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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
343 405
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 407 or return;
346 408
409 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 414 and return;
350 415
416 # always fsync - this file is important
351 aio_fsync $fh 417 aio_fsync $fh
352 and return; 418 and return;
353 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
354 close $fh 423 close $fh
355 or return; 424 or return;
356 425
357 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
358 and return; 427 and return;
359 428
429 warn "runtime file written.\n";#d#
430
360 1 431 1
361} 432}
362 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
363=back 445=back
364 446
365=cut 447=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 448
522############################################################################# 449#############################################################################
523 450
524=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
525 452
651our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 579our @CB_MAP = ();
653 580
654my %attachment; 581my %attachment;
655 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
656sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
658 591
659 use sort 'stable'; 592 use sort 'stable';
660 593
694 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
695 628
696 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 633
701 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 635 my $pkg = shift @arg;
703 636
704 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
745 if (ref $_[0]) { 678 if (ref $_[0]) {
746 _object_attach @_; 679 _object_attach @_;
747 } else { 680 } else {
748 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
749 } 682 }
683 _recalc_want;
750}; 684};
751 685
752# all those should be optimised 686# all those should be optimised
753sub cf::attachable::detach { 687sub cf::attachable::detach {
754 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
758 reattach ($obj); 692 reattach ($obj);
759 } else { 693 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
761 } 695 }
696 _recalc_want;
762}; 697};
763 698
764sub cf::attachable::attached { 699sub cf::attachable::attached {
765 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
766 701
831# object support 766# object support
832 767
833sub reattach { 768sub reattach {
834 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 773
837 my $registry = $obj->registry; 774 my $registry = $obj->registry;
838 775
839 @$registry = (); 776 @$registry = ();
840 777
887 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
888 825
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 830 close $fh;
894 831
895 if (@$objs) { 832 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 838 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
903 } 840 }
904 } else { 841 } else {
905 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 967 . "\n};\n1";
1031 968
1032 eval $source 969 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
1035 979
1036 push @EXTS, $pkg; 980 push @EXTS, $pkg;
1037} 981}
1038 982
1039sub load_extensions { 983sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1046 } 990 }
1047} 991}
1048 992
1049############################################################################# 993#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 994
1065=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1066 996
1067Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1068 998
1081Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1082 1012
1083=cut 1013=cut
1084 1014
1085sub playerdir($) { 1015sub playerdir($) {
1086 cf::localdir 1016 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1018}
1092 1019
1093sub path($) { 1020sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1022
1096 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1097} 1024}
1098 1025
1099sub find_active($) { 1026sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1104 1031
1105sub exists($) { 1032sub exists($) {
1106 my ($login) = @_; 1033 my ($login) = @_;
1107 1034
1108 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1110} 1037}
1111 1038
1112sub find($) { 1039sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1041 my $login = $_[0];
1115 1042
1116 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1117 1044
1118 $cf::PLAYER{$_[0]} || do { 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1119 my $pl = load_pl path $login 1053 my $pl = load_pl path $login
1120 or return; 1054 or return;
1121 $cf::PLAYER{$login} = $pl 1055 $cf::PLAYER{$login} = $pl
1122 } 1056 }
1123 } 1057 }
1160 1094
1161=cut 1095=cut
1162 1096
1163sub quit_character { 1097sub quit_character {
1164 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1165 1101
1166 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1104
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1112 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1179 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1180} 1136}
1181 1137
1182=item cf::player::list_logins 1138=item cf::player::list_logins
1183 1139
1184Returns am arrayref of all valid playernames in the system, can take a 1140Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1141while and may block, so not sync_job-capable, ever.
1186 1142
1187=cut 1143=cut
1188 1144
1189sub list_logins { 1145sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1146 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1147 or return [];
1192 1148
1193 my @logins; 1149 my @logins;
1194 1150
1195 for my $login (@$dirs) { 1151 for my $login (@$dirs) {
1204 \@logins 1160 \@logins
1205} 1161}
1206 1162
1207=item $player->maps 1163=item $player->maps
1208 1164
1209Returns an arrayref of cf::path's of all maps that are private for this 1165Returns an arrayref of map paths that are private for this
1210player. May block. 1166player. May block.
