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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177 247
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 248=item cf::lock_wait $string
208 249
209Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
210 251
211=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
212 253
213Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
216returned. 257returned.
217 258
218Lock names should begin with a unique identifier (for example, find_map 259Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
220 265
221=cut 266=cut
222 267
223our %LOCK; 268our %LOCK;
224 269
238 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
239 lock_wait $key; 284 lock_wait $key;
240 285
241 $LOCK{$key} = []; 286 $LOCK{$key} = [];
242 287
243 cf::guard { 288 Coro::guard {
244 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
246 } 291 }
247} 292}
248 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
249=item cf::async { BLOCK } 310=item cf::async { BLOCK }
250 311
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 312Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
253 315
254=cut 316=cut
255 317
256sub async(&) { 318BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 319
265=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
266 321
267The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
277 332
278sub sync_job(&) { 333sub sync_job(&) {
279 my ($job) = @_; 334 my ($job) = @_;
280 335
281 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
282 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
284 341
285 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 343 # (but this is cancel-safe)
287 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
288 345
289 my $busy = 1; 346 my $busy = 1;
290 my @res; 347 my @res;
291 348
292 (Coro::async { 349 (async {
293 @res = eval { $job->() }; 350 @res = eval { $job->() };
294 warn $@ if $@; 351 warn $@ if $@;
295 undef $busy; 352 undef $busy;
296 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
297 354
298 while ($busy) { 355 while ($busy) {
299 Coro::cede_notself; 356 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
302 365
303 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
304 } else { 367 } else {
305 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
306 369
307 $job->() 370 $job->()
308 } 371 }
309} 372}
310 373
311=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
312 375
313Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 377extension calling this is being unloaded.
315 378
316=cut 379=cut
317 380
318sub coro(&) { 381sub async_ext(&) {
319 my $cb = shift; 382 my $cb = shift;
320 383
321 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
322 385
323 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
325 }); 388 });
326 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
327 390
328 $coro 391 $coro
329} 392}
330 393
331sub write_runtime { 394sub write_runtime {
332 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
333 403
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 405 or return;
336 406
407 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 412 and return;
340 413
414 # always fsync - this file is important
341 aio_fsync $fh 415 aio_fsync $fh
342 and return; 416 and return;
343 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
344 close $fh 421 close $fh
345 or return; 422 or return;
346 423
347 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
348 and return; 425 and return;
349 426
427 warn "runtime file written.\n";#d#
428
350 1 429 1
351} 430}
352 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
353=back 443=back
354 444
355=cut 445=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 446
477############################################################################# 447#############################################################################
478 448
479=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
480 450
606our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 577our @CB_MAP = ();
608 578
609my %attachment; 579my %attachment;
610 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
611sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
613 589
614 use sort 'stable'; 590 use sort 'stable';
615 591
649 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
650 626
651 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 631
656 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 633 my $pkg = shift @arg;
658 634
659 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
700 if (ref $_[0]) { 676 if (ref $_[0]) {
701 _object_attach @_; 677 _object_attach @_;
702 } else { 678 } else {
703 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
704 } 680 }
681 _recalc_want;
705}; 682};
706 683
707# all those should be optimised 684# all those should be optimised
708sub cf::attachable::detach { 685sub cf::attachable::detach {
709 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
713 reattach ($obj); 690 reattach ($obj);
714 } else { 691 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
716 } 693 }
694 _recalc_want;
717}; 695};
718 696
719sub cf::attachable::attached { 697sub cf::attachable::attached {
720 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
721 699
786# object support 764# object support
787 765
788sub reattach { 766sub reattach {
789 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 771
792 my $registry = $obj->registry; 772 my $registry = $obj->registry;
793 773
794 @$registry = (); 774 @$registry = ();
795 775
