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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.269 by root, Tue May 22 21:35:26 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 247
185=item cf::lock_wait $string 248=item cf::lock_wait $string
186 249
187Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
188 251
194returned. 257returned.
195 258
196Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
198 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
199=cut 266=cut
200 267
201our %LOCK; 268our %LOCK;
202 269
203sub lock_wait($) { 270sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
224 } 291 }
225} 292}
226 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
227sub freeze_mainloop { 300sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
229 302
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
231 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
232 $guard 307 $guard
233} 308}
234 309
235=item cf::async { BLOCK } 310=item cf::async { BLOCK }
257 332
258sub sync_job(&) { 333sub sync_job(&) {
259 my ($job) = @_; 334 my ($job) = @_;
260 335
261 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
262 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
264 341
265 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 343 # (but this is cancel-safe)
277 354
278 while ($busy) { 355 while ($busy) {
279 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
280 } 357 }
281 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
282 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
283 } else { 367 } else {
284 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
285 369
286 $job->() 370 $job->()
287 } 371 }
288} 372}
289 373
290=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
291 375
292Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 377extension calling this is being unloaded.
294 378
295=cut 379=cut
296 380
297sub async_ext(&) { 381sub async_ext(&) {
306 390
307 $coro 391 $coro
308} 392}
309 393
310sub write_runtime { 394sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
312 405
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 407 or return;
315 408
409 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 414 and return;
319 415
416 # always fsync - this file is important
320 aio_fsync $fh 417 aio_fsync $fh
321 and return; 418 and return;
322 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
323 close $fh 423 close $fh
324 or return; 424 or return;
325 425
326 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
327 and return; 427 and return;
328 428
429 warn "runtime file written.\n";#d#
430
329 1 431 1
330} 432}
331 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
332=back 445=back
333 446
334=cut 447=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 448
456############################################################################# 449#############################################################################
457 450
458=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
459 452
585our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 579our @CB_MAP = ();
587 580
588my %attachment; 581my %attachment;
589 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
590sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
592 591
593 use sort 'stable'; 592 use sort 'stable';
594 593
628 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
629 628
630 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 633
635 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 635 my $pkg = shift @arg;
637 636
638 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 678 if (ref $_[0]) {
680 _object_attach @_; 679 _object_attach @_;
681 } else { 680 } else {
682 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
683 } 682 }
683 _recalc_want;
684}; 684};
685 685
686# all those should be optimised 686# all those should be optimised
687sub cf::attachable::detach { 687sub cf::attachable::detach {
688 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
692 reattach ($obj); 692 reattach ($obj);
693 } else { 693 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
695 } 695 }
696 _recalc_want;
696}; 697};
697 698
698sub cf::attachable::attached { 699sub cf::attachable::attached {
699 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
700 701
765# object support 766# object support
766 767
767sub reattach { 768sub reattach {
768 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 773
771 my $registry = $obj->registry; 774 my $registry = $obj->registry;
772 775
773 @$registry = (); 776 @$registry = ();
774 777
821 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
822 825
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 830 close $fh;
828 831
829 if (@$objs) { 832 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 838 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
837 } 840 }
838 } else { 841 } else {
839 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
906=cut 909=cut
907 910
908sub register_extcmd { 911sub register_extcmd {
909 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
910 913
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
915} 915}
916 916
917cf::player->attach ( 917cf::player->attach (
918 on_command => sub { 918 on_command => sub {
919 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
932 932
933 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
934 934
935 if (ref $msg) { 935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 939 }
940 } 940 }
941 } else { 941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 944
945 cf::override; 945 cf::override;
946 }, 946 },
947); 947);
948 948
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 949sub load_extension {
956 my ($path) = @_; 950 my ($path) = @_;
957 951
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 953 my $base = $1;
960 my $pkg = $1; 954 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
963 957
964 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
965 959
966 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 961 or die "$path: $!";
968 962
969 my $source = 963 my $source =
970 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
973 . "\n};\n1"; 967 . "\n};\n1";
974 968
975 eval $source 969 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 971 : "extension disabled.\n";
978 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 973 warn $@;
980 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
981 975 exit 1;
982# no strict 'refs'; 976 }
983# @{"$pkg\::ISA"} = ext::; 977 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 978 }
998 979
999 # remove commands 980 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 981}
1024 982
1025sub load_extensions { 983sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 985 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1032 } 990 }
1033} 991}
1034 992
1035############################################################################# 993#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 994
1073=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1074 996
1075Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1076 998
1077=cut 999=cut
1078 1000
1079package cf::player; 1001package cf::player;
1080 1002
1003use Coro::AIO;
1004
1081=head3 cf::player 1005=head3 cf::player
1082 1006
1083=over 4 1007=over 4
1084 1008
1085=item cf::player::find $login 1009=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1011Returns the given player object, loading it if necessary (might block).
