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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.272 by root, Sun Jun 3 15:32:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, $msg; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 206
147$Event::DIED = sub { 207$Event::DIED = sub {
148 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
149}; 209};
150 210
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 211=head2 UTILITY FUNCTIONS
156 212
157=over 4 213=over 4
158 214
159=cut 215=item dumpval $ref
160 216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
161use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 239
163=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
164 241
165Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
166 243
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
175 245
176Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 247
185=item cf::lock_wait $string 248=item cf::lock_wait $string
186 249
187Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
188 251
194returned. 257returned.
195 258
196Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
198 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
199=cut 266=cut
200 267
201our %LOCK; 268our %LOCK;
202 269
203sub lock_wait($) { 270sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
224 } 291 }
225} 292}
226 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
227sub freeze_mainloop { 300sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
229 302
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
231 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
232 $guard 307 $guard
233} 308}
234 309
235=item cf::async { BLOCK } 310=item cf::async { BLOCK }
257 332
258sub sync_job(&) { 333sub sync_job(&) {
259 my ($job) = @_; 334 my ($job) = @_;
260 335
261 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
262 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
264 341
265 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 343 # (but this is cancel-safe)
277 354
278 while ($busy) { 355 while ($busy) {
279 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
280 } 357 }
281 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
282 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
283 } else { 367 } else {
284 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
285 369
286 $job->() 370 $job->()
287 } 371 }
288} 372}
289 373
290=item $coro = cf::async_ext { BLOCK } 374=item $coro = cf::async_ext { BLOCK }
291 375
292Like async, but this coro is automcatially being canceled when the 376Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 377extension calling this is being unloaded.
294 378
295=cut 379=cut
296 380
297sub async_ext(&) { 381sub async_ext(&) {
306 390
307 $coro 391 $coro
308} 392}
309 393
310sub write_runtime { 394sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
312 403
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 405 or return;
315 406
407 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
410
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 412 and return;
319 413
414 # always fsync - this file is important
320 aio_fsync $fh 415 aio_fsync $fh
321 and return; 416 and return;
322 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
323 close $fh 421 close $fh
324 or return; 422 or return;
325 423
326 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
327 and return; 425 and return;
328 426
427 warn "runtime file written.\n";#d#
428
329 1 429 1
330} 430}
331 431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
332=back 443=back
333 444
334=cut 445=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 446
456############################################################################# 447#############################################################################
457 448
458=head2 ATTACHABLE OBJECTS 449=head2 ATTACHABLE OBJECTS
459 450
585our @CB_TYPE = (); # registry for type (cf-object class) based events 576our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 577our @CB_MAP = ();
587 578
588my %attachment; 579my %attachment;
589 580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
590sub _attach_cb($$$$) { 587sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 588 my ($registry, $event, $prio, $cb) = @_;
592 589
593 use sort 'stable'; 590 use sort 'stable';
594 591
628 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
629 626
630 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 631
635 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 633 my $pkg = shift @arg;
637 634
638 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 676 if (ref $_[0]) {
680 _object_attach @_; 677 _object_attach @_;
681 } else { 678 } else {
682 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
683 } 680 }
681 _recalc_want;
684}; 682};
685 683
686# all those should be optimised 684# all those should be optimised
687sub cf::attachable::detach { 685sub cf::attachable::detach {
688 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
692 reattach ($obj); 690 reattach ($obj);
693 } else { 691 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
695 } 693 }
694 _recalc_want;
696}; 695};
697 696
698sub cf::attachable::attached { 697sub cf::attachable::attached {
699 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
700 699
765# object support 764# object support
766 765
767sub reattach { 766sub reattach {
768 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 771
