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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.67 by root, Tue Sep 12 23:22:32 2006 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_init_vars; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 59
22our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
112#############################################################################
113
114=head2 GLOBAL VARIABLES
115
116=over 4
117
118=item $cf::UPTIME
119
120The timestamp of the server start (so not actually an uptime).
121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
139
140=item $cf::TICK
141
142The interval between server ticks, in seconds.
143
144=item %cf::CFG
145
146Configuration for the server, loaded from C</etc/crossfire/config>, or
147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
154
155=back
156
157=cut
25 158
26BEGIN { 159BEGIN {
27 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 161 my $msg = join "", @_;
162
29 $msg .= "\n" 163 $msg .= "\n"
30 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
31 165
32 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
34 }; 170 };
35} 171}
36 172
173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 179
39# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 181# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
42 no strict 'refs'; 189 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 191}
45 192
46$Event::DIED = sub { 193$Event::DIED = sub {
47 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
48}; 195};
49 196
50my %ext_pkg; 197=head2 UTILITY FUNCTIONS
51my @exts; 198
52my @hook; 199=over 4
53my %command; 200
54my %extcmd; 201=item dumpval $ref
202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
225
226=item $ref = cf::from_json $json
227
228Converts a JSON string into the corresponding perl data structure.
229
230=item $json = cf::to_json $ref
231
232Converts a perl data structure into its JSON representation.
233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $runtime = "$LOCALDIR/runtime";
373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
386 or return;
387
388 my $value = $cf::RUNTIME + 90 + 10;
389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
393 and return;
394
395 # always fsync - this file is important
396 aio_fsync $fh
397 and return;
398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
402 close $fh
403 or return;
404
405 aio_rename "$runtime~", $runtime
406 and return;
407
408 warn "... done writing runtime.\n";#d#
409
410 1
411}
412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
424=back
425
426=cut
55 427
56############################################################################# 428#############################################################################
57# utility functions
58 429
59use JSON::Syck (); # TODO# replace by JSON::PC once working 430=head2 ATTACHABLE OBJECTS
60 431
61sub from_json($) { 432Many objects in crossfire are so-called attachable objects. That means you can
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 433attach callbacks/event handlers (a collection of which is called an "attachment")
63 JSON::Syck::Load $_[0] 434to it. All such attachable objects support the following methods.
64}
65 435
66sub to_json($) { 436In the following description, CLASS can be any of C<global>, C<object>
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 437C<player>, C<client> or C<map> (i.e. the attachable objects in
68 JSON::Syck::Dump $_[0] 438crossfire+).
69}
70
71#############################################################################
72# "new" plug-in system
73
74=head3 EVENTS AND OBJECT ATTACHMENTS
75 439
76=over 4 440=over 4
77 441
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 442=item $attachable->attach ($attachment, key => $value...)
91 443
92=item $map->detach ($attachment) 444=item $attachable->detach ($attachment)
93 445
94Attach/detach a pre-registered attachment to a map. 446Attach/detach a pre-registered attachment to a specific object and give it
447the specified key/value pairs as arguments.
95 448
96=item $bool = $object->attached ($name) 449Example, attach a minesweeper attachment to the given object, making it a
45010x10 minesweeper game:
97 451
98=item $bool = $player->attached ($name) 452 $obj->attach (minesweeper => width => 10, height => 10);
99 453
100=item $bool = $map->attached ($name) 454=item $bool = $attachable->attached ($name)
101 455
102Checks wether the named attachment is currently attached to the object. 456Checks wether the named attachment is currently attached to the object.
103 457
104=item cf::attach_global ... 458=item cf::CLASS->attach ...
105 459
106Attach handlers for global events. 460=item cf::CLASS->detach ...
107 461
108This and all following C<attach_*>-functions expect any number of the 462Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 463CLASS. See the next function for an explanation of its arguments.
464
465You can attach to global events by using the C<cf::global> class.
466
467Example, log all player logins:
468
469 cf::player->attach (
470 on_login => sub {
471 my ($pl) = @_;
472 ...
473 },
474 );
475
476Example, attach to the jeweler skill:
477
478 cf::object->attach (
479 type => cf::SKILL,
480 subtype => cf::SK_JEWELER,
481 on_use_skill => sub {
482 my ($sk, $ob, $part, $dir, $msg) = @_;
483 ...
484 },
485 );
486
487=item cf::CLASS::attachment $name, ...
488
489Register an attachment by C<$name> through which attachable objects of the
490given CLASS can refer to this attachment.
491
492Some classes such as crossfire maps and objects can specify attachments
493that are attached at load/instantiate time, thus the need for a name.
494
495These calls expect any number of the following handler/hook descriptions:
110 496
111=over 4 497=over 4
112 498
113=item prio => $number 499=item prio => $number
114 500
116by another C<prio> setting). Lower priority handlers get executed 502by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 503earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 504registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 505unless you know what you are doing.
120 506
507=item type => $type
508
509(Only for C<< cf::object->attach >> calls), limits the attachment to the
510given type of objects only (the additional parameter C<subtype> can be
511used to further limit to the given subtype).
512
121=item on_I<event> => \&cb 513=item on_I<event> => \&cb
122 514
123Call the given code reference whenever the named event happens (event is 515Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 516something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 517handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 526package and register them. Only handlers for eevents supported by the
135object/class are recognised. 527object/class are recognised.