842 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
843 823
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 828 close $fh;
849 829
850 if (@$objs) { 830 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 836 close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
858 } 838 }
859 } else { 839 } else {
860 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
927=cut 907=cut
928 908
929sub register_extcmd { 909sub register_extcmd {
930 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
931 911
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
936} 913}
937 914
938cf::player->attach ( 915cf::player->attach (
939 on_command => sub { 916 on_command => sub {
940 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
953 930
954 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
955 932
956 if (ref $msg) { 933 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 937 }
961 } 938 }
962 } else { 939 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 942
966 cf::override; 943 cf::override;
967 }, 944 },
968); 945);
969 946
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 947sub load_extension {
977 my ($path) = @_; 948 my ($path) = @_;
978 949
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 951 my $base = $1;
981 my $pkg = $1; 952 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
984 955
985 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
986 957
987 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 959 or die "$path: $!";
989 960
990 my $source = 961 my $source =
991 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
994 . "\n};\n1"; 965 . "\n};\n1";
995 966
996 eval $source 967 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 969 : "extension disabled.\n";
999 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 971 warn $@;
1001 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
1002 973 exit 1;
1003# no strict 'refs'; 974 }
1004# @{"$pkg\::ISA"} = ext::; 975 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 976 }
1019 977
1020 # remove commands 978 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 979}
1045 980
1046sub load_extensions { 981sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 983 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1053 } 988 }
1054} 989}
1055 990
1056############################################################################# 991#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 992
1094=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1095 994
1096Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1097 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1098=head3 cf::player 1003=head3 cf::player
1099 1004
1100=over 4 1005=over 4
1101 1006
1102=item cf::player::exists $login 1007=item cf::player::find $login
1103 1008
1104Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1105 1010
1106=cut 1011=cut
1107 1012
1108sub cf::player::exists($) { 1013sub playerdir($) {
1109 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1016}
1112 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1114 1190
1115Sends an ext reply to the player. 1191Sends an ext reply to the player.
1116 1192
1117=cut 1193=cut
1118 1194
1119sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1120 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1121 1197
1122 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1123 1199
1124 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1125} 1242}
1126 1243
1127=back 1244=back
1128
1129 1245
1130=head3 cf::map 1246=head3 cf::map
1131 1247
1132=over 4 1248=over 4
1133 1249
1136package cf::map; 1252package cf::map;
1137 1253
1138use Fcntl; 1254use Fcntl;
1139use Coro::AIO; 1255use Coro::AIO;
1140 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1141our $MAX_RESET = 7200; 1261our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1262our $DEFAULT_RESET = 3000;
1143 1263
1144sub generate_random_map { 1264sub generate_random_map {
1145 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1267 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1161} 1409}
1162 1410
1163# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1164# all maps in C++... 1412# all maps in C++...
1165sub change_all_map_light { 1413sub change_all_map_light {
1167 1415
1168 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1170} 1418}
1171 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1172sub try_load_header($) { 1428sub load_header_from($) {
1173 my ($path) = @_; 1429 my ($self, $path) = @_;
1174 1430
1175 utf8::encode $path; 1431 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1177 or return; 1436 or return;
1178 1437
1179 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1180 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1181 1484
1182 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1183 or return; 1486 unless $self->default_region;
1184 1487
1185 $map->{load_path} = $path; 1488 1
1186
1187 $map
1188} 1489}
1189 1490
1190sub find_map; 1491sub find;
1191sub find_map { 1492sub find {
1192 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1193 1494
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1496
1199 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1200 1498
1201 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1203 1501 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1502 or return;
1221 1503
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1234 1505
1235 if ($map->should_reset) { 1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1512 $map->reset;
1237 undef $guard; 1513 undef $guard;