771 my $registry = $obj->registry; 772 my $registry = $obj->registry;
772 773
773 @$registry = (); 774 @$registry = ();
774 775
821 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
822 823
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 828 close $fh;
828 829
829 if (@$objs) { 830 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 836 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
837 } 838 }
838 } else { 839 } else {
839 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
906=cut 907=cut
907 908
908sub register_extcmd { 909sub register_extcmd {
909 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
910 911
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 912 $EXTCMD{$name} = $cb;
915} 913}
916 914
917cf::player->attach ( 915cf::player->attach (
918 on_command => sub { 916 on_command => sub {
919 my ($pl, $name, $params) = @_; 917 my ($pl, $name, $params) = @_;
932 930
933 my $msg = eval { from_json $buf }; 931 my $msg = eval { from_json $buf };
934 932
935 if (ref $msg) { 933 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 935 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 936 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 937 }
940 } 938 }
941 } else { 939 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 942
945 cf::override; 943 cf::override;
946 }, 944 },
947); 945);
948 946
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 947sub load_extension {
956 my ($path) = @_; 948 my ($path) = @_;
957 949
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 951 my $base = $1;
960 my $pkg = $1; 952 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
963 955
964 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
965 957
966 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 959 or die "$path: $!";
968 960
969 my $source = 961 my $source =
970 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
973 . "\n};\n1"; 965 . "\n};\n1";
974 966
975 eval $source 967 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 969 : "extension disabled.\n";
978 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 971 warn $@;
980 $ext_pkg{$base} = $pkg; 972 warn "mandatory extension failed to load, exiting.\n";
981 973 exit 1;
982# no strict 'refs'; 974 }
983# @{"$pkg\::ISA"} = ext::; 975 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 976 }
998 977
999 # remove commands 978 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 979}
1024 980
1025sub load_extensions { 981sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 983 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1032 } 988 }
1033} 989}
1034 990
1035############################################################################# 991#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 992
1073=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1074 994
1075Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1076 996
1077=cut 997=cut
1078 998
1079package cf::player; 999package cf::player;
1080 1000
1001use Coro::AIO;
1002
1081=head3 cf::player 1003=head3 cf::player
1082 1004
1083=over 4 1005=over 4
1084 1006
1085=item cf::player::find $login 1007=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1088 1010
1089=cut 1011=cut
1090 1012
1091sub playerdir($) { 1013sub playerdir($) {
1092 cf::localdir 1014 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1016}
1098 1017
1099sub path($) { 1018sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1020
1102 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1103} 1022}
1104 1023
1105sub find_active($) { 1024sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1110 1029
1111sub exists($) { 1030sub exists($) {
1112 my ($login) = @_; 1031 my ($login) = @_;
1113 1032
1114 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1116} 1035}
1117 1036
1118sub find($) { 1037sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1039 my $login = $_[0];
1121 1040
1122 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1123 1042
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1125 }; 1055 }
1126} 1056}
1127 1057
1128sub save($) { 1058sub save($) {
1129 my ($pl) = @_; 1059 my ($pl) = @_;
1130 1060
1133 my $path = path $pl; 1063 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1064 my $guard = cf::lock_acquire "user_save:$path";
1135 1065
1136 return if $pl->{deny_save}; 1066 return if $pl->{deny_save};
1137 1067
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1068 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1069 $pl->{last_save} = $cf::RUNTIME;
1140 1070
1141 $pl->save_pl ($path); 1071 $pl->save_pl ($path);
1142 Coro::cede; 1072 Coro::cede;
1143} 1073}
1153 $cf::PLAYER{$login} = $self; 1083 $cf::PLAYER{$login} = $self;
1154 1084
1155 $self 1085 $self
1156} 1086}
1157 1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1158sub quit_character { 1095sub quit_character {
1159 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1160 1099
1161 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1102
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1106 $pl->ns->destroy if $pl->ns;
1168 1107
1169 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1110 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1112 $pl->destroy;
1174 1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1175 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1176 }; 1156 }
1177}
1178 1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1180 1190
1181Sends an ext reply to the player. 1191Sends an ext reply to the player.
