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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.75 by root, Mon Oct 2 00:22:01 2006 UTC vs.
Revision 1.271 by root, Fri Jun 1 06:04:08 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
10use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
11use Time::HiRes; 31use Time::HiRes;
12use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
13$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
14 41
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
17 44
18use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 46
20_init_vars; 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 48
22our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
23our @EVENT; 58our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 59
26our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
29 82
30our %CFG; 83our %CFG;
31 84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
32############################################################################# 116#############################################################################
33 117
34=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
35 119
36=over 4 120=over 4
37 121
38=item $cf::LIBDIR 122=item $cf::UPTIME
39 123
40The perl library directory, where extensions and cf-specific modules can 124The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
42 143
43=item $cf::TICK 144=item $cf::TICK
44 145
45The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
46 157
47=item %cf::CFG 158=item %cf::CFG
48 159
49Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
51 168
52=back 169=back
53 170
54=cut 171=cut
55 172
56BEGIN { 173BEGIN {
57 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 175 my $msg = join "", @_;
176
59 $msg .= "\n" 177 $msg .= "\n"
60 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
61 179
62 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
64 }; 184 };
65} 185}
66 186
187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 193
69# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 195# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 196for my $pkg (qw(
197 cf::global cf::attachable
198 cf::object cf::object::player
199 cf::client cf::player
200 cf::arch cf::living
201 cf::map cf::party cf::region
202)) {
72 no strict 'refs'; 203 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 204 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 205}
75 206
76$Event::DIED = sub { 207$Event::DIED = sub {
77 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
78}; 209};
79 210
80my %ext_pkg;
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85
86=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
87 212
88=over 4 213=over 4
89 214
90=cut 215=item dumpval $ref
91 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
92use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
93 239
94=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
95 241
96Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
97 243
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
106 245
107Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
108 247
109=cut 248=item cf::lock_wait $string
110 249
111sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
113 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
403
404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
405 or return;
406
407 my $value = $cf::RUNTIME + 90 + 10;
408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
412 and return;
413
414 # always fsync - this file is important
415 aio_fsync $fh
416 and return;
417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
421 close $fh
422 or return;
423
424 aio_rename "$runtime~", $runtime
425 and return;
426
427 warn "runtime file written.\n";#d#
428
429 1
430}
431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 441}
115 442
116=back 443=back
117 444
118=cut 445=cut
119 446
120############################################################################# 447#############################################################################
121 448
122=head2 EVENTS AND OBJECT ATTACHMENTS 449=head2 ATTACHABLE OBJECTS
450
451Many objects in crossfire are so-called attachable objects. That means you can
452attach callbacks/event handlers (a collection of which is called an "attachment")
453to it. All such attachable objects support the following methods.
454
455In the following description, CLASS can be any of C<global>, C<object>
456C<player>, C<client> or C<map> (i.e. the attachable objects in
457crossfire+).
123 458
124=over 4 459=over 4
125 460
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 461=item $attachable->attach ($attachment, key => $value...)
139 462
140=item $map->detach ($attachment) 463=item $attachable->detach ($attachment)
141 464
142Attach/detach a pre-registered attachment to a map. 465Attach/detach a pre-registered attachment to a specific object and give it
466the specified key/value pairs as arguments.
143 467
144=item $bool = $object->attached ($name) 468Example, attach a minesweeper attachment to the given object, making it a
46910x10 minesweeper game:
145 470
146=item $bool = $player->attached ($name) 471 $obj->attach (minesweeper => width => 10, height => 10);
147 472
148=item $bool = $map->attached ($name) 473=item $bool = $attachable->attached ($name)
149 474
150Checks wether the named attachment is currently attached to the object. 475Checks wether the named attachment is currently attached to the object.
151 476
152=item cf::attach_global ... 477=item cf::CLASS->attach ...
153 478
154Attach handlers for global events. 479=item cf::CLASS->detach ...
155 480
156This and all following C<attach_*>-functions expect any number of the 481Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 482CLASS. See the next function for an explanation of its arguments.
483
484You can attach to global events by using the C<cf::global> class.
485
486Example, log all player logins:
487
488 cf::player->attach (
489 on_login => sub {
490 my ($pl) = @_;
491 ...
492 },
493 );
494
495Example, attach to the jeweler skill:
496
497 cf::object->attach (
498 type => cf::SKILL,
499 subtype => cf::SK_JEWELER,
500 on_use_skill => sub {
501 my ($sk, $ob, $part, $dir, $msg) = @_;
502 ...
503 },
504 );
505
506=item cf::CLASS::attachment $name, ...
507
508Register an attachment by C<$name> through which attachable objects of the
509given CLASS can refer to this attachment.
510
511Some classes such as crossfire maps and objects can specify attachments
512that are attached at load/instantiate time, thus the need for a name.
513
514These calls expect any number of the following handler/hook descriptions:
158 515
159=over 4 516=over 4
160 517
161=item prio => $number 518=item prio => $number
162 519
164by another C<prio> setting). Lower priority handlers get executed 521by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 522earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 523registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 524unless you know what you are doing.
168 525
526=item type => $type
527
528(Only for C<< cf::object->attach >> calls), limits the attachment to the
529given type of objects only (the additional parameter C<subtype> can be
530used to further limit to the given subtype).
531
169=item on_I<event> => \&cb 532=item on_I<event> => \&cb
170 533
171Call the given code reference whenever the named event happens (event is 534Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 535something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 536handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 545package and register them. Only handlers for eevents supported by the
183object/class are recognised. 546object/class are recognised.
184 547
185=back 548=back
186 549
187=item cf::attach_to_type $object_type, $subtype, ... 550Example, define an attachment called "sockpuppet" that calls the given
551event handler when a monster attacks:
188 552
189Attach handlers for a specific object type (e.g. TRANSPORT) and 553 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 554 on_skill_attack => sub {
191type. 555 my ($self, $victim) = @_;
192 556 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 557 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 558 }
414}
415 559
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 560=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 561
442Just because you have a perl object does not mean that the corresponding 562Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 563C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 564valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 565can be used to test for existence of the C object part without causing an
446exception. 566exception.
