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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28 41
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
31 44
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 46
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 91
57our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 94
59binmode STDOUT; 95binmode STDOUT;
60binmode STDERR; 96binmode STDERR;
61 97
62# read virtual server time, if available 98# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
67} 103}
68 104
69mkdir cf::localdir; 105mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 107
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
78 111
79############################################################################# 112#############################################################################
80 113
81=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
82 115
89=item $cf::RUNTIME 122=item $cf::RUNTIME
90 123
91The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 125every server tick.
93 126
94=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 130
96The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
98 135
99=item $cf::NOW 136=item $cf::NOW
100 137
101The time of the last (current) server tick. 138The time of the last (current) server tick.
102 139
106 143
107=item %cf::CFG 144=item %cf::CFG
108 145
109Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 154
112=back 155=back
113 156
114=cut 157=cut
115 158
116BEGIN { 159BEGIN {
117 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 161 my $msg = join "", @_;
119 utf8::encode $msg;
120 162
121 $msg .= "\n" 163 $msg .= "\n"
122 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
123 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
124 LOG llevError, $msg; 169 LOG llevError, $msg;
125 }; 170 };
126} 171}
127 172
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146} 191}
147 192
148$Event::DIED = sub { 193$Event::DIED = sub {
149 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
150}; 195};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 196
156=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
157 198
158=over 4 199=over 4
159 200
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 220 $d
180 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
181} 222}
182 223
183use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 225
185=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
186 227
187Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
188 229
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
197 231
198Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 233
207=item cf::lock_wait $string 234=item cf::lock_wait $string
208 235
209Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
210 237
216returned. 243returned.
217 244
218Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
220 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
221=cut 252=cut
222 253
223our %LOCK; 254our %LOCK;
224 255
225sub lock_wait($) { 256sub lock_wait($) {
244 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
246 } 277 }
247} 278}
248 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
249sub freeze_mainloop { 286sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
251 288
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
253 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
254 $guard 293 $guard
255} 294}
256 295
257=item cf::async { BLOCK } 296=item cf::async { BLOCK }
309 } 348 }
310} 349}
311 350
312=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
313 352
314Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 354extension calling this is being unloaded.
316 355
317=cut 356=cut
318 357
319sub async_ext(&) { 358sub async_ext(&) {
328 367
329 $coro 368 $coro
330} 369}
331 370
332sub write_runtime { 371sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
334 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 386 or return;
337 387
388 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 393 and return;
341 394
395 # always fsync - this file is important
342 aio_fsync $fh 396 aio_fsync $fh
343 and return; 397 and return;
344 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
345 close $fh 402 close $fh
346 or return; 403 or return;
347 404
348 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
349 and return; 406 and return;
350 407
408 warn "... done writing runtime.\n";#d#
409
351 1 410 1
352} 411}
353 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
354=back 424=back
355 425
356=cut 426=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 427
480############################################################################# 428#############################################################################
481 429
482=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
483 431
609our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 558our @CB_MAP = ();
611 559
612my %attachment; 560my %attachment;
613 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
614sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
616 570
617 use sort 'stable'; 571 use sort 'stable';
618 572
789# object support 743# object support
790 744
791sub reattach { 745sub reattach {
792 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 750
795 my $registry = $obj->registry; 751 my $registry = $obj->registry;
796 752
797 @$registry = (); 753 @$registry = ();
798 754
845 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
846 802
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 807 close $fh;
852 808
853 if (@$objs) { 809 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 815 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
861 } 817 }
862 } else { 818 } else {
863 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
930=cut 886=cut
931 887
932sub register_extcmd { 888sub register_extcmd {
933 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
934 890
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
939} 892}
940 893
941cf::player->attach ( 894cf::player->attach (
942 on_command => sub { 895 on_command => sub {
943 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
956 909
957 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
958 911
959 if (ref $msg) { 912 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 916 }
964 } 917 }
965 } else { 918 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 921
969 cf::override; 922 cf::override;
970 }, 923 },
971); 924);
972 925
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 926sub load_extension {
980 my ($path) = @_; 927 my ($path) = @_;
981 928
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 930 my $base = $1;
984 my $pkg = $1; 931 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
987 934
988 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
989 936
990 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 938 or die "$path: $!";
992 939
993 my $source = 940 my $source =
994 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
997 . "\n};\n1"; 944 . "\n};\n1";
998 945
999 eval $source 946 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 948 : "extension disabled.\n";
1002 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 950 warn $@;
1004 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
1005 952 exit 1;
1006# no strict 'refs'; 953 }
1007# @{"$pkg\::ISA"} = ext::; 954 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 955 }
1022 956
1023 # remove commands 957 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 958}
1048 959
1049sub load_extensions { 960sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 962 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1056 } 967 }
1057} 968}
1058 969
1059############################################################################# 970#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 971
1097=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1098 973
1099Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1100 975
1113Returns the given player object, loading it if necessary (might block). 988Returns the given player object, loading it if necessary (might block).
