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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.265 by root, Fri May 11 08:00:00 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 206
148$Event::DIED = sub { 207$Event::DIED = sub {
149 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
150}; 209};
151 210
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
157 212
158=over 4 213=over 4
159 214
160=cut 215=item dumpval $ref
161 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
162use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 239
164=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
165 241
166Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
167 243
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
176 245
177Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
178 247
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 248=item cf::lock_wait $string
209 249
210Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
211 251
212=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
213 253
214Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
217returned. 257returned.
218 258
219Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
221 265
222=cut 266=cut
223 267
224our %LOCK; 268our %LOCK;
225 269
239 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
240 lock_wait $key; 284 lock_wait $key;
241 285
242 $LOCK{$key} = []; 286 $LOCK{$key} = [];
243 287
244 cf::guard { 288 Coro::guard {
245 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
247 } 291 }
248} 292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
249 319
250=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
251 321
252The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
262 332
263sub sync_job(&) { 333sub sync_job(&) {
264 my ($job) = @_; 334 my ($job) = @_;
265 335
266 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
267 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
269 341
270 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 343 # (but this is cancel-safe)
272 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
273 345
274 my $busy = 1; 346 my $busy = 1;
275 my @res; 347 my @res;
276 348
277 (Coro::async { 349 (async {
278 @res = eval { $job->() }; 350 @res = eval { $job->() };
279 warn $@ if $@; 351 warn $@ if $@;
280 undef $busy; 352 undef $busy;
281 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
282 354
283 while ($busy) { 355 while ($busy) {
284 Coro::cede_notself; 356 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, "long sync job\n"
362 if $time > $TICK * 0.5;
363
364 $tick_start += $time; # do not account sync jobs to server load
287 365
288 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
289 } else { 367 } else {
290 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
291 369
292 $job->() 370 $job->()
293 } 371 }
294} 372}
295 373
296=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
297 375
298Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 377extension calling this is being unloaded.
300 378
301=cut 379=cut
302 380
303sub coro(&) { 381sub async_ext(&) {
304 my $cb = shift; 382 my $cb = shift;
305 383
306 my $coro; $coro = async { 384 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 385
313 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
315 }); 388 });
316 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
317 390
318 $coro 391 $coro
319} 392}
320 393
321sub write_runtime { 394sub write_runtime {
322 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
323 405
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 407 or return;
326 408
409 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 414 and return;
330 415
416 # always fsync - this file is important
331 aio_fsync $fh 417 aio_fsync $fh
332 and return; 418 and return;
333 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
334 close $fh 423 close $fh
335 or return; 424 or return;
336 425
337 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
338 and return; 427 and return;
339 428
429 warn "runtime file written.\n";#d#
430
340 1 431 1
341} 432}
342 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
343=back 445=back
344 446
345=cut 447=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 448
467############################################################################# 449#############################################################################
468 450
469=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
470 452
596our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 579our @CB_MAP = ();
598 580
599my %attachment; 581my %attachment;
600 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
601sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
603 591
604 use sort 'stable'; 592 use sort 'stable';
605 593
776# object support 764# object support
777 765
778sub reattach { 766sub reattach {
779 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 771
782 my $registry = $obj->registry; 772 my $registry = $obj->registry;
783 773
784 @$registry = (); 774 @$registry = ();
785 775
832 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
833 823
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 828 close $fh;
839 829
840 if (@$objs) { 830 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 836 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
848 } 838 }
849 } else { 839 } else {
850 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
917=cut 907=cut
918 908
919sub register_extcmd { 909sub register_extcmd {
920 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
921 911
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
926} 913}
927 914
928cf::player->attach ( 915cf::player->attach (
929 on_command => sub { 916 on_command => sub {
930 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
943 930
944 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
945 932
946 if (ref $msg) { 933 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 937 }
951 } 938 }
952 } else { 939 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 942
956 cf::override; 943 cf::override;
957 }, 944 },
958); 945);
959 946
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 947sub load_extension {
967 my ($path) = @_; 948 my ($path) = @_;
968 949
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 951 my $base = $1;
971 my $pkg = $1; 952 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
974 955
975 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
976 957
977 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 959 or die "$path: $!";
979 960
980 my $source = 961 my $source =
981 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
984 . "\n};\n1"; 965 . "\n};\n1";
985 966
986 eval $source 967 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 969 : "extension disabled.\n";
989 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 971 warn $@;
991 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
992 973 exit 1;
993# no strict 'refs'; 974 }
994# @{"$pkg\::ISA"} = ext::; 975 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 976 }
1009 977
1010 # remove commands 978 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 979}
1035 980
1036sub load_extensions { 981sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 983 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1043 } 988 }
1044} 989}
1045 990
1046############################################################################# 991#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 992
1084=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1085 994
1086Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1087 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1088=head3 cf::player 1003=head3 cf::player
1089 1004
1090=over 4 1005=over 4
1091 1006
1092=item cf::player::exists $login 1007=item cf::player::find $login
1093 1008
1094Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1095 1010
1096=cut 1011=cut
1097 1012
1098sub cf::player::exists($) { 1013sub playerdir($) {
1099 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1101} 1016}
1102 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1104 1190
1105Sends an ext reply to the player. 1191Sends an ext reply to the player.
