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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.260 by root, Fri Apr 27 19:53:05 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
269 325
270 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 327 # (but this is cancel-safe)
272 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 362
313 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
315 }); 365 });
316 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
317 367
318 $coro 368 $coro
319} 369}
320 370
321sub write_runtime { 371sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
323 375
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 377 or return;
326 378
379 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 384 and return;
330 385
386 # always fsync - this file is important
331 aio_fsync $fh 387 aio_fsync $fh
332 and return; 388 and return;
333 389
334 close $fh 390 close $fh
335 or return; 391 or return;
338 and return; 394 and return;
339 395
340 1 396 1
341} 397}
342 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
343=back 410=back
344 411
345=cut 412=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 413
467############################################################################# 414#############################################################################
468 415
469=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
470 417
596our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 544our @CB_MAP = ();
598 545
599my %attachment; 546my %attachment;
600 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
601sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
603 556
604 use sort 'stable'; 557 use sort 'stable';
605 558
776# object support 729# object support
777 730
778sub reattach { 731sub reattach {
779 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 736
782 my $registry = $obj->registry; 737 my $registry = $obj->registry;
783 738
784 @$registry = (); 739 @$registry = ();
785 740
832 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
833 788
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 793 close $fh;
839 794
840 if (@$objs) { 795 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 801 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
848 } 803 }
849 } else { 804 } else {
850 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
917=cut 872=cut
918 873
919sub register_extcmd { 874sub register_extcmd {
920 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
921 876
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
926} 878}
927 879
928cf::player->attach ( 880cf::player->attach (
929 on_command => sub { 881 on_command => sub {
930 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
943 895
944 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
945 897
946 if (ref $msg) { 898 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 902 }
951 } 903 }
952 } else { 904 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 907
956 cf::override; 908 cf::override;
957 }, 909 },
958); 910);
959 911
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 912sub load_extension {
967 my ($path) = @_; 913 my ($path) = @_;
968 914
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 916 my $base = $1;
971 my $pkg = $1; 917 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
974 920
975 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
976 922
977 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 924 or die "$path: $!";
979 925
980 my $source = 926 my $source =
981 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
984 . "\n};\n1"; 930 . "\n};\n1";
985 931
986 eval $source 932 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 934 : "extension disabled.\n";
989 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 936 warn $@;
991 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
992 938 exit 1;
993# no strict 'refs'; 939 }
994# @{"$pkg\::ISA"} = ext::; 940 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 941 }
1009 942
1010 # remove commands 943 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 944}
1035 945
1036sub load_extensions { 946sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 948 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1043 } 953 }
1044} 954}
1045 955
1046############################################################################# 956#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 957
1084=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1085 959
1086Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1087 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1088=head3 cf::player 968=head3 cf::player
1089 969
1090=over 4 970=over 4
1091 971
1092=item cf::player::exists $login 972=item cf::player::find $login
1093 973
1094Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1095 975
1096=cut 976=cut
1097 977
1098sub cf::player::exists($) { 978sub playerdir($) {
1099 cf::player::find $_[0] 979 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 981}
1102 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1104 1155
1105Sends an ext reply to the player. 1156Sends an ext reply to the player.
1106 1157
1107=cut 1158=cut
1108 1159
1109sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1111 1162
1112 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1113 1164
1114 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1115} 1207}
1116 1208
1117=back 1209=back
1118
1119 1210
1120=head3 cf::map 1211=head3 cf::map
1121 1212
1122=over 4 1213=over 4
1123 1214
1126package cf::map; 1217package cf::map;
1127 1218
1128use Fcntl; 1219use Fcntl;
1129use Coro::AIO; 1220use Coro::AIO;
1130 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1131our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1133 1228
1134sub generate_random_map { 1229sub generate_random_map {
1135 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1232 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1151} 1374}
1152 1375
1153# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1154# all maps in C++... 1377# all maps in C++...