447 567
568=cut
569
570# the following variables are defined in .xs and must not be re-created
571our @CB_GLOBAL = (); # registry for all global events
572our @CB_ATTACHABLE = (); # registry for all attachables
573our @CB_OBJECT = (); # all objects (should not be used except in emergency)
574our @CB_PLAYER = ();
575our @CB_CLIENT = ();
576our @CB_TYPE = (); # registry for type (cf-object class) based events
577our @CB_MAP = ();
578
579my %attachment;
580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
587sub _attach_cb($$$$) {
588 my ($registry, $event, $prio, $cb) = @_;
589
590 use sort 'stable';
591
592 $cb = [$prio, $cb];
593
594 @{$registry->[$event]} = sort
595 { $a->[0] cmp $b->[0] }
596 @{$registry->[$event] || []}, $cb;
597}
598
599# hack
600my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
601
602# attach handles attaching event callbacks
603# the only thing the caller has to do is pass the correct
604# registry (== where the callback attaches to).
605sub _attach {
606 my ($registry, $klass, @arg) = @_;
607
608 my $object_type;
609 my $prio = 0;
610 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
611
612 #TODO: get rid of this hack
613 if ($attachable_klass{$klass}) {
614 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
615 }
616
617 while (@arg) {
618 my $type = shift @arg;
619
620 if ($type eq "prio") {
621 $prio = shift @arg;
622
623 } elsif ($type eq "type") {
624 $object_type = shift @arg;
625 $registry = $CB_TYPE[$object_type] ||= [];
626
627 } elsif ($type eq "subtype") {
628 defined $object_type or Carp::croak "subtype specified without type";
629 my $object_subtype = shift @arg;
630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
631
632 } elsif ($type eq "package") {
633 my $pkg = shift @arg;
634
635 while (my ($name, $id) = each %cb_id) {
636 if (my $cb = $pkg->can ($name)) {
637 _attach_cb $registry, $id, $prio, $cb;
638 }
639 }
640
641 } elsif (exists $cb_id{$type}) {
642 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
643
644 } elsif (ref $type) {
645 warn "attaching objects not supported, ignoring.\n";
646
647 } else {
648 shift @arg;
649 warn "attach argument '$type' not supported, ignoring.\n";
650 }
651 }
652}
653
654sub _object_attach {
655 my ($obj, $name, %arg) = @_;
656
657 return if exists $obj->{_attachment}{$name};
658
659 if (my $attach = $attachment{$name}) {
660 my $registry = $obj->registry;
661
662 for (@$attach) {
663 my ($klass, @attach) = @$_;
664 _attach $registry, $klass, @attach;
665 }
666
667 $obj->{$name} = \%arg;
668 } else {
669 warn "object uses attachment '$name' that is not available, postponing.\n";
670 }
671
672 $obj->{_attachment}{$name} = undef;
673}
674
675sub cf::attachable::attach {
676 if (ref $_[0]) {
677 _object_attach @_;
678 } else {
679 _attach shift->_attach_registry, @_;
680 }
681 _recalc_want;
682};
683
684# all those should be optimised
685sub cf::attachable::detach {
686 my ($obj, $name) = @_;
687
688 if (ref $obj) {
689 delete $obj->{_attachment}{$name};
690 reattach ($obj);
691 } else {
692 Carp::croak "cannot, currently, detach class attachments";
693 }
694 _recalc_want;
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
727 my $event = shift;
728 my $callbacks = shift;
729
730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
448=back 759=back
449 760
450=cut 761=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 762
456############################################################################# 763#############################################################################
457# object support 764# object support
458 765
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
771
474 my $registry = $obj->registry; 772 my $registry = $obj->registry;
475 773
476 @$registry = (); 774 @$registry = ();
477 775
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 776 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 777
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 778 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 779 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 780 for (@$attach) {
483 my ($klass, @attach) = @$_; 781 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 782 _attach $registry, $klass, @attach;
485 } 783 }
486 } else { 784 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 785 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 786 }
489 } 787 }
490} 788}
491 789
492sub object_freezer_save { 790cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 791 prio => -1000000,
792 on_instantiate => sub {
793 my ($obj, $data) = @_;
794
795 $data = from_json $data;
796
797 for (@$data) {
798 my ($name, $args) = @$_;
799
800 $obj->attach ($name, %{$args || {} });
801 }
802 },
803 on_reattach => \&reattach,
544 on_clone => sub { 804 on_clone => sub {
545 my ($src, $dst) = @_; 805 my ($src, $dst) = @_;
546 806
547 @{$dst->registry} = @{$src->registry}; 807 @{$dst->registry} = @{$src->registry};
548 808
549 %$dst = %$src; 809 %$dst = %$src;
550 810
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 811 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 812 if exists $src->{_attachment};
553 }, 813 },
554; 814);
815
816sub object_freezer_save {
817 my ($filename, $rdata, $objs) = @_;
818
819 sync_job {
820 if (length $$rdata) {
821 warn sprintf "saving %s (%d,%d)\n",
822 $filename, length $$rdata, scalar @$objs;
823
824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
825 chmod SAVE_MODE, $fh;
826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
827 aio_fsync $fh if $cf::USE_FSYNC;
828 close $fh;
829
830 if (@$objs) {
831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
832 chmod SAVE_MODE, $fh;
833 my $data = Storable::nfreeze { version => 1, objs => $objs };
834 aio_write $fh, 0, (length $data), $data, 0;
835 aio_fsync $fh if $cf::USE_FSYNC;
836 close $fh;
837 aio_rename "$filename.pst~", "$filename.pst";
838 }
839 } else {
840 aio_unlink "$filename.pst";
841 }
842
843 aio_rename "$filename~", $filename;
844 } else {
845 warn "FATAL: $filename~: $!\n";
846 }
847 } else {
848 aio_unlink $filename;
849 aio_unlink "$filename.pst";
850 }
851 }
852}
853
854sub object_freezer_as_string {
855 my ($rdata, $objs) = @_;
856
857 use Data::Dumper;
858
859 $$rdata . Dumper $objs
860}
861
862sub object_thawer_load {
863 my ($filename) = @_;
864
865 my ($data, $av);
866
867 (aio_load $filename, $data) >= 0
868 or return;
869
870 unless (aio_stat "$filename.pst") {
871 (aio_load "$filename.pst", $av) >= 0
872 or return;
873 $av = eval { (Storable::thaw $av)->{objs} };
874 }
875
876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
878 return ($data, $av);
879}
555 880
556############################################################################# 881#############################################################################
557# old plug-in events 882# command handling &c
558 883
559sub inject_event { 884=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 885
563 my $cb = $hook[$event_code]{$extension} 886Register a callback for execution when the client sends the user command
564 or return; 887$name.
