
347############################################################################# 1082#############################################################################
348# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
349 1091
350=item cf::player::exists $login 1092=item cf::player::exists $login
351 1093
352Returns true when the given account exists. 1094Returns true when the given account exists.
353 1095
356sub cf::player::exists($) { 1098sub cf::player::exists($) {
357 cf::player::find $_[0] 1099 cf::player::find $_[0]
358 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
359} 1101}
360 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = find_map $path;
1226 }
1227
1228 $cf::MAP{$key} = $map
1229 }
1230}
1231
1232sub load {
1233 my ($self) = @_;
1234
1235 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1237
1238 return if $self->in_memory != cf::MAP_SWAPPED;
1239
1240 $self->in_memory (cf::MAP_LOADING);
1241
1242 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1)
1244 or return;
1245
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original};
1248
1249 if (my $uniq = $path->uniq_path) {
1250 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0);
1254 }
1255 }
1256
1257 # now do the right thing for maps
1258 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty;
1270 $self->activate;
1271 }
1272
1273 $self->in_memory (cf::MAP_IN_MEMORY);
1274}
1275
1276sub load_map_sync {
1277 my ($path, $origin) = @_;
1278
1279 #warn "load_map_sync<$path, $origin>\n";#d#
1280
1281 cf::sync_job {
1282 my $map = cf::map::find_map $path, $origin
1283 or return;
1284 $map->load;
1285 $map
1286 }
1287}
1288
1289sub save {
1290 my ($self) = @_;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309}
1310
1311sub swap_out {
1312 my ($self) = @_;
1313
1314 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317
1318 $self->save;
1319 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321}
1322
1323sub reset_at {
1324 my ($self) = @_;
1325
1326 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset};
1329
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332
1333 $time + $to
1334}
1335
1336sub should_reset {
1337 my ($self) = @_;
1338
1339 $self->reset_at <= $cf::RUNTIME
1340}
1341
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset {
1364 my ($self) = @_;
1365
1366 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368
1369 warn "resetting map ", $self->path;#d#
1370
1371 delete $cf::MAP{$self->path};
1372
1373 $_->clear_links_to ($self) for values %cf::MAP;
1374
1375 $self->unlink_save;
1376 $self->destroy;
1377}
1378
1379my $nuke_counter = "aaaa";
1380
1381sub nuke {
1382 my ($self) = @_;
1383
1384 $self->{deny_save} = 1;
1385 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++));
1387 $self->reset; # polite request, might not happen
1388}
1389
1390sub customise_for {
1391 my ($map, $ob) = @_;
1392
1393 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1395 }
1396
1397 $map
1398}
1399
1400sub emergency_save {
1401 local $cf::FREEZE = 1;
1402
1403 warn "enter emergency map save\n";
1404
1405 cf::sync_job {
1406 warn "begin emergency map save\n";
1407 $_->save for values %cf::MAP;
1408 };
1409
1410 warn "end emergency map save\n";
1411}
1412
1413package cf;
1414
1415=back
1416
1417
1418=head3 cf::object::player
1419
1420=over 4
1421
1422=item $player_object->reply ($npc, $msg[, $flags])
1423
1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1425can be C<undef>. Does the right thing when the player is currently in a
1426dialogue with the given NPC character.
1427
1428=cut
1429
361# rough implementation of a future "reply" method that works 1430# rough implementation of a future "reply" method that works
362# with dialog boxes. 1431# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method
363sub cf::object::player::reply($$$;$) { 1433sub cf::object::player::reply($$$;$) {
364 my ($self, $npc, $msg, $flags) = @_; 1434 my ($self, $npc, $msg, $flags) = @_;
365 1435
366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
367 1437
371 $msg = $npc->name . " says: $msg" if $npc; 1441 $msg = $npc->name . " says: $msg" if $npc;
372 $self->message ($msg, $flags); 1442 $self->message ($msg, $flags);
373 } 1443 }
374} 1444}
375 1445
376############################################################################# 1446=item $player_object->may ("access")
377# map scripting support
378 1447
1448Returns wether the given player is authorized to access resource "access"
1449(e.g. "command_wizcast").