1106 1192
1107=cut 1193=cut
1108 1194
1109sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1110 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1111 1197
1112 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1113 1199
1114 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1115} 1242}
1116 1243
1117=back 1244=back
1118
1119 1245
1120=head3 cf::map 1246=head3 cf::map
1121 1247
1122=over 4 1248=over 4
1123 1249
1126package cf::map; 1252package cf::map;
1127 1253
1128use Fcntl; 1254use Fcntl;
1129use Coro::AIO; 1255use Coro::AIO;
1130 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1131our $MAX_RESET = 7200; 1261our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1262our $DEFAULT_RESET = 3000;
1133 1263
1134sub generate_random_map { 1264sub generate_random_map {
1135 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1267 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1151} 1409}
1152 1410
1153# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1154# all maps in C++... 1412# all maps in C++...
1155sub change_all_map_light { 1413sub change_all_map_light {
1156 my ($change) = @_; 1414 my ($change) = @_;
1157 1415
1158 $_->change_map_light ($change) for values %cf::MAP; 1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1159} 1418}
1160 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1161sub try_load_header($) { 1428sub load_header_from($) {
1162 my ($path) = @_; 1429 my ($self, $path) = @_;
1163 1430
1164 utf8::encode $path; 1431 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1166 or return; 1436 or return;
1167 1437
1168 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1169 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1170 1484
1171 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1172 or return; 1486 unless $self->default_region;
1173 1487
1174 $map->{load_path} = $path; 1488 1
1175
1176 $map
1177} 1489}
1178 1490
1491sub find;
1179sub find_map { 1492sub find {
1180 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1181 1494
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1496
1187 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1188 1498
1189 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1191 1501 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1502 or return;
1207 1503
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1505
1221 if ($map->should_reset) { 1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1512 $map->reset;
1223 $map = find_map $path; 1513 undef $guard;
1514 return find $path;
1224 } 1515 }
1225 1516
1226 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1227 } 1518 }
1228} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1229 1523
1230sub load { 1524sub load {
1231 my ($self) = @_; 1525 my ($self) = @_;
1232 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1233 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1235 1533
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1535
1238 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1239 1537
1240 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1241 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1544 or return;
1243 1545
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1246 1548
1247 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1550 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1552 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1252 } 1554 }
1253 } 1555 }
1254 1556
1557 Coro::cede;
1255 # now do the right thing for maps 1558 # now do the right thing for maps
1256 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1268 $self->activate; 1571 $self->activate;
1269 } 1572 }
1270 1573
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1575 }
1273 1576
1274sub load_map_sync { 1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1275 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1276 1615
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1616 cf::sync_job { find $path, $origin }
1617}
1278 1618
1279 cf::sync_job { 1619sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1620 my ($map) = @_;
1281 or return; 1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1282 $map->load; 1643 $map->load;
1283 $map 1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1284 } 1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1285} 1653}
1286 1654
1287sub save { 1655sub save {
1288 my ($self) = @_; 1656 my ($self) = @_;
1289 1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1290 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1291 1661
1292 return unless $self->dirty; 1662 return unless $self->dirty;
1293 1663
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1666
1297 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1298 1668
1299 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1300 1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1301 if ($uniq) { 1677 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1680 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1682 }
1307} 1683}
1308 1684
1309sub swap_out { 1685sub swap_out {
1310 my ($self) = @_; 1686 my ($self) = @_;
1687
1688 # save first because save cedes