1114 989
1115=cut 990=cut
1116 991
1117sub playerdir($) { 992sub playerdir($) {
1118 cf::localdir 993 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 995}
1124 996
1125sub path($) { 997sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 999
1128 (playerdir $login) . "/$login.pl" 1000 (playerdir $login) . "/playerdata"
1129} 1001}
1130 1002
1131sub find_active($) { 1003sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1004 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1005 and $cf::PLAYER{$_[0]}->active
1136 1008
1137sub exists($) { 1009sub exists($) {
1138 my ($login) = @_; 1010 my ($login) = @_;
1139 1011
1140 $cf::PLAYER{$login} 1012 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1013 or cf::sync_job { !aio_stat path $login }
1142} 1014}
1143 1015
1144sub find($) { 1016sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1017 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1018 my $login = $_[0];
1147 1019
1148 my $guard = cf::lock_acquire "user_find:$login"; 1020 my $guard = cf::lock_acquire "user_find:$login";
1149 1021
1150 $cf::PLAYER{$_[0]} || do { 1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1151 my $pl = load_pl path $login 1030 my $pl = load_pl path $login
1152 or return; 1031 or return;
1153 $cf::PLAYER{$login} = $pl 1032 $cf::PLAYER{$login} = $pl
1154 } 1033 }
1155 } 1034 }
1192 1071
1193=cut 1072=cut
1194 1073
1195sub quit_character { 1074sub quit_character {
1196 my ($pl) = @_; 1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1197 1078
1198 $pl->{deny_save} = 1; 1079 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1081
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1087 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1089 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1090 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1211 IO::AIO::aio_rmtree $temp; 1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1212} 1113}
1213 1114
1214=item cf::player::list_logins 1115=item cf::player::list_logins
1215 1116
1216Returns am arrayref of all valid playernames in the system, can take a 1117Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1118while and may block, so not sync_job-capable, ever.
1218 1119
1219=cut 1120=cut
1220 1121
1221sub list_logins { 1122sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1123 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1124 or return [];
1224 1125
1225 my @logins; 1126 my @logins;
1226 1127
1227 for my $login (@$dirs) { 1128 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1132
1232 utf8::decode $login; 1133 utf8::decode $login;
1233 push @logins, $login; 1134 push @logins, $login;
1234 } 1135 }
1235 1136
1236 \@logins 1137 \@logins
1237} 1138}
1238 1139
1239=item $player->maps 1140=item $player->maps
1240 1141
1241Returns an arrayref of cf::path's of all maps that are private for this 1142Returns an arrayref of map paths that are private for this
1242player. May block. 1143player. May block.
1243 1144
1244=cut 1145=cut
1245 1146
1246sub maps($) { 1147sub maps($) {
1247 my ($pl) = @_; 1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1151
1249 my $files = aio_readdir playerdir $pl 1152 my $files = aio_readdir playerdir $pl
1250 or return; 1153 or return;
1251 1154
1252 my @paths; 1155 my @paths;
1253 1156
1254 for (@$files) { 1157 for (@$files) {
1255 utf8::decode $_; 1158 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1159 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1160 next unless /^$PATH_SEP/o;
1258 1161
1259 s/$PATH_SEP/\//g; 1162 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1163 }
1262 1164
1263 \@paths 1165 \@paths
1264} 1166}
1265 1167
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1267 1169
1268Sends an ext reply to the player. 1170Sends an ext reply to the player.
