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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.270 by root, Sat May 26 15:44:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 206
148$Event::DIED = sub { 207$Event::DIED = sub {
149 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
150}; 209};
151 210
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
157 212
158=over 4 213=over 4
159 214
160=cut 215=item dumpval $ref
161 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
162use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 239
164=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
165 241
166Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
167 243
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
176 245
177Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
178 247
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 248=item cf::lock_wait $string
209 249
210Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
211 251
212=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
213 253
214Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
217returned. 257returned.
218 258
219Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
221 265
222=cut 266=cut
223 267
224our %LOCK; 268our %LOCK;
225 269
239 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
240 lock_wait $key; 284 lock_wait $key;
241 285
242 $LOCK{$key} = []; 286 $LOCK{$key} = [];
243 287
244 cf::guard { 288 Coro::guard {
245 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
247 } 291 }
248} 292}
249 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
250=item cf::async { BLOCK } 310=item cf::async { BLOCK }
251 311
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
254 315
255=cut 316=cut
256 317
257sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 319
266=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
267 321
268The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
269always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
278 332
279sub sync_job(&) { 333sub sync_job(&) {
280 my ($job) = @_; 334 my ($job) = @_;
281 335
282 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
283 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
285 341
286 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 343 # (but this is cancel-safe)
288 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
289 345
290 my $busy = 1; 346 my $busy = 1;
291 my @res; 347 my @res;
292 348
293 (Coro::async { 349 (async {
294 @res = eval { $job->() }; 350 @res = eval { $job->() };
295 warn $@ if $@; 351 warn $@ if $@;
296 undef $busy; 352 undef $busy;
297 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
298 354
299 while ($busy) { 355 while ($busy) {
300 Coro::cede_notself; 356 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
303 365
304 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
305 } else { 367 } else {
306 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
307 369
308 $job->() 370 $job->()
309 } 371 }
310} 372}
311 373
312=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
313 375
314Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 377extension calling this is being unloaded.
316 378
317=cut 379=cut
318 380
319sub coro(&) { 381sub async_ext(&) {
320 my $cb = shift; 382 my $cb = shift;
321 383
322 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
323 385
324 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
326 }); 388 });
327 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
328 390
329 $coro 391 $coro
330} 392}
331 393
332sub write_runtime { 394sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
334 405
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 407 or return;
337 408
409 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 414 and return;
341 415
416 # always fsync - this file is important
342 aio_fsync $fh 417 aio_fsync $fh
343 and return; 418 and return;
344 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
345 close $fh 423 close $fh
346 or return; 424 or return;
347 425
348 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
349 and return; 427 and return;
350 428
429 warn "runtime file written.\n";#d#
430
351 1 431 1
352} 432}
353 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
354=back 445=back
355 446
356=cut 447=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 448
478############################################################################# 449#############################################################################
479 450
480=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
481 452
607our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 579our @CB_MAP = ();
609 580
610my %attachment; 581my %attachment;
611 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
612sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
614 591
615 use sort 'stable'; 592 use sort 'stable';
616 593
650 $registry = $CB_TYPE[$object_type] ||= []; 627 $registry = $CB_TYPE[$object_type] ||= [];
651 628
652 } elsif ($type eq "subtype") { 629 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 630 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 631 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 633
657 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 635 my $pkg = shift @arg;
659 636
660 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
701 if (ref $_[0]) { 678 if (ref $_[0]) {
702 _object_attach @_; 679 _object_attach @_;
703 } else { 680 } else {
704 _attach shift->_attach_registry, @_; 681 _attach shift->_attach_registry, @_;
705 } 682 }
683 _recalc_want;
706}; 684};
707 685
708# all those should be optimised 686# all those should be optimised
709sub cf::attachable::detach { 687sub cf::attachable::detach {
710 my ($obj, $name) = @_; 688 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 691 delete $obj->{_attachment}{$name};
714 reattach ($obj); 692 reattach ($obj);
715 } else { 693 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 694 Carp::croak "cannot, currently, detach class attachments";
717 } 695 }
696 _recalc_want;
718}; 697};
719 698
720sub cf::attachable::attached { 699sub cf::attachable::attached {
721 my ($obj, $name) = @_; 700 my ($obj, $name) = @_;
722 701
787# object support 766# object support
788 767
789sub reattach { 768sub reattach {
790 # basically do the same as instantiate, without calling instantiate 769 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 773
793 my $registry = $obj->registry; 774 my $registry = $obj->registry;
794 775
795 @$registry = (); 776 @$registry = ();
796 777
843 $filename, length $$rdata, scalar @$objs; 824 $filename, length $$rdata, scalar @$objs;
844 825
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 827 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 829 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 830 close $fh;
850 831
851 if (@$objs) { 832 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 834 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 835 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 836 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 837 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 838 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 839 aio_rename "$filename.pst~", "$filename.pst";
859 } 840 }
860 } else { 841 } else {
861 aio_unlink "$filename.pst"; 842 aio_unlink "$filename.pst";
928=cut 909=cut
929 910
930sub register_extcmd { 911sub register_extcmd {
931 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
932 913
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
937} 915}
938 916
939cf::player->attach ( 917cf::player->attach (
940 on_command => sub { 918 on_command => sub {
941 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
954 932
955 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
956 934
957 if (ref $msg) { 935 if (ref $msg) {
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
960 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
961 } 939 }
962 } 940 }
963 } else { 941 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
966 944
967 cf::override; 945 cf::override;
968 }, 946 },
969); 947);
970 948
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 949sub load_extension {
978 my ($path) = @_; 950 my ($path) = @_;
979 951
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
981 my $base = $1; 953 my $base = $1;
982 my $pkg = $1; 954 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
985 957
986 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
987 959
988 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
989 or die "$path: $!"; 961 or die "$path: $!";
990 962
991 my $source = 963 my $source =
992 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
995 . "\n};\n1"; 967 . "\n};\n1";
996 968
997 eval $source 969 unless (eval $source) {
998 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
999 : "extension disabled.\n"; 971 : "extension disabled.\n";
1000 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1001 push @exts, $pkg; 973 warn $@;
1002 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
1003 975 exit 1;
1004# no strict 'refs'; 976 }
1005# @{"$pkg\::ISA"} = ext::; 977 die $@;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 978 }
1020 979
1021 # remove commands 980 push @EXTS, $pkg;
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 981}
1046 982
1047sub load_extensions { 983sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 985 next unless -r $ext;
1053 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
1054 } 990 }
1055} 991}
1056 992
1057############################################################################# 993#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094 994
1095=head2 CORE EXTENSIONS 995=head2 CORE EXTENSIONS
1096 996
1097Functions and methods that extend core crossfire objects. 997Functions and methods that extend core crossfire objects.