1155sub change_all_map_light { 1378sub change_all_map_light {
1157 1380
1158 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1160} 1383}
1161 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1162sub try_load_header($) { 1393sub load_header_from($) {
1163 my ($path) = @_; 1394 my ($self, $path) = @_;
1164 1395
1165 utf8::encode $path; 1396 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1167 or return; 1401 or return;
1168 1402
1169 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1170 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1171 1449
1172 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1173 or return; 1451 unless $self->default_region;
1174 1452
1175 $map->{load_path} = $path; 1453 1
1176
1177 $map
1178} 1454}
1179 1455
1456sub find;
1180sub find_map { 1457sub find {
1181 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1182 1459
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1461
1188 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1189 1463
1190 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1192 1466 my $map = new_from_path cf::map $path
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1467 or return;
1208 1468
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1470
1222 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1223 $map->reset; 1477 $map->reset;
1224 undef $guard; 1478 undef $guard;
1225 $map = cf::map::find_map ($path) 1479 return find $path;
1226 or return;
1227 } 1480 }
1228 1481
1229 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1230 } 1483 }
1231} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1232 1488
1233sub load { 1489sub load {
1234 my ($self) = @_; 1490 my ($self) = @_;
1235 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1236 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1238 1498
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1240 1500
1241 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1242 1502
1243 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1244 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1245 or return; 1509 or return;
1246 1510
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1249 1513
1250 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1515 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items; 1517 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1255 } 1519 }
1256 } 1520 }
1257 1521
1522 Coro::cede;
1258 # now do the right thing for maps 1523 # now do the right thing for maps
1259 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1271 $self->activate; 1536 $self->activate;
1272 } 1537 }
1273 1538
1274 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 1540 }
1276 1541
1277sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1278 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1279 1580
1280 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1281 1583
1282 cf::sync_job { 1584sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1284 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1285 $map->load; 1608 $map->load;
1286 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1287 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1288} 1618}
1289 1619
1290sub save { 1620sub save {
1291 my ($self) = @_; 1621 my ($self) = @_;
1292 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1293 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1294 1626
1295 return unless $self->dirty; 1627 return unless $self->dirty;
1296 1628
1297 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 1631
1300 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1301 1633
1302 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1303 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1304 if ($uniq) { 1642 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 1645 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 1647 }
1310} 1648}
1311 1649
1312sub swap_out { 1650sub swap_out {
1313 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1314 1657
1315 return if $self->players; 1658 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1318 1661
1319 $self->save;
1320 $self->clear; 1662 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1322} 1664}
1323 1665
1324sub reset_at { 1666sub reset_at {
1325 my ($self) = @_; 1667 my ($self) = @_;
1326 1668
1327 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1330 1672
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1675
1338 my ($self) = @_; 1680 my ($self) = @_;
1339 1681
1340 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1341} 1683}
1342 1684
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1685sub reset {
1365 my ($self) = @_; 1686 my ($self) = @_;
1366 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1367 return if $self->players; 1690 return if $self->players;
1368 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1369 1692
1370 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1371 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1372 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1373 1708
1374 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1375 1710
1376 $self->unlink_save; 1711 $self->unlink_save;
1377 $self->destroy; 1712 $self->destroy;
1380my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1381 1716
1382sub nuke { 1717sub nuke {
1383 my ($self) = @_; 1718 my ($self) = @_;
1384 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1388 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1389} 1733}
1390 1734
1391sub customise_for { 1735=item cf::map::unique_maps
1392 my ($map, $ob) = @_;
1393 1736
1394 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1396 }
1397 1739
1398 $map 1740=cut
1399}
1400 1741
1401sub emergency_save { 1742sub unique_maps() {
1402 local $cf::FREEZE = 1; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1403 1745
1404 warn "enter emergency map save\n"; 1746 my @paths;
1405 1747
1406 cf::sync_job { 1748 for (@$files) {
1407 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1408 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1409 }; 1754 }
1410 1755
1411 warn "end emergency map save\n"; 1756 \@paths
1412} 1757}
1413 1758
1414package cf; 1759package cf;
1415 1760
1416=back 1761=back
1417 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1418 1789
1419=head3 cf::object::player 1790=head3 cf::object::player
1420 1791
1421=over 4 1792=over 4
1422 1793
1462 1833
1463=item $player_object->enter_link 1834=item $player_object->enter_link
1464 1835
1465Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1466 1837
1467The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1469 1840
1841Will never block.