565 888
566 &$cb 889=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 890
588sub register_command { 891sub register_command {
589 my ($name, $time, $cb) = @_; 892 my ($name, $cb) = @_;
590 893
591 my $caller = caller; 894 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 895 #warn "registering command '$name/$time' to '$caller'";
593 896
594 push @{ $command{$name} }, [$time, $cb, $caller]; 897 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 898}
899
900=item cf::register_extcmd $name => \&callback($pl,$packet);
901
902Register a callbackf ro execution when the client sends an extcmd packet.
903
904If the callback returns something, it is sent back as if reply was being
905called.
906
907=cut
597 908
598sub register_extcmd { 909sub register_extcmd {
599 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
600 911
601 my $caller = caller; 912 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 913}
606 914
607sub register { 915cf::player->attach (
608 my ($base, $pkg) = @_; 916 on_command => sub {
917 my ($pl, $name, $params) = @_;
609 918
610 #TODO 919 my $cb = $COMMAND{$name}
611} 920 or return;
921
922 for my $cmd (@$cb) {
923 $cmd->[1]->($pl->ob, $params);
924 }
925
926 cf::override;
927 },
928 on_extcmd => sub {
929 my ($pl, $buf) = @_;
930
931 my $msg = eval { from_json $buf };
932
933 if (ref $msg) {
934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
935 if (my %reply = $cb->($pl, $msg)) {
936 $pl->ext_reply ($msg->{msgid}, %reply);
937 }
938 }
939 } else {
940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
941 }
942
943 cf::override;
944 },
945);
612 946
613sub load_extension { 947sub load_extension {
614 my ($path) = @_; 948 my ($path) = @_;
615 949
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
617 my $base = $1; 951 my $base = $1;
618 my $pkg = $1; 952 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
621 955
622 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
623 957
624 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
625 or die "$path: $!"; 959 or die "$path: $!";
626 960
627 my $source = 961 my $source =
628 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
631 . "\n};\n1"; 965 . "\n};\n1";
632 966
633 eval $source 967 unless (eval $source) {
634 or die "$path: $@"; 968 my $msg = $@ ? "$path: $@\n"
635 969 : "extension disabled.\n";
636 push @exts, $pkg; 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
637 $ext_pkg{$base} = $pkg; 971 warn $@;
638 972 warn "mandatory extension failed to load, exiting.\n";
639# no strict 'refs'; 973 exit 1;
640# @{"$pkg\::ISA"} = ext::; 974 }
641 975 die $@;
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# } 976 }
655 977
656 # remove commands 978 push @EXTS, $pkg;
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 }
667 }
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682} 979}
683 980
684sub load_extensions { 981sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 983 next unless -r $ext;
689 eval { 984 eval {
690 load_extension $ext; 985 load_extension $ext;
691 1 986 1
692 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
693 } 988 }
694} 989}
695 990
696############################################################################# 991#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699 992
700attach_to_players 993=head2 CORE EXTENSIONS
701 on_extcmd => sub { 994
995Functions and methods that extend core crossfire objects.
996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1003=head3 cf::player
1004
1005=over 4
1006
1007=item cf::player::find $login
1008
1009Returns the given player object, loading it if necessary (might block).
1010
1011=cut
1012
1013sub playerdir($) {
1014 "$PLAYERDIR/"
1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1016}
1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
702 my ($pl, $buf) = @_; 1059 my ($pl) = @_;
703 1060
704 my $msg = eval { from_json $buf }; 1061 return if $pl->{deny_save};
705 1062
706 if (ref $msg) { 1063 my $path = path $pl;
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1064 my $guard = cf::lock_acquire "user_save:$path";
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1065
709 $pl->ext_reply ($msg->{msgid}, %reply); 1066 return if $pl->{deny_save};
710 } 1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1189=item $player->ext_reply ($msgid, %msg)
1190
1191Sends an ext reply to the player.
1192
1193=cut
1194
1195sub ext_reply($$%) {
1196 my ($self, $id, %msg) = @_;
1197
1198 $msg{msgid} = $id;
1199
1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1243
1244=back
1245
1246=head3 cf::map
1247
1248=over 4
1249
1250=cut
1251
1252package cf::map;
1253
1254use Fcntl;
1255use Coro::AIO;
1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1261our $MAX_RESET = 3600;
1262our $DEFAULT_RESET = 3000;
1263
1264sub generate_random_map {
1265 my ($self, $rmp) = @_;
1266 # mit "rum" bekleckern, nicht
1267 $self->_create_random_map (
1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1271 $rmp->{exit_on_final_map},
1272 $rmp->{xsize}, $rmp->{ysize},
1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1411# and all this just because we cannot iterate over
1412# all maps in C++...