1088 1012
1089=cut 1013=cut
1090 1014
1091sub playerdir($) { 1015sub playerdir($) {
1092 cf::localdir 1016 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1018}
1098 1019
1099sub path($) { 1020sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1022
1102 (playerdir $login) . "/$login.pl" 1023 (playerdir $login) . "/playerdata"
1103} 1024}
1104 1025
1105sub find_active($) { 1026sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1027 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1028 and $cf::PLAYER{$_[0]}->active
1110 1031
1111sub exists($) { 1032sub exists($) {
1112 my ($login) = @_; 1033 my ($login) = @_;
1113 1034
1114 $cf::PLAYER{$login} 1035 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1036 or cf::sync_job { !aio_stat path $login }
1116} 1037}
1117 1038
1118sub find($) { 1039sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1040 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1041 my $login = $_[0];
1121 1042
1122 my $guard = cf::lock_acquire "user_find:$login"; 1043 my $guard = cf::lock_acquire "user_find:$login";
1123 1044
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1125 }; 1057 }
1126} 1058}
1127 1059
1128sub save($) { 1060sub save($) {
1129 my ($pl) = @_; 1061 my ($pl) = @_;
1130 1062
1133 my $path = path $pl; 1065 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1066 my $guard = cf::lock_acquire "user_save:$path";
1135 1067
1136 return if $pl->{deny_save}; 1068 return if $pl->{deny_save};
1137 1069
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1070 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1071 $pl->{last_save} = $cf::RUNTIME;
1140 1072
1141 $pl->save_pl ($path); 1073 $pl->save_pl ($path);
1142 Coro::cede; 1074 Coro::cede;
1143} 1075}
1153 $cf::PLAYER{$login} = $self; 1085 $cf::PLAYER{$login} = $self;
1154 1086
1155 $self 1087 $self
1156} 1088}
1157 1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1158sub quit_character { 1097sub quit_character {
1159 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1160 1101
1161 $pl->{deny_save} = 1; 1102 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1104
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1108 $pl->ns->destroy if $pl->ns;
1168 1109
1169 my $path = playerdir $pl; 1110 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1112 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1113 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1114 $pl->destroy;
1174 1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1175 IO::AIO::aio_rmtree $temp; 1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1176 }; 1158 }
1177}
1178 1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1180 1192
1181Sends an ext reply to the player. 1193Sends an ext reply to the player.
1182 1194
1183=cut 1195=cut
1184 1196
1185sub ext_reply($$$%) { 1197sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1187 1199
1188 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1189 1201
1190 $self->send ("ext " . cf::to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1191} 1203}
1192 1204
1193package cf; 1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1194 1245
1195=back 1246=back
1196
1197 1247
1198=head3 cf::map 1248=head3 cf::map
1199 1249
1200=over 4 1250=over 4
1201 1251
1204package cf::map; 1254package cf::map;
1205 1255
1206use Fcntl; 1256use Fcntl;
1207use Coro::AIO; 1257use Coro::AIO;
1208 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1209our $MAX_RESET = 3600; 1263our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1264our $DEFAULT_RESET = 3000;
1211 1265
1212sub generate_random_map { 1266sub generate_random_map {
1213 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1269 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1229} 1411}
1230 1412
1231# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1232# all maps in C++... 1414# all maps in C++...
1233sub change_all_map_light { 1415sub change_all_map_light {
1235 1417
1236 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1238} 1420}
1239 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1240sub try_load_header($) { 1430sub load_header_from($) {
1241 my ($path) = @_; 1431 my ($self, $path) = @_;
1242 1432
1243 utf8::encode $path; 1433 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1245 or return; 1438 or return;
1246 1439
1247 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1248 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1249 1486
1250 # for better error messages only, will be overwritten 1487 $self->default_region (cf::region::find_by_path $self->{path})
1251 $map->path ($path); 1488 unless $self->default_region;
1252 1489
1253 $map->load_header ($path) 1490 1
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1491}
1260 1492
1261sub find; 1493sub find;
1262sub find { 1494sub find {
1263 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1264 1496
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1498
1270 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1271 1500
1272 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1274 1503 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1504 or return;
1294 1505
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1307 1507
1308 Coro::cede; 1508 $map->load_header
1509 or return;
1309 1510
1310 if ($map->should_reset) { 1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1514 $map->reset;
1312 undef $guard; 1515 undef $guard;
1313 $map = find $path 1516 return find $path;
1314 or return;
1315 } 1517 }
1316 1518
1317 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1318 } 1520 }
1319} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1320 1525
1321sub load { 1526sub load {
1322 my ($self) = @_; 1527 my ($self) = @_;
1323 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1324 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1326 1535
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1537
1329 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1330 1539
1331 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1332 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1546 or return;
1334 1547
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1337 1550
1338 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1552 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1554 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1343 } 1556 }
1344 } 1557 }
1345 1558
1346 Coro::cede; 1559 Coro::cede;
1347
1348 # now do the right thing for maps 1560 # now do the right thing for maps
1349 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1361 $self->activate; 1573 $self->activate;
1362 } 1574 }
1363 1575