1842
1470=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1471 1844
1472Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 1848fails, to the emergency map position.
1476 1849
1477Might block. 1850Might block.
1478 1851
1479=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1480 1863
1481sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1482 my ($self) = @_; 1865 my ($self) = @_;
1483 1866
1484 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1485 1868
1486 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 1870
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 1872 if $self->map;
1490 1873
1491 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 1875}
1493 1876
1494sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1496 1879
1497 my $link_pos = delete $self->{_link_pos}; 1880 my $link_pos = delete $self->{_link_pos};
1498 1881
1499 unless ($map) { 1882 unless ($map) {
1500 # restore original map position 1883 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 1884 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 1885 $map = cf::map::find $map;
1503 1886
1504 unless ($map) { 1887 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 1889 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 1890 or die "FATAL: cannot load emergency map\n";
1508 } 1891 }
1509 } 1892 }
1510 1893
1511 ($x, $y) = (-1, -1) 1894 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 1897 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 1899 if $x <=0 && $y <= 0;
1517 1900
1518 $map->load; 1901 $map->load;
1902 $map->load_diag;
1519 1903
1904 return unless $self->contr->active;
1520 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1522} 1909}
1523 1910
1524cf::player->attach ( 1911cf::player->attach (
1525 on_logout => sub { 1912 on_logout => sub {
1537 1924
1538 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes 1926 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1542 Coro::async { 1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1543 # we need this sleep as the login has a concurrent enter_exit running 1934 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn 1935 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1547 }; 1938 })->prio (2);
1548 } 1939 }
1549 }, 1940 },
1550); 1941);
1551 1942
1552=item $player_object->goto_map ($path, $x, $y) 1943=item $player_object->goto ($path, $x, $y)
1553 1944
1554=cut 1945=cut
1555 1946
1556sub cf::object::player::goto_map { 1947sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1558 1949
1559 $self->enter_link; 1950 $self->enter_link;
1560 1951
1561 (Coro::async { 1952 (async {
1562 $path = new cf::path $path; 1953 my $map = eval {
1563
1564 my $map = cf::map::find_map $path->as_string; 1954 my $map = cf::map::find $path;
1565 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1566 1956 $map
1567# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571 1959
1572 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1573 })->prio (1); 1961 })->prio (1);
1574} 1962}
1575 1963
1579 1967
1580sub parse_random_map_params { 1968sub parse_random_map_params {
1581 my ($spec) = @_; 1969 my ($spec) = @_;
1582 1970
1583 my $rmp = { # defaults 1971 my $rmp = { # defaults
1584 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1586 }; 1976 };
1587 1977
1588 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1590 1980
1594 $rmp 1984 $rmp
1595} 1985}
1596 1986
1597sub prepare_random_map { 1987sub prepare_random_map {
1598 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 1991
1600 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 1994 # that depends on the exit object
1603 1995
1604 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1605 1997
1606 if ($exit->map) { 1998 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1611 } 2003 }
1612 2004
1613 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1614 2006
1615 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1617 2010
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1620 2015
1621 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2017 $exit->msg (undef);
1623 } 2018 }
1624} 2019}
1626sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1628 2023
1629 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
1630 2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
1631 $self->enter_link; 2037 $self->enter_link;
1632 2038
1633 (Coro::async { 2039 (async {
2040 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2041 unless (eval {
1635 2042 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2043
1642 1; 2044 1;
1643 }) { 2045 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2048 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2050
1649 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2052 $self->leave_link;
1651 } 2053 }
1652 })->prio (1); 2054 })->prio (1);
1665 2067
1666sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1668 2070
1669 utf8::encode $text; 2071 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2073}
1672 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1673 2087
1674=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1675 2089
1676Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1702 on_reply => sub { 2116 on_reply => sub {
1703 my ($ns, $msg) = @_; 2117 my ($ns, $msg) = @_;
1704 2118
1705 # this weird shuffling is so that direct followup queries 2119 # this weird shuffling is so that direct followup queries
1706 # get handled first 2120 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2123
1709 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2126
1711 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1712 2128
1713 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2130 if (@$queue) {
1718 } 2134 }
1719 } 2135 }
1720 }, 2136 },
1721); 2137);
1722 2138
1723=item $client->coro (\&cb) 2139=item $client->async (\&cb)
1724 2140
1725Create a new coroutine, running the specified callback. The coroutine will 2141Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2142be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2143or loss of connection).
