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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.272 by root, Sun Jun 3 15:32:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 206
148$Event::DIED = sub { 207$Event::DIED = sub {
149 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
150}; 209};
151 210
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
157 212
158=over 4 213=over 4
159 214
160=cut 215=item dumpval $ref
161 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
162use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 239
164=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
165 241
166Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
167 243
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
176 245
177Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
178 247
179=cut 248=item cf::lock_wait $string
180 249
181sub to_json($) { 250Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 251
183 JSON::Syck::Dump $_[0] 252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
184} 278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
185 319
186=item cf::sync_job { BLOCK } 320=item cf::sync_job { BLOCK }
187 321
188The design of crossfire+ requires that the main coro ($Coro::main) is 322The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 323always able to handle events or runnable, as crossfire+ is only partly
198 332
199sub sync_job(&) { 333sub sync_job(&) {
200 my ($job) = @_; 334 my ($job) = @_;
201 335
202 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
203 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
205 341
206 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 343 # (but this is cancel-safe)
208 local $FREEZE = 1; 344 my $freeze_guard = freeze_mainloop;
209 345
210 my $busy = 1; 346 my $busy = 1;
211 my @res; 347 my @res;
212 348
213 (Coro::async { 349 (async {
214 @res = eval { $job->() }; 350 @res = eval { $job->() };
215 warn $@ if $@; 351 warn $@ if $@;
216 undef $busy; 352 undef $busy;
217 })->prio (Coro::PRIO_MAX); 353 })->prio (Coro::PRIO_MAX);
218 354
219 while ($busy) { 355 while ($busy) {
220 Coro::cede_notself; 356 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
223 365
224 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
225 } else { 367 } else {
226 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
227 369
228 $job->() 370 $job->()
229 } 371 }
230} 372}
231 373
232=item $coro = cf::coro { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
233 375
234Creates and returns a new coro. This coro is automcatially being canceled 376Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 377extension calling this is being unloaded.
236 378
237=cut 379=cut
238 380
239sub coro(&) { 381sub async_ext(&) {
240 my $cb = shift; 382 my $cb = shift;
241 383
242 my $coro; $coro = async { 384 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 385
249 $coro->on_destroy (sub { 386 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 387 delete $EXT_CORO{$coro+0};
251 }); 388 });
252 $EXT_CORO{$coro+0} = $coro; 389 $EXT_CORO{$coro+0} = $coro;
253 390
254 $coro 391 $coro
255} 392}
256 393
257sub write_runtime { 394sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
259 403
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 405 or return;
262 406
407 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 412 and return;
266 413
414 # always fsync - this file is important
267 aio_fsync $fh 415 aio_fsync $fh
268 and return; 416 and return;
269 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
270 close $fh 421 close $fh
271 or return; 422 or return;
272 423
273 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
274 and return; 425 and return;
275 426
427 warn "runtime file written.\n";#d#
428
276 1 429 1
277} 430}
278 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
279=back 443=back
280 444
281=cut 445=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 446
403############################################################################# 447#############################################################################
404 448
405=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
406 450
532our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 577our @CB_MAP = ();
534 578
535my %attachment; 579my %attachment;
536 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
537sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
539 589
540 use sort 'stable'; 590 use sort 'stable';
541 591
575 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
576 626
577 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 631
582 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 633 my $pkg = shift @arg;
584 634
585 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 676 if (ref $_[0]) {
627 _object_attach @_; 677 _object_attach @_;
628 } else { 678 } else {
629 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
630 } 680 }
681 _recalc_want;
631}; 682};
632 683
633# all those should be optimised 684# all those should be optimised
634sub cf::attachable::detach { 685sub cf::attachable::detach {
635 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
639 reattach ($obj); 690 reattach ($obj);
640 } else { 691 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