1182 1192
1183=cut 1193=cut
1184 1194
1185sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1187 1197
1188 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1189 1199
1190 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1191} 1201}
1192 1202
1193package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1194 1243
1195=back 1244=back
1196
1197 1245
1198=head3 cf::map 1246=head3 cf::map
1199 1247
1200=over 4 1248=over 4
1201 1249
1204package cf::map; 1252package cf::map;
1205 1253
1206use Fcntl; 1254use Fcntl;
1207use Coro::AIO; 1255use Coro::AIO;
1208 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1209our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1211 1263
1212sub generate_random_map { 1264sub generate_random_map {
1213 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1267 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1229} 1409}
1230 1410
1231# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1232# all maps in C++... 1412# all maps in C++...
1233sub change_all_map_light { 1413sub change_all_map_light {
1235 1415
1236 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1238} 1418}
1239 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1240sub try_load_header($) { 1428sub load_header_from($) {
1241 my ($path) = @_; 1429 my ($self, $path) = @_;
1242 1430
1243 utf8::encode $path; 1431 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1245 or return; 1436 or return;
1246 1437
1247 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1248 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1249 1484
1250 # for better error messages only, will be overwritten 1485 $self->default_region (cf::region::find_by_path $self->{path})
1251 $map->path ($path); 1486 unless $self->default_region;
1252 1487
1253 $map->load_header ($path) 1488 1
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1489}
1260 1490
1261sub find; 1491sub find;
1262sub find { 1492sub find {
1263 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1264 1494
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1496
1270 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1271 1498
1272 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1274 1501 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1502 or return;
1294 1503
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1307 1505
1308 Coro::cede; 1506 $map->load_header
1507 or return;
1309 1508
1310 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1512 $map->reset;
1312 undef $guard; 1513 undef $guard;
1313 $map = find $path 1514 return find $path;
1314 or return;
1315 } 1515 }
1316 1516
1317 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1318 } 1518 }
1319} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1320 1523
1321sub load { 1524sub load {
1322 my ($self) = @_; 1525 my ($self) = @_;
1323 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1324 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1326 1533
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1535
1329 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1330 1537
1331 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1332 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1544 or return;
1334 1545
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1337 1548
1338 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1550 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1552 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1343 } 1554 }
1344 } 1555 }
1345 1556
1346 Coro::cede; 1557 Coro::cede;
1347
1348 # now do the right thing for maps 1558 # now do the right thing for maps
1349 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1361 $self->activate; 1571 $self->activate;
1362 } 1572 }
1363 1573
1364 Coro::cede;
1365
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1367} 1611}
1368 1612
1369sub find_sync { 1613sub find_sync {
1370 my ($path, $origin) = @_; 1614 my ($path, $origin) = @_;
1371 1615
1372 cf::sync_job { cf::map::find $path, $origin } 1616 cf::sync_job { find $path, $origin }
1373} 1617}
1374 1618
1375sub do_load_sync { 1619sub do_load_sync {
1376 my ($map) = @_; 1620 my ($map) = @_;
1377 1621
1378 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1379} 1623}
1380 1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1381sub save { 1655sub save {
1382 my ($self) = @_; 1656 my ($self) = @_;
1383 1657
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1659
1386 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1387 1661
1388 return unless $self->dirty; 1662 return unless $self->dirty;
1389 1663
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1666
1393 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1394 1668
1395 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1396 1670
1399 cf::async { 1673 cf::async {
1400 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1401 }; 1675 };
1402 1676
1403 if ($uniq) { 1677 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1680 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1682 }
1409} 1683}
1410 1684
1411sub swap_out { 1685sub swap_out {
1412 my ($self) = @_; 1686 my ($self) = @_;
1426 1700
1427sub reset_at { 1701sub reset_at {
1428 my ($self) = @_; 1702 my ($self) = @_;
1429 1703
1430 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1433 1707
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1710
1441 my ($self) = @_; 1715 my ($self) = @_;
1442 1716
1443 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1444} 1718}
1445 1719
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1720sub reset {
1468 my ($self) = @_; 1721 my ($self) = @_;
1469 1722
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1724
1472 return if $self->players; 1725 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1474 1727
1475 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1476 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1477 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1478 1743
1479 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1480 1745
1481 $self->unlink_save; 1746 $self->unlink_save;
1482 $self->destroy; 1747 $self->destroy;
1485my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1486 1751
1487sub nuke { 1752sub nuke {
1488 my ($self) = @_; 1753 my ($self) = @_;
1489 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1493 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1494} 1768}
1495 1769
1496sub customise_for { 1770=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1771
1499 if ($map->per_player) { 1772Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1773instantiated unique items. May block.