1238 $map = find_map $path 1514 return find $path;
1239 or return;
1240 } 1515 }
1241 1516
1242 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1243 } 1518 }
1244} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1245 1523
1246sub load { 1524sub load {
1247 my ($self) = @_; 1525 my ($self) = @_;
1248 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1249 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1251 1533
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1535
1254 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1255 1537
1256 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1257 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1544 or return;
1259 1545
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1262 1548
1263 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1550 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1552 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1268 } 1554 }
1269 } 1555 }
1270 1556
1557 Coro::cede;
1271 # now do the right thing for maps 1558 # now do the right thing for maps
1272 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1284 $self->activate; 1571 $self->activate;
1285 } 1572 }
1286 1573
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1575 }
1289 1576
1290sub load_map_sync { 1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1291 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1292 1615
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1616 cf::sync_job { find $path, $origin }
1617}
1294 1618
1295 cf::sync_job { 1619sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1620 my ($map) = @_;
1297 or return; 1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1298 $map->load; 1643 $map->load;
1299 $map 1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1300 } 1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1301} 1653}
1302 1654
1303sub save { 1655sub save {
1304 my ($self) = @_; 1656 my ($self) = @_;
1305 1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1306 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1307 1661
1308 return unless $self->dirty; 1662 return unless $self->dirty;
1309 1663
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1666
1313 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1314 1668
1315 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1316 1670
1317 local $self->{last_access} = $self->last_access;#d# 1671 local $self->{last_access} = $self->last_access;#d#
1318 1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1319 if ($uniq) { 1677 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1680 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1682 }
1325} 1683}
1326 1684
1327sub swap_out { 1685sub swap_out {
1328 my ($self) = @_; 1686 my ($self) = @_;
1329 1687
1330 # save first because save cedes 1688 # save first because save cedes
1331 $self->save; 1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1692
1333 return if $self->players; 1693 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1336 1696
1340 1700
1341sub reset_at { 1701sub reset_at {
1342 my ($self) = @_; 1702 my ($self) = @_;
1343 1703
1344 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1347 1707
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1710
1355 my ($self) = @_; 1715 my ($self) = @_;
1356 1716
1357 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1358} 1718}
1359 1719
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1720sub reset {
1382 my ($self) = @_; 1721 my ($self) = @_;
1383 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1384 return if $self->players; 1725 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1386 1727
1387 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1388 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1389 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1390 1743
1391 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1392 1745
1393 $self->unlink_save; 1746 $self->unlink_save;
1394 $self->destroy; 1747 $self->destroy;
1397my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1398 1751
1399sub nuke { 1752sub nuke {
1400 my ($self) = @_; 1753 my ($self) = @_;
1401 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1405 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1406} 1768}
1407 1769
1408sub customise_for { 1770=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1771
1411 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1413 }
1414 1774
1415 $map 1775=cut
1416}
1417 1776
1418sub emergency_save { 1777sub unique_maps() {
1419 local $cf::FREEZE = 1; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1420 1780
1421 warn "enter emergency map save\n"; 1781 my @paths;
1422 1782
1423 cf::sync_job { 1783 for (@$files) {
1424 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1426 }; 1789 }
1427 1790
1428 warn "end emergency map save\n"; 1791 \@paths
1429} 1792}
1430 1793
1431package cf; 1794package cf;
1432 1795
1433=back 1796=back
1434 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1435 1824
1436=head3 cf::object::player 1825=head3 cf::object::player
1437 1826
1438=over 4 1827=over 4
1439 1828
1479 1868
1480=item $player_object->enter_link 1869=item $player_object->enter_link
1481 1870
1482Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1483 1872
1484The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1486 1875
1876Will never block.
1877
1487=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1488 1879
1489Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1883fails, to the emergency map position.
1493 1884
1494Might block. 1885Might block.
