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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 94
57binmode STDOUT; 95binmode STDOUT;
58binmode STDERR; 96binmode STDERR;
59 97
60# read virtual server time, if available 98# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
65} 103}
66 104
67mkdir cf::localdir; 105mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 107
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
76 111
77############################################################################# 112#############################################################################
78 113
79=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
80 115
87=item $cf::RUNTIME 122=item $cf::RUNTIME
88 123
89The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 125every server tick.
91 126
92=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 130
94The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
96 135
97=item $cf::NOW 136=item $cf::NOW
98 137
99The time of the last (current) server tick. 138The time of the last (current) server tick.
100 139
104 143
105=item %cf::CFG 144=item %cf::CFG
106 145
107Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 154
110=back 155=back
111 156
112=cut 157=cut
113 158
114BEGIN { 159BEGIN {
115 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 161 my $msg = join "", @_;
117 utf8::encode $msg;
118 162
119 $msg .= "\n" 163 $msg .= "\n"
120 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
121 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
123 }; 170 };
124} 171}
125 172
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 192
146$Event::DIED = sub { 193$Event::DIED = sub {
147 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
148}; 195};
149 196
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
155 198
156=over 4 199=over 4
157 200
158=cut 201=item dumpval $ref
159 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
160use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 225
162=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
163 227
164Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
165 229
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
174 231
175Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 233
184=item cf::lock_wait $string 234=item cf::lock_wait $string
185 235
186Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
187 237
193returned. 243returned.
194 244
195Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
197 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
198=cut 252=cut
199 253
200our %LOCK; 254our %LOCK;
201 255
202sub lock_wait($) { 256sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
223 } 277 }
224} 278}
225 279
226=item cf::async { BLOCK } 280sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 281 my ($key) = @_;
235 282
236 Coro::async { 283 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 284}
241 285
242sub freeze_mainloop { 286sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
244 288
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
246 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
247 $guard 293 $guard
248} 294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
307 362
308 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
310 }); 365 });
311 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
312 367
313 $coro 368 $coro
314} 369}
315 370
316sub write_runtime { 371sub write_runtime {
317 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
318 373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 378 or return;
321 379
380 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 385 and return;
325 386
387 # always fsync - this file is important
326 aio_fsync $fh 388 aio_fsync $fh
327 and return; 389 and return;
328 390
329 close $fh 391 close $fh
330 or return; 392 or return;
331 393
332 aio_rename "$runtime~", $runtime 394 aio_rename "$runtime~", $runtime
333 and return; 395 and return;
334 396
397 warn "... done writing runtime.\n";#d#
398
335 1 399 1
336} 400}
337 401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
411}
412
338=back 413=back
339 414
340=cut 415=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 416
462############################################################################# 417#############################################################################
463 418
464=head2 ATTACHABLE OBJECTS 419=head2 ATTACHABLE OBJECTS
465 420
591our @CB_TYPE = (); # registry for type (cf-object class) based events 546our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 547our @CB_MAP = ();
593 548
594my %attachment; 549my %attachment;
595 550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
596sub _attach_cb($$$$) { 557sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 558 my ($registry, $event, $prio, $cb) = @_;
598 559
599 use sort 'stable'; 560 use sort 'stable';
600 561
771# object support 732# object support
772 733
773sub reattach { 734sub reattach {
774 # basically do the same as instantiate, without calling instantiate 735 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 739
777 my $registry = $obj->registry; 740 my $registry = $obj->registry;
778 741
779 @$registry = (); 742 @$registry = ();
