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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.106 by root, Sun Dec 31 17:29:22 2006 UTC vs.
Revision 1.262 by root, Sat Apr 28 05:55:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
20use Fcntl; 28use Fcntl;
21use IO::AIO 2.31 ();
22use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
23use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
24 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
25use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
26 41
27# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
28$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
29 44
30$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
31 46
32sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
33 48
34our %COMMAND = (); 49our %COMMAND = ();
35our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
36our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
37 56
57our $RELOAD; # number of reloads so far
38our @EVENT; 58our @EVENT;
39our $LIBDIR = datadir . "/ext";
40 59
41our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
42our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
43our $NEXT_TICK; 76our $NEXT_TICK;
44our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
45 82
46our %CFG; 83our %CFG;
47 84
48our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
49our $RUNTIME; 86our $RUNTIME;
50 87
88our %PLAYER; # all users
51our %MAP; # all maps 89our %MAP; # all maps
52our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
53our $FREEZE; 91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
54 94
55binmode STDOUT; 95binmode STDOUT;
56binmode STDERR; 96binmode STDERR;
57 97
58# read virtual server time, if available 98# read virtual server time, if available
59unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
60 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
61 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
62 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
63} 103}
64 104
65mkdir cf::localdir; 105mkdir $_
66mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
67mkdir cf::localdir . "/" . cf::tmpdir;
68mkdir cf::localdir . "/" . cf::uniquedir;
69 107
70our %EXT_CORO; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
71 111
72############################################################################# 112#############################################################################
73 113
74=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
75 115
82=item $cf::RUNTIME 122=item $cf::RUNTIME
83 123
84The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
85every server tick. 125every server tick.
86 126
87=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
88 130
89The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
90be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
91 135
92=item $cf::NOW 136=item $cf::NOW
93 137
94The time of the last (current) server tick. 138The time of the last (current) server tick.
95 139
99 143
100=item %cf::CFG 144=item %cf::CFG
101 145
102Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
103from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
104 154
105=back 155=back
106 156
107=cut 157=cut
108 158
109BEGIN { 159BEGIN {
110 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
111 my $msg = join "", @_; 161 my $msg = join "", @_;
112 utf8::encode $msg;
113 162
114 $msg .= "\n" 163 $msg .= "\n"
115 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
116 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
117 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
118 }; 170 };
119} 171}
120 172
121@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
122@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140 192
141$Event::DIED = sub { 193$Event::DIED = sub {
142 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
143}; 195};
144 196
145my %ext_pkg;
146my @exts;
147my @hook;
148
149=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
150 198
151=over 4 199=over 4
152 200
153=cut 201=item dumpval $ref
154 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
155use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
156 225
157=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
158 227
159Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
160 229
161=cut
162
163sub from_json($) {
164 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
165 JSON::Syck::Load $_[0]
166}
167
168=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
169 231
170Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
171 233
172=cut 234=item cf::lock_wait $string
173 235
174sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
175 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
176 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
177} 264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
178 305
179=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
180 307
181The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
182always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
190=cut 317=cut
191 318
192sub sync_job(&) { 319sub sync_job(&) {
193 my ($job) = @_; 320 my ($job) = @_;
194 321
195 my $busy = 1;
196 my @res;
197
198 # TODO: use suspend/resume instead
199 local $FREEZE = 1;
200
201 my $coro = Coro::async {
202 @res = eval { $job->() };
203 warn $@ if $@;
204 undef $busy;
205 };
206
207 if ($Coro::current == $Coro::main) { 322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
208 $coro->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
338
209 while ($busy) { 339 while ($busy) {
210 Coro::cede_notself; 340 Coro::cede or Event::one_event;
211 Event::one_event unless Coro::nready;
212 } 341 }
342
343 wantarray ? @res : $res[0]
213 } else { 344 } else {
214 $coro->join; 345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
215 } 348 }
216
217 wantarray ? @res : $res[0]
218} 349}
219 350
220=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
221 352
222Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
223when the extension calling this is being unloaded. 354extension calling this is being unloaded.
224 355
225=cut 356=cut
226 357
227sub coro(&) { 358sub async_ext(&) {
228 my $cb = shift; 359 my $cb = shift;
229 360
230 my $coro; $coro = async { 361 my $coro = &Coro::async ($cb);
231 eval {
232 $cb->();
233 };
234 warn $@ if $@;
235 };
236 362
237 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
238 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
239 }); 365 });
240 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
241 367
242 $coro 368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
377 or return;
378
379 my $value = $cf::RUNTIME + 90 + 10;
380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
384 and return;
385
386 # always fsync - this file is important
387 aio_fsync $fh
388 and return;
389
390 close $fh
391 or return;
392
393 aio_rename "$runtime~", $runtime
394 and return;
395
396 1
397}
398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
243} 408}
244 409
245=back 410=back
246 411
247=cut 412=cut
378our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
379our @CB_MAP = (); 544our @CB_MAP = ();
380 545
381my %attachment; 546my %attachment;
382 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
383sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
384 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
385 556
386 use sort 'stable'; 557 use sort 'stable';
387 558
558# object support 729# object support
559 730
560sub reattach { 731sub reattach {
561 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
562 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
563 736