136 528
137=back 529=back
138 530
139=item cf::attach_to_type $object_type, $subtype, ... 531Example, define an attachment called "sockpuppet" that calls the given
532event handler when a monster attacks:
140 533
141Attach handlers for a specific object type (e.g. TRANSPORT) and 534 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 535 on_skill_attack => sub {
143type. 536 my ($self, $victim) = @_;
144 537 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 538 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 539 }
366}
367 540
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 541=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 542
394Just because you have a perl object does not mean that the corresponding 543Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 544C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 545valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 546can be used to test for existence of the C object part without causing an
398exception. 547exception.
399 548
549=cut
550
551# the following variables are defined in .xs and must not be re-created
552our @CB_GLOBAL = (); # registry for all global events
553our @CB_ATTACHABLE = (); # registry for all attachables
554our @CB_OBJECT = (); # all objects (should not be used except in emergency)
555our @CB_PLAYER = ();
556our @CB_CLIENT = ();
557our @CB_TYPE = (); # registry for type (cf-object class) based events
558our @CB_MAP = ();
559
560my %attachment;
561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
568sub _attach_cb($$$$) {
569 my ($registry, $event, $prio, $cb) = @_;
570
571 use sort 'stable';
572
573 $cb = [$prio, $cb];
574
575 @{$registry->[$event]} = sort
576 { $a->[0] cmp $b->[0] }
577 @{$registry->[$event] || []}, $cb;
578}
579
580# hack
581my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
582
583# attach handles attaching event callbacks
584# the only thing the caller has to do is pass the correct
585# registry (== where the callback attaches to).
586sub _attach {
587 my ($registry, $klass, @arg) = @_;
588
589 my $object_type;
590 my $prio = 0;
591 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
592
593 #TODO: get rid of this hack
594 if ($attachable_klass{$klass}) {
595 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
596 }
597
598 while (@arg) {
599 my $type = shift @arg;
600
601 if ($type eq "prio") {
602 $prio = shift @arg;
603
604 } elsif ($type eq "type") {
605 $object_type = shift @arg;
606 $registry = $CB_TYPE[$object_type] ||= [];
607
608 } elsif ($type eq "subtype") {
609 defined $object_type or Carp::croak "subtype specified without type";
610 my $object_subtype = shift @arg;
611 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
612
613 } elsif ($type eq "package") {
614 my $pkg = shift @arg;
615
616 while (my ($name, $id) = each %cb_id) {
617 if (my $cb = $pkg->can ($name)) {
618 _attach_cb $registry, $id, $prio, $cb;
619 }
620 }
621
622 } elsif (exists $cb_id{$type}) {
623 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
624
625 } elsif (ref $type) {
626 warn "attaching objects not supported, ignoring.\n";
627
628 } else {
629 shift @arg;
630 warn "attach argument '$type' not supported, ignoring.\n";
631 }
632 }
633}
634
635sub _object_attach {
636 my ($obj, $name, %arg) = @_;
637
638 return if exists $obj->{_attachment}{$name};
639
640 if (my $attach = $attachment{$name}) {
641 my $registry = $obj->registry;
642
643 for (@$attach) {
644 my ($klass, @attach) = @$_;
645 _attach $registry, $klass, @attach;
646 }
647
648 $obj->{$name} = \%arg;
649 } else {
650 warn "object uses attachment '$name' that is not available, postponing.\n";
651 }
652
653 $obj->{_attachment}{$name} = undef;
654}
655
656sub cf::attachable::attach {
657 if (ref $_[0]) {
658 _object_attach @_;
659 } else {
660 _attach shift->_attach_registry, @_;
661 }
662};
663
664# all those should be optimised
665sub cf::attachable::detach {
666 my ($obj, $name) = @_;
667
668 if (ref $obj) {
669 delete $obj->{_attachment}{$name};
670 reattach ($obj);
671 } else {
672 Carp::croak "cannot, currently, detach class attachments";
673 }
674};
675
676sub cf::attachable::attached {
677 my ($obj, $name) = @_;
678
679 exists $obj->{_attachment}{$name}
680}
681
682for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
683 eval "#line " . __LINE__ . " 'cf.pm'
684 sub cf::\L$klass\E::_attach_registry {
685 (\\\@CB_$klass, KLASS_$klass)
686 }
687
688 sub cf::\L$klass\E::attachment {
689 my \$name = shift;
690
691 \$attachment{\$name} = [[KLASS_$klass, \@_]];
692 }
693 ";
694 die if $@;
695}
696
697our $override;
698our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
699
700sub override {
701 $override = 1;
702 @invoke_results = ();
703}
704
705sub do_invoke {
706 my $event = shift;
707 my $callbacks = shift;
708
709 @invoke_results = ();
710
711 local $override;
712
713 for (@$callbacks) {
714 eval { &{$_->[1]} };
715
716 if ($@) {
717 warn "$@";
718 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
719 override;
720 }
721
722 return 1 if $override;
723 }
724
725 0
726}
727
728=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
729
730=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
731
732Generate an object-specific event with the given arguments.
733
734This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
735removed in future versions), and there is no public API to access override
736results (if you must, access C<@cf::invoke_results> directly).