780 743
827 $filename, length $$rdata, scalar @$objs; 790 $filename, length $$rdata, scalar @$objs;
828 791
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 793 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 795 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 796 close $fh;
834 797
835 if (@$objs) { 798 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 800 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 801 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 802 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 803 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 804 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 805 aio_rename "$filename.pst~", "$filename.pst";
843 } 806 }
844 } else { 807 } else {
845 aio_unlink "$filename.pst"; 808 aio_unlink "$filename.pst";
912=cut 875=cut
913 876
914sub register_extcmd { 877sub register_extcmd {
915 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
916 879
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 880 $EXTCMD{$name} = $cb;
921} 881}
922 882
923cf::player->attach ( 883cf::player->attach (
924 on_command => sub { 884 on_command => sub {
925 my ($pl, $name, $params) = @_; 885 my ($pl, $name, $params) = @_;
938 898
939 my $msg = eval { from_json $buf }; 899 my $msg = eval { from_json $buf };
940 900
941 if (ref $msg) { 901 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 903 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 904 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 905 }
946 } 906 }
947 } else { 907 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 910
951 cf::override; 911 cf::override;
952 }, 912 },
953); 913);
954 914
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 915sub load_extension {
962 my ($path) = @_; 916 my ($path) = @_;
963 917
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 919 my $base = $1;
966 my $pkg = $1; 920 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
969 923
970 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
971 925
972 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 927 or die "$path: $!";
974 928
975 my $source = 929 my $source =
976 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
979 . "\n};\n1"; 933 . "\n};\n1";
980 934
981 eval $source 935 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 936 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 937 : "extension disabled.\n";
984 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 939 warn $@;
986 $ext_pkg{$base} = $pkg; 940 warn "mandatory extension failed to load, exiting.\n";
987 941 exit 1;
988# no strict 'refs'; 942 }
989# @{"$pkg\::ISA"} = ext::; 943 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 944 }
1004 945
1005 # remove commands 946 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 947}
1030 948
1031sub load_extensions { 949sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 951 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
1038 } 956 }
1039} 957}
1040 958
1041############################################################################# 959#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 960
1079=head2 CORE EXTENSIONS 961=head2 CORE EXTENSIONS
1080 962
1081Functions and methods that extend core crossfire objects. 963Functions and methods that extend core crossfire objects.
1082 964
965=cut
966
967package cf::player;
968
969use Coro::AIO;
970
1083=head3 cf::player 971=head3 cf::player
1084 972
1085=over 4 973=over 4
1086 974
1087=item cf::player::exists $login 975=item cf::player::find $login
1088 976
1089Returns true when the given account exists. 977Returns the given player object, loading it if necessary (might block).
1090 978
1091=cut 979=cut
1092 980
1093sub cf::player::exists($) { 981sub playerdir($) {
1094 cf::player::find $_[0] 982 "$PLAYERDIR/"
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1096} 984}
1097 985
986sub path($) {
987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
988
989 (playerdir $login) . "/playerdata"
990}
991
992sub find_active($) {
993 $cf::PLAYER{$_[0]}
994 and $cf::PLAYER{$_[0]}->active
995 and $cf::PLAYER{$_[0]}
996}
997
998sub exists($) {
999 my ($login) = @_;
1000
1001 $cf::PLAYER{$login}
1002 or cf::sync_job { !aio_stat path $login }
1003}
1004
1005sub find($) {
1006 return $cf::PLAYER{$_[0]} || do {
1007 my $login = $_[0];
1008
1009 my $guard = cf::lock_acquire "user_find:$login";
1010
1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1023 }
1024}
1025
1026sub save($) {
1027 my ($pl) = @_;
1028
1029 return if $pl->{deny_save};
1030
1031 my $path = path $pl;
1032 my $guard = cf::lock_acquire "user_save:$path";
1033
1034 return if $pl->{deny_save};
1035
1036 aio_mkdir playerdir $pl, 0770;
1037 $pl->{last_save} = $cf::RUNTIME;
1038
1039 $pl->save_pl ($path);
1040 Coro::cede;
1041}
1042
1043sub new($) {
1044 my ($login) = @_;
1045
1046 my $self = create;
1047
1048 $self->ob->name ($login);
1049 $self->{deny_save} = 1;
1050
1051 $cf::PLAYER{$login} = $self;
1052
1053 $self
1054}
1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1157=item $player->ext_reply ($msgid, %msg)
1099 1158
1100Sends an ext reply to the player. 1159Sends an ext reply to the player.