1450
1451=cut
1452
1453sub cf::object::player::may {
1454 my ($self, $access) = @_;
1455
1456 $self->flag (cf::FLAG_WIZ) ||
1457 (ref $cf::CFG{"may_$access"}
1458 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1459 : $cf::CFG{"may_$access"})
1460}
1461
1462=item $player_object->enter_link
1463
1464Freezes the player and moves him/her to a special map (C<{link}>).
1465
1466The player should be reaosnably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though.
1468
1469=item $player_object->leave_link ($map, $x, $y)
1470
1471Moves the player out of the specila link map onto the given map. If the
1472map is not valid (or omitted), the player will be moved back to the
1473location he/she was before the call to C<enter_link>, or, if that fails,
1474to the emergency map position.
1475
1476Might block.
1477
1478=cut
1479
1480sub cf::object::player::enter_link {
1481 my ($self) = @_;
1482
1483 $self->deactivate_recursive;
1484
1485 return if $self->map == $LINK_MAP;
1486
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map;
1489
1490 $self->enter_map ($LINK_MAP, 20, 20);
1491}
1492
1493sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_;
1495
1496 my $link_pos = delete $self->{_link_pos};
1497
1498 unless ($map) {
1499 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map;
1502
1503 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map
1506 or die "FATAL: cannot load emergency map\n";
1507 }
1508 }
1509
1510 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y);
1512
1513 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0;
1516
1517 $map->load;
1518
1519 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut
1554
1555sub cf::object::player::goto_map {
1556 my ($self, $path, $x, $y) = @_;
1557
1558 $self->enter_link;
1559
1560 (Coro::async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string;
1564 $map = $map->customise_for ($self) if $map;
1565
1566# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570
1571 $self->leave_link ($map, $x, $y);
1572 })->prio (1);
1573}
1574
1575=item $player_object->enter_exit ($exit_object)
1576
1577=cut
1578
1579sub parse_random_map_params {
1580 my ($spec) = @_;
1581
1582 my $rmp = { # defaults
1583 xsize => 10,
1584 ysize => 10,
1585 };
1586
1587 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2;
1589
1590 $rmp->{lc $k} = $v if (length $k) && (length $v);
1591 }
1592
1593 $rmp
1594}
1595
1596sub prepare_random_map {
1597 my ($exit) = @_;
1598
1599 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object
1602
1603 my $rmp = parse_random_map_params $exit->msg;
1604
1605 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name;
1607 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y;
1610 }
1611
1612 $rmp->{random_seed} ||= $exit->random_seed;
1613
1614 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data;
1616
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0;
1619
1620 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef);
1622 }
1623}
1624
1625sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_;
1627
1628 return unless $self->type == cf::PLAYER;
1629
1630 $self->enter_link;
1631
1632 (Coro::async {
1633 unless (eval {
1634
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640
1641 1;
1642 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master",
1646 cf::NDI_UNIQUE | cf::NDI_RED);
1647
1648 warn "ERROR in enter_exit: $@";
1649 $self->leave_link;
1650 }
1651 })->prio (1);
1652}
1653
1654=head3 cf::client
1655
1656=over 4
1657
1658=item $client->send_drawinfo ($text, $flags)
1659
1660Sends a drawinfo packet to the client. Circumvents output buffering so
1661should not be used under normal circumstances.
1662
1663=cut
1664
1665sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_;
1667
1668 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1670}
1671
1672
1673=item $success = $client->query ($flags, "text", \&cb)
1674
1675Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678
1679Queries can fail, so check the return code. Or don't, as queries will become
1680reliable at some point in the future.
1681
1682=cut
1683
1684sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_;
1686
1687 return unless $self->state == ST_PLAYING
1688 || $self->state == ST_SETUP
1689 || $self->state == ST_CUSTOM;
1690
1691 $self->state (ST_CUSTOM);
1692
1693 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695
1696 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1;
1698}
1699
1700cf::client->attach (
1701 on_reply => sub {
1702 my ($ns, $msg) = @_;
1703
1704 # this weird shuffling is so that direct followup queries
1705 # get handled first
1706 my $queue = delete $ns->{query_queue};
1707
1708 (shift @$queue)->[1]->($msg);
1709
1710 push @{ $ns->{query_queue} }, @$queue;
1711
1712 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) {
1714 $ns->send_packet ($ns->{query_queue}[0][0]);
1715 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 }
1718 }
1719 },
1720);
1721
1722=item $client->coro (\&cb)
1723
1724Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection).
