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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.260 by root, Fri Apr 27 19:53:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_init_vars; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 59
22our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
25 82
26our %CFG; 83our %CFG;
27 84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
28############################################################################# 112#############################################################################
29 113
30=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
31 115
32=over 4 116=over 4
33 117
34=item $cf::LIBDIR 118=item $cf::UPTIME
35 119
36The perl library directory, where extensions and cf-specific modules can 120The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
38 139
39=item $cf::TICK 140=item $cf::TICK
40 141
41The interval between server ticks, in seconds. 142The interval between server ticks, in seconds.
42 143
43=item %cf::CFG 144=item %cf::CFG
44 145
45Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
47 154
48=back 155=back
49 156
50=cut 157=cut
51 158
52BEGIN { 159BEGIN {
53 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 161 my $msg = join "", @_;
162
55 $msg .= "\n" 163 $msg .= "\n"
56 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
57 165
58 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
59 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
60 }; 170 };
61} 171}
62 172
173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 179
65# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 181# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
68 no strict 'refs'; 189 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 191}
71 192
72$Event::DIED = sub { 193$Event::DIED = sub {
73 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
74}; 195};
75 196
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
83 198
84=over 4 199=over 4
85 200
86=cut 201=item dumpval $ref
87 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
88use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
89 225
90=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
91 227
92Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
93 229
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
102 231
103Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
104 233
105=cut 234=item cf::lock_wait $string
106 235
107sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
109 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 408}
111 409
112=back 410=back
113 411
412=cut
413
114############################################################################# 414#############################################################################
115 415
116=head2 EVENTS AND OBJECT ATTACHMENTS 416=head2 ATTACHABLE OBJECTS
417
418Many objects in crossfire are so-called attachable objects. That means you can
419attach callbacks/event handlers (a collection of which is called an "attachment")
420to it. All such attachable objects support the following methods.
421
422In the following description, CLASS can be any of C<global>, C<object>
423C<player>, C<client> or C<map> (i.e. the attachable objects in
424crossfire+).
117 425
118=over 4 426=over 4
119 427
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 428=item $attachable->attach ($attachment, key => $value...)
133 429
134=item $map->detach ($attachment) 430=item $attachable->detach ($attachment)
135 431
136Attach/detach a pre-registered attachment to a map. 432Attach/detach a pre-registered attachment to a specific object and give it
433the specified key/value pairs as arguments.
137 434
138=item $bool = $object->attached ($name) 435Example, attach a minesweeper attachment to the given object, making it a
43610x10 minesweeper game:
139 437
140=item $bool = $player->attached ($name) 438 $obj->attach (minesweeper => width => 10, height => 10);
141 439
142=item $bool = $map->attached ($name) 440=item $bool = $attachable->attached ($name)
143 441
144Checks wether the named attachment is currently attached to the object. 442Checks wether the named attachment is currently attached to the object.
145 443
146=item cf::attach_global ... 444=item cf::CLASS->attach ...
147 445
148Attach handlers for global events. 446=item cf::CLASS->detach ...
149 447
150This and all following C<attach_*>-functions expect any number of the 448Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 449CLASS. See the next function for an explanation of its arguments.
450
451You can attach to global events by using the C<cf::global> class.
452
453Example, log all player logins:
454
455 cf::player->attach (
456 on_login => sub {
457 my ($pl) = @_;
458 ...
459 },
460 );
461
462Example, attach to the jeweler skill:
463
464 cf::object->attach (
465 type => cf::SKILL,
466 subtype => cf::SK_JEWELER,
467 on_use_skill => sub {
468 my ($sk, $ob, $part, $dir, $msg) = @_;
469 ...
470 },
471 );
472
473=item cf::CLASS::attachment $name, ...
474
475Register an attachment by C<$name> through which attachable objects of the
476given CLASS can refer to this attachment.
477
478Some classes such as crossfire maps and objects can specify attachments
479that are attached at load/instantiate time, thus the need for a name.
480
481These calls expect any number of the following handler/hook descriptions:
152 482
153=over 4 483=over 4
154 484
155=item prio => $number 485=item prio => $number
156 486
158by another C<prio> setting). Lower priority handlers get executed 488by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 489earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 490registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 491unless you know what you are doing.
162 492
493=item type => $type
494
495(Only for C<< cf::object->attach >> calls), limits the attachment to the
496given type of objects only (the additional parameter C<subtype> can be
497used to further limit to the given subtype).
498
163=item on_I<event> => \&cb 499=item on_I<event> => \&cb
164 500
165Call the given code reference whenever the named event happens (event is 501Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 502something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 503handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 512package and register them. Only handlers for eevents supported by the
177object/class are recognised. 513object/class are recognised.
178 514
179=back 515=back
180 516
181=item cf::attach_to_type $object_type, $subtype, ... 517Example, define an attachment called "sockpuppet" that calls the given
518event handler when a monster attacks:
182 519
183Attach handlers for a specific object type (e.g. TRANSPORT) and 520 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 521 on_skill_attack => sub {
185type. 522 my ($self, $victim) = @_;
186 523 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 524 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 525 }
408}
409 526
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 527=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 528
434Just because you have a perl object does not mean that the corresponding 529Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 530C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 531valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 532can be used to test for existence of the C object part without causing an
438exception. 533exception.