1101 1160
1102=cut 1161=cut
1103 1162
1104sub cf::player::ext_reply($$$%) { 1163sub ext_reply($$%) {
1105 my ($self, $id, %msg) = @_; 1164 my ($self, $id, %msg) = @_;
1106 1165
1107 $msg{msgid} = $id; 1166 $msg{msgid} = $id;
1108 1167
1109 $self->send ("ext " . to_json \%msg); 1168 $self->send ("ext " . cf::to_json \%msg);
1169}
1170
1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1110} 1210}
1111 1211
1112=back 1212=back
1113
1114 1213
1115=head3 cf::map 1214=head3 cf::map
1116 1215
1117=over 4 1216=over 4
1118 1217
1121package cf::map; 1220package cf::map;
1122 1221
1123use Fcntl; 1222use Fcntl;
1124use Coro::AIO; 1223use Coro::AIO;
1125 1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1126our $MAX_RESET = 3600; 1229our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1230our $DEFAULT_RESET = 3000;
1128 1231
1129sub generate_random_map { 1232sub generate_random_map {
1130 my ($path, $rmp) = @_; 1233 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1234 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1235 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1239 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1240 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1146} 1377}
1147 1378
1148# and all this just because we cannot iterate over 1379# and all this just because we cannot iterate over
1149# all maps in C++... 1380# all maps in C++...
1150sub change_all_map_light { 1381sub change_all_map_light {
1152 1383
1153 $_->change_map_light ($change) 1384 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1385 for grep $_->outdoor, values %cf::MAP;
1155} 1386}
1156 1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1157sub try_load_header($) { 1396sub load_header_from($) {
1158 my ($path) = @_; 1397 my ($self, $path) = @_;
1159 1398
1160 utf8::encode $path; 1399 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1162 or return; 1404 or return;
1163 1405
1164 my $map = cf::map::new 1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1165 or return; 1449 or return;
1450 $self->prepare_orig;
1451 }
1166 1452
1167 # for better error messages only, will be overwritten 1453 $self->default_region (cf::region::find_by_path $self->{path})
1168 $map->path ($path); 1454 unless $self->default_region;
1169 1455
1170 $map->load_header ($path) 1456 1
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1457}
1177 1458
1178sub find; 1459sub find;
1179sub find { 1460sub find {
1180 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1181 1462
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1464
1187 cf::lock_wait "map_find:$key"; 1465 cf::lock_wait "map_find:$path";
1188 1466
1189 $cf::MAP{$key} || do { 1467 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1468 my $guard = cf::lock_acquire "map_find:$path";
1191 1469 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1470 or return;
1211 1471
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1472 $map->{last_save} = $cf::RUNTIME;
1224 1473
1225 Coro::cede; 1474 $map->load_header
1475 or return;
1226 1476
1227 if ($map->should_reset) { 1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1480 $map->reset;
1229 undef $guard; 1481 undef $guard;
1230 $map = find $path 1482 return find $path;
1231 or return;
1232 } 1483 }
1233 1484
1234 $cf::MAP{$key} = $map 1485 $cf::MAP{$path} = $map
1235 } 1486 }
1236} 1487}
1488
1489sub pre_load { }
1490sub post_load { }
1237 1491
1238sub load { 1492sub load {
1239 my ($self) = @_; 1493 my ($self) = @_;
1240 1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1241 my $path = $self->{path}; 1497 my $path = $self->{path};
1498
1499 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1500 my $guard = cf::lock_acquire "map_load:$path";
1243 1501
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1502 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1503
1246 $self->in_memory (cf::MAP_LOADING); 1504 $self->in_memory (cf::MAP_LOADING);
1247 1505
1248 $self->alloc; 1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1249 $self->load_objects ($self->{load_path}, 1) 1511 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1512 or return;
1251 1513
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1515 if delete $self->{load_original};
1254 1516
1255 if (my $uniq = $path->uniq_path) { 1517 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1518 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1519 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1520 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1521 $self->_load_objects ($uniq, 0);
1260 } 1522 }
1261 } 1523 }
1262 1524
1263 Coro::cede; 1525 Coro::cede;
1264