1728 2144
1729=cut 2145=cut
1730 2146
1731sub cf::client::coro { 2147sub cf::client::async {
1732 my ($self, $cb) = @_; 2148 my ($self, $cb) = @_;
1733 2149
1734 my $coro; $coro = async { 2150 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2151
1741 $coro->on_destroy (sub { 2152 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2153 delete $self->{_coro}{$coro+0};
1743 }); 2154 });
1744 2155
1777 2188
1778# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1779 2190
1780=pod 2191=pod
1781 2192
1782The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1783 2194
1784 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1785 cf::object::player player 2196 cf::object::player player
1786 cf::player peaceful 2197 cf::player peaceful
1787 cf::map trigger 2198 cf::map trigger
1872############################################################################# 2283#############################################################################
1873 2284
1874=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1875 2286
1876Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1877currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1878excludes objects. 2289convert to/from binary).
1879 2290
1880The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1881using it, it should be unique. 2292using it, it should be unique.
1882 2293
1883=over 4 2294=over 4
1884 2295
1885=item $hashref = cf::db_get $family
1886
1887Return a hashref for use by the extension C<$family>, which can be
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890
1891=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1892 2297
1893Returns a single value from the database 2298Returns a single value from the database.
1894
1895=item cf::db_put $family => $hashref
1896
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899 2299
1900=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1901 2301
1902Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912 2303
1913=cut 2304=cut
1914 2305
1915our $DB; 2306our $DB;
1916 2307
1917{ 2308sub db_init {
1918 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1919 2311
1920 sub db_load() { 2312 cf::sync_job {
1921 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
1922 } 2314 $DB->set_flags (BDB::CHKSUM);
1923 2315
1924 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1925 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1926 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
1927 waitpid $pid, 0 if $pid; 2319 };
1928 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 } 2321 };
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 2322 }
2323}
1946 2324
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 }
1951
1952 sub db_get($;$) { 2325sub db_get($$) {
1953 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1958 sub db_put($$;$) { 2336sub db_put($$$) {
1959 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1961 } else { 2339}
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 2340
1967 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
1968 prio => 10000, 2342
1969 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1970 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1971 }, 2373 }
1972 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
1973} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
1974 2455
1975############################################################################# 2456#############################################################################
1976# the server's main() 2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
1977 2545
1978sub cfg_load { 2546sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 2547 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 2548 or return;
1981 2549
1982 local $/; 2550 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 2551 *CFG = YAML::Syck::Load <$fh>;
2552
2553 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2554
2555 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2556 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2557
2558 if (exists $CFG{mlockall}) {
2559 eval {
2560 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2561 and die "WARNING: m(un)lockall failed: $!\n";
2562 };
2563 warn $@ if $@;
2564 }
1984} 2565}
1985 2566
1986sub main { 2567sub main {
1987 # we must not ever block the main coroutine 2568 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 2569 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 2571 (async {
1991 Event::one_event; 2572 Event::one_event;
1992 })->(); 2573 })->prio (Coro::PRIO_MAX);
1993 }; 2574 };
1994 2575
1995 cfg_load; 2576 cfg_load;
1996 db_load; 2577 db_init;
1997 load_extensions; 2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
1998 Event::loop; 2581 Event::loop;
1999} 2582}
2000 2583
2001############################################################################# 2584#############################################################################
2002# initialisation 2585# initialisation and cleanup
2003 2586
2587# install some emergency cleanup handlers
2588BEGIN {
2589 for my $signal (qw(INT HUP TERM)) {
2590 Event->signal (
2591 reentrant => 0,
2592 data => WF_AUTOCANCEL,
2593 signal => $signal,
2594 prio => 0,
2595 cb => sub {
2596 cf::cleanup "SIG$signal";
2597 },
2598 );
2599 }
2600}
2601
2602sub emergency_save() {
2603 my $freeze_guard = cf::freeze_mainloop;
2604
2605 warn "enter emergency perl save\n";
2606
2607 cf::sync_job {
2608 # use a peculiar iteration method to avoid tripping on perl
2609 # refcount bugs in for. also avoids problems with players
2610 # and maps saved/destroyed asynchronously.
