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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.92 by root, Thu Dec 21 06:42:28 2006 UTC vs.
Revision 1.270 by root, Sat May 26 15:44:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
24our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
25our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
26 56
27_init_vars; 57our $RELOAD; # number of reloads so far
28
29our @EVENT; 58our @EVENT;
30our $LIBDIR = datadir . "/ext";
31 59
32our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
33our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
34our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
35 82
36our %CFG; 83our %CFG;
37 84
38our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
39 115
40############################################################################# 116#############################################################################
41 117
42=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
43 119
45 121
46=item $cf::UPTIME 122=item $cf::UPTIME
47 123
48The timestamp of the server start (so not actually an uptime). 124The timestamp of the server start (so not actually an uptime).
49 125
50=item $cf::LIBDIR 126=item $cf::RUNTIME
51 127
52The perl library directory, where extensions and cf-specific modules can 128The time this server has run, starts at 0 and is increased by $cf::TICK on
53be found. It will be added to C<@INC> automatically. 129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
54 143
55=item $cf::TICK 144=item $cf::TICK
56 145
57The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
58 157
59=item %cf::CFG 158=item %cf::CFG
60 159
61Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
62from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
63 168
64=back 169=back
65 170
66=cut 171=cut
67 172
68BEGIN { 173BEGIN {
69 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 175 my $msg = join "", @_;
176
71 $msg .= "\n" 177 $msg .= "\n"
72 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
73 179
74 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
75 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
76 }; 184 };
77} 185}
78 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
79@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
80 193
81# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
82# within the Safe compartment. 195# within the Safe compartment.
83for my $pkg (qw( 196for my $pkg (qw(
197 cf::global cf::attachable
84 cf::object cf::object::player 198 cf::object cf::object::player
85 cf::client cf::player 199 cf::client cf::player
86 cf::arch cf::living 200 cf::arch cf::living
87 cf::map cf::party cf::region 201 cf::map cf::party cf::region
88)) { 202)) {
92 206
93$Event::DIED = sub { 207$Event::DIED = sub {
94 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
95}; 209};
96 210
97my %ext_pkg;
98my @exts;
99my @hook;
100
101=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
102 212
103=over 4 213=over 4
104 214
105=cut 215=item dumpval $ref
106 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
107use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
108 239
109=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
110 241
111Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
112 243
113=cut
114
115sub from_json($) {
116 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
117 JSON::Syck::Load $_[0]
118}
119
120=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
121 245
122Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
123 247
124=cut 248=item cf::lock_wait $string
125 249
126sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
127 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
128 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
129} 443}
130 444
131=back 445=back
132 446
133=cut 447=cut
134 448
135############################################################################# 449#############################################################################
136 450
137=head2 EVENTS AND OBJECT ATTACHMENTS 451=head2 ATTACHABLE OBJECTS
452
453Many objects in crossfire are so-called attachable objects. That means you can
454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
457In the following description, CLASS can be any of C<global>, C<object>
458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
138 460
139=over 4 461=over 4
140 462
141=item $object->attach ($attachment, key => $value...)
142
143=item $object->detach ($attachment)
144
145Attach/detach a pre-registered attachment to an object.
146
147=item $player->attach ($attachment, key => $value...)
148
149=item $player->detach ($attachment)
150
151Attach/detach a pre-registered attachment to a player.
152
153=item $map->attach ($attachment, key => $value...)
154
155=item $map->detach ($attachment)
156
157Attach/detach a pre-registered attachment to a client.
158
159=item $client->attach ($attachment, key => $value...) 463=item $attachable->attach ($attachment, key => $value...)
160 464
161=item $client->detach ($attachment) 465=item $attachable->detach ($attachment)
162 466
163Attach/detach a pre-registered attachment to a map. 467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
164 469
165=item $bool = $object->attached ($name) 470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
166 472
167=item $bool = $player->attached ($name) 473 $obj->attach (minesweeper => width => 10, height => 10);
168 474
169=item $bool = $client->attached ($name) 475=item $bool = $attachable->attached ($name)
170
171=item $bool = $map->attached ($name)
172 476
173Checks wether the named attachment is currently attached to the object. 477Checks wether the named attachment is currently attached to the object.
174 478
175=item cf::attach_global ... 479=item cf::CLASS->attach ...
176 480
177Attach handlers for global events. 481=item cf::CLASS->detach ...
178 482
179This and all following C<attach_*>-functions expect any number of the 483Define an anonymous attachment and attach it to all objects of the given
180following handler/hook descriptions: 484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
508=item cf::CLASS::attachment $name, ...
509
510Register an attachment by C<$name> through which attachable objects of the
511given CLASS can refer to this attachment.
512
513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
515
516These calls expect any number of the following handler/hook descriptions:
181 517
182=over 4 518=over 4
183 519
184=item prio => $number 520=item prio => $number
185 521
187by another C<prio> setting). Lower priority handlers get executed 523by another C<prio> setting). Lower priority handlers get executed
188earlier. The default priority is C<0>, and many built-in handlers are 524earlier. The default priority is C<0>, and many built-in handlers are
189registered at priority C<-1000>, so lower priorities should not be used 525registered at priority C<-1000>, so lower priorities should not be used
190unless you know what you are doing. 526unless you know what you are doing.
191 527
528=item type => $type
529
530(Only for C<< cf::object->attach >> calls), limits the attachment to the
531given type of objects only (the additional parameter C<subtype> can be
532used to further limit to the given subtype).
533
192=item on_I<event> => \&cb 534=item on_I<event> => \&cb
193 535
194Call the given code reference whenever the named event happens (event is 536Call the given code reference whenever the named event happens (event is
195something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 537something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
196handlers are recognised generally depends on the type of object these 538handlers are recognised generally depends on the type of object these
205package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
206object/class are recognised. 548object/class are recognised.
207 549
208=back 550=back
209 551
210=item cf::attach_to_type $object_type, $subtype, ... 552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
211 554
212Attach handlers for a specific object type (e.g. TRANSPORT) and 555 cf::object::attachment sockpuppet =>
213subtype. If C<$subtype> is zero or undef, matches all objects of the given 556 on_skill_attack => sub {
214type. 557 my ($self, $victim) = @_;
215 558 ...
216=item cf::attach_to_objects ...
217
218Attach handlers to all objects. Do not use this except for debugging or
219very rare events, as handlers are (obviously) called for I<all> objects in
220the game.
221
222=item cf::attach_to_players ...
223
224Attach handlers to all players.
225
226=item cf::attach_to_clients ...
227
228Attach handlers to all players.
229
230=item cf::attach_to_maps ...
231
232Attach handlers to all maps.
233
234=item cf:register_attachment $name, ...
235
236Register an attachment by name through which objects can refer to this
237attachment.
238
239=item cf:register_player_attachment $name, ...
240
241Register an attachment by name through which players can refer to this
242attachment.
243
244=item cf:register_map_attachment $name, ...
245
246Register an attachment by name through which maps can refer to this
247attachment.
248
249=cut
250
251# the following variables are defined in .xs and must not be re-created
252our @CB_GLOBAL = (); # registry for all global events
253our @CB_OBJECT = (); # all objects (should not be used except in emergency)
254our @CB_PLAYER = ();
255our @CB_CLIENT = ();
256our @CB_TYPE = (); # registry for type (cf-object class) based events
257our @CB_MAP = ();
258
259my %attachment;
260
261sub _attach_cb($\%$$$) {
262 my ($registry, $undo, $event, $prio, $cb) = @_;
263
264 use sort 'stable';
265
266 $cb = [$prio, $cb];
267
268 @{$registry->[$event]} = sort
269 { $a->[0] cmp $b->[0] }
270 @{$registry->[$event] || []}, $cb;
271
272 push @{$undo->{cb}}, [$event, $cb];
273}
274
275# attach handles attaching event callbacks
276# the only thing the caller has to do is pass the correct
277# registry (== where the callback attaches to).