737
400=back 738=back
401 739
402=cut 740=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 741
408############################################################################# 742#############################################################################
409# object support 743# object support
410 744
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 745sub reattach {
746 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
750
426 my $registry = $obj->registry; 751 my $registry = $obj->registry;
427 752
428 @$registry = (); 753 @$registry = ();
429 754
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 755 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 756
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 757 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 758 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 759 for (@$attach) {
435 my ($klass, @attach) = @$_; 760 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 761 _attach $registry, $klass, @attach;
437 } 762 }
438 } else { 763 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 764 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 765 }
441 } 766 }
442} 767}
443 768
444sub object_freezer_save { 769cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 770 prio => -1000000,
771 on_instantiate => sub {
772 my ($obj, $data) = @_;
773
774 $data = from_json $data;
775
776 for (@$data) {
777 my ($name, $args) = @$_;
778
779 $obj->attach ($name, %{$args || {} });
780 }
781 },
782 on_reattach => \&reattach,
496 on_clone => sub { 783 on_clone => sub {
497 my ($src, $dst) = @_; 784 my ($src, $dst) = @_;
498 785
499 @{$dst->registry} = @{$src->registry}; 786 @{$dst->registry} = @{$src->registry};
500 787
501 %$dst = %$src; 788 %$dst = %$src;
502 789
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 790 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 791 if exists $src->{_attachment};
505 }, 792 },
506; 793);
794
795sub object_freezer_save {
796 my ($filename, $rdata, $objs) = @_;
797
798 sync_job {
799 if (length $$rdata) {
800 warn sprintf "saving %s (%d,%d)\n",
801 $filename, length $$rdata, scalar @$objs;
802
803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
804 chmod SAVE_MODE, $fh;
805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
806 aio_fsync $fh if $cf::USE_FSYNC;
807 close $fh;
808
809 if (@$objs) {
810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
811 chmod SAVE_MODE, $fh;
812 my $data = Storable::nfreeze { version => 1, objs => $objs };
813 aio_write $fh, 0, (length $data), $data, 0;
814 aio_fsync $fh if $cf::USE_FSYNC;
815 close $fh;
816 aio_rename "$filename.pst~", "$filename.pst";
817 }
818 } else {
819 aio_unlink "$filename.pst";
820 }
821
822 aio_rename "$filename~", $filename;
823 } else {
824 warn "FATAL: $filename~: $!\n";
825 }
826 } else {
827 aio_unlink $filename;
828 aio_unlink "$filename.pst";
829 }
830 }
831}
832
833sub object_freezer_as_string {
834 my ($rdata, $objs) = @_;
835
836 use Data::Dumper;
837
838 $$rdata . Dumper $objs
839}
840
841sub object_thawer_load {
842 my ($filename) = @_;
843
844 my ($data, $av);
845
846 (aio_load $filename, $data) >= 0
847 or return;
848
849 unless (aio_stat "$filename.pst") {
850 (aio_load "$filename.pst", $av) >= 0
851 or return;
852 $av = eval { (Storable::thaw $av)->{objs} };
853 }
854
855 warn sprintf "loading %s (%d)\n",
856 $filename, length $data, scalar @{$av || []};#d#
857 return ($data, $av);
858}
507 859
508############################################################################# 860#############################################################################
509# old plug-in events 861# command handling &c
510 862
511sub inject_event { 863=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 864
515 my $cb = $hook[$event_code]{$extension} 865Register a callback for execution when the client sends the user command
516 or return; 866$name.
517 867
518 &$cb 868=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 869
540sub register_command { 870sub register_command {
541 my ($name, $time, $cb) = @_; 871 my ($name, $cb) = @_;
542 872
543 my $caller = caller; 873 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 874 #warn "registering command '$name/$time' to '$caller'";
545 875
546 push @{ $command{$name} }, [$time, $cb, $caller]; 876 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 877}
878
879=item cf::register_extcmd $name => \&callback($pl,$packet);
880
881Register a callbackf ro execution when the client sends an extcmd packet.
882
883If the callback returns something, it is sent back as if reply was being
884called.
885
886=cut
549 887
550sub register_extcmd { 888sub register_extcmd {
551 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
552 890
553 my $caller = caller; 891 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 892}
558 893
559sub register { 894cf::player->attach (
560 my ($base, $pkg) = @_; 895 on_command => sub {
896 my ($pl, $name, $params) = @_;
561 897
562 #TODO 898 my $cb = $COMMAND{$name}
563} 899 or return;
900
901 for my $cmd (@$cb) {
902 $cmd->[1]->($pl->ob, $params);
903 }
904
905 cf::override;
906 },
907 on_extcmd => sub {
908 my ($pl, $buf) = @_;
909
910 my $msg = eval { from_json $buf };
911
912 if (ref $msg) {
913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
914 if (my %reply = $cb->($pl, $msg)) {
915 $pl->ext_reply ($msg->{msgid}, %reply);
916 }
917 }
918 } else {
919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
920 }
921
922 cf::override;
923 },
924);
564 925
565sub load_extension { 926sub load_extension {
566 my ($path) = @_; 927 my ($path) = @_;
567 928
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
569 my $base = $1; 930 my $base = $1;
570 my $pkg = $1; 931 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
573 934
574 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
575 936
576 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
577 or die "$path: $!"; 938 or die "$path: $!";
578 939
579 my $source = 940 my $source =
580 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
583 . "\n};\n1"; 944 . "\n};\n1";
584 945
585 eval $source 946 unless (eval $source) {
586 or die "$path: $@"; 947 my $msg = $@ ? "$path: $@\n"
587 948 : "extension disabled.\n";
588 push @exts, $pkg; 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
589 $ext_pkg{$base} = $pkg; 950 warn $@;
590 951 warn "mandatory extension failed to load, exiting.\n";
591# no strict 'refs'; 952 exit 1;
592# @{"$pkg\::ISA"} = ext::; 953 }
593 954 die $@;
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# } 955 }
607 956
608 # remove commands 957 push @EXTS, $pkg;
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634} 958}
635 959
636sub load_extensions { 960sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 962 next unless -r $ext;
641 eval { 963 eval {
642 load_extension $ext; 964 load_extension $ext;
643 1 965 1
644 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
645 } 967 }
646} 968}
647 969
648############################################################################# 970#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651 971
652attach_to_players 972=head2 CORE EXTENSIONS
653 on_extcmd => sub { 973
974Functions and methods that extend core crossfire objects.
