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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177 247
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 248=item cf::lock_wait $string
208 249
209Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
210 251
211=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
212 253
213Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
216returned. 257returned.
217 258
218Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
220 265
221=cut 266=cut
222 267
223our %LOCK; 268our %LOCK;
224 269
238 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
239 lock_wait $key; 284 lock_wait $key;
240 285
241 $LOCK{$key} = []; 286 $LOCK{$key} = [];
242 287
243 cf::guard { 288 Coro::guard {
244 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
246 } 291 }
247} 292}
248 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
249=item cf::async { BLOCK } 310=item cf::async { BLOCK }
250 311
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
253 315
254=cut 316=cut
255 317
256sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 319
265=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
266 321
267The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
277 332
278sub sync_job(&) { 333sub sync_job(&) {
279 my ($job) = @_; 334 my ($job) = @_;
280 335
281 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
282 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
284 341
285 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 343 # (but this is cancel-safe)
287 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
288 345
289 my $busy = 1; 346 my $busy = 1;
290 my @res; 347 my @res;
291 348
292 (Coro::async { 349 (async {
293 @res = eval { $job->() }; 350 @res = eval { $job->() };
294 warn $@ if $@; 351 warn $@ if $@;
295 undef $busy; 352 undef $busy;
296 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
297 354
298 while ($busy) { 355 while ($busy) {
299 Coro::cede_notself; 356 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
302 365
303 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
304 } else { 367 } else {
305 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
306 369
307 $job->() 370 $job->()
308 } 371 }
309} 372}
310 373
311=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
312 375
313Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 377extension calling this is being unloaded.
315 378
316=cut 379=cut
317 380
318sub coro(&) { 381sub async_ext(&) {
319 my $cb = shift; 382 my $cb = shift;
320 383
321 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
322 385
323 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
325 }); 388 });
326 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
327 390
328 $coro 391 $coro
329} 392}
330 393
331sub write_runtime { 394sub write_runtime {
332 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
333 405
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 407 or return;
336 408
409 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 414 and return;
340 415
416 # always fsync - this file is important
341 aio_fsync $fh 417 aio_fsync $fh
342 and return; 418 and return;
343 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
344 close $fh 423 close $fh
345 or return; 424 or return;
346 425
347 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
348 and return; 427 and return;
349 428
429 warn "runtime file written.\n";#d#
430
350 1 431 1
351} 432}
352 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
353=back 445=back
354 446
355=cut 447=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 448
477############################################################################# 449#############################################################################
478 450
479=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
480 452
606our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 579our @CB_MAP = ();
608 580
609my %attachment; 581my %attachment;
610 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
611sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
613 591
614 use sort 'stable'; 592 use sort 'stable';
615 593
649 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
650 628
651 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 633
656 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 635 my $pkg = shift @arg;
658 636
659 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
700 if (ref $_[0]) { 678 if (ref $_[0]) {
701 _object_attach @_; 679 _object_attach @_;
702 } else { 680 } else {
703 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
704 } 682 }
683 _recalc_want;
705}; 684};
706 685
707# all those should be optimised 686# all those should be optimised
708sub cf::attachable::detach { 687sub cf::attachable::detach {
709 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
713 reattach ($obj); 692 reattach ($obj);
714 } else { 693 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
716 } 695 }
696 _recalc_want;
717}; 697};
718 698
719sub cf::attachable::attached { 699sub cf::attachable::attached {
720 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
721 701
786# object support 766# object support
787 767
788sub reattach { 768sub reattach {
789 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 773
792 my $registry = $obj->registry; 774 my $registry = $obj->registry;
793 775
794 @$registry = (); 776 @$registry = ();
795 777
842 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
843 825
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 830 close $fh;
849 831
850 if (@$objs) { 832 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 838 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
858 } 840 }
859 } else { 841 } else {