564 my $registry = $obj->registry; 737 my $registry = $obj->registry;
565 738
566 @$registry = (); 739 @$registry = ();
567 740
614 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
615 788
616 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
617 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
618 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
619 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
620 close $fh; 793 close $fh;
621 794
622 if (@$objs) { 795 if (@$objs) {
623 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
624 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
625 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
626 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
627 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
628 close $fh; 801 close $fh;
629 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
630 } 803 }
631 } else { 804 } else {
632 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
660 or return; 833 or return;
661 834
662 unless (aio_stat "$filename.pst") { 835 unless (aio_stat "$filename.pst") {
663 (aio_load "$filename.pst", $av) >= 0 836 (aio_load "$filename.pst", $av) >= 0
664 or return; 837 or return;
665 $av = eval { (Storable::thaw <$av>)->{objs} }; 838 $av = eval { (Storable::thaw $av)->{objs} };
666 } 839 }
667 840
841 warn sprintf "loading %s (%d)\n",
842 $filename, length $data, scalar @{$av || []};#d#
668 return ($data, $av); 843 return ($data, $av);
669} 844}
670 845
671############################################################################# 846#############################################################################
672# command handling &c 847# command handling &c
697=cut 872=cut
698 873
699sub register_extcmd { 874sub register_extcmd {
700 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
701 876
702 my $caller = caller;
703 #warn "registering extcmd '$name' to '$caller'";
704
705 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
706} 878}
707 879
708cf::player->attach ( 880cf::player->attach (
709 on_command => sub { 881 on_command => sub {
710 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
723 895
724 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
725 897
726 if (ref $msg) { 898 if (ref $msg) {
727 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
728 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
729 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
730 } 902 }
731 } 903 }
732 } else { 904 } else {
733 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
735 907
736 cf::override; 908 cf::override;
737 }, 909 },
738); 910);
739 911
740sub register {
741 my ($base, $pkg) = @_;
742
743 #TODO
744}
745
746sub load_extension { 912sub load_extension {
747 my ($path) = @_; 913 my ($path) = @_;
748 914
749 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
750 my $base = $1; 916 my $base = $1;
751 my $pkg = $1; 917 my $pkg = $1;
752 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
753 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
754 920
755 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
756 922
757 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
758 or die "$path: $!"; 924 or die "$path: $!";
759 925
760 my $source = 926 my $source =
761 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
762 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
763 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
764 . "\n};\n1"; 930 . "\n};\n1";
765 931
766 eval $source 932 unless (eval $source) {
767 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
768 : "extension disabled.\n"; 934 : "extension disabled.\n";
769 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
770 push @exts, $pkg; 936 warn $@;
771 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
772 938 exit 1;
773# no strict 'refs'; 939 }
774# @{"$pkg\::ISA"} = ext::; 940 die $@;
775
776 register $base, $pkg;
777}
778
779sub unload_extension {
780 my ($pkg) = @_;
781
782 warn "removing extension $pkg\n";
783
784 # remove hooks
785 #TODO
786# for my $idx (0 .. $#PLUGIN_EVENT) {
787# delete $hook[$idx]{$pkg};
788# } 941 }
789 942
790 # remove commands 943 push @EXTS, $pkg;
791 for my $name (keys %COMMAND) {
792 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
793
794 if (@cb) {
795 $COMMAND{$name} = \@cb;
796 } else {
797 delete $COMMAND{$name};
798 }
799 }
800
801 # remove extcmds
802 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
803 delete $EXTCMD{$name};
804 }
805
806 if (my $cb = $pkg->can ("unload")) {
807 eval {
808 $cb->($pkg);
809 1
810 } or warn "$pkg unloaded, but with errors: $@";
811 }
812
813 Symbol::delete_package $pkg;
814} 944}
815 945
816sub load_extensions { 946sub load_extensions {
817 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
818 next unless -r $ext; 948 next unless -r $ext;
822 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
823 } 953 }
824} 954}
825 955
826############################################################################# 956#############################################################################
827# load/save/clean perl data associated with a map
828 957
829*cf::mapsupport::on_clean = sub { 958=head2 CORE EXTENSIONS
959
960Functions and methods that extend core crossfire objects.
961
962=cut
963
964package cf::player;
965
966use Coro::AIO;
967
968=head3 cf::player
969
970=over 4
971
972=item cf::player::find $login
973
974Returns the given player object, loading it if necessary (might block).
975
976=cut
977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
983sub path($) {
984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
985
986 (playerdir $login) . "/playerdata"
987}
988
989sub find_active($) {
990 $cf::PLAYER{$_[0]}
991 and $cf::PLAYER{$_[0]}->active
992 and $cf::PLAYER{$_[0]}
993}
994
995sub exists($) {
996 my ($login) = @_;
997
998 $cf::PLAYER{$login}
999 or cf::sync_job { !aio_stat path $login }
1000}
1001
1002sub find($) {
1003 return $cf::PLAYER{$_[0]} || do {
1004 my $login = $_[0];
1005
1006 my $guard = cf::lock_acquire "user_find:$login";
1007
1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1020 }
1021}
1022
1023sub save($) {
1024 my ($pl) = @_;
1025
1026 return if $pl->{deny_save};
1027
1028 my $path = path $pl;
1029 my $guard = cf::lock_acquire "user_save:$path";
1030
1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1034 $pl->{last_save} = $cf::RUNTIME;
1035
1036 $pl->save_pl ($path);
1037 Coro::cede;
1038}
1039
1040sub new($) {
1041 my ($login) = @_;
1042
1043 my $self = create;
1044
1045 $self->ob->name ($login);
1046 $self->{deny_save} = 1;
1047
1048 $cf::PLAYER{$login} = $self;
1049
1050 $self
1051}
1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1154=item $player->ext_reply ($msgid, %msg)
1155
1156Sends an ext reply to the player.
1157
1158=cut
1159
1160sub ext_reply($$%) {
1161 my ($self, $id, %msg) = @_;
1162
1163 $msg{msgid} = $id;
1164
1165 $self->send ("ext " . cf::to_json \%msg);
1166}
1167
1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1208
1209=back
1210
1211=head3 cf::map
1212
1213=over 4
1214
1215=cut
1216
1217package cf::map;
1218
1219use Fcntl;
1220use Coro::AIO;
1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1226our $MAX_RESET = 3600;
1227our $DEFAULT_RESET = 3000;
1228
1229sub generate_random_map {
1230 my ($self, $rmp) = @_;
1231 # mit "rum" bekleckern, nicht
1232 $self->_create_random_map (
1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1236 $rmp->{exit_on_final_map},
1237 $rmp->{xsize}, $rmp->{ysize},
1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1374}
1375
1376# and all this just because we cannot iterate over
1377# all maps in C++...
