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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 206
146$Event::DIED = sub { 207$Event::DIED = sub {
147 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
148}; 209};
149 210
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
155 212
156=over 4 213=over 4
157 214
158=cut 215=item dumpval $ref
159 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
160use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 239
162=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
163 241
164Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
165 243
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
174 245
175Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
176 247
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 248=item cf::lock_wait $string
207 249
208Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
209 251
210=item my $lock = cf::lock_acquire $string 252=item my $lock = cf::lock_acquire $string
211 253
212Wait until the given lock is available and then acquires it and returns 254Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 256for example when the coroutine gets canceled), the lock is automatically
215returned. 257returned.
216 258
217Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
219 265
220=cut 266=cut
221 267
222our %LOCK; 268our %LOCK;
223 269
237 # wait, to be sure we are not locked 283 # wait, to be sure we are not locked
238 lock_wait $key; 284 lock_wait $key;
239 285
240 $LOCK{$key} = []; 286 $LOCK{$key} = [];
241 287
242 cf::guard { 288 Coro::guard {
243 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
245 } 291 }
246} 292}
247 293
248=item cf::async { BLOCK } 294sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 295 my ($key) = @_;
257 296
258 Coro::async { 297 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 298}
263 299
264sub freeze_mainloop { 300sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
266 302
267 my $guard = guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
268 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
269 $guard 307 $guard
270} 308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
271 319
272=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
273 321
274The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
284 332
285sub sync_job(&) { 333sub sync_job(&) {
286 my ($job) = @_; 334 my ($job) = @_;
287 335
288 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
289 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
291 341
292 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 343 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 344 my $freeze_guard = freeze_mainloop;
295 345
296 my $busy = 1; 346 my $busy = 1;
297 my @res; 347 my @res;
298 348
299 (Coro::async { 349 (async {
300 @res = eval { $job->() }; 350 @res = eval { $job->() };
301 warn $@ if $@; 351 warn $@ if $@;
302 undef $busy; 352 undef $busy;
303 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
304 354
305 while ($busy) { 355 while ($busy) {
306 Coro::cede_notself; 356 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
309 365
310 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
311 } else { 367 } else {
312 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
313 369
314 $job->() 370 $job->()
315 } 371 }
316} 372}
317 373
318=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
319 375
320Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 377extension calling this is being unloaded.
322 378
323=cut 379=cut
324 380
325sub coro(&) { 381sub async_ext(&) {
326 my $cb = shift; 382 my $cb = shift;
327 383
328 my $coro = &cf::async ($cb); 384 my $coro = &Coro::async ($cb);
329 385
330 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
332 }); 388 });
333 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
334 390
335 $coro 391 $coro
336} 392}
337 393
338sub write_runtime { 394sub write_runtime {
339 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
340 403
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 405 or return;
343 406
407 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 412 and return;
347 413
414 # always fsync - this file is important
348 aio_fsync $fh 415 aio_fsync $fh
349 and return; 416 and return;
350 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
351 close $fh 421 close $fh
352 or return; 422 or return;
353 423
354 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
355 and return; 425 and return;
356 426
427 warn "runtime file written.\n";#d#
428
357 1 429 1
358} 430}
359 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
360=back 443=back
361 444
362=cut 445=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 446
484############################################################################# 447#############################################################################
485 448
486=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
487 450
613our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 577our @CB_MAP = ();
615 578
616my %attachment; 579my %attachment;
617 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
618sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
620 589
621 use sort 'stable'; 590 use sort 'stable';
622 591
656 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
657 626
658 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 631
663 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 633 my $pkg = shift @arg;
665 634
666 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
707 if (ref $_[0]) { 676 if (ref $_[0]) {
708 _object_attach @_; 677 _object_attach @_;
709 } else { 678 } else {
710 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
711 } 680 }
681 _recalc_want;
712}; 682};
713 683
714# all those should be optimised 684# all those should be optimised
715sub cf::attachable::detach { 685sub cf::attachable::detach {