860 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
927=cut 909=cut
928 910
929sub register_extcmd { 911sub register_extcmd {
930 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
931 913
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
936} 915}
937 916
938cf::player->attach ( 917cf::player->attach (
939 on_command => sub { 918 on_command => sub {
940 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
953 932
954 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
955 934
956 if (ref $msg) { 935 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 939 }
961 } 940 }
962 } else { 941 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 944
966 cf::override; 945 cf::override;
967 }, 946 },
968); 947);
969 948
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 949sub load_extension {
977 my ($path) = @_; 950 my ($path) = @_;
978 951
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 953 my $base = $1;
981 my $pkg = $1; 954 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
984 957
985 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
986 959
987 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 961 or die "$path: $!";
989 962
990 my $source = 963 my $source =
991 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
994 . "\n};\n1"; 967 . "\n};\n1";
995 968
996 eval $source 969 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 971 : "extension disabled.\n";
999 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 973 warn $@;
1001 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
1002 975 exit 1;
1003# no strict 'refs'; 976 }
1004# @{"$pkg\::ISA"} = ext::; 977 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 978 }
1019 979
1020 # remove commands 980 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 981}
1045 982
1046sub load_extensions { 983sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 985 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1053 } 990 }
1054} 991}
1055 992
1056############################################################################# 993#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 994
1094=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1095 996
1096Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1097 998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1098=head3 cf::player 1005=head3 cf::player
1099 1006
1100=over 4 1007=over 4
1101 1008
1102=item cf::player::exists $login 1009=item cf::player::find $login
1103 1010
1104Returns true when the given account exists. 1011Returns the given player object, loading it if necessary (might block).
1105 1012
1106=cut 1013=cut
1107 1014
1108sub cf::player::exists($) { 1015sub playerdir($) {
1109 cf::player::find $_[0] 1016 "$PLAYERDIR/"
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1018}
1112 1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1114 1192
1115Sends an ext reply to the player. 1193Sends an ext reply to the player.
1116 1194
1117=cut 1195=cut
1118 1196
1119sub cf::player::ext_reply($$$%) { 1197sub ext_reply($$%) {
1120 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1121 1199
1122 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1123 1201
1124 $self->send ("ext " . to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1125} 1244}
1126 1245
1127=back 1246=back
1128
1129 1247
1130=head3 cf::map 1248=head3 cf::map
1131 1249
1132=over 4 1250=over 4
1133 1251
1136package cf::map; 1254package cf::map;
1137 1255
1138use Fcntl; 1256use Fcntl;
1139use Coro::AIO; 1257use Coro::AIO;
1140 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1141our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1143 1265
1144sub generate_random_map { 1266sub generate_random_map {
1145 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1269 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1161} 1411}
1162 1412
1163# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1164# all maps in C++... 1414# all maps in C++...
1165sub change_all_map_light { 1415sub change_all_map_light {
1167 1417
1168 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1170} 1420}
1171 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1172sub try_load_header($) { 1430sub load_header_from($) {
1173 my ($path) = @_; 1431 my ($self, $path) = @_;
1174 1432
1175 utf8::encode $path; 1433 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1177 or return; 1438 or return;
1178 1439
1179 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1180 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1181 1486
1182 $map->load_header ($path) 1487 $self->default_region (cf::region::find_by_path $self->{path})
1183 or return; 1488 unless $self->default_region;
1184 1489
1185 $map->{load_path} = $path; 1490 1
1186
1187 $map
1188} 1491}
1189 1492
1190sub find_map; 1493sub find;
1191sub find_map { 1494sub find {
1192 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1193 1496
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1498
1199 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1200 1500
1201 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1203 1503 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 1504 or return;
1219 1505
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 1507
1233 if ($map->should_reset) { 1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1234 $map->reset; 1514 $map->reset;
1235 undef $guard; 1515 undef $guard;
1236 $map = find_map $path 1516 return find $path;
1237 or return;
1238 } 1517 }
1239 1518
1240 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1241 } 1520 }
1242} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1243 1525
1244sub load { 1526sub load {
1245 my ($self) = @_; 1527 my ($self) = @_;