1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1692
1312 return if $self->players; 1693 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1315 1696
1316 $self->save;
1317 $self->clear; 1697 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1698 $self->in_memory (cf::MAP_SWAPPED);
1319} 1699}
1320 1700
1321sub reset_at { 1701sub reset_at {
1322 my ($self) = @_; 1702 my ($self) = @_;
1323 1703
1324 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1327 1707
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1710
1335 my ($self) = @_; 1715 my ($self) = @_;
1336 1716
1337 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1338} 1718}
1339 1719
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1720sub reset {
1362 my ($self) = @_; 1721 my ($self) = @_;
1363 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1364 return if $self->players; 1725 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1366 1727
1367 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1368 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1369 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1370 1743
1371 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1372 1745
1373 $self->unlink_save; 1746 $self->unlink_save;
1374 $self->destroy; 1747 $self->destroy;
1377my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1378 1751
1379sub nuke { 1752sub nuke {
1380 my ($self) = @_; 1753 my ($self) = @_;
1381 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1385 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1386} 1768}
1387 1769
1388sub customise_for { 1770=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1771
1391 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1393 }
1394 1774
1395 $map 1775=cut
1396}
1397 1776
1398sub emergency_save { 1777sub unique_maps() {
1399 local $cf::FREEZE = 1; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1400 1780
1401 warn "enter emergency map save\n"; 1781 my @paths;
1402 1782
1403 cf::sync_job { 1783 for (@$files) {
1404 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1406 }; 1789 }
1407 1790
1408 warn "end emergency map save\n"; 1791 \@paths
1409} 1792}
1410 1793
1411package cf; 1794package cf;
1412 1795
1413=back 1796=back
1414 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1415 1824
1416=head3 cf::object::player 1825=head3 cf::object::player
1417 1826
1418=over 4 1827=over 4
1419 1828
1459 1868
1460=item $player_object->enter_link 1869=item $player_object->enter_link
1461 1870
1462Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1463 1872
1464The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1466 1875
1876Will never block.
1877
1467=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1468 1879
1469Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1883fails, to the emergency map position.
1473 1884
1474Might block. 1885Might block.
1475 1886
1476=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1477 1898
1478sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1479 my ($self) = @_; 1900 my ($self) = @_;
1480 1901
1481 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1482 1903
1483 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1905
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1907 if $self->map;
1487 1908
1488 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1910}
1490 1911
1491sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1493 1914
1494 my $link_pos = delete $self->{_link_pos}; 1915 my $link_pos = delete $self->{_link_pos};
1495 1916
1496 unless ($map) { 1917 unless ($map) {
1497 # restore original map position 1918 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1919 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1920 $map = cf::map::find $map;
1500 1921
1501 unless ($map) { 1922 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1924 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1925 or die "FATAL: cannot load emergency map\n";
1505 } 1926 }
1506 } 1927 }
1507 1928
1508 ($x, $y) = (-1, -1) 1929 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1932 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1934 if $x <=0 && $y <= 0;
1514 1935
1515 $map->load; 1936 $map->load;
1937 $map->load_diag;
1516 1938
1939 return unless $self->contr->active;
1517 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1519} 1944}
1520 1945
1521cf::player->attach ( 1946cf::player->attach (
1522 on_logout => sub { 1947 on_logout => sub {
1534 1959
1535 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1961 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1539 Coro::async { 1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1540 # we need this sleep as the login has a concurrent enter_exit running 1969 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1970 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1544 }; 1973 })->prio (2);
1545 } 1974 }
1546 }, 1975 },
1547); 1976);
1548 1977
1549=item $player_object->goto_map ($path, $x, $y) 1978=item $player_object->goto ($path, $x, $y)
1550 1979
1551=cut 1980=cut
1552 1981
1553sub cf::object::player::goto_map { 1982sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1555 1984