642 } 693 }
694 _recalc_want;
643}; 695};
644 696
645sub cf::attachable::attached { 697sub cf::attachable::attached {
646 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
647 699
712# object support 764# object support
713 765
714sub reattach { 766sub reattach {
715 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 771
718 my $registry = $obj->registry; 772 my $registry = $obj->registry;
719 773
720 @$registry = (); 774 @$registry = ();
721 775
768 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
769 823
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 828 close $fh;
775 829
776 if (@$objs) { 830 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 836 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
784 } 838 }
785 } else { 839 } else {
786 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 871 (aio_load "$filename.pst", $av) >= 0
818 or return; 872 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 873 $av = eval { (Storable::thaw $av)->{objs} };
820 } 874 }
821 875
876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 878 return ($data, $av);
823} 879}
824 880
825############################################################################# 881#############################################################################
826# command handling &c 882# command handling &c
851=cut 907=cut
852 908
853sub register_extcmd { 909sub register_extcmd {
854 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
855 911
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
860} 913}
861 914
862cf::player->attach ( 915cf::player->attach (
863 on_command => sub { 916 on_command => sub {
864 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
877 930
878 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
879 932
880 if (ref $msg) { 933 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 937 }
885 } 938 }
886 } else { 939 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 942
890 cf::override; 943 cf::override;
891 }, 944 },
892); 945);
893 946
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 947sub load_extension {
901 my ($path) = @_; 948 my ($path) = @_;
902 949
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 951 my $base = $1;
905 my $pkg = $1; 952 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
908 955
909 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
910 957
911 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 959 or die "$path: $!";
913 960
914 my $source = 961 my $source =
915 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
918 . "\n};\n1"; 965 . "\n};\n1";
919 966
920 eval $source 967 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 969 : "extension disabled.\n";
923 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 971 warn $@;
925 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
926 973 exit 1;
927# no strict 'refs'; 974 }
928# @{"$pkg\::ISA"} = ext::; 975 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 976 }
943 977
944 # remove commands 978 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 979}
969 980
970sub load_extensions { 981sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 983 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
977 } 988 }
978} 989}
979 990
980############################################################################# 991#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 992
1018=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1019 994
1020Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1021 996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1022=head3 cf::player 1003=head3 cf::player
1023 1004
1024=over 4 1005=over 4
1025 1006
1026=item cf::player::exists $login 1007=item cf::player::find $login
1027 1008
1028Returns true when the given account exists. 1009Returns the given player object, loading it if necessary (might block).
1029 1010
1030=cut 1011=cut
1031 1012
1032sub cf::player::exists($) { 1013sub playerdir($) {
1033 cf::player::find $_[0] 1014 "$PLAYERDIR/"
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 1016}
1036 1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1038 1190
1039Sends an ext reply to the player. 1191Sends an ext reply to the player.
1040 1192
1041=cut 1193=cut
1042 1194
1043sub cf::player::ext_reply($$$%) { 1195sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1045 1197
1046 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1047 1199
1048 $self->send ("ext " . to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1049} 1242}
1050 1243
1051=back 1244=back
1052
1053 1245
1054=head3 cf::map 1246=head3 cf::map
1055 1247
1056=over 4 1248=over 4
1057 1249
1060package cf::map; 1252package cf::map;
1061 1253
1062use Fcntl; 1254use Fcntl;
1063use Coro::AIO; 1255use Coro::AIO;
1064 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1065our $MAX_RESET = 7200; 1261our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1262our $DEFAULT_RESET = 3000;
1067 1263
1068sub generate_random_map { 1264sub generate_random_map {
1069 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1267 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1085} 1409}
1086 1410
1087# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1088# all maps in C++... 1412# all maps in C++...