1495 1886
1496=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1497 1898
1498sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1499 my ($self) = @_; 1900 my ($self) = @_;
1500 1901
1501 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1502 1903
1503 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1905
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1507 1908
1508 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1910}
1510 1911
1511sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1513 1916
1514 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1515 1918
1516 unless ($map) { 1919 unless ($map) {
1517 # restore original map position 1920 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1921 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1922 $map = cf::map::find $map;
1520 1923
1521 unless ($map) { 1924 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1926 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1927 or die "FATAL: cannot load emergency map\n";
1525 } 1928 }
1526 } 1929 }
1527 1930
1528 ($x, $y) = (-1, -1) 1931 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1534 1937
1535 $map->load; 1938 $map->load;
1939 $map->load_diag;
1536 1940
1941 return unless $self->contr->active;
1537 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1539} 1946}
1540 1947
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1570 1949
1571=cut 1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1572 1954
1955=cut
1956
1957our $GOTOGEN;
1958
1573sub cf::object::player::goto_map { 1959sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 1964
1576 $self->enter_link; 1965 $self->enter_link;
1577 1966
1578 (cf::async { 1967 (async {
1579 $path = new cf::path $path; 1968 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1583 1973 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1588 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1590 })->prio (1); 1990 })->prio (1);
1591} 1991}
1592 1992
1593=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1594 1994
1596 1996
1597sub parse_random_map_params { 1997sub parse_random_map_params {
1598 my ($spec) = @_; 1998 my ($spec) = @_;
1599 1999
1600 my $rmp = { # defaults 2000 my $rmp = { # defaults
1601 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1603 }; 2005 };
1604 2006
1605 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1607 2009
1611 $rmp 2013 $rmp
1612} 2014}
1613 2015
1614sub prepare_random_map { 2016sub prepare_random_map {
1615 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 2020
1617 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 2023 # that depends on the exit object
1620 2024
1621 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1622 2026
1623 if ($exit->map) { 2027 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1628 } 2032 }
1629 2033
1630 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1631 2035
1632 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1634 2039
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1637 2044
1638 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2046 $exit->msg (undef);
1640 } 2047 }
1641} 2048}
1643sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1645 2052
1646 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
1647 2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
1648 $self->enter_link; 2066 $self->enter_link;
1649 2067
1650 (cf::async { 2068 (async {
2069 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2070 unless (eval {
1652 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2072
1658 1; 2073 1;
1659 }) { 2074 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2079
1665 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2081 $self->leave_link;
1667 } 2082 }
1668 })->prio (1); 2083 })->prio (1);
1681 2096
1682sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1684 2099
1685 utf8::encode $text; 2100 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2102}
1688 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1689 2116
1690=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1691 2118
1692Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1722 # get handled first 2149 # get handled first
1723 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2152
1726 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2155
1728 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1729 2157
1730 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2159 if (@$queue) {
1735 } 2163 }
1736 } 2164 }
1737 }, 2165 },
1738); 2166);
1739 2167
1740=item $client->coro (\&cb) 2168=item $client->async (\&cb)
1741 2169
1742Create a new coroutine, running the specified callback. The coroutine will 2170Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2171be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2172or loss of connection).
1745 2173
1746=cut 2174=cut
1747 2175
1748sub cf::client::coro { 2176sub cf::client::async {
1749 my ($self, $cb) = @_; 2177 my ($self, $cb) = @_;
1750 2178
1751 my $coro = &cf::async ($cb); 2179 my $coro = &Coro::async ($cb);
1752 2180
1753 $coro->on_destroy (sub { 2181 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2182 delete $self->{_coro}{$coro+0};
1755 }); 2183 });
1756 2184
1789 2217
1790# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1791 2219
1792=pod 2220=pod
1793 2221
1794The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1795 2223
1796 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2225 cf::object::player player
1798 cf::player peaceful 2226 cf::player peaceful
1799 cf::map trigger 2227 cf::map trigger
1884############################################################################# 2312#############################################################################
1885 2313
1886=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1887 2315
1888Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1890excludes objects. 2318convert to/from binary).
1891 2319
1892The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2321using it, it should be unique.