1098 998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1099=head3 cf::player 1005=head3 cf::player
1100 1006
1101=over 4 1007=over 4
1102 1008
1103=item cf::player::exists $login 1009=item cf::player::find $login
1104 1010
1105Returns true when the given account exists. 1011Returns the given player object, loading it if necessary (might block).
1106 1012
1107=cut 1013=cut
1108 1014
1109sub cf::player::exists($) { 1015sub playerdir($) {
1110 cf::player::find $_[0] 1016 "$PLAYERDIR/"
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1018}
1113 1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1191=item $player->ext_reply ($msgid, %msg)
1115 1192
1116Sends an ext reply to the player. 1193Sends an ext reply to the player.
1117 1194
1118=cut 1195=cut
1119 1196
1120sub cf::player::ext_reply($$$%) { 1197sub ext_reply($$%) {
1121 my ($self, $id, %msg) = @_; 1198 my ($self, $id, %msg) = @_;
1122 1199
1123 $msg{msgid} = $id; 1200 $msg{msgid} = $id;
1124 1201
1125 $self->send ("ext " . to_json \%msg); 1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1126} 1244}
1127 1245
1128=back 1246=back
1129
1130 1247
1131=head3 cf::map 1248=head3 cf::map
1132 1249
1133=over 4 1250=over 4
1134 1251
1137package cf::map; 1254package cf::map;
1138 1255
1139use Fcntl; 1256use Fcntl;
1140use Coro::AIO; 1257use Coro::AIO;
1141 1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1142our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1144 1265
1145sub generate_random_map { 1266sub generate_random_map {
1146 my ($path, $rmp) = @_; 1267 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1268 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1269 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1273 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1274 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1162} 1411}
1163 1412
1164# and all this just because we cannot iterate over 1413# and all this just because we cannot iterate over
1165# all maps in C++... 1414# all maps in C++...
1166sub change_all_map_light { 1415sub change_all_map_light {
1168 1417
1169 $_->change_map_light ($change) 1418 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1419 for grep $_->outdoor, values %cf::MAP;
1171} 1420}
1172 1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1173sub try_load_header($) { 1430sub load_header_from($) {
1174 my ($path) = @_; 1431 my ($self, $path) = @_;
1175 1432
1176 utf8::encode $path; 1433 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1178 or return; 1438 or return;
1179 1439
1180 my $map = cf::map::new 1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1181 or return; 1483 or return;
1484 $self->prepare_orig;
1485 }
1182 1486
1183 $map->load_header ($path) 1487 $self->default_region (cf::region::find_by_path $self->{path})
1184 or return; 1488 unless $self->default_region;
1185 1489
1186 $map->{load_path} = $path; 1490 1
1187
1188 $map
1189} 1491}
1190 1492
1191sub find_map; 1493sub find;
1192sub find_map { 1494sub find {
1193 my ($path, $origin) = @_; 1495 my ($path, $origin) = @_;
1194 1496
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1497 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1498
1200 cf::lock_wait "map_find:$key"; 1499 cf::lock_wait "map_find:$path";
1201 1500
1202 $cf::MAP{$key} || do { 1501 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1502 my $guard = cf::lock_acquire "map_find:$path";
1204 1503 my $map = new_from_path cf::map $path
1205 # do it the slow way
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1504 or return;
1220 1505
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1506 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1507
1234 if ($map->should_reset) { 1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1235 $map->reset; 1514 $map->reset;
1236 undef $guard; 1515 undef $guard;
1237 $map = find_map $path 1516 return find $path;
1238 or return;
1239 } 1517 }
1240 1518
1241 $cf::MAP{$key} = $map 1519 $cf::MAP{$path} = $map
1242 } 1520 }
1243} 1521}
1522
1523sub pre_load { }
1524sub post_load { }
1244 1525
1245sub load { 1526sub load {
1246 my ($self) = @_; 1527 my ($self) = @_;
1247 1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1248 my $path = $self->{path}; 1531 my $path = $self->{path};
1532
1533 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1534 my $guard = cf::lock_acquire "map_load:$path";
1250 1535
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1536 return if $self->in_memory != cf::MAP_SWAPPED;
1252 1537
1253 $self->in_memory (cf::MAP_LOADING); 1538 $self->in_memory (cf::MAP_LOADING);
1254 1539
1255 $self->alloc; 1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1256 $self->load_objects ($self->{load_path}, 1) 1545 $self->_load_objects ($self->{load_path}, 1)
1257 or return; 1546 or return;
1258 1547
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1549 if delete $self->{load_original};
1261 1550
1262 if (my $uniq = $path->uniq_path) { 1551 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1552 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1553 if (aio_open $uniq, O_RDONLY, 0) {
1265 $self->clear_unique_items; 1554 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1555 $self->_load_objects ($uniq, 0);
1267 } 1556 }
1268 } 1557 }
1269 1558
1559 Coro::cede;
1270 # now do the right thing for maps 1560 # now do the right thing for maps
1271 $self->link_multipart_objects; 1561 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1562 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1283 $self->activate; 1573 $self->activate;
1284 } 1574 }
1285 1575
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1576 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1577 }
1288 1578
1289sub load_map_sync { 1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1613}
1614
1615sub find_sync {
1290 my ($path, $origin) = @_; 1616 my ($path, $origin) = @_;
1291 1617
1292 #warn "load_map_sync<$path, $origin>\n";#d# 1618 cf::sync_job { find $path, $origin }
1619}
1293 1620
1294 cf::sync_job { 1621sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 1622 my ($map) = @_;
1296 or return; 1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1297 $map->load; 1645 $map->load;
1298 $map 1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
1299 } 1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1300} 1655}
1301 1656
1302sub save { 1657sub save {
1303 my ($self) = @_; 1658 my ($self) = @_;
1304 1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1305 $self->{last_save} = $cf::RUNTIME; 1662 $self->{last_save} = $cf::RUNTIME;
1306 1663
1307 return unless $self->dirty; 1664 return unless $self->dirty;
1308 1665
1309 my $save = $self->{path}->save_path; utf8::encode $save; 1666 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 1668
1312 $self->{load_path} = $save; 1669 $self->{load_path} = $save;
1313 1670