1378sub change_all_map_light {
1379 my ($change) = @_;
1380
1381 $_->change_map_light ($change)
1382 for grep $_->outdoor, values %cf::MAP;
1383}
1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1393sub load_header_from($) {
1394 my ($self, $path) = @_;
1395
1396 utf8::encode $path;
1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1401 or return;
1402
1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1446 or return;
1447 $self->prepare_orig;
1448 }
1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1453 1
1454}
1455
1456sub find;
1457sub find {
1458 my ($path, $origin) = @_;
1459
1460 $path = normalise $path, $origin && $origin->path;
1461
1462 cf::lock_wait "map_find:$path";
1463
1464 $cf::MAP{$path} || do {
1465 my $guard = cf::lock_acquire "map_find:$path";
1466 my $map = new_from_path cf::map $path
1467 or return;
1468
1469 $map->{last_save} = $cf::RUNTIME;
1470
1471 $map->load_header
1472 or return;
1473
1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1477 $map->reset;
1478 undef $guard;
1479 return find $path;
1480 }
1481
1482 $cf::MAP{$path} = $map
1483 }
1484}
1485
1486sub pre_load { }
1487sub post_load { }
1488
1489sub load {
1490 my ($self) = @_;
1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1494 my $path = $self->{path};
1495
1496 {
1497 my $guard = cf::lock_acquire "map_load:$path";
1498
1499 return if $self->in_memory != cf::MAP_SWAPPED;
1500
1501 $self->in_memory (cf::MAP_LOADING);
1502
1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1508 $self->_load_objects ($self->{load_path}, 1)
1509 or return;
1510
1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512 if delete $self->{load_original};
1513
1514 if (my $uniq = $self->uniq_path) {
1515 utf8::encode $uniq;
1516 if (aio_open $uniq, O_RDONLY, 0) {
1517 $self->clear_unique_items;
1518 $self->_load_objects ($uniq, 0);
1519 }
1520 }
1521
1522 Coro::cede;
1523 # now do the right thing for maps
1524 $self->link_multipart_objects;
1525 $self->difficulty ($self->estimate_difficulty)
1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1536 $self->activate;
1537 }
1538
1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
830 my ($map) = @_; 1556 my ($map) = @_;
831 1557
832 my $path = $map->tmpname; 1558 my @diag; # diagonal neighbours
833 defined $path or return;
834 1559
835 unlink "$path.pst"; 1560 for (0 .. 3) {
836}; 1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
837 1566
838cf::map->attach (prio => -10000, package => cf::mapsupport::); 1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
839 1570
840############################################################################# 1571 for (@diag) {
841# load/save perl data associated with player->ob objects 1572 my $neigh = find @$_
842 1573 or next;
843sub all_objects(@) { 1574 $neigh->load;
844 @_, map all_objects ($_->inv), @_ 1575 }
845} 1576}
846 1577
847# TODO: compatibility cruft, remove when no longer needed 1578sub find_sync {
848cf::player->attach ( 1579 my ($path, $origin) = @_;
849 on_load => sub {
850 my ($pl, $path) = @_;
851 1580
852 for my $o (all_objects $pl->ob) { 1581 cf::sync_job { find $path, $origin }
853 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1582}
854 $o->set_ob_key_value ("_perl_data");
855 1583
856 %$o = %{ Storable::thaw pack "H*", $value }; 1584sub do_load_sync {
1585 my ($map) = @_;
1586
1587 cf::sync_job { $map->load };
1588}
1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
857 } 1611 }
858 } 1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1620sub save {
1621 my ($self) = @_;
1622
1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1624
1625 $self->{last_save} = $cf::RUNTIME;
1626
1627 return unless $self->dirty;
1628
1629 my $save = $self->save_path; utf8::encode $save;
1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1631
1632 $self->{load_path} = $save;
1633
1634 return if $self->{deny_save};
1635
1636 local $self->{last_access} = $self->last_access;#d#
1637
1638 cf::async {
1639 $_->contr->save for $self->players;
1640 };
1641
1642 if ($uniq) {
1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1645 } else {
1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
859 }, 1647 }
860); 1648}
861 1649
862############################################################################# 1650sub swap_out {
1651 my ($self) = @_;
863 1652
864=head2 CORE EXTENSIONS 1653 # save first because save cedes
1654 $self->save;
865 1655
866Functions and methods that extend core crossfire objects. 1656 my $lock = cf::lock_acquire "map_data:" . $self->path;
867 1657
868=head3 cf::player 1658 return if $self->players;
1659 return if $self->in_memory != cf::MAP_IN_MEMORY;
1660 return if $self->{deny_save};
1661
1662 $self->clear;
1663 $self->in_memory (cf::MAP_SWAPPED);
1664}
1665
1666sub reset_at {
1667 my ($self) = @_;
1668
1669 # TODO: safety, remove and allow resettable per-player maps
1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1671 return 1e99 if $self->{deny_reset};
1672
1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1675
1676 $time + $to
1677}
1678
1679sub should_reset {
1680 my ($self) = @_;
1681
1682 $self->reset_at <= $cf::RUNTIME
1683}
1684
1685sub reset {
1686 my ($self) = @_;
1687
1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1689
1690 return if $self->players;
1691 return if $self->isa ("ext::map_per_player");#d#
1692
1693 warn "resetting map ", $self->path;#d#
1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1708
1709 $_->clear_links_to ($self) for values %cf::MAP;
1710
1711 $self->unlink_save;
1712 $self->destroy;
1713}
1714
1715my $nuke_counter = "aaaa";
1716
1717sub nuke {
1718 my ($self) = @_;
1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1726 $self->{deny_save} = 1;
1727 $self->reset_timeout (1);
1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1732 $self->reset; # polite request, might not happen
1733}
1734
1735=item cf::map::unique_maps
1736
1737Returns an arrayref of paths of all shared maps that have
1738instantiated unique items. May block.
1739
1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1757}
1758
1759package cf;
1760
1761=back
1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
869 1768
870=over 4 1769=over 4
871 1770
872=item cf::player::exists $login 1771=item $ob->inv_recursive
873 1772
874Returns true when the given account exists. 1773Returns the inventory of the object _and_ their inventories, recursively.
875 1774
876=cut 1775=cut
877 1776
878sub cf::player::exists($) { 1777sub inv_recursive_;
879 cf::player::find $_[0] 1778sub inv_recursive_ {
880 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1779 map { $_, inv_recursive_ $_->inv } @_
881} 1780}
882 1781
883=item $player->ext_reply ($msgid, $msgtype, %msg) 1782sub inv_recursive {
884 1783 inv_recursive_ inv $_[0]
885Sends an ext reply to the player.