1501 }
1502 1774
1503 $map 1775=cut
1504}
1505 1776
1506sub emergency_save { 1777sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1508 1780
1509 warn "enter emergency perl save\n"; 1781 my @paths;
1510 1782
1511 cf::sync_job { 1783 for (@$files) {
1512 warn "begin emergency player save\n"; 1784 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1785 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1786 next unless /^$PATH_SEP/o;
1515 1787
1516 warn "begin emergency map save\n"; 1788 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1789 }
1520 1790
1521 warn "leave emergency perl save\n"; 1791 \@paths
1522} 1792}
1523 1793
1524package cf; 1794package cf;
1525 1795
1526=back 1796=back
1527 1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1528 1824
1529=head3 cf::object::player 1825=head3 cf::object::player
1530 1826
1531=over 4 1827=over 4
1532 1828
1572 1868
1573=item $player_object->enter_link 1869=item $player_object->enter_link
1574 1870
1575Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1576 1872
1577The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1579 1875
1876Will never block.
1877
1580=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1581 1879
1582Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1883fails, to the emergency map position.
1586 1884
1587Might block. 1885Might block.
1588 1886
1589=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1590 1898
1591sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1592 my ($self) = @_; 1900 my ($self) = @_;
1593 1901
1594 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1595 1903
1596 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1905
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1600 1908
1601 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1910}
1603 1911
1604sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1606 1916
1607 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1608 1918
1609 unless ($map) { 1919 unless ($map) {
1610 # restore original map position 1920 # restore original map position
1624 # use -1 or undef as default coordinates, not 0, 0 1934 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1936 if $x <=0 && $y <= 0;
1627 1937
1628 $map->load; 1938 $map->load;
1939 $map->load_diag;
1629 1940
1630 return unless $self->contr->active; 1941 return unless $self->contr->active;
1631 $self->activate_recursive; 1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1633} 1946}
1634 1947
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 },
1646 on_login => sub {
1647 my ($pl) = @_;
1648
1649 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666
1667=item $player_object->goto ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1668 1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1669=cut 1955=cut
1956
1957our $GOTOGEN;
1670 1958
1671sub cf::object::player::goto { 1959sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 1964
1674 $self->enter_link; 1965 $self->enter_link;
1675 1966
1676 (async { 1967 (async {
1677 $path = new cf::path $path; 1968 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1681 1973 $map = $check->($map) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1974 } else {
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1686 1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1687 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1688 })->prio (1); 1990 })->prio (1);
1689} 1991}
1690 1992
1691=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1692 1994
1694 1996
1695sub parse_random_map_params { 1997sub parse_random_map_params {
1696 my ($spec) = @_; 1998 my ($spec) = @_;
1697 1999
1698 my $rmp = { # defaults 2000 my $rmp = { # defaults
1699 xsize => 10, 2001 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
1701 }; 2005 };
1702 2006
1703 for (split /\n/, $spec) { 2007 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 2008 my ($k, $v) = split /\s+/, $_, 2;
1705 2009
1709 $rmp 2013 $rmp
1710} 2014}
1711 2015
1712sub prepare_random_map { 2016sub prepare_random_map {
1713 my ($exit) = @_; 2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 2020
1715 # all this does is basically replace the /! path by 2021 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 2022 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 2023 # that depends on the exit object
1718 2024
1719 my $rmp = parse_random_map_params $exit->msg; 2025 my $rmp = parse_random_map_params $exit->msg;
1720 2026
1721 if ($exit->map) { 2027 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 2028 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 2029 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 2030 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 2031 $rmp->{origin_y} = $exit->y;