1314 return if $self->{deny_save}; 1671 return if $self->{deny_save};
1315 1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1316 if ($uniq) { 1679 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1682 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1684 }
1322} 1685}
1323 1686
1324sub swap_out { 1687sub swap_out {
1325 my ($self) = @_; 1688 my ($self) = @_;
1326 1689
1327 # save first because save cedes 1690 # save first because save cedes
1328 $self->save; 1691 $self->save;
1692
1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1329 1694
1330 return if $self->players; 1695 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY; 1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save}; 1697 return if $self->{deny_save};
1333 1698
1337 1702
1338sub reset_at { 1703sub reset_at {
1339 my ($self) = @_; 1704 my ($self) = @_;
1340 1705
1341 # TODO: safety, remove and allow resettable per-player maps 1706 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel}; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1343 return 1e99 if $self->{deny_reset}; 1708 return 1e99 if $self->{deny_reset};
1344 1709
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 1712
1352 my ($self) = @_; 1717 my ($self) = @_;
1353 1718
1354 $self->reset_at <= $cf::RUNTIME 1719 $self->reset_at <= $cf::RUNTIME
1355} 1720}
1356 1721
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 1722sub reset {
1379 my ($self) = @_; 1723 my ($self) = @_;
1380 1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1381 return if $self->players; 1727 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1728 return if $self->isa ("ext::map_per_player");#d#
1383 1729
1384 warn "resetting map ", $self->path;#d# 1730 warn "resetting map ", $self->path;#d#
1385 1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1386 delete $cf::MAP{$self->path}; 1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1387 1745
1388 $_->clear_links_to ($self) for values %cf::MAP; 1746 $_->clear_links_to ($self) for values %cf::MAP;
1389 1747
1390 $self->unlink_save; 1748 $self->unlink_save;
1391 $self->destroy; 1749 $self->destroy;
1394my $nuke_counter = "aaaa"; 1752my $nuke_counter = "aaaa";
1395 1753
1396sub nuke { 1754sub nuke {
1397 my ($self) = @_; 1755 my ($self) = @_;
1398 1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1763 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1764 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1402 $self->reset; # polite request, might not happen 1769 $self->reset; # polite request, might not happen
1403} 1770}
1404 1771
1405sub customise_for { 1772=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1773
1408 if ($map->per_player) { 1774Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1775instantiated unique items. May block.
1410 }
1411 1776
1412 $map 1777=cut
1413}
1414 1778
1415sub emergency_save { 1779sub unique_maps() {
1416 local $cf::FREEZE = 1; 1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1417 1782
1418 warn "enter emergency map save\n"; 1783 my @paths;
1419 1784
1420 cf::sync_job { 1785 for (@$files) {
1421 warn "begin emergency map save\n"; 1786 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1423 }; 1791 }
1424 1792
1425 warn "end emergency map save\n"; 1793 \@paths
1426} 1794}
1427 1795
1428package cf; 1796package cf;
1429 1797
1430=back 1798=back
1431 1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1432 1826
1433=head3 cf::object::player 1827=head3 cf::object::player
1434 1828
1435=over 4 1829=over 4
1436 1830
1476 1870
1477=item $player_object->enter_link 1871=item $player_object->enter_link
1478 1872
1479Freezes the player and moves him/her to a special map (C<{link}>). 1873Freezes the player and moves him/her to a special map (C<{link}>).
1480 1874
1481The player should be reaosnably safe there for short amounts of time. You 1875The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1876I<MUST> call C<leave_link> as soon as possible, though.
1483 1877
1878Will never block.
1879
1484=item $player_object->leave_link ($map, $x, $y) 1880=item $player_object->leave_link ($map, $x, $y)
1485 1881
1486Moves the player out of the specila link map onto the given map. If the 1882Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1883map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1884to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1885fails, to the emergency map position.
1490 1886
1491Might block. 1887Might block.
1492 1888
1493=cut 1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1494 1900
1495sub cf::object::player::enter_link { 1901sub cf::object::player::enter_link {
1496 my ($self) = @_; 1902 my ($self) = @_;
1497 1903
1498 $self->deactivate_recursive; 1904 $self->deactivate_recursive;
1499 1905
1500 return if $self->map == $LINK_MAP; 1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1907
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1909 if $self->map && $self->map->{path} ne "{link}";
1504 1910
1505 $self->enter_map ($LINK_MAP, 20, 20); 1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1912}
1507 1913
1508sub cf::object::player::leave_link { 1914sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1915 my ($self, $map, $x, $y) = @_;
1916
1917 return unless $self->contr->active;
1510 1918
1511 my $link_pos = delete $self->{_link_pos}; 1919 my $link_pos = delete $self->{_link_pos};
1512 1920
1513 unless ($map) { 1921 unless ($map) {
1514 # restore original map position 1922 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 1923 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 1924 $map = cf::map::find $map;
1517 1925
1518 unless ($map) { 1926 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 1927 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 1928 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 1929 or die "FATAL: cannot load emergency map\n";
1522 } 1930 }
1523 } 1931 }
1524 1932
1525 ($x, $y) = (-1, -1) 1933 ($x, $y) = (-1, -1)
1528 # use -1 or undef as default coordinates, not 0, 0 1936 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1937 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1938 if $x <=0 && $y <= 0;
1531 1939
1532 $map->load; 1940 $map->load;
1941 $map->load_diag;
1533 1942
1943 return unless $self->contr->active;
1534 $self->activate_recursive; 1944 $self->activate_recursive;
1945
1946 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 1947 $self->enter_map ($map, $x, $y);
1536} 1948}
1537 1949
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565
1566=item $player_object->goto_map ($path, $x, $y) 1950=item $player_object->goto ($path, $x, $y[, $check->($map)])
1567 1951
1568=cut 1952Moves the player to the given map-path and coordinates by first freezing
1953her, loading and preparing them map, calling the provided $check callback
1954that has to return the map if sucecssful, and then unfreezes the player on
1955the new (success) or old (failed) map position.