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1367} 1613}
1368 1614
1369sub find_sync { 1615sub find_sync {
1370 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1371 1617
1372 cf::sync_job { cf::map::find $path, $origin } 1618 cf::sync_job { find $path, $origin }
1373} 1619}
1374 1620
1375sub do_load_sync { 1621sub do_load_sync {
1376 my ($map) = @_; 1622 my ($map) = @_;
1377 1623
1378 cf::sync_job { $map->load }; 1624 cf::sync_job { $map->load };
1379} 1625}
1380 1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1381sub save { 1657sub save {
1382 my ($self) = @_; 1658 my ($self) = @_;
1383 1659
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1661
1386 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1387 1663
1388 return unless $self->dirty; 1664 return unless $self->dirty;
1389 1665
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1668
1393 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1394 1670
1395 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1396 1672
1399 cf::async { 1675 cf::async {
1400 $_->contr->save for $self->players; 1676 $_->contr->save for $self->players;
1401 }; 1677 };
1402 1678
1403 if ($uniq) { 1679 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1682 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1684 }
1409} 1685}
1410 1686
1411sub swap_out { 1687sub swap_out {
1412 my ($self) = @_; 1688 my ($self) = @_;
1426 1702
1427sub reset_at { 1703sub reset_at {
1428 my ($self) = @_; 1704 my ($self) = @_;
1429 1705
1430 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1433 1709
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1712
1441 my ($self) = @_; 1717 my ($self) = @_;
1442 1718
1443 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1444} 1720}
1445 1721
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1722sub reset {
1468 my ($self) = @_; 1723 my ($self) = @_;
1469 1724
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1726
1472 return if $self->players; 1727 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1474 1729
1475 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1476 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1477 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1478 1745
1479 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1480 1747
1481 $self->unlink_save; 1748 $self->unlink_save;
1482 $self->destroy; 1749 $self->destroy;
1485my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1486 1753
1487sub nuke { 1754sub nuke {
1488 my ($self) = @_; 1755 my ($self) = @_;
1489 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1493 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1494} 1770}
1495 1771
1496sub customise_for { 1772=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1773
1499 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1501 }
1502 1776
1503 $map 1777=cut
1504}
1505 1778
1506sub emergency_save { 1779sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1508 1782
1509 warn "enter emergency perl save\n"; 1783 my @paths;
1510 1784
1511 cf::sync_job { 1785 for (@$files) {
1512 warn "begin emergency player save\n"; 1786 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1787 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1788 next unless /^$PATH_SEP/o;
1515 1789
1516 warn "begin emergency map save\n"; 1790 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1791 }
1520 1792
1521 warn "leave emergency perl save\n"; 1793 \@paths
1522} 1794}
1523 1795
1524package cf; 1796package cf;
1525 1797
1526=back 1798=back
1527 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1528 1826
1529=head3 cf::object::player 1827=head3 cf::object::player
1530 1828
1531=over 4 1829=over 4
1532 1830
1572 1870
1573=item $player_object->enter_link 1871=item $player_object->enter_link
1574 1872
1575Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1576 1874
1577The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1579 1877
1878Will never block.
1879
1580=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1581 1881
1582Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1885fails, to the emergency map position.
1586 1886
1587Might block. 1887Might block.
1588 1888
1589=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1590 1900
1591sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1592 my ($self) = @_; 1902 my ($self) = @_;
1593 1903
1594 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1595 1905
1596 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1907
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1909 if $self->map;
1600 1910
1601 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1912}
1603 1913
1604sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1606 1916
1624 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1627 1937
1628 $map->load; 1938 $map->load;
1939 $map->load_diag;
1629 1940
1630 return unless $self->contr->active; 1941 return unless $self->contr->active;
1631 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1633} 1946}
1634 1947
1635cf::player->attach ( 1948cf::player->attach (
1636 on_logout => sub { 1949 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1962 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1963 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1964 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1965 $pl->ob->enter_link;
1653 (async { 1966 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1967 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1968 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1969 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1973 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1974 $pl->ob->leave_link;
1662 })->prio (2); 1975 })->prio (2);
1663 } 1976 }
1664 }, 1977 },
1665); 1978);
1666 1979
1667=item $player_object->goto ($path, $x, $y) 1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1668 1986
1669=cut 1987=cut
1670 1988
1671sub cf::object::player::goto { 1989sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 1990 my ($self, $path, $x, $y, $check) = @_;
1673 1991
1674 $self->enter_link; 1992 $self->enter_link;
1675 1993
1676 (async { 1994 (async {
1677 $path = new cf::path $path; 1995 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1996 my $map = cf::map::find $path;
1997
1998 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 1999 $map = $map->customise_for ($self);
1681 2000 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2001 } else {
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2002 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2003 }
2004
2005 $map
2006 };
2007
2008 if ($@) {
2009 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2010 LOG llevError | logBacktrace, Carp::longmess $@;