1726 } 2032 }
1727 2033
1728 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1729 2035
1730 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
1732 2039
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
1735 2044
1736 $exit->slaying ("?random/$md5"); 2045 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 2046 $exit->msg (undef);
1738 } 2047 }
1739} 2048}
1740 2049
1741sub cf::object::player::enter_exit { 2050sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 2051 my ($self, $exit) = @_;
1743 2052
1744 return unless $self->type == cf::PLAYER; 2053 return unless $self->type == cf::PLAYER;
2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
1745 2065
1746 $self->enter_link; 2066 $self->enter_link;
1747 2067
1748 (async { 2068 (async {
1749 $self->deactivate_recursive; # just to be sure 2069 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 2070 unless (eval {
1751 prepare_random_map $exit 2071 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 2072
1757 1; 2073 1;
1758 }) { 2074 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 2075 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 2076 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 2077 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 2078 cf::NDI_UNIQUE | cf::NDI_RED);
1763 2079
1764 warn "ERROR in enter_exit: $@"; 2080 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 2081 $self->leave_link;
1766 } 2082 }
1767 })->prio (1); 2083 })->prio (1);
1780 2096
1781sub cf::client::send_drawinfo { 2097sub cf::client::send_drawinfo {
1782 my ($self, $text, $flags) = @_; 2098 my ($self, $text, $flags) = @_;
1783 2099
1784 utf8::encode $text; 2100 utf8::encode $text;
1785 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1786} 2102}
1787 2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
1788 2116
1789=item $success = $client->query ($flags, "text", \&cb) 2117=item $success = $client->query ($flags, "text", \&cb)
1790 2118
1791Queues a query to the client, calling the given callback with 2119Queues a query to the client, calling the given callback with
1792the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1821 # get handled first 2149 # get handled first
1822 my $queue = delete $ns->{query_queue} 2150 my $queue = delete $ns->{query_queue}
1823 or return; # be conservative, not sure how that can happen, but we saw a crash here 2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1824 2152
1825 (shift @$queue)->[1]->($msg); 2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1826 2155
1827 push @{ $ns->{query_queue} }, @$queue; 2156 push @{ $ns->{query_queue} }, @$queue;
1828 2157
1829 if (@{ $ns->{query_queue} } == @$queue) { 2158 if (@{ $ns->{query_queue} } == @$queue) {
1830 if (@$queue) { 2159 if (@$queue) {
1888 2217
1889# here we export the classes and methods available to script code 2218# here we export the classes and methods available to script code
1890 2219
1891=pod 2220=pod
1892 2221
1893The following fucntions and emthods are available within a safe environment: 2222The following functions and methods are available within a safe environment:
1894 2223
1895 cf::object contr pay_amount pay_player map 2224 cf::object contr pay_amount pay_player map
1896 cf::object::player player 2225 cf::object::player player
1897 cf::player peaceful 2226 cf::player peaceful
1898 cf::map trigger 2227 cf::map trigger
1983############################################################################# 2312#############################################################################
1984 2313
1985=head2 EXTENSION DATABASE SUPPORT 2314=head2 EXTENSION DATABASE SUPPORT
1986 2315
1987Crossfire maintains a very simple database for extension use. It can 2316Crossfire maintains a very simple database for extension use. It can
1988currently store anything that can be serialised using Storable, which 2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1989excludes objects. 2318convert to/from binary).
1990 2319
1991The parameter C<$family> should best start with the name of the extension 2320The parameter C<$family> should best start with the name of the extension
1992using it, it should be unique. 2321using it, it should be unique.
1993 2322
1994=over 4 2323=over 4
1995 2324
1996=item $hashref = cf::db_get $family
1997
1998Return a hashref for use by the extension C<$family>, which can be
1999modified. After modifications, you have to call C<cf::db_dirty> or
2000C<cf::db_sync>.
2001
2002=item $value = cf::db_get $family => $key 2325=item $value = cf::db_get $family => $key
2003 2326
2004Returns a single value from the database 2327Returns a single value from the database.