1556 $self->enter_link; 1985 $self->enter_link;
1557 1986
1558 (Coro::async { 1987 (async {
1559 $path = new cf::path $path; 1988 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1989 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1563 1991 $map
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1994
1569 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1996 })->prio (1);
1571} 1997}
1572 1998
1576 2002
1577sub parse_random_map_params { 2003sub parse_random_map_params {
1578 my ($spec) = @_; 2004 my ($spec) = @_;
1579 2005
1580 my $rmp = { # defaults 2006 my $rmp = { # defaults
1581 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1583 }; 2011 };
1584 2012
1585 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1587 2015
1591 $rmp 2019 $rmp
1592} 2020}
1593 2021
1594sub prepare_random_map { 2022sub prepare_random_map {
1595 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 2026
1597 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 2029 # that depends on the exit object
1600 2030
1601 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1602 2032
1603 if ($exit->map) { 2033 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1608 } 2038 }
1609 2039
1610 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1611 2041
1612 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1614 2045
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1617 2050
1618 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 2052 $exit->msg (undef);
1620 } 2053 }
1621} 2054}
1623sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1625 2058
1626 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
1627 2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
1628 $self->enter_link; 2072 $self->enter_link;
1629 2073
1630 (Coro::async { 2074 (async {
2075 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 2076 unless (eval {
1632 2077 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 2078
1639 1; 2079 1;
1640 }) { 2080 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 2083 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1645 2085
1646 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 2087 $self->leave_link;
1648 } 2088 }
1649 })->prio (1); 2089 })->prio (1);
1662 2102
1663sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1665 2105
1666 utf8::encode $text; 2106 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1668} 2108}
1669 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1670 2122
1671=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1672 2124
1673Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1699 on_reply => sub { 2151 on_reply => sub {
1700 my ($ns, $msg) = @_; 2152 my ($ns, $msg) = @_;
1701 2153
1702 # this weird shuffling is so that direct followup queries 2154 # this weird shuffling is so that direct followup queries
1703 # get handled first 2155 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2156 my $queue = delete $ns->{query_queue}
2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2158
1706 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2161
1708 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1709 2163
1710 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2165 if (@$queue) {
1715 } 2169 }
1716 } 2170 }
1717 }, 2171 },
1718); 2172);
1719 2173
1720=item $client->coro (\&cb) 2174=item $client->async (\&cb)
1721 2175
1722Create a new coroutine, running the specified callback. The coroutine will 2176Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2177be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2178or loss of connection).
1725 2179
1726=cut 2180=cut
1727 2181
1728sub cf::client::coro { 2182sub cf::client::async {
1729 my ($self, $cb) = @_; 2183 my ($self, $cb) = @_;
1730 2184
1731 my $coro; $coro = async { 2185 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2186
1738 $coro->on_destroy (sub { 2187 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2188 delete $self->{_coro}{$coro+0};
1740 }); 2189 });
1741 2190
1774 2223
1775# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
1776 2225
1777=pod 2226=pod
1778 2227
1779The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
1780 2229
1781 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
1782 cf::object::player player 2231 cf::object::player player
1783 cf::player peaceful 2232 cf::player peaceful
1784 cf::map trigger 2233 cf::map trigger
1869############################################################################# 2318#############################################################################
1870 2319
1871=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
1872 2321
1873Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
1874currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1875excludes objects. 2324convert to/from binary).
1876 2325
1877The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique. 2327using it, it should be unique.
1879 2328
1880=over 4 2329=over 4
1881 2330
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
1889 2332
1890Returns a single value from the database 2333Returns a single value from the database.
