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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 234 $d
188 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
189} 236}
190 237
191use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 239
193=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
194 241
195Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
196 243
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
205 245
206Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 247
215=item cf::lock_wait $string 248=item cf::lock_wait $string
216 249
217Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
218 251
224returned. 257returned.
225 258
226Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
228 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
229=cut 266=cut
230 267
231our %LOCK; 268our %LOCK;
232 269
233sub lock_wait($) { 270sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
254 } 291 }
255} 292}
256 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
257sub freeze_mainloop { 300sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
259 302
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
261 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
262 $guard 307 $guard
263} 308}
264 309
265=item cf::async { BLOCK } 310=item cf::async { BLOCK }
287 332
288sub sync_job(&) { 333sub sync_job(&) {
289 my ($job) = @_; 334 my ($job) = @_;
290 335
291 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
292 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
294 341
295 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 343 # (but this is cancel-safe)
307 354
308 while ($busy) { 355 while ($busy) {
309 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
310 } 357 }
311 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
312 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
313 } else { 367 } else {
314 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
315 369
316 $job->() 370 $job->()
336 390
337 $coro 391 $coro
338} 392}
339 393
340sub write_runtime { 394sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
342 405
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 407 or return;
345 408
409 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 414 and return;
349 415
416 # always fsync - this file is important
350 aio_fsync $fh 417 aio_fsync $fh
351 and return; 418 and return;
352 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
353 close $fh 423 close $fh
354 or return; 424 or return;
355 425
356 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
357 and return; 427 and return;
358 428
429 warn "runtime file written.\n";#d#
430
359 1 431 1
360} 432}
361 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
362=back 445=back
363 446
364=cut 447=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 448
493############################################################################# 449#############################################################################
494 450
495=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
496 452
622our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 579our @CB_MAP = ();
624 580
625my %attachment; 581my %attachment;
626 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
627sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
629 591
630 use sort 'stable'; 592 use sort 'stable';
631 593
665 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
666 628
667 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 633
672 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 635 my $pkg = shift @arg;
674 636
675 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 678 if (ref $_[0]) {
717 _object_attach @_; 679 _object_attach @_;
718 } else { 680 } else {
719 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
720 } 682 }
683 _recalc_want;
721}; 684};
722 685
723# all those should be optimised 686# all those should be optimised
724sub cf::attachable::detach { 687sub cf::attachable::detach {
725 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
729 reattach ($obj); 692 reattach ($obj);
730 } else { 693 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
732 } 695 }
696 _recalc_want;
733}; 697};
734 698
735sub cf::attachable::attached { 699sub cf::attachable::attached {
736 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
737 701
802# object support 766# object support
803 767
804sub reattach { 768sub reattach {
805 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 773
808 my $registry = $obj->registry; 774 my $registry = $obj->registry;
809 775
810 @$registry = (); 776 @$registry = ();
811 777
858 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
859 825
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 830 close $fh;
865 831
866 if (@$objs) { 832 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 838 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
874 } 840 }
875 } else { 841 } else {
876 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
987 my $base = $1; 953 my $base = $1;
988 my $pkg = $1; 954 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
991 957
992 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
993 959
994 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 961 or die "$path: $!";
996 962
997 my $source = 963 my $source =
998 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 967 . "\n};\n1";
1002 968
1003 eval $source 969 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1006 979
1007 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1008} 981}
1009 982
1010sub load_extensions { 983sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1017 } 990 }
1018} 991}
1019 992
1020############################################################################# 993#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 994
1036=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1037 996
1038Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1039 998
1052Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1053 1012
1054=cut 1013=cut
1055 1014
1056sub playerdir($) { 1015sub playerdir($) {
1057 cf::localdir 1016 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1018}
1063 1019
1064sub path($) { 1020sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1022
1067 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1068} 1024}
1069 1025
1070sub find_active($) { 1026sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1075 1031
1076sub exists($) { 1032sub exists($) {
1077 my ($login) = @_; 1033 my ($login) = @_;
1078 1034
1079 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1081} 1037}
1082 1038
1083sub find($) { 1039sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1041 my $login = $_[0];
1086 1042
1087 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1088 1044
1089 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1090 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1091 or return; 1054 or return;
1092 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1093 } 1056 }
1094 } 1057 }
1131 1094
1132=cut 1095=cut
1133 1096
1134sub quit_character { 1097sub quit_character {
1135 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1136 1101
1137 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1104
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1150 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1151} 1136}
1152 1137
1153=item cf::player::list_logins 1138=item cf::player::list_logins
1154 1139
1155Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1157 1142
1158=cut 1143=cut
1159 1144
1160sub list_logins { 1145sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1147 or return [];
1163 1148
1164 my @logins; 1149 my @logins;
1165 1150
1166 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1175 \@logins 1160 \@logins
1176} 1161}
1177 1162
1178=item $player->maps 1163=item $player->maps
1179 1164
1180Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1181player. May block. 1166player. May block.
