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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 206
146$Event::DIED = sub { 207$Event::DIED = sub {
147 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
148}; 209};
149 210
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
155 212
156=over 4 213=over 4
157 214
158=cut 215=item dumpval $ref
159 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
160use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 239
162=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
163 241
164Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
165 243
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
174 245
175Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 247
184=item cf::lock_wait $string 248=item cf::lock_wait $string
185 249
186Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
187 251
193returned. 257returned.
194 258
195Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
197 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
198=cut 266=cut
199 267
200our %LOCK; 268our %LOCK;
201 269
202sub lock_wait($) { 270sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
223 } 291 }
224} 292}
225 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
226sub freeze_mainloop { 300sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
228 302
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
230 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
231 $guard 307 $guard
232} 308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
233 319
234=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
235 321
236The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
246 332
247sub sync_job(&) { 333sub sync_job(&) {
248 my ($job) = @_; 334 my ($job) = @_;
249 335
250 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
251 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
253 341
254 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
255 # (but this is cancel-safe) 343 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop; 344 my $freeze_guard = freeze_mainloop;
257 345
258 my $busy = 1; 346 my $busy = 1;
259 my @res; 347 my @res;
260 348
261 (Coro::async_pool { 349 (async {
262 @res = eval { $job->() }; 350 @res = eval { $job->() };
263 warn $@ if $@; 351 warn $@ if $@;
264 undef $busy; 352 undef $busy;
265 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
266 354
267 while ($busy) { 355 while ($busy) {
268 Coro::cede_notself; 356 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
271 365
272 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
273 } else { 367 } else {
274 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
275 369
276 $job->() 370 $job->()
277 } 371 }
278} 372}
279 373
280=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
281 375
282Creates (and readies) and returns a new coro. This coro is automcatially 376Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 377extension calling this is being unloaded.
284 378
285=cut 379=cut
286 380
287sub coro(&) { 381sub async_ext(&) {
288 my $cb = shift; 382 my $cb = shift;
289 383
290 my $coro = &Coro::async_pool ($cb); 384 my $coro = &Coro::async ($cb);
291 385
292 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
294 }); 388 });
295 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
296 390
297 $coro 391 $coro
298} 392}
299 393
300sub write_runtime { 394sub write_runtime {
301 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
302 403
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 405 or return;
305 406
407 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 412 and return;
309 413
414 # always fsync - this file is important
310 aio_fsync $fh 415 aio_fsync $fh
311 and return; 416 and return;
312 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
313 close $fh 421 close $fh
314 or return; 422 or return;
315 423
316 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
317 and return; 425 and return;
318 426
427 warn "runtime file written.\n";#d#
428
319 1 429 1
320} 430}
321 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
322=back 443=back
323 444
324=cut 445=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 446
446############################################################################# 447#############################################################################
447 448
448=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
449 450
575our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 577our @CB_MAP = ();
577 578
578my %attachment; 579my %attachment;
579 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
580sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
582 589
583 use sort 'stable'; 590 use sort 'stable';
584 591
618 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
619 626
620 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 631
625 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 633 my $pkg = shift @arg;
627 634
628 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
669 if (ref $_[0]) { 676 if (ref $_[0]) {
670 _object_attach @_; 677 _object_attach @_;
671 } else { 678 } else {
672 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
673 } 680 }
681 _recalc_want;
674}; 682};
675 683
676# all those should be optimised 684# all those should be optimised
677sub cf::attachable::detach { 685sub cf::attachable::detach {
678 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
682 reattach ($obj); 690 reattach ($obj);
683 } else { 691 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
685 } 693 }
694 _recalc_want;
686}; 695};
687 696
