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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.261 by root, Fri Apr 27 20:09:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available 108our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 109
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151 196
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
160=cut 201=item dumpval $ref
161 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
162use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 225
164=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
165 227
166Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
167 229
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
176 231
177Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
178 233
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 234=item cf::lock_wait $string
209 235
210Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
211 237
212=item my $lock = cf::lock_acquire $string 238=item my $lock = cf::lock_acquire $string
213 239
214Wait until the given lock is available and then acquires it and returns 240Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 242for example when the coroutine gets canceled), the lock is automatically
217returned. 243returned.
218 244
219Lock names should begin with a unique identifier (for example, find_map 245Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
221 251
222=cut 252=cut
223 253
224our %LOCK; 254our %LOCK;
225 255
239 # wait, to be sure we are not locked 269 # wait, to be sure we are not locked
240 lock_wait $key; 270 lock_wait $key;
241 271
242 $LOCK{$key} = []; 272 $LOCK{$key} = [];
243 273
244 cf::guard { 274 Coro::guard {
245 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
247 } 277 }
248} 278}
249 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
250=item cf::async { BLOCK } 296=item cf::async { BLOCK }
251 297
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 298Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
254 301
255=cut 302=cut
256 303
257sub async(&) { 304BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 305
266=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
267 307
268The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
283 # this is the main coro, too bad, we have to block 323 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 324 # till the operation succeeds, freezing the server :/
285 325
286 # TODO: use suspend/resume instead 326 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 327 # (but this is cancel-safe)
288 local $FREEZE = 1; 328 my $freeze_guard = freeze_mainloop;
289 329
290 my $busy = 1; 330 my $busy = 1;
291 my @res; 331 my @res;
292 332
293 (Coro::async { 333 (async {
294 @res = eval { $job->() }; 334 @res = eval { $job->() };
295 warn $@ if $@; 335 warn $@ if $@;
296 undef $busy; 336 undef $busy;
297 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
298 338
299 while ($busy) { 339 while ($busy) {
300 Coro::cede_notself; 340 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 341 }
303 342
304 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
305 } else { 344 } else {
306 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
307 346
308 $job->() 347 $job->()
309 } 348 }
310} 349}
311 350
312=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
313 352
314Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 354extension calling this is being unloaded.
316 355
317=cut 356=cut
318 357
319sub coro(&) { 358sub async_ext(&) {
320 my $cb = shift; 359 my $cb = shift;
321 360
322 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
323 362
324 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
326 }); 365 });
327 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
328 367
329 $coro 368 $coro
330} 369}
331 370
332sub write_runtime { 371sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
334 375
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 377 or return;
337 378
379 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 384 and return;
341 385
386 # always fsync - this file is important
342 aio_fsync $fh 387 aio_fsync $fh
343 and return; 388 and return;
344 389
345 close $fh 390 close $fh
346 or return; 391 or return;
349 and return; 394 and return;
350 395
351 1 396 1
352} 397}
353 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
354=back 410=back
355 411
356=cut 412=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 413
478############################################################################# 414#############################################################################
479 415
480=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
481 417
607our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 544our @CB_MAP = ();
609 545
610my %attachment; 546my %attachment;
611 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
612sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
614 556
615 use sort 'stable'; 557 use sort 'stable';
616 558
787# object support 729# object support
788 730
789sub reattach { 731sub reattach {
790 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 736
793 my $registry = $obj->registry; 737 my $registry = $obj->registry;
794 738
795 @$registry = (); 739 @$registry = ();
796 740
843 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
844 788
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 793 close $fh;
850 794
851 if (@$objs) { 795 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 801 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
859 } 803 }
860 } else { 804 } else {
861 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
928=cut 872=cut
929 873
930sub register_extcmd { 874sub register_extcmd {
931 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
932 876
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
937} 878}
938 879
939cf::player->attach ( 880cf::player->attach (
940 on_command => sub { 881 on_command => sub {
941 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
954 895
955 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
956 897
957 if (ref $msg) { 898 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 902 }
962 } 903 }
963 } else { 904 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 907
967 cf::override; 908 cf::override;
968 }, 909 },
969); 910);
970 911
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 912sub load_extension {
978 my ($path) = @_; 913 my ($path) = @_;
979 914
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 916 my $base = $1;
982 my $pkg = $1; 917 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
985 920
986 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
987 922
988 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 924 or die "$path: $!";
990 925
991 my $source = 926 my $source =
992 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
995 . "\n};\n1"; 930 . "\n};\n1";
996 931
997 eval $source 932 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 934 : "extension disabled.\n";
1000 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 936 warn $@;
1002 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1003 938 exit 1;
1004# no strict 'refs'; 939 }
1005# @{"$pkg\::ISA"} = ext::; 940 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 941 }
1020 942
1021 # remove commands 943 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 944}
1046 945
1047sub load_extensions { 946sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 948 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1054 } 953 }
1055} 954}
1056 955
1057############################################################################# 956#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 957
1095=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1096 959
1097Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1098 961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
1099=head3 cf::player 968=head3 cf::player
1100 969
1101=over 4 970=over 4
1102 971
1103=item cf::player::exists $login 972=item cf::player::find $login
1104 973
1105Returns true when the given account exists. 974Returns the given player object, loading it if necessary (might block).
