ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.93 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.267 by root, Sat May 19 00:08:11 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
39 115
40############################################################################# 116#############################################################################
41 117
42=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
43 119
45 121
46=item $cf::UPTIME 122=item $cf::UPTIME
47 123
48The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
49 125
50=item $cf::LIBDIR 126=item $cf::RUNTIME
51 127
52The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
54 143
55=item $cf::TICK 144=item $cf::TICK
56 145
57The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
58 157
59=item %cf::CFG 158=item %cf::CFG
60 159
61Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 168
64=back 169=back
65 170
66=cut 171=cut
67 172
68BEGIN { 173BEGIN {
69 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 175 my $msg = join "", @_;
176
71 $msg .= "\n" 177 $msg .= "\n"
72 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
73 179
74 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
76 }; 184 };
77} 185}
78 186
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
80@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 193
86# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 195# within the Safe compartment.
88for my $pkg (qw( 196for my $pkg (qw(
89 cf::global 197 cf::global cf::attachable
90 cf::object cf::object::player 198 cf::object cf::object::player
91 cf::client cf::player 199 cf::client cf::player
92 cf::arch cf::living 200 cf::arch cf::living
93 cf::map cf::party cf::region 201 cf::map cf::party cf::region
94)) { 202)) {
98 206
99$Event::DIED = sub { 207$Event::DIED = sub {
100 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
101}; 209};
102 210
103my %ext_pkg;
104my @exts;
105my @hook;
106
107=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
108 212
109=over 4 213=over 4
110 214
111=cut 215=item dumpval $ref
112 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
113use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
114 239
115=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
116 241
117Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
118 243
119=cut
120
121sub from_json($) {
122 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
123 JSON::Syck::Load $_[0]
124}
125
126=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
127 245
128Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
129 247
130=cut 248=item cf::lock_wait $string
131 249
132sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
134 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
135} 443}
136 444
137=back 445=back
138 446
139=cut 447=cut
140 448
141############################################################################# 449#############################################################################
142 450
143=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
144 452
145You can define and attach attachments to each "attachable" object in 453Many objects in crossfire are so-called attachable objects. That means you can
146crossfire+ (objects, players, clients, maps and the special "global" 454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
147class). In the following description, CLASS can be any of C<global>, 457In the following description, CLASS can be any of C<global>, C<object>
148C<object> C<player>, C<client> or C<map>. 458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
149 460
150=over 4 461=over 4
151 462
463=item $attachable->attach ($attachment, key => $value...)
464
465=item $attachable->detach ($attachment)
466
467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
469
470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
472
473 $obj->attach (minesweeper => width => 10, height => 10);
474
475=item $bool = $attachable->attached ($name)
476
477Checks wether the named attachment is currently attached to the object.
478
479=item cf::CLASS->attach ...
480
481=item cf::CLASS->detach ...
482
483Define an anonymous attachment and attach it to all objects of the given
484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
152=item cf::CLASS::attachment $name, ... 508=item cf::CLASS::attachment $name, ...
153 509
154Register an attachment by name through which attachable objects can refer 510Register an attachment by C<$name> through which attachable objects of the
155to this attachment. 511given CLASS can refer to this attachment.
156 512
157=item $bool = $attachable->attached ($name) 513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
158 515
159Checks wether the named attachment is currently attached to the object.
160
161=item $attachable->attach ($attachment, key => $value...)
162
163=item $attachable->detach ($attachment)
164
165Attach/detach a pre-registered attachment either to a specific object
166(C<$attachable>) or all objects of the given class (if C<$attachable> is a
167class in a static method call).
168
169You can attach to global events by using the C<cf::global> class.
170
171These method calls expect any number of the following handler/hook 516These calls expect any number of the following handler/hook descriptions:
172descriptions:
173 517
174=over 4 518=over 4
175 519
176=item prio => $number 520=item prio => $number
177 521
203package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
204object/class are recognised. 548object/class are recognised.
205 549
206=back 550=back
207 551
552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
554
555 cf::object::attachment sockpuppet =>
556 on_skill_attack => sub {
557 my ($self, $victim) = @_;
558 ...
559 }
560 }
561
562=item $attachable->valid
563
564Just because you have a perl object does not mean that the corresponding
565C-level object still exists. If you try to access an object that has no
566valid C counterpart anymore you get an exception at runtime. This method
567can be used to test for existence of the C object part without causing an
568exception.
569
208=cut 570=cut
209 571
210# the following variables are defined in .xs and must not be re-created 572# the following variables are defined in .xs and must not be re-created
211our @CB_GLOBAL = (); # registry for all global events 573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
212our @CB_OBJECT = (); # all objects (should not be used except in emergency) 575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
213our @CB_PLAYER = (); 576our @CB_PLAYER = ();
214our @CB_CLIENT = (); 577our @CB_CLIENT = ();
215our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
216our @CB_MAP = (); 579our @CB_MAP = ();
217 580
218my %attachment; 581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
219 588
220sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
221 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
222 591
223 use sort 'stable'; 592 use sort 'stable';
226 595
227 @{$registry->[$event]} = sort 596 @{$registry->[$event]} = sort
228 { $a->[0] cmp $b->[0] } 597 { $a->[0] cmp $b->[0] }
229 @{$registry->[$event] || []}, $cb; 598 @{$registry->[$event] || []}, $cb;
230} 599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
231 603
232# attach handles attaching event callbacks 604# attach handles attaching event callbacks
233# the only thing the caller has to do is pass the correct 605# the only thing the caller has to do is pass the correct
234# registry (== where the callback attaches to). 606# registry (== where the callback attaches to).
235sub _attach { 607sub _attach {
237 609
238 my $object_type; 610 my $object_type;
239 my $prio = 0; 611 my $prio = 0;
240 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
241 613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
242 while (@arg) { 619 while (@arg) {
243 my $type = shift @arg; 620 my $type = shift @arg;
244 621
245 if ($type eq "prio") { 622 if ($type eq "prio") {
246 $prio = shift @arg; 623 $prio = shift @arg;
250 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
251 628
252 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
253 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
254 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
255 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
256 633
257 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
258 my $pkg = shift @arg; 635 my $pkg = shift @arg;
259 636
260 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
301 if (ref $_[0]) { 678 if (ref $_[0]) {
302 _object_attach @_; 679 _object_attach @_;
303 } else { 680 } else {
304 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
305 } 682 }
683 _recalc_want;
306}; 684};
307 685
308# all those should be optimised 686# all those should be optimised
309sub cf::attachable::detach { 687sub cf::attachable::detach {
310 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
313 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
314 reattach ($obj); 692 reattach ($obj);
315 } else { 693 } else {
316 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
317 } 695 }
696 _recalc_want;
318}; 697};
319 698
320sub cf::attachable::attached { 699sub cf::attachable::attached {
321 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
322 701
323 exists $obj->{_attachment}{$name} 702 exists $obj->{_attachment}{$name}
324} 703}
325 704
326for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 705for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
327 eval "#line " . __LINE__ . " 'cf.pm' 706 eval "#line " . __LINE__ . " 'cf.pm'
328 sub cf::\L$klass\E::_attach_registry { 707 sub cf::\L$klass\E::_attach_registry {
329 (\\\@CB_$klass, KLASS_$klass) 708 (\\\@CB_$klass, KLASS_$klass)
330 } 709 }
331 710
367 } 746 }
368 747
369 0 748 0
370} 749}
371 750
372=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 751=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
373 752
374=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
375
376=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
377
378=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 753=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
379 754
380=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
381
382Generate a global/object/player/map-specific event with the given arguments. 755Generate an object-specific event with the given arguments.