975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
982=head3 cf::player
983
984=over 4
985
986=item cf::player::find $login
987
988Returns the given player object, loading it if necessary (might block).
989
990=cut
991
992sub playerdir($) {
993 "$PLAYERDIR/"
994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
995}
996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
654 my ($pl, $buf) = @_; 1038 my ($pl) = @_;
655 1039
656 my $msg = eval { from_json $buf }; 1040 return if $pl->{deny_save};
657 1041
658 if (ref $msg) { 1042 my $path = path $pl;
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1043 my $guard = cf::lock_acquire "user_save:$path";
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1044
661 $pl->ext_reply ($msg->{msgid}, %reply); 1045 return if $pl->{deny_save};
662 } 1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1168=item $player->ext_reply ($msgid, %msg)
1169
1170Sends an ext reply to the player.
1171
1172=cut
1173
1174sub ext_reply($$%) {
1175 my ($self, $id, %msg) = @_;
1176
1177 $msg{msgid} = $id;
1178
1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1221}
1222
1223=back
1224
1225=head3 cf::map
1226
1227=over 4
1228
1229=cut
1230
1231package cf::map;
1232
1233use Fcntl;
1234use Coro::AIO;
1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1240our $MAX_RESET = 3600;
1241our $DEFAULT_RESET = 3000;
1242
1243sub generate_random_map {
1244 my ($self, $rmp) = @_;
1245 # mit "rum" bekleckern, nicht
1246 $self->_create_random_map (
1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1250 $rmp->{exit_on_final_map},
1251 $rmp->{xsize}, $rmp->{ysize},
1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1388}
1389
1390# and all this just because we cannot iterate over
1391# all maps in C++...
1392sub change_all_map_light {
1393 my ($change) = @_;
1394
1395 $_->change_map_light ($change)
1396 for grep $_->outdoor, values %cf::MAP;
1397}
1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1407sub load_header_from($) {
1408 my ($self, $path) = @_;
1409
1410 utf8::encode $path;
1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1415 or return;
1416
1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1460 or return;
1461 $self->prepare_orig;
1462 }
1463
1464 $self->default_region (cf::region::find_by_path $self->{path})
1465 unless $self->default_region;
1466
1467 1
1468}
1469
1470sub find;
1471sub find {
1472 my ($path, $origin) = @_;
1473
1474 $path = normalise $path, $origin && $origin->path;
1475
1476 cf::lock_wait "map_find:$path";
1477
1478 $cf::MAP{$path} || do {
1479 my $guard = cf::lock_acquire "map_find:$path";
1480 my $map = new_from_path cf::map $path
1481 or return;
1482
1483 $map->{last_save} = $cf::RUNTIME;
1484
1485 $map->load_header
1486 or return;
1487
1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1491 $map->reset;
1492 undef $guard;
1493 return find $path;
1494 }
1495
1496 $cf::MAP{$path} = $map
1497 }
1498}
1499
1500sub pre_load { }
1501sub post_load { }
1502
1503sub load {
1504 my ($self) = @_;
1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1508 my $path = $self->{path};
1509
1510 {
1511 my $guard = cf::lock_acquire "map_load:$path";
1512
1513 return if $self->in_memory != cf::MAP_SWAPPED;
1514
1515 $self->in_memory (cf::MAP_LOADING);
1516
1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1522 $self->_load_objects ($self->{load_path}, 1)
1523 or return;
1524
1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1526 if delete $self->{load_original};
1527
1528 if (my $uniq = $self->uniq_path) {
1529 utf8::encode $uniq;
1530 if (aio_open $uniq, O_RDONLY, 0) {
1531 $self->clear_unique_items;
1532 $self->_load_objects ($uniq, 0);
663 } 1533 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1534 }
667 1535
668 cf::override; 1536 Coro::cede;
1537 # now do the right thing for maps
1538 $self->link_multipart_objects;
1539 $self->difficulty ($self->estimate_difficulty)
1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1550 $self->activate;
1551 }
1552
1553 $self->in_memory (cf::MAP_IN_MEMORY);
669 }, 1554 }
670;
671 1555
672############################################################################# 1556 $self->post_load;
673# load/save/clean perl data associated with a map 1557}
674 1558
675*cf::mapsupport::on_clean = sub { 1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
676 my ($map) = @_; 1570 my ($map) = @_;
677 1571
678 my $path = $map->tmpname; 1572 my @diag; # diagonal neighbours
679 defined $path or return;
680 1573
681 unlink "$path.pst"; 1574 for (0 .. 3) {
682}; 1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
683 1580
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
685 1584
686############################################################################# 1585 for (@diag) {
687# load/save perl data associated with player->ob objects 1586 my $neigh = find @$_
688 1587 or next;
689sub all_objects(@) { 1588 $neigh->load;
690 @_, map all_objects ($_->inv), @_ 1589 }
691} 1590}
692 1591
693# TODO: compatibility cruft, remove when no longer needed 1592sub find_sync {
694attach_to_players 1593 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1594
698 for my $o (all_objects $pl->ob) { 1595 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1596}