1211 1167
1212=cut 1168=cut
1213 1169
1214sub maps($) { 1170sub maps($) {
1215 my ($pl) = @_; 1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1174
1217 my $files = aio_readdir playerdir $pl 1175 my $files = aio_readdir playerdir $pl
1218 or return; 1176 or return;
1219 1177
1220 my @paths; 1178 my @paths;
1222 for (@$files) { 1180 for (@$files) {
1223 utf8::decode $_; 1181 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1182 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1183 next unless /^$PATH_SEP/o;
1226 1184
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1185 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1186 }
1229 1187
1230 \@paths 1188 \@paths
1231} 1189}
1232 1190
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1234 1192
1235Sends an ext reply to the player. 1193Sends an ext reply to the player.
1236 1194
1237=cut 1195=cut
1238 1196
1239sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1241 1199
1242 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1243 1201
1244 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1245} 1203}
1246 1204
1247package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1248 1245
1249=back 1246=back
1250
1251 1247
1252=head3 cf::map 1248=head3 cf::map
1253 1249
1254=over 4 1250=over 4
1255 1251
1258package cf::map; 1254package cf::map;
1259 1255
1260use Fcntl; 1256use Fcntl;
1261use Coro::AIO; 1257use Coro::AIO;
1262 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1265 1265
1266sub generate_random_map { 1266sub generate_random_map {
1267 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1269 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1283} 1411}
1284 1412
1285# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1286# all maps in C++... 1414# all maps in C++...
1287sub change_all_map_light { 1415sub change_all_map_light {
1289 1417
1290 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1292} 1420}
1293 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1294sub load_map_header($) { 1430sub load_header_from($) {
1295 my ($path) = @_; 1431 my ($self, $path) = @_;
1296 1432
1297 utf8::encode $path; 1433 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1299 or return; 1438 or return;
1300 1439
1301 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1302 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1303 1486
1304 # for better error messages only, will be overwritten later 1487 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1488 unless $self->default_region;
1306 1489
1307 $map->load_header ($path) 1490 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1491}
1314 1492
1315sub find; 1493sub find;
1316sub find { 1494sub find {
1317 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1318 1496
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1498
1324 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1325 1500
1326 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1328 1503 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1504 or return;
1343 1505
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1356 1507
1357 Coro::cede; 1508 $map->load_header
1509 or return;
1358 1510
1359 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1514 $map->reset;
1361 undef $guard; 1515 undef $guard;
1362 $map = find $path 1516 return find $path;
1363 or return;
1364 } 1517 }
1365 1518
1366 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1367 } 1520 }
1368} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1369 1525
1370sub load { 1526sub load {
1371 my ($self) = @_; 1527 my ($self) = @_;
1372 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1373 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1375 1535
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1537
1378 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1379 1539
1380 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1381 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1546 or return;
1383 1547
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1386 1550
1387 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1552 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1554 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1392 } 1556 }
1393 } 1557 }
1394 1558
1395 Coro::cede; 1559 Coro::cede;
1396
1397 # now do the right thing for maps 1560 # now do the right thing for maps
1398 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1410 $self->activate; 1573 $self->activate;