383 756
384This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 757This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
385removed in future versions), and there is no public API to access override 758removed in future versions), and there is no public API to access override
386results (if you must, access C<@cf::invoke_results> directly). 759results (if you must, access C<@cf::invoke_results> directly).
387 760
388=back 761=back
389 762
390=cut 763=cut
391 764
392############################################################################# 765#############################################################################
393
394=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
395
396Attachable objects includes objects, players, clients and maps.
397
398=over 4
399
400=item $object->valid
401
402Just because you have a perl object does not mean that the corresponding
403C-level object still exists. If you try to access an object that has no
404valid C counterpart anymore you get an exception at runtime. This method
405can be used to test for existence of the C object part without causing an
406exception.
407
408=back
409
410=cut
411
412#############################################################################
413# object support 766# object support
414 767
415sub instantiate {
416 my ($obj, $data) = @_;
417
418 $data = from_json $data;
419
420 for (@$data) {
421 my ($name, $args) = @$_;
422
423 $obj->attach ($name, %{$args || {} });
424 }
425}
426
427# basically do the same as instantiate, without calling instantiate
428sub reattach { 768sub reattach {
769 # basically do the same as instantiate, without calling instantiate
429 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
773
430 my $registry = $obj->registry; 774 my $registry = $obj->registry;
431 775
432 @$registry = (); 776 @$registry = ();
433 777
434 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 778 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
443 warn "object uses attachment '$name' that is not available, postponing.\n"; 787 warn "object uses attachment '$name' that is not available, postponing.\n";
444 } 788 }
445 } 789 }
446} 790}
447 791
448sub object_freezer_save { 792cf::attachable->attach (
449 my ($filename, $rdata, $objs) = @_;
450
451 if (length $$rdata) {
452 warn sprintf "saving %s (%d,%d)\n",
453 $filename, length $$rdata, scalar @$objs;
454
455 if (open my $fh, ">:raw", "$filename~") {
456 chmod SAVE_MODE, $fh;
457 syswrite $fh, $$rdata;
458 close $fh;
459
460 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
461 chmod SAVE_MODE, $fh;
462 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
463 close $fh;
464 rename "$filename.pst~", "$filename.pst";
465 } else {
466 unlink "$filename.pst";
467 }
468
469 rename "$filename~", $filename;
470 } else {
471 warn "FATAL: $filename~: $!\n";
472 }
473 } else {
474 unlink $filename;
475 unlink "$filename.pst";
476 }
477}
478
479sub object_freezer_as_string {
480 my ($rdata, $objs) = @_;
481
482 use Data::Dumper;
483
484 $$rdata . Dumper $objs
485}
486
487sub object_thawer_load {
488 my ($filename) = @_;
489
490 local $/;
491
492 my $av;
493
494 #TODO: use sysread etc.
495 if (open my $data, "<:raw:perlio", $filename) {
496 $data = <$data>;
497 if (open my $pst, "<:raw:perlio", "$filename.pst") {
498 $av = eval { (Storable::thaw <$pst>)->{objs} };
499 }
500 return ($data, $av);
501 }
502
503 ()
504}
505
506cf::object->attach (
507 prio => -1000000, 793 prio => -1000000,
794 on_instantiate => sub {
795 my ($obj, $data) = @_;
796
797 $data = from_json $data;
798
799 for (@$data) {
800 my ($name, $args) = @$_;
801
802 $obj->attach ($name, %{$args || {} });
803 }
804 },
805 on_reattach => \&reattach,
508 on_clone => sub { 806 on_clone => sub {
509 my ($src, $dst) = @_; 807 my ($src, $dst) = @_;
510 808
511 @{$dst->registry} = @{$src->registry}; 809 @{$dst->registry} = @{$src->registry};
512 810
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 813 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 814 if exists $src->{_attachment};
517 }, 815 },
518); 816);
519 817
818sub object_freezer_save {
819 my ($filename, $rdata, $objs) = @_;
820
821 sync_job {
822 if (length $$rdata) {
823 warn sprintf "saving %s (%d,%d)\n",
824 $filename, length $$rdata, scalar @$objs;
825
826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
827 chmod SAVE_MODE, $fh;
828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
829 aio_fsync $fh if $cf::USE_FSYNC;
830 close $fh;
831
832 if (@$objs) {
833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
834 chmod SAVE_MODE, $fh;
835 my $data = Storable::nfreeze { version => 1, objs => $objs };
836 aio_write $fh, 0, (length $data), $data, 0;
837 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh;
839 aio_rename "$filename.pst~", "$filename.pst";
840 }
841 } else {
842 aio_unlink "$filename.pst";
843 }
844
845 aio_rename "$filename~", $filename;
846 } else {
847 warn "FATAL: $filename~: $!\n";
848 }
849 } else {
850 aio_unlink $filename;
851 aio_unlink "$filename.pst";
852 }
853 }
854}
855
856sub object_freezer_as_string {
857 my ($rdata, $objs) = @_;
858
859 use Data::Dumper;
860
861 $$rdata . Dumper $objs
862}
863
864sub object_thawer_load {
865 my ($filename) = @_;
866
867 my ($data, $av);
868
869 (aio_load $filename, $data) >= 0
870 or return;
871
872 unless (aio_stat "$filename.pst") {
873 (aio_load "$filename.pst", $av) >= 0
874 or return;
875 $av = eval { (Storable::thaw $av)->{objs} };
876 }
877
878 warn sprintf "loading %s (%d)\n",
879 $filename, length $data, scalar @{$av || []};#d#
880 return ($data, $av);
881}
882
520############################################################################# 883#############################################################################
521# command handling &c 884# command handling &c
522 885
523=item cf::register_command $name => \&callback($ob,$args); 886=item cf::register_command $name => \&callback($ob,$args);
524 887
546=cut 909=cut
547 910
548sub register_extcmd { 911sub register_extcmd {
549 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
550 913
551 my $caller = caller;
552 #warn "registering extcmd '$name' to '$caller'";
553
554 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
555} 915}
556 916
557cf::player->attach ( 917cf::player->attach (
558 on_command => sub { 918 on_command => sub {
559 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
572 932
573 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
574 934
575 if (ref $msg) { 935 if (ref $msg) {
576 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
577 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
578 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
579 } 939 }
580 } 940 }
581 } else { 941 } else {
582 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
584 944
585 cf::override; 945 cf::override;
586 }, 946 },
587); 947);
588 948
589sub register {
590 my ($base, $pkg) = @_;
591
592 #TODO
593}
594
595sub load_extension { 949sub load_extension {
596 my ($path) = @_; 950 my ($path) = @_;
597 951
598 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
599 my $base = $1; 953 my $base = $1;
600 my $pkg = $1; 954 my $pkg = $1;
601 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
602 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
603 957
604 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
605 959
606 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
607 or die "$path: $!"; 961 or die "$path: $!";
608 962
609 my $source = 963 my $source =
610 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
611 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
612 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
613 . "\n};\n1"; 967 . "\n};\n1";
614 968
615 eval $source 969 unless (eval $source) {
616 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
617 : "extension disabled.\n"; 971 : "extension disabled.\n";
618 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
619 push @exts, $pkg; 973 warn $@;
620 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
621 975 exit 1;
622# no strict 'refs'; 976 }
623# @{"$pkg\::ISA"} = ext::; 977 die $@;
624
625 register $base, $pkg;
626}
627
628sub unload_extension {
629 my ($pkg) = @_;
630
631 warn "removing extension $pkg\n";
632
633 # remove hooks
634 #TODO
635# for my $idx (0 .. $#PLUGIN_EVENT) {
636# delete $hook[$idx]{$pkg};
637# } 978 }
638 979
639 # remove commands 980 push @EXTS, $pkg;
640 for my $name (keys %COMMAND) {
641 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
642
643 if (@cb) {
644 $COMMAND{$name} = \@cb;
645 } else {
646 delete $COMMAND{$name};
647 }
648 }
649
650 # remove extcmds
651 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
652 delete $EXTCMD{$name};
653 }
654
655 if (my $cb = $pkg->can ("unload")) {
656 eval {
657 $cb->($pkg);
658 1
659 } or warn "$pkg unloaded, but with errors: $@";
660 }
661
662 Symbol::delete_package $pkg;
663} 981}
664 982
665sub load_extensions { 983sub load_extensions {
666 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
667 next unless -r $ext; 985 next unless -r $ext;
671 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
672 } 990 }
673} 991}
674 992
675############################################################################# 993#############################################################################
676# load/save/clean perl data associated with a map
677 994
678*cf::mapsupport::on_clean = sub { 995=head2 CORE EXTENSIONS
996
997Functions and methods that extend core crossfire objects.