1269 1171
1270=cut 1172=cut
1271 1173
1272sub ext_reply($$$%) { 1174sub ext_reply($$%) {
1273 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1274 1176
1275 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1276 1178
1277 $self->send ("ext " . cf::to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1278} 1180}
1279 1181
1280package cf; 1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1281 1222
1282=back 1223=back
1283
1284 1224
1285=head3 cf::map 1225=head3 cf::map
1286 1226
1287=over 4 1227=over 4
1288 1228
1291package cf::map; 1231package cf::map;
1292 1232
1293use Fcntl; 1233use Fcntl;
1294use Coro::AIO; 1234use Coro::AIO;
1295 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1296our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1298 1242
1299sub generate_random_map { 1243sub generate_random_map {
1300 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1246 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1316} 1388}
1317 1389
1318# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1319# all maps in C++... 1391# all maps in C++...
1320sub change_all_map_light { 1392sub change_all_map_light {
1322 1394
1323 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1325} 1397}
1326 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1327sub try_load_header($) { 1407sub load_header_from($) {
1328 my ($path) = @_; 1408 my ($self, $path) = @_;
1329 1409
1330 utf8::encode $path; 1410 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1332 or return; 1415 or return;
1333 1416
1334 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1335 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1336 1463
1337 # for better error messages only, will be overwritten 1464 $self->default_region (cf::region::find_by_path $self->{path})
1338 $map->path ($path); 1465 unless $self->default_region;
1339 1466
1340 $map->load_header ($path) 1467 1
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1468}
1347 1469
1348sub find; 1470sub find;
1349sub find { 1471sub find {
1350 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1351 1473
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1475
1357 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1358 1477
1359 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1361 1480 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1481 or return;
1381 1482
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1394 1484
1395 Coro::cede; 1485 $map->load_header
1486 or return;
1396 1487
1397 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1491 $map->reset;
1399 undef $guard; 1492 undef $guard;
1400 $map = find $path 1493 return find $path;
1401 or return;
1402 } 1494 }
1403 1495
1404 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1405 } 1497 }
1406} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1407 1502
1408sub load { 1503sub load {
1409 my ($self) = @_; 1504 my ($self) = @_;
1410 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1411 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1413 1512
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1514
1416 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1417 1516
1418 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1419 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1523 or return;
1421 1524
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1424 1527
1425 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1529 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1531 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1430 } 1533 }
1431 } 1534 }
1432 1535
1433 Coro::cede; 1536 Coro::cede;
1434
1435 # now do the right thing for maps 1537 # now do the right thing for maps
1436 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1448 $self->activate; 1550 $self->activate;
1449 } 1551 }
1450 1552
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1454} 1590}
1455 1591
1456sub find_sync { 1592sub find_sync {
1457 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1458 1594
1459 cf::sync_job { cf::map::find $path, $origin } 1595 cf::sync_job { find $path, $origin }
1460} 1596}
1461 1597
1462sub do_load_sync { 1598sub do_load_sync {
1463 my ($map) = @_; 1599 my ($map) = @_;
1464 1600
1465 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1466} 1602}
1467 1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1632}
1633
1468sub save { 1634sub save {
1469 my ($self) = @_; 1635 my ($self) = @_;
1470 1636
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1638
1473 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1474 1640
1475 return unless $self->dirty; 1641 return unless $self->dirty;
1476 1642
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1645
1480 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1481 1647
1482 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1483 1649
1486 cf::async { 1652 cf::async {
1487 $_->contr->save for $self->players; 1653 $_->contr->save for $self->players;
1488 }; 1654 };
1489 1655
1490 if ($uniq) { 1656 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1659 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1661 }
1496} 1662}
1497 1663
1498sub swap_out { 1664sub swap_out {
1499 my ($self) = @_; 1665 my ($self) = @_;
1513 1679
1514sub reset_at { 1680sub reset_at {
1515 my ($self) = @_; 1681 my ($self) = @_;
1516 1682
1517 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1520 1686
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1689
1528 my ($self) = @_; 1694 my ($self) = @_;
1529 1695
1530 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1531} 1697}
1532 1698
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1699sub reset {
1555 my ($self) = @_; 1700 my ($self) = @_;
1556 1701
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1703
1559 return if $self->players; 1704 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1561 1706
1562 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1563 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1564 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1565 1722
1566 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1567 1724
1568 $self->unlink_save; 1725 $self->unlink_save;
1569 $self->destroy; 1726 $self->destroy;
1572my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1573 1730
1574sub nuke { 1731sub nuke {
1575 my ($self) = @_; 1732 my ($self) = @_;
1576 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1580 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1581} 1747}
1582 1748
1583sub customise_for { 1749=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1750
1586 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1588 }
1589 1753
1590 $map 1754=cut
1591}
1592 1755
1593sub emergency_save { 1756sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1595 1759
1596 warn "enter emergency perl save\n"; 1760 my @paths;
1597 1761
1598 cf::sync_job { 1762 for (@$files) {
1599 warn "begin emergency player save\n"; 1763 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1764 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1765 next unless /^$PATH_SEP/o;
1602 1766
1603 warn "begin emergency map save\n"; 1767 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1768 }
1607 1769
1608 warn "leave emergency perl save\n"; 1770 \@paths
1609} 1771}
1610 1772
1611package cf; 1773package cf;
1612 1774
1613=back 1775=back
1614 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1615 1803
1616=head3 cf::object::player 1804=head3 cf::object::player
1617 1805
1618=over 4 1806=over 4
1619 1807
1659 1847
1660=item $player_object->enter_link 1848=item $player_object->enter_link
1661 1849
1662Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1663 1851
1664The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1666 1854
1855Will never block.