1569 1956
1957=cut
1958
1959our $GOTOGEN;
1960
1570sub cf::object::player::goto_map { 1961sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y, $check) = @_;
1963
1964 # do generation counting so two concurrent goto's will be executed in-order
1965 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 1966
1573 $self->enter_link; 1967 $self->enter_link;
1574 1968
1575 (cf::async { 1969 (async {
1576 $path = new cf::path $path; 1970 my $map = eval {
1577
1578 my $map = cf::map::find_map $path->as_string; 1971 my $map = cf::map::find $path;
1972
1973 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 1974 $map = $map->customise_for ($self);
1580 1975 $map = $check->($map) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 1976 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1977 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1978 }
1585 1979
1980 $map
1981 };
1982
1983 if ($@) {
1984 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1985 LOG llevError | logBacktrace, Carp::longmess $@;
1986 }
1987
1988 if ($gen == $self->{_goto_generation}) {
1989 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 1990 $self->leave_link ($map, $x, $y);
1991 }
1587 })->prio (1); 1992 })->prio (1);
1588} 1993}
1589 1994
1590=item $player_object->enter_exit ($exit_object) 1995=item $player_object->enter_exit ($exit_object)
1591 1996
1593 1998
1594sub parse_random_map_params { 1999sub parse_random_map_params {
1595 my ($spec) = @_; 2000 my ($spec) = @_;
1596 2001
1597 my $rmp = { # defaults 2002 my $rmp = { # defaults
1598 xsize => 10, 2003 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2004 ysize => (cf::rndm 15, 40),
2005 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2006 #layout => string,
1600 }; 2007 };
1601 2008
1602 for (split /\n/, $spec) { 2009 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2010 my ($k, $v) = split /\s+/, $_, 2;
1604 2011
1608 $rmp 2015 $rmp
1609} 2016}
1610 2017
1611sub prepare_random_map { 2018sub prepare_random_map {
1612 my ($exit) = @_; 2019 my ($exit) = @_;
2020
2021 my $guard = cf::lock_acquire "exit_prepare:$exit";
1613 2022
1614 # all this does is basically replace the /! path by 2023 # all this does is basically replace the /! path by
1615 # a new random map path (?random/...) with a seed 2024 # a new random map path (?random/...) with a seed
1616 # that depends on the exit object 2025 # that depends on the exit object
1617 2026
1618 my $rmp = parse_random_map_params $exit->msg; 2027 my $rmp = parse_random_map_params $exit->msg;
1619 2028
1620 if ($exit->map) { 2029 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2030 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2031 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2032 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2033 $rmp->{origin_y} = $exit->y;
1625 } 2034 }
1626 2035
1627 $rmp->{random_seed} ||= $exit->random_seed; 2036 $rmp->{random_seed} ||= $exit->random_seed;
1628 2037
1629 my $data = cf::to_json $rmp; 2038 my $data = cf::to_json $rmp;
1630 my $md5 = Digest::MD5::md5_hex $data; 2039 my $md5 = Digest::MD5::md5_hex $data;
2040 my $meta = "$RANDOMDIR/$md5.meta";
1631 2041
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2042 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2043 aio_write $fh, 0, (length $data), $data, 0;
2044 undef $fh;
2045 aio_rename "$meta~", $meta;
1634 2046
1635 $exit->slaying ("?random/$md5"); 2047 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2048 $exit->msg (undef);
1637 } 2049 }
1638} 2050}
1640sub cf::object::player::enter_exit { 2052sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2053 my ($self, $exit) = @_;
1642 2054
1643 return unless $self->type == cf::PLAYER; 2055 return unless $self->type == cf::PLAYER;
1644 2056
2057 if ($exit->slaying eq "/!") {
2058 #TODO: this should de-fi-ni-te-ly not be a sync-job
2059 # the problem is that $exit might not survive long enough
2060 # so it needs to be done right now, right here
2061 cf::sync_job { prepare_random_map $exit };
2062 }
2063
2064 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2065 my $hp = $exit->stats->hp;
2066 my $sp = $exit->stats->sp;
2067
1645 $self->enter_link; 2068 $self->enter_link;
1646 2069
1647 (cf::async { 2070 (async {
2071 $self->deactivate_recursive; # just to be sure
1648 unless (eval { 2072 unless (eval {
1649 prepare_random_map $exit 2073 $self->goto ($slaying, $hp, $sp);
1650 if $exit->slaying eq "/!";
1651
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1654 2074
1655 1; 2075 1;
1656 }) { 2076 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2077 $self->message ("Something went wrong deep within the crossfire server. "
1658 . "I'll try to bring you back to the map you were before. " 2078 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2079 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2080 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2081
1662 warn "ERROR in enter_exit: $@"; 2082 warn "ERROR in enter_exit: $@";
1663 $self->leave_link; 2083 $self->leave_link;
1664 } 2084 }
1665 })->prio (1); 2085 })->prio (1);
1678 2098
1679sub cf::client::send_drawinfo { 2099sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2100 my ($self, $text, $flags) = @_;
1681 2101
1682 utf8::encode $text; 2102 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2103 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2104}
1685 2105
2106=item $client->ext_event ($type, %msg)
2107
2108Sends an exti event to the client.
2109
2110=cut
2111
2112sub cf::client::ext_event($$%) {
2113 my ($self, $type, %msg) = @_;
2114
2115 $msg{msgtype} = "event_$type";
2116 $self->send_packet ("ext " . cf::to_json \%msg);
2117}
1686 2118
1687=item $success = $client->query ($flags, "text", \&cb) 2119=item $success = $client->query ($flags, "text", \&cb)
1688 2120
1689Queues a query to the client, calling the given callback with 2121Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2122the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1719 # get handled first 2151 # get handled first
1720 my $queue = delete $ns->{query_queue} 2152 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 2153 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 2154
1723 (shift @$queue)->[1]->($msg); 2155 (shift @$queue)->[1]->($msg);
2156 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 2157
1725 push @{ $ns->{query_queue} }, @$queue; 2158 push @{ $ns->{query_queue} }, @$queue;
1726 2159
1727 if (@{ $ns->{query_queue} } == @$queue) { 2160 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 2161 if (@$queue) {
1732 } 2165 }
1733 } 2166 }
1734 }, 2167 },
1735); 2168);
1736 2169
1737=item $client->coro (\&cb) 2170=item $client->async (\&cb)
1738 2171
1739Create a new coroutine, running the specified callback. The coroutine will 2172Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 2173be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 2174or loss of connection).