439 534
535=cut
536
537# the following variables are defined in .xs and must not be re-created
538our @CB_GLOBAL = (); # registry for all global events
539our @CB_ATTACHABLE = (); # registry for all attachables
540our @CB_OBJECT = (); # all objects (should not be used except in emergency)
541our @CB_PLAYER = ();
542our @CB_CLIENT = ();
543our @CB_TYPE = (); # registry for type (cf-object class) based events
544our @CB_MAP = ();
545
546my %attachment;
547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
554sub _attach_cb($$$$) {
555 my ($registry, $event, $prio, $cb) = @_;
556
557 use sort 'stable';
558
559 $cb = [$prio, $cb];
560
561 @{$registry->[$event]} = sort
562 { $a->[0] cmp $b->[0] }
563 @{$registry->[$event] || []}, $cb;
564}
565
566# hack
567my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
568
569# attach handles attaching event callbacks
570# the only thing the caller has to do is pass the correct
571# registry (== where the callback attaches to).
572sub _attach {
573 my ($registry, $klass, @arg) = @_;
574
575 my $object_type;
576 my $prio = 0;
577 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
578
579 #TODO: get rid of this hack
580 if ($attachable_klass{$klass}) {
581 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
582 }
583
584 while (@arg) {
585 my $type = shift @arg;
586
587 if ($type eq "prio") {
588 $prio = shift @arg;
589
590 } elsif ($type eq "type") {
591 $object_type = shift @arg;
592 $registry = $CB_TYPE[$object_type] ||= [];
593
594 } elsif ($type eq "subtype") {
595 defined $object_type or Carp::croak "subtype specified without type";
596 my $object_subtype = shift @arg;
597 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
598
599 } elsif ($type eq "package") {
600 my $pkg = shift @arg;
601
602 while (my ($name, $id) = each %cb_id) {
603 if (my $cb = $pkg->can ($name)) {
604 _attach_cb $registry, $id, $prio, $cb;
605 }
606 }
607
608 } elsif (exists $cb_id{$type}) {
609 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
610
611 } elsif (ref $type) {
612 warn "attaching objects not supported, ignoring.\n";
613
614 } else {
615 shift @arg;
616 warn "attach argument '$type' not supported, ignoring.\n";
617 }
618 }
619}
620
621sub _object_attach {
622 my ($obj, $name, %arg) = @_;
623
624 return if exists $obj->{_attachment}{$name};
625
626 if (my $attach = $attachment{$name}) {
627 my $registry = $obj->registry;
628
629 for (@$attach) {
630 my ($klass, @attach) = @$_;
631 _attach $registry, $klass, @attach;
632 }
633
634 $obj->{$name} = \%arg;
635 } else {
636 warn "object uses attachment '$name' that is not available, postponing.\n";
637 }
638
639 $obj->{_attachment}{$name} = undef;
640}
641
642sub cf::attachable::attach {
643 if (ref $_[0]) {
644 _object_attach @_;
645 } else {
646 _attach shift->_attach_registry, @_;
647 }
648};
649
650# all those should be optimised
651sub cf::attachable::detach {
652 my ($obj, $name) = @_;
653
654 if (ref $obj) {
655 delete $obj->{_attachment}{$name};
656 reattach ($obj);
657 } else {
658 Carp::croak "cannot, currently, detach class attachments";
659 }
660};
661
662sub cf::attachable::attached {
663 my ($obj, $name) = @_;
664
665 exists $obj->{_attachment}{$name}
666}
667
668for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
669 eval "#line " . __LINE__ . " 'cf.pm'
670 sub cf::\L$klass\E::_attach_registry {
671 (\\\@CB_$klass, KLASS_$klass)
672 }
673
674 sub cf::\L$klass\E::attachment {
675 my \$name = shift;
676
677 \$attachment{\$name} = [[KLASS_$klass, \@_]];
678 }
679 ";
680 die if $@;
681}
682
683our $override;
684our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
685
686sub override {
687 $override = 1;
688 @invoke_results = ();
689}
690
691sub do_invoke {
692 my $event = shift;
693 my $callbacks = shift;
694
695 @invoke_results = ();
696
697 local $override;
698
699 for (@$callbacks) {
700 eval { &{$_->[1]} };
701
702 if ($@) {
703 warn "$@";
704 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
705 override;
706 }
707
708 return 1 if $override;
709 }
710
711 0
712}
713
714=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
715
716=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
717
718Generate an object-specific event with the given arguments.
719
720This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
721removed in future versions), and there is no public API to access override
722results (if you must, access C<@cf::invoke_results> directly).