716 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
720 reattach ($obj); 690 reattach ($obj);
721 } else { 691 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
723 } 693 }
694 _recalc_want;
724}; 695};
725 696
726sub cf::attachable::attached { 697sub cf::attachable::attached {
727 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
728 699
793# object support 764# object support
794 765
795sub reattach { 766sub reattach {
796 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 771
799 my $registry = $obj->registry; 772 my $registry = $obj->registry;
800 773
801 @$registry = (); 774 @$registry = ();
802 775
849 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
850 823
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 828 close $fh;
856 829
857 if (@$objs) { 830 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 836 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
865 } 838 }
866 } else { 839 } else {
867 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
934=cut 907=cut
935 908
936sub register_extcmd { 909sub register_extcmd {
937 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
938 911
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
943} 913}
944 914
945cf::player->attach ( 915cf::player->attach (
946 on_command => sub { 916 on_command => sub {
947 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
960 930
961 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
962 932
963 if (ref $msg) { 933 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 937 }
968 } 938 }
969 } else { 939 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 942
973 cf::override; 943 cf::override;
974 }, 944 },
975); 945);
976 946
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 947sub load_extension {
984 my ($path) = @_; 948 my ($path) = @_;
985 949
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 951 my $base = $1;
988 my $pkg = $1; 952 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
991 955
992 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
993 957
994 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 959 or die "$path: $!";
996 960
997 my $source = 961 my $source =
998 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 965 . "\n};\n1";
1002 966
1003 eval $source 967 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 969 : "extension disabled.\n";
1006 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 971 warn $@;
1008 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
1009 973 exit 1;
1010# no strict 'refs'; 974 }
1011# @{"$pkg\::ISA"} = ext::; 975 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 976 }
1026 977
1027 # remove commands 978 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 979}
1052 980
1053sub load_extensions { 981sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 983 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1060 } 988 }
1061} 989}
1062 990
1063############################################################################# 991#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 992
1101=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1102 994
1103Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1104 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1105=head3 cf::player 1003=head3 cf::player
1106 1004
1107=over 4 1005=over 4
1108 1006
1109=item cf::player::exists $login 1007=item cf::player::find $login
1110 1008
1111Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1112 1010
1113=cut 1011=cut
1114 1012
1115sub cf::player::exists($) { 1013sub playerdir($) {
1116 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 1016}
1119 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1121 1190
1122Sends an ext reply to the player. 1191Sends an ext reply to the player.
1123 1192
1124=cut 1193=cut
1125 1194
1126sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1128 1197
1129 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1130 1199
1131 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1132} 1242}
1133 1243
1134=back 1244=back
1135
1136 1245
1137=head3 cf::map 1246=head3 cf::map
1138 1247
1139=over 4 1248=over 4
1140 1249
1143package cf::map; 1252package cf::map;
1144 1253
1145use Fcntl; 1254use Fcntl;
1146use Coro::AIO; 1255use Coro::AIO;
1147 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1148our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1150 1263
1151sub generate_random_map { 1264sub generate_random_map {
1152 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1267 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1168} 1409}
1169 1410
1170# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1171# all maps in C++... 1412# all maps in C++...
1172sub change_all_map_light { 1413sub change_all_map_light {
1174 1415
1175 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1177} 1418}
1178 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1179sub try_load_header($) { 1428sub load_header_from($) {
1180 my ($path) = @_; 1429 my ($self, $path) = @_;
1181 1430
1182 utf8::encode $path; 1431 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1184 or return; 1436 or return;
1185 1437
1186 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1187 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1188 1484
1189 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1190 or return; 1486 unless $self->default_region;
1191 1487
1192 $map->{load_path} = $path; 1488 1
1193
1194 $map
1195} 1489}
1196 1490
1197sub find; 1491sub find;
1198sub find { 1492sub find {
1199 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1200 1494
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1496
1206 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1207 1498
1208 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1210 1501 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1502 or return;
1230 1503
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1243 1505