1182 1167
1183=cut 1168=cut
1184 1169
1185sub maps($) { 1170sub maps($) {
1186 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1174
1188 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1189 or return; 1176 or return;
1190 1177
1191 my @paths; 1178 my @paths;
1193 for (@$files) { 1180 for (@$files) {
1194 utf8::decode $_; 1181 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1197 1184
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1186 }
1200 1187
1201 \@paths 1188 \@paths
1202} 1189}
1203 1190
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1205 1192
1206Sends an ext reply to the player. 1193Sends an ext reply to the player.
1207 1194
1208=cut 1195=cut
1209 1196
1210sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1212 1199
1213 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1214 1201
1215 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1216} 1203}
1217 1204
1218package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1219 1245
1220=back 1246=back
1221
1222 1247
1223=head3 cf::map 1248=head3 cf::map
1224 1249
1225=over 4 1250=over 4
1226 1251
1229package cf::map; 1254package cf::map;
1230 1255
1231use Fcntl; 1256use Fcntl;
1232use Coro::AIO; 1257use Coro::AIO;
1233 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1234our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1236 1265
1237sub generate_random_map { 1266sub generate_random_map {
1238 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1269 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1254} 1411}
1255 1412
1256# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1257# all maps in C++... 1414# all maps in C++...
1258sub change_all_map_light { 1415sub change_all_map_light {
1260 1417
1261 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1263} 1420}
1264 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1265sub try_load_header($) { 1430sub load_header_from($) {
1266 my ($path) = @_; 1431 my ($self, $path) = @_;
1267 1432
1268 utf8::encode $path; 1433 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1270 or return; 1438 or return;
1271 1439
1272 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1273 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1274 1486
1275 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1276 $map->path ($path); 1488 unless $self->default_region;
1277 1489
1278 $map->load_header ($path) 1490 1
1279 or return;
1280
1281 $map->{load_path} = $path;
1282
1283 $map
1284} 1491}
1285 1492
1286sub find; 1493sub find;
1287sub find { 1494sub find {
1288 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1289 1496
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1498
1295 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1296 1500
1297 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1299 1503 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1504 or return;
1319 1505
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1332 1507
1333 Coro::cede; 1508 $map->load_header
1509 or return;
1334 1510
1335 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1514 $map->reset;
1337 undef $guard; 1515 undef $guard;
1338 $map = find $path 1516 return find $path;
1339 or return;
1340 } 1517 }
1341 1518
1342 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1343 } 1520 }
1344} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1345 1525
1346sub load { 1526sub load {
1347 my ($self) = @_; 1527 my ($self) = @_;
1348 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1349 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1351 1535
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1537
1354 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1355 1539
1356 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1357 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1546 or return;
1359 1547
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1362 1550
1363 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1552 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1554 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1368 } 1556 }
1369 } 1557 }
1370 1558
1371 Coro::cede; 1559 Coro::cede;
1372
1373 # now do the right thing for maps 1560 # now do the right thing for maps
1374 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1386 $self->activate; 1573 $self->activate;
1387 } 1574 }
1388 1575
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1392} 1589}
1393 1590
1394# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1592sub load_diag {
1396 my ($map) = @_; 1593 my ($map) = @_;
1426 1623
1427 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1428} 1625}
1429 1626
1430our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1629
1446sub find_async { 1630sub find_async {
1447 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1448 1632
1449 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1634
1452 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1637 }
1455 1638