278sub _attach(\@$@) {
279 my ($registry, $klass, @arg) = @_;
280
281 my $prio = 0;
282
283 my %undo = (
284 registry => $registry,
285 cb => [],
286 );
287
288 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
289
290 while (@arg) {
291 my $type = shift @arg;
292
293 if ($type eq "prio") {
294 $prio = shift @arg;
295
296 } elsif ($type eq "package") {
297 my $pkg = shift @arg;
298
299 while (my ($name, $id) = each %cb_id) {
300 if (my $cb = $pkg->can ($name)) {
301 _attach_cb $registry, %undo, $id, $prio, $cb;
302 }
303 } 559 }
304
305 } elsif (exists $cb_id{$type}) {
306 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
307
308 } elsif (ref $type) {
309 warn "attaching objects not supported, ignoring.\n";
310
311 } else {
312 shift @arg;
313 warn "attach argument '$type' not supported, ignoring.\n";
314 }
315 }
316
317 \%undo
318}
319
320sub _attach_attachment {
321 my ($obj, $name, %arg) = @_;
322
323 return if exists $obj->{_attachment}{$name};
324
325 my $res;
326
327 if (my $attach = $attachment{$name}) {
328 my $registry = $obj->registry;
329
330 for (@$attach) {
331 my ($klass, @attach) = @$_;
332 $res = _attach @$registry, $klass, @attach;
333 }
334
335 $obj->{$name} = \%arg;
336 } else {
337 warn "object uses attachment '$name' that is not available, postponing.\n";
338 }
339
340 $obj->{_attachment}{$name} = undef;
341
342 $res->{attachment} = $name;
343 $res
344}
345
346*cf::object::attach =
347*cf::player::attach =
348*cf::client::attach =
349*cf::map::attach = sub {
350 my ($obj, $name, %arg) = @_;
351
352 _attach_attachment $obj, $name, %arg;
353};
354
355# all those should be optimised
356*cf::object::detach =
357*cf::player::detach =
358*cf::client::detach =
359*cf::map::detach = sub {
360 my ($obj, $name) = @_;
361
362 delete $obj->{_attachment}{$name};
363 reattach ($obj);
364};
365
366*cf::object::attached =
367*cf::player::attached =
368*cf::client::attached =
369*cf::map::attached = sub {
370 my ($obj, $name) = @_;
371
372 exists $obj->{_attachment}{$name}
373};
374
375sub attach_global {
376 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
377}
378
379sub attach_to_type {
380 my $type = shift;
381 my $subtype = shift;
382
383 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
384}
385
386sub attach_to_objects {
387 _attach @CB_OBJECT, KLASS_OBJECT, @_
388}
389
390sub attach_to_players {
391 _attach @CB_PLAYER, KLASS_PLAYER, @_
392}
393
394sub attach_to_clients {
395 _attach @CB_CLIENT, KLASS_CLIENT, @_
396}
397
398sub attach_to_maps {
399 _attach @CB_MAP, KLASS_MAP, @_
400}
401
402sub register_attachment {
403 my $name = shift;
404
405 $attachment{$name} = [[KLASS_OBJECT, @_]];
406}
407
408sub register_player_attachment {
409 my $name = shift;
410
411 $attachment{$name} = [[KLASS_PLAYER, @_]];
412}
413
414sub register_client_attachment {
415 my $name = shift;
416
417 $attachment{$name} = [[KLASS_CLIENT, @_]];
418}
419
420sub register_map_attachment {
421 my $name = shift;
422
423 $attachment{$name} = [[KLASS_MAP, @_]];
424}
425
426our $override;
427our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
428
429sub override {
430 $override = 1;
431 @invoke_results = ();
432}
433
434sub do_invoke {
435 my $event = shift;
436 my $callbacks = shift;
437
438 @invoke_results = ();
439
440 local $override;
441
442 for (@$callbacks) {
443 eval { &{$_->[1]} };
444
445 if ($@) {
446 warn "$@";
447 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
448 override;
449 }
450
451 return 1 if $override;
452 }
453
454 0 560 }
455}
456 561
457=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 562=item $attachable->valid
458
459=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
460
461=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
462
463=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...)
464
465=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
466
467Generate a global/object/player/map-specific event with the given arguments.
468
469This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
470removed in future versions), and there is no public API to access override
471results (if you must, access C<@cf::invoke_results> directly).
472
473=back
474
475=cut
476
477#############################################################################
478
479=head2 METHODS VALID FOR ALL CORE OBJECTS
480
481=over 4
482
483=item $object->valid, $player->valid, $client->valid, $map->valid
484 563
485Just because you have a perl object does not mean that the corresponding 564Just because you have a perl object does not mean that the corresponding
486C-level object still exists. If you try to access an object that has no 565C-level object still exists. If you try to access an object that has no
487valid C counterpart anymore you get an exception at runtime. This method 566valid C counterpart anymore you get an exception at runtime. This method
488can be used to test for existence of the C object part without causing an 567can be used to test for existence of the C object part without causing an
489exception. 568exception.
490 569
570=cut
571
572# the following variables are defined in .xs and must not be re-created
573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
576our @CB_PLAYER = ();
577our @CB_CLIENT = ();
578our @CB_TYPE = (); # registry for type (cf-object class) based events
579our @CB_MAP = ();
580
581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683 _recalc_want;
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696 _recalc_want;
697};
698
699sub cf::attachable::attached {
700 my ($obj, $name) = @_;
701
702 exists $obj->{_attachment}{$name}
703}
704
705for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
706 eval "#line " . __LINE__ . " 'cf.pm'
707 sub cf::\L$klass\E::_attach_registry {
708 (\\\@CB_$klass, KLASS_$klass)
709 }
710
711 sub cf::\L$klass\E::attachment {
712 my \$name = shift;
713
714 \$attachment{\$name} = [[KLASS_$klass, \@_]];
715 }
716 ";
717 die if $@;
718}
719
720our $override;
721our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
722
723sub override {
724 $override = 1;
725 @invoke_results = ();
726}
727
728sub do_invoke {
729 my $event = shift;
730 my $callbacks = shift;
731
732 @invoke_results = ();
733
734 local $override;
735
736 for (@$callbacks) {
737 eval { &{$_->[1]} };
738
739 if ($@) {
740 warn "$@";
741 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
742 override;
743 }
744
745 return 1 if $override;
746 }
747
748 0
749}
750
751=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
752
753=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
754
755Generate an object-specific event with the given arguments.
756
757This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
758removed in future versions), and there is no public API to access override
759results (if you must, access C<@cf::invoke_results> directly).
760
491=back 761=back
492 762
493=cut 763=cut
494
495*cf::object::valid =
496*cf::player::valid =
497*cf::client::valid =
498*cf::map::valid = \&cf::_valid;
499 764
500############################################################################# 765#############################################################################
501# object support 766# object support
502 767
503sub instantiate {
504 my ($obj, $data) = @_;
505
506 $data = from_json $data;
507
508 for (@$data) {
509 my ($name, $args) = @$_;
510
511 $obj->attach ($name, %{$args || {} });
512 }
513}
514
515# basically do the same as instantiate, without calling instantiate
516sub reattach { 768sub reattach {
769 # basically do the same as instantiate, without calling instantiate
517 my ($obj) = @_; 770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
773
518 my $registry = $obj->registry; 774 my $registry = $obj->registry;
519 775
520 @$registry = (); 776 @$registry = ();
521 777
522 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 778 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
523 779
524 for my $name (keys %{ $obj->{_attachment} || {} }) { 780 for my $name (keys %{ $obj->{_attachment} || {} }) {
525 if (my $attach = $attachment{$name}) { 781 if (my $attach = $attachment{$name}) {
526 for (@$attach) { 782 for (@$attach) {
527 my ($klass, @attach) = @$_; 783 my ($klass, @attach) = @$_;
528 _attach @$registry, $klass, @attach; 784 _attach $registry, $klass, @attach;
529 } 785 }
530 } else { 786 } else {
531 warn "object uses attachment '$name' that is not available, postponing.\n"; 787 warn "object uses attachment '$name' that is not available, postponing.\n";
532 } 788 }
533 } 789 }
534} 790}
535 791
536sub object_freezer_save { 792cf::attachable->attach (
537 my ($filename, $rdata, $objs) = @_;
538
539 if (length $$rdata) {
540 warn sprintf "saving %s (%d,%d)\n",
541 $filename, length $$rdata, scalar @$objs;
542
543 if (open my $fh, ">:raw", "$filename~") {
544 chmod SAVE_MODE, $fh;
545 syswrite $fh, $$rdata;
546 close $fh;
547
548 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
549 chmod SAVE_MODE, $fh;
550 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
551 close $fh;
552 rename "$filename.pst~", "$filename.pst";
553 } else {
554 unlink "$filename.pst";
555 }
556
557 rename "$filename~", $filename;
558 } else {
559 warn "FATAL: $filename~: $!\n";
560 }
561 } else {
562 unlink $filename;
563 unlink "$filename.pst";
564 }
565}
566
567sub object_freezer_as_string {
568 my ($rdata, $objs) = @_;
569
570 use Data::Dumper;
571
572 $$rdata . Dumper $objs
573}
574
575sub object_thawer_load {
576 my ($filename) = @_;
577
578 local $/;
579
580 my $av;
581
582 #TODO: use sysread etc.