2005
2006=item cf::db_put $family => $hashref
2007
2008Stores the given family hashref into the database. Updates are delayed, if
2009you want the data to be synced to disk immediately, use C<cf::db_sync>.
2010 2328
2011=item cf::db_put $family => $key => $value 2329=item cf::db_put $family => $key => $value
2012 2330
2013Stores the given C<$value> in the family hash. Updates are delayed, if you 2331Stores the given C<$value> in the family.
2014want the data to be synced to disk immediately, use C<cf::db_sync>.
2015
2016=item cf::db_dirty
2017
2018Marks the database as dirty, to be updated at a later time.
2019
2020=item cf::db_sync
2021
2022Immediately write the database to disk I<if it is dirty>.
2023 2332
2024=cut 2333=cut
2025 2334
2026our $DB; 2335our $DB;
2027 2336
2028{ 2337sub db_init {
2029 my $path = cf::localdir . "/database.pst"; 2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
2030 2340
2031 sub db_load() { 2341 cf::sync_job {
2032 $DB = stat $path ? Storable::retrieve $path : { }; 2342 eval {
2033 } 2343 $DB->set_flags (BDB::CHKSUM);
2034 2344
2035 my $pid; 2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2036 2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2037 sub db_save() { 2347 cf::cleanup "db_open(db): $!" if $!;
2038 waitpid $pid, 0 if $pid; 2348 };
2039 if (0 == ($pid = fork)) { 2349 cf::cleanup "db_open(db): $@" if $@;
2040 $DB->{_meta}{version} = 1;
2041 Storable::nstore $DB, "$path~";
2042 rename "$path~", $path;
2043 cf::_exit 0 if defined $pid;
2044 } 2350 };
2045 }
2046
2047 my $dirty;
2048
2049 sub db_sync() {
2050 db_save if $dirty;
2051 undef $dirty;
2052 }
2053
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2055 db_sync;
2056 }); 2351 }
2352}
2057 2353
2058 sub db_dirty() {
2059 $dirty = 1;
2060 $idle->start;
2061 }
2062
2063 sub db_get($;$) { 2354sub db_get($$) {
2064 @_ >= 2 2355 my $key = "$_[0]/$_[1]";
2065 ? $DB->{$_[0]}{$_[1]}
2066 : ($DB->{$_[0]} ||= { })
2067 }
2068 2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
2069 sub db_put($$;$) { 2365sub db_put($$$) {
2070 if (@_ >= 3) { 2366 BDB::dbreq_pri 4;
2071 $DB->{$_[0]}{$_[1]} = $_[2]; 2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2072 } else { 2368}
2073 $DB->{$_[0]} = $_[1];
2074 }
2075 db_dirty;
2076 }
2077 2369
2078 cf::global->attach ( 2370=item cf::cache $id => [$paths...], $processversion => $process
2079 prio => 10000, 2371
2080 on_cleanup => sub { 2372Generic caching function that returns the value of the resource $id,
2081 db_sync; 2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
2082 }, 2402 }
2083 ); 2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
2450 my ($cb, @args) = @_;
2451
2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
2456
2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2472 eval {
2473 close $fh1;
2474
2475 my @res = eval { $cb->(@args) };
2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
2478
2479 warn $@ if $@;
2480 _exit 0;
2481 }
2084} 2482}
2085 2483
2086############################################################################# 2484#############################################################################
2087# the server's main() 2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 warn "$face $info->{magicmap}\n" if $face =~ /obol/;#d#
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
2088 2574
2089sub cfg_load { 2575sub cfg_load {
2090 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2091 or return; 2577 or return;
2092 2578
2093 local $/; 2579 local $/;
2094 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2095 2581
2109 2595
2110sub main { 2596sub main {
2111 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2600 (async {
2114 async { Event::one_event }; 2601 Event::one_event;
2602 })->prio (Coro::PRIO_MAX);
2115 }; 2603 };
2116 2604
2117 cfg_load; 2605 cfg_load;
2118 db_load; 2606 db_init;
2119 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2120 Event::loop; 2610 Event::loop;
2121} 2611}
2122 2612
2123############################################################################# 2613#############################################################################
2124# initialisation 2614# initialisation and cleanup
2125 2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2126sub reload() { 2671sub do_reload_perl() {
2127 # can/must only be called in main 2672 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2130 return; 2675 return;
2131 } 2676 }
2132 2677
2133 warn "reloading..."; 2678 warn "reloading...";
2134 2679
2135 my $guard = freeze_mainloop; 2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2136 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2137 2686
2138 eval { 2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
2139 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2140 2691
2141 # cancel all watchers 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2695 }