1411 } 1574 }
1412 1575
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1416} 1589}
1417 1590
1418# find and load all maps in the 3x3 area around a map 1591# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1592sub load_diag {
1420 my ($map) = @_; 1593 my ($map) = @_;
1450 1623
1451 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1452} 1625}
1453 1626
1454our %MAP_PREFETCH; 1627our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1628our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1629
1470sub find_async { 1630sub find_async {
1471 my ($path, $origin) = @_; 1631 my ($path, $origin) = @_;
1472 1632
1473 $path = new cf::path $path, $origin && $origin->path; 1633 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1634
1476 if (my $map = $cf::MAP{$key}) { 1635 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1637 }
1479 1638
1480 $MAP_PREFETCH{$key} = $path; 1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1481 $MAP_PREFETCHER->ready; 1652 $MAP_PREFETCHER->prio (6);
1482 1653
1483 () 1654 ()
1484} 1655}
1485 1656
1486sub save { 1657sub save {
1490 1661
1491 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1492 1663
1493 return unless $self->dirty; 1664 return unless $self->dirty;
1494 1665
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1668
1498 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1499 1670
1500 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1501 1672
1504 cf::async { 1675 cf::async {
1505 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1506 }; 1677 };
1507 1678
1508 if ($uniq) { 1679 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1682 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1684 }
1514} 1685}
1515 1686
1516sub swap_out { 1687sub swap_out {
1517 my ($self) = @_; 1688 my ($self) = @_;
1531 1702
1532sub reset_at { 1703sub reset_at {
1533 my ($self) = @_; 1704 my ($self) = @_;
1534 1705
1535 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1538 1709
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1712
1546 my ($self) = @_; 1717 my ($self) = @_;
1547 1718
1548 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1549} 1720}
1550 1721
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1722sub reset {
1573 my ($self) = @_; 1723 my ($self) = @_;
1574 1724
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1726
1577 return if $self->players; 1727 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1579 1729
1580 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1581 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1582 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1583 1745
1584 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1585 1747
1586 $self->unlink_save; 1748 $self->unlink_save;
1587 $self->destroy; 1749 $self->destroy;
1590my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1591 1753
1592sub nuke { 1754sub nuke {
1593 my ($self) = @_; 1755 my ($self) = @_;
1594 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1598 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1599} 1770}
1600 1771
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1772=item cf::map::unique_maps
1612 1773
1613Returns an arrayref of cf::path's of all shared maps that have 1774Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1775instantiated unique items. May block.
1615 1776
1616=cut 1777=cut
1617 1778
1618sub unique_maps() { 1779sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1780 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1781 or return;
1621 1782
1622 my @paths; 1783 my @paths;
1623 1784
1624 for (@$files) { 1785 for (@$files) {
1625 utf8::decode $_; 1786 utf8::decode $_;
1626 next if /\.pst$/; 1787 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1788 next unless /^$PATH_SEP/o;
1628 1789
1629 push @paths, new cf::path $_; 1790 push @paths, cf::map::normalise $_;
1630 } 1791 }
1631 1792
1632 \@paths 1793 \@paths
1633} 1794}
1634 1795
1709 1870
1710=item $player_object->enter_link 1871=item $player_object->enter_link
1711 1872
1712Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1713 1874
1714The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1716 1877
1878Will never block.
1879
1717=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1718 1881
1719Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1885fails, to the emergency map position.
1723 1886
1724Might block. 1887Might block.