688sub cf::attachable::attached { 697sub cf::attachable::attached {
689 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
690 699
755# object support 764# object support
756 765
757sub reattach { 766sub reattach {
758 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 771
761 my $registry = $obj->registry; 772 my $registry = $obj->registry;
762 773
763 @$registry = (); 774 @$registry = ();
764 775
811 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
812 823
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 828 close $fh;
818 829
819 if (@$objs) { 830 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 836 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
827 } 838 }
828 } else { 839 } else {
829 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
896=cut 907=cut
897 908
898sub register_extcmd { 909sub register_extcmd {
899 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
900 911
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
905} 913}
906 914
907cf::player->attach ( 915cf::player->attach (
908 on_command => sub { 916 on_command => sub {
909 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
922 930
923 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
924 932
925 if (ref $msg) { 933 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 937 }
930 } 938 }
931 } else { 939 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 942
935 cf::override; 943 cf::override;
936 }, 944 },
937); 945);
938 946
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 947sub load_extension {
946 my ($path) = @_; 948 my ($path) = @_;
947 949
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 951 my $base = $1;
950 my $pkg = $1; 952 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
953 955
954 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
955 957
956 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 959 or die "$path: $!";
958 960
959 my $source = 961 my $source =
960 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
963 . "\n};\n1"; 965 . "\n};\n1";
964 966
965 eval $source 967 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 969 : "extension disabled.\n";
968 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 971 warn $@;
970 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
971 973 exit 1;
972# no strict 'refs'; 974 }
973# @{"$pkg\::ISA"} = ext::; 975 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 976 }
988 977
989 # remove commands 978 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 979}
1014 980
1015sub load_extensions { 981sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 983 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1022 } 988 }
1023} 989}
1024 990
1025############################################################################# 991#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 992
1063=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1064 994
1065Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1066 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1067=head3 cf::player 1003=head3 cf::player
1068 1004
1069=over 4 1005=over 4
1070 1006
1071=item cf::player::exists $login 1007=item cf::player::find $login
1072 1008
1073Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1074 1010
1075=cut 1011=cut
1076 1012
1077sub cf::player::exists($) { 1013sub playerdir($) {
1078 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1080} 1016}
1081 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1083 1190
1084Sends an ext reply to the player. 1191Sends an ext reply to the player.
1085 1192
1086=cut 1193=cut
1087 1194
1088sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1089 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1090 1197
1091 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1092 1199
1093 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1094} 1242}
1095 1243
1096=back 1244=back
1097
1098 1245
1099=head3 cf::map 1246=head3 cf::map
1100 1247
1101=over 4 1248=over 4
1102 1249
1105package cf::map; 1252package cf::map;
1106 1253
1107use Fcntl; 1254use Fcntl;
1108use Coro::AIO; 1255use Coro::AIO;
1109 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1110our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1112 1263
1113sub generate_random_map { 1264sub generate_random_map {
1114 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1267 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1130} 1409}
1131 1410
1132# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1133# all maps in C++... 1412# all maps in C++...
1134sub change_all_map_light { 1413sub change_all_map_light {
1136 1415
1137 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1139} 1418}
1140 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1141sub try_load_header($) { 1428sub load_header_from($) {
1142 my ($path) = @_; 1429 my ($self, $path) = @_;
1143 1430
1144 utf8::encode $path; 1431 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1146 or return; 1436 or return;
1147 1437
1148 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1149 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1150 1484
1151 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1152 $map->path ($path); 1486 unless $self->default_region;
1153 1487
1154 $map->load_header ($path) 1488 1
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1489}
1161 1490
1162sub find; 1491sub find;
1163sub find { 1492sub find {
1164 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1165 1494
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1496
1171 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1172 1498