1265 # now do the right thing for maps 1526 # now do the right thing for maps
1266 $self->link_multipart_objects; 1527 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1528 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1278 $self->activate; 1539 $self->activate;
1279 } 1540 }
1280 1541
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1542 $self->in_memory (cf::MAP_IN_MEMORY);
1543 }
1544
1545 $self->post_load;
1546}
1547
1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
1559 my ($map) = @_;
1560
1561 my @diag; # diagonal neighbours
1562
1563 for (0 .. 3) {
1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
1569
1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
1573
1574 for (@diag) {
1575 my $neigh = find @$_
1576 or next;
1577 $neigh->load;
1578 }
1284} 1579}
1285 1580
1286sub find_sync { 1581sub find_sync {
1287 my ($path, $origin) = @_; 1582 my ($path, $origin) = @_;
1288 1583
1289 cf::sync_job { cf::map::find $path, $origin } 1584 cf::sync_job { find $path, $origin }
1290} 1585}
1291 1586
1292sub do_load_sync { 1587sub do_load_sync {
1293 my ($map) = @_; 1588 my ($map) = @_;
1294 1589
1295 cf::sync_job { $map->load }; 1590 cf::sync_job { $map->load };
1296} 1591}
1297 1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
1614 }
1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1621}
1622
1298sub save { 1623sub save {
1299 my ($self) = @_; 1624 my ($self) = @_;
1300 1625
1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1627
1301 $self->{last_save} = $cf::RUNTIME; 1628 $self->{last_save} = $cf::RUNTIME;
1302 1629
1303 return unless $self->dirty; 1630 return unless $self->dirty;
1304 1631
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1632 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1634
1308 $self->{load_path} = $save; 1635 $self->{load_path} = $save;
1309 1636
1310 return if $self->{deny_save}; 1637 return if $self->{deny_save};
1311 1638
1312 local $self->{last_access} = $self->last_access;#d# 1639 local $self->{last_access} = $self->last_access;#d#
1313 1640
1641 cf::async {
1642 $_->contr->save for $self->players;
1643 };
1644
1314 if ($uniq) { 1645 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1648 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1650 }
1320} 1651}
1321 1652
1322sub swap_out { 1653sub swap_out {
1323 my ($self) = @_; 1654 my ($self) = @_;
1324 1655
1325 # save first because save cedes 1656 # save first because save cedes
1326 $self->save; 1657 $self->save;
1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1660
1328 return if $self->players; 1661 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1662 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1663 return if $self->{deny_save};
1331 1664
1335 1668
1336sub reset_at { 1669sub reset_at {
1337 my ($self) = @_; 1670 my ($self) = @_;
1338 1671
1339 # TODO: safety, remove and allow resettable per-player maps 1672 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1674 return 1e99 if $self->{deny_reset};
1342 1675
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1678
1350 my ($self) = @_; 1683 my ($self) = @_;
1351 1684
1352 $self->reset_at <= $cf::RUNTIME 1685 $self->reset_at <= $cf::RUNTIME
1353} 1686}
1354 1687
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1688sub reset {
1377 my ($self) = @_; 1689 my ($self) = @_;
1378 1690
1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1692
1379 return if $self->players; 1693 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1694 return if $self->isa ("ext::map_per_player");#d#
1381 1695
1382 warn "resetting map ", $self->path;#d# 1696 warn "resetting map ", $self->path;#d#
1383 1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1384 delete $cf::MAP{$self->path}; 1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1385 1711
1386 $_->clear_links_to ($self) for values %cf::MAP; 1712 $_->clear_links_to ($self) for values %cf::MAP;
1387 1713
1388 $self->unlink_save; 1714 $self->unlink_save;
1389 $self->destroy; 1715 $self->destroy;
1392my $nuke_counter = "aaaa"; 1718my $nuke_counter = "aaaa";
1393 1719
1394sub nuke { 1720sub nuke {
1395 my ($self) = @_; 1721 my ($self) = @_;
1396 1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1729 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1730 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1400 $self->reset; # polite request, might not happen 1735 $self->reset; # polite request, might not happen
1401} 1736}
1402 1737
1403sub customise_for { 1738=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1739
1406 if ($map->per_player) { 1740Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1741instantiated unique items. May block.