1106 975
1107=cut 976=cut
1108 977
1109sub cf::player::exists($) { 978sub playerdir($) {
1110 cf::player::find $_[0] 979 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 981}
1113 982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1115 1155
1116Sends an ext reply to the player. 1156Sends an ext reply to the player.
1117 1157
1118=cut 1158=cut
1119 1159
1120sub cf::player::ext_reply($$$%) { 1160sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1122 1162
1123 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1124 1164
1125 $self->send ("ext " . to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1126} 1207}
1127 1208
1128=back 1209=back
1129
1130 1210
1131=head3 cf::map 1211=head3 cf::map
1132 1212
1133=over 4 1213=over 4
1134 1214
1137package cf::map; 1217package cf::map;
1138 1218
1139use Fcntl; 1219use Fcntl;
1140use Coro::AIO; 1220use Coro::AIO;
1141 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1142our $MAX_RESET = 7200; 1226our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1227our $DEFAULT_RESET = 3000;
1144 1228
1145sub generate_random_map { 1229sub generate_random_map {
1146 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1232 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1162} 1374}
1163 1375
1164# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1165# all maps in C++... 1377# all maps in C++...
1166sub change_all_map_light { 1378sub change_all_map_light {
1168 1380
1169 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1171} 1383}
1172 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1173sub try_load_header($) { 1393sub load_header_from($) {
1174 my ($path) = @_; 1394 my ($self, $path) = @_;
1175 1395
1176 utf8::encode $path; 1396 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1178 or return; 1401 or return;
1179 1402
1180 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1181 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1182 1449
1183 $map->load_header ($path) 1450 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1451 unless $self->default_region;
1185 1452
1186 $map->{load_path} = $path; 1453 1
1187
1188 $map
1189} 1454}
1190 1455
1191sub find_map; 1456sub find;
1192sub find_map { 1457sub find {
1193 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1194 1459
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1461
1200 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1201 1463
1202 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1204 1466 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1467 or return;
1220 1468
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1470
1234 if ($map->should_reset) { 1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1477 $map->reset;
1236 undef $guard; 1478 undef $guard;
1237 $map = find_map $path 1479 return find $path;
1238 or return;
1239 } 1480 }
1240 1481
1241 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1242 } 1483 }
1243} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1244 1488
1245sub load { 1489sub load {
1246 my ($self) = @_; 1490 my ($self) = @_;
1247 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1248 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1250 1498
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1500
1253 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1254 1502
1255 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1256 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1509 or return;
1258 1510
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1261 1513
1262 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1515 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1517 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1267 } 1519 }
1268 } 1520 }
1269 1521
1522 Coro::cede;
1270 # now do the right thing for maps 1523 # now do the right thing for maps
1271 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1283 $self->activate; 1536 $self->activate;
1284 } 1537 }
1285 1538
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1540 }
1288 1541
1289sub load_map_sync { 1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1576}
1577
1578sub find_sync {
1290 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1291 1580
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1581 cf::sync_job { find $path, $origin }
1582}
1293 1583
1294 cf::sync_job { 1584sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1585 my ($map) = @_;
1296 or return; 1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1297 $map->load; 1608 $map->load;
1298 $map 1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1299 } 1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1300} 1618}
1301 1619
1302sub save { 1620sub save {
1303 my ($self) = @_; 1621 my ($self) = @_;
1304 1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1305 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1306 1626
1307 return unless $self->dirty; 1627 return unless $self->dirty;
1308 1628
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1631
1312 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1313 1633
1314 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1315 1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1316 if ($uniq) { 1642 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1645 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1647 }