723
440=back 724=back
441 725
442=cut 726=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 727
448############################################################################# 728#############################################################################
449# object support 729# object support
450 730
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 731sub reattach {
732 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
736
466 my $registry = $obj->registry; 737 my $registry = $obj->registry;
467 738
468 @$registry = (); 739 @$registry = ();
469 740
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 741 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 742
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 743 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 744 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 745 for (@$attach) {
475 my ($klass, @attach) = @$_; 746 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 747 _attach $registry, $klass, @attach;
477 } 748 }
478 } else { 749 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 750 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 751 }
481 } 752 }
482} 753}
483 754
484sub object_freezer_save { 755cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 756 prio => -1000000,
757 on_instantiate => sub {
758 my ($obj, $data) = @_;
759
760 $data = from_json $data;
761
762 for (@$data) {
763 my ($name, $args) = @$_;
764
765 $obj->attach ($name, %{$args || {} });
766 }
767 },
768 on_reattach => \&reattach,
536 on_clone => sub { 769 on_clone => sub {
537 my ($src, $dst) = @_; 770 my ($src, $dst) = @_;
538 771
539 @{$dst->registry} = @{$src->registry}; 772 @{$dst->registry} = @{$src->registry};
540 773
541 %$dst = %$src; 774 %$dst = %$src;
542 775
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 776 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 777 if exists $src->{_attachment};
545 }, 778 },
546; 779);
780
781sub object_freezer_save {
782 my ($filename, $rdata, $objs) = @_;
783
784 sync_job {
785 if (length $$rdata) {
786 warn sprintf "saving %s (%d,%d)\n",
787 $filename, length $$rdata, scalar @$objs;
788
789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
790 chmod SAVE_MODE, $fh;
791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
792 aio_fsync $fh if $cf::USE_FSYNC;
793 close $fh;
794
795 if (@$objs) {
796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
797 chmod SAVE_MODE, $fh;
798 my $data = Storable::nfreeze { version => 1, objs => $objs };
799 aio_write $fh, 0, (length $data), $data, 0;
800 aio_fsync $fh if $cf::USE_FSYNC;
801 close $fh;
802 aio_rename "$filename.pst~", "$filename.pst";
803 }
804 } else {
805 aio_unlink "$filename.pst";
806 }
807
808 aio_rename "$filename~", $filename;
809 } else {
810 warn "FATAL: $filename~: $!\n";
811 }
812 } else {
813 aio_unlink $filename;
814 aio_unlink "$filename.pst";
815 }
816 }
817}
818
819sub object_freezer_as_string {
820 my ($rdata, $objs) = @_;
821
822 use Data::Dumper;
823
824 $$rdata . Dumper $objs
825}
826
827sub object_thawer_load {
828 my ($filename) = @_;
829
830 my ($data, $av);
831
832 (aio_load $filename, $data) >= 0
833 or return;
834
835 unless (aio_stat "$filename.pst") {
836 (aio_load "$filename.pst", $av) >= 0
837 or return;
838 $av = eval { (Storable::thaw $av)->{objs} };
839 }
840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
843 return ($data, $av);
844}
547 845
548############################################################################# 846#############################################################################
549# old plug-in events 847# command handling &c
550 848
551sub inject_event { 849=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 850
555 my $cb = $hook[$event_code]{$extension} 851Register a callback for execution when the client sends the user command
556 or return; 852$name.
557 853
558 &$cb 854=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 855
580sub register_command { 856sub register_command {
581 my ($name, $time, $cb) = @_; 857 my ($name, $cb) = @_;
582 858
583 my $caller = caller; 859 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 860 #warn "registering command '$name/$time' to '$caller'";
585 861
586 push @{ $command{$name} }, [$time, $cb, $caller]; 862 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 863}
864
865=item cf::register_extcmd $name => \&callback($pl,$packet);
866
867Register a callbackf ro execution when the client sends an extcmd packet.
868
869If the callback returns something, it is sent back as if reply was being
870called.
871
872=cut
589 873
590sub register_extcmd { 874sub register_extcmd {
591 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
592 876
593 my $caller = caller; 877 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 878}
598 879
599sub register { 880cf::player->attach (
600 my ($base, $pkg) = @_; 881 on_command => sub {
882 my ($pl, $name, $params) = @_;
601 883
602 #TODO 884 my $cb = $COMMAND{$name}
603} 885 or return;
886
887 for my $cmd (@$cb) {
888 $cmd->[1]->($pl->ob, $params);
889 }
890
891 cf::override;
892 },
893 on_extcmd => sub {
894 my ($pl, $buf) = @_;
895
896 my $msg = eval { from_json $buf };
897
898 if (ref $msg) {
899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
900 if (my %reply = $cb->($pl, $msg)) {
901 $pl->ext_reply ($msg->{msgid}, %reply);
902 }
903 }
904 } else {
905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
906 }
907
908 cf::override;
909 },
910);
604 911
605sub load_extension { 912sub load_extension {
606 my ($path) = @_; 913 my ($path) = @_;
607 914
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
609 my $base = $1; 916 my $base = $1;
610 my $pkg = $1; 917 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
613 920
614 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
615 922
616 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
617 or die "$path: $!"; 924 or die "$path: $!";
618 925
619 my $source = 926 my $source =
620 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
623 . "\n};\n1"; 930 . "\n};\n1";
624 931
625 eval $source 932 unless (eval $source) {
626 or die "$path: $@"; 933 my $msg = $@ ? "$path: $@\n"