1173 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1175 1501 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1502 or return;
1195 1503
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1208 1505
1209 Coro::cede; 1506 $map->load_header
1507 or return;
1210 1508
1211 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1512 $map->reset;
1213 undef $guard; 1513 undef $guard;
1214 $map = find $path 1514 return find $path;
1215 or return;
1216 } 1515 }
1217 1516
1218 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1219 } 1518 }
1220} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1221 1523
1222sub load { 1524sub load {
1223 my ($self) = @_; 1525 my ($self) = @_;
1224 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1225 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1227 1533
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1535
1230 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1231 1537
1232 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1233 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1544 or return;
1235 1545
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1238 1548
1239 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1550 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1552 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1244 } 1554 }
1245 } 1555 }
1246 1556
1247 Coro::cede; 1557 Coro::cede;
1248
1249 # now do the right thing for maps 1558 # now do the right thing for maps
1250 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1262 $self->activate; 1571 $self->activate;
1263 } 1572 }
1264 1573
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1268} 1611}
1269 1612
1270sub find_sync { 1613sub find_sync {
1271 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1272 1615
1273 cf::sync_job { cf::map::find $path, $origin } 1616 cf::sync_job { find $path, $origin }
1274} 1617}
1275 1618
1276sub do_load_sync { 1619sub do_load_sync {
1277 my ($map) = @_; 1620 my ($map) = @_;
1278 1621
1279 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1280} 1623}
1281 1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1282sub save { 1655sub save {
1283 my ($self) = @_; 1656 my ($self) = @_;
1284 1657
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1659
1287 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1288 1661
1289 return unless $self->dirty; 1662 return unless $self->dirty;
1290 1663
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1666
1294 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1295 1668
1296 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1297 1670
1298 local $self->{last_access} = $self->last_access;#d# 1671 local $self->{last_access} = $self->last_access;#d#
1299 1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1300 if ($uniq) { 1677 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1680 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1682 }
1306} 1683}
1307 1684
1308sub swap_out { 1685sub swap_out {
1309 my ($self) = @_; 1686 my ($self) = @_;
1323 1700
1324sub reset_at { 1701sub reset_at {
1325 my ($self) = @_; 1702 my ($self) = @_;
1326 1703
1327 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1330 1707
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1710
1338 my ($self) = @_; 1715 my ($self) = @_;
1339 1716
1340 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1341} 1718}
1342 1719
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1720sub reset {
1365 my ($self) = @_; 1721 my ($self) = @_;
1366 1722
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1724
1369 return if $self->players; 1725 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1371 1727
1372 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1373 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1374 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1375 1743
1376 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1377 1745
1378 $self->unlink_save; 1746 $self->unlink_save;
1379 $self->destroy; 1747 $self->destroy;
1382my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1383 1751
1384sub nuke { 1752sub nuke {
1385 my ($self) = @_; 1753 my ($self) = @_;
1386 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1390 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1391} 1768}
1392 1769
1393sub customise_for { 1770=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1771
1396 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1398 }
1399 1774
1400 $map 1775=cut
1401}
1402 1776
1403sub emergency_save { 1777sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1405 1780
1406 warn "enter emergency map save\n"; 1781 my @paths;
1407 1782
1408 cf::sync_job { 1783 for (@$files) {
1409 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1411 }; 1789 }
1412 1790
1413 warn "end emergency map save\n"; 1791 \@paths
1414} 1792}
1415 1793
1416package cf; 1794package cf;
1417 1795
1418=back 1796=back
1419 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1420 1824
1421=head3 cf::object::player 1825=head3 cf::object::player
1422 1826
1423=over 4 1827=over 4
1424 1828
1464 1868
1465=item $player_object->enter_link 1869=item $player_object->enter_link
1466 1870
1467Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1468 1872
1469The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1471 1875
1876Will never block.
1877
1472=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1473 1879
1474Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1883fails, to the emergency map position.
1478 1884
1479Might block. 1885Might block.