2011 }
1686 2012
1687 $self->leave_link ($map, $x, $y); 2013 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 2014 })->prio (1);
1689} 2015}
1690 2016
1694 2020
1695sub parse_random_map_params { 2021sub parse_random_map_params {
1696 my ($spec) = @_; 2022 my ($spec) = @_;
1697 2023
1698 my $rmp = { # defaults 2024 my $rmp = { # defaults
1699 xsize => 10, 2025 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 2026 ysize => (cf::rndm 15, 40),
2027 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2028 #layout => string,
1701 }; 2029 };
1702 2030
1703 for (split /\n/, $spec) { 2031 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 2032 my ($k, $v) = split /\s+/, $_, 2;
1705 2033
1709 $rmp 2037 $rmp
1710} 2038}
1711 2039
1712sub prepare_random_map { 2040sub prepare_random_map {
1713 my ($exit) = @_; 2041 my ($exit) = @_;
2042
2043 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 2044
1715 # all this does is basically replace the /! path by 2045 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 2046 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 2047 # that depends on the exit object
1718 2048
1719 my $rmp = parse_random_map_params $exit->msg; 2049 my $rmp = parse_random_map_params $exit->msg;
1720 2050
1721 if ($exit->map) { 2051 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 2052 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 2053 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 2054 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 2055 $rmp->{origin_y} = $exit->y;
1726 } 2056 }
1727 2057
1728 $rmp->{random_seed} ||= $exit->random_seed; 2058 $rmp->{random_seed} ||= $exit->random_seed;
1729 2059
1730 my $data = cf::to_json $rmp; 2060 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 2061 my $md5 = Digest::MD5::md5_hex $data;
2062 my $meta = "$RANDOMDIR/$md5.meta";
1732 2063
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2064 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 2065 aio_write $fh, 0, (length $data), $data, 0;
2066 undef $fh;
2067 aio_rename "$meta~", $meta;
1735 2068
1736 $exit->slaying ("?random/$md5"); 2069 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 2070 $exit->msg (undef);
1738 } 2071 }
1739} 2072}
1740 2073
1741sub cf::object::player::enter_exit { 2074sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 2075 my ($self, $exit) = @_;
1743 2076
1744 return unless $self->type == cf::PLAYER; 2077 return unless $self->type == cf::PLAYER;
2078
2079 if ($exit->slaying eq "/!") {
2080 #TODO: this should de-fi-ni-te-ly not be a sync-job
2081 # the problem is that $exit might not survive long enough
2082 # so it needs to be done right now, right here
2083 cf::sync_job { prepare_random_map $exit };
2084 }
2085
2086 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2087 my $hp = $exit->stats->hp;
2088 my $sp = $exit->stats->sp;
1745 2089
1746 $self->enter_link; 2090 $self->enter_link;
1747 2091
1748 (async { 2092 (async {
1749 $self->deactivate_recursive; # just to be sure 2093 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 2094 unless (eval {
1751 prepare_random_map $exit 2095 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 2096
1757 1; 2097 1;
1758 }) { 2098 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 2099 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 2100 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 2101 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 2102 cf::NDI_UNIQUE | cf::NDI_RED);
1763 2103
1764 warn "ERROR in enter_exit: $@"; 2104 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 2105 $self->leave_link;
1766 } 2106 }
1767 })->prio (1); 2107 })->prio (1);
1780 2120
1781sub cf::client::send_drawinfo { 2121sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 2122 my ($self, $text, $flags) = @_;
1783 2123
1784 utf8::encode $text; 2124 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2125 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 2126}
1787 2127
2128=item $client->ext_event ($type, %msg)
2129
2130Sends an exti event to the client.
2131
2132=cut
2133
2134sub cf::client::ext_event($$%) {
2135 my ($self, $type, %msg) = @_;
2136
2137 $msg{msgtype} = "event_$type";
2138 $self->send_packet ("ext " . cf::to_json \%msg);
2139}
1788 2140
1789=item $success = $client->query ($flags, "text", \&cb) 2141=item $success = $client->query ($flags, "text", \&cb)
1790 2142
1791Queues a query to the client, calling the given callback with 2143Queues a query to the client, calling the given callback with
1792the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2144the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1821 # get handled first 2173 # get handled first
1822 my $queue = delete $ns->{query_queue} 2174 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2175 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2176
1825 (shift @$queue)->[1]->($msg); 2177 (shift @$queue)->[1]->($msg);
2178 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2179
1827 push @{ $ns->{query_queue} }, @$queue; 2180 push @{ $ns->{query_queue} }, @$queue;
1828 2181
1829 if (@{ $ns->{query_queue} } == @$queue) { 2182 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2183 if (@$queue) {
1888 2241
1889# here we export the classes and methods available to script code 2242# here we export the classes and methods available to script code
1890 2243
1891=pod 2244=pod
1892 2245
1893The following fucntions and emthods are available within a safe environment: 2246The following functions and methods are available within a safe environment:
1894 2247
1895 cf::object contr pay_amount pay_player map 2248 cf::object contr pay_amount pay_player map
1896 cf::object::player player 2249 cf::object::player player
1897 cf::player peaceful 2250 cf::player peaceful
1898 cf::map trigger 2251 cf::map trigger
1983############################################################################# 2336#############################################################################
1984 2337
1985=head2 EXTENSION DATABASE SUPPORT 2338=head2 EXTENSION DATABASE SUPPORT
1986 2339
1987Crossfire maintains a very simple database for extension use. It can 2340Crossfire maintains a very simple database for extension use. It can
1988currently store anything that can be serialised using Storable, which 2341currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1989excludes objects. 2342convert to/from binary).
1990 2343
1991The parameter C<$family> should best start with the name of the extension 2344The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2345using it, it should be unique.