1413sub change_all_map_light {
1414 my ($change) = @_;
1415
1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1418}
1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1428sub load_header_from($) {
1429 my ($self, $path) = @_;
1430
1431 utf8::encode $path;
1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1436 or return;
1437
1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1481 or return;
1482 $self->prepare_orig;
1483 }
1484
1485 $self->default_region (cf::region::find_by_path $self->{path})
1486 unless $self->default_region;
1487
1488 1
1489}
1490
1491sub find;
1492sub find {
1493 my ($path, $origin) = @_;
1494
1495 $path = normalise $path, $origin && $origin->path;
1496
1497 cf::lock_wait "map_find:$path";
1498
1499 $cf::MAP{$path} || do {
1500 my $guard = cf::lock_acquire "map_find:$path";
1501 my $map = new_from_path cf::map $path
1502 or return;
1503
1504 $map->{last_save} = $cf::RUNTIME;
1505
1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1512 $map->reset;
1513 undef $guard;
1514 return find $path;
1515 }
1516
1517 $cf::MAP{$path} = $map
1518 }
1519}
1520
1521sub pre_load { }
1522sub post_load { }
1523
1524sub load {
1525 my ($self) = @_;
1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1529 my $path = $self->{path};
1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
711 } 1554 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1555 }
715 1556
716 cf::override; 1557 Coro::cede;
1558 # now do the right thing for maps
1559 $self->link_multipart_objects;
1560 $self->difficulty ($self->estimate_difficulty)
1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1571 $self->activate;
1572 }
1573
1574 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 1575 }
718;
719 1576
720############################################################################# 1577 $self->post_load;
721# load/save/clean perl data associated with a map 1578}
722 1579
723*cf::mapsupport::on_clean = sub { 1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
724 my ($map) = @_; 1591 my ($map) = @_;
725 1592
726 my $path = $map->tmpname; 1593 my @diag; # diagonal neighbours
727 defined $path or return;
728 1594
729 unlink "$path.pst"; 1595 for (0 .. 3) {
730}; 1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
731 1601
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
733 1605
734############################################################################# 1606 for (@diag) {
735# load/save perl data associated with player->ob objects 1607 my $neigh = find @$_
736 1608 or next;
737sub all_objects(@) { 1609 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1610 }
739} 1611}
740 1612
741# TODO: compatibility cruft, remove when no longer needed 1613sub find_sync {
742attach_to_players 1614 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1615
746 for my $o (all_objects $pl->ob) { 1616 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1617}
748 $o->set_ob_key_value ("_perl_data");
749 1618
750 %$o = %{ Storable::thaw pack "H*", $value }; 1619sub do_load_sync {
1620 my ($map) = @_;
1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
751 } 1646 }
752 } 1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1655sub save {
1656 my ($self) = @_;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1660 $self->{last_save} = $cf::RUNTIME;
1661
1662 return unless $self->dirty;
1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1667 $self->{load_path} = $save;
1668
1669 return if $self->{deny_save};
1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1677 if ($uniq) {
1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1680 } else {
1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1682 }
754; 1683}
755 1684
756############################################################################# 1685sub swap_out {
1686 my ($self) = @_;
757 1687
758=head2 CORE EXTENSIONS 1688 # save first because save cedes
1689 $self->save;
759 1690
760Functions and methods that extend core crossfire objects. 1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1692
1693 return if $self->players;
1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1695 return if $self->{deny_save};
1696
1697 $self->clear;
1698 $self->in_memory (cf::MAP_SWAPPED);
1699}
1700
1701sub reset_at {
1702 my ($self) = @_;
1703
1704 # TODO: safety, remove and allow resettable per-player maps
1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1706 return 1e99 if $self->{deny_reset};
1707
1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1710
1711 $time + $to
1712}
1713
1714sub should_reset {
1715 my ($self) = @_;
1716
1717 $self->reset_at <= $cf::RUNTIME
1718}
1719
1720sub reset {
1721 my ($self) = @_;
1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1725 return if $self->players;
1726 return if $self->isa ("ext::map_per_player");#d#
1727
1728 warn "resetting map ", $self->path;#d#
1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1743
1744 $_->clear_links_to ($self) for values %cf::MAP;
1745
1746 $self->unlink_save;
1747 $self->destroy;
1748}
1749
1750my $nuke_counter = "aaaa";
1751
1752sub nuke {
1753 my ($self) = @_;
1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1761 $self->{deny_save} = 1;
1762 $self->reset_timeout (1);
1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1767 $self->reset; # polite request, might not happen
1768}
1769
1770=item cf::map::unique_maps
1771
1772Returns an arrayref of paths of all shared maps that have
1773instantiated unique items. May block.
1774
1775=cut
1776
1777sub unique_maps() {
1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1780
1781 my @paths;
1782
1783 for (@$files) {
1784 utf8::decode $_;
1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1789 }
1790
1791 \@paths
1792}
1793
1794package cf;
1795
1796=back
1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
761 1803
762=over 4 1804=over 4
763 1805
764=item cf::player::exists $login 1806=item $ob->inv_recursive
765 1807
766Returns true when the given account exists. 1808Returns the inventory of the object _and_ their inventories, recursively.
767 1809
768=cut 1810=cut
769 1811
770sub cf::player::exists($) { 1812sub inv_recursive_;
771 cf::player::find $_[0] 1813sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1814 map { $_, inv_recursive_ $_->inv } @_
773} 1815}
774 1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1824
1825=head3 cf::object::player
1826
1827=over 4
1828
775=item $object->reply ($npc, $msg[, $flags]) 1829=item $player_object->reply ($npc, $msg[, $flags])
776 1830
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1831Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1832can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1833dialogue with the given NPC character.
780 1834
781=cut 1835=cut
782 1836
783# rough implementation of a future "reply" method that works 1837# rough implementation of a future "reply" method that works
784# with dialog boxes. 1838# with dialog boxes.
1839#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1840sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1841 my ($self, $npc, $msg, $flags) = @_;
787 1842
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1843 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1844
793 $msg = $npc->name . " says: $msg" if $npc; 1848 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1849 $self->message ($msg, $flags);
795 } 1850 }
796} 1851}
797 1852
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player_object->may ("access")
799 1854
800Sends an ext reply to the player. 1855Returns wether the given player is authorized to access resource "access"
1856(e.g. "command_wizcast").
801 1857
802=cut 1858=cut
803 1859
804sub cf::player::ext_reply($$$%) { 1860sub cf::object::player::may {
1861 my ($self, $access) = @_;
1862
1863 $self->flag (cf::FLAG_WIZ) ||
1864 (ref $cf::CFG{"may_$access"}
1865 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1866 : $cf::CFG{"may_$access"})
1867}
1868
1869=item $player_object->enter_link
1870
1871Freezes the player and moves him/her to a special map (C<{link}>).
1872
1873The player should be reasonably safe there for short amounts of time. You
1874I<MUST> call C<leave_link> as soon as possible, though.
1875
1876Will never block.