1322} 1648}
1323 1649
1324sub swap_out { 1650sub swap_out {
1325 my ($self) = @_; 1651 my ($self) = @_;
1652
1653 # save first because save cedes
1654 $self->save;
1655
1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
1326 1657
1327 return if $self->players; 1658 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 1660 return if $self->{deny_save};
1330 1661
1331 $self->save;
1332 $self->clear; 1662 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED); 1663 $self->in_memory (cf::MAP_SWAPPED);
1334} 1664}
1335 1665
1336sub reset_at { 1666sub reset_at {
1337 my ($self) = @_; 1667 my ($self) = @_;
1338 1668
1339 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1342 1672
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1675
1350 my ($self) = @_; 1680 my ($self) = @_;
1351 1681
1352 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1353} 1683}
1354 1684
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1685sub reset {
1377 my ($self) = @_; 1686 my ($self) = @_;
1378 1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1379 return if $self->players; 1690 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1381 1692
1382 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1383 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1384 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1385 1708
1386 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1387 1710
1388 $self->unlink_save; 1711 $self->unlink_save;
1389 $self->destroy; 1712 $self->destroy;
1392my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1393 1716
1394sub nuke { 1717sub nuke {
1395 my ($self) = @_; 1718 my ($self) = @_;
1396 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1400 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1401} 1733}
1402 1734
1403sub customise_for { 1735=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1736
1406 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1408 }
1409 1739
1410 $map 1740=cut
1411}
1412 1741
1413sub emergency_save { 1742sub unique_maps() {
1414 local $cf::FREEZE = 1; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1415 1745
1416 warn "enter emergency map save\n"; 1746 my @paths;
1417 1747
1418 cf::sync_job { 1748 for (@$files) {
1419 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1421 }; 1754 }
1422 1755
1423 warn "end emergency map save\n"; 1756 \@paths
1424} 1757}
1425 1758
1426package cf; 1759package cf;
1427 1760
1428=back 1761=back
1429 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1430 1789
1431=head3 cf::object::player 1790=head3 cf::object::player
1432 1791
1433=over 4 1792=over 4
1434 1793
1474 1833
1475=item $player_object->enter_link 1834=item $player_object->enter_link
1476 1835
1477Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1478 1837
1479The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1481 1840
1841Will never block.
1842
1482=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1483 1844
1484Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1848fails, to the emergency map position.
1488 1849
1489Might block. 1850Might block.
1490 1851
1491=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1492 1863
1493sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1494 my ($self) = @_; 1865 my ($self) = @_;
1495 1866
1496 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1497 1868
1498 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1870
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1872 if $self->map;
1502 1873
1503 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1875}
1505 1876
1506sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1508 1879
1509 my $link_pos = delete $self->{_link_pos}; 1880 my $link_pos = delete $self->{_link_pos};
1510 1881
1511 unless ($map) { 1882 unless ($map) {
1512 # restore original map position 1883 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 1884 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 1885 $map = cf::map::find $map;
1515 1886
1516 unless ($map) { 1887 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 1889 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 1890 or die "FATAL: cannot load emergency map\n";
1520 } 1891 }
1521 } 1892 }
1522 1893
1523 ($x, $y) = (-1, -1) 1894 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 1897 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1899 if $x <=0 && $y <= 0;
1529 1900
1530 $map->load; 1901 $map->load;
1902 $map->load_diag;
1531 1903
1904 return unless $self->contr->active;
1532 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1534} 1909}
1535 1910
1536cf::player->attach ( 1911cf::player->attach (
1537 on_logout => sub { 1912 on_logout => sub {
1549 1924
1550 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1926 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1554 cf::async { 1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1934 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1935 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1559 }; 1938 })->prio (2);
1560 } 1939 }
1561 }, 1940 },
1562); 1941);
1563 1942
1564=item $player_object->goto_map ($path, $x, $y) 1943=item $player_object->goto ($path, $x, $y)
1565 1944
1566=cut 1945=cut
1567 1946