1480 1886
1481=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1482 1898
1483sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1484 my ($self) = @_; 1900 my ($self) = @_;
1485 1901
1486 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1487 1903
1488 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1905
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1492 1908
1493 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1910}
1495 1911
1496sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1498 1916
1499 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1500 1918
1501 unless ($map) { 1919 unless ($map) {
1502 # restore original map position 1920 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1519 1937
1520 $map->load; 1938 $map->load;
1939 $map->load_diag;
1521 1940
1941 return unless $self->contr->active;
1522 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1524} 1946}
1525 1947
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1555 1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1556=cut 1955=cut
1956
1957our $GOTOGEN;
1557 1958
1558sub cf::object::player::goto { 1959sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 1964
1561 $self->enter_link; 1965 $self->enter_link;
1562 1966
1563 (Coro::async_pool { 1967 (async {
1564 $path = new cf::path $path; 1968 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1568 1973 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1573 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1575 })->prio (1); 1990 })->prio (1);
1576} 1991}
1577 1992
1578=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1579 1994
1581 1996
1582sub parse_random_map_params { 1997sub parse_random_map_params {
1583 my ($spec) = @_; 1998 my ($spec) = @_;
1584 1999
1585 my $rmp = { # defaults 2000 my $rmp = { # defaults
1586 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1588 }; 2005 };
1589 2006
1590 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1592 2009
1596 $rmp 2013 $rmp
1597} 2014}
1598 2015
1599sub prepare_random_map { 2016sub prepare_random_map {
1600 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 2020
1602 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 2023 # that depends on the exit object
1605 2024
1606 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1607 2026
1608 if ($exit->map) { 2027 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1613 } 2032 }
1614 2033
1615 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1616 2035
1617 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1619 2039
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1622 2044
1623 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2046 $exit->msg (undef);
1625 } 2047 }
1626} 2048}
1628sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1630 2052
1631 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
1632 2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
1633 $self->enter_link; 2066 $self->enter_link;
1634 2067
1635 (Coro::async_pool { 2068 (async {
1636 $self->deactivate_recursive; # just to be sure 2069 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 2070 unless (eval {
1638 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 2072
1644 1; 2073 1;
1645 }) { 2074 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2079
1651 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2081 $self->leave_link;
1653 } 2082 }
1654 })->prio (1); 2083 })->prio (1);
1667 2096
1668sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1670 2099
1671 utf8::encode $text; 2100 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2102}
1674 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1675 2116
1676=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1677 2118
1678Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1708 # get handled first 2149 # get handled first
1709 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2152
1712 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2155
1714 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1715 2157
1716 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2159 if (@$queue) {
1721 } 2163 }
1722 } 2164 }
1723 }, 2165 },
1724); 2166);
1725 2167
1726=item $client->coro (\&cb) 2168=item $client->async (\&cb)
1727 2169
1728Create a new coroutine, running the specified callback. The coroutine will 2170Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2171be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2172or loss of connection).
1731 2173
1732=cut 2174=cut
1733 2175
1734sub cf::client::coro { 2176sub cf::client::async {
1735 my ($self, $cb) = @_; 2177 my ($self, $cb) = @_;
1736 2178
1737 my $coro = &Coro::async_pool ($cb); 2179 my $coro = &Coro::async ($cb);
1738 2180
1739 $coro->on_destroy (sub { 2181 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2182 delete $self->{_coro}{$coro+0};
1741 }); 2183 });
1742 2184
1775 2217
1776# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1777 2219
1778=pod 2220=pod
1779 2221
1780The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1781 2223
1782 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1783 cf::object::player player 2225 cf::object::player player
1784 cf::player peaceful 2226 cf::player peaceful
1785 cf::map trigger 2227 cf::map trigger
1870############################################################################# 2312#############################################################################
1871 2313
1872=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1873 2315
1874Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1876excludes objects. 2318convert to/from binary).
1877 2319
1878The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2321using it, it should be unique.