886
887=cut
888
889sub cf::player::ext_reply($$$%) {
890 my ($self, $id, %msg) = @_;
891
892 $msg{msgid} = $id;
893
894 $self->send ("ext " . to_json \%msg);
895} 1784}
1785
1786package cf;
896 1787
897=back 1788=back
898 1789
899=head3 cf::object::player 1790=head3 cf::object::player
900 1791
938 (ref $cf::CFG{"may_$access"} 1829 (ref $cf::CFG{"may_$access"}
939 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1830 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
940 : $cf::CFG{"may_$access"}) 1831 : $cf::CFG{"may_$access"})
941} 1832}
942 1833
1834=item $player_object->enter_link
1835
1836Freezes the player and moves him/her to a special map (C<{link}>).
1837
1838The player should be reasonably safe there for short amounts of time. You
1839I<MUST> call C<leave_link> as soon as possible, though.
1840
1841Will never block.
1842
1843=item $player_object->leave_link ($map, $x, $y)
1844
1845Moves the player out of the special C<{link}> map onto the specified
1846map. If the map is not valid (or omitted), the player will be moved back
1847to the location he/she was before the call to C<enter_link>, or, if that
1848fails, to the emergency map position.
1849
1850Might block.
1851
1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1863
1864sub cf::object::player::enter_link {
1865 my ($self) = @_;
1866
1867 $self->deactivate_recursive;
1868
1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1870
1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1872 if $self->map;
1873
1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1875}
1876
1877sub cf::object::player::leave_link {
1878 my ($self, $map, $x, $y) = @_;
1879
1880 my $link_pos = delete $self->{_link_pos};
1881
1882 unless ($map) {
1883 # restore original map position
1884 ($map, $x, $y) = @{ $link_pos || [] };
1885 $map = cf::map::find $map;
1886
1887 unless ($map) {
1888 ($map, $x, $y) = @$EMERGENCY_POSITION;
1889 $map = cf::map::find $map
1890 or die "FATAL: cannot load emergency map\n";
1891 }
1892 }
1893
1894 ($x, $y) = (-1, -1)
1895 unless (defined $x) && (defined $y);
1896
1897 # use -1 or undef as default coordinates, not 0, 0
1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1899 if $x <=0 && $y <= 0;
1900
1901 $map->load;
1902 $map->load_diag;
1903
1904 return unless $self->contr->active;
1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1908 $self->enter_map ($map, $x, $y);
1909}
1910
1911cf::player->attach (
1912 on_logout => sub {
1913 my ($pl) = @_;
1914
1915 # abort map switching before logout
1916 if ($pl->ob->{_link_pos}) {
1917 cf::sync_job {
1918 $pl->ob->leave_link
1919 };
1920 }
1921 },
1922 on_login => sub {
1923 my ($pl) = @_;
1924
1925 # try to abort aborted map switching on player login :)
1926 # should happen only on crashes
1927 if ($pl->ob->{_link_pos}) {
1928 $pl->ob->enter_link;
1929 (async {
1930 $pl->ob->reply (undef,
1931 "There was an internal problem at your last logout, "
1932 . "the server will try to bring you to your intended destination in a second.",
1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1936 Coro::Timer::sleep 1;
1937 $pl->ob->leave_link;
1938 })->prio (2);
1939 }
1940 },
1941);
1942
1943=item $player_object->goto ($path, $x, $y)
1944
1945=cut
1946
1947sub cf::object::player::goto {
1948 my ($self, $path, $x, $y) = @_;
1949
1950 $self->enter_link;
1951
1952 (async {
1953 my $map = eval {
1954 my $map = cf::map::find $path;
1955 $map = $map->customise_for ($self) if $map;
1956 $map
1957 } or
1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1959
1960 $self->leave_link ($map, $x, $y);
1961 })->prio (1);
1962}
1963
1964=item $player_object->enter_exit ($exit_object)
1965
1966=cut
1967
1968sub parse_random_map_params {
1969 my ($spec) = @_;
1970
1971 my $rmp = { # defaults
1972 xsize => (cf::rndm 15, 40),
1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1976 };
1977
1978 for (split /\n/, $spec) {
1979 my ($k, $v) = split /\s+/, $_, 2;
1980
1981 $rmp->{lc $k} = $v if (length $k) && (length $v);
1982 }
1983
1984 $rmp
1985}
1986
1987sub prepare_random_map {
1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1991
1992 # all this does is basically replace the /! path by
1993 # a new random map path (?random/...) with a seed
1994 # that depends on the exit object
1995
1996 my $rmp = parse_random_map_params $exit->msg;
1997
1998 if ($exit->map) {
1999 $rmp->{region} = $exit->region->name;
2000 $rmp->{origin_map} = $exit->map->path;
2001 $rmp->{origin_x} = $exit->x;
2002 $rmp->{origin_y} = $exit->y;
2003 }
2004
2005 $rmp->{random_seed} ||= $exit->random_seed;
2006
2007 my $data = cf::to_json $rmp;
2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
2010
2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
2015
2016 $exit->slaying ("?random/$md5");
2017 $exit->msg (undef);
2018 }
2019}
2020
2021sub cf::object::player::enter_exit {
2022 my ($self, $exit) = @_;
2023
2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
2036
2037 $self->enter_link;
2038
2039 (async {
2040 $self->deactivate_recursive; # just to be sure
2041 unless (eval {
2042 $self->goto ($slaying, $hp, $sp);
2043
2044 1;
2045 }) {
2046 $self->message ("Something went wrong deep within the crossfire server. "
2047 . "I'll try to bring you back to the map you were before. "
2048 . "Please report this to the dungeon master!",
2049 cf::NDI_UNIQUE | cf::NDI_RED);
2050
2051 warn "ERROR in enter_exit: $@";
2052 $self->leave_link;
2053 }
2054 })->prio (1);
2055}
2056
943=head3 cf::client 2057=head3 cf::client
944 2058
945=over 4 2059=over 4
946 2060
947=item $client->send_drawinfo ($text, $flags) 2061=item $client->send_drawinfo ($text, $flags)
953 2067
954sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
955 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
956 2070
957 utf8::encode $text; 2071 utf8::encode $text;
958 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
959} 2073}
960 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
961 2087
962=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
963 2089
964Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
965the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
990 on_reply => sub { 2116 on_reply => sub {
991 my ($ns, $msg) = @_; 2117 my ($ns, $msg) = @_;
992 2118
993 # this weird shuffling is so that direct followup queries 2119 # this weird shuffling is so that direct followup queries
994 # get handled first 2120 # get handled first
995 my $queue = delete $ns->{query_queue}; 2121 my $queue = delete $ns->{query_queue}
2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
996 2123
997 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
998 2126
999 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1000 2128
1001 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1002 if (@$queue) { 2130 if (@$queue) {
1006 } 2134 }
1007 } 2135 }
1008 }, 2136 },
1009); 2137);
1010 2138
1011=item $client->coro (\&cb) 2139=item $client->async (\&cb)
1012 2140
1013Create a new coroutine, running the specified callback. The coroutine will 2141Create a new coroutine, running the specified callback. The coroutine will
1014be automatically cancelled when the client gets destroyed (e.g. on logout, 2142be automatically cancelled when the client gets destroyed (e.g. on logout,
1015or loss of connection). 2143or loss of connection).