1568sub cf::object::player::goto_map { 1947sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1570 1949
1571 $self->enter_link; 1950 $self->enter_link;
1572 1951
1573 (cf::async { 1952 (async {
1574 $path = new cf::path $path; 1953 my $map = eval {
1575
1576 my $map = cf::map::find_map $path->as_string; 1954 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1578 1956 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1959
1584 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1961 })->prio (1);
1586} 1962}
1587 1963
1591 1967
1592sub parse_random_map_params { 1968sub parse_random_map_params {
1593 my ($spec) = @_; 1969 my ($spec) = @_;
1594 1970
1595 my $rmp = { # defaults 1971 my $rmp = { # defaults
1596 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1598 }; 1976 };
1599 1977
1600 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1602 1980
1606 $rmp 1984 $rmp
1607} 1985}
1608 1986
1609sub prepare_random_map { 1987sub prepare_random_map {
1610 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1991
1612 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1994 # that depends on the exit object
1615 1995
1616 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1617 1997
1618 if ($exit->map) { 1998 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1623 } 2003 }
1624 2004
1625 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1626 2006
1627 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1629 2010
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1632 2015
1633 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2017 $exit->msg (undef);
1635 } 2018 }
1636} 2019}
1638sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1640 2023
1641 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
1642 2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
1643 $self->enter_link; 2037 $self->enter_link;
1644 2038
1645 (cf::async { 2039 (async {
2040 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2041 unless (eval {
1647 prepare_random_map $exit 2042 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2043
1653 1; 2044 1;
1654 }) { 2045 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2048 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2050
1660 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2052 $self->leave_link;
1662 } 2053 }
1663 })->prio (1); 2054 })->prio (1);
1676 2067
1677sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1679 2070
1680 utf8::encode $text; 2071 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2073}
1683 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1684 2087
1685=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1686 2089
1687Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1714 my ($ns, $msg) = @_; 2117 my ($ns, $msg) = @_;
1715 2118
1716 # this weird shuffling is so that direct followup queries 2119 # this weird shuffling is so that direct followup queries
1717 # get handled first 2120 # get handled first
1718 my $queue = delete $ns->{query_queue} 2121 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2123
1721 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2126
1723 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1724 2128
1725 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2130 if (@$queue) {
1730 } 2134 }
1731 } 2135 }
1732 }, 2136 },
1733); 2137);
1734 2138
1735=item $client->coro (\&cb) 2139=item $client->async (\&cb)
1736 2140
1737Create a new coroutine, running the specified callback. The coroutine will 2141Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2142be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2143or loss of connection).
1740 2144
1741=cut 2145=cut
1742 2146
1743sub cf::client::coro { 2147sub cf::client::async {
1744 my ($self, $cb) = @_; 2148 my ($self, $cb) = @_;
1745 2149
1746 my $coro = &cf::async ($cb); 2150 my $coro = &Coro::async ($cb);
1747 2151
1748 $coro->on_destroy (sub { 2152 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2153 delete $self->{_coro}{$coro+0};
1750 }); 2154 });
1751 2155
1784 2188
1785# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1786 2190
1787=pod 2191=pod
1788 2192
1789The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1790 2194
1791 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1792 cf::object::player player 2196 cf::object::player player
1793 cf::player peaceful 2197 cf::player peaceful
1794 cf::map trigger 2198 cf::map trigger
1879############################################################################# 2283#############################################################################
1880 2284
1881=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1882 2286
1883Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1884currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1885excludes objects. 2289convert to/from binary).
1886 2290
1887The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1888using it, it should be unique. 2292using it, it should be unique.
1889 2293
1890=over 4 2294=over 4
1891 2295
1892=item $hashref = cf::db_get $family
1893
1894Return a hashref for use by the extension C<$family>, which can be
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897
1898=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1899 2297
1900Returns a single value from the database 2298Returns a single value from the database.