1742 2175
1743=cut 2176=cut
1744 2177
1745sub cf::client::coro { 2178sub cf::client::async {
1746 my ($self, $cb) = @_; 2179 my ($self, $cb) = @_;
1747 2180
1748 my $coro = &cf::async ($cb); 2181 my $coro = &Coro::async ($cb);
1749 2182
1750 $coro->on_destroy (sub { 2183 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 2184 delete $self->{_coro}{$coro+0};
1752 }); 2185 });
1753 2186
1786 2219
1787# here we export the classes and methods available to script code 2220# here we export the classes and methods available to script code
1788 2221
1789=pod 2222=pod
1790 2223
1791The following fucntions and emthods are available within a safe environment: 2224The following functions and methods are available within a safe environment:
1792 2225
1793 cf::object contr pay_amount pay_player map 2226 cf::object contr pay_amount pay_player map
1794 cf::object::player player 2227 cf::object::player player
1795 cf::player peaceful 2228 cf::player peaceful
1796 cf::map trigger 2229 cf::map trigger
1881############################################################################# 2314#############################################################################
1882 2315
1883=head2 EXTENSION DATABASE SUPPORT 2316=head2 EXTENSION DATABASE SUPPORT
1884 2317
1885Crossfire maintains a very simple database for extension use. It can 2318Crossfire maintains a very simple database for extension use. It can
1886currently store anything that can be serialised using Storable, which 2319currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1887excludes objects. 2320convert to/from binary).
1888 2321
1889The parameter C<$family> should best start with the name of the extension 2322The parameter C<$family> should best start with the name of the extension
1890using it, it should be unique. 2323using it, it should be unique.
1891 2324
1892=over 4 2325=over 4
1893 2326
1894=item $hashref = cf::db_get $family
1895
1896Return a hashref for use by the extension C<$family>, which can be
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899
1900=item $value = cf::db_get $family => $key 2327=item $value = cf::db_get $family => $key
1901 2328
1902Returns a single value from the database 2329Returns a single value from the database.
1903
1904=item cf::db_put $family => $hashref
1905
1906Stores the given family hashref into the database. Updates are delayed, if
1907you want the data to be synced to disk immediately, use C<cf::db_sync>.
1908 2330
1909=item cf::db_put $family => $key => $value 2331=item cf::db_put $family => $key => $value
1910 2332
1911Stores the given C<$value> in the family hash. Updates are delayed, if you 2333Stores the given C<$value> in the family.
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921 2334
1922=cut 2335=cut
1923 2336
1924our $DB; 2337our $DB;
1925 2338
1926{ 2339sub db_init {
1927 my $path = cf::localdir . "/database.pst"; 2340 unless ($DB) {
2341 $DB = BDB::db_create $DB_ENV;
1928 2342
1929 sub db_load() { 2343 cf::sync_job {
1930 $DB = stat $path ? Storable::retrieve $path : { }; 2344 eval {
1931 } 2345 $DB->set_flags (BDB::CHKSUM);
1932 2346
1933 my $pid; 2347 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1934 2348 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1935 sub db_save() { 2349 cf::cleanup "db_open(db): $!" if $!;
1936 waitpid $pid, 0 if $pid; 2350 };
1937 if (0 == ($pid = fork)) { 2351 cf::cleanup "db_open(db): $@" if $@;
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 } 2352 };
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 2353 }
2354}
1955 2355
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 }
1960
1961 sub db_get($;$) { 2356sub db_get($$) {
1962 @_ >= 2 2357 my $key = "$_[0]/$_[1]";
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 2358
2359 cf::sync_job {
2360 BDB::db_get $DB, undef, $key, my $data;
2361
2362 $! ? ()
2363 : $data
2364 }
2365}
2366
1967 sub db_put($$;$) { 2367sub db_put($$$) {
1968 if (@_ >= 3) { 2368 BDB::dbreq_pri 4;
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 2369 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1970 } else { 2370}
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 2371
1976 cf::global->attach ( 2372=item cf::cache $id => [$paths...], $processversion => $process
1977 prio => 10000, 2373
1978 on_cleanup => sub { 2374Generic caching function that returns the value of the resource $id,
1979 db_sync; 2375caching and regenerating as required.
2376
2377This function can block.
2378
2379=cut
2380
2381sub cache {
2382 my ($id, $src, $processversion, $process) = @_;
2383
2384 my $meta =
2385 join "\x00",
2386 $processversion,
2387 map {
2388 aio_stat $_
2389 and Carp::croak "$_: $!";
2390
2391 ($_, (stat _)[7,9])
2392 } @$src;
2393
2394 my $dbmeta = db_get cache => "$id/meta";
2395 if ($dbmeta ne $meta) {
2396 # changed, we may need to process
2397
2398 my @data;
2399 my $md5;
2400
2401 for (0 .. $#$src) {
2402 0 <= aio_load $src->[$_], $data[$_]
2403 or Carp::croak "$src->[$_]: $!";
1980 }, 2404 }
1981 ); 2405
2406 # if processing is expensive, check
2407 # checksum first
2408 if (1) {
2409 $md5 =
2410 join "\x00",
2411 $processversion,
2412 map {
2413 Coro::cede;
2414 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2415 } 0.. $#$src;
2416
2417
2418 my $dbmd5 = db_get cache => "$id/md5";
2419 if ($dbmd5 eq $md5) {
2420 db_put cache => "$id/meta", $meta;
2421
2422 return db_get cache => "$id/data";
2423 }
2424 }
2425
2426 my $t1 = Time::HiRes::time;
2427 my $data = $process->(\@data);
2428 my $t2 = Time::HiRes::time;
2429
2430 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2431
2432 db_put cache => "$id/data", $data;
2433 db_put cache => "$id/md5" , $md5;
2434 db_put cache => "$id/meta", $meta;
2435
2436 return $data;
2437 }
2438
2439 db_get cache => "$id/data"
1982} 2440}
2441
2442=item fork_call { }, $args
2443
2444Executes the given code block with the given arguments in a seperate
2445process, returning the results. Everything must be serialisable with
2446Coro::Storable. May, of course, block. Note that the executed sub may
2447never block itself or use any form of Event handling.