1877
1878=item $player_object->leave_link ($map, $x, $y)
1879
1880Moves the player out of the special C<{link}> map onto the specified
1881map. If the map is not valid (or omitted), the player will be moved back
1882to the location he/she was before the call to C<enter_link>, or, if that
1883fails, to the emergency map position.
1884
1885Might block.
1886
1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1898
1899sub cf::object::player::enter_link {
1900 my ($self) = @_;
1901
1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map && $self->map->{path} ne "{link}";
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1910}
1911
1912sub cf::object::player::leave_link {
1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1955=cut
1956
1957our $GOTOGEN;
1958
1959sub cf::object::player::goto {
1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 my $map = eval {
1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1972 $map = $map->customise_for ($self);
1973 $map = $check->($map) if $check && $map;
1974 } else {
1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1988 $self->leave_link ($map, $x, $y);
1989 }
1990 })->prio (1);
1991}
1992
1993=item $player_object->enter_exit ($exit_object)
1994
1995=cut
1996
1997sub parse_random_map_params {
1998 my ($spec) = @_;
1999
2000 my $rmp = { # defaults
2001 xsize => (cf::rndm 15, 40),
2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
2005 };
2006
2007 for (split /\n/, $spec) {
2008 my ($k, $v) = split /\s+/, $_, 2;
2009
2010 $rmp->{lc $k} = $v if (length $k) && (length $v);
2011 }
2012
2013 $rmp
2014}
2015
2016sub prepare_random_map {
2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
2020
2021 # all this does is basically replace the /! path by
2022 # a new random map path (?random/...) with a seed
2023 # that depends on the exit object
2024
2025 my $rmp = parse_random_map_params $exit->msg;
2026
2027 if ($exit->map) {
2028 $rmp->{region} = $exit->region->name;
2029 $rmp->{origin_map} = $exit->map->path;
2030 $rmp->{origin_x} = $exit->x;
2031 $rmp->{origin_y} = $exit->y;
2032 }
2033
2034 $rmp->{random_seed} ||= $exit->random_seed;
2035
2036 my $data = cf::to_json $rmp;
2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
2039
2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
2044
2045 $exit->slaying ("?random/$md5");
2046 $exit->msg (undef);
2047 }
2048}
2049
2050sub cf::object::player::enter_exit {
2051 my ($self, $exit) = @_;
2052
2053 return unless $self->type == cf::PLAYER;
2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
2066 $self->enter_link;
2067
2068 (async {
2069 $self->deactivate_recursive; # just to be sure
2070 unless (eval {
2071 $self->goto ($slaying, $hp, $sp);
2072
2073 1;
2074 }) {
2075 $self->message ("Something went wrong deep within the crossfire server. "
2076 . "I'll try to bring you back to the map you were before. "
2077 . "Please report this to the dungeon master!",
2078 cf::NDI_UNIQUE | cf::NDI_RED);
2079
2080 warn "ERROR in enter_exit: $@";
2081 $self->leave_link;
2082 }
2083 })->prio (1);
2084}
2085
2086=head3 cf::client
2087
2088=over 4
2089
2090=item $client->send_drawinfo ($text, $flags)
2091
2092Sends a drawinfo packet to the client. Circumvents output buffering so
2093should not be used under normal circumstances.
2094
2095=cut
2096
2097sub cf::client::send_drawinfo {
2098 my ($self, $text, $flags) = @_;
2099
2100 utf8::encode $text;
2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2102}
2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
805 my ($self, $id, %msg) = @_; 2111 my ($self, $type, %msg) = @_;
806 2112
807 $msg{msgid} = $id; 2113 $msg{msgtype} = "event_$type";
808
809 $self->send ("ext " . to_json \%msg); 2114 $self->send_packet ("ext " . cf::to_json \%msg);
810} 2115}
2116
2117=item $success = $client->query ($flags, "text", \&cb)
2118
2119Queues a query to the client, calling the given callback with
2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2121C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2122
2123Queries can fail, so check the return code. Or don't, as queries will become
2124reliable at some point in the future.
2125
2126=cut
2127
2128sub cf::client::query {
2129 my ($self, $flags, $text, $cb) = @_;
2130
2131 return unless $self->state == ST_PLAYING
2132 || $self->state == ST_SETUP
2133 || $self->state == ST_CUSTOM;
2134
2135 $self->state (ST_CUSTOM);
2136
2137 utf8::encode $text;
2138 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2139
2140 $self->send_packet ($self->{query_queue}[0][0])
2141 if @{ $self->{query_queue} } == 1;
2142}
2143
2144cf::client->attach (
2145 on_reply => sub {
2146 my ($ns, $msg) = @_;
2147
2148 # this weird shuffling is so that direct followup queries
2149 # get handled first
2150 my $queue = delete $ns->{query_queue}
2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
2152
2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2155
2156 push @{ $ns->{query_queue} }, @$queue;
2157
2158 if (@{ $ns->{query_queue} } == @$queue) {
2159 if (@$queue) {
2160 $ns->send_packet ($ns->{query_queue}[0][0]);
2161 } else {
2162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2163 }
2164 }
2165 },
2166);
2167
2168=item $client->async (\&cb)
2169
2170Create a new coroutine, running the specified callback. The coroutine will
2171be automatically cancelled when the client gets destroyed (e.g. on logout,
2172or loss of connection).
2173
2174=cut
2175
2176sub cf::client::async {
2177 my ($self, $cb) = @_;
2178
2179 my $coro = &Coro::async ($cb);
2180
2181 $coro->on_destroy (sub {
2182 delete $self->{_coro}{$coro+0};
2183 });
2184
2185 $self->{_coro}{$coro+0} = $coro;
2186
2187 $coro
2188}
2189
2190cf::client->attach (
2191 on_destroy => sub {
2192 my ($ns) = @_;
2193
2194 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2195 },
2196);
811 2197
812=back 2198=back
813 2199
814=cut
815
816#############################################################################
817 2200
818=head2 SAFE SCRIPTING 2201=head2 SAFE SCRIPTING
819 2202
820Functions that provide a safe environment to compile and execute 2203Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2204snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2205itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2206is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2207functions and methods that can be called is greatly reduced.