583 if (open my $data, "<:raw:perlio", $filename) {
584 $data = <$data>;
585 if (open my $pst, "<:raw:perlio", "$filename.pst") {
586 $av = eval { (Storable::thaw <$pst>)->{objs} };
587 }
588 return ($data, $av);
589 }
590
591 ()
592}
593
594attach_to_objects
595 prio => -1000000, 793 prio => -1000000,
794 on_instantiate => sub {
795 my ($obj, $data) = @_;
796
797 $data = from_json $data;
798
799 for (@$data) {
800 my ($name, $args) = @$_;
801
802 $obj->attach ($name, %{$args || {} });
803 }
804 },
805 on_reattach => \&reattach,
596 on_clone => sub { 806 on_clone => sub {
597 my ($src, $dst) = @_; 807 my ($src, $dst) = @_;
598 808
599 @{$dst->registry} = @{$src->registry}; 809 @{$dst->registry} = @{$src->registry};
600 810
601 %$dst = %$src; 811 %$dst = %$src;
602 812
603 %{$dst->{_attachment}} = %{$src->{_attachment}} 813 %{$dst->{_attachment}} = %{$src->{_attachment}}
604 if exists $src->{_attachment}; 814 if exists $src->{_attachment};
605 }, 815 },
606; 816);
817
818sub object_freezer_save {
819 my ($filename, $rdata, $objs) = @_;
820
821 sync_job {
822 if (length $$rdata) {
823 warn sprintf "saving %s (%d,%d)\n",
824 $filename, length $$rdata, scalar @$objs;
825
826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
827 chmod SAVE_MODE, $fh;
828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
829 aio_fsync $fh if $cf::USE_FSYNC;
830 close $fh;
831
832 if (@$objs) {
833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
834 chmod SAVE_MODE, $fh;
835 my $data = Storable::nfreeze { version => 1, objs => $objs };
836 aio_write $fh, 0, (length $data), $data, 0;
837 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh;
839 aio_rename "$filename.pst~", "$filename.pst";
840 }
841 } else {
842 aio_unlink "$filename.pst";
843 }
844
845 aio_rename "$filename~", $filename;
846 } else {
847 warn "FATAL: $filename~: $!\n";
848 }
849 } else {
850 aio_unlink $filename;
851 aio_unlink "$filename.pst";
852 }
853 }
854}
855
856sub object_freezer_as_string {
857 my ($rdata, $objs) = @_;
858
859 use Data::Dumper;
860
861 $$rdata . Dumper $objs
862}
863
864sub object_thawer_load {
865 my ($filename) = @_;
866
867 my ($data, $av);
868
869 (aio_load $filename, $data) >= 0
870 or return;
871
872 unless (aio_stat "$filename.pst") {
873 (aio_load "$filename.pst", $av) >= 0
874 or return;
875 $av = eval { (Storable::thaw $av)->{objs} };
876 }
877
878 warn sprintf "loading %s (%d)\n",
879 $filename, length $data, scalar @{$av || []};#d#
880 return ($data, $av);
881}
607 882
608############################################################################# 883#############################################################################
609# command handling &c 884# command handling &c
610 885
611=item cf::register_command $name => \&callback($ob,$args); 886=item cf::register_command $name => \&callback($ob,$args);
634=cut 909=cut
635 910
636sub register_extcmd { 911sub register_extcmd {
637 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
638 913
639 my $caller = caller;
640 #warn "registering extcmd '$name' to '$caller'";
641
642 $EXTCMD{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = $cb;
643} 915}
644 916
645attach_to_players 917cf::player->attach (
646 on_command => sub { 918 on_command => sub {
647 my ($pl, $name, $params) = @_; 919 my ($pl, $name, $params) = @_;
648 920
649 my $cb = $COMMAND{$name} 921 my $cb = $COMMAND{$name}
650 or return; 922 or return;
660 932
661 my $msg = eval { from_json $buf }; 933 my $msg = eval { from_json $buf };
662 934
663 if (ref $msg) { 935 if (ref $msg) {
664 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
665 if (my %reply = $cb->[0]->($pl, $msg)) { 937 if (my %reply = $cb->($pl, $msg)) {
666 $pl->ext_reply ($msg->{msgid}, %reply); 938 $pl->ext_reply ($msg->{msgid}, %reply);
667 } 939 }
668 } 940 }
669 } else { 941 } else {
670 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
671 } 943 }
672 944
673 cf::override; 945 cf::override;
674 }, 946 },
675; 947);
676
677sub register {
678 my ($base, $pkg) = @_;
679
680 #TODO
681}
682 948
683sub load_extension { 949sub load_extension {
684 my ($path) = @_; 950 my ($path) = @_;
685 951
686 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
687 my $base = $1; 953 my $base = $1;
688 my $pkg = $1; 954 my $pkg = $1;
689 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
690 $pkg = "ext::$pkg"; 956 $pkg = "ext::$pkg";
691 957
692 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
693 959
694 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
695 or die "$path: $!"; 961 or die "$path: $!";
696 962
697 my $source = 963 my $source =
698 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
699 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
700 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
701 . "\n};\n1"; 967 . "\n};\n1";
702 968
703 eval $source 969 unless (eval $source) {
704 or die $@ ? "$path: $@\n" 970 my $msg = $@ ? "$path: $@\n"
705 : "extension disabled.\n"; 971 : "extension disabled.\n";
706 972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
707 push @exts, $pkg; 973 warn $@;
708 $ext_pkg{$base} = $pkg; 974 warn "mandatory extension failed to load, exiting.\n";
709 975 exit 1;
710# no strict 'refs'; 976 }
711# @{"$pkg\::ISA"} = ext::; 977 die $@;
712
713 register $base, $pkg;
714}
715
716sub unload_extension {
717 my ($pkg) = @_;
718
719 warn "removing extension $pkg\n";
720
721 # remove hooks
722 #TODO
723# for my $idx (0 .. $#PLUGIN_EVENT) {
724# delete $hook[$idx]{$pkg};
725# } 978 }
726 979
727 # remove commands 980 push @EXTS, $pkg;
728 for my $name (keys %COMMAND) {
729 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
730
731 if (@cb) {
732 $COMMAND{$name} = \@cb;
733 } else {
734 delete $COMMAND{$name};
735 }
736 }
737
738 # remove extcmds
739 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
740 delete $EXTCMD{$name};
741 }
742
743 if (my $cb = $pkg->can ("unload")) {
744 eval {
745 $cb->($pkg);
746 1
747 } or warn "$pkg unloaded, but with errors: $@";
748 }
749
750 Symbol::delete_package $pkg;
751} 981}
752 982
753sub load_extensions { 983sub load_extensions {
754 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
755 next unless -r $ext; 985 next unless -r $ext;
759 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
760 } 990 }
761} 991}
762 992
763############################################################################# 993#############################################################################
764# load/save/clean perl data associated with a map
765 994
766*cf::mapsupport::on_clean = sub { 995=head2 CORE EXTENSIONS
996
997Functions and methods that extend core crossfire objects.
998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1005=head3 cf::player
1006
1007=over 4
1008
1009=item cf::player::find $login
1010
1011Returns the given player object, loading it if necessary (might block).
1012
1013=cut
1014
1015sub playerdir($) {
1016 "$PLAYERDIR/"
1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1018}
1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1191=item $player->ext_reply ($msgid, %msg)
1192
1193Sends an ext reply to the player.
1194
1195=cut
1196
1197sub ext_reply($$%) {
1198 my ($self, $id, %msg) = @_;
1199
1200 $msg{msgid} = $id;
1201
1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1245
1246=back
1247
1248=head3 cf::map
1249
1250=over 4
1251
1252=cut
1253
1254package cf::map;
1255
1256use Fcntl;
1257use Coro::AIO;
1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($self, $rmp) = @_;
1268 # mit "rum" bekleckern, nicht
1269 $self->_create_random_map (
1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1273 $rmp->{exit_on_final_map},
1274 $rmp->{xsize}, $rmp->{ysize},
1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
1374 my ($self) = @_;
1375
1376 $self
1377}
1378
1379sub as_string {
1380 my ($self) = @_;
1381
1382 "$self->{path}"
1383}
1384
1385# the displayed name, this is a one way mapping
1386sub visible_name {
1387 &as_string
1388}
1389
1390# the original (read-only) location
1391sub load_path {
1392 my ($self) = @_;
1393
1394 "$MAPDIR/$self->{path}.map"
1395}
1396
1397# the temporary/swap location
1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1413# and all this just because we cannot iterate over
1414# all maps in C++...