1408 }
1409 1742
1410 $map 1743=cut
1411}
1412 1744
1413sub emergency_save { 1745sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1415 1748
1416 warn "enter emergency map save\n"; 1749 my @paths;
1417 1750
1418 cf::sync_job { 1751 for (@$files) {
1419 warn "begin emergency map save\n"; 1752 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1421 }; 1757 }
1422 1758
1423 warn "end emergency map save\n"; 1759 \@paths
1424} 1760}
1425 1761
1426package cf; 1762package cf;
1427 1763
1428=back 1764=back
1429 1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
1771
1772=over 4
1773
1774=item $ob->inv_recursive
1775
1776Returns the inventory of the object _and_ their inventories, recursively.
1777
1778=cut
1779
1780sub inv_recursive_;
1781sub inv_recursive_ {
1782 map { $_, inv_recursive_ $_->inv } @_
1783}
1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1430 1792
1431=head3 cf::object::player 1793=head3 cf::object::player
1432 1794
1433=over 4 1795=over 4
1434 1796
1474 1836
1475=item $player_object->enter_link 1837=item $player_object->enter_link
1476 1838
1477Freezes the player and moves him/her to a special map (C<{link}>). 1839Freezes the player and moves him/her to a special map (C<{link}>).
1478 1840
1479The player should be reaosnably safe there for short amounts of time. You 1841The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1842I<MUST> call C<leave_link> as soon as possible, though.
1481 1843
1844Will never block.
1845
1482=item $player_object->leave_link ($map, $x, $y) 1846=item $player_object->leave_link ($map, $x, $y)
1483 1847
1484Moves the player out of the specila link map onto the given map. If the 1848Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1849map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1850to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1851fails, to the emergency map position.
1488 1852
1489Might block. 1853Might block.
1490 1854
1491=cut 1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1492 1866
1493sub cf::object::player::enter_link { 1867sub cf::object::player::enter_link {
1494 my ($self) = @_; 1868 my ($self) = @_;
1495 1869
1496 $self->deactivate_recursive; 1870 $self->deactivate_recursive;
1497 1871
1498 return if $self->map == $LINK_MAP; 1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1873
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1875 if $self->map;
1502 1876
1503 $self->enter_map ($LINK_MAP, 20, 20); 1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1878}
1505 1879
1506sub cf::object::player::leave_link { 1880sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1881 my ($self, $map, $x, $y) = @_;
1508 1882
1526 # use -1 or undef as default coordinates, not 0, 0 1900 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1902 if $x <=0 && $y <= 0;
1529 1903
1530 $map->load; 1904 $map->load;
1905 $map->load_diag;
1531 1906
1907 return unless $self->contr->active;
1532 $self->activate_recursive; 1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1911 $self->enter_map ($map, $x, $y);
1534} 1912}
1535 1913
1536cf::player->attach ( 1914cf::player->attach (
1537 on_logout => sub { 1915 on_logout => sub {
1549 1927
1550 # try to abort aborted map switching on player login :) 1928 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1929 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1930 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1931 $pl->ob->enter_link;
1554 cf::async { 1932 (async {
1933 $pl->ob->reply (undef,
1934 "There was an internal problem at your last logout, "
1935 . "the server will try to bring you to your intended destination in a second.",
1936 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1937 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1938 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1939 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1940 $pl->ob->leave_link;
1559 }; 1941 })->prio (2);
1560 } 1942 }
1561 }, 1943 },
1562); 1944);
1563 1945
1564=item $player_object->goto_map ($path, $x, $y) 1946=item $player_object->goto ($path, $x, $y)
1565 1947
1566=cut 1948=cut
1567 1949
1568sub cf::object::player::goto_map { 1950sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1951 my ($self, $path, $x, $y) = @_;
1570 1952
1571 $self->enter_link; 1953 $self->enter_link;
1572 1954
1573 (cf::async { 1955 (async {
1574 $path = new cf::path $path; 1956 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1957 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1958 $map = $map->customise_for ($self) if $map;