1894 2322
1895=over 4 2323=over 4
1896 2324
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
1904 2326
1905Returns a single value from the database 2327Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2328
1912=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
1913 2330
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2332
1925=cut 2333=cut
1926 2334
1927our $DB; 2335our $DB;
1928 2336
1929{ 2337sub db_init {
1930 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
1931 2340
1932 sub db_load() { 2341 cf::sync_job {
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
1934 } 2343 $DB->set_flags (BDB::CHKSUM);
1935 2344
1936 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1937 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1938 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
1939 waitpid $pid, 0 if $pid; 2348 };
1940 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2350 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 2351 }
2352}
1958 2353
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) { 2354sub db_get($$) {
1965 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
1970 sub db_put($$;$) { 2365sub db_put($$$) {
1971 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1973 } else { 2368}
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 2369
1979 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
1980 prio => 10000, 2371
1981 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
1982 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
1983 }, 2402 }
1984 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
1985} 2482}
1986 2483
1987############################################################################# 2484#############################################################################
1988# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
1989 2573
1990sub cfg_load { 2574sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 2576 or return;
1993 2577
1994 local $/; 2578 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
1996 2580
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2581 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2582
2583 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2584 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2585
1999 if (exists $CFG{mlockall}) { 2586 if (exists $CFG{mlockall}) {
2000 eval { 2587 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2588 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2589 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2590 };
2004 warn $@ if $@; 2591 warn $@ if $@;
2005 } 2592 }
2006} 2593}
2007 2594
2008sub main { 2595sub main {
2009 # we must not ever block the main coroutine 2596 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2597 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2599 (async {
2013 Event::one_event; 2600 Event::one_event;
2014 })->(); 2601 })->prio (Coro::PRIO_MAX);
2015 }; 2602 };
2016 2603
2017 cfg_load; 2604 cfg_load;
2018 db_load; 2605 db_init;
2019 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
2020 Event::loop; 2609 Event::loop;
2021} 2610}
2022 2611
2023############################################################################# 2612#############################################################################
2024# initialisation 2613# initialisation and cleanup
2025 2614
2615# install some emergency cleanup handlers
2616BEGIN {
2617 for my $signal (qw(INT HUP TERM)) {
2618 Event->signal (
2619 reentrant => 0,
2620 data => WF_AUTOCANCEL,
2621 signal => $signal,
2622 prio => 0,
2623 cb => sub {
2624 cf::cleanup "SIG$signal";
2625 },
2626 );
2627 }
2628}
2629
2630sub emergency_save() {
2631 my $freeze_guard = cf::freeze_mainloop;
2632
2633 warn "enter emergency perl save\n";
2634
2635 cf::sync_job {
2636 # use a peculiar iteration method to avoid tripping on perl
2637 # refcount bugs in for. also avoids problems with players
2638 # and maps saved/destroyed asynchronously.
2639 warn "begin emergency player save\n";
2640 for my $login (keys %cf::PLAYER) {
2641 my $pl = $cf::PLAYER{$login} or next;
2642 $pl->valid or next;
2643 $pl->save;
2644 }
2645 warn "end emergency player save\n";
2646
2647 warn "begin emergency map save\n";
2648 for my $path (keys %cf::MAP) {
2649 my $map = $cf::MAP{$path} or next;
2650 $map->valid or next;
2651 $map->save;
2652 }
2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2658 };
2659
2660 warn "leave emergency perl save\n";
2661}
2662
2663sub post_cleanup {
2664 my ($make_core) = @_;
2665
2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
2669
2026sub reload() { 2670sub do_reload_perl() {
2027 # can/must only be called in main 2671 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2672 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2673 warn "can only reload from main coroutine";
2030 return; 2674 return;
2031 } 2675 }
2032 2676
2033 warn "reloading..."; 2677 warn "reloading...";
2034 2678
2035 local $FREEZE = 1; 2679 warn "entering sync_job";
2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2036 cf::emergency_save; 2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2037 2685
2038 eval { 2686 warn "syncing database to disk";
2687 BDB::db_env_txn_checkpoint $DB_ENV;
2688
2039 # if anything goes wrong in here, we should simply crash as we already saved 2689 # if anything goes wrong in here, we should simply crash as we already saved
2040 2690
2041 # cancel all watchers 2691 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2692 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2694 }
2045 2695
2696 warn "flushing outstanding aio requests";
2697 for (;;) {
2698 BDB::flush;