1456 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1457 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1458 1653
1459 () 1654 ()
1460} 1655}
1461 1656
1462sub save { 1657sub save {
1466 1661
1467 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1468 1663
1469 return unless $self->dirty; 1664 return unless $self->dirty;
1470 1665
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1668
1474 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1475 1670
1476 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1477 1672
1480 cf::async { 1675 cf::async {
1481 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1482 }; 1677 };
1483 1678
1484 if ($uniq) { 1679 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1682 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1684 }
1490} 1685}
1491 1686
1492sub swap_out { 1687sub swap_out {
1493 my ($self) = @_; 1688 my ($self) = @_;
1507 1702
1508sub reset_at { 1703sub reset_at {
1509 my ($self) = @_; 1704 my ($self) = @_;
1510 1705
1511 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1513 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1514 1709
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1712
1522 my ($self) = @_; 1717 my ($self) = @_;
1523 1718
1524 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1525} 1720}
1526 1721
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1722sub reset {
1549 my ($self) = @_; 1723 my ($self) = @_;
1550 1724
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1726
1553 return if $self->players; 1727 return if $self->players;
1554 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1555 1729
1556 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1557 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1558 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1559 1745
1560 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1561 1747
1562 $self->unlink_save; 1748 $self->unlink_save;
1563 $self->destroy; 1749 $self->destroy;
1566my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1567 1753
1568sub nuke { 1754sub nuke {
1569 my ($self) = @_; 1755 my ($self) = @_;
1570 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1574 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1575} 1770}
1576 1771
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1772=item cf::map::unique_maps
1588 1773
1589Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1775instantiated unique items. May block.
1591 1776
1592=cut 1777=cut
1593 1778
1594sub unique_maps() { 1779sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1781 or return;
1597 1782
1598 my @paths; 1783 my @paths;
1599 1784
1600 for (@$files) { 1785 for (@$files) {
1601 utf8::decode $_; 1786 utf8::decode $_;
1602 next if /\.pst$/; 1787 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1604 1789
1605 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1606 } 1791 }
1607 1792
1608 \@paths 1793 \@paths
1609} 1794}
1610 1795
1685 1870
1686=item $player_object->enter_link 1871=item $player_object->enter_link
1687 1872
1688Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1689 1874
1690The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1692 1877
1878Will never block.
1879
1693=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1694 1881
1695Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1885fails, to the emergency map position.
1699 1886
1700Might block. 1887Might block.
1701 1888
1702=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1703 1900
1704sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1705 my ($self) = @_; 1902 my ($self) = @_;
1706 1903
1707 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1708 1905
1709 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1907
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1909 if $self->map;
1713 1910
1714 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1912}
1716 1913
1717sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1719 1916
1741 $map->load; 1938 $map->load;
1742 $map->load_diag; 1939 $map->load_diag;
1743 1940
1744 return unless $self->contr->active; 1941 return unless $self->contr->active;
1745 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1747} 1946}
1748 1947
1749cf::player->attach ( 1948cf::player->attach (
1750 on_logout => sub { 1949 on_logout => sub {
1763 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes 1963 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1767 (async { 1966 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1774 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1776 })->prio (2); 1975 })->prio (2);
1777 } 1976 }
1778 }, 1977 },
1783=cut 1982=cut
1784 1983
1785sub cf::object::player::goto { 1984sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1985 my ($self, $path, $x, $y) = @_;
1787 1986
1788 $path = new cf::path $path;
1789
1790 $self->enter_link; 1987 $self->enter_link;
1791 1988
1792 (async { 1989 (async {
1990 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1991 my $map = cf::map::find $path;