1089sub change_all_map_light { 1413sub change_all_map_light {
1090 my ($change) = @_; 1414 my ($change) = @_;
1091 1415
1092 $_->change_map_light ($change) for values %cf::MAP; 1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1093} 1418}
1094 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1095sub try_load_header($) { 1428sub load_header_from($) {
1096 my ($path) = @_; 1429 my ($self, $path) = @_;
1097 1430
1098 utf8::encode $path; 1431 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1100 or return; 1436 or return;
1101 1437
1102 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1103 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1104 1484
1105 $map->load_header ($path) 1485 $self->default_region (cf::region::find_by_path $self->{path})
1106 or return; 1486 unless $self->default_region;
1107 1487
1108 $map->{load_path} = $path; 1488 1
1109
1110 $map
1111} 1489}
1112 1490
1491sub find;
1113sub find_map { 1492sub find {
1114 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1115 1494
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1496
1497 cf::lock_wait "map_find:$path";
1498
1121 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1122 # do it the slow way 1500 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1501 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1502 or return;
1137 1503
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1504 $map->{last_save} = $cf::RUNTIME;
1149 1505
1150 if ($map->should_reset) { 1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1512 $map->reset;
1152 $map = find_map $path; 1513 undef $guard;
1514 return find $path;
1153 } 1515 }
1154 1516
1155 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1156 } 1518 }
1157} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1158 1523
1159sub load { 1524sub load {
1160 my ($self) = @_; 1525 my ($self) = @_;
1161 1526
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1527 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1528
1166 my $path = $self->{path}; 1529 my $path = $self->{path};
1167 1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1168 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1169 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1544 or return;
1171 1545
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1174 1548
1175 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1550 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1552 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1180 } 1554 }
1181 } 1555 }
1182 1556
1557 Coro::cede;
1183 # now do the right thing for maps 1558 # now do the right thing for maps
1184 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1196 $self->activate; 1571 $self->activate;
1197 } 1572 }
1198 1573
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1575 }
1201 1576
1202sub load_map_sync { 1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1203 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1204 1615
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1616 cf::sync_job { find $path, $origin }
1617}
1206 1618
1207 cf::sync_job { 1619sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1620 my ($map) = @_;
1209 or return; 1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1210 $map->load; 1643 $map->load;
1211 $map 1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1212 } 1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1213} 1653}
1214 1654
1215sub save { 1655sub save {
1216 my ($self) = @_; 1656 my ($self) = @_;
1217 1657
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1659
1221 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1222 1661
1223 return unless $self->dirty; 1662 return unless $self->dirty;
1224 1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1225 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1226 1668
1227 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1228 1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1229 if ($uniq) { 1677 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1680 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1682 }
1235} 1683}
1236 1684
1237sub swap_out { 1685sub swap_out {
1238 my ($self) = @_; 1686 my ($self) = @_;
1687
1688 # save first because save cedes
1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1692
1240 return if $self->players; 1693 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1695 return if $self->{deny_save};
1243 1696
1244 $self->save;
1245 $self->clear; 1697 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1698 $self->in_memory (cf::MAP_SWAPPED);
1247} 1699}
1248 1700
1249sub reset_at { 1701sub reset_at {
1250 my ($self) = @_; 1702 my ($self) = @_;
1251 1703
1252 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1255 1707
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1710
1263 my ($self) = @_; 1715 my ($self) = @_;
1264 1716
1265 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1266} 1718}
1267 1719
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1720sub reset {
1290 my ($self) = @_; 1721 my ($self) = @_;
1291 1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1292 return if $self->players; 1725 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1294 1727
1295 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1296 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1297 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1298 1743
1299 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1300 1745
1301 $self->unlink_save; 1746 $self->unlink_save;
1302 $self->destroy; 1747 $self->destroy;
1305my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1306 1751
1307sub nuke { 1752sub nuke {
1308 my ($self) = @_; 1753 my ($self) = @_;
1309 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1313 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1314} 1768}
1315 1769
1316sub customise_for { 1770=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1771
1319 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1321 }
1322 1774
1323 $map 1775=cut
1324}
1325 1776
1326sub emergency_save { 1777sub unique_maps() {
1327 local $cf::FREEZE = 1; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1328 1780
1329 warn "enter emergency map save\n"; 1781 my @paths;
1330 1782
1331 cf::sync_job { 1783 for (@$files) {
1332 warn "begin emergency map save\n"; 1784 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1334 }; 1789 }
1335 1790
1336 warn "end emergency map save\n"; 1791 \@paths
1337} 1792}
1338 1793
1339package cf; 1794package cf;
1340 1795
1341=back 1796=back
1342 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1343 1824
1344=head3 cf::object::player 1825=head3 cf::object::player
1345 1826
1346=over 4 1827=over 4
1347 1828
1387 1868
1388=item $player_object->enter_link 1869=item $player_object->enter_link
1389 1870
1390Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1391 1872
1392The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1394 1875
1876Will never block.