1016 2144
1017=cut 2145=cut
1018 2146
1019sub cf::client::coro { 2147sub cf::client::async {
1020 my ($self, $cb) = @_; 2148 my ($self, $cb) = @_;
1021 2149
1022 my $coro; $coro = async { 2150 my $coro = &Coro::async ($cb);
1023 eval {
1024 $cb->();
1025 };
1026 warn $@ if $@;
1027 };
1028 2151
1029 $coro->on_destroy (sub { 2152 $coro->on_destroy (sub {
1030 delete $self->{_coro}{$coro+0}; 2153 delete $self->{_coro}{$coro+0};
1031 }); 2154 });
1032 2155
1065 2188
1066# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1067 2190
1068=pod 2191=pod
1069 2192
1070The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1071 2194
1072 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1073 cf::object::player player 2196 cf::object::player player
1074 cf::player peaceful 2197 cf::player peaceful
1075 cf::map trigger 2198 cf::map trigger
1160############################################################################# 2283#############################################################################
1161 2284
1162=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1163 2286
1164Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1165currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1166excludes objects. 2289convert to/from binary).
1167 2290
1168The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1169using it, it should be unique. 2292using it, it should be unique.
1170 2293
1171=over 4 2294=over 4
1172 2295
1173=item $hashref = cf::db_get $family
1174
1175Return a hashref for use by the extension C<$family>, which can be
1176modified. After modifications, you have to call C<cf::db_dirty> or
1177C<cf::db_sync>.
1178
1179=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1180 2297
1181Returns a single value from the database 2298Returns a single value from the database.
1182
1183=item cf::db_put $family => $hashref
1184
1185Stores the given family hashref into the database. Updates are delayed, if
1186you want the data to be synced to disk immediately, use C<cf::db_sync>.
1187 2299
1188=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1189 2301
1190Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1191want the data to be synced to disk immediately, use C<cf::db_sync>.
1192
1193=item cf::db_dirty
1194
1195Marks the database as dirty, to be updated at a later time.
1196
1197=item cf::db_sync
1198
1199Immediately write the database to disk I<if it is dirty>.
1200 2303
1201=cut 2304=cut
1202 2305
1203our $DB; 2306our $DB;
1204 2307
1205{ 2308sub db_init {
1206 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1207 2311
1208 sub db_load() { 2312 cf::sync_job {
1209 warn "loading database $path\n";#d# remove later 2313 eval {
1210 $DB = stat $path ? Storable::retrieve $path : { }; 2314 $DB->set_flags (BDB::CHKSUM);
1211 }
1212 2315
1213 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1214 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1215 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
1216 warn "saving database $path\n";#d# remove later 2319 };
1217 waitpid $pid, 0 if $pid; 2320 cf::cleanup "db_open(db): $@" if $@;
1218 if (0 == ($pid = fork)) {
1219 $DB->{_meta}{version} = 1;
1220 Storable::nstore $DB, "$path~";
1221 rename "$path~", $path;
1222 cf::_exit 0 if defined $pid;
1223 } 2321 };
1224 }
1225
1226 my $dirty;
1227
1228 sub db_sync() {
1229 db_save if $dirty;
1230 undef $dirty;
1231 }
1232
1233 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1234 db_sync;
1235 }); 2322 }
2323}
1236 2324
1237 sub db_dirty() {
1238 $dirty = 1;
1239 $idle->start;
1240 }
1241
1242 sub db_get($;$) { 2325sub db_get($$) {
1243 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
1244 ? $DB->{$_[0]}{$_[1]}
1245 : ($DB->{$_[0]} ||= { })
1246 }
1247 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
1248 sub db_put($$;$) { 2336sub db_put($$$) {
1249 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
1250 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1251 } else { 2339}
1252 $DB->{$_[0]} = $_[1];
1253 }
1254 db_dirty;
1255 }
1256 2340
1257 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
1258 prio => 10000, 2342
1259 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
1260 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
1261 }, 2373 }
1262 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
1263} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 reset_signals;
2441 local $SIG{__WARN__};
2442 local $SIG{__DIE__};
2443 eval {
2444 close $fh1;
2445
2446 my @res = eval { $cb->(@args) };
2447 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2448 };
2449
2450 warn $@ if $@;
2451 _exit 0;
2452 }
2453}
2454
2455
1264 2456
1265############################################################################# 2457#############################################################################
1266# the server's main() 2458# the server's init and main functions
2459
2460sub load_facedata($) {
2461 my ($path) = @_;
2462
2463 warn "loading facedata from $path\n";
2464
2465 my $facedata;