700 $o->set_ob_key_value ("_perl_data");
701 1597
702 %$o = %{ Storable::thaw pack "H*", $value }; 1598sub do_load_sync {
1599 my ($map) = @_;
1600
1601 cf::sync_job { $map->load };
1602}
1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
703 } 1625 }
704 } 1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1632}
1633
1634sub save {
1635 my ($self) = @_;
1636
1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1638
1639 $self->{last_save} = $cf::RUNTIME;
1640
1641 return unless $self->dirty;
1642
1643 my $save = $self->save_path; utf8::encode $save;
1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1645
1646 $self->{load_path} = $save;
1647
1648 return if $self->{deny_save};
1649
1650 local $self->{last_access} = $self->last_access;#d#
1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1656 if ($uniq) {
1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1659 } else {
1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 1661 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1662}
721 1663
1664sub swap_out {
1665 my ($self) = @_;
1666
1667 # save first because save cedes
1668 $self->save;
1669
1670 my $lock = cf::lock_acquire "map_data:" . $self->path;
1671
1672 return if $self->players;
1673 return if $self->in_memory != cf::MAP_IN_MEMORY;
1674 return if $self->{deny_save};
1675
1676 $self->clear;
1677 $self->in_memory (cf::MAP_SWAPPED);
1678}
1679
1680sub reset_at {
1681 my ($self) = @_;
1682
1683 # TODO: safety, remove and allow resettable per-player maps
1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1685 return 1e99 if $self->{deny_reset};
1686
1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1689
1690 $time + $to
1691}
1692
1693sub should_reset {
1694 my ($self) = @_;
1695
1696 $self->reset_at <= $cf::RUNTIME
1697}
1698
1699sub reset {
1700 my ($self) = @_;
1701
1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1703
1704 return if $self->players;
1705 return if $self->isa ("ext::map_per_player");#d#
1706
1707 warn "resetting map ", $self->path;#d#
1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1722
1723 $_->clear_links_to ($self) for values %cf::MAP;
1724
1725 $self->unlink_save;
1726 $self->destroy;
1727}
1728
1729my $nuke_counter = "aaaa";
1730
1731sub nuke {
1732 my ($self) = @_;
1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1740 $self->{deny_save} = 1;
1741 $self->reset_timeout (1);
1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1746 $self->reset; # polite request, might not happen
1747}
1748
1749=item cf::map::unique_maps
1750
1751Returns an arrayref of paths of all shared maps that have
1752instantiated unique items. May block.
1753
1754=cut
1755
1756sub unique_maps() {
1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1759
1760 my @paths;
1761
1762 for (@$files) {
1763 utf8::decode $_;
1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1768 }
1769
1770 \@paths
1771}
1772
1773package cf;
1774
1775=back
1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1803
1804=head3 cf::object::player
1805
1806=over 4
1807
722=item $player->reply ($npc, $msg[, $flags]) 1808=item $player_object->reply ($npc, $msg[, $flags])
723 1809
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1810Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1811can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1812dialogue with the given NPC character.
727 1813
728=cut 1814=cut
729 1815
730# rough implementation of a future "reply" method that works 1816# rough implementation of a future "reply" method that works
731# with dialog boxes. 1817# with dialog boxes.
1818#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1819sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1820 my ($self, $npc, $msg, $flags) = @_;
734 1821
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1822 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1823
740 $msg = $npc->name . " says: $msg" if $npc; 1827 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1828 $self->message ($msg, $flags);
742 } 1829 }
743} 1830}
744 1831
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1832=item $player_object->may ("access")
746 1833
747Sends an ext reply to the player. 1834Returns wether the given player is authorized to access resource "access"
1835(e.g. "command_wizcast").
748 1836
749=cut 1837=cut
750 1838
751sub cf::player::ext_reply($$$%) { 1839sub cf::object::player::may {
1840 my ($self, $access) = @_;
1841
1842 $self->flag (cf::FLAG_WIZ) ||
1843 (ref $cf::CFG{"may_$access"}
1844 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1845 : $cf::CFG{"may_$access"})
1846}
1847
1848=item $player_object->enter_link
1849
1850Freezes the player and moves him/her to a special map (C<{link}>).
1851
1852The player should be reasonably safe there for short amounts of time. You
1853I<MUST> call C<leave_link> as soon as possible, though.
1854
1855Will never block.
1856
1857=item $player_object->leave_link ($map, $x, $y)
1858
1859Moves the player out of the special C<{link}> map onto the specified
1860map. If the map is not valid (or omitted), the player will be moved back
1861to the location he/she was before the call to C<enter_link>, or, if that
1862fails, to the emergency map position.
1863
1864Might block.