825 2208
826=cut 2209=cut
827 2210
828our $safe = new Safe "safe"; 2211our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2212our $safe_hole = new Safe::Hole;
834 2217
835# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
836 2219
837=pod 2220=pod
838 2221
839The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
840 2223
841 cf::object contr pay_amount pay_player 2224 cf::object contr pay_amount pay_player map
842 cf::object::player player 2225 cf::object::player player
843 cf::player peaceful 2226 cf::player peaceful
2227 cf::map trigger
844 2228
845=cut 2229=cut
846 2230
847for ( 2231for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2232 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2233 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2234 ["cf::player" => qw(peaceful)],
2235 ["cf::map" => qw(trigger)],
851) { 2236) {
852 no strict 'refs'; 2237 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2238 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2239 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2240 for @funs;
927############################################################################# 2312#############################################################################
928 2313
929=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
930 2315
931Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
932currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
933excludes objects. 2318convert to/from binary).
934 2319
935The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
936using it, it should be unique. 2321using it, it should be unique.
937 2322
938=over 4 2323=over 4
939 2324
940=item $hashref = cf::db_get $family
941
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
947 2326
948Returns a single value from the database 2327Returns a single value from the database.
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954 2328
955=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
956 2330
957Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959 2332
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut 2333=cut
969 2334
970{ 2335our $DB;
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973 2336
974 sub db_load() { 2337sub db_init {
975 warn "loading database $path\n";#d# remove later 2338 unless ($DB) {
976 $db = stat $path ? Storable::retrieve $path : { }; 2339 $DB = BDB::db_create $DB_ENV;
977 }
978 2340
979 my $pid; 2341 cf::sync_job {
2342 eval {
2343 $DB->set_flags (BDB::CHKSUM);
980 2344
981 sub db_save() { 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
982 warn "saving database $path\n";#d# remove later 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
983 waitpid $pid, 0 if $pid; 2347 cf::cleanup "db_open(db): $!" if $!;
984 if (0 == ($pid = fork)) { 2348 };
985 $db->{_meta}{version} = 1; 2349 cf::cleanup "db_open(db): $@" if $@;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 } 2350 };
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2351 }
2352}
1002 2353
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) { 2354sub db_get($$) {
1009 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
1014 sub db_put($$;$) { 2365sub db_put($$$) {
1015 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1017 } else { 2368}
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022 2369
1023 attach_global 2370=item cf::cache $id => [$paths...], $processversion => $process
1024 prio => 10000, 2371
1025 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
1026 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
1027 }, 2402 }
2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
1028 ; 2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
1029} 2482}
1030 2483
1031############################################################################# 2484#############################################################################
1032# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2507 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2508 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2509 Coro::cede;
2510 }
2511
2512 while (my ($face, $info) = each %$faces) {
2513 next unless $info->{smooth};
2514 my $idx = cf::face::find $face
2515 or next;
2516 if (my $smooth = cf::face::find $info->{smooth}) {
2517 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2518 } else {
2519 warn "smooth face '$info->{smooth}' not found for face '$face'";
2520 }
2521 Coro::cede;
2522 }
2523 }
2524
2525 {
2526 my $anims = $facedata->{animinfo};
2527
2528 while (my ($anim, $info) = each %$anims) {
2529 cf::anim::set $anim, $info->{frames}, $info->{facings};
2530 Coro::cede;
2531 }
2532
2533 cf::anim::invalidate_all; # d'oh
2534 }
2535
2536 1
2537}
2538
2539sub reload_regions {
2540 load_resource_file "$MAPDIR/regions"
2541 or die "unable to load regions file\n";
2542}
2543
2544sub reload_facedata {
2545 load_facedata "$DATADIR/facedata"
2546 or die "unable to load facedata\n";
2547}
2548
2549sub reload_archetypes {
2550 load_resource_file "$DATADIR/archetypes"
2551 or die "unable to load archetypes\n";
2552}
2553
2554sub reload_treasures {
2555 load_resource_file "$DATADIR/treasures"
2556 or die "unable to load treasurelists\n";
2557}
2558
2559sub reload_resources {
2560 warn "reloading resource files...\n";
2561
2562 reload_regions;
2563 reload_facedata;
2564 reload_archetypes;
2565 reload_treasures;
2566
2567 warn "finished reloading resource files\n";
2568}
2569
2570sub init {
2571 reload_resources;
2572}
1033 2573
1034sub cfg_load { 2574sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2575 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2576 or return;
1037 2577
1038 local $/; 2578 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2579 *CFG = YAML::Syck::Load <$fh>;
2580
2581 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2582
2583 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2584 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2585
2586 if (exists $CFG{mlockall}) {
2587 eval {
2588 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2589 and die "WARNING: m(un)lockall failed: $!\n";
2590 };
2591 warn $@ if $@;
2592 }
1040} 2593}
1041 2594
1042sub main { 2595sub main {
2596 # we must not ever block the main coroutine
2597 local $Coro::idle = sub {
2598 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2599 (async {
2600 Event::one_event;
2601 })->prio (Coro::PRIO_MAX);
2602 };
2603
1043 cfg_load; 2604 cfg_load;
1044 db_load; 2605 db_init;
1045 load_extensions; 2606 load_extensions;
2607
2608 $TICK_WATCHER->start;
1046 Event::loop; 2609 Event::loop;
1047} 2610}
1048 2611
1049############################################################################# 2612#############################################################################
1050# initialisation 2613# initialisation and cleanup
1051 2614
1052sub _perl_reload(&) { 2615# install some emergency cleanup handlers
2616BEGIN {
2617 for my $signal (qw(INT HUP TERM)) {
2618 Event->signal (
2619 reentrant => 0,
2620 data => WF_AUTOCANCEL,
2621 signal => $signal,
2622 prio => 0,
2623 cb => sub {
2624 cf::cleanup "SIG$signal";
2625 },
2626 );
2627 }
2628}
2629
2630sub emergency_save() {
2631 my $freeze_guard = cf::freeze_mainloop;
2632
2633 warn "enter emergency perl save\n";
2634
2635 cf::sync_job {
2636 # use a peculiar iteration method to avoid tripping on perl
2637 # refcount bugs in for. also avoids problems with players
2638 # and maps saved/destroyed asynchronously.