2448
2449=cut
2450
2451sub fork_call(&@) {
2452 my ($cb, @args) = @_;
2453
2454# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2455# or die "socketpair: $!";
2456 pipe my $fh1, my $fh2
2457 or die "pipe: $!";
2458
2459 if (my $pid = fork) {
2460 close $fh2;
2461
2462 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2463 $res = Coro::Storable::thaw $res;
2464
2465 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2466
2467 die $$res unless "ARRAY" eq ref $res;
2468
2469 return wantarray ? @$res : $res->[-1];
2470 } else {
2471 reset_signals;
2472 local $SIG{__WARN__};
2473 local $SIG{__DIE__};
2474 eval {
2475 close $fh1;
2476
2477 my @res = eval { $cb->(@args) };
2478 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2479 };
2480
2481 warn $@ if $@;
2482 _exit 0;
2483 }
2484}
2485
2486
1983 2487
1984############################################################################# 2488#############################################################################
1985# the server's main() 2489# the server's init and main functions
2490
2491sub load_facedata($) {
2492 my ($path) = @_;
2493
2494 warn "loading facedata from $path\n";
2495
2496 my $facedata;
2497 0 < aio_load $path, $facedata
2498 or die "$path: $!";
2499
2500 $facedata = Coro::Storable::thaw $facedata;
2501
2502 $facedata->{version} == 2
2503 or cf::cleanup "$path: version mismatch, cannot proceed.";
2504
2505 {
2506 my $faces = $facedata->{faceinfo};
2507
2508 while (my ($face, $info) = each %$faces) {
2509 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2510 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2511 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2512 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2513 Coro::cede;
2514 }
2515
2516 while (my ($face, $info) = each %$faces) {
2517 next unless $info->{smooth};
2518 my $idx = cf::face::find $face
2519 or next;
2520 if (my $smooth = cf::face::find $info->{smooth}) {
2521 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2522 } else {
2523 warn "smooth face '$info->{smooth}' not found for face '$face'";
2524 }
2525 Coro::cede;
2526 }
2527 }
2528
2529 {
2530 my $anims = $facedata->{animinfo};
2531
2532 while (my ($anim, $info) = each %$anims) {
2533 cf::anim::set $anim, $info->{frames}, $info->{facings};
2534 Coro::cede;
2535 }
2536
2537 cf::anim::invalidate_all; # d'oh
2538 }
2539
2540 1
2541}
2542
2543sub reload_regions {
2544 load_resource_file "$MAPDIR/regions"
2545 or die "unable to load regions file\n";
2546}
2547
2548sub reload_facedata {
2549 load_facedata "$DATADIR/facedata"
2550 or die "unable to load facedata\n";
2551}
2552
2553sub reload_archetypes {
2554 load_resource_file "$DATADIR/archetypes"
2555 or die "unable to load archetypes\n";
2556}
2557
2558sub reload_treasures {
2559 load_resource_file "$DATADIR/treasures"
2560 or die "unable to load treasurelists\n";
2561}
2562
2563sub reload_resources {
2564 warn "reloading resource files...\n";
2565
2566 reload_regions;
2567 reload_facedata;
2568 reload_archetypes;
2569 reload_treasures;
2570
2571 warn "finished reloading resource files\n";
2572}
2573
2574sub init {
2575 reload_resources;
2576}
1986 2577
1987sub cfg_load { 2578sub cfg_load {
1988 open my $fh, "<:utf8", cf::confdir . "/config" 2579 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 2580 or return;
1990 2581
1991 local $/; 2582 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 2583 *CFG = YAML::Syck::Load <$fh>;
2584
2585 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2586
2587 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2588 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2589
2590 if (exists $CFG{mlockall}) {
2591 eval {
2592 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2593 and die "WARNING: m(un)lockall failed: $!\n";
2594 };
2595 warn $@ if $@;
2596 }
1993} 2597}
1994 2598
1995sub main { 2599sub main {
1996 # we must not ever block the main coroutine 2600 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 2601 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2602 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 2603 (async {
2000 Event::one_event; 2604 Event::one_event;
2001 })->(); 2605 })->prio (Coro::PRIO_MAX);
2002 }; 2606 };
2003 2607
2004 cfg_load; 2608 cfg_load;
2005 db_load; 2609 db_init;
2006 load_extensions; 2610 load_extensions;
2611
2612 $TICK_WATCHER->start;
2007 Event::loop; 2613 Event::loop;
2008} 2614}
2009 2615
2010############################################################################# 2616#############################################################################
2011# initialisation 2617# initialisation and cleanup
2012 2618
2619# install some emergency cleanup handlers
2620BEGIN {
2621 for my $signal (qw(INT HUP TERM)) {
2622 Event->signal (
2623 reentrant => 0,
2624 data => WF_AUTOCANCEL,
2625 signal => $signal,
2626 prio => 0,
2627 cb => sub {
2628 cf::cleanup "SIG$signal";
2629 },
2630 );
2631 }
2632}
2633
2634sub emergency_save() {
2635 my $freeze_guard = cf::freeze_mainloop;
2636
2637 warn "enter emergency perl save\n";
2638
2639 cf::sync_job {
2640 # use a peculiar iteration method to avoid tripping on perl
2641 # refcount bugs in for. also avoids problems with players
2642 # and maps saved/destroyed asynchronously.