1244 Coro::cede; 1506 $map->load_header
1507 or return;
1245 1508
1246 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1247 $map->reset; 1512 $map->reset;
1248 undef $guard; 1513 undef $guard;
1249 $map = find $path 1514 return find $path;
1250 or return;
1251 } 1515 }
1252 1516
1253 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1254 } 1518 }
1255} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1256 1523
1257sub load { 1524sub load {
1258 my ($self) = @_; 1525 my ($self) = @_;
1259 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1260 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1262 1533
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1264 1535
1265 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1266 1537
1267 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1268 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1269 or return; 1544 or return;
1270 1545
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1273 1548
1274 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1550 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1277 $self->clear_unique_items; 1552 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1279 } 1554 }
1280 } 1555 }
1281 1556
1282 Coro::cede; 1557 Coro::cede;
1283
1284 # now do the right thing for maps 1558 # now do the right thing for maps
1285 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1297 $self->activate; 1571 $self->activate;
1298 } 1572 }
1299 1573
1300 Coro::cede;
1301
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1303} 1611}
1304 1612
1305sub find_sync { 1613sub find_sync {
1306 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1307 1615
1308 cf::sync_job { cf::map::find $path, $origin } 1616 cf::sync_job { find $path, $origin }
1309} 1617}
1310 1618
1311sub do_load_sync { 1619sub do_load_sync {
1312 my ($map) = @_; 1620 my ($map) = @_;
1313 1621
1314 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1315} 1623}
1316 1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1317sub save { 1655sub save {
1318 my ($self) = @_; 1656 my ($self) = @_;
1319 1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1320 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1321 1661
1322 return unless $self->dirty; 1662 return unless $self->dirty;
1323 1663
1324 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 1666
1327 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1328 1668
1329 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1330 1670
1331 local $self->{last_access} = $self->last_access;#d# 1671 local $self->{last_access} = $self->last_access;#d#
1332 1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1333 if ($uniq) { 1677 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 1680 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 1682 }
1339} 1683}
1340 1684
1341sub swap_out { 1685sub swap_out {
1342 my ($self) = @_; 1686 my ($self) = @_;
1343 1687
1344 # save first because save cedes 1688 # save first because save cedes
1345 $self->save; 1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1346 1692
1347 return if $self->players; 1693 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1350 1696
1354 1700
1355sub reset_at { 1701sub reset_at {
1356 my ($self) = @_; 1702 my ($self) = @_;
1357 1703
1358 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1360 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1361 1707
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 1710
1369 my ($self) = @_; 1715 my ($self) = @_;
1370 1716
1371 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1372} 1718}
1373 1719
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 1720sub reset {
1396 my ($self) = @_; 1721 my ($self) = @_;
1397 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1398 return if $self->players; 1725 return if $self->players;
1399 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1400 1727
1401 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1402 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1403 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1404 1743
1405 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1406 1745
1407 $self->unlink_save; 1746 $self->unlink_save;
1408 $self->destroy; 1747 $self->destroy;
1411my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1412 1751
1413sub nuke { 1752sub nuke {
1414 my ($self) = @_; 1753 my ($self) = @_;
1415 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1419 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1420} 1768}
1421 1769
1422sub customise_for { 1770=item cf::map::unique_maps
1423 my ($map, $ob) = @_;
1424 1771
1425 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1427 }
1428 1774
1429 $map 1775=cut
1430}
1431 1776
1432sub emergency_save { 1777sub unique_maps() {
1433 my $freeze_guard = cf::freeze_mainloop; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1434 1780
1435 warn "enter emergency map save\n"; 1781 my @paths;
1436 1782
1437 cf::sync_job { 1783 for (@$files) {
1438 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1439 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1440 }; 1789 }
1441 1790
1442 warn "end emergency map save\n"; 1791 \@paths
1443} 1792}
1444 1793
1445package cf; 1794package cf;
1446 1795
1447=back 1796=back
1448 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1449 1824
1450=head3 cf::object::player 1825=head3 cf::object::player
1451 1826
1452=over 4 1827=over 4
1453 1828
1493 1868
1494=item $player_object->enter_link 1869=item $player_object->enter_link
1495 1870
1496Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1497 1872
1498The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1500 1875
1876Will never block.
1877
1501=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1502 1879
1503Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 1883fails, to the emergency map position.
1507 1884
1508Might block. 1885Might block.