1578 1959 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1960 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1962
1584 $self->leave_link ($map, $x, $y); 1963 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1964 })->prio (1);
1586} 1965}
1587 1966
1591 1970
1592sub parse_random_map_params { 1971sub parse_random_map_params {
1593 my ($spec) = @_; 1972 my ($spec) = @_;
1594 1973
1595 my $rmp = { # defaults 1974 my $rmp = { # defaults
1596 xsize => 10, 1975 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1598 }; 1979 };
1599 1980
1600 for (split /\n/, $spec) { 1981 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1982 my ($k, $v) = split /\s+/, $_, 2;
1602 1983
1606 $rmp 1987 $rmp
1607} 1988}
1608 1989
1609sub prepare_random_map { 1990sub prepare_random_map {
1610 my ($exit) = @_; 1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1994
1612 # all this does is basically replace the /! path by 1995 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1996 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1997 # that depends on the exit object
1615 1998
1616 my $rmp = parse_random_map_params $exit->msg; 1999 my $rmp = parse_random_map_params $exit->msg;
1617 2000
1618 if ($exit->map) { 2001 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2002 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2003 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2004 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2005 $rmp->{origin_y} = $exit->y;
1623 } 2006 }
1624 2007
1625 $rmp->{random_seed} ||= $exit->random_seed; 2008 $rmp->{random_seed} ||= $exit->random_seed;
1626 2009
1627 my $data = cf::to_json $rmp; 2010 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
1629 2013
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
1632 2018
1633 $exit->slaying ("?random/$md5"); 2019 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2020 $exit->msg (undef);
1635 } 2021 }
1636} 2022}
1638sub cf::object::player::enter_exit { 2024sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2025 my ($self, $exit) = @_;
1640 2026
1641 return unless $self->type == cf::PLAYER; 2027 return unless $self->type == cf::PLAYER;
1642 2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
2039
1643 $self->enter_link; 2040 $self->enter_link;
1644 2041
1645 (cf::async { 2042 (async {
1646 $self->deactivate_recursive; # just to be sure 2043 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2044 unless (eval {
1648 prepare_random_map $exit 2045 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2046
1654 1; 2047 1;
1655 }) { 2048 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2049 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2050 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2051 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2052 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2053
1661 warn "ERROR in enter_exit: $@"; 2054 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2055 $self->leave_link;
1663 } 2056 }
1664 })->prio (1); 2057 })->prio (1);
1677 2070
1678sub cf::client::send_drawinfo { 2071sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2072 my ($self, $text, $flags) = @_;
1680 2073
1681 utf8::encode $text; 2074 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2076}
1684 2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
1685 2090
1686=item $success = $client->query ($flags, "text", \&cb) 2091=item $success = $client->query ($flags, "text", \&cb)
1687 2092
1688Queues a query to the client, calling the given callback with 2093Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1718 # get handled first 2123 # get handled first
1719 my $queue = delete $ns->{query_queue} 2124 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2126
1722 (shift @$queue)->[1]->($msg); 2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2129
1724 push @{ $ns->{query_queue} }, @$queue; 2130 push @{ $ns->{query_queue} }, @$queue;
1725 2131
1726 if (@{ $ns->{query_queue} } == @$queue) { 2132 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2133 if (@$queue) {
1731 } 2137 }
1732 } 2138 }
1733 }, 2139 },
1734); 2140);
1735 2141
1736=item $client->coro (\&cb) 2142=item $client->async (\&cb)
1737 2143
1738Create a new coroutine, running the specified callback. The coroutine will 2144Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2145be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2146or loss of connection).