1856
1667=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1668 1858
1669Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1862fails, to the emergency map position.
1673 1863
1674Might block. 1864Might block.
1675 1865
1676=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1677 1877
1678sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1679 my ($self) = @_; 1879 my ($self) = @_;
1680 1880
1681 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1682 1882
1683 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1884
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1886 if $self->map;
1687 1887
1688 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1889}
1690 1890
1691sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1693 1893
1711 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1714 1914
1715 $map->load; 1915 $map->load;
1916 $map->load_diag;
1716 1917
1717 return unless $self->contr->active; 1918 return unless $self->contr->active;
1718 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1720} 1923}
1721 1924
1722cf::player->attach ( 1925cf::player->attach (
1723 on_logout => sub { 1926 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1940 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1740 (async { 1943 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1944 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1945 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1946 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1749 })->prio (2); 1952 })->prio (2);
1750 } 1953 }
1751 }, 1954 },
1756=cut 1959=cut
1757 1960
1758sub cf::object::player::goto { 1961sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1760 1963
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1964 $self->enter_link;
1765 1965
1766 (async { 1966 (async {
1967 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1769 1970 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1973
1775 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1975 })->prio (1);
1777} 1976}
1778 1977
1782 1981
1783sub parse_random_map_params { 1982sub parse_random_map_params {
1784 my ($spec) = @_; 1983 my ($spec) = @_;
1785 1984
1786 my $rmp = { # defaults 1985 my $rmp = { # defaults
1787 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1789 }; 1990 };
1790 1991
1791 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1793 1994
1797 $rmp 1998 $rmp
1798} 1999}
1799 2000
1800sub prepare_random_map { 2001sub prepare_random_map {
1801 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2005
1803 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2008 # that depends on the exit object
1806 2009
1807 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1808 2011
1809 if ($exit->map) { 2012 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1814 } 2017 }
1815 2018
1816 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1817 2020
1818 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1820 2024
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1823 2029
1824 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2031 $exit->msg (undef);
1826 } 2032 }
1827} 2033}
1828 2034
1829sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1831 2037
1832 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
1833 2050
1834 $self->enter_link; 2051 $self->enter_link;
1835 2052
1836 (async { 2053 (async {
1837 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2055 unless (eval {
1839 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2057
1845 1; 2058 1;
1846 }) { 2059 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2064
1852 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2066 $self->leave_link;
1854 } 2067 }
1855 })->prio (1); 2068 })->prio (1);
1868 2081
1869sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1871 2084
1872 utf8::encode $text; 2085 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2087}
1875 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1876 2101
1877=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1878 2103
1879Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1909 # get handled first 2134 # get handled first
1910 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2137
1913 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2140
1915 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1916 2142
1917 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2144 if (@$queue) {
1976 2202
1977# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1978 2204
1979=pod 2205=pod
1980 2206
1981The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1982 2208
1983 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2210 cf::object::player player
1985 cf::player peaceful 2211 cf::player peaceful
1986 cf::map trigger 2212 cf::map trigger
2071############################################################################# 2297#############################################################################
2072 2298
2073=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
2074 2300
2075Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
2076currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2077excludes objects. 2303convert to/from binary).
2078 2304
2079The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2306using it, it should be unique.