1246 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1247 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1249 1535
1250 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1251 1537
1252 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1253 1539
1254 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1255 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1256 or return; 1546 or return;
1257 1547
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1259 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1260 1550
1261 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 1552 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1264 $self->clear_unique_items; 1554 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1266 } 1556 }
1267 } 1557 }
1268 1558
1559 Coro::cede;
1269 # now do the right thing for maps 1560 # now do the right thing for maps
1270 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1282 $self->activate; 1573 $self->activate;
1283 } 1574 }
1284 1575
1285 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1286} 1577 }
1287 1578
1288sub load_map_sync { 1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1613}
1614
1615sub find_sync {
1289 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1290 1617
1291 #warn "load_map_sync<$path, $origin>\n";#d# 1618 cf::sync_job { find $path, $origin }
1619}
1292 1620
1293 cf::sync_job { 1621sub do_load_sync {
1294 my $map = cf::map::find_map $path, $origin 1622 my ($map) = @_;
1295 or return; 1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1296 $map->load; 1645 $map->load;
1297 $map 1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1298 } 1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1299} 1655}
1300 1656
1301sub save { 1657sub save {
1302 my ($self) = @_; 1658 my ($self) = @_;
1303 1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1304 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1305 1663
1306 return unless $self->dirty; 1664 return unless $self->dirty;
1307 1665
1308 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1310 1668
1311 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1312 1670
1313 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1314 1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1315 if ($uniq) { 1679 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1318 } else { 1682 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 } 1684 }
1321} 1685}
1322 1686
1323sub swap_out { 1687sub swap_out {
1324 my ($self) = @_; 1688 my ($self) = @_;
1325 1689
1326 # save first because save cedes 1690 # save first because save cedes
1327 $self->save; 1691 $self->save;
1692
1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1328 1694
1329 return if $self->players; 1695 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY; 1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save}; 1697 return if $self->{deny_save};
1332 1698
1336 1702
1337sub reset_at { 1703sub reset_at {
1338 my ($self) = @_; 1704 my ($self) = @_;
1339 1705
1340 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1342 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1343 1709
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 1712
1351 my ($self) = @_; 1717 my ($self) = @_;
1352 1718
1353 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1354} 1720}
1355 1721
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 1722sub reset {
1378 my ($self) = @_; 1723 my ($self) = @_;
1379 1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1380 return if $self->players; 1727 return if $self->players;
1381 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1382 1729
1383 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1384 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1385 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1386 1745
1387 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1388 1747
1389 $self->unlink_save; 1748 $self->unlink_save;
1390 $self->destroy; 1749 $self->destroy;
1393my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1394 1753
1395sub nuke { 1754sub nuke {
1396 my ($self) = @_; 1755 my ($self) = @_;
1397 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1401 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1402} 1770}
1403 1771
1404sub customise_for { 1772=item cf::map::unique_maps
1405 my ($map, $ob) = @_;
1406 1773
1407 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1409 }
1410 1776
1411 $map 1777=cut
1412}
1413 1778
1414sub emergency_save { 1779sub unique_maps() {
1415 local $cf::FREEZE = 1; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1416 1782
1417 warn "enter emergency map save\n"; 1783 my @paths;
1418 1784
1419 cf::sync_job { 1785 for (@$files) {
1420 warn "begin emergency map save\n"; 1786 utf8::decode $_;
1421 $_->save for values %cf::MAP; 1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1422 }; 1791 }
1423 1792
1424 warn "end emergency map save\n"; 1793 \@paths
1425} 1794}
1426 1795
1427package cf; 1796package cf;
1428 1797
1429=back 1798=back
1430 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1431 1826
1432=head3 cf::object::player 1827=head3 cf::object::player
1433 1828
1434=over 4 1829=over 4
1435 1830
1475 1870
1476=item $player_object->enter_link 1871=item $player_object->enter_link
1477 1872
1478Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1479 1874
1480The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1481I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1482 1877
1878Will never block.
1879
1483=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1484 1881
1485Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 1885fails, to the emergency map position.
1489 1886
1490Might block. 1887Might block.