1877
1395=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1396 1879
1397Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1883fails, to the emergency map position.
1401 1884
1402Might block. 1885Might block.
1403 1886
1404=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1405 1898
1406sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1407 my ($self) = @_; 1900 my ($self) = @_;
1408 1901
1409 return if $self->map == $LINK_MAP;
1410
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1412 if $self->map;
1413
1414 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map && $self->map->{path} ne "{link}";
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416} 1910}
1417 1911
1418sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1420 1916
1421 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1422 1918
1423 unless ($map) { 1919 unless ($map) {
1424 # restore original map position 1920 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1921 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1922 $map = cf::map::find $map;
1427 1923
1428 unless ($map) { 1924 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1926 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1927 or die "FATAL: cannot load emergency map\n";
1432 } 1928 }
1433 } 1929 }
1434 1930
1435 ($x, $y) = (-1, -1) 1931 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1441 1937
1442 $map->load; 1938 $map->load;
1939 $map->load_diag;
1443 1940
1941 return unless $self->contr->active;
1444 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1445 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1446} 1946}
1447 1947
1448=item $player_object->goto_map ($map, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1449 1949
1450=cut 1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1451 1954
1955=cut
1956
1957our $GOTOGEN;
1958
1452sub cf::object::player::goto_map { 1959sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1454 1964
1455 $self->enter_link; 1965 $self->enter_link;
1456 1966
1457 (Coro::async { 1967 (async {
1458 $path = new cf::path $path; 1968 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1969 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map;
1462 1970
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1971 if ($map) {
1465 1972 $map = $map->customise_for ($self);
1973 $map = $check->($map) if $check && $map;
1974 } else {
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1467 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1468 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1469 })->prio (1); 1990 })->prio (1);
1470} 1991}
1471 1992
1472=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1473 1994
1475 1996
1476sub parse_random_map_params { 1997sub parse_random_map_params {
1477 my ($spec) = @_; 1998 my ($spec) = @_;
1478 1999
1479 my $rmp = { # defaults 2000 my $rmp = { # defaults
1480 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1482 }; 2005 };
1483 2006
1484 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1486 2009
1490 $rmp 2013 $rmp
1491} 2014}
1492 2015
1493sub prepare_random_map { 2016sub prepare_random_map {
1494 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 2020
1496 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 2023 # that depends on the exit object
1499 2024
1500 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1501 2026
1502 if ($exit->map) { 2027 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1507 } 2032 }
1508 2033
1509 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1510 2035
1511 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1513 2039
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1516 2044
1517 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 2046 $exit->msg (undef);
1519 } 2047 }
1520} 2048}
1522sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1524 2052
1525 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
1526 2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
1527 $self->enter_link; 2066 $self->enter_link;
1528 2067
1529 (Coro::async { 2068 (async {
2069 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 2070 unless (eval {
1531 2071 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 2072
1538 1; 2073 1;
1539 }) { 2074 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1544 2079
1545 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 2081 $self->leave_link;
1547 } 2082 }
1548 })->prio (1); 2083 })->prio (1);
1561 2096
1562sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1563 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1564 2099
1565 utf8::encode $text; 2100 utf8::encode $text;
1566 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1567} 2102}
1568 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1569 2116
1570=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1571 2118
1572Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1573the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1598 on_reply => sub { 2145 on_reply => sub {
1599 my ($ns, $msg) = @_; 2146 my ($ns, $msg) = @_;
1600 2147
1601 # this weird shuffling is so that direct followup queries 2148 # this weird shuffling is so that direct followup queries
1602 # get handled first 2149 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2150 my $queue = delete $ns->{query_queue}
2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2152
1605 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 2155
1607 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1608 2157
1609 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 2159 if (@$queue) {
1614 } 2163 }
1615 } 2164 }
1616 }, 2165 },
1617); 2166);
1618 2167
1619=item $client->coro (\&cb) 2168=item $client->async (\&cb)
1620 2169
1621Create a new coroutine, running the specified callback. The coroutine will 2170Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2171be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2172or loss of connection).