1993 2346
1994=over 4 2347=over 4
1995 2348
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2349=item $value = cf::db_get $family => $key
2003 2350
2004Returns a single value from the database 2351Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2352
2011=item cf::db_put $family => $key => $value 2353=item cf::db_put $family => $key => $value
2012 2354
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2355Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2356
2024=cut 2357=cut
2025 2358
2026our $DB; 2359our $DB;
2027 2360
2028{ 2361sub db_init {
2029 my $path = cf::localdir . "/database.pst"; 2362 unless ($DB) {
2363 $DB = BDB::db_create $DB_ENV;
2030 2364
2031 sub db_load() { 2365 cf::sync_job {
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2366 eval {
2033 } 2367 $DB->set_flags (BDB::CHKSUM);
2034 2368
2035 my $pid; 2369 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2036 2370 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2037 sub db_save() { 2371 cf::cleanup "db_open(db): $!" if $!;
2038 waitpid $pid, 0 if $pid; 2372 };
2039 if (0 == ($pid = fork)) { 2373 cf::cleanup "db_open(db): $@" if $@;
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2374 };
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 2375 }
2376}
2057 2377
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) { 2378sub db_get($$) {
2064 @_ >= 2 2379 my $key = "$_[0]/$_[1]";
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 2380
2381 cf::sync_job {
2382 BDB::db_get $DB, undef, $key, my $data;
2383
2384 $! ? ()
2385 : $data
2386 }
2387}
2388
2069 sub db_put($$;$) { 2389sub db_put($$$) {
2070 if (@_ >= 3) { 2390 BDB::dbreq_pri 4;
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 2391 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2072 } else { 2392}
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077 2393
2078 cf::global->attach ( 2394=item cf::cache $id => [$paths...], $processversion => $process
2079 prio => 10000, 2395
2080 on_cleanup => sub { 2396Generic caching function that returns the value of the resource $id,
2081 db_sync; 2397caching and regenerating as required.
2398
2399This function can block.
2400
2401=cut
2402
2403sub cache {
2404 my ($id, $src, $processversion, $process) = @_;
2405
2406 my $meta =
2407 join "\x00",
2408 $processversion,
2409 map {
2410 aio_stat $_
2411 and Carp::croak "$_: $!";
2412
2413 ($_, (stat _)[7,9])
2414 } @$src;
2415
2416 my $dbmeta = db_get cache => "$id/meta";
2417 if ($dbmeta ne $meta) {
2418 # changed, we may need to process
2419
2420 my @data;
2421 my $md5;
2422
2423 for (0 .. $#$src) {
2424 0 <= aio_load $src->[$_], $data[$_]
2425 or Carp::croak "$src->[$_]: $!";
2082 }, 2426 }
2083 ); 2427
2428 # if processing is expensive, check
2429 # checksum first
2430 if (1) {
2431 $md5 =
2432 join "\x00",
2433 $processversion,
2434 map {
2435 Coro::cede;
2436 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2437 } 0.. $#$src;
2438
2439
2440 my $dbmd5 = db_get cache => "$id/md5";
2441 if ($dbmd5 eq $md5) {
2442 db_put cache => "$id/meta", $meta;
2443
2444 return db_get cache => "$id/data";
2445 }
2446 }
2447
2448 my $t1 = Time::HiRes::time;
2449 my $data = $process->(\@data);
2450 my $t2 = Time::HiRes::time;
2451
2452 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2453
2454 db_put cache => "$id/data", $data;
2455 db_put cache => "$id/md5" , $md5;
2456 db_put cache => "$id/meta", $meta;
2457
2458 return $data;
2459 }
2460
2461 db_get cache => "$id/data"
2084} 2462}
2463
2464=item fork_call { }, $args
2465
2466Executes the given code block with the given arguments in a seperate
2467process, returning the results. Everything must be serialisable with
2468Coro::Storable. May, of course, block. Note that the executed sub may
2469never block itself or use any form of Event handling.
2470
2471=cut
2472
2473sub fork_call(&@) {
2474 my ($cb, @args) = @_;
2475
2476# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2477# or die "socketpair: $!";
2478 pipe my $fh1, my $fh2
2479 or die "pipe: $!";
2480
2481 if (my $pid = fork) {
2482 close $fh2;
2483
2484 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2485 $res = Coro::Storable::thaw $res;
2486
2487 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2488
2489 die $$res unless "ARRAY" eq ref $res;
2490
2491 return wantarray ? @$res : $res->[-1];
2492 } else {
2493 reset_signals;
2494 local $SIG{__WARN__};
2495 local $SIG{__DIE__};
2496 eval {
2497 close $fh1;
2498
2499 my @res = eval { $cb->(@args) };
2500 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2501 };
2502
2503 warn $@ if $@;
2504 _exit 0;
2505 }
2506}
2507
2508
2085 2509
2086############################################################################# 2510#############################################################################
2087# the server's main() 2511# the server's init and main functions
2512
2513sub load_facedata($) {
2514 my ($path) = @_;
2515
2516 warn "loading facedata from $path\n";
2517
2518 my $facedata;
2519 0 < aio_load $path, $facedata
2520 or die "$path: $!";
2521
2522 $facedata = Coro::Storable::thaw $facedata;
2523
2524 $facedata->{version} == 2
2525 or cf::cleanup "$path: version mismatch, cannot proceed.";
2526
2527 {