1727
1728=cut
1729
1730sub cf::client::coro {
1731 my ($self, $cb) = @_;
1732
1733 my $coro; $coro = async {
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739
1740 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0};
1742 });
1743
1744 $self->{_coro}{$coro+0} = $coro;
1745
1746 $coro
1747}
1748
1749cf::client->attach (
1750 on_destroy => sub {
1751 my ($ns) = @_;
1752
1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1754 },
1755);
1756
1757=back
1758
1759
1760=head2 SAFE SCRIPTING
1761
1762Functions that provide a safe environment to compile and execute
1763snippets of perl code without them endangering the safety of the server
1764itself. Looping constructs, I/O operators and other built-in functionality
1765is not available in the safe scripting environment, and the number of
1766functions and methods that can be called is greatly reduced.
1767
1768=cut
1769
379our $safe = new Safe "ext"; 1770our $safe = new Safe "safe";
380our $safe_hole = new Safe::Hole; 1771our $safe_hole = new Safe::Hole;
381 1772
382$SIG{FPE} = 'IGNORE'; 1773$SIG{FPE} = 'IGNORE';
383 1774
384$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
385 1776
386# here we export the classes and methods available to script code 1777# here we export the classes and methods available to script code
387 1778
1779=pod
1780
1781The following fucntions and emthods are available within a safe environment:
1782
1783 cf::object contr pay_amount pay_player map
1784 cf::object::player player
1785 cf::player peaceful
1786 cf::map trigger
1787
1788=cut
1789
388for ( 1790for (
389 ["cf::object" => qw(contr)], 1791 ["cf::object" => qw(contr pay_amount pay_player map)],
390 ["cf::object::player" => qw(player)], 1792 ["cf::object::player" => qw(player)],
391 ["cf::player" => qw(peaceful)], 1793 ["cf::player" => qw(peaceful)],
1794 ["cf::map" => qw(trigger)],
392) { 1795) {
393 no strict 'refs'; 1796 no strict 'refs';
394 my ($pkg, @funs) = @$_; 1797 my ($pkg, @funs) = @$_;
395 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1798 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
396 for @funs; 1799 for @funs;
397} 1800}
1801
1802=over 4
1803
1804=item @retval = safe_eval $code, [var => value, ...]
1805
1806Compiled and executes the given perl code snippet. additional var/value
1807pairs result in temporary local (my) scalar variables of the given name
1808that are available in the code snippet. Example:
1809
1810 my $five = safe_eval '$first + $second', first => 1, second => 4;
1811
1812=cut
398 1813
399sub safe_eval($;@) { 1814sub safe_eval($;@) {
400 my ($code, %vars) = @_; 1815 my ($code, %vars) = @_;
401 1816
402 my $qcode = $code; 1817 my $qcode = $code;
403 $qcode =~ s/"/‟/g; # not allowed in #line filenames 1818 $qcode =~ s/"/‟/g; # not allowed in #line filenames
404 $qcode =~ s/\n/\\n/g; 1819 $qcode =~ s/\n/\\n/g;
405 1820
406 local $_; 1821 local $_;
407 local @ext::cf::_safe_eval_args = values %vars; 1822 local @safe::cf::_safe_eval_args = values %vars;
408 1823
409 $code = 1824 my $eval =
410 "do {\n" 1825 "do {\n"
411 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 1826 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
412 . "#line 0 \"{$qcode}\"\n" 1827 . "#line 0 \"{$qcode}\"\n"
413 . $code 1828 . $code
414 . "\n}" 1829 . "\n}"
415 ; 1830 ;
416 1831
417 sub_generation_inc; 1832 sub_generation_inc;
418 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 1833 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
419 sub_generation_inc; 1834 sub_generation_inc;
420 1835
1836 if ($@) {
1837 warn "$@";
1838 warn "while executing safe code '$code'\n";
1839 warn "with arguments " . (join " ", %vars) . "\n";
1840 }
1841
421 wantarray ? @res : $res[0] 1842 wantarray ? @res : $res[0]
422} 1843}
1844
1845=item cf::register_script_function $function => $cb
1846
1847Register a function that can be called from within map/npc scripts. The
1848function should be reasonably secure and should be put into a package name
1849like the extension.