2466 0 < aio_load $path, $facedata
2467 or die "$path: $!";
2468
2469 $facedata = Coro::Storable::thaw $facedata;
2470
2471 $facedata->{version} == 2
2472 or cf::cleanup "$path: version mismatch, cannot proceed.";
2473
2474 {
2475 my $faces = $facedata->{faceinfo};
2476
2477 while (my ($face, $info) = each %$faces) {
2478 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2479 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2480 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2481 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2482 Coro::cede;
2483 }
2484
2485 while (my ($face, $info) = each %$faces) {
2486 next unless $info->{smooth};
2487 my $idx = cf::face::find $face
2488 or next;
2489 if (my $smooth = cf::face::find $info->{smooth}) {
2490 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2491 } else {
2492 warn "smooth face '$info->{smooth}' not found for face '$face'";
2493 }
2494 Coro::cede;
2495 }
2496 }
2497
2498 {
2499 my $anims = $facedata->{animinfo};
2500
2501 while (my ($anim, $info) = each %$anims) {
2502 cf::anim::set $anim, $info->{frames}, $info->{facings};
2503 Coro::cede;
2504 }
2505
2506 cf::anim::invalidate_all; # d'oh
2507 }
2508
2509 1
2510}
2511
2512sub reload_regions {
2513 load_resource_file "$MAPDIR/regions"
2514 or die "unable to load regions file\n";
2515}
2516
2517sub reload_facedata {
2518 load_facedata "$DATADIR/facedata"
2519 or die "unable to load facedata\n";
2520}
2521
2522sub reload_archetypes {
2523 load_resource_file "$DATADIR/archetypes"
2524 or die "unable to load archetypes\n";
2525}
2526
2527sub reload_treasures {
2528 load_resource_file "$DATADIR/treasures"
2529 or die "unable to load treasurelists\n";
2530}
2531
2532sub reload_resources {
2533 warn "reloading resource files...\n";
2534
2535 reload_regions;
2536 reload_facedata;
2537 reload_archetypes;
2538 reload_treasures;
2539
2540 warn "finished reloading resource files\n";
2541}
2542
2543sub init {
2544 reload_resources;
2545}
1267 2546
1268sub cfg_load { 2547sub cfg_load {
1269 open my $fh, "<:utf8", cf::confdir . "/config" 2548 open my $fh, "<:utf8", "$CONFDIR/config"
1270 or return; 2549 or return;
1271 2550
1272 local $/; 2551 local $/;
1273 *CFG = YAML::Syck::Load <$fh>; 2552 *CFG = YAML::Syck::Load <$fh>;
2553
2554 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2555
2556 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2557 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2558
2559 if (exists $CFG{mlockall}) {
2560 eval {
2561 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2562 and die "WARNING: m(un)lockall failed: $!\n";
2563 };
2564 warn $@ if $@;
2565 }
1274} 2566}
1275 2567
1276sub main { 2568sub main {
2569 # we must not ever block the main coroutine
2570 local $Coro::idle = sub {
2571 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2572 (async {
2573 Event::one_event;
2574 })->prio (Coro::PRIO_MAX);
2575 };
2576
1277 cfg_load; 2577 cfg_load;
1278 db_load; 2578 db_init;
1279 load_extensions; 2579 load_extensions;
2580
2581 $TICK_WATCHER->start;
1280 Event::loop; 2582 Event::loop;
1281} 2583}
1282 2584
1283############################################################################# 2585#############################################################################
1284# initialisation 2586# initialisation and cleanup
1285 2587
1286sub _perl_reload() { 2588# install some emergency cleanup handlers
2589BEGIN {
2590 for my $signal (qw(INT HUP TERM)) {
2591 Event->signal (
2592 reentrant => 0,
2593 data => WF_AUTOCANCEL,
2594 signal => $signal,
2595 prio => 0,
2596 cb => sub {
2597 cf::cleanup "SIG$signal";
2598 },
2599 );
2600 }
2601}
2602
2603sub emergency_save() {
2604 my $freeze_guard = cf::freeze_mainloop;
2605
2606 warn "enter emergency perl save\n";
2607
2608 cf::sync_job {
2609 # use a peculiar iteration method to avoid tripping on perl
2610 # refcount bugs in for. also avoids problems with players
2611 # and maps saved/destroyed asynchronously.
2612 warn "begin emergency player save\n";
2613 for my $login (keys %cf::PLAYER) {
2614 my $pl = $cf::PLAYER{$login} or next;
2615 $pl->valid or next;
2616 $pl->save;
2617 }
2618 warn "end emergency player save\n";
2619
2620 warn "begin emergency map save\n";
2621 for my $path (keys %cf::MAP) {
2622 my $map = $cf::MAP{$path} or next;
2623 $map->valid or next;
2624 $map->save;
2625 }
2626 warn "end emergency map save\n";
2627
2628 warn "begin emergency database checkpoint\n";
2629 BDB::db_env_txn_checkpoint $DB_ENV;
2630 warn "end emergency database checkpoint\n";
2631 };
2632
2633 warn "leave emergency perl save\n";
2634}
2635
2636sub post_cleanup {
2637 my ($make_core) = @_;
2638
2639 warn Carp::longmess "post_cleanup backtrace"
2640 if $make_core;
2641}
2642
2643sub do_reload_perl() {
1287 # can/must only be called in main 2644 # can/must only be called in main
1288 if ($Coro::current != $Coro::main) { 2645 if ($Coro::current != $Coro::main) {
1289 warn "can only reload from main coroutine\n"; 2646 warn "can only reload from main coroutine";