2639 warn "begin emergency player save\n";
2640 for my $login (keys %cf::PLAYER) {
2641 my $pl = $cf::PLAYER{$login} or next;
2642 $pl->valid or next;
2643 $pl->save;
2644 }
2645 warn "end emergency player save\n";
2646
2647 warn "begin emergency map save\n";
2648 for my $path (keys %cf::MAP) {
2649 my $map = $cf::MAP{$path} or next;
2650 $map->valid or next;
2651 $map->save;
2652 }
2653 warn "end emergency map save\n";
2654
2655 warn "begin emergency database checkpoint\n";
2656 BDB::db_env_txn_checkpoint $DB_ENV;
2657 warn "end emergency database checkpoint\n";
2658 };
2659
2660 warn "leave emergency perl save\n";
2661}
2662
2663sub post_cleanup {
1053 my ($msg) = @_; 2664 my ($make_core) = @_;
1054 2665
1055 $msg->("reloading..."); 2666 warn Carp::longmess "post_cleanup backtrace"
2667 if $make_core;
2668}
1056 2669
1057 eval { 2670sub do_reload_perl() {
1058 # cancel all watchers 2671 # can/must only be called in main
2672 if ($Coro::current != $Coro::main) {
2673 warn "can only reload from main coroutine";
2674 return;
2675 }
2676
2677 warn "reloading...";
2678
2679 warn "entering sync_job";
2680
2681 cf::sync_job {
2682 cf::write_runtime; # external watchdog should not bark
2683 cf::emergency_save;
2684 cf::write_runtime; # external watchdog should not bark
2685
2686 warn "syncing database to disk";
2687 BDB::db_env_txn_checkpoint $DB_ENV;
2688
2689 # if anything goes wrong in here, we should simply crash as we already saved
2690
2691 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 2692 for (Event::all_watchers) {
2693 $_->cancel if $_->data & WF_AUTOCANCEL;
2694 }
1060 2695
1061 # unload all extensions 2696 warn "flushing outstanding aio requests";
1062 for (@exts) { 2697 for (;;) {
1063 $msg->("unloading <$_>"); 2698 BDB::flush;
1064 unload_extension $_; 2699 IO::AIO::flush;
2700 Coro::cede;
2701 last unless IO::AIO::nreqs || BDB::nreqs;
2702 warn "iterate...";
2703 }
2704
2705 ++$RELOAD;
2706
2707 warn "cancelling all extension coros";
2708 $_->cancel for values %EXT_CORO;
2709 %EXT_CORO = ();
2710
2711 warn "removing commands";
2712 %COMMAND = ();
2713
2714 warn "removing ext commands";
2715 %EXTCMD = ();
2716
2717 warn "unloading/nuking all extensions";
2718 for my $pkg (@EXTS) {
2719 warn "... unloading $pkg";
2720
2721 if (my $cb = $pkg->can ("unload")) {
2722 eval {
2723 $cb->($pkg);
2724 1
2725 } or warn "$pkg unloaded, but with errors: $@";
1065 } 2726 }
1066 2727
2728 warn "... nuking $pkg";
2729 Symbol::delete_package $pkg;
2730 }
2731
1067 # unload all modules loaded from $LIBDIR 2732 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 2733 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2735
1071 $msg->("removing <$k>"); 2736 warn "... unloading $k";
1072 delete $INC{$k}; 2737 delete $INC{$k};
1073 2738
1074 $k =~ s/\.pm$//; 2739 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2740 $k =~ s/\//::/g;
1076 2741
1079 } 2744 }
1080 2745
1081 Symbol::delete_package $k; 2746 Symbol::delete_package $k;
1082 } 2747 }
1083 2748
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 2749 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 2750 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 2752
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 2753 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 2754 delete $INC{"cf.pm"};
2755 delete $INC{"cf/pod.pm"};
1096 2756
1097 # don't, removes xs symbols, too, 2757 # don't, removes xs symbols, too,
1098 # and global variables created in xs 2758 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 2759 #Symbol::delete_package __PACKAGE__;
1100 2760
1101 # reload cf.pm 2761 warn "unload completed, starting to reload now";
2762
1102 $msg->("reloading cf.pm"); 2763 warn "reloading cf.pm";
1103 require cf; 2764 require cf;
2765 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 2766
1105 # load config and database again 2767 warn "loading config and database again";
1106 cf::cfg_load; 2768 cf::cfg_load;
1107 cf::db_load;
1108 2769
1109 # load extensions 2770 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 2771 cf::load_extensions;
1112 2772
1113 # reattach attachments to objects 2773 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 2774 _global_reattach; # objects, sockets
1115 _global_reattach; 2775 warn "reattaching attachments to maps";
2776 reattach $_ for values %MAP;
2777 warn "reattaching attachments to players";
2778 reattach $_ for values %PLAYER;
2779
2780 warn "leaving sync_job";
2781
2782 1
2783 } or do {
2784 warn $@;
2785 warn "error while reloading, exiting.";
2786 exit 1;
1116 }; 2787 };
1117 $msg->($@) if $@;
1118 2788
1119 $msg->("reloaded"); 2789 warn "reloaded";
1120}; 2790};
1121 2791
1122sub perl_reload() { 2792our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 2793
1124 warn $_[0]; 2794sub reload_perl() {
1125 print "$_[0]\n"; 2795 # doing reload synchronously and two reloads happen back-to-back,
2796 # coro crashes during coro_state_free->destroy here.