1509 1886
1510=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1511 1898
1512sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1513 my ($self) = @_; 1900 my ($self) = @_;
1514 1901
1515 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1516 1903
1517 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 1905
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1521 1908
1522 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 1910}
1524 1911
1525sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1527 1916
1528 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1529 1918
1530 unless ($map) { 1919 unless ($map) {
1531 # restore original map position 1920 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1548 1937
1549 $map->load; 1938 $map->load;
1939 $map->load_diag;
1550 1940
1941 return unless $self->contr->active;
1551 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1553} 1946}
1554 1947
1555cf::player->attach (
1556 on_logout => sub {
1557 my ($pl) = @_;
1558
1559 # abort map switching before logout
1560 if ($pl->ob->{_link_pos}) {
1561 cf::sync_job {
1562 $pl->ob->leave_link
1563 };
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1584 1949
1585=cut 1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1586 1954
1955=cut
1956
1957our $GOTOGEN;
1958
1587sub cf::object::player::goto_map { 1959sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 1964
1590 $self->enter_link; 1965 $self->enter_link;
1591 1966
1592 (cf::async { 1967 (async {
1593 $path = new cf::path $path; 1968 my $map = eval {
1594
1595 my $map = cf::map::find $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1597 1973 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1602 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1604 })->prio (1); 1990 })->prio (1);
1605} 1991}
1606 1992
1607=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1608 1994
1610 1996
1611sub parse_random_map_params { 1997sub parse_random_map_params {
1612 my ($spec) = @_; 1998 my ($spec) = @_;
1613 1999
1614 my $rmp = { # defaults 2000 my $rmp = { # defaults
1615 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1617 }; 2005 };
1618 2006
1619 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1621 2009
1625 $rmp 2013 $rmp
1626} 2014}
1627 2015
1628sub prepare_random_map { 2016sub prepare_random_map {
1629 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2020
1631 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2023 # that depends on the exit object
1634 2024
1635 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1636 2026
1637 if ($exit->map) { 2027 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1642 } 2032 }
1643 2033
1644 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1645 2035
1646 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1648 2039
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1651 2044
1652 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2046 $exit->msg (undef);
1654 } 2047 }
1655} 2048}
1657sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1659 2052
1660 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
1661 2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
1662 $self->enter_link; 2066 $self->enter_link;
1663 2067
1664 (cf::async { 2068 (async {
1665 $self->deactivate_recursive; # just to be sure 2069 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2070 unless (eval {
1667 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2072
1673 1; 2073 1;
1674 }) { 2074 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2079
1680 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2081 $self->leave_link;
1682 } 2082 }
1683 })->prio (1); 2083 })->prio (1);
1696 2096
1697sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1699 2099
1700 utf8::encode $text; 2100 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2102}
1703 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1704 2116
1705=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1706 2118
1707Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1737 # get handled first 2149 # get handled first
1738 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2152
1741 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2155
1743 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1744 2157
1745 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2159 if (@$queue) {
1750 } 2163 }
1751 } 2164 }
1752 }, 2165 },
1753); 2166);
1754 2167
1755=item $client->coro (\&cb) 2168=item $client->async (\&cb)
1756 2169
1757Create a new coroutine, running the specified callback. The coroutine will 2170Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2171be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2172or loss of connection).
1760 2173
1761=cut 2174=cut
1762 2175
1763sub cf::client::coro { 2176sub cf::client::async {
1764 my ($self, $cb) = @_; 2177 my ($self, $cb) = @_;
1765 2178
1766 my $coro = &cf::async ($cb); 2179 my $coro = &Coro::async ($cb);
1767 2180
1768 $coro->on_destroy (sub { 2181 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2182 delete $self->{_coro}{$coro+0};
1770 }); 2183 });
1771 2184
1804 2217
1805# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1806 2219
1807=pod 2220=pod
1808 2221
1809The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1810 2223
1811 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1812 cf::object::player player 2225 cf::object::player player
1813 cf::player peaceful 2226 cf::player peaceful
1814 cf::map trigger 2227 cf::map trigger
1899############################################################################# 2312#############################################################################
1900 2313
1901=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1902 2315
1903Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1904currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1905excludes objects. 2318convert to/from binary).
1906 2319
1907The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1908using it, it should be unique. 2321using it, it should be unique.
1909 2322
1910=over 4 2323=over 4
1911 2324
1912=item $hashref = cf::db_get $family
1913
1914Return a hashref for use by the extension C<$family>, which can be
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917
1918=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
1919 2326
1920Returns a single value from the database 2327Returns a single value from the database.