1290 return; 2647 return;
1291 } 2648 }
1292 2649
1293 warn "reloading..."; 2650 warn "reloading...";
1294 2651
1295 local $FREEZE = 1; 2652 warn "entering sync_job";
2653
2654 cf::sync_job {
2655 cf::write_runtime; # external watchdog should not bark
1296 cf::emergency_save; 2656 cf::emergency_save;
2657 cf::write_runtime; # external watchdog should not bark
1297 2658
1298 eval { 2659 warn "syncing database to disk";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661
1299 # if anything goes wrong in here, we should simply crash as we already saved 2662 # if anything goes wrong in here, we should simply crash as we already saved
1300 2663
1301 # cancel all watchers 2664 warn "cancelling all WF_AUTOCANCEL watchers";
1302 for (Event::all_watchers) { 2665 for (Event::all_watchers) {
1303 $_->cancel if $_->data & WF_AUTOCANCEL; 2666 $_->cancel if $_->data & WF_AUTOCANCEL;
1304 } 2667 }
1305 2668
2669 warn "flushing outstanding aio requests";
2670 for (;;) {
2671 BDB::flush;
2672 IO::AIO::flush;
2673 Coro::cede;
2674 last unless IO::AIO::nreqs || BDB::nreqs;
2675 warn "iterate...";
2676 }
2677
2678 ++$RELOAD;
2679
1306 # cancel all extension coros 2680 warn "cancelling all extension coros";
1307 $_->cancel for values %EXT_CORO; 2681 $_->cancel for values %EXT_CORO;
1308 %EXT_CORO = (); 2682 %EXT_CORO = ();
1309 2683
1310 # unload all extensions 2684 warn "removing commands";
1311 for (@exts) { 2685 %COMMAND = ();
2686
2687 warn "removing ext commands";
2688 %EXTCMD = ();
2689
2690 warn "unloading/nuking all extensions";
2691 for my $pkg (@EXTS) {
1312 warn "unloading <$_>"; 2692 warn "... unloading $pkg";
1313 unload_extension $_; 2693
2694 if (my $cb = $pkg->can ("unload")) {
2695 eval {
2696 $cb->($pkg);
2697 1
2698 } or warn "$pkg unloaded, but with errors: $@";
1314 } 2699 }
1315 2700
2701 warn "... nuking $pkg";
2702 Symbol::delete_package $pkg;
2703 }
2704
1316 # unload all modules loaded from $LIBDIR 2705 warn "unloading all perl modules loaded from $LIBDIR";
1317 while (my ($k, $v) = each %INC) { 2706 while (my ($k, $v) = each %INC) {
1318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2707 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1319 2708
1320 warn "removing <$k>"; 2709 warn "... unloading $k";
1321 delete $INC{$k}; 2710 delete $INC{$k};
1322 2711
1323 $k =~ s/\.pm$//; 2712 $k =~ s/\.pm$//;
1324 $k =~ s/\//::/g; 2713 $k =~ s/\//::/g;
1325 2714
1328 } 2717 }
1329 2718
1330 Symbol::delete_package $k; 2719 Symbol::delete_package $k;
1331 } 2720 }
1332 2721
1333 # sync database to disk
1334 cf::db_sync;
1335 IO::AIO::flush;
1336
1337 # get rid of safe::, as good as possible 2722 warn "getting rid of safe::, as good as possible";
1338 Symbol::delete_package "safe::$_" 2723 Symbol::delete_package "safe::$_"
1339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2724 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1340 2725
1341 # remove register_script_function callbacks
1342 # TODO
1343
1344 # unload cf.pm "a bit" 2726 warn "unloading cf.pm \"a bit\"";
1345 delete $INC{"cf.pm"}; 2727 delete $INC{"cf.pm"};
2728 delete $INC{"cf/pod.pm"};
1346 2729
1347 # don't, removes xs symbols, too, 2730 # don't, removes xs symbols, too,
1348 # and global variables created in xs 2731 # and global variables created in xs
1349 #Symbol::delete_package __PACKAGE__; 2732 #Symbol::delete_package __PACKAGE__;
1350 2733
1351 # reload cf.pm 2734 warn "unload completed, starting to reload now";
2735
1352 warn "reloading cf.pm"; 2736 warn "reloading cf.pm";
1353 require cf; 2737 require cf;
1354 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2738 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1355 2739
1356 # load config and database again 2740 warn "loading config and database again";
1357 cf::cfg_load; 2741 cf::cfg_load;
1358 cf::db_load;
1359 2742
1360 # load extensions
1361 warn "load extensions"; 2743 warn "loading extensions";
1362 cf::load_extensions; 2744 cf::load_extensions;
1363 2745
1364 # reattach attachments to objects 2746 warn "reattaching attachments to objects/players";
1365 warn "reattach"; 2747 _global_reattach; # objects, sockets
1366 _global_reattach; 2748 warn "reattaching attachments to maps";
1367 }; 2749 reattach $_ for values %MAP;
2750 warn "reattaching attachments to players";
2751 reattach $_ for values %PLAYER;
1368 2752
1369 if ($@) { 2753 warn "leaving sync_job";
2754
2755 1
2756 } or do {
1370 warn $@; 2757 warn $@;
1371 warn "error while reloading, exiting."; 2758 warn "error while reloading, exiting.";
1372 exit 1; 2759 exit 1;
1373 } 2760 };
1374 2761
1375 warn "reloaded successfully"; 2762 warn "reloaded";
1376}; 2763};
1377 2764
1378sub perl_reload() { 2765our $RELOAD_WATCHER; # used only during reload
1379 _perl_reload;
1380}
1381 2766
1382register "<global>", __PACKAGE__; 2767sub reload_perl() {
2768 # doing reload synchronously and two reloads happen back-to-back,
2769 # coro crashes during coro_state_free->destroy here.