998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1005=head3 cf::player
1006
1007=over 4
1008
1009=item cf::player::find $login
1010
1011Returns the given player object, loading it if necessary (might block).
1012
1013=cut
1014
1015sub playerdir($) {
1016 "$PLAYERDIR/"
1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1018}
1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1191=item $player->ext_reply ($msgid, %msg)
1192
1193Sends an ext reply to the player.
1194
1195=cut
1196
1197sub ext_reply($$%) {
1198 my ($self, $id, %msg) = @_;
1199
1200 $msg{msgid} = $id;
1201
1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1245
1246=back
1247
1248=head3 cf::map
1249
1250=over 4
1251
1252=cut
1253
1254package cf::map;
1255
1256use Fcntl;
1257use Coro::AIO;
1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($self, $rmp) = @_;
1268 # mit "rum" bekleckern, nicht
1269 $self->_create_random_map (
1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1273 $rmp->{exit_on_final_map},
1274 $rmp->{xsize}, $rmp->{ysize},
1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1413# and all this just because we cannot iterate over
1414# all maps in C++...
1415sub change_all_map_light {
1416 my ($change) = @_;
1417
1418 $_->change_map_light ($change)
1419 for grep $_->outdoor, values %cf::MAP;
1420}
1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1430sub load_header_from($) {
1431 my ($self, $path) = @_;
1432
1433 utf8::encode $path;
1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1438 or return;
1439
1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1483 or return;
1484 $self->prepare_orig;
1485 }
1486
1487 $self->default_region (cf::region::find_by_path $self->{path})
1488 unless $self->default_region;
1489
1490 1
1491}
1492
1493sub find;
1494sub find {
1495 my ($path, $origin) = @_;
1496
1497 $path = normalise $path, $origin && $origin->path;
1498
1499 cf::lock_wait "map_find:$path";
1500
1501 $cf::MAP{$path} || do {
1502 my $guard = cf::lock_acquire "map_find:$path";
1503 my $map = new_from_path cf::map $path
1504 or return;
1505
1506 $map->{last_save} = $cf::RUNTIME;
1507
1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1514 $map->reset;
1515 undef $guard;
1516 return find $path;
1517 }
1518
1519 $cf::MAP{$path} = $map
1520 }
1521}
1522
1523sub pre_load { }
1524sub post_load { }
1525
1526sub load {
1527 my ($self) = @_;
1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1531 my $path = $self->{path};
1532
1533 {
1534 my $guard = cf::lock_acquire "map_load:$path";
1535
1536 return if $self->in_memory != cf::MAP_SWAPPED;
1537
1538 $self->in_memory (cf::MAP_LOADING);
1539
1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1545 $self->_load_objects ($self->{load_path}, 1)
1546 or return;
1547
1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1549 if delete $self->{load_original};
1550
1551 if (my $uniq = $self->uniq_path) {
1552 utf8::encode $uniq;
1553 if (aio_open $uniq, O_RDONLY, 0) {
1554 $self->clear_unique_items;
1555 $self->_load_objects ($uniq, 0);
1556 }
1557 }
1558
1559 Coro::cede;
1560 # now do the right thing for maps
1561 $self->link_multipart_objects;
1562 $self->difficulty ($self->estimate_difficulty)
1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1573 $self->activate;
1574 }
1575
1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
679 my ($map) = @_; 1593 my ($map) = @_;
680 1594
681 my $path = $map->tmpname; 1595 my @diag; # diagonal neighbours
682 defined $path or return;
683 1596
684 unlink "$path.pst"; 1597 for (0 .. 3) {
685}; 1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
686 1603
687cf::map->attach (prio => -10000, package => cf::mapsupport::); 1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
688 1607
689############################################################################# 1608 for (@diag) {
690# load/save perl data associated with player->ob objects 1609 my $neigh = find @$_
691 1610 or next;
692sub all_objects(@) { 1611 $neigh->load;
693 @_, map all_objects ($_->inv), @_ 1612 }
694} 1613}
695 1614
696# TODO: compatibility cruft, remove when no longer needed 1615sub find_sync {
697cf::player->attach ( 1616 my ($path, $origin) = @_;
698 on_load => sub {
699 my ($pl, $path) = @_;
700 1617
701 for my $o (all_objects $pl->ob) { 1618 cf::sync_job { find $path, $origin }
702 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1619}
703 $o->set_ob_key_value ("_perl_data");
704 1620
705 %$o = %{ Storable::thaw pack "H*", $value }; 1621sub do_load_sync {
1622 my ($map) = @_;
1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
706 } 1648 }
707 } 1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1657sub save {
1658 my ($self) = @_;
1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1662 $self->{last_save} = $cf::RUNTIME;
1663
1664 return unless $self->dirty;
1665
1666 my $save = $self->save_path; utf8::encode $save;
1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1668
1669 $self->{load_path} = $save;
1670
1671 return if $self->{deny_save};
1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1679 if ($uniq) {
1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1682 } else {
1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
708 }, 1684 }
709); 1685}
710 1686
711############################################################################# 1687sub swap_out {
1688 my ($self) = @_;
712 1689
713=head2 CORE EXTENSIONS 1690 # save first because save cedes
1691 $self->save;
714 1692
715Functions and methods that extend core crossfire objects. 1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1694
1695 return if $self->players;
1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1697 return if $self->{deny_save};
1698
1699 $self->clear;
1700 $self->in_memory (cf::MAP_SWAPPED);
1701}
1702
1703sub reset_at {
1704 my ($self) = @_;
1705
1706 # TODO: safety, remove and allow resettable per-player maps
1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1708 return 1e99 if $self->{deny_reset};
1709
1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1712
1713 $time + $to
1714}
1715
1716sub should_reset {
1717 my ($self) = @_;
1718
1719 $self->reset_at <= $cf::RUNTIME
1720}
1721
1722sub reset {
1723 my ($self) = @_;
1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1727 return if $self->players;
1728 return if $self->isa ("ext::map_per_player");#d#
1729
1730 warn "resetting map ", $self->path;#d#
1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1745
1746 $_->clear_links_to ($self) for values %cf::MAP;
1747
1748 $self->unlink_save;
1749 $self->destroy;
1750}
1751
1752my $nuke_counter = "aaaa";
1753
1754sub nuke {
1755 my ($self) = @_;
1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1763 $self->{deny_save} = 1;
1764 $self->reset_timeout (1);
1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1769 $self->reset; # polite request, might not happen
1770}
1771
1772=item cf::map::unique_maps
1773
1774Returns an arrayref of paths of all shared maps that have
1775instantiated unique items. May block.