1850
1851Example: register a function that gets called whenever a map script calls
1852C<rent::overview>, as used by the C<rent> extension.
1853
1854 cf::register_script_function "rent::overview" => sub {
1855 ...
1856 };
1857
1858=cut
423 1859
424sub register_script_function { 1860sub register_script_function {
425 my ($fun, $cb) = @_; 1861 my ($fun, $cb) = @_;
426 1862
427 no strict 'refs'; 1863 no strict 'refs';
428 *{"ext::$fun"} = $safe_hole->wrap ($cb); 1864 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1865}
1866
1867=back
1868
1869=cut
1870
1871#############################################################################
1872
1873=head2 EXTENSION DATABASE SUPPORT
1874
1875Crossfire maintains a very simple database for extension use. It can
1876currently store anything that can be serialised using Storable, which
1877excludes objects.
1878
1879The parameter C<$family> should best start with the name of the extension
1880using it, it should be unique.
1881
1882=over 4
1883
1884=item $hashref = cf::db_get $family
1885
1886Return a hashref for use by the extension C<$family>, which can be
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889
1890=item $value = cf::db_get $family => $key
1891
1892Returns a single value from the database
1893
1894=item cf::db_put $family => $hashref
1895
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 });
1945
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 }
1950
1951 sub db_get($;$) {
1952 @_ >= 2
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956
1957 sub db_put($$;$) {
1958 if (@_ >= 3) {
1959 $DB->{$_[0]}{$_[1]} = $_[2];
1960 } else {
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965
1966 cf::global->attach (
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 },
1971 );
1972}
1973
1974#############################################################################
1975# the server's main()
1976
1977sub cfg_load {
1978 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return;
1980
1981 local $/;
1982 *CFG = YAML::Syck::Load <$fh>;
1983}
1984
1985sub main {
1986 # we must not ever block the main coroutine
1987 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub {
1990 Event::one_event;
1991 })->();
1992 };
1993
1994 cfg_load;
1995 db_load;
1996 load_extensions;
1997 Event::loop;
429} 1998}
430 1999
431############################################################################# 2000#############################################################################
432# initialisation 2001# initialisation
433 2002
2003sub reload() {
2004 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n";
2007 return;
2008 }
2009
2010 warn "reloading...";
2011
2012 local $FREEZE = 1;
2013 cf::emergency_save;
2014
2015 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
2018 # cancel all watchers
2019 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = ();
2026
2027 # unload all extensions
2028 for (@exts) {
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032
2033 # unload all modules loaded from $LIBDIR
2034 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036
2037 warn "removing <$k>";
2038 delete $INC{$k};
2039
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) {
2044 $cb->();
2045 }
2046
2047 Symbol::delete_package $k;
2048 }
2049
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible
2055 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"};
2063
2064 # don't, removes xs symbols, too,
2065 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__;
2067
2068 # reload cf.pm
2069 warn "reloading cf.pm";
2070 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072
2073 # load config and database again
2074 cf::cfg_load;
2075 cf::db_load;
2076
2077 # load extensions
2078 warn "load extensions";
2079 cf::load_extensions;
2080
2081 # reattach attachments to objects
2082 warn "reattach";
2083 _global_reattach;
2084 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
434register "<global>", __PACKAGE__; 2138register "<global>", __PACKAGE__;
435 2139
436unshift @INC, maps_directory "perl"; 2140register_command "reload" => sub {
2141 my ($who, $arg) = @_;
437 2142
438load_extensions; 2143 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload.");
2147 }
2148};
2149
2150unshift @INC, $LIBDIR;
2151
2152$TICK_WATCHER = Event->timer (
2153 reentrant => 0,
2154 prio => 0,
2155 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL,
2157 cb => sub {
2158 unless ($FREEZE) {
2159 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
2162
2163 $NEXT_TICK += $TICK;
2164
2165 # if we are delayed by four ticks or more, skip them all
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2167
2168 $TICK_WATCHER->at ($NEXT_TICK);
2169 $TICK_WATCHER->start;
2170 },
2171);
2172
2173IO::AIO::max_poll_time $TICK * 0.2;
2174
2175Event->io (
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 },
2193);
439 2194
4401 21951
441 2196

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