1415sub change_all_map_light {
1416 my ($change) = @_;
1417
1418 $_->change_map_light ($change)
1419 for grep $_->outdoor, values %cf::MAP;
1420}
1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1430sub load_header_from($) {
1431 my ($self, $path) = @_;
1432
1433 utf8::encode $path;
1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1438 or return;
1439
1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1483 or return;
1484 $self->prepare_orig;
1485 }
1486
1487 $self->default_region (cf::region::find_by_path $self->{path})
1488 unless $self->default_region;
1489
1490 1
1491}
1492
1493sub find;
1494sub find {
1495 my ($path, $origin) = @_;
1496
1497 $path = normalise $path, $origin && $origin->path;
1498
1499 cf::lock_wait "map_find:$path";
1500
1501 $cf::MAP{$path} || do {
1502 my $guard = cf::lock_acquire "map_find:$path";
1503 my $map = new_from_path cf::map $path
1504 or return;
1505
1506 $map->{last_save} = $cf::RUNTIME;
1507
1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1514 $map->reset;
1515 undef $guard;
1516 return find $path;
1517 }
1518
1519 $cf::MAP{$path} = $map
1520 }
1521}
1522
1523sub pre_load { }
1524sub post_load { }
1525
1526sub load {
1527 my ($self) = @_;
1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1531 my $path = $self->{path};
1532
1533 {
1534 my $guard = cf::lock_acquire "map_load:$path";
1535
1536 return if $self->in_memory != cf::MAP_SWAPPED;
1537
1538 $self->in_memory (cf::MAP_LOADING);
1539
1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1545 $self->_load_objects ($self->{load_path}, 1)
1546 or return;
1547
1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1549 if delete $self->{load_original};
1550
1551 if (my $uniq = $self->uniq_path) {
1552 utf8::encode $uniq;
1553 if (aio_open $uniq, O_RDONLY, 0) {
1554 $self->clear_unique_items;
1555 $self->_load_objects ($uniq, 0);
1556 }
1557 }
1558
1559 Coro::cede;
1560 # now do the right thing for maps
1561 $self->link_multipart_objects;
1562 $self->difficulty ($self->estimate_difficulty)
1563 unless $self->difficulty;
1564 Coro::cede;
1565
1566 unless ($self->{deny_activate}) {
1567 $self->decay_objects;
1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1573 $self->activate;
1574 }
1575
1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
767 my ($map) = @_; 1593 my ($map) = @_;
768 1594
769 my $path = $map->tmpname; 1595 my @diag; # diagonal neighbours
770 defined $path or return;
771 1596
772 unlink "$path.pst"; 1597 for (0 .. 3) {
773}; 1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
774 1603
775attach_to_maps prio => -10000, package => cf::mapsupport::; 1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
776 1607
777############################################################################# 1608 for (@diag) {
778# load/save perl data associated with player->ob objects 1609 my $neigh = find @$_
779 1610 or next;
780sub all_objects(@) { 1611 $neigh->load;
781 @_, map all_objects ($_->inv), @_ 1612 }
782} 1613}
783 1614
784# TODO: compatibility cruft, remove when no longer needed 1615sub find_sync {
785attach_to_players 1616 my ($path, $origin) = @_;
786 on_load => sub {
787 my ($pl, $path) = @_;
788 1617
789 for my $o (all_objects $pl->ob) { 1618 cf::sync_job { find $path, $origin }
790 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1619}
791 $o->set_ob_key_value ("_perl_data");
792 1620
793 %$o = %{ Storable::thaw pack "H*", $value }; 1621sub do_load_sync {
1622 my ($map) = @_;
1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
794 } 1648 }
795 } 1649 }
1650 undef $MAP_PREFETCHER;
1651 };
1652 $MAP_PREFETCHER->prio (6);
1653
1654 ()
1655}
1656
1657sub save {
1658 my ($self) = @_;
1659
1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1662 $self->{last_save} = $cf::RUNTIME;
1663
1664 return unless $self->dirty;
1665
1666 my $save = $self->save_path; utf8::encode $save;
1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1668
1669 $self->{load_path} = $save;
1670
1671 return if $self->{deny_save};
1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
1677 };
1678
1679 if ($uniq) {
1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1682 } else {
1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
796 }, 1684 }
797; 1685}
798 1686
799############################################################################# 1687sub swap_out {
1688 my ($self) = @_;
800 1689
801=head2 CORE EXTENSIONS 1690 # save first because save cedes
1691 $self->save;
802 1692
803Functions and methods that extend core crossfire objects. 1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
1694
1695 return if $self->players;
1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1697 return if $self->{deny_save};
1698
1699 $self->clear;
1700 $self->in_memory (cf::MAP_SWAPPED);
1701}
1702
1703sub reset_at {
1704 my ($self) = @_;
1705
1706 # TODO: safety, remove and allow resettable per-player maps
1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1708 return 1e99 if $self->{deny_reset};
1709
1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1712
1713 $time + $to
1714}
1715
1716sub should_reset {
1717 my ($self) = @_;
1718
1719 $self->reset_at <= $cf::RUNTIME
1720}
1721
1722sub reset {
1723 my ($self) = @_;
1724
1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
1726
1727 return if $self->players;
1728 return if $self->isa ("ext::map_per_player");#d#
1729
1730 warn "resetting map ", $self->path;#d#
1731
1732 $self->in_memory (cf::MAP_SWAPPED);
1733
1734 # need to save uniques path
1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
1737
1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
1741
1742 delete $cf::MAP{$self->path};
1743
1744 $self->clear;
1745
1746 $_->clear_links_to ($self) for values %cf::MAP;
1747
1748 $self->unlink_save;
1749 $self->destroy;
1750}
1751
1752my $nuke_counter = "aaaa";
1753
1754sub nuke {
1755 my ($self) = @_;
1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1763 $self->{deny_save} = 1;
1764 $self->reset_timeout (1);
1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1769 $self->reset; # polite request, might not happen
1770}
1771
1772=item cf::map::unique_maps
1773
1774Returns an arrayref of paths of all shared maps that have
1775instantiated unique items. May block.
1776
1777=cut
1778
1779sub unique_maps() {
1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1782
1783 my @paths;
1784
1785 for (@$files) {
1786 utf8::decode $_;
1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1791 }
1792
1793 \@paths
1794}
1795
1796package cf;
1797
1798=back
1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
804 1805
805=over 4 1806=over 4
806 1807
807=item cf::player::exists $login 1808=item $ob->inv_recursive
808 1809
809Returns true when the given account exists. 1810Returns the inventory of the object _and_ their inventories, recursively.
810 1811
811=cut 1812=cut
812 1813
813sub cf::player::exists($) { 1814sub inv_recursive_;
814 cf::player::find $_[0] 1815sub inv_recursive_ {
815 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1816 map { $_, inv_recursive_ $_->inv } @_
816} 1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1826
1827=head3 cf::object::player
1828
1829=over 4
817 1830
818=item $player_object->reply ($npc, $msg[, $flags]) 1831=item $player_object->reply ($npc, $msg[, $flags])
819 1832
820Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1833Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
821can be C<undef>. Does the right thing when the player is currently in a 1834can be C<undef>. Does the right thing when the player is currently in a
823 1836
824=cut 1837=cut
825 1838
826# rough implementation of a future "reply" method that works 1839# rough implementation of a future "reply" method that works
827# with dialog boxes. 1840# with dialog boxes.
1841#TODO: the first argument must go, split into a $npc->reply_to ( method
828sub cf::object::player::reply($$$;$) { 1842sub cf::object::player::reply($$$;$) {
829 my ($self, $npc, $msg, $flags) = @_; 1843 my ($self, $npc, $msg, $flags) = @_;
830 1844
831 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1845 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
832 1846
836 $msg = $npc->name . " says: $msg" if $npc; 1850 $msg = $npc->name . " says: $msg" if $npc;
837 $self->message ($msg, $flags); 1851 $self->message ($msg, $flags);
838 } 1852 }
839} 1853}
840 1854
841=item $player->ext_reply ($msgid, $msgtype, %msg)
842
843Sends an ext reply to the player.
844
845=cut
846
847sub cf::player::ext_reply($$$%) {
848 my ($self, $id, %msg) = @_;
849
850 $msg{msgid} = $id;
851
852 $self->send ("ext " . to_json \%msg);
853}
854
855=item $player_object->may ("access") 1855=item $player_object->may ("access")
856 1856
857Returns wether the given player is authorized to access resource "access" 1857Returns wether the given player is authorized to access resource "access"
858(e.g. "command_wizcast"). 1858(e.g. "command_wizcast").
859 1859
866 (ref $cf::CFG{"may_$access"} 1866 (ref $cf::CFG{"may_$access"}
867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
868 : $cf::CFG{"may_$access"}) 1868 : $cf::CFG{"may_$access"})
869} 1869}
870 1870
871=cut 1871=item $player_object->enter_link
872 1872
873############################################################################# 1873Freezes the player and moves him/her to a special map (C<{link}>).
1874
1875The player should be reasonably safe there for short amounts of time. You
1876I<MUST> call C<leave_link> as soon as possible, though.
1877
1878Will never block.
1879
1880=item $player_object->leave_link ($map, $x, $y)
1881
1882Moves the player out of the special C<{link}> map onto the specified
1883map. If the map is not valid (or omitted), the player will be moved back
1884to the location he/she was before the call to C<enter_link>, or, if that
1885fails, to the emergency map position.
1886
1887Might block.