2643 warn "begin emergency player save\n";
2644 for my $login (keys %cf::PLAYER) {
2645 my $pl = $cf::PLAYER{$login} or next;
2646 $pl->valid or next;
2647 $pl->save;
2648 }
2649 warn "end emergency player save\n";
2650
2651 warn "begin emergency map save\n";
2652 for my $path (keys %cf::MAP) {
2653 my $map = $cf::MAP{$path} or next;
2654 $map->valid or next;
2655 $map->save;
2656 }
2657 warn "end emergency map save\n";
2658
2659 warn "begin emergency database checkpoint\n";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661 warn "end emergency database checkpoint\n";
2662 };
2663
2664 warn "leave emergency perl save\n";
2665}
2666
2667sub post_cleanup {
2668 my ($make_core) = @_;
2669
2670 warn Carp::longmess "post_cleanup backtrace"
2671 if $make_core;
2672}
2673
2013sub reload() { 2674sub do_reload_perl() {
2014 # can/must only be called in main 2675 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 2676 if ($Coro::current != $Coro::main) {
2016 warn "can only reload from main coroutine\n"; 2677 warn "can only reload from main coroutine";
2017 return; 2678 return;
2018 } 2679 }
2019 2680
2020 warn "reloading..."; 2681 warn "reloading...";
2021 2682
2022 local $FREEZE = 1; 2683 warn "entering sync_job";
2684
2685 cf::sync_job {
2686 cf::write_runtime; # external watchdog should not bark
2023 cf::emergency_save; 2687 cf::emergency_save;
2688 cf::write_runtime; # external watchdog should not bark
2024 2689
2025 eval { 2690 warn "syncing database to disk";
2691 BDB::db_env_txn_checkpoint $DB_ENV;
2692
2026 # if anything goes wrong in here, we should simply crash as we already saved 2693 # if anything goes wrong in here, we should simply crash as we already saved
2027 2694
2028 # cancel all watchers 2695 warn "cancelling all WF_AUTOCANCEL watchers";
2029 for (Event::all_watchers) { 2696 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL; 2697 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 } 2698 }
2032 2699
2700 warn "flushing outstanding aio requests";
2701 for (;;) {
2702 BDB::flush;
2703 IO::AIO::flush;
2704 Coro::cede;
2705 last unless IO::AIO::nreqs || BDB::nreqs;
2706 warn "iterate...";
2707 }
2708
2709 ++$RELOAD;
2710
2033 # cancel all extension coros 2711 warn "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 2712 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 2713 %EXT_CORO = ();
2036 2714
2037 # unload all extensions 2715 warn "removing commands";
2038 for (@exts) { 2716 %COMMAND = ();
2717
2718 warn "removing ext commands";
2719 %EXTCMD = ();
2720
2721 warn "unloading/nuking all extensions";
2722 for my $pkg (@EXTS) {
2039 warn "unloading <$_>"; 2723 warn "... unloading $pkg";
2040 unload_extension $_; 2724
2725 if (my $cb = $pkg->can ("unload")) {
2726 eval {
2727 $cb->($pkg);
2728 1
2729 } or warn "$pkg unloaded, but with errors: $@";
2041 } 2730 }
2042 2731
2732 warn "... nuking $pkg";
2733 Symbol::delete_package $pkg;
2734 }
2735
2043 # unload all modules loaded from $LIBDIR 2736 warn "unloading all perl modules loaded from $LIBDIR";
2044 while (my ($k, $v) = each %INC) { 2737 while (my ($k, $v) = each %INC) {
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2738 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2046 2739
2047 warn "removing <$k>"; 2740 warn "... unloading $k";
2048 delete $INC{$k}; 2741 delete $INC{$k};
2049 2742
2050 $k =~ s/\.pm$//; 2743 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g; 2744 $k =~ s/\//::/g;
2052 2745
2055 } 2748 }
2056 2749
2057 Symbol::delete_package $k; 2750 Symbol::delete_package $k;
2058 } 2751 }
2059 2752
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 2753 warn "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 2754 Symbol::delete_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2755 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 2756
2068 # remove register_script_function callbacks
2069 # TODO
2070
2071 # unload cf.pm "a bit" 2757 warn "unloading cf.pm \"a bit\"";
2072 delete $INC{"cf.pm"}; 2758 delete $INC{"cf.pm"};
2759 delete $INC{"cf/pod.pm"};
2073 2760
2074 # don't, removes xs symbols, too, 2761 # don't, removes xs symbols, too,
2075 # and global variables created in xs 2762 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 2763 #Symbol::delete_package __PACKAGE__;
2077 2764
2078 # reload cf.pm 2765 warn "unload completed, starting to reload now";
2766
2079 warn "reloading cf.pm"; 2767 warn "reloading cf.pm";
2080 require cf; 2768 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2769 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2082 2770
2083 # load config and database again 2771 warn "loading config and database again";
2084 cf::cfg_load; 2772 cf::cfg_load;
2085 cf::db_load;
2086 2773
2087 # load extensions
2088 warn "load extensions"; 2774 warn "loading extensions";
2089 cf::load_extensions; 2775 cf::load_extensions;
2090 2776
2091 # reattach attachments to objects 2777 warn "reattaching attachments to objects/players";
2092 warn "reattach"; 2778 _global_reattach; # objects, sockets
2093 _global_reattach; 2779 warn "reattaching attachments to maps";
2094 }; 2780 reattach $_ for values %MAP;
2781 warn "reattaching attachments to players";
2782 reattach $_ for values %PLAYER;
2095 2783
2096 if ($@) { 2784 warn "leaving sync_job";
2785
2786 1
2787 } or do {
2097 warn $@; 2788 warn $@;
2098 warn "error while reloading, exiting."; 2789 warn "error while reloading, exiting.";
2099 exit 1; 2790 exit 1;
2100 } 2791 };
2101 2792
2102 warn "reloaded successfully"; 2793 warn "reloaded";
2103}; 2794};
2104 2795
2105############################################################################# 2796our $RELOAD_WATCHER; # used only during reload
2106 2797
2107unless ($LINK_MAP) { 2798sub reload_perl() {
2108 $LINK_MAP = cf::map::new; 2799 # doing reload synchronously and two reloads happen back-to-back,
2800 # coro crashes during coro_state_free->destroy here.