1776
1777=cut
1778
1779sub unique_maps() {
1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1782
1783 my @paths;
1784
1785 for (@$files) {
1786 utf8::decode $_;
1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1791 }
1792
1793 \@paths
1794}
1795
1796package cf;
1797
1798=back
1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
716 1805
717=over 4 1806=over 4
718 1807
719=item cf::player::exists $login 1808=item $ob->inv_recursive
720 1809
721Returns true when the given account exists. 1810Returns the inventory of the object _and_ their inventories, recursively.
722 1811
723=cut 1812=cut
724 1813
725sub cf::player::exists($) { 1814sub inv_recursive_;
726 cf::player::find $_[0] 1815sub inv_recursive_ {
727 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1816 map { $_, inv_recursive_ $_->inv } @_
728} 1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1826
1827=head3 cf::object::player
1828
1829=over 4
729 1830
730=item $player_object->reply ($npc, $msg[, $flags]) 1831=item $player_object->reply ($npc, $msg[, $flags])
731 1832
732Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1833Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
733can be C<undef>. Does the right thing when the player is currently in a 1834can be C<undef>. Does the right thing when the player is currently in a
735 1836
736=cut 1837=cut
737 1838
738# rough implementation of a future "reply" method that works 1839# rough implementation of a future "reply" method that works
739# with dialog boxes. 1840# with dialog boxes.
1841#TODO: the first argument must go, split into a $npc->reply_to ( method
740sub cf::object::player::reply($$$;$) { 1842sub cf::object::player::reply($$$;$) {
741 my ($self, $npc, $msg, $flags) = @_; 1843 my ($self, $npc, $msg, $flags) = @_;
742 1844
743 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1845 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
744 1846
748 $msg = $npc->name . " says: $msg" if $npc; 1850 $msg = $npc->name . " says: $msg" if $npc;
749 $self->message ($msg, $flags); 1851 $self->message ($msg, $flags);
750 } 1852 }
751} 1853}
752 1854
753=item $player->ext_reply ($msgid, $msgtype, %msg)
754
755Sends an ext reply to the player.
756
757=cut
758
759sub cf::player::ext_reply($$$%) {
760 my ($self, $id, %msg) = @_;
761
762 $msg{msgid} = $id;
763
764 $self->send ("ext " . to_json \%msg);
765}
766
767=item $player_object->may ("access") 1855=item $player_object->may ("access")
768 1856
769Returns wether the given player is authorized to access resource "access" 1857Returns wether the given player is authorized to access resource "access"
770(e.g. "command_wizcast"). 1858(e.g. "command_wizcast").
771 1859
778 (ref $cf::CFG{"may_$access"} 1866 (ref $cf::CFG{"may_$access"}
779 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
780 : $cf::CFG{"may_$access"}) 1868 : $cf::CFG{"may_$access"})
781} 1869}
782 1870
783=cut 1871=item $player_object->enter_link
784 1872
785############################################################################# 1873Freezes the player and moves him/her to a special map (C<{link}>).
1874
1875The player should be reasonably safe there for short amounts of time. You
1876I<MUST> call C<leave_link> as soon as possible, though.
1877
1878Will never block.
1879
1880=item $player_object->leave_link ($map, $x, $y)
1881
1882Moves the player out of the special C<{link}> map onto the specified
1883map. If the map is not valid (or omitted), the player will be moved back
1884to the location he/she was before the call to C<enter_link>, or, if that
1885fails, to the emergency map position.
1886
1887Might block.
1888
1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1900
1901sub cf::object::player::enter_link {
1902 my ($self) = @_;
1903
1904 $self->deactivate_recursive;
1905
1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1907
1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1909 if $self->map;
1910
1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1912}
1913
1914sub cf::object::player::leave_link {
1915 my ($self, $map, $x, $y) = @_;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948cf::player->attach (
1949 on_logout => sub {
1950 my ($pl) = @_;
1951
1952 # abort map switching before logout
1953 if ($pl->ob->{_link_pos}) {
1954 cf::sync_job {
1955 $pl->ob->leave_link
1956 };
1957 }
1958 },
1959 on_login => sub {
1960 my ($pl) = @_;
1961
1962 # try to abort aborted map switching on player login :)
1963 # should happen only on crashes
1964 if ($pl->ob->{_link_pos}) {
1965 $pl->ob->enter_link;
1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1973 Coro::Timer::sleep 1;
1974 $pl->ob->leave_link;
1975 })->prio (2);
1976 }
1977 },
1978);
1979
1980=item $player_object->goto ($path, $x, $y)
1981
1982=cut
1983
1984sub cf::object::player::goto {
1985 my ($self, $path, $x, $y) = @_;
1986
1987 $self->enter_link;
1988
1989 (async {
1990 my $map = eval {
1991 my $map = cf::map::find $path;
1992 $map = $map->customise_for ($self) if $map;
1993 $map
1994 } or
1995 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1996
1997 $self->leave_link ($map, $x, $y);
1998 })->prio (1);
1999}
2000
2001=item $player_object->enter_exit ($exit_object)
2002
2003=cut
2004
2005sub parse_random_map_params {
2006 my ($spec) = @_;
2007
2008 my $rmp = { # defaults
2009 xsize => (cf::rndm 15, 40),
2010 ysize => (cf::rndm 15, 40),
2011 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2012 #layout => string,
2013 };
2014
2015 for (split /\n/, $spec) {
2016 my ($k, $v) = split /\s+/, $_, 2;
2017
2018 $rmp->{lc $k} = $v if (length $k) && (length $v);
2019 }
2020
2021 $rmp
2022}
2023
2024sub prepare_random_map {
2025 my ($exit) = @_;
2026
2027 my $guard = cf::lock_acquire "exit_prepare:$exit";
2028
2029 # all this does is basically replace the /! path by
2030 # a new random map path (?random/...) with a seed
2031 # that depends on the exit object
2032
2033 my $rmp = parse_random_map_params $exit->msg;
2034
2035 if ($exit->map) {
2036 $rmp->{region} = $exit->region->name;
2037 $rmp->{origin_map} = $exit->map->path;
2038 $rmp->{origin_x} = $exit->x;
2039 $rmp->{origin_y} = $exit->y;
2040 }
2041
2042 $rmp->{random_seed} ||= $exit->random_seed;
2043
2044 my $data = cf::to_json $rmp;
2045 my $md5 = Digest::MD5::md5_hex $data;
2046 my $meta = "$RANDOMDIR/$md5.meta";
2047
2048 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2049 aio_write $fh, 0, (length $data), $data, 0;
2050 undef $fh;
2051 aio_rename "$meta~", $meta;
2052
2053 $exit->slaying ("?random/$md5");
2054 $exit->msg (undef);
2055 }
2056}
2057
2058sub cf::object::player::enter_exit {
2059 my ($self, $exit) = @_;
2060
2061 return unless $self->type == cf::PLAYER;
2062
2063 if ($exit->slaying eq "/!") {
2064 #TODO: this should de-fi-ni-te-ly not be a sync-job
2065 # the problem is that $exit might not survive long enough
2066 # so it needs to be done right now, right here
2067 cf::sync_job { prepare_random_map $exit };
2068 }
2069
2070 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2071 my $hp = $exit->stats->hp;
2072 my $sp = $exit->stats->sp;
2073
2074 $self->enter_link;
2075
2076 (async {
2077 $self->deactivate_recursive; # just to be sure
2078 unless (eval {
2079 $self->goto ($slaying, $hp, $sp);
2080
2081 1;
2082 }) {
2083 $self->message ("Something went wrong deep within the crossfire server. "
2084 . "I'll try to bring you back to the map you were before. "
2085 . "Please report this to the dungeon master!",
2086 cf::NDI_UNIQUE | cf::NDI_RED);
2087
2088 warn "ERROR in enter_exit: $@";
2089 $self->leave_link;
2090 }
2091 })->prio (1);
2092}
2093
2094=head3 cf::client
2095
2096=over 4
2097
2098=item $client->send_drawinfo ($text, $flags)
2099
2100Sends a drawinfo packet to the client. Circumvents output buffering so
2101should not be used under normal circumstances.