1865
1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1877
1878sub cf::object::player::enter_link {
1879 my ($self) = @_;
1880
1881 $self->deactivate_recursive;
1882
1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1884
1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1886 if $self->map;
1887
1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1889}
1890
1891sub cf::object::player::leave_link {
1892 my ($self, $map, $x, $y) = @_;
1893
1894 my $link_pos = delete $self->{_link_pos};
1895
1896 unless ($map) {
1897 # restore original map position
1898 ($map, $x, $y) = @{ $link_pos || [] };
1899 $map = cf::map::find $map;
1900
1901 unless ($map) {
1902 ($map, $x, $y) = @$EMERGENCY_POSITION;
1903 $map = cf::map::find $map
1904 or die "FATAL: cannot load emergency map\n";
1905 }
1906 }
1907
1908 ($x, $y) = (-1, -1)
1909 unless (defined $x) && (defined $y);
1910
1911 # use -1 or undef as default coordinates, not 0, 0
1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1913 if $x <=0 && $y <= 0;
1914
1915 $map->load;
1916 $map->load_diag;
1917
1918 return unless $self->contr->active;
1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1922 $self->enter_map ($map, $x, $y);
1923}
1924
1925cf::player->attach (
1926 on_logout => sub {
1927 my ($pl) = @_;
1928
1929 # abort map switching before logout
1930 if ($pl->ob->{_link_pos}) {
1931 cf::sync_job {
1932 $pl->ob->leave_link
1933 };
1934 }
1935 },
1936 on_login => sub {
1937 my ($pl) = @_;
1938
1939 # try to abort aborted map switching on player login :)
1940 # should happen only on crashes
1941 if ($pl->ob->{_link_pos}) {
1942 $pl->ob->enter_link;
1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1948 # we need this sleep as the login has a concurrent enter_exit running
1949 # and this sleep increases chances of the player not ending up in scorn
1950 Coro::Timer::sleep 1;
1951 $pl->ob->leave_link;
1952 })->prio (2);
1953 }
1954 },
1955);
1956
1957=item $player_object->goto ($path, $x, $y)
1958
1959=cut
1960
1961sub cf::object::player::goto {
1962 my ($self, $path, $x, $y) = @_;
1963
1964 $self->enter_link;
1965
1966 (async {
1967 my $map = eval {
1968 my $map = cf::map::find $path;
1969 $map = $map->customise_for ($self) if $map;
1970 $map
1971 } or
1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1973
1974 $self->leave_link ($map, $x, $y);
1975 })->prio (1);
1976}
1977
1978=item $player_object->enter_exit ($exit_object)
1979
1980=cut
1981
1982sub parse_random_map_params {
1983 my ($spec) = @_;
1984
1985 my $rmp = { # defaults
1986 xsize => (cf::rndm 15, 40),
1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1990 };
1991
1992 for (split /\n/, $spec) {
1993 my ($k, $v) = split /\s+/, $_, 2;
1994
1995 $rmp->{lc $k} = $v if (length $k) && (length $v);
1996 }
1997
1998 $rmp
1999}
2000
2001sub prepare_random_map {
2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
2005
2006 # all this does is basically replace the /! path by
2007 # a new random map path (?random/...) with a seed
2008 # that depends on the exit object
2009
2010 my $rmp = parse_random_map_params $exit->msg;
2011
2012 if ($exit->map) {
2013 $rmp->{region} = $exit->region->name;
2014 $rmp->{origin_map} = $exit->map->path;
2015 $rmp->{origin_x} = $exit->x;
2016 $rmp->{origin_y} = $exit->y;
2017 }
2018
2019 $rmp->{random_seed} ||= $exit->random_seed;
2020
2021 my $data = cf::to_json $rmp;
2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
2024
2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
2029
2030 $exit->slaying ("?random/$md5");
2031 $exit->msg (undef);
2032 }
2033}
2034
2035sub cf::object::player::enter_exit {
2036 my ($self, $exit) = @_;
2037
2038 return unless $self->type == cf::PLAYER;
2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
2051 $self->enter_link;
2052
2053 (async {
2054 $self->deactivate_recursive; # just to be sure
2055 unless (eval {
2056 $self->goto ($slaying, $hp, $sp);
2057
2058 1;
2059 }) {
2060 $self->message ("Something went wrong deep within the crossfire server. "
2061 . "I'll try to bring you back to the map you were before. "
2062 . "Please report this to the dungeon master!",
2063 cf::NDI_UNIQUE | cf::NDI_RED);
2064
2065 warn "ERROR in enter_exit: $@";
2066 $self->leave_link;
2067 }
2068 })->prio (1);
2069}
2070
2071=head3 cf::client
2072
2073=over 4
2074
2075=item $client->send_drawinfo ($text, $flags)
2076
2077Sends a drawinfo packet to the client. Circumvents output buffering so
2078should not be used under normal circumstances.
2079
2080=cut
2081
2082sub cf::client::send_drawinfo {
2083 my ($self, $text, $flags) = @_;
2084
2085 utf8::encode $text;
2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2087}
2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
752 my ($self, $id, %msg) = @_; 2096 my ($self, $type, %msg) = @_;
753 2097
754 $msg{msgid} = $id; 2098 $msg{msgtype} = "event_$type";
755
756 $self->send ("ext " . to_json \%msg); 2099 $self->send_packet ("ext " . cf::to_json \%msg);
757} 2100}
758 2101
759############################################################################# 2102=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2103
2104Queues a query to the client, calling the given callback with
2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2106C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2107
2108Queries can fail, so check the return code. Or don't, as queries will become
2109reliable at some point in the future.
2110
2111=cut
2112
2113sub cf::client::query {
2114 my ($self, $flags, $text, $cb) = @_;
2115
2116 return unless $self->state == ST_PLAYING
2117 || $self->state == ST_SETUP
2118 || $self->state == ST_CUSTOM;
2119
2120 $self->state (ST_CUSTOM);
2121
2122 utf8::encode $text;
2123 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2124
2125 $self->send_packet ($self->{query_queue}[0][0])
2126 if @{ $self->{query_queue} } == 1;
2127}
2128
2129cf::client->attach (
2130 on_reply => sub {
2131 my ($ns, $msg) = @_;
2132
2133 # this weird shuffling is so that direct followup queries
2134 # get handled first
2135 my $queue = delete $ns->{query_queue}
2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
2137
2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2140
2141 push @{ $ns->{query_queue} }, @$queue;
2142
2143 if (@{ $ns->{query_queue} } == @$queue) {
2144 if (@$queue) {
2145 $ns->send_packet ($ns->{query_queue}[0][0]);
2146 } else {
2147 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2148 }
2149 }
2150 },
2151);
2152
2153=item $client->async (\&cb)
2154
2155Create a new coroutine, running the specified callback. The coroutine will
2156be automatically cancelled when the client gets destroyed (e.g. on logout,
2157or loss of connection).