1383 2770
2771 $RELOAD_WATCHER ||= Event->timer (
2772 reentrant => 0,
2773 after => 0,
2774 data => WF_AUTOCANCEL,
2775 cb => sub {
2776 do_reload_perl;
2777 undef $RELOAD_WATCHER;
2778 },
2779 );
2780}
2781
1384register_command "perl-reload" => sub { 2782register_command "reload" => sub {
1385 my ($who, $arg) = @_; 2783 my ($who, $arg) = @_;
1386 2784
1387 if ($who->flag (FLAG_WIZ)) { 2785 if ($who->flag (FLAG_WIZ)) {
1388 $who->message ("reloading..."); 2786 $who->message ("reloading server.");
1389 _perl_reload; 2787 async { reload_perl };
1390 } 2788 }
1391}; 2789};
1392 2790
1393unshift @INC, $LIBDIR; 2791unshift @INC, $LIBDIR;
2792
2793my $bug_warning = 0;
2794
2795our @WAIT_FOR_TICK;
2796our @WAIT_FOR_TICK_BEGIN;
2797
2798sub wait_for_tick {
2799 return unless $TICK_WATCHER->is_active;
2800 return if $Coro::current == $Coro::main;
2801
2802 my $signal = new Coro::Signal;
2803 push @WAIT_FOR_TICK, $signal;
2804 $signal->wait;
2805}
2806
2807sub wait_for_tick_begin {
2808 return unless $TICK_WATCHER->is_active;
2809 return if $Coro::current == $Coro::main;
2810
2811 my $signal = new Coro::Signal;
2812 push @WAIT_FOR_TICK_BEGIN, $signal;
2813 $signal->wait;
2814}
1394 2815
1395$TICK_WATCHER = Event->timer ( 2816$TICK_WATCHER = Event->timer (
1396 reentrant => 0, 2817 reentrant => 0,
2818 parked => 1,
1397 prio => 0, 2819 prio => 0,
1398 at => $NEXT_TICK || $TICK, 2820 at => $NEXT_TICK || $TICK,
1399 data => WF_AUTOCANCEL, 2821 data => WF_AUTOCANCEL,
1400 cb => sub { 2822 cb => sub {
1401 unless ($FREEZE) { 2823 if ($Coro::current != $Coro::main) {
2824 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2825 unless ++$bug_warning > 10;
2826 return;
2827 }
2828
2829 $NOW = Event::time;
2830
1402 cf::server_tick; # one server iteration 2831 cf::server_tick; # one server iteration
2832
1403 $RUNTIME += $TICK; 2833 $RUNTIME += $TICK;
1404 }
1405
1406 $NEXT_TICK += $TICK; 2834 $NEXT_TICK += $TICK;
2835
2836 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2837 $NEXT_RUNTIME_WRITE = $NOW + 10;
2838 Coro::async_pool {
2839 write_runtime
2840 or warn "ERROR: unable to write runtime file: $!";
2841 };
2842 }
2843
2844# my $AFTER = Event::time;
2845# warn $AFTER - $NOW;#d#
1407 2846
1408 # if we are delayed by four ticks or more, skip them all 2847 # if we are delayed by four ticks or more, skip them all
1409 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2848 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1410 2849
1411 $TICK_WATCHER->at ($NEXT_TICK); 2850 $TICK_WATCHER->at ($NEXT_TICK);
1412 $TICK_WATCHER->start; 2851 $TICK_WATCHER->start;
2852
2853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2854 $sig->send;
2855 }
2856 while (my $sig = shift @WAIT_FOR_TICK) {
2857 $sig->send;
2858 }
2859
2860 _post_tick;
1413 }, 2861 },
1414); 2862);
1415 2863
2864{
2865 BDB::max_poll_time $TICK * 0.1;
2866 $BDB_POLL_WATCHER = Event->io (
2867 reentrant => 0,
2868 fd => BDB::poll_fileno,
2869 poll => 'r',
2870 prio => 0,
2871 data => WF_AUTOCANCEL,
2872 cb => \&BDB::poll_cb,
2873 );
2874 BDB::min_parallel 8;
2875
2876 BDB::set_sync_prepare {
2877 my $status;
2878 my $current = $Coro::current;
2879 (
2880 sub {
2881 $status = $!;
2882 $current->ready; undef $current;
2883 },
2884 sub {
2885 Coro::schedule while defined $current;
2886 $! = $status;
2887 },
2888 )
2889 };
2890
2891 unless ($DB_ENV) {
2892 $DB_ENV = BDB::db_env_create;
2893
2894 cf::sync_job {
2895 eval {
2896 BDB::db_env_open
2897 $DB_ENV,
2898 $BDBDIR,
2899 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2900 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2901 0666;
2902
2903 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2904
2905 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2906 $DB_ENV->set_lk_detect;
2907 };
2908
2909 cf::cleanup "db_env_open(db): $@" if $@;
2910 };
2911 }
2912}
2913
2914{
2915 IO::AIO::min_parallel 8;
2916
2917 undef $Coro::AIO::WATCHER;
1416IO::AIO::max_poll_time $TICK * 0.2; 2918 IO::AIO::max_poll_time $TICK * 0.1;
1417 2919 $AIO_POLL_WATCHER = Event->io (
1418Event->io (fd => IO::AIO::poll_fileno, 2920 reentrant => 0,
1419 poll => 'r',
1420 prio => 5,
1421 data => WF_AUTOCANCEL, 2921 data => WF_AUTOCANCEL,
2922 fd => IO::AIO::poll_fileno,
2923 poll => 'r',
2924 prio => 6,
1422 cb => \&IO::AIO::poll_cb); 2925 cb => \&IO::AIO::poll_cb,
2926 );
2927}
1423 2928
1424# we must not ever block the main coroutine 2929my $_log_backtrace;
1425$Coro::idle = sub { 2930
1426 #Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2931sub _log_backtrace {
1427 warn "FATAL: Coro::idle was called, major BUG\n"; 2932 my ($msg, @addr) = @_;
1428 (Coro::unblock_sub { 2933
1429 Event::one_event; 2934 $msg =~ s/\n//;
1430 })->(); 2935
1431}; 2936 # limit the # of concurrent backtraces
2937 if ($_log_backtrace < 2) {
2938 ++$_log_backtrace;
2939 async {
2940 my @bt = fork_call {
2941 @addr = map { sprintf "%x", $_ } @addr;
2942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2944 or die "addr2line: $!";
2945
2946 my @funcs;
2947 my @res = <$fh>;
2948 chomp for @res;
2949 while (@res) {
2950 my ($func, $line) = splice @res, 0, 2, ();
2951 push @funcs, "[$func] $line";
2952 }
2953
2954 @funcs
2955 };
2956
2957 LOG llevInfo, "[ABT] $msg\n";
2958 LOG llevInfo, "[ABT] $_\n" for @bt;
2959 --$_log_backtrace;
2960 };
2961 } else {
2962 LOG llevInfo, "[ABT] $msg\n";
2963 LOG llevInfo, "[ABT] [suppressed]\n";
2964 }
2965}
2966
2967# load additional modules
2968use cf::pod;
2969
2970END { cf::emergency_save }
1432 2971
14331 29721
1434 2973

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