627 934 : "extension disabled.\n";
628 push @exts, $pkg; 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
629 $ext_pkg{$base} = $pkg; 936 warn $@;
630 937 warn "mandatory extension failed to load, exiting.\n";
631# no strict 'refs'; 938 exit 1;
632# @{"$pkg\::ISA"} = ext::; 939 }
633 940 die $@;
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# } 941 }
647 942
648 # remove commands 943 push @EXTS, $pkg;
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 }
659 }
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674} 944}
675 945
676sub load_extensions { 946sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 948 next unless -r $ext;
681 eval { 949 eval {
682 load_extension $ext; 950 load_extension $ext;
683 1 951 1
684 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
685 } 953 }
686} 954}
687 955
688############################################################################# 956#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691 957
692attach_to_players 958=head2 CORE EXTENSIONS
693 on_extcmd => sub { 959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
694 my ($pl, $buf) = @_; 1024 my ($pl) = @_;
695 1025
696 my $msg = eval { from_json $buf }; 1026 return if $pl->{deny_save};
697 1027
698 if (ref $msg) { 1028 my $path = path $pl;
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1029 my $guard = cf::lock_acquire "user_save:$path";
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1030
701 $pl->ext_reply ($msg->{msgid}, %reply); 1031 return if $pl->{deny_save};
702 } 1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1508 $self->_load_objects ($self->{load_path}, 1)
1509 or return;
1510
1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512 if delete $self->{load_original};
1513
1514 if (my $uniq = $self->uniq_path) {
1515 utf8::encode $uniq;
1516 if (aio_open $uniq, O_RDONLY, 0) {
1517 $self->clear_unique_items;
1518 $self->_load_objects ($uniq, 0);
703 } 1519 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 } 1520 }
707 1521
708 cf::override; 1522 Coro::cede;
1523 # now do the right thing for maps
1524 $self->link_multipart_objects;
1525 $self->difficulty ($self->estimate_difficulty)
1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1536 $self->activate;
1537 }
1538
1539 $self->in_memory (cf::MAP_IN_MEMORY);
709 }, 1540 }
710;
711 1541
712############################################################################# 1542 $self->post_load;
713# load/save/clean perl data associated with a map 1543}
714 1544
715*cf::mapsupport::on_clean = sub { 1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
716 my ($map) = @_; 1556 my ($map) = @_;
717 1557
718 my $path = $map->tmpname; 1558 my @diag; # diagonal neighbours
719 defined $path or return;
720 1559
721 unlink "$path.pst"; 1560 for (0 .. 3) {
722}; 1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
723 1566
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
725 1570
726############################################################################# 1571 for (@diag) {
727# load/save perl data associated with player->ob objects 1572 my $neigh = find @$_
728 1573 or next;
729sub all_objects(@) { 1574 $neigh->load;
730 @_, map all_objects ($_->inv), @_ 1575 }
731} 1576}
732 1577
733# TODO: compatibility cruft, remove when no longer needed 1578sub find_sync {
734attach_to_players 1579 my ($path, $origin) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1580
738 for my $o (all_objects $pl->ob) { 1581 cf::sync_job { find $path, $origin }
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1582}
740 $o->set_ob_key_value ("_perl_data");
741 1583
742 %$o = %{ Storable::thaw pack "H*", $value }; 1584sub do_load_sync {
1585 my ($map) = @_;
1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
743 } 1611 }
744 } 1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1620sub save {
1621 my ($self) = @_;
1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1625 $self->{last_save} = $cf::RUNTIME;
1626
1627 return unless $self->dirty;
1628
1629 my $save = $self->save_path; utf8::encode $save;
1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1631
1632 $self->{load_path} = $save;
1633
1634 return if $self->{deny_save};
1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1642 if ($uniq) {
1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1645 } else {
1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
745 }, 1647 }
746; 1648}
747 1649
748############################################################################# 1650sub swap_out {
1651 my ($self) = @_;
749 1652
750=head2 CORE EXTENSIONS 1653 # save first because save cedes
1654 $self->save;
751 1655
752Functions and methods that extend core crossfire objects. 1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1657
1658 return if $self->players;
1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1660 return if $self->{deny_save};
1661
1662 $self->clear;
1663 $self->in_memory (cf::MAP_SWAPPED);
1664}
1665
1666sub reset_at {
1667 my ($self) = @_;
1668
1669 # TODO: safety, remove and allow resettable per-player maps
1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1671 return 1e99 if $self->{deny_reset};
1672
1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1675
1676 $time + $to
1677}
1678
1679sub should_reset {
1680 my ($self) = @_;
1681
1682 $self->reset_at <= $cf::RUNTIME
1683}
1684
1685sub reset {
1686 my ($self) = @_;
1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1690 return if $self->players;
1691 return if $self->isa ("ext::map_per_player");#d#
1692
1693 warn "resetting map ", $self->path;#d#
1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1708
1709 $_->clear_links_to ($self) for values %cf::MAP;
1710
1711 $self->unlink_save;
1712 $self->destroy;
1713}
1714
1715my $nuke_counter = "aaaa";
1716
1717sub nuke {
1718 my ($self) = @_;
1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1726 $self->{deny_save} = 1;
1727 $self->reset_timeout (1);
1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1732 $self->reset; # polite request, might not happen
1733}
1734
1735=item cf::map::unique_maps
1736
1737Returns an arrayref of paths of all shared maps that have
1738instantiated unique items. May block.