1624 2173
1625=cut 2174=cut
1626 2175
1627sub cf::client::coro { 2176sub cf::client::async {
1628 my ($self, $cb) = @_; 2177 my ($self, $cb) = @_;
1629 2178
1630 my $coro; $coro = async { 2179 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2180
1637 $coro->on_destroy (sub { 2181 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2182 delete $self->{_coro}{$coro+0};
1639 }); 2183 });
1640 2184
1673 2217
1674# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1675 2219
1676=pod 2220=pod
1677 2221
1678The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1679 2223
1680 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1681 cf::object::player player 2225 cf::object::player player
1682 cf::player peaceful 2226 cf::player peaceful
1683 cf::map trigger 2227 cf::map trigger
1768############################################################################# 2312#############################################################################
1769 2313
1770=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1771 2315
1772Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1773currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1774excludes objects. 2318convert to/from binary).
1775 2319
1776The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1777using it, it should be unique. 2321using it, it should be unique.
1778 2322
1779=over 4 2323=over 4
1780 2324
1781=item $hashref = cf::db_get $family
1782
1783Return a hashref for use by the extension C<$family>, which can be
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786
1787=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
1788 2326
1789Returns a single value from the database 2327Returns a single value from the database.
1790
1791=item cf::db_put $family => $hashref
1792
1793Stores the given family hashref into the database. Updates are delayed, if
1794you want the data to be synced to disk immediately, use C<cf::db_sync>.
1795 2328
1796=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
1797 2330
1798Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808 2332
1809=cut 2333=cut
1810 2334
1811our $DB; 2335our $DB;
1812 2336
1813{ 2337sub db_init {
1814 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
1815 2340
1816 sub db_load() { 2341 cf::sync_job {
1817 warn "loading database $path\n";#d# remove later 2342 eval {
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2343 $DB->set_flags (BDB::CHKSUM);
1819 }
1820 2344
1821 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1822 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1823 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
1824 warn "saving database $path\n";#d# remove later 2348 };
1825 waitpid $pid, 0 if $pid; 2349 cf::cleanup "db_open(db): $@" if $@;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 } 2350 };
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 }); 2351 }
2352}
1844 2353
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 }
1849
1850 sub db_get($;$) { 2354sub db_get($$) {
1851 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
1856 sub db_put($$;$) { 2365sub db_put($$$) {
1857 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
1858 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1859 } else { 2368}
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864 2369
1865 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
1866 prio => 10000, 2371
1867 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
1868 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
1869 }, 2402 }
1870 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
1871} 2482}
1872 2483
1873############################################################################# 2484#############################################################################
1874# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 warn "$face $info->{magicmap}\n" if $face =~ /obol/;#d#
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
1875 2574
1876sub cfg_load { 2575sub cfg_load {
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
1878 or return; 2577 or return;
1879 2578
1880 local $/; 2579 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2581
2582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2583
2584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2586
2587 if (exists $CFG{mlockall}) {
2588 eval {
2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2590 and die "WARNING: m(un)lockall failed: $!\n";
2591 };
2592 warn $@ if $@;
2593 }
1882} 2594}
1883 2595
1884sub main { 2596sub main {
1885 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2600 (async {
1889 Event::one_event; 2601 Event::one_event;
1890 })->(); 2602 })->prio (Coro::PRIO_MAX);
1891 }; 2603 };
1892 2604
1893 cfg_load; 2605 cfg_load;
1894 db_load; 2606 db_init;
1895 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
1896 Event::loop; 2610 Event::loop;
1897} 2611}
1898 2612
1899############################################################################# 2613#############################################################################
1900# initialisation 2614# initialisation and cleanup
1901 2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
1902sub reload() { 2671sub do_reload_perl() {
1903 # can/must only be called in main 2672 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
1906 return; 2675 return;