1880 2322
1881=over 4 2323=over 4
1882 2324
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
1890 2326
1891Returns a single value from the database 2327Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2328
1898=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
1899 2330
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2332
1911=cut 2333=cut
1912 2334
1913our $DB; 2335our $DB;
1914 2336
1915{ 2337sub db_init {
1916 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
1917 2340
1918 sub db_load() { 2341 cf::sync_job {
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
1920 } 2343 $DB->set_flags (BDB::CHKSUM);
1921 2344
1922 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1923 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1924 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
1925 waitpid $pid, 0 if $pid; 2348 };
1926 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2350 };
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 2351 }
2352}
1944 2353
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) { 2354sub db_get($$) {
1951 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
1956 sub db_put($$;$) { 2365sub db_put($$$) {
1957 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1959 } else { 2368}
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 2369
1965 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
1966 prio => 10000, 2371
1967 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
1968 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
1969 }, 2402 }
1970 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
1971} 2482}
1972 2483
1973############################################################################# 2484#############################################################################
1974# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
1975 2573
1976sub cfg_load { 2574sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 2576 or return;
1979 2577
1980 local $/; 2578 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
1982 2580
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2581 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2582
2583 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2584 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2585
1985 if (exists $CFG{mlockall}) { 2586 if (exists $CFG{mlockall}) {
1986 eval { 2587 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2588 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2589 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2590 };
1990 warn $@ if $@; 2591 warn $@ if $@;
1991 } 2592 }
1992} 2593}
1993 2594
1994sub main { 2595sub main {
1995 # we must not ever block the main coroutine 2596 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2597 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2599 (async {
1999 Event::one_event; 2600 Event::one_event;
2000 })->(); 2601 })->prio (Coro::PRIO_MAX);
2001 }; 2602 };
2002 2603
2003 cfg_load; 2604 cfg_load;
2004 db_load; 2605 db_init;
2005 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
2006 Event::loop; 2609 Event::loop;
2007} 2610}
2008 2611
2009############################################################################# 2612#############################################################################
2010# initialisation 2613# initialisation and cleanup
2011 2614
2615# install some emergency cleanup handlers
2616BEGIN {
2617 for my $signal (qw(INT HUP TERM)) {
2618 Event->signal (
2619 reentrant => 0,
2620 data => WF_AUTOCANCEL,
2621 signal => $signal,
2622 prio => 0,
2623 cb => sub {
2624 cf::cleanup "SIG$signal";
2625 },
2626 );
2627 }
2628}
2629
2630sub emergency_save() {
2631 my $freeze_guard = cf::freeze_mainloop;
2632
2633 warn "enter emergency perl save\n";
2634
2635 cf::sync_job {
2636 # use a peculiar iteration method to avoid tripping on perl
2637 # refcount bugs in for. also avoids problems with players
2638 # and maps saved/destroyed asynchronously.
2639 warn "begin emergency player save\n";
2640 for my $login (keys %cf::PLAYER) {
2641 my $pl = $cf::PLAYER{$login} or next;
2642 $pl->valid or next;
2643 $pl->save;
2644 }
2645 warn "end emergency player save\n";
2646
2647 warn "begin emergency map save\n";
2648 for my $path (keys %cf::MAP) {
2649 my $map = $cf::MAP{$path} or next;
2650 $map->valid or next;
2651 $map->save;
2652 }
2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2658 };
2659
2660 warn "leave emergency perl save\n";
2661}
2662
2663sub post_cleanup {
2664 my ($make_core) = @_;
2665
2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
2669
2012sub reload() { 2670sub do_reload_perl() {
2013 # can/must only be called in main 2671 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2672 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2673 warn "can only reload from main coroutine";
2016 return; 2674 return;
2017 } 2675 }
2018 2676
2019 warn "reloading..."; 2677 warn "reloading...";
2020 2678
2021 my $guard = freeze_mainloop; 2679 warn "entering sync_job";
2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2023 2685
2024 eval { 2686 warn "syncing database to disk";
2687 BDB::db_env_txn_checkpoint $DB_ENV;
2688
2025 # if anything goes wrong in here, we should simply crash as we already saved 2689 # if anything goes wrong in here, we should simply crash as we already saved
2026 2690
2027 # cancel all watchers 2691 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2692 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2694 }
2031 2695
2696 warn "flushing outstanding aio requests";
2697 for (;;) {
2698 BDB::flush;