1739
1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1757}
1758
1759package cf;
1760
1761=back
1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
753 1768
754=over 4 1769=over 4
755 1770
756=item cf::player::exists $login 1771=item $ob->inv_recursive
757 1772
758Returns true when the given account exists. 1773Returns the inventory of the object _and_ their inventories, recursively.
759 1774
760=cut 1775=cut
761 1776
762sub cf::player::exists($) { 1777sub inv_recursive_;
763 cf::player::find $_[0] 1778sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1779 map { $_, inv_recursive_ $_->inv } @_
765} 1780}
766 1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1789
1790=head3 cf::object::player
1791
1792=over 4
1793
767=item $player->reply ($npc, $msg[, $flags]) 1794=item $player_object->reply ($npc, $msg[, $flags])
768 1795
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1796Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1797can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1798dialogue with the given NPC character.
772 1799
773=cut 1800=cut
774 1801
775# rough implementation of a future "reply" method that works 1802# rough implementation of a future "reply" method that works
776# with dialog boxes. 1803# with dialog boxes.
1804#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1805sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1806 my ($self, $npc, $msg, $flags) = @_;
779 1807
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1808 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1809
785 $msg = $npc->name . " says: $msg" if $npc; 1813 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1814 $self->message ($msg, $flags);
787 } 1815 }
788} 1816}
789 1817
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item $player_object->may ("access")
791 1819
792Sends an ext reply to the player. 1820Returns wether the given player is authorized to access resource "access"
1821(e.g. "command_wizcast").
793 1822
794=cut 1823=cut
795 1824
796sub cf::player::ext_reply($$$%) { 1825sub cf::object::player::may {
1826 my ($self, $access) = @_;
1827
1828 $self->flag (cf::FLAG_WIZ) ||
1829 (ref $cf::CFG{"may_$access"}
1830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1831 : $cf::CFG{"may_$access"})
1832}
1833
1834=item $player_object->enter_link
1835
1836Freezes the player and moves him/her to a special map (C<{link}>).
1837
1838The player should be reasonably safe there for short amounts of time. You
1839I<MUST> call C<leave_link> as soon as possible, though.
1840
1841Will never block.
1842
1843=item $player_object->leave_link ($map, $x, $y)
1844
1845Moves the player out of the special C<{link}> map onto the specified
1846map. If the map is not valid (or omitted), the player will be moved back
1847to the location he/she was before the call to C<enter_link>, or, if that
1848fails, to the emergency map position.
1849
1850Might block.
1851
1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1863
1864sub cf::object::player::enter_link {
1865 my ($self) = @_;
1866
1867 $self->deactivate_recursive;
1868
1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1870
1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1872 if $self->map;
1873
1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1875}
1876
1877sub cf::object::player::leave_link {
1878 my ($self, $map, $x, $y) = @_;
1879
1880 my $link_pos = delete $self->{_link_pos};
1881
1882 unless ($map) {
1883 # restore original map position
1884 ($map, $x, $y) = @{ $link_pos || [] };
1885 $map = cf::map::find $map;
1886
1887 unless ($map) {
1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1889 $map = cf::map::find $map
1890 or die "FATAL: cannot load emergency map\n";
1891 }
1892 }
1893
1894 ($x, $y) = (-1, -1)
1895 unless (defined $x) && (defined $y);
1896
1897 # use -1 or undef as default coordinates, not 0, 0
1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1899 if $x <=0 && $y <= 0;
1900
1901 $map->load;
1902 $map->load_diag;
1903
1904 return unless $self->contr->active;
1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1908 $self->enter_map ($map, $x, $y);
1909}
1910
1911cf::player->attach (
1912 on_logout => sub {
1913 my ($pl) = @_;
1914
1915 # abort map switching before logout
1916 if ($pl->ob->{_link_pos}) {
1917 cf::sync_job {
1918 $pl->ob->leave_link
1919 };
1920 }
1921 },
1922 on_login => sub {
1923 my ($pl) = @_;
1924
1925 # try to abort aborted map switching on player login :)
1926 # should happen only on crashes
1927 if ($pl->ob->{_link_pos}) {
1928 $pl->ob->enter_link;
1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1936 Coro::Timer::sleep 1;
1937 $pl->ob->leave_link;
1938 })->prio (2);
1939 }
1940 },
1941);
1942
1943=item $player_object->goto ($path, $x, $y)
1944
1945=cut
1946
1947sub cf::object::player::goto {
1948 my ($self, $path, $x, $y) = @_;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 my $map = eval {
1954 my $map = cf::map::find $path;
1955 $map = $map->customise_for ($self) if $map;
1956 $map
1957 } or
1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1959
1960 $self->leave_link ($map, $x, $y);
1961 })->prio (1);