2611 warn "begin emergency player save\n";
2612 for my $login (keys %cf::PLAYER) {
2613 my $pl = $cf::PLAYER{$login} or next;
2614 $pl->valid or next;
2615 $pl->save;
2616 }
2617 warn "end emergency player save\n";
2618
2619 warn "begin emergency map save\n";
2620 for my $path (keys %cf::MAP) {
2621 my $map = $cf::MAP{$path} or next;
2622 $map->valid or next;
2623 $map->save;
2624 }
2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2630 };
2631
2632 warn "leave emergency perl save\n";
2633}
2634
2635sub post_cleanup {
2636 my ($make_core) = @_;
2637
2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
2641
2004sub reload() { 2642sub do_reload_perl() {
2005 # can/must only be called in main 2643 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 2644 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 2645 warn "can only reload from main coroutine";
2008 return; 2646 return;
2009 } 2647 }
2010 2648
2011 warn "reloading..."; 2649 warn "reloading...";
2012 2650
2013 local $FREEZE = 1; 2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2015 2657
2016 eval { 2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2017 # if anything goes wrong in here, we should simply crash as we already saved 2661 # if anything goes wrong in here, we should simply crash as we already saved
2018 2662
2019 # cancel all watchers 2663 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 2664 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 2666 }
2023 2667
2668 warn "flushing outstanding aio requests";
2669 for (;;) {
2670 BDB::flush;
2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2024 # cancel all extension coros 2679 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 2680 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 2681 %EXT_CORO = ();
2027 2682
2028 # unload all extensions 2683 warn "removing commands";
2029 for (@exts) { 2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 2691 warn "... unloading $pkg";
2031 unload_extension $_; 2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
2032 } 2698 }
2033 2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
2034 # unload all modules loaded from $LIBDIR 2704 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 2705 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 2707
2038 warn "removing <$k>"; 2708 warn "... unloading $k";
2039 delete $INC{$k}; 2709 delete $INC{$k};
2040 2710
2041 $k =~ s/\.pm$//; 2711 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 2712 $k =~ s/\//::/g;
2043 2713
2046 } 2716 }
2047 2717
2048 Symbol::delete_package $k; 2718 Symbol::delete_package $k;
2049 } 2719 }
2050 2720
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 2721 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 2724
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 2725 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2064 2728
2065 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
2066 # and global variables created in xs 2730 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
2068 2732
2069 # reload cf.pm 2733 warn "unload completed, starting to reload now";
2734
2070 warn "reloading cf.pm"; 2735 warn "reloading cf.pm";
2071 require cf; 2736 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 2738
2074 # load config and database again 2739 warn "loading config and database again";
2075 cf::cfg_load; 2740 cf::cfg_load;
2076 cf::db_load;
2077 2741
2078 # load extensions
2079 warn "load extensions"; 2742 warn "loading extensions";
2080 cf::load_extensions; 2743 cf::load_extensions;
2081 2744
2082 # reattach attachments to objects 2745 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 2746 _global_reattach; # objects, sockets
2084 _global_reattach; 2747 warn "reattaching attachments to maps";
2085 }; 2748 reattach $_ for values %MAP;