1794 $map = $map->customise_for ($self) if $map; 1992 $map = $map->customise_for ($self) if $map;
1795 1993 $map
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1994 } or
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1800 1996
1801 $self->leave_link ($map, $x, $y); 1997 $self->leave_link ($map, $x, $y);
1802 })->prio (1); 1998 })->prio (1);
1803} 1999}
1804 2000
1808 2004
1809sub parse_random_map_params { 2005sub parse_random_map_params {
1810 my ($spec) = @_; 2006 my ($spec) = @_;
1811 2007
1812 my $rmp = { # defaults 2008 my $rmp = { # defaults
1813 xsize => 10, 2009 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
1815 }; 2013 };
1816 2014
1817 for (split /\n/, $spec) { 2015 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2016 my ($k, $v) = split /\s+/, $_, 2;
1819 2017
1823 $rmp 2021 $rmp
1824} 2022}
1825 2023
1826sub prepare_random_map { 2024sub prepare_random_map {
1827 my ($exit) = @_; 2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2028
1829 # all this does is basically replace the /! path by 2029 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2030 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2031 # that depends on the exit object
1832 2032
1833 my $rmp = parse_random_map_params $exit->msg; 2033 my $rmp = parse_random_map_params $exit->msg;
1834 2034
1835 if ($exit->map) { 2035 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2036 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2037 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2038 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2039 $rmp->{origin_y} = $exit->y;
1840 } 2040 }
1841 2041
1842 $rmp->{random_seed} ||= $exit->random_seed; 2042 $rmp->{random_seed} ||= $exit->random_seed;
1843 2043
1844 my $data = cf::to_json $rmp; 2044 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
1846 2047
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
1849 2052
1850 $exit->slaying ("?random/$md5"); 2053 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2054 $exit->msg (undef);
1852 } 2055 }
1853} 2056}
1854 2057
1855sub cf::object::player::enter_exit { 2058sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2059 my ($self, $exit) = @_;
1857 2060
1858 return unless $self->type == cf::PLAYER; 2061 return unless $self->type == cf::PLAYER;
2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
1859 2073
1860 $self->enter_link; 2074 $self->enter_link;
1861 2075
1862 (async { 2076 (async {
1863 $self->deactivate_recursive; # just to be sure 2077 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2078 unless (eval {
1865 prepare_random_map $exit 2079 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2080
1871 1; 2081 1;
1872 }) { 2082 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2083 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2084 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2085 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2086 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2087
1878 warn "ERROR in enter_exit: $@"; 2088 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2089 $self->leave_link;
1880 } 2090 }
1881 })->prio (1); 2091 })->prio (1);
1894 2104
1895sub cf::client::send_drawinfo { 2105sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2106 my ($self, $text, $flags) = @_;
1897 2107
1898 utf8::encode $text; 2108 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2110}
1901 2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
1902 2124
1903=item $success = $client->query ($flags, "text", \&cb) 2125=item $success = $client->query ($flags, "text", \&cb)
1904 2126
1905Queues a query to the client, calling the given callback with 2127Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2157 # get handled first
1936 my $queue = delete $ns->{query_queue} 2158 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2160
1939 (shift @$queue)->[1]->($msg); 2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2163
1941 push @{ $ns->{query_queue} }, @$queue; 2164 push @{ $ns->{query_queue} }, @$queue;
1942 2165
1943 if (@{ $ns->{query_queue} } == @$queue) { 2166 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2167 if (@$queue) {
2002 2225
2003# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
2004 2227
2005=pod 2228=pod
2006 2229
2007The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
2008 2231
2009 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2233 cf::object::player player
2011 cf::player peaceful 2234 cf::player peaceful
2012 cf::map trigger 2235 cf::map trigger
2097############################################################################# 2320#############################################################################
2098 2321
2099=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
2100 2323
2101Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2326convert to/from binary).
2104 2327
2105The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2329using it, it should be unique.