1962}
1963
1964=item $player_object->enter_exit ($exit_object)
1965
1966=cut
1967
1968sub parse_random_map_params {
1969 my ($spec) = @_;
1970
1971 my $rmp = { # defaults
1972 xsize => (cf::rndm 15, 40),
1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1976 };
1977
1978 for (split /\n/, $spec) {
1979 my ($k, $v) = split /\s+/, $_, 2;
1980
1981 $rmp->{lc $k} = $v if (length $k) && (length $v);
1982 }
1983
1984 $rmp
1985}
1986
1987sub prepare_random_map {
1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1991
1992 # all this does is basically replace the /! path by
1993 # a new random map path (?random/...) with a seed
1994 # that depends on the exit object
1995
1996 my $rmp = parse_random_map_params $exit->msg;
1997
1998 if ($exit->map) {
1999 $rmp->{region} = $exit->region->name;
2000 $rmp->{origin_map} = $exit->map->path;
2001 $rmp->{origin_x} = $exit->x;
2002 $rmp->{origin_y} = $exit->y;
2003 }
2004
2005 $rmp->{random_seed} ||= $exit->random_seed;
2006
2007 my $data = cf::to_json $rmp;
2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
2010
2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
2015
2016 $exit->slaying ("?random/$md5");
2017 $exit->msg (undef);
2018 }
2019}
2020
2021sub cf::object::player::enter_exit {
2022 my ($self, $exit) = @_;
2023
2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
2037 $self->enter_link;
2038
2039 (async {
2040 $self->deactivate_recursive; # just to be sure
2041 unless (eval {
2042 $self->goto ($slaying, $hp, $sp);
2043
2044 1;
2045 }) {
2046 $self->message ("Something went wrong deep within the crossfire server. "
2047 . "I'll try to bring you back to the map you were before. "
2048 . "Please report this to the dungeon master!",
2049 cf::NDI_UNIQUE | cf::NDI_RED);
2050
2051 warn "ERROR in enter_exit: $@";
2052 $self->leave_link;
2053 }
2054 })->prio (1);
2055}
2056
2057=head3 cf::client
2058
2059=over 4
2060
2061=item $client->send_drawinfo ($text, $flags)
2062
2063Sends a drawinfo packet to the client. Circumvents output buffering so
2064should not be used under normal circumstances.
2065
2066=cut
2067
2068sub cf::client::send_drawinfo {
2069 my ($self, $text, $flags) = @_;
2070
2071 utf8::encode $text;
2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2073}
2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
797 my ($self, $id, %msg) = @_; 2082 my ($self, $type, %msg) = @_;
798 2083
799 $msg{msgid} = $id; 2084 $msg{msgtype} = "event_$type";
800
801 $self->send ("ext " . to_json \%msg); 2085 $self->send_packet ("ext " . cf::to_json \%msg);
802} 2086}
2087
2088=item $success = $client->query ($flags, "text", \&cb)
2089
2090Queues a query to the client, calling the given callback with
2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2092C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2093
2094Queries can fail, so check the return code. Or don't, as queries will become
2095reliable at some point in the future.
2096
2097=cut
2098
2099sub cf::client::query {
2100 my ($self, $flags, $text, $cb) = @_;
2101
2102 return unless $self->state == ST_PLAYING
2103 || $self->state == ST_SETUP
2104 || $self->state == ST_CUSTOM;
2105
2106 $self->state (ST_CUSTOM);
2107
2108 utf8::encode $text;
2109 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2110
2111 $self->send_packet ($self->{query_queue}[0][0])
2112 if @{ $self->{query_queue} } == 1;
2113}
2114
2115cf::client->attach (
2116 on_reply => sub {
2117 my ($ns, $msg) = @_;
2118
2119 # this weird shuffling is so that direct followup queries
2120 # get handled first
2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
2123
2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2126
2127 push @{ $ns->{query_queue} }, @$queue;
2128
2129 if (@{ $ns->{query_queue} } == @$queue) {
2130 if (@$queue) {
2131 $ns->send_packet ($ns->{query_queue}[0][0]);
2132 } else {
2133 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2134 }
2135 }
2136 },
2137);
2138
2139=item $client->async (\&cb)
2140
2141Create a new coroutine, running the specified callback. The coroutine will
2142be automatically cancelled when the client gets destroyed (e.g. on logout,
2143or loss of connection).
2144
2145=cut
2146
2147sub cf::client::async {
2148 my ($self, $cb) = @_;
2149
2150 my $coro = &Coro::async ($cb);
2151
2152 $coro->on_destroy (sub {
2153 delete $self->{_coro}{$coro+0};
2154 });
2155
2156 $self->{_coro}{$coro+0} = $coro;
2157
2158 $coro
2159}
2160
2161cf::client->attach (
2162 on_destroy => sub {
2163 my ($ns) = @_;
2164
2165 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2166 },
2167);
803 2168
804=back 2169=back
805 2170
806=cut
807
808#############################################################################
809 2171
810=head2 SAFE SCRIPTING 2172=head2 SAFE SCRIPTING
811 2173
812Functions that provide a safe environment to compile and execute 2174Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2175snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2176itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2177is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2178functions and methods that can be called is greatly reduced.