2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2046 # cancel all extension coros 2707 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2708 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2709 %EXT_CORO = ();
2049 2710
2050 # unload all extensions 2711 warn "removing commands";
2051 for (@exts) { 2712 %COMMAND = ();
2713
2714 warn "removing ext commands";
2715 %EXTCMD = ();
2716
2717 warn "unloading/nuking all extensions";
2718 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2719 warn "... unloading $pkg";
2053 unload_extension $_; 2720
2721 if (my $cb = $pkg->can ("unload")) {
2722 eval {
2723 $cb->($pkg);
2724 1
2725 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2726 }
2055 2727
2728 warn "... nuking $pkg";
2729 Symbol::delete_package $pkg;
2730 }
2731
2056 # unload all modules loaded from $LIBDIR 2732 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2735
2060 warn "removing <$k>"; 2736 warn "... unloading $k";
2061 delete $INC{$k}; 2737 delete $INC{$k};
2062 2738
2063 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
2065 2741
2068 } 2744 }
2069 2745
2070 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
2071 } 2747 }
2072 2748
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2749 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2752
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2753 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
2086 2756
2087 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2758 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
2090 2760
2091 # reload cf.pm 2761 warn "unload completed, starting to reload now";
2762
2092 warn "reloading cf.pm"; 2763 warn "reloading cf.pm";
2093 require cf; 2764 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2766
2096 # load config and database again 2767 warn "loading config and database again";
2097 cf::cfg_load; 2768 cf::cfg_load;
2098 cf::db_load;
2099 2769
2100 # load extensions
2101 warn "load extensions"; 2770 warn "loading extensions";
2102 cf::load_extensions; 2771 cf::load_extensions;
2103 2772
2104 # reattach attachments to objects 2773 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 2774 _global_reattach; # objects, sockets
2106 _global_reattach; 2775 warn "reattaching attachments to maps";
2107 }; 2776 reattach $_ for values %MAP;
2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2108 2779
2109 if ($@) { 2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2110 warn $@; 2784 warn $@;
2111 warn "error while reloading, exiting."; 2785 warn "error while reloading, exiting.";
2112 exit 1; 2786 exit 1;
2113 } 2787 };
2114 2788
2115 warn "reloaded successfully"; 2789 warn "reloaded";
2116}; 2790};
2117 2791
2118############################################################################# 2792our $RELOAD_WATCHER; # used only during reload
2119 2793
2120unless ($LINK_MAP) { 2794sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2122 2797
2123 $LINK_MAP->width (41); 2798 $RELOAD_WATCHER ||= Event->timer (
2124 $LINK_MAP->height (41); 2799 reentrant => 0,
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2, 2800 after => 0,
2801 data => WF_AUTOCANCEL,
2133 cb => sub { 2802 cb => sub {
2134 $_[0]->w->cancel; 2803 do_reload_perl;
2135 2804 undef $RELOAD_WATCHER;
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 }); 2805 },
2154 2806 );
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 2807}
2160
2161register "<global>", __PACKAGE__;
2162 2808
2163register_command "reload" => sub { 2809register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
2165 2811
2166 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 2813 $who->message ("reloading server.");
2814 async { reload_perl };
2170 } 2815 }
2171}; 2816};
2172 2817
2173unshift @INC, $LIBDIR; 2818unshift @INC, $LIBDIR;
2174 2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2175$TICK_WATCHER = Event->timer ( 2845$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2846 reentrant => 0,
2847 parked => 1,
2177 prio => 0, 2848 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2849 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2850 data => WF_AUTOCANCEL,
2180 cb => sub { 2851 cb => sub {
2181 unless ($FREEZE) { 2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2182 cf::server_tick; # one server iteration 2860 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2184 } 2883 };
2185 2884
2885 $RUNTIME += $TICK;
2186 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
2187 2887
2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2907
2188 # if we are delayed by four ticks or more, skip them all 2908 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2190 2910
2191 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
2193 }, 2920 },
2194); 2921);
2195 2922
2923{
2196IO::AIO::max_poll_time $TICK * 0.2; 2924 BDB::max_poll_time $TICK * 0.1;
2197 2925 $BDB_POLL_WATCHER = Event->io (
2198Event->io ( 2926 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2927 fd => BDB::poll_fileno,
2200 poll => 'r', 2928 poll => 'r',
2201 prio => 5, 2929 prio => 0,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL, 2930 data => WF_AUTOCANCEL,
2208 after => 0, 2931 cb => \&BDB::poll_cb,
2209 interval => 10, 2932 );
2210 cb => sub { 2933 BDB::min_parallel 8;
2211 (Coro::unblock_sub { 2934
2212 write_runtime 2935 BDB::set_sync_prepare {
2213 or warn "ERROR: unable to write runtime file: $!"; 2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2214 })->(); 2969 };
2215 }, 2970 }
2216); 2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
2217 3028
2218END { cf::emergency_save } 3029END { cf::emergency_save }
2219 3030
22201 30311
2221 3032

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