2145 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2146 # cancel all extension coros 2708 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2710 %EXT_CORO = ();
2149 2711
2150 # unload all extensions 2712 warn "removing commands";
2151 for (@exts) { 2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2720 warn "... unloading $pkg";
2153 unload_extension $_; 2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2727 }
2155 2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
2156 # unload all modules loaded from $LIBDIR 2733 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2736
2160 warn "removing <$k>"; 2737 warn "... unloading $k";
2161 delete $INC{$k}; 2738 delete $INC{$k};
2162 2739
2163 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2165 2742
2168 } 2745 }
2169 2746
2170 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2171 } 2748 }
2172 2749
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2750 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2753
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2754 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2186 2757
2187 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2759 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2190 2761
2191 # reload cf.pm 2762 warn "unload completed, starting to reload now";
2763
2192 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2193 require cf; 2765 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2767
2196 # load config and database again 2768 warn "loading config and database again";
2197 cf::cfg_load; 2769 cf::cfg_load;
2198 cf::db_load;
2199 2770
2200 # load extensions
2201 warn "load extensions"; 2771 warn "loading extensions";
2202 cf::load_extensions; 2772 cf::load_extensions;
2203 2773
2204 # reattach attachments to objects 2774 warn "reattaching attachments to objects/players";
2205 warn "reattach"; 2775 _global_reattach; # objects, sockets
2206 _global_reattach; 2776 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2777 reattach $_ for values %MAP;
2208 }; 2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2209 2780
2210 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2211 warn $@; 2785 warn $@;
2212 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2213 exit 1; 2787 exit 1;
2214 } 2788 };
2215 2789
2216 warn "reloaded successfully"; 2790 warn "reloaded";
2217}; 2791};
2218 2792
2219############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2220 2794
2221unless ($LINK_MAP) { 2795sub reload_perl() {
2222 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2223 2798
2224 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2225 $LINK_MAP->height (41); 2800 reentrant => 0,
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2234 cb => sub { 2803 cb => sub {
2235 $_[0]->w->cancel; 2804 do_reload_perl;
2236 2805 undef $RELOAD_WATCHER;
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 }); 2806 },
2255 2807 );
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260} 2808}
2261
2262register "<global>", __PACKAGE__;
2263 2809
2264register_command "reload" => sub { 2810register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2266 2812
2267 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload.");
2269 reload;
2270 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2271 } 2816 }
2272}; 2817};
2273 2818
2274unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2275 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2276$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2278 prio => 0, 2849 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2281 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2282 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2283 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2285 2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2286 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2288 2911
2289 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2291 }, 2921 },
2292); 2922);
2293 2923
2924{
2294IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2295 2926 $BDB_POLL_WATCHER = Event->io (
2296Event->io ( 2927 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2298 poll => 'r', 2929 poll => 'r',
2299 prio => 5, 2930 prio => 0,
2300 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb,
2302);
2303
2304Event->timer (
2305 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2306 after => 0, 2932 cb => \&BDB::poll_cb,
2307 interval => 10, 2933 );
2308 cb => sub { 2934 BDB::min_parallel 8;
2309 (Coro::unblock_sub { 2935
2310 write_runtime 2936 BDB::set_sync_prepare {
2311 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2312 })->(); 2970 };
2313 }, 2971 }
2314); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2315 3029
2316END { cf::emergency_save } 3030END { cf::emergency_save }
2317 3031
23181 30321
2319 3033

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