1725 1888
1726=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1727 1900
1728sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1729 my ($self) = @_; 1902 my ($self) = @_;
1730 1903
1731 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1732 1905
1733 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1907
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1909 if $self->map;
1737 1910
1738 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1912}
1740 1913
1741sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1743 1916
1765 $map->load; 1938 $map->load;
1766 $map->load_diag; 1939 $map->load_diag;
1767 1940
1768 return unless $self->contr->active; 1941 return unless $self->contr->active;
1769 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1771} 1946}
1772 1947
1773cf::player->attach ( 1948cf::player->attach (
1774 on_logout => sub { 1949 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1963 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1791 (async { 1966 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1800 })->prio (2); 1975 })->prio (2);
1801 } 1976 }
1802 }, 1977 },
1807=cut 1982=cut
1808 1983
1809sub cf::object::player::goto { 1984sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1985 my ($self, $path, $x, $y) = @_;
1811 1986
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1987 $self->enter_link;
1815 1988
1816 (async { 1989 (async {
1990 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1991 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1992 $map = $map->customise_for ($self) if $map;
1819 1993 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1994 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1996
1825 $self->leave_link ($map, $x, $y); 1997 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1998 })->prio (1);
1827} 1999}
1828 2000
1832 2004
1833sub parse_random_map_params { 2005sub parse_random_map_params {
1834 my ($spec) = @_; 2006 my ($spec) = @_;
1835 2007
1836 my $rmp = { # defaults 2008 my $rmp = { # defaults
1837 xsize => 10, 2009 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
1839 }; 2013 };
1840 2014
1841 for (split /\n/, $spec) { 2015 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2016 my ($k, $v) = split /\s+/, $_, 2;
1843 2017
1847 $rmp 2021 $rmp
1848} 2022}
1849 2023
1850sub prepare_random_map { 2024sub prepare_random_map {
1851 my ($exit) = @_; 2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2028
1853 # all this does is basically replace the /! path by 2029 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2030 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2031 # that depends on the exit object
1856 2032
1857 my $rmp = parse_random_map_params $exit->msg; 2033 my $rmp = parse_random_map_params $exit->msg;
1858 2034
1859 if ($exit->map) { 2035 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2036 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2037 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2038 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2039 $rmp->{origin_y} = $exit->y;
1864 } 2040 }
1865 2041
1866 $rmp->{random_seed} ||= $exit->random_seed; 2042 $rmp->{random_seed} ||= $exit->random_seed;
1867 2043
1868 my $data = cf::to_json $rmp; 2044 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
1870 2047
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
1873 2052
1874 $exit->slaying ("?random/$md5"); 2053 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2054 $exit->msg (undef);
1876 } 2055 }
1877} 2056}
1878 2057
1879sub cf::object::player::enter_exit { 2058sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2059 my ($self, $exit) = @_;
1881 2060
1882 return unless $self->type == cf::PLAYER; 2061 return unless $self->type == cf::PLAYER;
2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
1883 2073
1884 $self->enter_link; 2074 $self->enter_link;
1885 2075
1886 (async { 2076 (async {
1887 $self->deactivate_recursive; # just to be sure 2077 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2078 unless (eval {
1889 prepare_random_map $exit 2079 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2080
1895 1; 2081 1;
1896 }) { 2082 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2083 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2084 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2085 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2086 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2087
1902 warn "ERROR in enter_exit: $@"; 2088 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2089 $self->leave_link;
1904 } 2090 }
1905 })->prio (1); 2091 })->prio (1);
1918 2104
1919sub cf::client::send_drawinfo { 2105sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2106 my ($self, $text, $flags) = @_;
1921 2107
1922 utf8::encode $text; 2108 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2110}
1925 2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
1926 2124
1927=item $success = $client->query ($flags, "text", \&cb) 2125=item $success = $client->query ($flags, "text", \&cb)
1928 2126
1929Queues a query to the client, calling the given callback with 2127Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2157 # get handled first
1960 my $queue = delete $ns->{query_queue} 2158 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2160
1963 (shift @$queue)->[1]->($msg); 2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2163
1965 push @{ $ns->{query_queue} }, @$queue; 2164 push @{ $ns->{query_queue} }, @$queue;
1966 2165
1967 if (@{ $ns->{query_queue} } == @$queue) { 2166 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2167 if (@$queue) {
2026 2225
2027# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
2028 2227
2029=pod 2228=pod
2030 2229
2031The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
2032 2231
2033 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2233 cf::object::player player
2035 cf::player peaceful 2234 cf::player peaceful
2036 cf::map trigger 2235 cf::map trigger
2121############################################################################# 2320#############################################################################
2122 2321
2123=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
2124 2323
2125Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2326convert to/from binary).
2128 2327
2129The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2329using it, it should be unique.