2107 2330
2108=over 4 2331=over 4
2109 2332
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
2117 2334
2118Returns a single value from the database 2335Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2336
2125=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
2126 2338
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2340
2138=cut 2341=cut
2139 2342
2140our $DB; 2343our $DB;
2141 2344
2142{ 2345sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
2144 2348
2145 sub db_load() { 2349 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2350 eval {
2147 } 2351 $DB->set_flags (BDB::CHKSUM);
2148 2352
2149 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2356 };
2153 if (0 == ($pid = fork)) { 2357 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2358 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2359 }
2360}
2171 2361
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2362sub db_get($$) {
2178 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
2183 sub db_put($$;$) { 2373sub db_put($$$) {
2184 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2376}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2377
2192 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2379
2194 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
2195 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
2196 }, 2410 }
2197 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
2198} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
2199 2493
2200############################################################################# 2494#############################################################################
2201# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
2202 2583
2203sub cfg_load { 2584sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2586 or return;
2206 2587
2207 local $/; 2588 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
2209 2590
2223 2604
2224sub main { 2605sub main {
2225 # we must not ever block the main coroutine 2606 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2607 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2609 (async {
2228 async { Event::one_event }; 2610 Event::one_event;
2611 })->prio (Coro::PRIO_MAX);
2229 }; 2612 };
2230 2613
2231 cfg_load; 2614 cfg_load;
2232 db_load; 2615 db_init;
2233 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
2234 Event::loop; 2619 Event::loop;
2235} 2620}
2236 2621
2237############################################################################# 2622#############################################################################
2238# initialisation and cleanup 2623# initialisation and cleanup
2239 2624
2240# install some emergency cleanup handlers 2625# install some emergency cleanup handlers
2241BEGIN { 2626BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2627 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2628 Event->signal (
2629 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2630 data => WF_AUTOCANCEL,
2245 signal => $signal, 2631 signal => $signal,
2632 prio => 0,
2246 cb => sub { 2633 cb => sub {
2247 cf::cleanup "SIG$signal"; 2634 cf::cleanup "SIG$signal";
2248 }, 2635 },
2249 ); 2636 );
2250 } 2637 }
2251} 2638}
2256 warn "enter emergency perl save\n"; 2643 warn "enter emergency perl save\n";
2257 2644
2258 cf::sync_job { 2645 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2646 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2647 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2648 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2649 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2650 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2651 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2652 $pl->valid or next;
2266 $pl->save; 2653 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2659 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2660 $map->valid or next;
2274 $map->save; 2661 $map->save;
2275 } 2662 }
2276 warn "end emergency map save\n"; 2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2277 }; 2668 };
2278 2669
2279 warn "leave emergency perl save\n"; 2670 warn "leave emergency perl save\n";
2280} 2671}
2281 2672
2673sub post_cleanup {
2674 my ($make_core) = @_;
2675
2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
2679
2282sub reload() { 2680sub do_reload_perl() {
2283 # can/must only be called in main 2681 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2682 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2683 warn "can only reload from main coroutine";
2286 return; 2684 return;
2287 } 2685 }
2288 2686
2289 warn "reloading..."; 2687 warn "reloading...";
2290 2688
2291 warn "freezing server"; 2689 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2294 2695
2295 warn "sync database to disk"; 2696 warn "syncing database to disk";
2296 cf::db_sync; 2697 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2698
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2699 # if anything goes wrong in here, we should simply crash as we already saved
2301 2700
2302 warn "cancel all watchers"; 2701 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2704 }
2306 2705
2706 warn "flushing outstanding aio requests";
2707 for (;;) {
2708 BDB::flush;
2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2307 warn "cancel all extension coros"; 2717 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2718 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2719 %EXT_CORO = ();