2102
2103=cut
2104
2105sub cf::client::send_drawinfo {
2106 my ($self, $text, $flags) = @_;
2107
2108 utf8::encode $text;
2109 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2110}
2111
2112=item $client->ext_event ($type, %msg)
2113
2114Sends an exti event to the client.
2115
2116=cut
2117
2118sub cf::client::ext_event($$%) {
2119 my ($self, $type, %msg) = @_;
2120
2121 $msg{msgtype} = "event_$type";
2122 $self->send_packet ("ext " . cf::to_json \%msg);
2123}
2124
2125=item $success = $client->query ($flags, "text", \&cb)
2126
2127Queues a query to the client, calling the given callback with
2128the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2129C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2130
2131Queries can fail, so check the return code. Or don't, as queries will become
2132reliable at some point in the future.
2133
2134=cut
2135
2136sub cf::client::query {
2137 my ($self, $flags, $text, $cb) = @_;
2138
2139 return unless $self->state == ST_PLAYING
2140 || $self->state == ST_SETUP
2141 || $self->state == ST_CUSTOM;
2142
2143 $self->state (ST_CUSTOM);
2144
2145 utf8::encode $text;
2146 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2147
2148 $self->send_packet ($self->{query_queue}[0][0])
2149 if @{ $self->{query_queue} } == 1;
2150}
2151
2152cf::client->attach (
2153 on_reply => sub {
2154 my ($ns, $msg) = @_;
2155
2156 # this weird shuffling is so that direct followup queries
2157 # get handled first
2158 my $queue = delete $ns->{query_queue}
2159 or return; # be conservative, not sure how that can happen, but we saw a crash here
2160
2161 (shift @$queue)->[1]->($msg);
2162 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2163
2164 push @{ $ns->{query_queue} }, @$queue;
2165
2166 if (@{ $ns->{query_queue} } == @$queue) {
2167 if (@$queue) {
2168 $ns->send_packet ($ns->{query_queue}[0][0]);
2169 } else {
2170 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2171 }
2172 }
2173 },
2174);
2175
2176=item $client->async (\&cb)
2177
2178Create a new coroutine, running the specified callback. The coroutine will
2179be automatically cancelled when the client gets destroyed (e.g. on logout,
2180or loss of connection).
2181
2182=cut
2183
2184sub cf::client::async {
2185 my ($self, $cb) = @_;
2186
2187 my $coro = &Coro::async ($cb);
2188
2189 $coro->on_destroy (sub {
2190 delete $self->{_coro}{$coro+0};
2191 });
2192
2193 $self->{_coro}{$coro+0} = $coro;
2194
2195 $coro
2196}
2197
2198cf::client->attach (
2199 on_destroy => sub {
2200 my ($ns) = @_;
2201
2202 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2203 },
2204);
2205
2206=back
2207
786 2208
787=head2 SAFE SCRIPTING 2209=head2 SAFE SCRIPTING
788 2210
789Functions that provide a safe environment to compile and execute 2211Functions that provide a safe environment to compile and execute
790snippets of perl code without them endangering the safety of the server 2212snippets of perl code without them endangering the safety of the server
803 2225
804# here we export the classes and methods available to script code 2226# here we export the classes and methods available to script code
805 2227
806=pod 2228=pod
807 2229
808The following fucntions and emthods are available within a safe environment: 2230The following functions and methods are available within a safe environment:
809 2231
810 cf::object contr pay_amount pay_player map 2232 cf::object contr pay_amount pay_player map
811 cf::object::player player 2233 cf::object::player player
812 cf::player peaceful 2234 cf::player peaceful
813 cf::map trigger 2235 cf::map trigger
898############################################################################# 2320#############################################################################
899 2321
900=head2 EXTENSION DATABASE SUPPORT 2322=head2 EXTENSION DATABASE SUPPORT
901 2323
902Crossfire maintains a very simple database for extension use. It can 2324Crossfire maintains a very simple database for extension use. It can
903currently store anything that can be serialised using Storable, which 2325currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
904excludes objects. 2326convert to/from binary).
905 2327
906The parameter C<$family> should best start with the name of the extension 2328The parameter C<$family> should best start with the name of the extension
907using it, it should be unique. 2329using it, it should be unique.
908 2330
909=over 4 2331=over 4
910 2332
911=item $hashref = cf::db_get $family
912
913Return a hashref for use by the extension C<$family>, which can be
914modified. After modifications, you have to call C<cf::db_dirty> or
915C<cf::db_sync>.
916
917=item $value = cf::db_get $family => $key 2333=item $value = cf::db_get $family => $key
918 2334
919Returns a single value from the database 2335Returns a single value from the database.
920
921=item cf::db_put $family => $hashref
922
923Stores the given family hashref into the database. Updates are delayed, if
924you want the data to be synced to disk immediately, use C<cf::db_sync>.
925 2336
926=item cf::db_put $family => $key => $value 2337=item cf::db_put $family => $key => $value
927 2338
928Stores the given C<$value> in the family hash. Updates are delayed, if you 2339Stores the given C<$value> in the family.
929want the data to be synced to disk immediately, use C<cf::db_sync>.
930
931=item cf::db_dirty
932
933Marks the database as dirty, to be updated at a later time.
934
935=item cf::db_sync
936
937Immediately write the database to disk I<if it is dirty>.