1741 2147
1742=cut 2148=cut
1743 2149
1744sub cf::client::coro { 2150sub cf::client::async {
1745 my ($self, $cb) = @_; 2151 my ($self, $cb) = @_;
1746 2152
1747 my $coro = &cf::async ($cb); 2153 my $coro = &Coro::async ($cb);
1748 2154
1749 $coro->on_destroy (sub { 2155 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2156 delete $self->{_coro}{$coro+0};
1751 }); 2157 });
1752 2158
1785 2191
1786# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
1787 2193
1788=pod 2194=pod
1789 2195
1790The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
1791 2197
1792 cf::object contr pay_amount pay_player map 2198 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2199 cf::object::player player
1794 cf::player peaceful 2200 cf::player peaceful
1795 cf::map trigger 2201 cf::map trigger
1880############################################################################# 2286#############################################################################
1881 2287
1882=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
1883 2289
1884Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
1885currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1886excludes objects. 2292convert to/from binary).
1887 2293
1888The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2295using it, it should be unique.
1890 2296
1891=over 4 2297=over 4
1892 2298
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
1900 2300
1901Returns a single value from the database 2301Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2302
1908=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
1909 2304
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2306
1921=cut 2307=cut
1922 2308
1923our $DB; 2309our $DB;
1924 2310
1925{ 2311sub db_init {
1926 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
1927 2314
1928 sub db_load() { 2315 cf::sync_job {
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2316 eval {
1930 } 2317 $DB->set_flags (BDB::CHKSUM);
1931 2318
1932 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1933 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1934 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
1935 waitpid $pid, 0 if $pid; 2322 };
1936 if (0 == ($pid = fork)) { 2323 cf::cleanup "db_open(db): $@" if $@;
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2324 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2325 }
2326}
1954 2327
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2328sub db_get($$) {
1961 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
1966 sub db_put($$;$) { 2339sub db_put($$$) {
1967 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1969 } else { 2342}
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 2343
1975 cf::global->attach ( 2344=item cf::cache $id => [$paths...], $processversion => $process
1976 prio => 10000, 2345
1977 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
1978 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
1979 }, 2376 }
1980 ); 2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
2409 }
2410
2411 db_get cache => "$id/data"
1981} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
1982 2459
1983############################################################################# 2460#############################################################################
1984# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
1985 2549
1986sub cfg_load { 2550sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2552 or return;
1989 2553
1990 local $/; 2554 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
1992 2556
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2557 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2558
2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2561
1995 if (exists $CFG{mlockall}) { 2562 if (exists $CFG{mlockall}) {
1996 eval { 2563 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2565 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2566 };
2000 warn $@ if $@; 2567 warn $@ if $@;
2001 } 2568 }
2002} 2569}
2003 2570
2004sub main { 2571sub main {
2005 # we must not ever block the main coroutine 2572 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2573 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2575 (async {
2009 Event::one_event; 2576 Event::one_event;
2010 })->(); 2577 })->prio (Coro::PRIO_MAX);
2011 }; 2578 };
2012 2579
2013 cfg_load; 2580 cfg_load;
2014 db_load; 2581 db_init;
2015 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
2016 Event::loop; 2585 Event::loop;
2017} 2586}
2018 2587
2019############################################################################# 2588#############################################################################
2020# initialisation 2589# initialisation and cleanup
2021 2590
2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
2640 my ($make_core) = @_;
2641
2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
2645
2022sub reload() { 2646sub do_reload_perl() {
2023 # can/must only be called in main 2647 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2648 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2649 warn "can only reload from main coroutine";
2026 return; 2650 return;
2027 } 2651 }
2028 2652
2029 warn "reloading..."; 2653 warn "reloading...";
2030 2654