2310 2720
2311 warn "remove commands"; 2721 warn "removing commands";
2312 %COMMAND = (); 2722 %COMMAND = ();
2313 2723
2314 warn "remove ext commands"; 2724 warn "removing ext commands";
2315 %EXTCMD = (); 2725 %EXTCMD = ();
2316 2726
2317 warn "unload/nuke all extensions"; 2727 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2728 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2729 warn "... unloading $pkg";
2320 2730
2321 if (my $cb = $pkg->can ("unload")) { 2731 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2732 eval {
2323 $cb->($pkg); 2733 $cb->($pkg);
2324 1 2734 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2735 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2736 }
2327 2737
2738 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2739 Symbol::delete_package $pkg;
2329 } 2740 }
2330 2741
2331 warn "unload all perl modules loaded from $LIBDIR"; 2742 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2745
2335 warn "removing <$k>"; 2746 warn "... unloading $k";
2336 delete $INC{$k}; 2747 delete $INC{$k};
2337 2748
2338 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
2340 2751
2343 } 2754 }
2344 2755
2345 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
2346 } 2757 }
2347 2758
2348 warn "get rid of safe::, as good as possible"; 2759 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2762
2352 warn "unload cf.pm \"a bit\""; 2763 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
2354 2766
2355 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2768 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
2358 2770
2771 warn "unload completed, starting to reload now";
2772
2359 warn "reloading cf.pm"; 2773 warn "reloading cf.pm";
2360 require cf; 2774 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2776
2363 warn "load config and database again"; 2777 warn "loading config and database again";
2364 cf::cfg_load; 2778 cf::cfg_load;
2365 cf::db_load;
2366 2779
2367 warn "load extensions"; 2780 warn "loading extensions";
2368 cf::load_extensions; 2781 cf::load_extensions;
2369 2782
2370 warn "reattach attachments to objects/players"; 2783 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2784 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2785 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2786 reattach $_ for values %MAP;
2374 }; 2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2375 2789
2376 if ($@) { 2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2377 warn $@; 2794 warn $@;
2378 warn "error while reloading, exiting."; 2795 warn "error while reloading, exiting.";
2379 exit 1; 2796 exit 1;
2380 } 2797 };
2381 2798
2382 warn "reloaded"; 2799 warn "reloaded";
2383}; 2800};
2384 2801
2385############################################################################# 2802our $RELOAD_WATCHER; # used only during reload
2386 2803
2387unless ($LINK_MAP) { 2804sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2389 2807
2390 $LINK_MAP->width (41); 2808 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2809 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2810 after => 0,
2811 data => WF_AUTOCANCEL,
2400 cb => sub { 2812 cb => sub {
2401 $_[0]->w->cancel; 2813 do_reload_perl;
2402 2814 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2815 },
2421 2816 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2817}
2427 2818
2428register_command "reload" => sub { 2819register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
2430 2821
2431 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2823 $who->message ("reloading server.");
2824 async { reload_perl };
2435 } 2825 }
2436}; 2826};
2437 2827
2438unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2439 2852
2440$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2854 reentrant => 0,
2855 parked => 1,
2442 prio => 0, 2856 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2857 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
2445 cb => sub { 2859 cb => sub {
2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
2446 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
2869
2447 $RUNTIME += $TICK; 2870 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2449 2872
2450 $WAIT_FOR_TICK->broadcast; 2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
2452 2892
2453 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 2895
2456 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
2458 }, 2905 },
2459); 2906);
2460 2907
2908{
2461IO::AIO::max_poll_time $TICK * 0.2; 2909 BDB::max_poll_time $TICK * 0.1;
2462 2910 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2911 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2912 fd => BDB::poll_fileno,
2465 poll => 'r', 2913 poll => 'r',
2466 prio => 5, 2914 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2915 data => WF_AUTOCANCEL,
2473 after => 0, 2916 cb => \&BDB::poll_cb,
2474 interval => 10, 2917 );
2475 cb => sub { 2918 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2919
2477 write_runtime 2920 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2954 };
2480 }, 2955 }
2481); 2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
2962 IO::AIO::max_poll_time $TICK * 0.1;
2963 $AIO_POLL_WATCHER = Event->io (
2964 reentrant => 0,
2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
2482 3013
2483END { cf::emergency_save } 3014END { cf::emergency_save }
2484 3015
24851 30161
2486 3017

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