2797
2798 $RELOAD_WATCHER ||= Event->timer (
2799 reentrant => 0,
2800 after => 0,
2801 data => WF_AUTOCANCEL,
2802 cb => sub {
2803 do_reload_perl;
2804 undef $RELOAD_WATCHER;
2805 },
1126 }; 2806 );
1127} 2807}
1128 2808
1129register_command "perl-reload", 0, sub { 2809register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2810 my ($who, $arg) = @_;
1131 2811
1132 if ($who->flag (FLAG_WIZ)) { 2812 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2813 $who->message ("reloading server.");
1134 warn $_[0]; 2814 async { reload_perl };
1135 $who->message ($_[0]); 2815 }
2816};
2817
2818unshift @INC, $LIBDIR;
2819
2820my $bug_warning = 0;
2821
2822our @WAIT_FOR_TICK;
2823our @WAIT_FOR_TICK_BEGIN;
2824
2825sub wait_for_tick {
2826 return unless $TICK_WATCHER->is_active;
2827 return if $Coro::current == $Coro::main;
2828
2829 my $signal = new Coro::Signal;
2830 push @WAIT_FOR_TICK, $signal;
2831 $signal->wait;
2832}
2833
2834sub wait_for_tick_begin {
2835 return unless $TICK_WATCHER->is_active;
2836 return if $Coro::current == $Coro::main;
2837
2838 my $signal = new Coro::Signal;
2839 push @WAIT_FOR_TICK_BEGIN, $signal;
2840 $signal->wait;
2841}
2842
2843 my $min = 1e6;#d#
2844 my $avg = 10;
2845$TICK_WATCHER = Event->timer (
2846 reentrant => 0,
2847 parked => 1,
2848 prio => 0,
2849 at => $NEXT_TICK || $TICK,
2850 data => WF_AUTOCANCEL,
2851 cb => sub {
2852 if ($Coro::current != $Coro::main) {
2853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2854 unless ++$bug_warning > 10;
2855 return;
2856 }
2857
2858 $NOW = $tick_start = Event::time;
2859
2860 cf::server_tick; # one server iteration
2861
2862 0 && sync_job {#d#
2863 for(1..10) {
2864 my $t = Event::time;
2865 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2866 or die;
2867
2868 $map->width (50);
2869 $map->height (50);
2870 $map->alloc;
2871 $map->_load_objects ("/tmp/x.map", 1);
2872 my $t = Event::time - $t;
2873
2874 #next unless $t < 0.0013;#d#
2875 if ($t < $min) {
2876 $min = $t;
2877 }
2878 $avg = $avg * 0.99 + $t * 0.01;
2879 }
2880 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2881 exit 0;
2882 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1136 }; 2883 };
1137 }
1138};
1139 2884
1140register "<global>", __PACKAGE__; 2885 $RUNTIME += $TICK;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2886 $NEXT_TICK += $TICK;
1152 2887
2888 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2889 $NEXT_RUNTIME_WRITE = $NOW + 10;
2890 Coro::async_pool {
2891 write_runtime
2892 or warn "ERROR: unable to write runtime file: $!";
2893 };
2894 }
2895
2896# my $AFTER = Event::time;
2897# warn $AFTER - $NOW;#d#
2898
2899 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2900 $sig->send;
2901 }
2902 while (my $sig = shift @WAIT_FOR_TICK) {
2903 $sig->send;
2904 }
2905
2906 $NOW = Event::time;
2907
1153 # if we are delayed by four ticks, skip them all 2908 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2909 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 2910
1156 $TICK_WATCHER->at ($NEXT_TICK); 2911 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2912 $TICK_WATCHER->start;
2913
2914 $LOAD = ($NOW - $tick_start) / $TICK;
2915 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2916
2917 _post_tick;
2918
2919
1158 }, 2920 },
1159); 2921);
1160 2922
2923{
2924 BDB::max_poll_time $TICK * 0.1;
2925 $BDB_POLL_WATCHER = Event->io (
2926 reentrant => 0,
2927 fd => BDB::poll_fileno,
2928 poll => 'r',
2929 prio => 0,
2930 data => WF_AUTOCANCEL,
2931 cb => \&BDB::poll_cb,
2932 );
2933 BDB::min_parallel 8;
2934
2935 BDB::set_sync_prepare {
2936 my $status;
2937 my $current = $Coro::current;
2938 (
2939 sub {
2940 $status = $!;
2941 $current->ready; undef $current;
2942 },
2943 sub {
2944 Coro::schedule while defined $current;
2945 $! = $status;
2946 },
2947 )
2948 };
2949
2950 unless ($DB_ENV) {
2951 $DB_ENV = BDB::db_env_create;
2952
2953 cf::sync_job {
2954 eval {
2955 BDB::db_env_open
2956 $DB_ENV,
2957 $BDBDIR,
2958 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2959 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2960 0666;
2961
2962 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2963
2964 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2965 $DB_ENV->set_lk_detect;
2966 };
2967
2968 cf::cleanup "db_env_open(db): $@" if $@;
2969 };
2970 }
2971}
2972
2973{
2974 IO::AIO::min_parallel 8;
2975
2976 undef $Coro::AIO::WATCHER;
2977 IO::AIO::max_poll_time $TICK * 0.1;
2978 $AIO_POLL_WATCHER = Event->io (
2979 reentrant => 0,
2980 data => WF_AUTOCANCEL,
2981 fd => IO::AIO::poll_fileno,
2982 poll => 'r',
2983 prio => 6,
2984 cb => \&IO::AIO::poll_cb,
2985 );
2986}
2987
2988my $_log_backtrace;
2989
2990sub _log_backtrace {
2991 my ($msg, @addr) = @_;
2992
2993 $msg =~ s/\n//;
2994
2995 # limit the # of concurrent backtraces
2996 if ($_log_backtrace < 2) {
2997 ++$_log_backtrace;
2998 async {
2999 my @bt = fork_call {
3000 @addr = map { sprintf "%x", $_ } @addr;
3001 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3002 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3003 or die "addr2line: $!";
3004
3005 my @funcs;
3006 my @res = <$fh>;
3007 chomp for @res;
3008 while (@res) {
3009 my ($func, $line) = splice @res, 0, 2, ();
3010 push @funcs, "[$func] $line";
3011 }
3012
3013 @funcs
3014 };
3015
3016 LOG llevInfo, "[ABT] $msg\n";
3017 LOG llevInfo, "[ABT] $_\n" for @bt;
3018 --$_log_backtrace;
3019 };
3020 } else {
3021 LOG llevInfo, "[ABT] $msg\n";
3022 LOG llevInfo, "[ABT] [suppressed]\n";
3023 }
3024}
3025
3026# load additional modules
3027use cf::pod;
3028
3029END { cf::emergency_save }
3030
11611 30311
1162 3032

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