1888
1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1900
1901sub cf::object::player::enter_link {
1902 my ($self) = @_;
1903
1904 $self->deactivate_recursive;
1905
1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1907
1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1909 if $self->map && $self->map->{path} ne "{link}";
1910
1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1912}
1913
1914sub cf::object::player::leave_link {
1915 my ($self, $map, $x, $y) = @_;
1916
1917 return unless $self->contr->active;
1918
1919 my $link_pos = delete $self->{_link_pos};
1920
1921 unless ($map) {
1922 # restore original map position
1923 ($map, $x, $y) = @{ $link_pos || [] };
1924 $map = cf::map::find $map;
1925
1926 unless ($map) {
1927 ($map, $x, $y) = @$EMERGENCY_POSITION;
1928 $map = cf::map::find $map
1929 or die "FATAL: cannot load emergency map\n";
1930 }
1931 }
1932
1933 ($x, $y) = (-1, -1)
1934 unless (defined $x) && (defined $y);
1935
1936 # use -1 or undef as default coordinates, not 0, 0
1937 ($x, $y) = ($map->enter_x, $map->enter_y)
1938 if $x <=0 && $y <= 0;
1939
1940 $map->load;
1941 $map->load_diag;
1942
1943 return unless $self->contr->active;
1944 $self->activate_recursive;
1945
1946 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1947 $self->enter_map ($map, $x, $y);
1948}
1949
1950=item $player_object->goto ($path, $x, $y[, $check->($map)])
1951
1952Moves the player to the given map-path and coordinates by first freezing
1953her, loading and preparing them map, calling the provided $check callback
1954that has to return the map if sucecssful, and then unfreezes the player on
1955the new (success) or old (failed) map position.
1956
1957=cut
1958
1959our $GOTOGEN;
1960
1961sub cf::object::player::goto {
1962 my ($self, $path, $x, $y, $check) = @_;
1963
1964 # do generation counting so two concurrent goto's will be executed in-order
1965 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1966
1967 $self->enter_link;
1968
1969 (async {
1970 my $map = eval {
1971 my $map = cf::map::find $path;
1972
1973 if ($map) {
1974 $map = $map->customise_for ($self);
1975 $map = $check->($map) if $check && $map;
1976 } else {
1977 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1978 }
1979
1980 $map
1981 };
1982
1983 if ($@) {
1984 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1985 LOG llevError | logBacktrace, Carp::longmess $@;
1986 }
1987
1988 if ($gen == $self->{_goto_generation}) {
1989 delete $self->{_goto_generation};
1990 $self->leave_link ($map, $x, $y);
1991 }
1992 })->prio (1);
1993}
1994
1995=item $player_object->enter_exit ($exit_object)
1996
1997=cut
1998
1999sub parse_random_map_params {
2000 my ($spec) = @_;
2001
2002 my $rmp = { # defaults
2003 xsize => (cf::rndm 15, 40),
2004 ysize => (cf::rndm 15, 40),
2005 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2006 #layout => string,
2007 };
2008
2009 for (split /\n/, $spec) {
2010 my ($k, $v) = split /\s+/, $_, 2;
2011
2012 $rmp->{lc $k} = $v if (length $k) && (length $v);
2013 }
2014
2015 $rmp
2016}
2017
2018sub prepare_random_map {
2019 my ($exit) = @_;
2020
2021 my $guard = cf::lock_acquire "exit_prepare:$exit";
2022
2023 # all this does is basically replace the /! path by
2024 # a new random map path (?random/...) with a seed
2025 # that depends on the exit object
2026
2027 my $rmp = parse_random_map_params $exit->msg;
2028
2029 if ($exit->map) {
2030 $rmp->{region} = $exit->region->name;
2031 $rmp->{origin_map} = $exit->map->path;
2032 $rmp->{origin_x} = $exit->x;
2033 $rmp->{origin_y} = $exit->y;
2034 }
2035
2036 $rmp->{random_seed} ||= $exit->random_seed;
2037
2038 my $data = cf::to_json $rmp;
2039 my $md5 = Digest::MD5::md5_hex $data;
2040 my $meta = "$RANDOMDIR/$md5.meta";
2041
2042 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2043 aio_write $fh, 0, (length $data), $data, 0;
2044 undef $fh;
2045 aio_rename "$meta~", $meta;
2046
2047 $exit->slaying ("?random/$md5");
2048 $exit->msg (undef);
2049 }
2050}
2051
2052sub cf::object::player::enter_exit {
2053 my ($self, $exit) = @_;
2054
2055 return unless $self->type == cf::PLAYER;
2056
2057 if ($exit->slaying eq "/!") {
2058 #TODO: this should de-fi-ni-te-ly not be a sync-job
2059 # the problem is that $exit might not survive long enough
2060 # so it needs to be done right now, right here
2061 cf::sync_job { prepare_random_map $exit };
2062 }
2063
2064 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2065 my $hp = $exit->stats->hp;
2066 my $sp = $exit->stats->sp;
2067
2068 $self->enter_link;
2069
2070 (async {
2071 $self->deactivate_recursive; # just to be sure
2072 unless (eval {
2073 $self->goto ($slaying, $hp, $sp);
2074
2075 1;
2076 }) {
2077 $self->message ("Something went wrong deep within the crossfire server. "
2078 . "I'll try to bring you back to the map you were before. "
2079 . "Please report this to the dungeon master!",
2080 cf::NDI_UNIQUE | cf::NDI_RED);
2081
2082 warn "ERROR in enter_exit: $@";
2083 $self->leave_link;
2084 }
2085 })->prio (1);
2086}
2087
2088=head3 cf::client
2089
2090=over 4
2091
2092=item $client->send_drawinfo ($text, $flags)
2093
2094Sends a drawinfo packet to the client. Circumvents output buffering so
2095should not be used under normal circumstances.
2096
2097=cut
2098
2099sub cf::client::send_drawinfo {
2100 my ($self, $text, $flags) = @_;
2101
2102 utf8::encode $text;
2103 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2104}
2105
2106=item $client->ext_event ($type, %msg)
2107
2108Sends an exti event to the client.
2109
2110=cut
2111
2112sub cf::client::ext_event($$%) {
2113 my ($self, $type, %msg) = @_;
2114
2115 $msg{msgtype} = "event_$type";
2116 $self->send_packet ("ext " . cf::to_json \%msg);
2117}
2118
2119=item $success = $client->query ($flags, "text", \&cb)
2120
2121Queues a query to the client, calling the given callback with
2122the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2123C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2124
2125Queries can fail, so check the return code. Or don't, as queries will become
2126reliable at some point in the future.
2127
2128=cut
2129
2130sub cf::client::query {
2131 my ($self, $flags, $text, $cb) = @_;
2132
2133 return unless $self->state == ST_PLAYING
2134 || $self->state == ST_SETUP
2135 || $self->state == ST_CUSTOM;
2136
2137 $self->state (ST_CUSTOM);
2138
2139 utf8::encode $text;
2140 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2141
2142 $self->send_packet ($self->{query_queue}[0][0])
2143 if @{ $self->{query_queue} } == 1;
2144}
2145
2146cf::client->attach (
2147 on_reply => sub {
2148 my ($ns, $msg) = @_;
2149
2150 # this weird shuffling is so that direct followup queries
2151 # get handled first
2152 my $queue = delete $ns->{query_queue}
2153 or return; # be conservative, not sure how that can happen, but we saw a crash here
2154
2155 (shift @$queue)->[1]->($msg);
2156 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2157
2158 push @{ $ns->{query_queue} }, @$queue;
2159
2160 if (@{ $ns->{query_queue} } == @$queue) {
2161 if (@$queue) {
2162 $ns->send_packet ($ns->{query_queue}[0][0]);
2163 } else {
2164 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2165 }
2166 }
2167 },
2168);
2169
2170=item $client->async (\&cb)
2171
2172Create a new coroutine, running the specified callback. The coroutine will
2173be automatically cancelled when the client gets destroyed (e.g. on logout,
2174or loss of connection).