938 2340
939=cut 2341=cut
940 2342
941our $DB; 2343our $DB;
942 2344
943{ 2345sub db_init {
944 my $path = cf::localdir . "/database.pst"; 2346 unless ($DB) {
2347 $DB = BDB::db_create $DB_ENV;
945 2348
946 sub db_load() { 2349 cf::sync_job {
947 warn "loading database $path\n";#d# remove later 2350 eval {
948 $DB = stat $path ? Storable::retrieve $path : { }; 2351 $DB->set_flags (BDB::CHKSUM);
949 }
950 2352
951 my $pid; 2353 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
952 2354 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
953 sub db_save() { 2355 cf::cleanup "db_open(db): $!" if $!;
954 warn "saving database $path\n";#d# remove later 2356 };
955 waitpid $pid, 0 if $pid; 2357 cf::cleanup "db_open(db): $@" if $@;
956 if (0 == ($pid = fork)) {
957 $DB->{_meta}{version} = 1;
958 Storable::nstore $DB, "$path~";
959 rename "$path~", $path;
960 cf::_exit 0 if defined $pid;
961 } 2358 };
962 }
963
964 my $dirty;
965
966 sub db_sync() {
967 db_save if $dirty;
968 undef $dirty;
969 }
970
971 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
972 db_sync;
973 }); 2359 }
2360}
974 2361
975 sub db_dirty() {
976 $dirty = 1;
977 $idle->start;
978 }
979
980 sub db_get($;$) { 2362sub db_get($$) {
981 @_ >= 2 2363 my $key = "$_[0]/$_[1]";
982 ? $DB->{$_[0]}{$_[1]}
983 : ($DB->{$_[0]} ||= { })
984 }
985 2364
2365 cf::sync_job {
2366 BDB::db_get $DB, undef, $key, my $data;
2367
2368 $! ? ()
2369 : $data
2370 }
2371}
2372
986 sub db_put($$;$) { 2373sub db_put($$$) {
987 if (@_ >= 3) { 2374 BDB::dbreq_pri 4;
988 $DB->{$_[0]}{$_[1]} = $_[2]; 2375 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
989 } else { 2376}
990 $DB->{$_[0]} = $_[1];
991 }
992 db_dirty;
993 }
994 2377
995 cf::global->attach ( 2378=item cf::cache $id => [$paths...], $processversion => $process
996 prio => 10000, 2379
997 on_cleanup => sub { 2380Generic caching function that returns the value of the resource $id,
998 db_sync; 2381caching and regenerating as required.
2382
2383This function can block.
2384
2385=cut
2386
2387sub cache {
2388 my ($id, $src, $processversion, $process) = @_;
2389
2390 my $meta =
2391 join "\x00",
2392 $processversion,
2393 map {
2394 aio_stat $_
2395 and Carp::croak "$_: $!";
2396
2397 ($_, (stat _)[7,9])
2398 } @$src;
2399
2400 my $dbmeta = db_get cache => "$id/meta";
2401 if ($dbmeta ne $meta) {
2402 # changed, we may need to process
2403
2404 my @data;
2405 my $md5;
2406
2407 for (0 .. $#$src) {
2408 0 <= aio_load $src->[$_], $data[$_]
2409 or Carp::croak "$src->[$_]: $!";
999 }, 2410 }
1000 ); 2411
2412 # if processing is expensive, check
2413 # checksum first
2414 if (1) {
2415 $md5 =
2416 join "\x00",
2417 $processversion,
2418 map {
2419 Coro::cede;
2420 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2421 } 0.. $#$src;
2422
2423
2424 my $dbmd5 = db_get cache => "$id/md5";
2425 if ($dbmd5 eq $md5) {
2426 db_put cache => "$id/meta", $meta;
2427
2428 return db_get cache => "$id/data";
2429 }
2430 }
2431
2432 my $t1 = Time::HiRes::time;
2433 my $data = $process->(\@data);
2434 my $t2 = Time::HiRes::time;
2435
2436 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2437
2438 db_put cache => "$id/data", $data;
2439 db_put cache => "$id/md5" , $md5;
2440 db_put cache => "$id/meta", $meta;
2441
2442 return $data;
2443 }
2444
2445 db_get cache => "$id/data"
1001} 2446}
2447
2448=item fork_call { }, $args
2449
2450Executes the given code block with the given arguments in a seperate
2451process, returning the results. Everything must be serialisable with
2452Coro::Storable. May, of course, block. Note that the executed sub may
2453never block itself or use any form of Event handling.
2454
2455=cut
2456
2457sub fork_call(&@) {
2458 my ($cb, @args) = @_;
2459
2460# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2461# or die "socketpair: $!";
2462 pipe my $fh1, my $fh2
2463 or die "pipe: $!";
2464
2465 if (my $pid = fork) {
2466 close $fh2;
2467
2468 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2469 $res = Coro::Storable::thaw $res;
2470
2471 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2472
2473 die $$res unless "ARRAY" eq ref $res;
2474
2475 return wantarray ? @$res : $res->[-1];
2476 } else {
2477 reset_signals;
2478 local $SIG{__WARN__};
2479 local $SIG{__DIE__};
2480 eval {
2481 close $fh1;
2482
2483 my @res = eval { $cb->(@args) };
2484 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2485 };
2486
2487 warn $@ if $@;
2488 _exit 0;
2489 }
2490}
2491
2492
1002 2493
1003############################################################################# 2494#############################################################################
1004# the server's main() 2495# the server's init and main functions
2496
2497sub load_facedata($) {
2498 my ($path) = @_;
2499
2500 warn "loading facedata from $path\n";
2501
2502 my $facedata;
2503 0 < aio_load $path, $facedata
2504 or die "$path: $!";
2505
2506 $facedata = Coro::Storable::thaw $facedata;
2507
2508 $facedata->{version} == 2
2509 or cf::cleanup "$path: version mismatch, cannot proceed.";
2510
2511 {
2512 my $faces = $facedata->{faceinfo};
2513
2514 while (my ($face, $info) = each %$faces) {
2515 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2516 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2517 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2518 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2519 Coro::cede;
2520 }
2521
2522 while (my ($face, $info) = each %$faces) {
2523 next unless $info->{smooth};
2524 my $idx = cf::face::find $face
2525 or next;
2526 if (my $smooth = cf::face::find $info->{smooth}) {
2527 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2528 } else {
2529 warn "smooth face '$info->{smooth}' not found for face '$face'";
2530 }
2531 Coro::cede;
2532 }
2533 }
2534
2535 {
2536 my $anims = $facedata->{animinfo};
2537
2538 while (my ($anim, $info) = each %$anims) {
2539 cf::anim::set $anim, $info->{frames}, $info->{facings};
2540 Coro::cede;
2541 }
2542
2543 cf::anim::invalidate_all; # d'oh
2544 }
2545
2546 1
2547}
2548
2549sub reload_regions {
2550 load_resource_file "$MAPDIR/regions"
2551 or die "unable to load regions file\n";
2552}
2553
2554sub reload_facedata {
2555 load_facedata "$DATADIR/facedata"
2556 or die "unable to load facedata\n";
2557}
2558
2559sub reload_archetypes {
2560 load_resource_file "$DATADIR/archetypes"
2561 or die "unable to load archetypes\n";
2562}
2563
2564sub reload_treasures {
2565 load_resource_file "$DATADIR/treasures"
2566 or die "unable to load treasurelists\n";
2567}
2568
2569sub reload_resources {
2570 warn "reloading resource files...\n";
2571
2572 reload_regions;
2573 reload_facedata;
2574 reload_archetypes;
2575 reload_treasures;
2576
2577 warn "finished reloading resource files\n";
2578}
2579
2580sub init {
2581 reload_resources;
2582}
1005 2583
1006sub cfg_load { 2584sub cfg_load {
1007 open my $fh, "<:utf8", cf::confdir . "/config" 2585 open my $fh, "<:utf8", "$CONFDIR/config"
1008 or return; 2586 or return;
1009 2587
1010 local $/; 2588 local $/;
1011 *CFG = YAML::Syck::Load <$fh>; 2589 *CFG = YAML::Syck::Load <$fh>;
2590
2591 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2592
2593 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2594 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2595
2596 if (exists $CFG{mlockall}) {
2597 eval {
2598 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2599 and die "WARNING: m(un)lockall failed: $!\n";
2600 };
2601 warn $@ if $@;
2602 }
1012} 2603}
1013 2604
1014sub main { 2605sub main {
2606 # we must not ever block the main coroutine
2607 local $Coro::idle = sub {
2608 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2609 (async {
2610 Event::one_event;
2611 })->prio (Coro::PRIO_MAX);
2612 };
2613
1015 cfg_load; 2614 cfg_load;
1016 db_load; 2615 db_init;
1017 load_extensions; 2616 load_extensions;
2617
2618 $TICK_WATCHER->start;
1018 Event::loop; 2619 Event::loop;
1019} 2620}
1020 2621
1021############################################################################# 2622#############################################################################
1022# initialisation 2623# initialisation and cleanup
1023 2624
1024sub _perl_reload(&) { 2625# install some emergency cleanup handlers
2626BEGIN {
2627 for my $signal (qw(INT HUP TERM)) {
2628 Event->signal (
2629 reentrant => 0,
2630 data => WF_AUTOCANCEL,
2631 signal => $signal,
2632 prio => 0,
2633 cb => sub {
2634 cf::cleanup "SIG$signal";
2635 },
2636 );
2637 }
2638}
2639
2640sub emergency_save() {
2641 my $freeze_guard = cf::freeze_mainloop;
2642
2643 warn "enter emergency perl save\n";
2644
2645 cf::sync_job {
2646 # use a peculiar iteration method to avoid tripping on perl
2647 # refcount bugs in for. also avoids problems with players
2648 # and maps saved/destroyed asynchronously.