2528 my $faces = $facedata->{faceinfo};
2529
2530 while (my ($face, $info) = each %$faces) {
2531 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2532 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2533 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2534 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2535 Coro::cede;
2536 }
2537
2538 while (my ($face, $info) = each %$faces) {
2539 next unless $info->{smooth};
2540 my $idx = cf::face::find $face
2541 or next;
2542 if (my $smooth = cf::face::find $info->{smooth}) {
2543 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2544 } else {
2545 warn "smooth face '$info->{smooth}' not found for face '$face'";
2546 }
2547 Coro::cede;
2548 }
2549 }
2550
2551 {
2552 my $anims = $facedata->{animinfo};
2553
2554 while (my ($anim, $info) = each %$anims) {
2555 cf::anim::set $anim, $info->{frames}, $info->{facings};
2556 Coro::cede;
2557 }
2558
2559 cf::anim::invalidate_all; # d'oh
2560 }
2561
2562 1
2563}
2564
2565sub reload_regions {
2566 load_resource_file "$MAPDIR/regions"
2567 or die "unable to load regions file\n";
2568}
2569
2570sub reload_facedata {
2571 load_facedata "$DATADIR/facedata"
2572 or die "unable to load facedata\n";
2573}
2574
2575sub reload_archetypes {
2576 load_resource_file "$DATADIR/archetypes"
2577 or die "unable to load archetypes\n";
2578}
2579
2580sub reload_treasures {
2581 load_resource_file "$DATADIR/treasures"
2582 or die "unable to load treasurelists\n";
2583}
2584
2585sub reload_resources {
2586 warn "reloading resource files...\n";
2587
2588 reload_regions;
2589 reload_facedata;
2590 reload_archetypes;
2591 reload_treasures;
2592
2593 warn "finished reloading resource files\n";
2594}
2595
2596sub init {
2597 reload_resources;
2598}
2088 2599
2089sub cfg_load { 2600sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2601 open my $fh, "<:utf8", "$CONFDIR/config"
2091 or return; 2602 or return;
2092 2603
2093 local $/; 2604 local $/;
2094 *CFG = YAML::Syck::Load <$fh>; 2605 *CFG = YAML::Syck::Load <$fh>;
2095 2606
2109 2620
2110sub main { 2621sub main {
2111 # we must not ever block the main coroutine 2622 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2623 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2624 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2625 (async {
2114 async { Event::one_event }; 2626 Event::one_event;
2627 })->prio (Coro::PRIO_MAX);
2115 }; 2628 };
2116 2629
2117 cfg_load; 2630 cfg_load;
2118 db_load; 2631 db_init;
2119 load_extensions; 2632 load_extensions;
2633
2634 $TICK_WATCHER->start;
2120 Event::loop; 2635 Event::loop;
2121} 2636}
2122 2637
2123############################################################################# 2638#############################################################################
2124# initialisation 2639# initialisation and cleanup
2125 2640
2641# install some emergency cleanup handlers
2642BEGIN {
2643 for my $signal (qw(INT HUP TERM)) {
2644 Event->signal (
2645 reentrant => 0,
2646 data => WF_AUTOCANCEL,
2647 signal => $signal,
2648 prio => 0,
2649 cb => sub {
2650 cf::cleanup "SIG$signal";
2651 },
2652 );
2653 }
2654}
2655
2656sub emergency_save() {
2657 my $freeze_guard = cf::freeze_mainloop;
2658
2659 warn "enter emergency perl save\n";
2660
2661 cf::sync_job {
2662 # use a peculiar iteration method to avoid tripping on perl
2663 # refcount bugs in for. also avoids problems with players
2664 # and maps saved/destroyed asynchronously.
2665 warn "begin emergency player save\n";
2666 for my $login (keys %cf::PLAYER) {
2667 my $pl = $cf::PLAYER{$login} or next;
2668 $pl->valid or next;
2669 $pl->save;
2670 }
2671 warn "end emergency player save\n";
2672
2673 warn "begin emergency map save\n";
2674 for my $path (keys %cf::MAP) {
2675 my $map = $cf::MAP{$path} or next;
2676 $map->valid or next;
2677 $map->save;
2678 }
2679 warn "end emergency map save\n";
2680
2681 warn "begin emergency database checkpoint\n";
2682 BDB::db_env_txn_checkpoint $DB_ENV;
2683 warn "end emergency database checkpoint\n";
2684 };
2685
2686 warn "leave emergency perl save\n";
2687}
2688
2689sub post_cleanup {
2690 my ($make_core) = @_;
2691
2692 warn Carp::longmess "post_cleanup backtrace"
2693 if $make_core;
2694}
2695
2126sub reload() { 2696sub do_reload_perl() {
2127 # can/must only be called in main 2697 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2698 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2699 warn "can only reload from main coroutine";
2130 return; 2700 return;
2131 } 2701 }
2132 2702
2133 warn "reloading..."; 2703 warn "reloading...";
2134 2704
2135 my $guard = freeze_mainloop; 2705 warn "entering sync_job";
2706
2707 cf::sync_job {
2708 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2709 cf::emergency_save;
2710 cf::write_runtime; # external watchdog should not bark
2137 2711
2138 eval { 2712 warn "syncing database to disk";
2713 BDB::db_env_txn_checkpoint $DB_ENV;
2714
2139 # if anything goes wrong in here, we should simply crash as we already saved 2715 # if anything goes wrong in here, we should simply crash as we already saved
2140 2716
2141 # cancel all watchers 2717 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2718 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2719 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2720 }