2175
2176=cut
2177
2178sub cf::client::async {
2179 my ($self, $cb) = @_;
2180
2181 my $coro = &Coro::async ($cb);
2182
2183 $coro->on_destroy (sub {
2184 delete $self->{_coro}{$coro+0};
2185 });
2186
2187 $self->{_coro}{$coro+0} = $coro;
2188
2189 $coro
2190}
2191
2192cf::client->attach (
2193 on_destroy => sub {
2194 my ($ns) = @_;
2195
2196 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2197 },
2198);
2199
2200=back
2201
874 2202
875=head2 SAFE SCRIPTING 2203=head2 SAFE SCRIPTING
876 2204
877Functions that provide a safe environment to compile and execute 2205Functions that provide a safe environment to compile and execute
878snippets of perl code without them endangering the safety of the server 2206snippets of perl code without them endangering the safety of the server
891 2219
892# here we export the classes and methods available to script code 2220# here we export the classes and methods available to script code
893 2221
894=pod 2222=pod
895 2223
896The following fucntions and emthods are available within a safe environment: 2224The following functions and methods are available within a safe environment:
897 2225
898 cf::object contr pay_amount pay_player map 2226 cf::object contr pay_amount pay_player map
899 cf::object::player player 2227 cf::object::player player
900 cf::player peaceful 2228 cf::player peaceful
901 cf::map trigger 2229 cf::map trigger
986############################################################################# 2314#############################################################################
987 2315
988=head2 EXTENSION DATABASE SUPPORT 2316=head2 EXTENSION DATABASE SUPPORT
989 2317
990Crossfire maintains a very simple database for extension use. It can 2318Crossfire maintains a very simple database for extension use. It can
991currently store anything that can be serialised using Storable, which 2319currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
992excludes objects. 2320convert to/from binary).
993 2321
994The parameter C<$family> should best start with the name of the extension 2322The parameter C<$family> should best start with the name of the extension
995using it, it should be unique. 2323using it, it should be unique.
996 2324
997=over 4 2325=over 4
998 2326
999=item $hashref = cf::db_get $family
1000
1001Return a hashref for use by the extension C<$family>, which can be
1002modified. After modifications, you have to call C<cf::db_dirty> or
1003C<cf::db_sync>.
1004
1005=item $value = cf::db_get $family => $key 2327=item $value = cf::db_get $family => $key
1006 2328
1007Returns a single value from the database 2329Returns a single value from the database.
1008
1009=item cf::db_put $family => $hashref
1010
1011Stores the given family hashref into the database. Updates are delayed, if
1012you want the data to be synced to disk immediately, use C<cf::db_sync>.
1013 2330
1014=item cf::db_put $family => $key => $value 2331=item cf::db_put $family => $key => $value
1015 2332
1016Stores the given C<$value> in the family hash. Updates are delayed, if you 2333Stores the given C<$value> in the family.
1017want the data to be synced to disk immediately, use C<cf::db_sync>.
1018
1019=item cf::db_dirty
1020
1021Marks the database as dirty, to be updated at a later time.
1022
1023=item cf::db_sync
1024
1025Immediately write the database to disk I<if it is dirty>.
1026 2334
1027=cut 2335=cut
1028 2336
1029our $DB; 2337our $DB;
1030 2338
1031{ 2339sub db_init {
1032 my $path = cf::localdir . "/database.pst"; 2340 unless ($DB) {
2341 $DB = BDB::db_create $DB_ENV;
1033 2342
1034 sub db_load() { 2343 cf::sync_job {
1035 warn "loading database $path\n";#d# remove later 2344 eval {
1036 $DB = stat $path ? Storable::retrieve $path : { }; 2345 $DB->set_flags (BDB::CHKSUM);
1037 }
1038 2346
1039 my $pid; 2347 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1040 2348 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1041 sub db_save() { 2349 cf::cleanup "db_open(db): $!" if $!;
1042 warn "saving database $path\n";#d# remove later 2350 };
1043 waitpid $pid, 0 if $pid; 2351 cf::cleanup "db_open(db): $@" if $@;
1044 if (0 == ($pid = fork)) {
1045 $DB->{_meta}{version} = 1;
1046 Storable::nstore $DB, "$path~";
1047 rename "$path~", $path;
1048 cf::_exit 0 if defined $pid;
1049 } 2352 };
1050 }
1051
1052 my $dirty;
1053
1054 sub db_sync() {
1055 db_save if $dirty;
1056 undef $dirty;
1057 }
1058
1059 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1060 db_sync;
1061 }); 2353 }
2354}
1062 2355
1063 sub db_dirty() {
1064 $dirty = 1;
1065 $idle->start;
1066 }
1067
1068 sub db_get($;$) { 2356sub db_get($$) {
1069 @_ >= 2 2357 my $key = "$_[0]/$_[1]";
1070 ? $DB->{$_[0]}{$_[1]}
1071 : ($DB->{$_[0]} ||= { })
1072 }
1073 2358
2359 cf::sync_job {
2360 BDB::db_get $DB, undef, $key, my $data;
2361
2362 $! ? ()
2363 : $data
2364 }
2365}
2366
1074 sub db_put($$;$) { 2367sub db_put($$$) {
1075 if (@_ >= 3) { 2368 BDB::dbreq_pri 4;
1076 $DB->{$_[0]}{$_[1]} = $_[2]; 2369 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1077 } else { 2370}
1078 $DB->{$_[0]} = $_[1];
1079 }
1080 db_dirty;
1081 }
1082 2371
1083 attach_global 2372=item cf::cache $id => [$paths...], $processversion => $process
1084 prio => 10000, 2373
1085 on_cleanup => sub { 2374Generic caching function that returns the value of the resource $id,
1086 db_sync; 2375caching and regenerating as required.
2376
2377This function can block.
2378
2379=cut
2380
2381sub cache {
2382 my ($id, $src, $processversion, $process) = @_;
2383
2384 my $meta =
2385 join "\x00",
2386 $processversion,
2387 map {
2388 aio_stat $_
2389 and Carp::croak "$_: $!";
2390
2391 ($_, (stat _)[7,9])
2392 } @$src;
2393
2394 my $dbmeta = db_get cache => "$id/meta";
2395 if ($dbmeta ne $meta) {
2396 # changed, we may need to process
2397
2398 my @data;
2399 my $md5;
2400
2401 for (0 .. $#$src) {
2402 0 <= aio_load $src->[$_], $data[$_]
2403 or Carp::croak "$src->[$_]: $!";
1087 }, 2404 }
2405
2406 # if processing is expensive, check
2407 # checksum first
2408 if (1) {
2409 $md5 =
2410 join "\x00",
2411 $processversion,
2412 map {
2413 Coro::cede;
2414 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2415 } 0.. $#$src;
2416
2417
2418 my $dbmd5 = db_get cache => "$id/md5";
2419 if ($dbmd5 eq $md5) {
2420 db_put cache => "$id/meta", $meta;
2421
2422 return db_get cache => "$id/data";
2423 }
2424 }
2425
2426 my $t1 = Time::HiRes::time;
2427 my $data = $process->(\@data);
2428 my $t2 = Time::HiRes::time;
2429
2430 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2431
2432 db_put cache => "$id/data", $data;
2433 db_put cache => "$id/md5" , $md5;
2434 db_put cache => "$id/meta", $meta;
2435
2436 return $data;
1088 ; 2437 }
2438
2439 db_get cache => "$id/data"
1089} 2440}
2441
2442=item fork_call { }, $args
2443
2444Executes the given code block with the given arguments in a seperate
2445process, returning the results. Everything must be serialisable with
2446Coro::Storable. May, of course, block. Note that the executed sub may
2447never block itself or use any form of Event handling.