2031 my $guard = freeze_mainloop; 2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2033 2661
2034 eval { 2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
2035 # if anything goes wrong in here, we should simply crash as we already saved 2665 # if anything goes wrong in here, we should simply crash as we already saved
2036 2666
2037 # cancel all watchers 2667 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2668 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2670 }
2041 2671
2672 warn "flushing outstanding aio requests";
2673 for (;;) {
2674 BDB::flush;
2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2042 # cancel all extension coros 2683 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2684 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2685 %EXT_CORO = ();
2045 2686
2046 # unload all extensions 2687 warn "removing commands";
2047 for (@exts) { 2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2695 warn "... unloading $pkg";
2049 unload_extension $_; 2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2702 }
2051 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
2052 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2711
2056 warn "removing <$k>"; 2712 warn "... unloading $k";
2057 delete $INC{$k}; 2713 delete $INC{$k};
2058 2714
2059 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
2061 2717
2064 } 2720 }
2065 2721
2066 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
2067 } 2723 }
2068 2724
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2728
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
2082 2732
2083 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2734 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
2086 2736
2087 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
2088 warn "reloading cf.pm"; 2739 warn "reloading cf.pm";
2089 require cf; 2740 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2742
2092 # load config and database again 2743 warn "loading config and database again";
2093 cf::cfg_load; 2744 cf::cfg_load;
2094 cf::db_load;
2095 2745
2096 # load extensions
2097 warn "load extensions"; 2746 warn "loading extensions";
2098 cf::load_extensions; 2747 cf::load_extensions;
2099 2748
2100 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2750 _global_reattach; # objects, sockets
2102 _global_reattach; 2751 warn "reattaching attachments to maps";
2103 }; 2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2104 2755
2105 if ($@) { 2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2106 warn $@; 2760 warn $@;
2107 warn "error while reloading, exiting."; 2761 warn "error while reloading, exiting.";
2108 exit 1; 2762 exit 1;
2109 } 2763 };
2110 2764
2111 warn "reloaded successfully"; 2765 warn "reloaded";
2112}; 2766};
2113 2767
2114############################################################################# 2768our $RELOAD_WATCHER; # used only during reload
2115 2769
2116unless ($LINK_MAP) { 2770sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2118 2773
2119 $LINK_MAP->width (41); 2774 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 2775 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 2776 after => 0,
2777 data => WF_AUTOCANCEL,
2129 cb => sub { 2778 cb => sub {
2130 $_[0]->w->cancel; 2779 do_reload_perl;
2131 2780 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 2781 },
2150 2782 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 2783}
2156
2157register "<global>", __PACKAGE__;
2158 2784
2159register_command "reload" => sub { 2785register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
2161 2787
2162 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 2789 $who->message ("reloading server.");
2790 async { reload_perl };
2166 } 2791 }
2167}; 2792};
2168 2793
2169unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2170 2818
2171$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2820 reentrant => 0,
2821 parked => 1,
2173 prio => 0, 2822 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2823 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2824 data => WF_AUTOCANCEL,
2176 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
2177 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
2835
2178 $RUNTIME += $TICK; 2836 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
2180 2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2849
2181 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2852
2184 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
2186 }, 2864 },
2187); 2865);
2188 2866
2867{
2189IO::AIO::max_poll_time $TICK * 0.2; 2868 BDB::max_poll_time $TICK * 0.1;
2190 2869 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 2870 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2871 fd => BDB::poll_fileno,
2193 poll => 'r', 2872 poll => 'r',
2194 prio => 5, 2873 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2201 after => 0, 2875 cb => \&BDB::poll_cb,
2202 interval => 10, 2876 );
2203 cb => sub { 2877 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 2878
2205 write_runtime 2879 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 2913 };
2208 }, 2914 }
2209); 2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2210 2972
2211END { cf::emergency_save } 2973END { cf::emergency_save }
2212 2974
22131 29751
2214 2976

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