1901
1902=item cf::db_put $family => $hashref
1903
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906 2299
1907=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1908 2301
1909Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919 2303
1920=cut 2304=cut
1921 2305
1922our $DB; 2306our $DB;
1923 2307
1924{ 2308sub db_init {
1925 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1926 2311
1927 sub db_load() { 2312 cf::sync_job {
1928 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
1929 } 2314 $DB->set_flags (BDB::CHKSUM);
1930 2315
1931 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1932 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1933 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
1934 waitpid $pid, 0 if $pid; 2319 };
1935 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 } 2321 };
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 2322 }
2323}
1953 2324
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 }
1958
1959 sub db_get($;$) { 2325sub db_get($$) {
1960 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1965 sub db_put($$;$) { 2336sub db_put($$$) {
1966 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1968 } else { 2339}
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973 2340
1974 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
1975 prio => 10000, 2342
1976 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1977 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1978 }, 2373 }
1979 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
1980} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
1981 2455
1982############################################################################# 2456#############################################################################
1983# the server's main() 2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
1984 2545
1985sub cfg_load { 2546sub cfg_load {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 2547 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 2548 or return;
1988 2549
1989 local $/; 2550 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 2551 *CFG = YAML::Syck::Load <$fh>;
2552
2553 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2554
2555 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2556 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2557
2558 if (exists $CFG{mlockall}) {
2559 eval {
2560 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2561 and die "WARNING: m(un)lockall failed: $!\n";
2562 };
2563 warn $@ if $@;
2564 }
1991} 2565}
1992 2566
1993sub main { 2567sub main {
1994 # we must not ever block the main coroutine 2568 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 2569 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 2571 (async {
1998 Event::one_event; 2572 Event::one_event;
1999 })->(); 2573 })->prio (Coro::PRIO_MAX);
2000 }; 2574 };
2001 2575
2002 cfg_load; 2576 cfg_load;
2003 db_load; 2577 db_init;
2004 load_extensions; 2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
2005 Event::loop; 2581 Event::loop;
2006} 2582}
2007 2583
2008############################################################################# 2584#############################################################################
2009# initialisation 2585# initialisation and cleanup
2010 2586
2587# install some emergency cleanup handlers
2588BEGIN {
2589 for my $signal (qw(INT HUP TERM)) {
2590 Event->signal (
2591 reentrant => 0,
2592 data => WF_AUTOCANCEL,
2593 signal => $signal,
2594 prio => 0,
2595 cb => sub {
2596 cf::cleanup "SIG$signal";
2597 },
2598 );
2599 }
2600}
2601
2602sub emergency_save() {
2603 my $freeze_guard = cf::freeze_mainloop;
2604
2605 warn "enter emergency perl save\n";
2606
2607 cf::sync_job {
2608 # use a peculiar iteration method to avoid tripping on perl
2609 # refcount bugs in for. also avoids problems with players
2610 # and maps saved/destroyed asynchronously.
2611 warn "begin emergency player save\n";
2612 for my $login (keys %cf::PLAYER) {
2613 my $pl = $cf::PLAYER{$login} or next;
2614 $pl->valid or next;
2615 $pl->save;
2616 }
2617 warn "end emergency player save\n";
2618
2619 warn "begin emergency map save\n";
2620 for my $path (keys %cf::MAP) {
2621 my $map = $cf::MAP{$path} or next;
2622 $map->valid or next;
2623 $map->save;
2624 }
2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2630 };
2631
2632 warn "leave emergency perl save\n";
2633}
2634
2635sub post_cleanup {
2636 my ($make_core) = @_;
2637
2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
2641
2011sub reload() { 2642sub do_reload_perl() {
2012 # can/must only be called in main 2643 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 2644 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 2645 warn "can only reload from main coroutine";
2015 return; 2646 return;
2016 } 2647 }
2017 2648
2018 warn "reloading..."; 2649 warn "reloading...";
2019 2650
2020 local $FREEZE = 1; 2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2022 2657
2023 eval { 2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2024 # if anything goes wrong in here, we should simply crash as we already saved 2661 # if anything goes wrong in here, we should simply crash as we already saved
2025 2662
2026 # cancel all watchers 2663 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 2664 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 2666 }
2030 2667
2668 warn "flushing outstanding aio requests";
2669 for (;;) {
2670 BDB::flush;
2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2031 # cancel all extension coros 2679 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 2680 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 2681 %EXT_CORO = ();
2034 2682
2035 # unload all extensions 2683 warn "removing commands";
2036 for (@exts) { 2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 2691 warn "... unloading $pkg";