817 2179
818=cut 2180=cut
819 2181
820our $safe = new Safe "safe"; 2182our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2183our $safe_hole = new Safe::Hole;
826 2188
827# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
828 2190
829=pod 2191=pod
830 2192
831The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
832 2194
833 cf::object contr pay_amount pay_player 2195 cf::object contr pay_amount pay_player map
834 cf::object::player player 2196 cf::object::player player
835 cf::player peaceful 2197 cf::player peaceful
2198 cf::map trigger
836 2199
837=cut 2200=cut
838 2201
839for ( 2202for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2203 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 2204 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2205 ["cf::player" => qw(peaceful)],
2206 ["cf::map" => qw(trigger)],
843) { 2207) {
844 no strict 'refs'; 2208 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2209 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2210 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2211 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2276 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2277}
914 2278
915=back 2279=back
916 2280
2281=cut
2282
917############################################################################# 2283#############################################################################
918 2284
919=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
920 2286
921Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
922currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
923excludes objects. 2289convert to/from binary).
924 2290
925The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
926using it, it should be unique. 2292using it, it should be unique.
927 2293
928=over 4 2294=over 4
929 2295
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
937 2297
938Returns a single value from the database 2298Returns a single value from the database.
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944 2299
945=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
946 2301
947Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949 2303
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut 2304=cut
959 2305
960{ 2306our $DB;
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963 2307
964 sub db_load() { 2308sub db_init {
965 warn "loading database $path\n";#d# remove later 2309 unless ($DB) {
966 $db = stat $path ? Storable::retrieve $path : { }; 2310 $DB = BDB::db_create $DB_ENV;
967 }
968 2311
969 my $pid; 2312 cf::sync_job {
2313 eval {
2314 $DB->set_flags (BDB::CHKSUM);
970 2315
971 sub db_save() { 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
972 warn "saving database $path\n";#d# remove later 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
973 waitpid $pid, 0 if $pid; 2318 cf::cleanup "db_open(db): $!" if $!;
974 if (0 == ($pid = fork)) { 2319 };
975 $db->{_meta}{version} = 1; 2320 cf::cleanup "db_open(db): $@" if $@;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 } 2321 };
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 }); 2322 }
2323}
992 2324
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) { 2325sub db_get($$) {
999 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1004 sub db_put($$;$) { 2336sub db_put($$$) {
1005 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1006 $db->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1007 } else { 2339}
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012 2340
1013 attach_global 2341=item cf::cache $id => [$paths...], $processversion => $process
1014 prio => 10000, 2342
1015 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1016 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1017 }, 2373 }
2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
1018 ; 2406 }
2407
2408 db_get cache => "$id/data"
1019} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
1020 2455
1021############################################################################# 2456#############################################################################
1022# the server's main() 2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
2545
2546sub cfg_load {
2547 open my $fh, "<:utf8", "$CONFDIR/config"
2548 or return;
2549
2550 local $/;
2551 *CFG = YAML::Syck::Load <$fh>;
2552
2553 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2554
2555 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2556 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2557
2558 if (exists $CFG{mlockall}) {
2559 eval {
2560 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2561 and die "WARNING: m(un)lockall failed: $!\n";
2562 };
2563 warn $@ if $@;
2564 }
2565}
1023 2566
1024sub main { 2567sub main {
2568 # we must not ever block the main coroutine
2569 local $Coro::idle = sub {
2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2571 (async {
2572 Event::one_event;
2573 })->prio (Coro::PRIO_MAX);
2574 };
2575
1025 db_load; 2576 cfg_load;
2577 db_init;
1026 load_extensions; 2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
1027 Event::loop; 2581 Event::loop;
1028} 2582}
1029 2583
1030############################################################################# 2584#############################################################################
1031# initialisation 2585# initialisation and cleanup
1032 2586
1033sub _perl_reload(&) { 2587# install some emergency cleanup handlers
2588BEGIN {
2589 for my $signal (qw(INT HUP TERM)) {
2590 Event->signal (
2591 reentrant => 0,
2592 data => WF_AUTOCANCEL,
2593 signal => $signal,
2594 prio => 0,
2595 cb => sub {
2596 cf::cleanup "SIG$signal";
2597 },
2598 );
2599 }
2600}
2601
2602sub emergency_save() {
2603 my $freeze_guard = cf::freeze_mainloop;
2604
2605 warn "enter emergency perl save\n";
2606
2607 cf::sync_job {
2608 # use a peculiar iteration method to avoid tripping on perl
2609 # refcount bugs in for. also avoids problems with players
2610 # and maps saved/destroyed asynchronously.