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896 2334
1897=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
1898 2336
1899Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909 2338
1910=cut 2339=cut
1911 2340
1912our $DB; 2341our $DB;
1913 2342
1914{ 2343sub db_init {
1915 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
1916 2346
1917 sub db_load() { 2347 cf::sync_job {
1918 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
1919 } 2349 $DB->set_flags (BDB::CHKSUM);
1920 2350
1921 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1922 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1923 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
1924 waitpid $pid, 0 if $pid; 2354 };
1925 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 } 2356 };
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 }); 2357 }
2358}
1943 2359
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) { 2360sub db_get($$) {
1950 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
1955 sub db_put($$;$) { 2371sub db_put($$$) {
1956 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
1957 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1958 } else { 2374}
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963 2375
1964 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
1965 prio => 10000, 2377
1966 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
1967 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
1968 }, 2408 }
1969 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
1970} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
1971 2491
1972############################################################################# 2492#############################################################################
1973# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
1974 2581
1975sub cfg_load { 2582sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
1977 or return; 2584 or return;
1978 2585
1979 local $/; 2586 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2588
2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
2594 if (exists $CFG{mlockall}) {
2595 eval {
2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2597 and die "WARNING: m(un)lockall failed: $!\n";
2598 };
2599 warn $@ if $@;
2600 }
1981} 2601}
1982 2602
1983sub main { 2603sub main {
1984 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2607 (async {
1988 Event::one_event; 2608 Event::one_event;
1989 })->(); 2609 })->prio (Coro::PRIO_MAX);
1990 }; 2610 };
1991 2611
1992 cfg_load; 2612 cfg_load;
1993 db_load; 2613 db_init;
1994 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
1995 Event::loop; 2617 Event::loop;
1996} 2618}
1997 2619
1998############################################################################# 2620#############################################################################
1999# initialisation 2621# initialisation and cleanup
2000 2622
2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2001sub reload() { 2678sub do_reload_perl() {
2002 # can/must only be called in main 2679 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2005 return; 2682 return;
2006 } 2683 }
2007 2684
2008 warn "reloading..."; 2685 warn "reloading...";
2009 2686
2010 local $FREEZE = 1; 2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2012 2693
2013 eval { 2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2014 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2015 2698
2016 # cancel all watchers 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2702 }
2020 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2021 # cancel all extension coros 2715 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2717 %EXT_CORO = ();
2024 2718
2025 # unload all extensions 2719 warn "removing commands";
2026 for (@exts) { 2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2727 warn "... unloading $pkg";
2028 unload_extension $_; 2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2734 }
2030 2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2031 # unload all modules loaded from $LIBDIR 2740 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2743
2035 warn "removing <$k>"; 2744 warn "... unloading $k";
2036 delete $INC{$k}; 2745 delete $INC{$k};
2037 2746
2038 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2040 2749
2043 } 2752 }
2044 2753
2045 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2046 } 2755 }
2047 2756
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2757 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2760
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2761 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2061 2764
2062 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2766 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2065 2768
2066 # reload cf.pm 2769 warn "unload completed, starting to reload now";
2770
2067 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2068 require cf; 2772 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2774
2071 # load config and database again 2775 warn "loading config and database again";
2072 cf::cfg_load; 2776 cf::cfg_load;
2073 cf::db_load;
2074 2777
2075 # load extensions
2076 warn "load extensions"; 2778 warn "loading extensions";
2077 cf::load_extensions; 2779 cf::load_extensions;
2078 2780
2079 # reattach attachments to objects 2781 warn "reattaching attachments to objects/players";
2080 warn "reattach"; 2782 _global_reattach; # objects, sockets
2081 _global_reattach; 2783 warn "reattaching attachments to maps";
2082 }; 2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2083 2787
2084 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2085 warn $@; 2792 warn $@;
2086 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2087 exit 1; 2794 exit 1;
2088 } 2795 };
2089 2796
2090 warn "reloaded successfully"; 2797 warn "reloaded";
2091}; 2798};
2092 2799
2093############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2094 2801
2095unless ($LINK_MAP) { 2802sub reload_perl() {
2096 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2097 2805
2098 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2099 $LINK_MAP->height (41); 2807 reentrant => 0,
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2108 cb => sub { 2810 cb => sub {
2109 $_[0]->w->cancel; 2811 do_reload_perl;
2110 2812 undef $RELOAD_WATCHER;
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 }); 2813 },
2129 2814 );
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134} 2815}
2135
2136register "<global>", __PACKAGE__;
2137 2816
2138register_command "reload" => sub { 2817register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2140 2819
2141 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2145 } 2823 }
2146}; 2824};
2147 2825
2148unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2149 2850
2150$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2152 prio => 0, 2854 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2155 cb => sub { 2857 cb => sub {
2156 unless ($FREEZE) { 2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2157 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2158 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2162 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
2163 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2165 2893
2166 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2168 }, 2903 },
2169); 2904);
2170 2905
2906{
2171IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2172 2908 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 2909 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2175 poll => 'r', 2911 poll => 'r',
2176 prio => 5, 2912 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2183 after => 0, 2914 cb => \&BDB::poll_cb,
2184 interval => 10, 2915 );
2185 cb => sub { 2916 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 2917
2187 write_runtime 2918 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 2952 };
2190 }, 2953 }
2191); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
3011
3012END { cf::emergency_save }
2192 3013
21931 30141
2194 3015

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