2158
2159=cut
2160
2161sub cf::client::async {
2162 my ($self, $cb) = @_;
2163
2164 my $coro = &Coro::async ($cb);
2165
2166 $coro->on_destroy (sub {
2167 delete $self->{_coro}{$coro+0};
2168 });
2169
2170 $self->{_coro}{$coro+0} = $coro;
2171
2172 $coro
2173}
2174
2175cf::client->attach (
2176 on_destroy => sub {
2177 my ($ns) = @_;
2178
2179 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2180 },
2181);
2182
2183=back
2184
2185
2186=head2 SAFE SCRIPTING
2187
2188Functions that provide a safe environment to compile and execute
2189snippets of perl code without them endangering the safety of the server
2190itself. Looping constructs, I/O operators and other built-in functionality
2191is not available in the safe scripting environment, and the number of
2192functions and methods that can be called is greatly reduced.
2193
2194=cut
761 2195
762our $safe = new Safe "safe"; 2196our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2197our $safe_hole = new Safe::Hole;
764 2198
765$SIG{FPE} = 'IGNORE'; 2199$SIG{FPE} = 'IGNORE';
766 2200
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2201$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 2202
769# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
770 2204
2205=pod
2206
2207The following functions and methods are available within a safe environment:
2208
2209 cf::object contr pay_amount pay_player map
2210 cf::object::player player
2211 cf::player peaceful
2212 cf::map trigger
2213
2214=cut
2215
771for ( 2216for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2217 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 2218 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2219 ["cf::player" => qw(peaceful)],
2220 ["cf::map" => qw(trigger)],
775) { 2221) {
776 no strict 'refs'; 2222 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2223 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2224 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2225 for @funs;
780} 2226}
2227
2228=over 4
2229
2230=item @retval = safe_eval $code, [var => value, ...]
2231
2232Compiled and executes the given perl code snippet. additional var/value
2233pairs result in temporary local (my) scalar variables of the given name
2234that are available in the code snippet. Example:
2235
2236 my $five = safe_eval '$first + $second', first => 1, second => 4;
2237
2238=cut
781 2239
782sub safe_eval($;@) { 2240sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2241 my ($code, %vars) = @_;
784 2242
785 my $qcode = $code; 2243 my $qcode = $code;
808 } 2266 }
809 2267
810 wantarray ? @res : $res[0] 2268 wantarray ? @res : $res[0]
811} 2269}
812 2270
2271=item cf::register_script_function $function => $cb
2272
2273Register a function that can be called from within map/npc scripts. The
2274function should be reasonably secure and should be put into a package name
2275like the extension.
2276
2277Example: register a function that gets called whenever a map script calls
2278C<rent::overview>, as used by the C<rent> extension.
2279
2280 cf::register_script_function "rent::overview" => sub {
2281 ...
2282 };
2283
2284=cut
2285
813sub register_script_function { 2286sub register_script_function {
814 my ($fun, $cb) = @_; 2287 my ($fun, $cb) = @_;
815 2288
816 no strict 'refs'; 2289 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2290 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2291}
819 2292
2293=back
2294
2295=cut
2296
820############################################################################# 2297#############################################################################
821 2298
822=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
823 2300
824Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
825currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
826excludes objects. 2303convert to/from binary).
827 2304
828The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
829using it, it should be unique. 2306using it, it should be unique.
830 2307
831=over 4 2308=over 4
832 2309
833=item $hashref = cf::db_get $family
834
835Return a hashref for use by the extension C<$family>, which can be
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838
839=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
840 2311
841Returns a single value from the database 2312Returns a single value from the database.
842
843=item cf::db_put $family => $hashref
844
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847 2313
848=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
849 2315
850Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852 2317
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut 2318=cut
862 2319
863{ 2320our $DB;
864 my $db;
865 my $path = cf::localdir . "/database.pst";
866 2321
867 sub db_load() { 2322sub db_init {
868 warn "loading database $path\n";#d# remove later 2323 unless ($DB) {
869 $db = stat $path ? Storable::retrieve $path : { }; 2324 $DB = BDB::db_create $DB_ENV;
870 }
871 2325
872 my $pid; 2326 cf::sync_job {
2327 eval {
2328 $DB->set_flags (BDB::CHKSUM);
873 2329
874 sub db_save() { 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
875 warn "saving database $path\n";#d# remove later 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
876 waitpid $pid, 0 if $pid; 2332 cf::cleanup "db_open(db): $!" if $!;
877 if (0 == ($pid = fork)) { 2333 };
878 $db->{_meta}{version} = 1; 2334 cf::cleanup "db_open(db): $@" if $@;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 kill 9, $$ if defined $pid; #d# remove when binary updated
882 cf::_exit 0 if defined $pid;
883 } 2335 };
884 }
885
886 my $dirty;
887
888 sub db_sync() {
889 db_save if $dirty;
890 undef $dirty;
891 }
892
893 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
894 db_sync;
895 }); 2336 }
2337}
896 2338
897 sub db_dirty() {
898 $dirty = 1;
899 $idle->start;
900 }
901
902 sub db_get($;$) { 2339sub db_get($$) {
903 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
904 ? $db->{$_[0]}{$_[1]}
905 : ($db->{$_[0]} ||= { })
906 }
907 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
908 sub db_put($$;$) { 2350sub db_put($$$) {
909 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
910 $db->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
911 } else { 2353}
912 $db->{$_[0]} = $_[1];
913 }
914 db_dirty;
915 }
916 2354
917 attach_global 2355=item cf::cache $id => [$paths...], $processversion => $process
918 prio => 10000, 2356
919 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
920 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
921 }, 2387 }
2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
922 ; 2420 }
2421
2422 db_get cache => "$id/data"
923} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
924 2470
925############################################################################# 2471#############################################################################
926# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
2560
2561sub cfg_load {