2145 2721
2722 warn "flushing outstanding aio requests";
2723 for (;;) {
2724 BDB::flush;
2725 IO::AIO::flush;
2726 Coro::cede;
2727 last unless IO::AIO::nreqs || BDB::nreqs;
2728 warn "iterate...";
2729 }
2730
2731 ++$RELOAD;
2732
2146 # cancel all extension coros 2733 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2734 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2735 %EXT_CORO = ();
2149 2736
2150 # unload all extensions 2737 warn "removing commands";
2151 for (@exts) { 2738 %COMMAND = ();
2739
2740 warn "removing ext commands";
2741 %EXTCMD = ();
2742
2743 warn "unloading/nuking all extensions";
2744 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2745 warn "... unloading $pkg";
2153 unload_extension $_; 2746
2747 if (my $cb = $pkg->can ("unload")) {
2748 eval {
2749 $cb->($pkg);
2750 1
2751 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2752 }
2155 2753
2754 warn "... nuking $pkg";
2755 Symbol::delete_package $pkg;
2756 }
2757
2156 # unload all modules loaded from $LIBDIR 2758 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2759 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2760 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2761
2160 warn "removing <$k>"; 2762 warn "... unloading $k";
2161 delete $INC{$k}; 2763 delete $INC{$k};
2162 2764
2163 $k =~ s/\.pm$//; 2765 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2766 $k =~ s/\//::/g;
2165 2767
2168 } 2770 }
2169 2771
2170 Symbol::delete_package $k; 2772 Symbol::delete_package $k;
2171 } 2773 }
2172 2774
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2775 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2776 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2777 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2778
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2779 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2780 delete $INC{"cf.pm"};
2781 delete $INC{"cf/pod.pm"};
2186 2782
2187 # don't, removes xs symbols, too, 2783 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2784 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2785 #Symbol::delete_package __PACKAGE__;
2190 2786
2191 # reload cf.pm 2787 warn "unload completed, starting to reload now";
2788
2192 warn "reloading cf.pm"; 2789 warn "reloading cf.pm";
2193 require cf; 2790 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2791 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2792
2196 # load config and database again 2793 warn "loading config and database again";
2197 cf::cfg_load; 2794 cf::cfg_load;
2198 cf::db_load;
2199 2795
2200 # load extensions
2201 warn "load extensions"; 2796 warn "loading extensions";
2202 cf::load_extensions; 2797 cf::load_extensions;
2203 2798
2204 # reattach attachments to objects 2799 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2800 _global_reattach; # objects, sockets
2206 _global_reattach; 2801 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2802 reattach $_ for values %MAP;
2208 }; 2803 warn "reattaching attachments to players";
2804 reattach $_ for values %PLAYER;
2209 2805
2210 if ($@) { 2806 warn "leaving sync_job";
2807
2808 1
2809 } or do {
2211 warn $@; 2810 warn $@;
2212 warn "error while reloading, exiting."; 2811 warn "error while reloading, exiting.";
2213 exit 1; 2812 exit 1;
2214 } 2813 };
2215 2814
2216 warn "reloaded successfully"; 2815 warn "reloaded";
2217}; 2816};
2218 2817
2219############################################################################# 2818our $RELOAD_WATCHER; # used only during reload
2220 2819
2221unless ($LINK_MAP) { 2820sub reload_perl() {
2222 $LINK_MAP = cf::map::new; 2821 # doing reload synchronously and two reloads happen back-to-back,
2822 # coro crashes during coro_state_free->destroy here.
2223 2823
2224 $LINK_MAP->width (41); 2824 $RELOAD_WATCHER ||= Event->timer (
2225 $LINK_MAP->height (41); 2825 reentrant => 0,
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10, 2826 after => 0,
2827 data => WF_AUTOCANCEL,
2234 cb => sub { 2828 cb => sub {
2235 $_[0]->w->cancel; 2829 do_reload_perl;
2236 2830 undef $RELOAD_WATCHER;
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 }); 2831 },
2255 2832 );
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260} 2833}
2261
2262register "<global>", __PACKAGE__;
2263 2834
2264register_command "reload" => sub { 2835register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2836 my ($who, $arg) = @_;
2266 2837
2267 if ($who->flag (FLAG_WIZ)) { 2838 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload.");
2269 reload;
2270 $who->message ("end of reload."); 2839 $who->message ("reloading server.");
2840 async { reload_perl };
2271 } 2841 }
2272}; 2842};
2273 2843
2274unshift @INC, $LIBDIR; 2844unshift @INC, $LIBDIR;
2275 2845
2846my $bug_warning = 0;
2847
2848our @WAIT_FOR_TICK;
2849our @WAIT_FOR_TICK_BEGIN;
2850
2851sub wait_for_tick {
2852 return unless $TICK_WATCHER->is_active;
2853 return if $Coro::current == $Coro::main;
2854
2855 my $signal = new Coro::Signal;
2856 push @WAIT_FOR_TICK, $signal;
2857 $signal->wait;
2858}
2859
2860sub wait_for_tick_begin {
2861 return unless $TICK_WATCHER->is_active;