2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2032 # cancel all extension coros 2707 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2708 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2709 %EXT_CORO = ();
2035 2710
2036 # unload all extensions 2711 warn "removing commands";
2037 for (@exts) { 2712 %COMMAND = ();
2713
2714 warn "removing ext commands";
2715 %EXTCMD = ();
2716
2717 warn "unloading/nuking all extensions";
2718 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2719 warn "... unloading $pkg";
2039 unload_extension $_; 2720
2721 if (my $cb = $pkg->can ("unload")) {
2722 eval {
2723 $cb->($pkg);
2724 1
2725 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2726 }
2041 2727
2728 warn "... nuking $pkg";
2729 Symbol::delete_package $pkg;
2730 }
2731
2042 # unload all modules loaded from $LIBDIR 2732 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2735
2046 warn "removing <$k>"; 2736 warn "... unloading $k";
2047 delete $INC{$k}; 2737 delete $INC{$k};
2048 2738
2049 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
2051 2741
2054 } 2744 }
2055 2745
2056 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
2057 } 2747 }
2058 2748
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2749 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2752
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2753 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
2072 2756
2073 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2758 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
2076 2760
2077 # reload cf.pm 2761 warn "unload completed, starting to reload now";
2762
2078 warn "reloading cf.pm"; 2763 warn "reloading cf.pm";
2079 require cf; 2764 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2766
2082 # load config and database again 2767 warn "loading config and database again";
2083 cf::cfg_load; 2768 cf::cfg_load;
2084 cf::db_load;
2085 2769
2086 # load extensions
2087 warn "load extensions"; 2770 warn "loading extensions";
2088 cf::load_extensions; 2771 cf::load_extensions;
2089 2772
2090 # reattach attachments to objects 2773 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 2774 _global_reattach; # objects, sockets
2092 _global_reattach; 2775 warn "reattaching attachments to maps";
2093 }; 2776 reattach $_ for values %MAP;
2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2094 2779
2095 if ($@) { 2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2096 warn $@; 2784 warn $@;
2097 warn "error while reloading, exiting."; 2785 warn "error while reloading, exiting.";
2098 exit 1; 2786 exit 1;
2099 } 2787 };
2100 2788
2101 warn "reloaded successfully"; 2789 warn "reloaded";
2102}; 2790};
2103 2791
2104############################################################################# 2792our $RELOAD_WATCHER; # used only during reload
2105 2793
2106unless ($LINK_MAP) { 2794sub reload_perl() {
2107 $LINK_MAP = cf::map::new; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2108 2797
2109 $LINK_MAP->width (41); 2798 $RELOAD_WATCHER ||= Event->timer (
2110 $LINK_MAP->height (41); 2799 reentrant => 0,
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2, 2800 after => 0,
2801 data => WF_AUTOCANCEL,
2119 cb => sub { 2802 cb => sub {
2120 $_[0]->w->cancel; 2803 do_reload_perl;
2121 2804 undef $RELOAD_WATCHER;
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 }); 2805 },
2140 2806 );
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 2807}
2146
2147register "<global>", __PACKAGE__;
2148 2808
2149register_command "reload" => sub { 2809register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
2151 2811
2152 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 2813 $who->message ("reloading server.");
2814 async { reload_perl };
2156 } 2815 }
2157}; 2816};
2158 2817
2159unshift @INC, $LIBDIR; 2818unshift @INC, $LIBDIR;
2160 2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2161$TICK_WATCHER = Event->timer ( 2845$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2846 reentrant => 0,
2847 parked => 1,
2163 prio => 0, 2848 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2849 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2850 data => WF_AUTOCANCEL,
2166 cb => sub { 2851 cb => sub {
2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2167 cf::server_tick; # one server iteration 2860 cf::server_tick; # one server iteration
2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2883 };
2884
2168 $RUNTIME += $TICK; 2885 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
2170 2887
2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2907
2171 # if we are delayed by four ticks or more, skip them all 2908 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2173 2910
2174 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
2176 }, 2920 },
2177); 2921);
2178 2922
2923{
2179IO::AIO::max_poll_time $TICK * 0.2; 2924 BDB::max_poll_time $TICK * 0.1;
2180 2925 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 2926 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2927 fd => BDB::poll_fileno,
2183 poll => 'r', 2928 poll => 'r',
2184 prio => 5, 2929 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 2930 data => WF_AUTOCANCEL,
2191 after => 0, 2931 cb => \&BDB::poll_cb,
2192 interval => 10, 2932 );
2193 cb => sub { 2933 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 2934
2195 write_runtime 2935 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 2969 };
2198 }, 2970 }
2199); 2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
2200 3028
2201END { cf::emergency_save } 3029END { cf::emergency_save }
2202 3030
22031 30311
2204 3032

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