2109 2801
2110 $LINK_MAP->width (41); 2802 $RELOAD_WATCHER ||= Event->timer (
2111 $LINK_MAP->height (41); 2803 reentrant => 0,
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2, 2804 after => 0,
2805 data => WF_AUTOCANCEL,
2120 cb => sub { 2806 cb => sub {
2121 $_[0]->w->cancel; 2807 do_reload_perl;
2122 2808 undef $RELOAD_WATCHER;
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 }); 2809 },
2141 2810 );
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 2811}
2147
2148register "<global>", __PACKAGE__;
2149 2812
2150register_command "reload" => sub { 2813register_command "reload" => sub {
2151 my ($who, $arg) = @_; 2814 my ($who, $arg) = @_;
2152 2815
2153 if ($who->flag (FLAG_WIZ)) { 2816 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 2817 $who->message ("reloading server.");
2818 async { reload_perl };
2157 } 2819 }
2158}; 2820};
2159 2821
2160unshift @INC, $LIBDIR; 2822unshift @INC, $LIBDIR;
2161 2823
2824my $bug_warning = 0;
2825
2826our @WAIT_FOR_TICK;
2827our @WAIT_FOR_TICK_BEGIN;
2828
2829sub wait_for_tick {
2830 return unless $TICK_WATCHER->is_active;
2831 return if $Coro::current == $Coro::main;
2832
2833 my $signal = new Coro::Signal;
2834 push @WAIT_FOR_TICK, $signal;
2835 $signal->wait;
2836}
2837
2838sub wait_for_tick_begin {
2839 return unless $TICK_WATCHER->is_active;
2840 return if $Coro::current == $Coro::main;
2841
2842 my $signal = new Coro::Signal;
2843 push @WAIT_FOR_TICK_BEGIN, $signal;
2844 $signal->wait;
2845}
2846
2847 my $min = 1e6;#d#
2848 my $avg = 10;
2162$TICK_WATCHER = Event->timer ( 2849$TICK_WATCHER = Event->timer (
2163 reentrant => 0, 2850 reentrant => 0,
2851 parked => 1,
2164 prio => 0, 2852 prio => 0,
2165 at => $NEXT_TICK || $TICK, 2853 at => $NEXT_TICK || $TICK,
2166 data => WF_AUTOCANCEL, 2854 data => WF_AUTOCANCEL,
2167 cb => sub { 2855 cb => sub {
2168 unless ($FREEZE) { 2856 if ($Coro::current != $Coro::main) {
2857 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2858 unless ++$bug_warning > 10;
2859 return;
2860 }
2861
2862 $NOW = $tick_start = Event::time;
2863
2169 cf::server_tick; # one server iteration 2864 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK; 2865
2866 0 && sync_job {#d#
2867 for(1..10) {
2868 my $t = Event::time;
2869 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2870 or die;
2871
2872 $map->width (50);
2873 $map->height (50);
2874 $map->alloc;
2875 $map->_load_objects ("/tmp/x.map", 1);
2876 my $t = Event::time - $t;
2877
2878 #next unless $t < 0.0013;#d#
2879 if ($t < $min) {
2880 $min = $t;
2881 }
2882 $avg = $avg * 0.99 + $t * 0.01;
2883 }
2884 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2885 exit 0;
2886 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2171 } 2887 };
2172 2888
2889 $RUNTIME += $TICK;
2173 $NEXT_TICK += $TICK; 2890 $NEXT_TICK += $TICK;
2174 2891
2892 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2893 $NEXT_RUNTIME_WRITE = $NOW + 10;
2894 Coro::async_pool {
2895 write_runtime
2896 or warn "ERROR: unable to write runtime file: $!";
2897 };
2898 }
2899
2900# my $AFTER = Event::time;
2901# warn $AFTER - $NOW;#d#
2902
2903 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2904 $sig->send;
2905 }
2906 while (my $sig = shift @WAIT_FOR_TICK) {
2907 $sig->send;
2908 }
2909
2910 $NOW = Event::time;
2911
2175 # if we are delayed by four ticks or more, skip them all 2912 # if we are delayed by four ticks or more, skip them all
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2913 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2177 2914
2178 $TICK_WATCHER->at ($NEXT_TICK); 2915 $TICK_WATCHER->at ($NEXT_TICK);
2179 $TICK_WATCHER->start; 2916 $TICK_WATCHER->start;
2917
2918 $LOAD = ($NOW - $tick_start) / $TICK;
2919 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2920
2921 _post_tick;
2922
2923
2180 }, 2924 },
2181); 2925);
2182 2926
2927{
2183IO::AIO::max_poll_time $TICK * 0.2; 2928 BDB::max_poll_time $TICK * 0.1;
2184 2929 $BDB_POLL_WATCHER = Event->io (
2185Event->io ( 2930 reentrant => 0,
2186 fd => IO::AIO::poll_fileno, 2931 fd => BDB::poll_fileno,
2187 poll => 'r', 2932 poll => 'r',
2188 prio => 5, 2933 prio => 0,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL, 2934 data => WF_AUTOCANCEL,
2195 after => 0, 2935 cb => \&BDB::poll_cb,
2196 interval => 10, 2936 );
2197 cb => sub { 2937 BDB::min_parallel 8;
2198 (Coro::unblock_sub { 2938
2199 write_runtime 2939 BDB::set_sync_prepare {
2200 or warn "ERROR: unable to write runtime file: $!"; 2940 my $status;
2941 my $current = $Coro::current;
2942 (
2943 sub {
2944 $status = $!;
2945 $current->ready; undef $current;
2946 },
2947 sub {
2948 Coro::schedule while defined $current;
2949 $! = $status;
2950 },
2951 )
2952 };
2953
2954 unless ($DB_ENV) {
2955 $DB_ENV = BDB::db_env_create;
2956
2957 cf::sync_job {
2958 eval {
2959 BDB::db_env_open
2960 $DB_ENV,
2961 $BDBDIR,
2962 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2963 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2964 0666;
2965
2966 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2967
2968 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2969 $DB_ENV->set_lk_detect;
2970 };
2971
2972 cf::cleanup "db_env_open(db): $@" if $@;
2201 })->(); 2973 };
2202 }, 2974 }
2203); 2975}
2976
2977{
2978 IO::AIO::min_parallel 8;
2979
2980 undef $Coro::AIO::WATCHER;
2981 IO::AIO::max_poll_time $TICK * 0.1;
2982 $AIO_POLL_WATCHER = Event->io (
2983 reentrant => 0,
2984 data => WF_AUTOCANCEL,
2985 fd => IO::AIO::poll_fileno,
2986 poll => 'r',
2987 prio => 6,
2988 cb => \&IO::AIO::poll_cb,
2989 );
2990}
2991
2992my $_log_backtrace;
2993
2994sub _log_backtrace {
2995 my ($msg, @addr) = @_;
2996
2997 $msg =~ s/\n//;
2998
2999 # limit the # of concurrent backtraces
3000 if ($_log_backtrace < 2) {
3001 ++$_log_backtrace;
3002 async {
3003 my @bt = fork_call {
3004 @addr = map { sprintf "%x", $_ } @addr;
3005 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3006 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3007 or die "addr2line: $!";
3008
3009 my @funcs;
3010 my @res = <$fh>;
3011 chomp for @res;
3012 while (@res) {
3013 my ($func, $line) = splice @res, 0, 2, ();
3014 push @funcs, "[$func] $line";
3015 }
3016
3017 @funcs
3018 };
3019
3020 LOG llevInfo, "[ABT] $msg\n";
3021 LOG llevInfo, "[ABT] $_\n" for @bt;
3022 --$_log_backtrace;
3023 };
3024 } else {
3025 LOG llevInfo, "[ABT] $msg\n";
3026 LOG llevInfo, "[ABT] [suppressed]\n";
3027 }
3028}
3029
3030# load additional modules
3031use cf::pod;
2204 3032
2205END { cf::emergency_save } 3033END { cf::emergency_save }
2206 3034
22071 30351
2208 3036

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