2131 2330
2132=over 4 2331=over 4
2133 2332
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
2141 2334
2142Returns a single value from the database 2335Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2336
2149=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
2150 2338
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2340
2162=cut 2341=cut
2163 2342
2164our $DB; 2343our $DB;
2165 2344
2166{ 2345sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
2168 2348
2169 sub db_load() { 2349 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2350 eval {
2171 } 2351 $DB->set_flags (BDB::CHKSUM);
2172 2352
2173 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2356 };
2177 if (0 == ($pid = fork)) { 2357 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2358 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2359 }
2360}
2195 2361
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2362sub db_get($$) {
2202 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
2207 sub db_put($$;$) { 2373sub db_put($$$) {
2208 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2376}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2377
2216 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2379
2218 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
2219 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
2220 }, 2410 }
2221 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
2222} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
2223 2493
2224############################################################################# 2494#############################################################################
2225# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
2226 2583
2227sub cfg_load { 2584sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2586 or return;
2230 2587
2231 local $/; 2588 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
2233 2590
2247 2604
2248sub main { 2605sub main {
2249 # we must not ever block the main coroutine 2606 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2607 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2609 (async {
2252 async { Event::one_event }; 2610 Event::one_event;
2611 })->prio (Coro::PRIO_MAX);
2253 }; 2612 };
2254 2613
2255 cfg_load; 2614 cfg_load;
2256 db_load; 2615 db_init;
2257 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
2258 Event::loop; 2619 Event::loop;
2259} 2620}
2260 2621
2261############################################################################# 2622#############################################################################
2262# initialisation and cleanup 2623# initialisation and cleanup
2263 2624
2264# install some emergency cleanup handlers 2625# install some emergency cleanup handlers
2265BEGIN { 2626BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2627 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2628 Event->signal (
2629 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2630 data => WF_AUTOCANCEL,
2269 signal => $signal, 2631 signal => $signal,
2632 prio => 0,
2270 cb => sub { 2633 cb => sub {
2271 cf::cleanup "SIG$signal"; 2634 cf::cleanup "SIG$signal";
2272 }, 2635 },
2273 ); 2636 );
2274 } 2637 }
2275} 2638}
2280 warn "enter emergency perl save\n"; 2643 warn "enter emergency perl save\n";
2281 2644
2282 cf::sync_job { 2645 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2646 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2647 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2648 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2649 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2650 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2651 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2652 $pl->valid or next;
2290 $pl->save; 2653 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2659 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2660 $map->valid or next;
2298 $map->save; 2661 $map->save;
2299 } 2662 }
2300 warn "end emergency map save\n"; 2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2301 }; 2668 };
2302 2669
2303 warn "leave emergency perl save\n"; 2670 warn "leave emergency perl save\n";
2304} 2671}
2305 2672
2673sub post_cleanup {
2674 my ($make_core) = @_;
2675
2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
2679
2306sub reload() { 2680sub do_reload_perl() {
2307 # can/must only be called in main 2681 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2682 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2683 warn "can only reload from main coroutine";
2310 return; 2684 return;
2311 } 2685 }
2312 2686
2313 warn "reloading..."; 2687 warn "reloading...";
2314 2688
2315 warn "freezing server"; 2689 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2318 2695
2319 warn "sync database to disk"; 2696 warn "syncing database to disk";
2320 cf::db_sync; 2697 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2698
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2699 # if anything goes wrong in here, we should simply crash as we already saved
2325 2700
2326 warn "cancel all watchers"; 2701 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2704 }
2330 2705
2706 warn "flushing outstanding aio requests";
2707 for (;;) {
2708 BDB::flush;
2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2331 warn "cancel all extension coros"; 2717 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2718 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2719 %EXT_CORO = ();