2081 2307
2082=over 4 2308=over 4
2083 2309
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
2091 2311
2092Returns a single value from the database 2312Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2313
2099=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
2100 2315
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2317
2112=cut 2318=cut
2113 2319
2114our $DB; 2320our $DB;
2115 2321
2116{ 2322sub db_init {
2117 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
2118 2325
2119 sub db_load() { 2326 cf::sync_job {
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
2121 } 2328 $DB->set_flags (BDB::CHKSUM);
2122 2329
2123 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2124 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2125 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
2126 waitpid $pid, 0 if $pid; 2333 };
2127 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2335 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 2336 }
2337}
2145 2338
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) { 2339sub db_get($$) {
2152 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
2157 sub db_put($$;$) { 2350sub db_put($$$) {
2158 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2160 } else { 2353}
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 2354
2166 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
2167 prio => 10000, 2356
2168 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
2169 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
2170 }, 2387 }
2171 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
2172} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
2173 2470
2174############################################################################# 2471#############################################################################
2175# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2176 2560
2177sub cfg_load { 2561sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 2563 or return;
2180 2564
2181 local $/; 2565 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
2183 2567
2197 2581
2198sub main { 2582sub main {
2199 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2202 async { Event::one_event }; 2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2203 }; 2589 };
2204 2590
2205 cfg_load; 2591 cfg_load;
2206 db_load; 2592 db_init;
2207 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2208 Event::loop; 2596 Event::loop;
2209} 2597}
2210 2598
2211############################################################################# 2599#############################################################################
2212# initialisation 2600# initialisation and cleanup
2213 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2214sub reload() { 2657sub do_reload_perl() {
2215 # can/must only be called in main 2658 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2218 return; 2661 return;
2219 } 2662 }
2220 2663
2221 warn "reloading..."; 2664 warn "reloading...";
2222 2665
2223 my $guard = freeze_mainloop; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2225 2672
2226 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2227 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2228 2677
2229 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2681 }
2233 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2234 # cancel all extension coros 2694 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2696 %EXT_CORO = ();
2237 2697
2238 # unload all extensions 2698 warn "removing commands";
2239 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2241 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2713 }
2243 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2244 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2722
2248 warn "removing <$k>"; 2723 warn "... unloading $k";
2249 delete $INC{$k}; 2724 delete $INC{$k};
2250 2725
2251 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2253 2728
2256 } 2731 }
2257 2732
2258 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2259 } 2734 }
2260 2735
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2739
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2274 2743
2275 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2745 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2278 2747
2279 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2280 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2281 require cf; 2751 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2753
2284 # load config and database again 2754 warn "loading config and database again";
2285 cf::cfg_load; 2755 cf::cfg_load;
2286 cf::db_load;
2287 2756
2288 # load extensions
2289 warn "load extensions"; 2757 warn "loading extensions";
2290 cf::load_extensions; 2758 cf::load_extensions;
2291 2759
2292 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2761 _global_reattach; # objects, sockets
2294 _global_reattach; 2762 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2763 reattach $_ for values %MAP;
2296 }; 2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2297 2766
2298 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2299 warn $@; 2771 warn $@;
2300 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2301 exit 1; 2773 exit 1;
2302 } 2774 };
2303 2775
2304 warn "reloaded successfully"; 2776 warn "reloaded";
2305}; 2777};
2306 2778
2307############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2308 2780
2309unless ($LINK_MAP) { 2781sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2311 2784
2312 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 2786 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2322 cb => sub { 2789 cb => sub {
2323 $_[0]->w->cancel; 2790 do_reload_perl;
2324 2791 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 2792 },
2343 2793 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 2794}
2349
2350register "<global>", __PACKAGE__;
2351 2795
2352register_command "reload" => sub { 2796register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2354 2798
2355 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2359 } 2802 }
2360}; 2803};
2361 2804
2362unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2363 2829
2364$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2366 prio => 0, 2833 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2369 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2370 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2371 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2373 2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2860
2374 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2863
2377 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2379 }, 2875 },
2380); 2876);
2381 2877
2878{
2382IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2383 2880 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2881 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2386 poll => 'r', 2883 poll => 'r',
2387 prio => 5, 2884 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2394 after => 0, 2886 cb => \&BDB::poll_cb,
2395 interval => 10, 2887 );
2396 cb => sub { 2888 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2889
2398 write_runtime 2890 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2924 };
2401 }, 2925 }
2402); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2403 2983
2404END { cf::emergency_save } 2984END { cf::emergency_save }
2405 2985
24061 29861
2407 2987

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