2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2086 2751
2087 if ($@) { 2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2088 warn $@; 2756 warn $@;
2089 warn "error while reloading, exiting."; 2757 warn "error while reloading, exiting.";
2090 exit 1; 2758 exit 1;
2091 } 2759 };
2092 2760
2093 warn "reloaded successfully"; 2761 warn "reloaded";
2094}; 2762};
2095 2763
2096############################################################################# 2764our $RELOAD_WATCHER; # used only during reload
2097 2765
2098unless ($LINK_MAP) { 2766sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2100 2769
2101 $LINK_MAP->width (41); 2770 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 2771 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 2772 after => 0,
2773 data => WF_AUTOCANCEL,
2111 cb => sub { 2774 cb => sub {
2112 $_[0]->w->cancel; 2775 do_reload_perl;
2113 2776 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 2777 },
2132 2778 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 2779}
2138
2139register "<global>", __PACKAGE__;
2140 2780
2141register_command "reload" => sub { 2781register_command "reload" => sub {
2142 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
2143 2783
2144 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 2785 $who->message ("reloading server.");
2786 async { reload_perl };
2148 } 2787 }
2149}; 2788};
2150 2789
2151unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
2791
2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2152 2814
2153$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 2816 reentrant => 0,
2817 parked => 1,
2155 prio => 0, 2818 prio => 0,
2156 at => $NEXT_TICK || $TICK, 2819 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 2820 data => WF_AUTOCANCEL,
2158 cb => sub { 2821 cb => sub {
2159 unless ($FREEZE) { 2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
2160 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
2831
2161 $RUNTIME += $TICK; 2832 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
2834
2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2165 2845
2166 # if we are delayed by four ticks or more, skip them all 2846 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2168 2848
2169 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
2171 }, 2860 },
2172); 2861);
2173 2862
2863{
2174IO::AIO::max_poll_time $TICK * 0.2; 2864 BDB::max_poll_time $TICK * 0.1;
2175 2865 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 2866 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 2867 fd => BDB::poll_fileno,
2178 poll => 'r', 2868 poll => 'r',
2179 prio => 5, 2869 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 2870 data => WF_AUTOCANCEL,
2186 after => 0, 2871 cb => \&BDB::poll_cb,
2187 interval => 10, 2872 );
2188 cb => sub { 2873 BDB::min_parallel 8;
2189 (Coro::unblock_sub { 2874
2190 write_runtime 2875 BDB::set_sync_prepare {
2191 or warn "ERROR: unable to write runtime file: $!"; 2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2192 })->(); 2909 };
2193 }, 2910 }
2194); 2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928sub _log_backtrace {
2929 my ($msg, @addr) = @_;
2930
2931 async {
2932 my @bt = fork_call {
2933 @addr = map { sprintf "%x", $_ } @addr;
2934 open my $fh, "exec addr2line -C -f -i -e \Q$^X\E @addr 2>&1 |"
2935 or die "addr2line: $!";
2936
2937 my @funcs;
2938 my @res = <$fh>;
2939 chomp for @res;
2940 while (@res) {
2941 my ($func, $line) = splice @res, 0, 2, ();
2942 push @funcs, "[$func] $line";
2943 }
2944
2945 @funcs
2946 };
2947
2948 $msg =~ s/\n//;
2949
2950 LOG llevInfo, "[ABT] $msg\n";
2951 LOG llevInfo, "[ABT] $_\n" for @bt;
2952 };
2953}
2954
2955# load additional modules
2956use cf::pod;
2957
2958END { cf::emergency_save }
2195 2959
21961 29601
2197 2961

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