1921
1922=item cf::db_put $family => $hashref
1923
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926 2328
1927=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
1928 2330
1929Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939 2332
1940=cut 2333=cut
1941 2334
1942our $DB; 2335our $DB;
1943 2336
1944{ 2337sub db_init {
1945 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
1946 2340
1947 sub db_load() { 2341 cf::sync_job {
1948 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
1949 } 2343 $DB->set_flags (BDB::CHKSUM);
1950 2344
1951 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1952 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1953 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
1954 waitpid $pid, 0 if $pid; 2348 };
1955 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 } 2350 };
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 2351 }
2352}
1973 2353
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 }
1978
1979 sub db_get($;$) { 2354sub db_get($$) {
1980 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
1981 ? $DB->{$_[0]}{$_[1]}
1982 : ($DB->{$_[0]} ||= { })
1983 }
1984 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
1985 sub db_put($$;$) { 2365sub db_put($$$) {
1986 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
1987 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1988 } else { 2368}
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993 2369
1994 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
1995 prio => 10000, 2371
1996 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
1997 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
1998 }, 2402 }
1999 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
2000} 2482}
2001 2483
2002############################################################################# 2484#############################################################################
2003# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
2004 2573
2005sub cfg_load { 2574sub cfg_load {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 2576 or return;
2008 2577
2009 local $/; 2578 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
2011 2580
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2581 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 2582
2583 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2584 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2585
2014 if (exists $CFG{mlockall}) { 2586 if (exists $CFG{mlockall}) {
2015 eval { 2587 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 2588 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 2589 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 2590 };
2019 warn $@ if $@; 2591 warn $@ if $@;
2020 } 2592 }
2021} 2593}
2022 2594
2023sub main { 2595sub main {
2024 # we must not ever block the main coroutine 2596 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 2597 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 2599 (async {
2028 Event::one_event; 2600 Event::one_event;
2029 })->(); 2601 })->prio (Coro::PRIO_MAX);
2030 }; 2602 };
2031 2603
2032 cfg_load; 2604 cfg_load;
2033 db_load; 2605 db_init;
2034 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
2035 Event::loop; 2609 Event::loop;
2036} 2610}
2037 2611
2038############################################################################# 2612#############################################################################
2039# initialisation 2613# initialisation and cleanup
2040 2614
2615# install some emergency cleanup handlers
2616BEGIN {
2617 for my $signal (qw(INT HUP TERM)) {
2618 Event->signal (
2619 reentrant => 0,
2620 data => WF_AUTOCANCEL,
2621 signal => $signal,
2622 prio => 0,
2623 cb => sub {
2624 cf::cleanup "SIG$signal";
2625 },
2626 );
2627 }
2628}
2629
2630sub emergency_save() {
2631 my $freeze_guard = cf::freeze_mainloop;
2632
2633 warn "enter emergency perl save\n";
2634
2635 cf::sync_job {
2636 # use a peculiar iteration method to avoid tripping on perl
2637 # refcount bugs in for. also avoids problems with players
2638 # and maps saved/destroyed asynchronously.
2639 warn "begin emergency player save\n";
2640 for my $login (keys %cf::PLAYER) {
2641 my $pl = $cf::PLAYER{$login} or next;
2642 $pl->valid or next;
2643 $pl->save;
2644 }
2645 warn "end emergency player save\n";
2646
2647 warn "begin emergency map save\n";
2648 for my $path (keys %cf::MAP) {
2649 my $map = $cf::MAP{$path} or next;
2650 $map->valid or next;
2651 $map->save;
2652 }
2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2658 };
2659
2660 warn "leave emergency perl save\n";
2661}
2662
2663sub post_cleanup {
2664 my ($make_core) = @_;
2665
2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
2669
2041sub reload() { 2670sub do_reload_perl() {
2042 # can/must only be called in main 2671 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 2672 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 2673 warn "can only reload from main coroutine";
2045 return; 2674 return;
2046 } 2675 }
2047 2676
2048 warn "reloading..."; 2677 warn "reloading...";
2049 2678
2050 my $guard = freeze_mainloop; 2679 warn "entering sync_job";
2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2052 2685
2053 eval { 2686 warn "syncing database to disk";
2687 BDB::db_env_txn_checkpoint $DB_ENV;
2688
2054 # if anything goes wrong in here, we should simply crash as we already saved 2689 # if anything goes wrong in here, we should simply crash as we already saved
2055 2690
2056 # cancel all watchers 2691 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 2692 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 2694 }
2060 2695
2696 warn "flushing outstanding aio requests";
2697 for (;;) {
2698 BDB::flush;