2448
2449=cut
2450
2451sub fork_call(&@) {
2452 my ($cb, @args) = @_;
2453
2454# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2455# or die "socketpair: $!";
2456 pipe my $fh1, my $fh2
2457 or die "pipe: $!";
2458
2459 if (my $pid = fork) {
2460 close $fh2;
2461
2462 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2463 $res = Coro::Storable::thaw $res;
2464
2465 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2466
2467 die $$res unless "ARRAY" eq ref $res;
2468
2469 return wantarray ? @$res : $res->[-1];
2470 } else {
2471 reset_signals;
2472 local $SIG{__WARN__};
2473 local $SIG{__DIE__};
2474 eval {
2475 close $fh1;
2476
2477 my @res = eval { $cb->(@args) };
2478 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2479 };
2480
2481 warn $@ if $@;
2482 _exit 0;
2483 }
2484}
2485
2486
1090 2487
1091############################################################################# 2488#############################################################################
1092# the server's main() 2489# the server's init and main functions
2490
2491sub load_facedata($) {
2492 my ($path) = @_;
2493
2494 warn "loading facedata from $path\n";
2495
2496 my $facedata;
2497 0 < aio_load $path, $facedata
2498 or die "$path: $!";
2499
2500 $facedata = Coro::Storable::thaw $facedata;
2501
2502 $facedata->{version} == 2
2503 or cf::cleanup "$path: version mismatch, cannot proceed.";
2504
2505 {
2506 my $faces = $facedata->{faceinfo};
2507
2508 while (my ($face, $info) = each %$faces) {
2509 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2510 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2511 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2512 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2513 Coro::cede;
2514 }
2515
2516 while (my ($face, $info) = each %$faces) {
2517 next unless $info->{smooth};
2518 my $idx = cf::face::find $face
2519 or next;
2520 if (my $smooth = cf::face::find $info->{smooth}) {
2521 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2522 } else {
2523 warn "smooth face '$info->{smooth}' not found for face '$face'";
2524 }
2525 Coro::cede;
2526 }
2527 }
2528
2529 {
2530 my $anims = $facedata->{animinfo};
2531
2532 while (my ($anim, $info) = each %$anims) {
2533 cf::anim::set $anim, $info->{frames}, $info->{facings};
2534 Coro::cede;
2535 }
2536
2537 cf::anim::invalidate_all; # d'oh
2538 }
2539
2540 1
2541}
2542
2543sub reload_regions {
2544 load_resource_file "$MAPDIR/regions"
2545 or die "unable to load regions file\n";
2546}
2547
2548sub reload_facedata {
2549 load_facedata "$DATADIR/facedata"
2550 or die "unable to load facedata\n";
2551}
2552
2553sub reload_archetypes {
2554 load_resource_file "$DATADIR/archetypes"
2555 or die "unable to load archetypes\n";
2556}
2557
2558sub reload_treasures {
2559 load_resource_file "$DATADIR/treasures"
2560 or die "unable to load treasurelists\n";
2561}
2562
2563sub reload_resources {
2564 warn "reloading resource files...\n";
2565
2566 reload_regions;
2567 reload_facedata;
2568 reload_archetypes;
2569 reload_treasures;
2570
2571 warn "finished reloading resource files\n";
2572}
2573
2574sub init {
2575 reload_resources;
2576}
1093 2577
1094sub cfg_load { 2578sub cfg_load {
1095 open my $fh, "<:utf8", cf::confdir . "/config" 2579 open my $fh, "<:utf8", "$CONFDIR/config"
1096 or return; 2580 or return;
1097 2581
1098 local $/; 2582 local $/;
1099 *CFG = YAML::Syck::Load <$fh>; 2583 *CFG = YAML::Syck::Load <$fh>;
2584
2585 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2586
2587 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2588 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2589
2590 if (exists $CFG{mlockall}) {
2591 eval {
2592 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2593 and die "WARNING: m(un)lockall failed: $!\n";
2594 };
2595 warn $@ if $@;
2596 }
1100} 2597}
1101 2598
1102sub main { 2599sub main {
2600 # we must not ever block the main coroutine
2601 local $Coro::idle = sub {
2602 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2603 (async {
2604 Event::one_event;
2605 })->prio (Coro::PRIO_MAX);
2606 };
2607
1103 cfg_load; 2608 cfg_load;
1104 db_load; 2609 db_init;
1105 load_extensions; 2610 load_extensions;
2611
2612 $TICK_WATCHER->start;
1106 Event::loop; 2613 Event::loop;
1107} 2614}
1108 2615
1109############################################################################# 2616#############################################################################
1110# initialisation 2617# initialisation and cleanup
1111 2618
1112sub _perl_reload(&) { 2619# install some emergency cleanup handlers
2620BEGIN {
2621 for my $signal (qw(INT HUP TERM)) {
2622 Event->signal (
2623 reentrant => 0,
2624 data => WF_AUTOCANCEL,
2625 signal => $signal,
2626 prio => 0,
2627 cb => sub {
2628 cf::cleanup "SIG$signal";
2629 },
2630 );
2631 }
2632}
2633
2634sub emergency_save() {
2635 my $freeze_guard = cf::freeze_mainloop;
2636
2637 warn "enter emergency perl save\n";
2638
2639 cf::sync_job {
2640 # use a peculiar iteration method to avoid tripping on perl
2641 # refcount bugs in for. also avoids problems with players
2642 # and maps saved/destroyed asynchronously.
2643 warn "begin emergency player save\n";
2644 for my $login (keys %cf::PLAYER) {
2645 my $pl = $cf::PLAYER{$login} or next;
2646 $pl->valid or next;
2647 $pl->save;
2648 }
2649 warn "end emergency player save\n";
2650
2651 warn "begin emergency map save\n";
2652 for my $path (keys %cf::MAP) {
2653 my $map = $cf::MAP{$path} or next;
2654 $map->valid or next;
2655 $map->save;
2656 }
2657 warn "end emergency map save\n";
2658
2659 warn "begin emergency database checkpoint\n";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661 warn "end emergency database checkpoint\n";
2662 };
2663
2664 warn "leave emergency perl save\n";
2665}
2666
2667sub post_cleanup {
1113 my ($msg) = @_; 2668 my ($make_core) = @_;
1114 2669
1115 $msg->("reloading..."); 2670 warn Carp::longmess "post_cleanup backtrace"
2671 if $make_core;
2672}
1116 2673
1117 eval { 2674sub do_reload_perl() {
1118 # cancel all watchers 2675 # can/must only be called in main
2676 if ($Coro::current != $Coro::main) {
2677 warn "can only reload from main coroutine";
2678 return;
2679 }
2680
2681 warn "reloading...";
2682
2683 warn "entering sync_job";
2684
2685 cf::sync_job {
2686 cf::write_runtime; # external watchdog should not bark
2687 cf::emergency_save;
2688 cf::write_runtime; # external watchdog should not bark
2689
2690 warn "syncing database to disk";
2691 BDB::db_env_txn_checkpoint $DB_ENV;
2692
2693 # if anything goes wrong in here, we should simply crash as we already saved
2694
2695 warn "cancelling all WF_AUTOCANCEL watchers";
1119 for (Event::all_watchers) { 2696 for (Event::all_watchers) {
1120 $_->cancel if $_->data & WF_AUTOCANCEL; 2697 $_->cancel if $_->data & WF_AUTOCANCEL;
1121 } 2698 }
1122 2699
1123 # unload all extensions 2700 warn "flushing outstanding aio requests";
1124 for (@exts) { 2701 for (;;) {
1125 $msg->("unloading <$_>"); 2702 BDB::flush;
1126 unload_extension $_; 2703 IO::AIO::flush;
2704 Coro::cede;
2705 last unless IO::AIO::nreqs || BDB::nreqs;
2706 warn "iterate...";
2707 }
2708
2709 ++$RELOAD;
2710
2711 warn "cancelling all extension coros";
2712 $_->cancel for values %EXT_CORO;
2713 %EXT_CORO = ();
2714
2715 warn "removing commands";
2716 %COMMAND = ();
2717
2718 warn "removing ext commands";
2719 %EXTCMD = ();
2720
2721 warn "unloading/nuking all extensions";
2722 for my $pkg (@EXTS) {
2723 warn "... unloading $pkg";
2724
2725 if (my $cb = $pkg->can ("unload")) {
2726 eval {
2727 $cb->($pkg);
2728 1
2729 } or warn "$pkg unloaded, but with errors: $@";
1127 } 2730 }
1128 2731
2732 warn "... nuking $pkg";
2733 Symbol::delete_package $pkg;
2734 }
2735
1129 # unload all modules loaded from $LIBDIR 2736 warn "unloading all perl modules loaded from $LIBDIR";
1130 while (my ($k, $v) = each %INC) { 2737 while (my ($k, $v) = each %INC) {
1131 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2738 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1132 2739
1133 $msg->("removing <$k>"); 2740 warn "... unloading $k";
1134 delete $INC{$k}; 2741 delete $INC{$k};
1135 2742
1136 $k =~ s/\.pm$//; 2743 $k =~ s/\.pm$//;
1137 $k =~ s/\//::/g; 2744 $k =~ s/\//::/g;
1138 2745
1141 } 2748 }
1142 2749
1143 Symbol::delete_package $k; 2750 Symbol::delete_package $k;
1144 } 2751 }
1145 2752
1146 # sync database to disk
1147 cf::db_sync;
1148
1149 # get rid of safe::, as good as possible 2753 warn "getting rid of safe::, as good as possible";
1150 Symbol::delete_package "safe::$_" 2754 Symbol::delete_package "safe::$_"
1151 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2755 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1152 2756
1153 # remove register_script_function callbacks
1154 # TODO
1155
1156 # unload cf.pm "a bit" 2757 warn "unloading cf.pm \"a bit\"";
1157 delete $INC{"cf.pm"}; 2758 delete $INC{"cf.pm"};
2759 delete $INC{"cf/pod.pm"};
1158 2760
1159 # don't, removes xs symbols, too, 2761 # don't, removes xs symbols, too,
1160 # and global variables created in xs 2762 # and global variables created in xs
1161 #Symbol::delete_package __PACKAGE__; 2763 #Symbol::delete_package __PACKAGE__;
1162 2764
1163 # reload cf.pm 2765 warn "unload completed, starting to reload now";
2766
1164 $msg->("reloading cf.pm"); 2767 warn "reloading cf.pm";
1165 require cf; 2768 require cf;
2769 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1166 2770
1167 # load config and database again 2771 warn "loading config and database again";
1168 cf::cfg_load; 2772 cf::cfg_load;
1169 cf::db_load;
1170 2773
1171 # load extensions 2774 warn "loading extensions";
1172 $msg->("load extensions");
1173 cf::load_extensions; 2775 cf::load_extensions;
1174 2776
1175 # reattach attachments to objects 2777 warn "reattaching attachments to objects/players";
1176 $msg->("reattach"); 2778 _global_reattach; # objects, sockets
1177 _global_reattach; 2779 warn "reattaching attachments to maps";
2780 reattach $_ for values %MAP;
2781 warn "reattaching attachments to players";
2782 reattach $_ for values %PLAYER;
2783
2784 warn "leaving sync_job";
2785
2786 1
2787 } or do {
2788 warn $@;
2789 warn "error while reloading, exiting.";
2790 exit 1;
1178 }; 2791 };
1179 $msg->($@) if $@;
1180 2792
1181 $msg->("reloaded"); 2793 warn "reloaded";
1182}; 2794};
1183 2795
1184sub perl_reload() { 2796our $RELOAD_WATCHER; # used only during reload
1185 _perl_reload { 2797
1186 warn $_[0]; 2798sub reload_perl() {
1187 print "$_[0]\n"; 2799 # doing reload synchronously and two reloads happen back-to-back,
2800 # coro crashes during coro_state_free->destroy here.