2862 return if $Coro::current == $Coro::main;
2863
2864 my $signal = new Coro::Signal;
2865 push @WAIT_FOR_TICK_BEGIN, $signal;
2866 $signal->wait;
2867}
2868
2869 my $min = 1e6;#d#
2870 my $avg = 10;
2276$TICK_WATCHER = Event->timer ( 2871$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2872 reentrant => 0,
2873 parked => 1,
2278 prio => 0, 2874 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2875 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2876 data => WF_AUTOCANCEL,
2281 cb => sub { 2877 cb => sub {
2878 if ($Coro::current != $Coro::main) {
2879 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2880 unless ++$bug_warning > 10;
2881 return;
2882 }
2883
2884 $NOW = $tick_start = Event::time;
2885
2282 cf::server_tick; # one server iteration 2886 cf::server_tick; # one server iteration
2887
2888 0 && sync_job {#d#
2889 for(1..10) {
2890 my $t = Event::time;
2891 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2892 or die;
2893
2894 $map->width (50);
2895 $map->height (50);
2896 $map->alloc;
2897 $map->_load_objects ("/tmp/x.map", 1);
2898 my $t = Event::time - $t;
2899
2900 #next unless $t < 0.0013;#d#
2901 if ($t < $min) {
2902 $min = $t;
2903 }
2904 $avg = $avg * 0.99 + $t * 0.01;
2905 }
2906 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2907 exit 0;
2908 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2909 };
2910
2283 $RUNTIME += $TICK; 2911 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2912 $NEXT_TICK += $TICK;
2285 2913
2914 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2915 $NEXT_RUNTIME_WRITE = $NOW + 10;
2916 Coro::async_pool {
2917 write_runtime
2918 or warn "ERROR: unable to write runtime file: $!";
2919 };
2920 }
2921
2922# my $AFTER = Event::time;
2923# warn $AFTER - $NOW;#d#
2924
2925 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2926 $sig->send;
2927 }
2928 while (my $sig = shift @WAIT_FOR_TICK) {
2929 $sig->send;
2930 }
2931
2932 $NOW = Event::time;
2933
2286 # if we are delayed by four ticks or more, skip them all 2934 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2935 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2288 2936
2289 $TICK_WATCHER->at ($NEXT_TICK); 2937 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2938 $TICK_WATCHER->start;
2939
2940 $LOAD = ($NOW - $tick_start) / $TICK;
2941 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2942
2943 _post_tick;
2944
2945
2291 }, 2946 },
2292); 2947);
2293 2948
2949{
2294IO::AIO::max_poll_time $TICK * 0.2; 2950 BDB::max_poll_time $TICK * 0.1;
2295 2951 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2952 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2953 fd => BDB::poll_fileno,
2298 poll => 'r', 2954 poll => 'r',
2299 prio => 5, 2955 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2956 data => WF_AUTOCANCEL,
2306 after => 0, 2957 cb => \&BDB::poll_cb,
2307 interval => 10, 2958 );
2308 cb => sub { 2959 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2960
2310 write_runtime 2961 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2962 my $status;
2963 my $current = $Coro::current;
2964 (
2965 sub {
2966 $status = $!;
2967 $current->ready; undef $current;
2968 },
2969 sub {
2970 Coro::schedule while defined $current;
2971 $! = $status;
2972 },
2973 )
2974 };
2975
2976 unless ($DB_ENV) {
2977 $DB_ENV = BDB::db_env_create;
2978
2979 cf::sync_job {
2980 eval {
2981 BDB::db_env_open
2982 $DB_ENV,
2983 $BDBDIR,
2984 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2985 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2986 0666;
2987
2988 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2989
2990 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2991 $DB_ENV->set_lk_detect;
2992 };
2993
2994 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 2995 };
2313 }, 2996 }
2314); 2997}
2998
2999{
3000 IO::AIO::min_parallel 8;
3001
3002 undef $Coro::AIO::WATCHER;
3003 IO::AIO::max_poll_time $TICK * 0.1;
3004 $AIO_POLL_WATCHER = Event->io (
3005 reentrant => 0,
3006 data => WF_AUTOCANCEL,
3007 fd => IO::AIO::poll_fileno,
3008 poll => 'r',
3009 prio => 6,
3010 cb => \&IO::AIO::poll_cb,
3011 );
3012}
3013
3014my $_log_backtrace;
3015
3016sub _log_backtrace {
3017 my ($msg, @addr) = @_;
3018
3019 $msg =~ s/\n//;
3020
3021 # limit the # of concurrent backtraces
3022 if ($_log_backtrace < 2) {
3023 ++$_log_backtrace;
3024 async {
3025 my @bt = fork_call {
3026 @addr = map { sprintf "%x", $_ } @addr;
3027 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3028 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3029 or die "addr2line: $!";
3030
3031 my @funcs;
3032 my @res = <$fh>;
3033 chomp for @res;
3034 while (@res) {
3035 my ($func, $line) = splice @res, 0, 2, ();
3036 push @funcs, "[$func] $line";
3037 }
3038
3039 @funcs
3040 };
3041
3042 LOG llevInfo, "[ABT] $msg\n";
3043 LOG llevInfo, "[ABT] $_\n" for @bt;
3044 --$_log_backtrace;
3045 };
3046 } else {
3047 LOG llevInfo, "[ABT] $msg\n";
3048 LOG llevInfo, "[ABT] [suppressed]\n";
3049 }
3050}
3051
3052# load additional modules
3053use cf::pod;
2315 3054
2316END { cf::emergency_save } 3055END { cf::emergency_save }
2317 3056
23181 30571
2319 3058

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