2334 2720
2335 warn "remove commands"; 2721 warn "removing commands";
2336 %COMMAND = (); 2722 %COMMAND = ();
2337 2723
2338 warn "remove ext commands"; 2724 warn "removing ext commands";
2339 %EXTCMD = (); 2725 %EXTCMD = ();
2340 2726
2341 warn "unload/nuke all extensions"; 2727 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2728 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2729 warn "... unloading $pkg";
2344 2730
2345 if (my $cb = $pkg->can ("unload")) { 2731 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2732 eval {
2351 2737
2352 warn "... nuking $pkg"; 2738 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2739 Symbol::delete_package $pkg;
2354 } 2740 }
2355 2741
2356 warn "unload all perl modules loaded from $LIBDIR"; 2742 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2745
2360 warn "removing <$k>"; 2746 warn "... unloading $k";
2361 delete $INC{$k}; 2747 delete $INC{$k};
2362 2748
2363 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
2365 2751
2368 } 2754 }
2369 2755
2370 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
2371 } 2757 }
2372 2758
2373 warn "get rid of safe::, as good as possible"; 2759 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2762
2377 warn "unload cf.pm \"a bit\""; 2763 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
2379 2766
2380 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2768 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
2383 2770
2771 warn "unload completed, starting to reload now";
2772
2384 warn "reloading cf.pm"; 2773 warn "reloading cf.pm";
2385 require cf; 2774 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2776
2388 warn "load config and database again"; 2777 warn "loading config and database again";
2389 cf::cfg_load; 2778 cf::cfg_load;
2390 cf::db_load;
2391 2779
2392 warn "load extensions"; 2780 warn "loading extensions";
2393 cf::load_extensions; 2781 cf::load_extensions;
2394 2782
2395 warn "reattach attachments to objects/players"; 2783 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2784 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2785 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2786 reattach $_ for values %MAP;
2399 }; 2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2400 2789
2401 if ($@) { 2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2402 warn $@; 2794 warn $@;
2403 warn "error while reloading, exiting."; 2795 warn "error while reloading, exiting.";
2404 exit 1; 2796 exit 1;
2405 } 2797 };
2406 2798
2407 warn "reloaded"; 2799 warn "reloaded";
2408}; 2800};
2409 2801
2410############################################################################# 2802our $RELOAD_WATCHER; # used only during reload
2411 2803
2412unless ($LINK_MAP) { 2804sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2414 2807
2415 $LINK_MAP->width (41); 2808 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2809 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2810 after => 0,
2811 data => WF_AUTOCANCEL,
2425 cb => sub { 2812 cb => sub {
2426 $_[0]->w->cancel; 2813 do_reload_perl;
2427 2814 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2815 },
2446 2816 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2817}
2452 2818
2453register_command "reload" => sub { 2819register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
2455 2821
2456 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2823 $who->message ("reloading server.");
2824 async { reload_perl };
2460 } 2825 }
2461}; 2826};
2462 2827
2463unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2464 2852
2465$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2854 reentrant => 0,
2855 parked => 1,
2467 prio => 0, 2856 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2857 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
2470 cb => sub { 2859 cb => sub {
2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
2471 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
2869
2472 $RUNTIME += $TICK; 2870 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2474 2872
2475 $WAIT_FOR_TICK->broadcast; 2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
2477 2892
2478 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2895
2481 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
2483 }, 2905 },
2484); 2906);
2485 2907
2908{
2486IO::AIO::max_poll_time $TICK * 0.2; 2909 BDB::max_poll_time $TICK * 0.1;
2487 2910 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2911 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2912 fd => BDB::poll_fileno,
2490 poll => 'r', 2913 poll => 'r',
2491 prio => 5, 2914 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2915 data => WF_AUTOCANCEL,
2498 after => 0, 2916 cb => \&BDB::poll_cb,
2499 interval => 10, 2917 );
2500 cb => sub { 2918 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2919
2502 write_runtime 2920 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2954 };
2505 }, 2955 }
2506); 2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
2962 IO::AIO::max_poll_time $TICK * 0.1;
2963 $AIO_POLL_WATCHER = Event->io (
2964 reentrant => 0,
2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
2507 3013
2508END { cf::emergency_save } 3014END { cf::emergency_save }
2509 3015
25101 30161
2511 3017

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