2038 unload_extension $_; 2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
2039 } 2698 }
2040 2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
2041 # unload all modules loaded from $LIBDIR 2704 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 2705 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 2707
2045 warn "removing <$k>"; 2708 warn "... unloading $k";
2046 delete $INC{$k}; 2709 delete $INC{$k};
2047 2710
2048 $k =~ s/\.pm$//; 2711 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 2712 $k =~ s/\//::/g;
2050 2713
2053 } 2716 }
2054 2717
2055 Symbol::delete_package $k; 2718 Symbol::delete_package $k;
2056 } 2719 }
2057 2720
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 2721 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 2724
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 2725 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2071 2728
2072 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
2073 # and global variables created in xs 2730 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
2075 2732
2076 # reload cf.pm 2733 warn "unload completed, starting to reload now";
2734
2077 warn "reloading cf.pm"; 2735 warn "reloading cf.pm";
2078 require cf; 2736 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 2738
2081 # load config and database again 2739 warn "loading config and database again";
2082 cf::cfg_load; 2740 cf::cfg_load;
2083 cf::db_load;
2084 2741
2085 # load extensions
2086 warn "load extensions"; 2742 warn "loading extensions";
2087 cf::load_extensions; 2743 cf::load_extensions;
2088 2744
2089 # reattach attachments to objects 2745 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 2746 _global_reattach; # objects, sockets
2091 _global_reattach; 2747 warn "reattaching attachments to maps";
2092 }; 2748 reattach $_ for values %MAP;
2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2093 2751
2094 if ($@) { 2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2095 warn $@; 2756 warn $@;
2096 warn "error while reloading, exiting."; 2757 warn "error while reloading, exiting.";
2097 exit 1; 2758 exit 1;
2098 } 2759 };
2099 2760
2100 warn "reloaded successfully"; 2761 warn "reloaded";
2101}; 2762};
2102 2763
2103############################################################################# 2764our $RELOAD_WATCHER; # used only during reload
2104 2765
2105unless ($LINK_MAP) { 2766sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2107 2769
2108 $LINK_MAP->width (41); 2770 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 2771 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 2772 after => 0,
2773 data => WF_AUTOCANCEL,
2118 cb => sub { 2774 cb => sub {
2119 $_[0]->w->cancel; 2775 do_reload_perl;
2120 2776 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 2777 },
2139 2778 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 2779}
2145
2146register "<global>", __PACKAGE__;
2147 2780
2148register_command "reload" => sub { 2781register_command "reload" => sub {
2149 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
2150 2783
2151 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 2785 $who->message ("reloading server.");
2786 async { reload_perl };
2155 } 2787 }
2156}; 2788};
2157 2789
2158unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
2791
2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2159 2814
2160$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 2816 reentrant => 0,
2817 parked => 1,
2162 prio => 0, 2818 prio => 0,
2163 at => $NEXT_TICK || $TICK, 2819 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 2820 data => WF_AUTOCANCEL,
2165 cb => sub { 2821 cb => sub {
2166 unless ($FREEZE) { 2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
2167 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
2831
2168 $RUNTIME += $TICK; 2832 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
2834
2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2172 2845
2173 # if we are delayed by four ticks or more, skip them all 2846 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2175 2848
2176 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
2178 }, 2860 },
2179); 2861);
2180 2862
2863{
2181IO::AIO::max_poll_time $TICK * 0.2; 2864 BDB::max_poll_time $TICK * 0.1;
2182 2865 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 2866 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 2867 fd => BDB::poll_fileno,
2185 poll => 'r', 2868 poll => 'r',
2186 prio => 5, 2869 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 2870 data => WF_AUTOCANCEL,
2193 after => 0, 2871 cb => \&BDB::poll_cb,
2194 interval => 10, 2872 );
2195 cb => sub { 2873 BDB::min_parallel 8;
2196 (Coro::unblock_sub { 2874
2197 write_runtime 2875 BDB::set_sync_prepare {
2198 or warn "ERROR: unable to write runtime file: $!"; 2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2199 })->(); 2909 };
2200 }, 2910 }
2201); 2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928sub _log_backtrace {
2929 my ($msg, @addr) = @_;
2930
2931 async {
2932 my @bt = fork_call {
2933 @addr = map { sprintf "%x", $_ } @addr;
2934 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2935 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2936 or die "addr2line: $!";
2937
2938 my @funcs;
2939 my @res = <$fh>;
2940 chomp for @res;
2941 while (@res) {
2942 my ($func, $line) = splice @res, 0, 2, ();
2943 push @funcs, "[$func] $line";
2944 }
2945
2946 @funcs
2947 };
2948
2949 $msg =~ s/\n//;
2950
2951 LOG llevInfo, "[ABT] $msg\n";
2952 LOG llevInfo, "[ABT] $_\n" for @bt;
2953 };
2954}
2955
2956# load additional modules
2957use cf::pod;
2202 2958
2203END { cf::emergency_save } 2959END { cf::emergency_save }
2204 2960
22051 29611
2206 2962

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