1907 } 2676 }
1908 2677
1909 warn "reloading..."; 2678 warn "reloading...";
1910 2679
1911 local $FREEZE = 1; 2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
1912 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
1913 2686
1914 eval { 2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
1915 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
1916 2691
1917 # cancel all watchers 2692 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2695 }
1921 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
1922 # cancel all extension coros 2708 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2710 %EXT_CORO = ();
1925 2711
1926 # unload all extensions 2712 warn "removing commands";
1927 for (@exts) { 2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2720 warn "... unloading $pkg";
1929 unload_extension $_; 2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2727 }
1931 2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
1932 # unload all modules loaded from $LIBDIR 2733 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2736
1936 warn "removing <$k>"; 2737 warn "... unloading $k";
1937 delete $INC{$k}; 2738 delete $INC{$k};
1938 2739
1939 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
1941 2742
1944 } 2745 }
1945 2746
1946 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
1947 } 2748 }
1948 2749
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2750 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2753
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2754 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
1962 2757
1963 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2759 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
1966 2761
1967 # reload cf.pm 2762 warn "unload completed, starting to reload now";
2763
1968 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
1969 require cf; 2765 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2767
1972 # load config and database again 2768 warn "loading config and database again";
1973 cf::cfg_load; 2769 cf::cfg_load;
1974 cf::db_load;
1975 2770
1976 # load extensions
1977 warn "load extensions"; 2771 warn "loading extensions";
1978 cf::load_extensions; 2772 cf::load_extensions;
1979 2773
1980 # reattach attachments to objects 2774 warn "reattaching attachments to objects/players";
1981 warn "reattach"; 2775 _global_reattach; # objects, sockets
1982 _global_reattach; 2776 warn "reattaching attachments to maps";
1983 }; 2777 reattach $_ for values %MAP;
2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
1984 2780
1985 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
1986 warn $@; 2785 warn $@;
1987 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
1988 exit 1; 2787 exit 1;
1989 } 2788 };
1990 2789
1991 warn "reloaded successfully"; 2790 warn "reloaded";
1992}; 2791};
1993 2792
1994############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
1995 2794
1996unless ($LINK_MAP) { 2795sub reload_perl() {
1997 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
1998 2798
1999 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2000 $LINK_MAP->height (41); 2800 reentrant => 0,
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2009 cb => sub { 2803 cb => sub {
2010 $_[0]->w->cancel; 2804 do_reload_perl;
2011 2805 undef $RELOAD_WATCHER;
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 }); 2806 },
2030 2807 );
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035} 2808}
2036
2037register "<global>", __PACKAGE__;
2038 2809
2039register_command "reload" => sub { 2810register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2041 2812
2042 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload.");
2044 reload;
2045 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2046 } 2816 }
2047}; 2817};
2048 2818
2049unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2050 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2051$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2053 prio => 0, 2849 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2056 cb => sub { 2852 cb => sub {
2057 unless ($FREEZE) { 2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2058 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2060 } 2884 };
2061 2885
2886 $RUNTIME += $TICK;
2062 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2063 2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2064 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2066 2911
2067 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2069 }, 2921 },
2070); 2922);
2071 2923
2924{
2072IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2073 2926 $BDB_POLL_WATCHER = Event->io (
2074Event->io ( 2927 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2076 poll => 'r', 2929 poll => 'r',
2077 prio => 5, 2930 prio => 0,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2084 after => 0, 2932 cb => \&BDB::poll_cb,
2085 interval => 10, 2933 );
2086 cb => sub { 2934 BDB::min_parallel 8;
2087 (Coro::unblock_sub { 2935
2088 write_runtime 2936 BDB::set_sync_prepare {
2089 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2090 })->(); 2970 };
2091 }, 2971 }
2092); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
3029
3030END { cf::emergency_save }
2093 3031
20941 30321
2095 3033

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