2801
2802 $RELOAD_WATCHER ||= Event->timer (
2803 reentrant => 0,
2804 after => 0,
2805 data => WF_AUTOCANCEL,
2806 cb => sub {
2807 do_reload_perl;
2808 undef $RELOAD_WATCHER;
2809 },
1188 }; 2810 );
1189} 2811}
1190 2812
1191register "<global>", __PACKAGE__;
1192
1193register_command "perl-reload" => sub { 2813register_command "reload" => sub {
1194 my ($who, $arg) = @_; 2814 my ($who, $arg) = @_;
1195 2815
1196 if ($who->flag (FLAG_WIZ)) { 2816 if ($who->flag (FLAG_WIZ)) {
1197 _perl_reload { 2817 $who->message ("reloading server.");
1198 warn $_[0]; 2818 async { reload_perl };
1199 $who->message ($_[0]); 2819 }
2820};
2821
2822unshift @INC, $LIBDIR;
2823
2824my $bug_warning = 0;
2825
2826our @WAIT_FOR_TICK;
2827our @WAIT_FOR_TICK_BEGIN;
2828
2829sub wait_for_tick {
2830 return unless $TICK_WATCHER->is_active;
2831 return if $Coro::current == $Coro::main;
2832
2833 my $signal = new Coro::Signal;
2834 push @WAIT_FOR_TICK, $signal;
2835 $signal->wait;
2836}
2837
2838sub wait_for_tick_begin {
2839 return unless $TICK_WATCHER->is_active;
2840 return if $Coro::current == $Coro::main;
2841
2842 my $signal = new Coro::Signal;
2843 push @WAIT_FOR_TICK_BEGIN, $signal;
2844 $signal->wait;
2845}
2846
2847 my $min = 1e6;#d#
2848 my $avg = 10;
2849$TICK_WATCHER = Event->timer (
2850 reentrant => 0,
2851 parked => 1,
2852 prio => 0,
2853 at => $NEXT_TICK || $TICK,
2854 data => WF_AUTOCANCEL,
2855 cb => sub {
2856 if ($Coro::current != $Coro::main) {
2857 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2858 unless ++$bug_warning > 10;
2859 return;
2860 }
2861
2862 $NOW = $tick_start = Event::time;
2863
2864 cf::server_tick; # one server iteration
2865
2866 0 && sync_job {#d#
2867 for(1..10) {
2868 my $t = Event::time;
2869 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2870 or die;
2871
2872 $map->width (50);
2873 $map->height (50);
2874 $map->alloc;
2875 $map->_load_objects ("/tmp/x.map", 1);
2876 my $t = Event::time - $t;
2877
2878 #next unless $t < 0.0013;#d#
2879 if ($t < $min) {
2880 $min = $t;
2881 }
2882 $avg = $avg * 0.99 + $t * 0.01;
2883 }
2884 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2885 exit 0;
2886 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1200 }; 2887 };
1201 }
1202};
1203 2888
1204unshift @INC, $LIBDIR; 2889 $RUNTIME += $TICK;
1205
1206$TICK_WATCHER = Event->timer (
1207 prio => 0,
1208 at => $NEXT_TICK || 1,
1209 data => WF_AUTOCANCEL,
1210 cb => sub {
1211 cf::server_tick; # one server iteration
1212
1213 my $NOW = Event::time;
1214 $NEXT_TICK += $TICK; 2890 $NEXT_TICK += $TICK;
2891
2892 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2893 $NEXT_RUNTIME_WRITE = $NOW + 10;
2894 Coro::async_pool {
2895 write_runtime
2896 or warn "ERROR: unable to write runtime file: $!";
2897 };
2898 }
2899
2900# my $AFTER = Event::time;
2901# warn $AFTER - $NOW;#d#
2902
2903 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2904 $sig->send;
2905 }
2906 while (my $sig = shift @WAIT_FOR_TICK) {
2907 $sig->send;
2908 }
2909
2910 $NOW = Event::time;
1215 2911
1216 # if we are delayed by four ticks or more, skip them all 2912 # if we are delayed by four ticks or more, skip them all
1217 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2913 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1218 2914
1219 $TICK_WATCHER->at ($NEXT_TICK); 2915 $TICK_WATCHER->at ($NEXT_TICK);
1220 $TICK_WATCHER->start; 2916 $TICK_WATCHER->start;
2917
2918 $LOAD = ($NOW - $tick_start) / $TICK;
2919 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2920
2921 _post_tick;
2922
2923
1221 }, 2924 },
1222); 2925);
1223 2926
2927{
2928 BDB::max_poll_time $TICK * 0.1;
2929 $BDB_POLL_WATCHER = Event->io (
2930 reentrant => 0,
2931 fd => BDB::poll_fileno,
2932 poll => 'r',
2933 prio => 0,
2934 data => WF_AUTOCANCEL,
2935 cb => \&BDB::poll_cb,
2936 );
2937 BDB::min_parallel 8;
2938
2939 BDB::set_sync_prepare {
2940 my $status;
2941 my $current = $Coro::current;
2942 (
2943 sub {
2944 $status = $!;
2945 $current->ready; undef $current;
2946 },
2947 sub {
2948 Coro::schedule while defined $current;
2949 $! = $status;
2950 },
2951 )
2952 };
2953
2954 unless ($DB_ENV) {
2955 $DB_ENV = BDB::db_env_create;
2956
2957 cf::sync_job {
2958 eval {
2959 BDB::db_env_open
2960 $DB_ENV,
2961 $BDBDIR,
2962 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2963 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2964 0666;
2965
2966 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2967
2968 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2969 $DB_ENV->set_lk_detect;
2970 };
2971
2972 cf::cleanup "db_env_open(db): $@" if $@;
2973 };
2974 }
2975}
2976
2977{
2978 IO::AIO::min_parallel 8;
2979
2980 undef $Coro::AIO::WATCHER;
1224IO::AIO::max_poll_time $TICK * 0.2; 2981 IO::AIO::max_poll_time $TICK * 0.1;
1225 2982 $AIO_POLL_WATCHER = Event->io (
1226Event->io (fd => IO::AIO::poll_fileno, 2983 reentrant => 0,
1227 poll => 'r',
1228 prio => 5,
1229 data => WF_AUTOCANCEL, 2984 data => WF_AUTOCANCEL,
2985 fd => IO::AIO::poll_fileno,
2986 poll => 'r',
2987 prio => 6,
1230 cb => \&IO::AIO::poll_cb); 2988 cb => \&IO::AIO::poll_cb,
2989 );
2990}
2991
2992my $_log_backtrace;
2993
2994sub _log_backtrace {
2995 my ($msg, @addr) = @_;
2996
2997 $msg =~ s/\n//;
2998
2999 # limit the # of concurrent backtraces
3000 if ($_log_backtrace < 2) {
3001 ++$_log_backtrace;
3002 async {
3003 my @bt = fork_call {
3004 @addr = map { sprintf "%x", $_ } @addr;
3005 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3006 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3007 or die "addr2line: $!";
3008
3009 my @funcs;
3010 my @res = <$fh>;
3011 chomp for @res;
3012 while (@res) {
3013 my ($func, $line) = splice @res, 0, 2, ();
3014 push @funcs, "[$func] $line";
3015 }
3016
3017 @funcs
3018 };
3019
3020 LOG llevInfo, "[ABT] $msg\n";
3021 LOG llevInfo, "[ABT] $_\n" for @bt;
3022 --$_log_backtrace;
3023 };
3024 } else {
3025 LOG llevInfo, "[ABT] $msg\n";
3026 LOG llevInfo, "[ABT] [suppressed]\n";
3027 }
3028}
3029
3030# load additional modules
3031use cf::pod;
3032
3033END { cf::emergency_save }
1231 3034
12321 30351
1233 3036

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