2562 open my $fh, "<:utf8", "$CONFDIR/config"
2563 or return;
2564
2565 local $/;
2566 *CFG = YAML::Syck::Load <$fh>;
2567
2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2573 if (exists $CFG{mlockall}) {
2574 eval {
2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2576 and die "WARNING: m(un)lockall failed: $!\n";
2577 };
2578 warn $@ if $@;
2579 }
2580}
927 2581
928sub main { 2582sub main {
2583 # we must not ever block the main coroutine
2584 local $Coro::idle = sub {
2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2586 (async {
2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2589 };
2590
929 db_load; 2591 cfg_load;
2592 db_init;
930 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
931 Event::loop; 2596 Event::loop;
932} 2597}
933 2598
934############################################################################# 2599#############################################################################
935# initialisation 2600# initialisation and cleanup
936 2601
937sub _perl_reload(&) { 2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
938 my ($msg) = @_; 2651 my ($make_core) = @_;
939 2652
940 $msg->("reloading..."); 2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
941 2656
942 eval { 2657sub do_reload_perl() {
943 # cancel all watchers 2658 # can/must only be called in main
2659 if ($Coro::current != $Coro::main) {
2660 warn "can only reload from main coroutine";
2661 return;
2662 }
2663
2664 warn "reloading...";
2665
2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2672
2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2676 # if anything goes wrong in here, we should simply crash as we already saved
2677
2678 warn "cancelling all WF_AUTOCANCEL watchers";
944 $_->cancel for Event::all_watchers; 2679 for (Event::all_watchers) {
2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2681 }
945 2682
946 # unload all extensions 2683 warn "flushing outstanding aio requests";
947 for (@exts) { 2684 for (;;) {
948 $msg->("unloading <$_>"); 2685 BDB::flush;
949 unload_extension $_; 2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2694 warn "cancelling all extension coros";
2695 $_->cancel for values %EXT_CORO;
2696 %EXT_CORO = ();
2697
2698 warn "removing commands";
2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2706 warn "... unloading $pkg";
2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
950 } 2713 }
951 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
952 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
953 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
954 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
955 2722
956 $msg->("removing <$k>"); 2723 warn "... unloading $k";
957 delete $INC{$k}; 2724 delete $INC{$k};
958 2725
959 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
960 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
961 2728
964 } 2731 }
965 2732
966 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
967 } 2734 }
968 2735
969 # sync database to disk
970 cf::db_sync;
971
972 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
973 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
974 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
975 2739
976 # remove register_script_function callbacks
977 # TODO
978
979 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
980 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
981 2743
982 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
983 # and global variables created in xs 2745 # and global variables created in xs
984 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
985 2747
986 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
987 $msg->("reloading cf.pm"); 2750 warn "reloading cf.pm";
988 require cf; 2751 require cf;
2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
989 2753
990 # load database again 2754 warn "loading config and database again";
991 cf::db_load; 2755 cf::cfg_load;
992 2756
993 # load extensions 2757 warn "loading extensions";
994 $msg->("load extensions");
995 cf::load_extensions; 2758 cf::load_extensions;
996 2759
997 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
998 $msg->("reattach"); 2761 _global_reattach; # objects, sockets
999 _global_reattach; 2762 warn "reattaching attachments to maps";
2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2766
2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2771 warn $@;
2772 warn "error while reloading, exiting.";
2773 exit 1;
1000 }; 2774 };
1001 $msg->($@) if $@;
1002 2775
1003 $msg->("reloaded"); 2776 warn "reloaded";
1004}; 2777};
1005 2778
1006sub perl_reload() { 2779our $RELOAD_WATCHER; # used only during reload
1007 _perl_reload { 2780
1008 warn $_[0]; 2781sub reload_perl() {
1009 print "$_[0]\n"; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2784
2785 $RELOAD_WATCHER ||= Event->timer (
2786 reentrant => 0,
2787 after => 0,
2788 data => WF_AUTOCANCEL,
2789 cb => sub {
2790 do_reload_perl;
2791 undef $RELOAD_WATCHER;
2792 },
1010 }; 2793 );
1011} 2794}
1012 2795
1013register_command "perl-reload", 0, sub { 2796register_command "reload" => sub {
1014 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
1015 2798
1016 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
1017 _perl_reload { 2800 $who->message ("reloading server.");
1018 warn $_[0]; 2801 async { reload_perl };
1019 $who->message ($_[0]);
1020 };
1021 } 2802 }
1022}; 2803};
1023 2804
1024register "<global>", __PACKAGE__;
1025
1026unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
1027 2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2829
1028$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2831 reentrant => 0,
2832 parked => 1,
1029 prio => 1, 2833 prio => 0,
1030 at => $NEXT_TICK || 1, 2834 at => $NEXT_TICK || $TICK,
2835 data => WF_AUTOCANCEL,
1031 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
1032 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
1033 2846
1034 my $NOW = Event::time; 2847 $RUNTIME += $TICK;
1035 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
1036 2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2860
1037 # if we are delayed by four ticks, skip them all 2861 # if we are delayed by four ticks or more, skip them all
1038 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1039 2863
1040 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
1041 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
1042 }, 2875 },
1043); 2876);
1044 2877
2878{
2879 BDB::max_poll_time $TICK * 0.1;
2880 $BDB_POLL_WATCHER = Event->io (
2881 reentrant => 0,
2882 fd => BDB::poll_fileno,
2883 poll => 'r',
2884 prio => 0,
2885 data => WF_AUTOCANCEL,
2886 cb => \&BDB::poll_cb,
2887 );
2888 BDB::min_parallel 8;
2889
2890 BDB::set_sync_prepare {
2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2924 };
2925 }
2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2983
2984END { cf::emergency_save }
2985
10451 29861
1046 2987

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