2611 warn "begin emergency player save\n";
2612 for my $login (keys %cf::PLAYER) {
2613 my $pl = $cf::PLAYER{$login} or next;
2614 $pl->valid or next;
2615 $pl->save;
2616 }
2617 warn "end emergency player save\n";
2618
2619 warn "begin emergency map save\n";
2620 for my $path (keys %cf::MAP) {
2621 my $map = $cf::MAP{$path} or next;
2622 $map->valid or next;
2623 $map->save;
2624 }
2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2630 };
2631
2632 warn "leave emergency perl save\n";
2633}
2634
2635sub post_cleanup {
1034 my ($msg) = @_; 2636 my ($make_core) = @_;
1035 2637
1036 $msg->("reloading..."); 2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
1037 2641
1038 eval { 2642sub do_reload_perl() {
1039 # cancel all watchers 2643 # can/must only be called in main
2644 if ($Coro::current != $Coro::main) {
2645 warn "can only reload from main coroutine";
2646 return;
2647 }
2648
2649 warn "reloading...";
2650
2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2657
2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2661 # if anything goes wrong in here, we should simply crash as we already saved
2662
2663 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 2664 for (Event::all_watchers) {
2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2666 }
1041 2667
1042 # unload all extensions 2668 warn "flushing outstanding aio requests";
1043 for (@exts) { 2669 for (;;) {
1044 $msg->("unloading <$_>"); 2670 BDB::flush;
1045 unload_extension $_; 2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2679 warn "cancelling all extension coros";
2680 $_->cancel for values %EXT_CORO;
2681 %EXT_CORO = ();
2682
2683 warn "removing commands";
2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2691 warn "... unloading $pkg";
2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
1046 } 2698 }
1047 2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
1048 # unload all modules loaded from $LIBDIR 2704 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 2705 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2707
1052 $msg->("removing <$k>"); 2708 warn "... unloading $k";
1053 delete $INC{$k}; 2709 delete $INC{$k};
1054 2710
1055 $k =~ s/\.pm$//; 2711 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2712 $k =~ s/\//::/g;
1057 2713
1060 } 2716 }
1061 2717
1062 Symbol::delete_package $k; 2718 Symbol::delete_package $k;
1063 } 2719 }
1064 2720
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 2721 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2724
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 2725 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
1077 2728
1078 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2730 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
1081 2732
1082 # reload cf.pm 2733 warn "unload completed, starting to reload now";
2734
1083 $msg->("reloading cf.pm"); 2735 warn "reloading cf.pm";
1084 require cf; 2736 require cf;
2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2738
1086 # load database again 2739 warn "loading config and database again";
1087 cf::db_load; 2740 cf::cfg_load;
1088 2741
1089 # load extensions 2742 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 2743 cf::load_extensions;
1092 2744
1093 # reattach attachments to objects 2745 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 2746 _global_reattach; # objects, sockets
1095 _global_reattach; 2747 warn "reattaching attachments to maps";
2748 reattach $_ for values %MAP;
2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2751
2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2756 warn $@;
2757 warn "error while reloading, exiting.";
2758 exit 1;
1096 }; 2759 };
1097 $msg->($@) if $@;
1098 2760
1099 $msg->("reloaded"); 2761 warn "reloaded";
1100}; 2762};
1101 2763
1102sub perl_reload() { 2764our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload { 2765
1104 warn $_[0]; 2766sub reload_perl() {
1105 print "$_[0]\n"; 2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2769
2770 $RELOAD_WATCHER ||= Event->timer (
2771 reentrant => 0,
2772 after => 0,
2773 data => WF_AUTOCANCEL,
2774 cb => sub {
2775 do_reload_perl;
2776 undef $RELOAD_WATCHER;
2777 },
1106 }; 2778 );
1107} 2779}
1108 2780
1109register_command "perl-reload", 0, sub { 2781register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
1111 2783
1112 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2785 $who->message ("reloading server.");
1114 warn $_[0]; 2786 async { reload_perl };
1115 $who->message ($_[0]);
1116 };
1117 } 2787 }
1118}; 2788};
1119 2789
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
1123 2791
2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2814
1124$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2816 reentrant => 0,
2817 parked => 1,
1125 prio => 1, 2818 prio => 0,
1126 at => $NEXT_TICK || 1, 2819 at => $NEXT_TICK || $TICK,
2820 data => WF_AUTOCANCEL,
1127 cb => sub { 2821 cb => sub {
2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
1128 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
1129 2831
1130 my $NOW = Event::time; 2832 $RUNTIME += $TICK;
1131 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
1132 2834
2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2845
1133 # if we are delayed by four ticks, skip them all 2846 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2848
1136 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
1138 }, 2860 },
1139); 2861);
1140 2862
2863{
2864 BDB::max_poll_time $TICK * 0.1;
2865 $BDB_POLL_WATCHER = Event->io (
2866 reentrant => 0,
2867 fd => BDB::poll_fileno,
2868 poll => 'r',
2869 prio => 0,
2870 data => WF_AUTOCANCEL,
2871 cb => \&BDB::poll_cb,
2872 );
2873 BDB::min_parallel 8;
2874
2875 BDB::set_sync_prepare {
2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2909 };
2910 }
2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928sub _log_backtrace {
2929 my ($msg, @addr) = @_;
2930
2931 async {
2932 my @bt = fork_call {
2933 @addr = map { sprintf "%x", $_ } @addr;
2934 open my $fh, "exec addr2line -C -f -i -e \Q$^X\E @addr 2>&1 |"
2935 or die "addr2line: $!";
2936
2937 my @funcs;
2938 my @res = <$fh>;
2939 chomp for @res;
2940 while (@res) {
2941 my ($func, $line) = splice @res, 0, 2, ();
2942 push @funcs, "[$func] $line";
2943 }
2944
2945 @funcs
2946 };
2947
2948 $msg =~ s/\n//;
2949
2950 LOG llevInfo, "[ABT] $msg\n";
2951 LOG llevInfo, "[ABT] $_\n" for @bt;
2952 };
2953}
2954
2955# load additional modules
2956use cf::pod;
2957
2958END { cf::emergency_save }
2959
11411 29601
1142 2961

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