2649 warn "begin emergency player save\n";
2650 for my $login (keys %cf::PLAYER) {
2651 my $pl = $cf::PLAYER{$login} or next;
2652 $pl->valid or next;
2653 $pl->save;
2654 }
2655 warn "end emergency player save\n";
2656
2657 warn "begin emergency map save\n";
2658 for my $path (keys %cf::MAP) {
2659 my $map = $cf::MAP{$path} or next;
2660 $map->valid or next;
2661 $map->save;
2662 }
2663 warn "end emergency map save\n";
2664
2665 warn "begin emergency database checkpoint\n";
2666 BDB::db_env_txn_checkpoint $DB_ENV;
2667 warn "end emergency database checkpoint\n";
2668 };
2669
2670 warn "leave emergency perl save\n";
2671}
2672
2673sub post_cleanup {
1025 my ($msg) = @_; 2674 my ($make_core) = @_;
1026 2675
1027 $msg->("reloading..."); 2676 warn Carp::longmess "post_cleanup backtrace"
2677 if $make_core;
2678}
1028 2679
1029 eval { 2680sub do_reload_perl() {
1030 # cancel all watchers 2681 # can/must only be called in main
2682 if ($Coro::current != $Coro::main) {
2683 warn "can only reload from main coroutine";
2684 return;
2685 }
2686
2687 warn "reloading...";
2688
2689 warn "entering sync_job";
2690
2691 cf::sync_job {
2692 cf::write_runtime; # external watchdog should not bark
2693 cf::emergency_save;
2694 cf::write_runtime; # external watchdog should not bark
2695
2696 warn "syncing database to disk";
2697 BDB::db_env_txn_checkpoint $DB_ENV;
2698
2699 # if anything goes wrong in here, we should simply crash as we already saved
2700
2701 warn "cancelling all WF_AUTOCANCEL watchers";
1031 for (Event::all_watchers) { 2702 for (Event::all_watchers) {
1032 $_->cancel if $_->data & WF_AUTOCANCEL; 2703 $_->cancel if $_->data & WF_AUTOCANCEL;
1033 } 2704 }
1034 2705
1035 # unload all extensions 2706 warn "flushing outstanding aio requests";
1036 for (@exts) { 2707 for (;;) {
1037 $msg->("unloading <$_>"); 2708 BDB::flush;
1038 unload_extension $_; 2709 IO::AIO::flush;
2710 Coro::cede;
2711 last unless IO::AIO::nreqs || BDB::nreqs;
2712 warn "iterate...";
2713 }
2714
2715 ++$RELOAD;
2716
2717 warn "cancelling all extension coros";
2718 $_->cancel for values %EXT_CORO;
2719 %EXT_CORO = ();
2720
2721 warn "removing commands";
2722 %COMMAND = ();
2723
2724 warn "removing ext commands";
2725 %EXTCMD = ();
2726
2727 warn "unloading/nuking all extensions";
2728 for my $pkg (@EXTS) {
2729 warn "... unloading $pkg";
2730
2731 if (my $cb = $pkg->can ("unload")) {
2732 eval {
2733 $cb->($pkg);
2734 1
2735 } or warn "$pkg unloaded, but with errors: $@";
1039 } 2736 }
1040 2737
2738 warn "... nuking $pkg";
2739 Symbol::delete_package $pkg;
2740 }
2741
1041 # unload all modules loaded from $LIBDIR 2742 warn "unloading all perl modules loaded from $LIBDIR";
1042 while (my ($k, $v) = each %INC) { 2743 while (my ($k, $v) = each %INC) {
1043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1044 2745
1045 $msg->("removing <$k>"); 2746 warn "... unloading $k";
1046 delete $INC{$k}; 2747 delete $INC{$k};
1047 2748
1048 $k =~ s/\.pm$//; 2749 $k =~ s/\.pm$//;
1049 $k =~ s/\//::/g; 2750 $k =~ s/\//::/g;
1050 2751
1053 } 2754 }
1054 2755
1055 Symbol::delete_package $k; 2756 Symbol::delete_package $k;
1056 } 2757 }
1057 2758
1058 # sync database to disk
1059 cf::db_sync;
1060
1061 # get rid of safe::, as good as possible 2759 warn "getting rid of safe::, as good as possible";
1062 Symbol::delete_package "safe::$_" 2760 Symbol::delete_package "safe::$_"
1063 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1064 2762
1065 # remove register_script_function callbacks
1066 # TODO
1067
1068 # unload cf.pm "a bit" 2763 warn "unloading cf.pm \"a bit\"";
1069 delete $INC{"cf.pm"}; 2764 delete $INC{"cf.pm"};
2765 delete $INC{"cf/pod.pm"};
1070 2766
1071 # don't, removes xs symbols, too, 2767 # don't, removes xs symbols, too,
1072 # and global variables created in xs 2768 # and global variables created in xs
1073 #Symbol::delete_package __PACKAGE__; 2769 #Symbol::delete_package __PACKAGE__;
1074 2770
1075 # reload cf.pm 2771 warn "unload completed, starting to reload now";
2772
1076 $msg->("reloading cf.pm"); 2773 warn "reloading cf.pm";
1077 require cf; 2774 require cf;
2775 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1078 2776
1079 # load config and database again 2777 warn "loading config and database again";
1080 cf::cfg_load; 2778 cf::cfg_load;
1081 cf::db_load;
1082 2779
1083 # load extensions 2780 warn "loading extensions";
1084 $msg->("load extensions");
1085 cf::load_extensions; 2781 cf::load_extensions;
1086 2782
1087 # reattach attachments to objects 2783 warn "reattaching attachments to objects/players";
1088 $msg->("reattach"); 2784 _global_reattach; # objects, sockets
1089 _global_reattach; 2785 warn "reattaching attachments to maps";
2786 reattach $_ for values %MAP;
2787 warn "reattaching attachments to players";
2788 reattach $_ for values %PLAYER;
2789
2790 warn "leaving sync_job";
2791
2792 1
2793 } or do {
2794 warn $@;
2795 warn "error while reloading, exiting.";
2796 exit 1;
1090 }; 2797 };
1091 $msg->($@) if $@;
1092 2798
1093 $msg->("reloaded"); 2799 warn "reloaded";
1094}; 2800};
1095 2801
1096sub perl_reload() { 2802our $RELOAD_WATCHER; # used only during reload
1097 _perl_reload { 2803
1098 warn $_[0]; 2804sub reload_perl() {
1099 print "$_[0]\n"; 2805 # doing reload synchronously and two reloads happen back-to-back,
2806 # coro crashes during coro_state_free->destroy here.