2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2061 # cancel all extension coros 2707 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 2708 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 2709 %EXT_CORO = ();
2064 2710
2065 # unload all extensions 2711 warn "removing commands";
2066 for (@exts) { 2712 %COMMAND = ();
2713
2714 warn "removing ext commands";
2715 %EXTCMD = ();
2716
2717 warn "unloading/nuking all extensions";
2718 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 2719 warn "... unloading $pkg";
2068 unload_extension $_; 2720
2721 if (my $cb = $pkg->can ("unload")) {
2722 eval {
2723 $cb->($pkg);
2724 1
2725 } or warn "$pkg unloaded, but with errors: $@";
2069 } 2726 }
2070 2727
2728 warn "... nuking $pkg";
2729 Symbol::delete_package $pkg;
2730 }
2731
2071 # unload all modules loaded from $LIBDIR 2732 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 2735
2075 warn "removing <$k>"; 2736 warn "... unloading $k";
2076 delete $INC{$k}; 2737 delete $INC{$k};
2077 2738
2078 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
2080 2741
2083 } 2744 }
2084 2745
2085 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
2086 } 2747 }
2087 2748
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 2749 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 2752
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 2753 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
2101 2756
2102 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
2103 # and global variables created in xs 2758 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
2105 2760
2106 # reload cf.pm 2761 warn "unload completed, starting to reload now";
2762
2107 warn "reloading cf.pm"; 2763 warn "reloading cf.pm";
2108 require cf; 2764 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 2766
2111 # load config and database again 2767 warn "loading config and database again";
2112 cf::cfg_load; 2768 cf::cfg_load;
2113 cf::db_load;
2114 2769
2115 # load extensions
2116 warn "load extensions"; 2770 warn "loading extensions";
2117 cf::load_extensions; 2771 cf::load_extensions;
2118 2772
2119 # reattach attachments to objects 2773 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 2774 _global_reattach; # objects, sockets
2121 _global_reattach; 2775 warn "reattaching attachments to maps";
2122 }; 2776 reattach $_ for values %MAP;
2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2123 2779
2124 if ($@) { 2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2125 warn $@; 2784 warn $@;
2126 warn "error while reloading, exiting."; 2785 warn "error while reloading, exiting.";
2127 exit 1; 2786 exit 1;
2128 } 2787 };
2129 2788
2130 warn "reloaded successfully"; 2789 warn "reloaded";
2131}; 2790};
2132 2791
2133############################################################################# 2792our $RELOAD_WATCHER; # used only during reload
2134 2793
2135unless ($LINK_MAP) { 2794sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2137 2797
2138 $LINK_MAP->width (41); 2798 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 2799 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 2800 after => 0,
2801 data => WF_AUTOCANCEL,
2148 cb => sub { 2802 cb => sub {
2149 $_[0]->w->cancel; 2803 do_reload_perl;
2150 2804 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 2805 },
2169 2806 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 2807}
2175
2176register "<global>", __PACKAGE__;
2177 2808
2178register_command "reload" => sub { 2809register_command "reload" => sub {
2179 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
2180 2811
2181 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 2813 $who->message ("reloading server.");
2814 async { reload_perl };
2185 } 2815 }
2186}; 2816};
2187 2817
2188unshift @INC, $LIBDIR; 2818unshift @INC, $LIBDIR;
2189 2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2190$TICK_WATCHER = Event->timer ( 2845$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 2846 reentrant => 0,
2847 parked => 1,
2192 prio => 0, 2848 prio => 0,
2193 at => $NEXT_TICK || $TICK, 2849 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 2850 data => WF_AUTOCANCEL,
2195 cb => sub { 2851 cb => sub {
2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2196 cf::server_tick; # one server iteration 2860 cf::server_tick; # one server iteration
2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2883 };
2884
2197 $RUNTIME += $TICK; 2885 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
2199 2887
2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2907
2200 # if we are delayed by four ticks or more, skip them all 2908 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 2910
2203 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
2205 }, 2920 },
2206); 2921);
2207 2922
2923{
2208IO::AIO::max_poll_time $TICK * 0.2; 2924 BDB::max_poll_time $TICK * 0.1;
2209 2925 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 2926 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 2927 fd => BDB::poll_fileno,
2212 poll => 'r', 2928 poll => 'r',
2213 prio => 5, 2929 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 2930 data => WF_AUTOCANCEL,
2220 after => 0, 2931 cb => \&BDB::poll_cb,
2221 interval => 10, 2932 );
2222 cb => sub { 2933 BDB::min_parallel 8;
2223 (Coro::unblock_sub { 2934
2224 write_runtime 2935 BDB::set_sync_prepare {
2225 or warn "ERROR: unable to write runtime file: $!"; 2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2226 })->(); 2969 };
2227 }, 2970 }
2228); 2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
2229 3028
2230END { cf::emergency_save } 3029END { cf::emergency_save }
2231 3030
22321 30311
2233 3032

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