1491 1888
1492=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1493 1900
1494sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1495 my ($self) = @_; 1902 my ($self) = @_;
1496 1903
1497 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1498 1905
1499 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 1907
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 1909 if $self->map;
1503 1910
1504 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1505} 1912}
1506 1913
1507sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1509 1916
1510 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1511 1918
1512 unless ($map) { 1919 unless ($map) {
1513 # restore original map position 1920 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 1921 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 1922 $map = cf::map::find $map;
1516 1923
1517 unless ($map) { 1924 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 1926 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 1927 or die "FATAL: cannot load emergency map\n";
1521 } 1928 }
1522 } 1929 }
1523 1930
1524 ($x, $y) = (-1, -1) 1931 ($x, $y) = (-1, -1)
1527 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1530 1937
1531 $map->load; 1938 $map->load;
1939 $map->load_diag;
1532 1940
1941 return unless $self->contr->active;
1533 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1534 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1535} 1946}
1536 1947
1537cf::player->attach ( 1948cf::player->attach (
1538 on_logout => sub { 1949 on_logout => sub {
1550 1961
1551 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1552 # should happen only on crashes 1963 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1555 cf::async { 1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1556 # we need this sleep as the login has a concurrent enter_exit running 1971 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn 1972 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1560 }; 1975 })->prio (2);
1561 } 1976 }
1562 }, 1977 },
1563); 1978);
1564 1979
1565=item $player_object->goto_map ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y)
1566 1981
1567=cut 1982=cut
1568 1983
1569sub cf::object::player::goto_map { 1984sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 1985 my ($self, $path, $x, $y) = @_;
1571 1986
1572 $self->enter_link; 1987 $self->enter_link;
1573 1988
1574 (cf::async { 1989 (async {
1575 $path = new cf::path $path; 1990 my $map = eval {
1576
1577 my $map = cf::map::find_map $path->as_string; 1991 my $map = cf::map::find $path;
1578 $map = $map->customise_for ($self) if $map; 1992 $map = $map->customise_for ($self) if $map;
1579 1993 $map
1580# warn "entering ", $map->path, " at ($x, $y)\n" 1994 } or
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1584 1996
1585 $self->leave_link ($map, $x, $y); 1997 $self->leave_link ($map, $x, $y);
1586 })->prio (1); 1998 })->prio (1);
1587} 1999}
1588 2000
1592 2004
1593sub parse_random_map_params { 2005sub parse_random_map_params {
1594 my ($spec) = @_; 2006 my ($spec) = @_;
1595 2007
1596 my $rmp = { # defaults 2008 my $rmp = { # defaults
1597 xsize => 10, 2009 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
1599 }; 2013 };
1600 2014
1601 for (split /\n/, $spec) { 2015 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2016 my ($k, $v) = split /\s+/, $_, 2;
1603 2017
1607 $rmp 2021 $rmp
1608} 2022}
1609 2023
1610sub prepare_random_map { 2024sub prepare_random_map {
1611 my ($exit) = @_; 2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
1612 2028
1613 # all this does is basically replace the /! path by 2029 # all this does is basically replace the /! path by
1614 # a new random map path (?random/...) with a seed 2030 # a new random map path (?random/...) with a seed
1615 # that depends on the exit object 2031 # that depends on the exit object
1616 2032
1617 my $rmp = parse_random_map_params $exit->msg; 2033 my $rmp = parse_random_map_params $exit->msg;
1618 2034
1619 if ($exit->map) { 2035 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2036 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2037 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2038 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2039 $rmp->{origin_y} = $exit->y;
1624 } 2040 }
1625 2041
1626 $rmp->{random_seed} ||= $exit->random_seed; 2042 $rmp->{random_seed} ||= $exit->random_seed;
1627 2043
1628 my $data = cf::to_json $rmp; 2044 my $data = cf::to_json $rmp;
1629 my $md5 = Digest::MD5::md5_hex $data; 2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
1630 2047
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
1633 2052
1634 $exit->slaying ("?random/$md5"); 2053 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2054 $exit->msg (undef);
1636 } 2055 }
1637} 2056}
1639sub cf::object::player::enter_exit { 2058sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2059 my ($self, $exit) = @_;
1641 2060
1642 return unless $self->type == cf::PLAYER; 2061 return unless $self->type == cf::PLAYER;
1643 2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
2073
1644 $self->enter_link; 2074 $self->enter_link;
1645 2075
1646 (cf::async { 2076 (async {
2077 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2078 unless (eval {
1648 prepare_random_map $exit 2079 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1653 2080
1654 1; 2081 1;
1655 }) { 2082 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2083 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2084 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2085 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2086 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2087
1661 warn "ERROR in enter_exit: $@"; 2088 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2089 $self->leave_link;
1663 } 2090 }
1664 })->prio (1); 2091 })->prio (1);
1677 2104
1678sub cf::client::send_drawinfo { 2105sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2106 my ($self, $text, $flags) = @_;
1680 2107
1681 utf8::encode $text; 2108 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2110}
1684 2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
1685 2124
1686=item $success = $client->query ($flags, "text", \&cb) 2125=item $success = $client->query ($flags, "text", \&cb)
1687 2126
1688Queues a query to the client, calling the given callback with 2127Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1718 # get handled first 2157 # get handled first
1719 my $queue = delete $ns->{query_queue} 2158 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2160
1722 (shift @$queue)->[1]->($msg); 2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2163
1724 push @{ $ns->{query_queue} }, @$queue; 2164 push @{ $ns->{query_queue} }, @$queue;
1725 2165
1726 if (@{ $ns->{query_queue} } == @$queue) { 2166 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2167 if (@$queue) {
1731 } 2171 }
1732 } 2172 }
1733 }, 2173 },
1734); 2174);
1735 2175
1736=item $client->coro (\&cb) 2176=item $client->async (\&cb)
1737 2177
1738Create a new coroutine, running the specified callback. The coroutine will 2178Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2179be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2180or loss of connection).
1741 2181
1742=cut 2182=cut
1743 2183
1744sub cf::client::coro { 2184sub cf::client::async {
1745 my ($self, $cb) = @_; 2185 my ($self, $cb) = @_;
1746 2186
1747 my $coro = &cf::async ($cb); 2187 my $coro = &Coro::async ($cb);
1748 2188
1749 $coro->on_destroy (sub { 2189 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2190 delete $self->{_coro}{$coro+0};
1751 }); 2191 });
1752 2192
1785 2225
1786# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
1787 2227
1788=pod 2228=pod
1789 2229
1790The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
1791 2231
1792 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2233 cf::object::player player
1794 cf::player peaceful 2234 cf::player peaceful
1795 cf::map trigger 2235 cf::map trigger
1880############################################################################# 2320#############################################################################
1881 2321
1882=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
1883 2323
1884Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
1885currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1886excludes objects. 2326convert to/from binary).
1887 2327
1888The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2329using it, it should be unique.
1890 2330
1891=over 4 2331=over 4
1892 2332
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
1900 2334
1901Returns a single value from the database 2335Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2336
1908=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
1909 2338
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2340
1921=cut 2341=cut
1922 2342
1923our $DB; 2343our $DB;
1924 2344
1925{ 2345sub db_init {
1926 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
1927 2348
1928 sub db_load() { 2349 cf::sync_job {
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2350 eval {
1930 } 2351 $DB->set_flags (BDB::CHKSUM);
1931 2352
1932 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1933 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1934 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
1935 waitpid $pid, 0 if $pid; 2356 };
1936 if (0 == ($pid = fork)) { 2357 cf::cleanup "db_open(db): $@" if $@;
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2358 };
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2359 }
2360}
1954 2361
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2362sub db_get($$) {
1961 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
1966 sub db_put($$;$) { 2373sub db_put($$$) {
1967 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1969 } else { 2376}
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 2377
1975 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
1976 prio => 10000, 2379
1977 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
1978 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
1979 }, 2410 }
1980 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
1981} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
1982 2493
1983############################################################################# 2494#############################################################################
1984# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
1985 2583
1986sub cfg_load { 2584sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2586 or return;
1989 2587
1990 local $/; 2588 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
1992 2590
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2591 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2592
2593 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2594 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2595
1995 if (exists $CFG{mlockall}) { 2596 if (exists $CFG{mlockall}) {
1996 eval { 2597 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2598 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2599 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2600 };
2000 warn $@ if $@; 2601 warn $@ if $@;
2001 } 2602 }
2002} 2603}
2003 2604
2004sub main { 2605sub main {
2005 # we must not ever block the main coroutine 2606 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2607 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2609 (async {
2009 Event::one_event; 2610 Event::one_event;
2010 })->(); 2611 })->prio (Coro::PRIO_MAX);
2011 }; 2612 };
2012 2613
2013 cfg_load; 2614 cfg_load;
2014 db_load; 2615 db_init;
2015 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
2016 Event::loop; 2619 Event::loop;
2017} 2620}
2018 2621
2019############################################################################# 2622#############################################################################
2020# initialisation 2623# initialisation and cleanup
2021 2624
2625# install some emergency cleanup handlers
2626BEGIN {
2627 for my $signal (qw(INT HUP TERM)) {
2628 Event->signal (
2629 reentrant => 0,
2630 data => WF_AUTOCANCEL,
2631 signal => $signal,
2632 prio => 0,
2633 cb => sub {
2634 cf::cleanup "SIG$signal";
2635 },
2636 );
2637 }
2638}
2639
2640sub emergency_save() {
2641 my $freeze_guard = cf::freeze_mainloop;
2642
2643 warn "enter emergency perl save\n";
2644
2645 cf::sync_job {
2646 # use a peculiar iteration method to avoid tripping on perl
2647 # refcount bugs in for. also avoids problems with players
2648 # and maps saved/destroyed asynchronously.
2649 warn "begin emergency player save\n";
2650 for my $login (keys %cf::PLAYER) {
2651 my $pl = $cf::PLAYER{$login} or next;
2652 $pl->valid or next;
2653 $pl->save;
2654 }
2655 warn "end emergency player save\n";
2656
2657 warn "begin emergency map save\n";
2658 for my $path (keys %cf::MAP) {
2659 my $map = $cf::MAP{$path} or next;
2660 $map->valid or next;
2661 $map->save;
2662 }
2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2668 };
2669
2670 warn "leave emergency perl save\n";
2671}
2672
2673sub post_cleanup {
2674 my ($make_core) = @_;
2675
2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
2679
2022sub reload() { 2680sub do_reload_perl() {
2023 # can/must only be called in main 2681 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2682 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2683 warn "can only reload from main coroutine";
2026 return; 2684 return;
2027 } 2685 }
2028 2686
2029 warn "reloading..."; 2687 warn "reloading...";
2030 2688
2031 local $FREEZE = 1; 2689 warn "entering sync_job";
2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2033 2695
2034 eval { 2696 warn "syncing database to disk";
2697 BDB::db_env_txn_checkpoint $DB_ENV;
2698
2035 # if anything goes wrong in here, we should simply crash as we already saved 2699 # if anything goes wrong in here, we should simply crash as we already saved
2036 2700
2037 # cancel all watchers 2701 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2704 }
2041 2705
2706 warn "flushing outstanding aio requests";
2707 for (;;) {
2708 BDB::flush;
2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2042 # cancel all extension coros 2717 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2718 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2719 %EXT_CORO = ();
2045 2720
2046 # unload all extensions 2721 warn "removing commands";
2047 for (@exts) { 2722 %COMMAND = ();
2723
2724 warn "removing ext commands";
2725 %EXTCMD = ();
2726
2727 warn "unloading/nuking all extensions";
2728 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2729 warn "... unloading $pkg";
2049 unload_extension $_; 2730
2731 if (my $cb = $pkg->can ("unload")) {
2732 eval {
2733 $cb->($pkg);
2734 1
2735 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2736 }
2051 2737
2738 warn "... nuking $pkg";
2739 Symbol::delete_package $pkg;
2740 }
2741
2052 # unload all modules loaded from $LIBDIR 2742 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2745
2056 warn "removing <$k>"; 2746 warn "... unloading $k";
2057 delete $INC{$k}; 2747 delete $INC{$k};
2058 2748
2059 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
2061 2751
2064 } 2754 }
2065 2755
2066 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
2067 } 2757 }
2068 2758
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2759 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2762
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2763 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
2082 2766
2083 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2768 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
2086 2770
2087 # reload cf.pm 2771 warn "unload completed, starting to reload now";
2772
2088 warn "reloading cf.pm"; 2773 warn "reloading cf.pm";
2089 require cf; 2774 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2776
2092 # load config and database again 2777 warn "loading config and database again";
2093 cf::cfg_load; 2778 cf::cfg_load;
2094 cf::db_load;
2095 2779
2096 # load extensions
2097 warn "load extensions"; 2780 warn "loading extensions";
2098 cf::load_extensions; 2781 cf::load_extensions;
2099 2782
2100 # reattach attachments to objects 2783 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2784 _global_reattach; # objects, sockets
2102 _global_reattach; 2785 warn "reattaching attachments to maps";
2103 }; 2786 reattach $_ for values %MAP;
2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2104 2789
2105 if ($@) { 2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2106 warn $@; 2794 warn $@;
2107 warn "error while reloading, exiting."; 2795 warn "error while reloading, exiting.";
2108 exit 1; 2796 exit 1;
2109 } 2797 };
2110 2798
2111 warn "reloaded successfully"; 2799 warn "reloaded";
2112}; 2800};
2113 2801
2114############################################################################# 2802our $RELOAD_WATCHER; # used only during reload
2115 2803
2116unless ($LINK_MAP) { 2804sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2118 2807
2119 $LINK_MAP->width (41); 2808 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 2809 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 2810 after => 0,
2811 data => WF_AUTOCANCEL,
2129 cb => sub { 2812 cb => sub {
2130 $_[0]->w->cancel; 2813 do_reload_perl;
2131 2814 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 2815 },
2150 2816 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 2817}
2156
2157register "<global>", __PACKAGE__;
2158 2818
2159register_command "reload" => sub { 2819register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
2161 2821
2162 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 2823 $who->message ("reloading server.");
2824 async { reload_perl };
2166 } 2825 }
2167}; 2826};
2168 2827
2169unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2170 2852
2171$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2854 reentrant => 0,
2855 parked => 1,
2173 prio => 0, 2856 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2857 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
2176 cb => sub { 2859 cb => sub {
2177 unless ($FREEZE) { 2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
2178 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
2869
2179 $RUNTIME += $TICK; 2870 $RUNTIME += $TICK;
2180 }
2181
2182 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2183 2872
2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
2892
2184 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2186 2895
2187 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
2188 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
2189 }, 2905 },
2190); 2906);
2191 2907
2908{
2192IO::AIO::max_poll_time $TICK * 0.2; 2909 BDB::max_poll_time $TICK * 0.1;
2193 2910 $BDB_POLL_WATCHER = Event->io (
2194Event->io ( 2911 reentrant => 0,
2195 fd => IO::AIO::poll_fileno, 2912 fd => BDB::poll_fileno,
2196 poll => 'r', 2913 poll => 'r',
2197 prio => 5, 2914 prio => 0,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL, 2915 data => WF_AUTOCANCEL,
2204 after => 0, 2916 cb => \&BDB::poll_cb,
2205 interval => 10, 2917 );
2206 cb => sub { 2918 BDB::min_parallel 8;
2207 (Coro::unblock_sub { 2919
2208 write_runtime 2920 BDB::set_sync_prepare {
2209 or warn "ERROR: unable to write runtime file: $!"; 2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2210 })->(); 2954 };
2211 }, 2955 }
2212); 2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
2962 IO::AIO::max_poll_time $TICK * 0.1;
2963 $AIO_POLL_WATCHER = Event->io (
2964 reentrant => 0,
2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
2213 3013
2214END { cf::emergency_save } 3014END { cf::emergency_save }
2215 3015
22161 30161
2217 3017

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