2807
2808 $RELOAD_WATCHER ||= Event->timer (
2809 reentrant => 0,
2810 after => 0,
2811 data => WF_AUTOCANCEL,
2812 cb => sub {
2813 do_reload_perl;
2814 undef $RELOAD_WATCHER;
2815 },
1100 }; 2816 );
1101} 2817}
1102 2818
1103register "<global>", __PACKAGE__;
1104
1105register_command "perl-reload" => sub { 2819register_command "reload" => sub {
1106 my ($who, $arg) = @_; 2820 my ($who, $arg) = @_;
1107 2821
1108 if ($who->flag (FLAG_WIZ)) { 2822 if ($who->flag (FLAG_WIZ)) {
1109 _perl_reload { 2823 $who->message ("reloading server.");
1110 warn $_[0]; 2824 async { reload_perl };
1111 $who->message ($_[0]);
1112 };
1113 } 2825 }
1114}; 2826};
1115 2827
1116unshift @INC, $LIBDIR; 2828unshift @INC, $LIBDIR;
1117 2829
2830my $bug_warning = 0;
2831
2832our @WAIT_FOR_TICK;
2833our @WAIT_FOR_TICK_BEGIN;
2834
2835sub wait_for_tick {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK, $signal;
2841 $signal->wait;
2842}
2843
2844sub wait_for_tick_begin {
2845 return unless $TICK_WATCHER->is_active;
2846 return if $Coro::current == $Coro::main;
2847
2848 my $signal = new Coro::Signal;
2849 push @WAIT_FOR_TICK_BEGIN, $signal;
2850 $signal->wait;
2851}
2852
1118$TICK_WATCHER = Event->timer ( 2853$TICK_WATCHER = Event->timer (
2854 reentrant => 0,
2855 parked => 1,
1119 prio => 0, 2856 prio => 0,
1120 at => $NEXT_TICK || 1, 2857 at => $NEXT_TICK || $TICK,
1121 data => WF_AUTOCANCEL, 2858 data => WF_AUTOCANCEL,
1122 cb => sub { 2859 cb => sub {
2860 if ($Coro::current != $Coro::main) {
2861 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2862 unless ++$bug_warning > 10;
2863 return;
2864 }
2865
2866 $NOW = $tick_start = Event::time;
2867
1123 cf::server_tick; # one server iteration 2868 cf::server_tick; # one server iteration
1124 2869
1125 my $NOW = Event::time; 2870 $RUNTIME += $TICK;
1126 $NEXT_TICK += $TICK; 2871 $NEXT_TICK += $TICK;
2872
2873 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2874 $NEXT_RUNTIME_WRITE = $NOW + 10;
2875 Coro::async_pool {
2876 write_runtime
2877 or warn "ERROR: unable to write runtime file: $!";
2878 };
2879 }
2880
2881# my $AFTER = Event::time;
2882# warn $AFTER - $NOW;#d#
2883
2884 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2885 $sig->send;
2886 }
2887 while (my $sig = shift @WAIT_FOR_TICK) {
2888 $sig->send;
2889 }
2890
2891 $NOW = Event::time;
1127 2892
1128 # if we are delayed by four ticks or more, skip them all 2893 # if we are delayed by four ticks or more, skip them all
1129 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2894 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1130 2895
1131 $TICK_WATCHER->at ($NEXT_TICK); 2896 $TICK_WATCHER->at ($NEXT_TICK);
1132 $TICK_WATCHER->start; 2897 $TICK_WATCHER->start;
2898
2899 $LOAD = ($NOW - $tick_start) / $TICK;
2900 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2901
2902 _post_tick;
2903
2904
1133 }, 2905 },
1134); 2906);
1135 2907
2908{
2909 BDB::max_poll_time $TICK * 0.1;
2910 $BDB_POLL_WATCHER = Event->io (
2911 reentrant => 0,
2912 fd => BDB::poll_fileno,
2913 poll => 'r',
2914 prio => 0,
2915 data => WF_AUTOCANCEL,
2916 cb => \&BDB::poll_cb,
2917 );
2918 BDB::min_parallel 8;
2919
2920 BDB::set_sync_prepare {
2921 my $status;
2922 my $current = $Coro::current;
2923 (
2924 sub {
2925 $status = $!;
2926 $current->ready; undef $current;
2927 },
2928 sub {
2929 Coro::schedule while defined $current;
2930 $! = $status;
2931 },
2932 )
2933 };
2934
2935 unless ($DB_ENV) {
2936 $DB_ENV = BDB::db_env_create;
2937
2938 cf::sync_job {
2939 eval {
2940 BDB::db_env_open
2941 $DB_ENV,
2942 $BDBDIR,
2943 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2944 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2945 0666;
2946
2947 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2948
2949 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2950 $DB_ENV->set_lk_detect;
2951 };
2952
2953 cf::cleanup "db_env_open(db): $@" if $@;
2954 };
2955 }
2956}
2957
2958{
2959 IO::AIO::min_parallel 8;
2960
2961 undef $Coro::AIO::WATCHER;
1136IO::AIO::max_poll_time $TICK * 0.2; 2962 IO::AIO::max_poll_time $TICK * 0.1;
1137 2963 $AIO_POLL_WATCHER = Event->io (
1138Event->io (fd => IO::AIO::poll_fileno, 2964 reentrant => 0,
1139 poll => 'r',
1140 prio => 5,
1141 data => WF_AUTOCANCEL, 2965 data => WF_AUTOCANCEL,
2966 fd => IO::AIO::poll_fileno,
2967 poll => 'r',
2968 prio => 6,
1142 cb => \&IO::AIO::poll_cb); 2969 cb => \&IO::AIO::poll_cb,
2970 );
2971}
2972
2973my $_log_backtrace;
2974
2975sub _log_backtrace {
2976 my ($msg, @addr) = @_;
2977
2978 $msg =~ s/\n//;
2979
2980 # limit the # of concurrent backtraces
2981 if ($_log_backtrace < 2) {
2982 ++$_log_backtrace;
2983 async {
2984 my @bt = fork_call {
2985 @addr = map { sprintf "%x", $_ } @addr;
2986 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2987 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2988 or die "addr2line: $!";
2989
2990 my @funcs;
2991 my @res = <$fh>;
2992 chomp for @res;
2993 while (@res) {
2994 my ($func, $line) = splice @res, 0, 2, ();
2995 push @funcs, "[$func] $line";
2996 }
2997
2998 @funcs
2999 };
3000
3001 LOG llevInfo, "[ABT] $msg\n";
3002 LOG llevInfo, "[ABT] $_\n" for @bt;
3003 --$_log_backtrace;
3004 };
3005 } else {
3006 LOG llevInfo, "[ABT] $msg\n";
3007 LOG llevInfo, "[ABT] [suppressed]\n";
3008 }
3009}
3010
3011# load additional modules
3012use cf::pod;
3013
3014END { cf::emergency_save }
1143 3015
11441 30161
1145 3017

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines