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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.20 by root, Sun Jul 16 17:29:02 2006 UTC vs.
Revision 1.272 by root, Sun Jun 3 15:32:50 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
6
7use Event; 10use Event;
11use Opcode;
12use Safe;
13use Safe::Hole;
14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
31use Time::HiRes;
32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
8$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
9 41
10use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
11 44
12our %COMMAND; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
13our @EVENT; 58our @EVENT;
14our %PROP_TYPE; 59
15our %PROP_IDX; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
16 172
17BEGIN { 173BEGIN {
18 @EVENT = map lc, @EVENT;
19
20 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
21 my $msg = join "", @_; 175 my $msg = join "", @_;
176
22 $msg .= "\n" 177 $msg .= "\n"
23 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
24 179
25 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
26 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
27 }; 184 };
28} 185}
29 186
30my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
31 193
32# generate property mutators 194# we bless all objects into (empty) derived classes to force a method lookup
33sub prop_gen { 195# within the Safe compartment.
34 my ($prefix, $class) = @_; 196for my $pkg (qw(
35 197 cf::global cf::attachable
198 cf::object cf::object::player
199 cf::client cf::player
200 cf::arch cf::living
201 cf::map cf::party cf::region
202)) {
36 no strict 'refs'; 203 no strict 'refs';
37 204 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
38 for my $prop (keys %PROP_TYPE) {
39 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
40 my $sub = lc $1;
41
42 my $type = $PROP_TYPE{$prop};
43 my $idx = $PROP_IDX {$prop};
44
45 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
46 $_[0]->get_property ($type, $idx)
47 };
48
49 *{"$class\::set_$sub"} = sub {
50 $_[0]->set_property ($type, $idx, $_[1]);
51 } unless $ignore_set{$prop};
52 }
53} 205}
54
55# auto-generate most of the API
56
57prop_gen OBJECT_PROP => "cf::object";
58# CFAPI_OBJECT_ANIMATION?
59prop_gen PLAYER_PROP => "cf::object::player";
60
61prop_gen MAP_PROP => "cf::map";
62prop_gen ARCH_PROP => "cf::arch";
63
64# guessed hierarchies
65
66@cf::object::player::ISA = 'cf::object';
67@cf::object::map::ISA = 'cf::object';
68 206
69$Event::DIED = sub { 207$Event::DIED = sub {
70 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
71}; 209};
72 210
73my %ext_pkg; 211=head2 UTILITY FUNCTIONS
74my @exts;
75my @hook;
76my %command;
77my %extcmd;
78 212
79sub inject_event { 213=over 4
80 my $extension = shift; 214
215=item dumpval $ref
216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
239
240=item $ref = cf::from_json $json
241
242Converts a JSON string into the corresponding perl data structure.
243
244=item $json = cf::to_json $ref
245
246Converts a perl data structure into its JSON representation.
247
248=item cf::lock_wait $string
249
250Wait until the given lock is available. See cf::lock_acquire.
251
252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
81 my $event_code = shift; 382 my $cb = shift;
82 383
83 my $cb = $hook[$event_code]{$extension} 384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
402 my $guard = cf::lock_acquire "write_runtime";
403
404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
84 or return; 405 or return;
85 406
86 &$cb 407 my $value = $cf::RUNTIME + 90 + 10;
87} 408 # 10 is the runtime save interval, for a monotonic clock
409 # 60 allows for the watchdog to kill the server.
88 410
89sub inject_global_event { 411 (aio_write $fh, 0, (length $value), $value, 0) <= 0
412 and return;
413
414 # always fsync - this file is important
415 aio_fsync $fh
416 and return;
417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
421 close $fh
422 or return;
423
424 aio_rename "$runtime~", $runtime
425 and return;
426
427 warn "runtime file written.\n";#d#
428
429 1
430}
431
432=item cf::datalog type => key => value, ...
433
434Log a datalog packet of the given type with the given key-value pairs.
435
436=cut
437
438sub datalog($@) {
439 my ($type, %kv) = @_;
440 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
441}
442
443=back
444
445=cut
446
447#############################################################################
448
449=head2 ATTACHABLE OBJECTS
450
451Many objects in crossfire are so-called attachable objects. That means you can
452attach callbacks/event handlers (a collection of which is called an "attachment")
453to it. All such attachable objects support the following methods.
454
455In the following description, CLASS can be any of C<global>, C<object>
456C<player>, C<client> or C<map> (i.e. the attachable objects in
457crossfire+).
458
459=over 4
460
461=item $attachable->attach ($attachment, key => $value...)
462
463=item $attachable->detach ($attachment)
464
465Attach/detach a pre-registered attachment to a specific object and give it
466the specified key/value pairs as arguments.
467
468Example, attach a minesweeper attachment to the given object, making it a
46910x10 minesweeper game:
470
471 $obj->attach (minesweeper => width => 10, height => 10);
472
473=item $bool = $attachable->attached ($name)
474
475Checks wether the named attachment is currently attached to the object.
476
477=item cf::CLASS->attach ...
478
479=item cf::CLASS->detach ...
480
481Define an anonymous attachment and attach it to all objects of the given
482CLASS. See the next function for an explanation of its arguments.
483
484You can attach to global events by using the C<cf::global> class.
485
486Example, log all player logins:
487
488 cf::player->attach (
489 on_login => sub {
490 my ($pl) = @_;
491 ...
492 },
493 );
494
495Example, attach to the jeweler skill:
496
497 cf::object->attach (
498 type => cf::SKILL,
499 subtype => cf::SK_JEWELER,
500 on_use_skill => sub {
501 my ($sk, $ob, $part, $dir, $msg) = @_;
502 ...
503 },
504 );
505
506=item cf::CLASS::attachment $name, ...
507
508Register an attachment by C<$name> through which attachable objects of the
509given CLASS can refer to this attachment.
510
511Some classes such as crossfire maps and objects can specify attachments
512that are attached at load/instantiate time, thus the need for a name.
513
514These calls expect any number of the following handler/hook descriptions:
515
516=over 4
517
518=item prio => $number
519
520Set the priority for all following handlers/hooks (unless overwritten
521by another C<prio> setting). Lower priority handlers get executed
522earlier. The default priority is C<0>, and many built-in handlers are
523registered at priority C<-1000>, so lower priorities should not be used
524unless you know what you are doing.
525
526=item type => $type
527
528(Only for C<< cf::object->attach >> calls), limits the attachment to the
529given type of objects only (the additional parameter C<subtype> can be
530used to further limit to the given subtype).
531
532=item on_I<event> => \&cb
533
534Call the given code reference whenever the named event happens (event is
535something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
536handlers are recognised generally depends on the type of object these
537handlers attach to).
538
539See F<include/eventinc.h> for the full list of events supported, and their
540class.
541
542=item package => package::
543
544Look for sub functions of the name C<< on_I<event> >> in the given
545package and register them. Only handlers for eevents supported by the
546object/class are recognised.
547
548=back
549
550Example, define an attachment called "sockpuppet" that calls the given
551event handler when a monster attacks:
552
553 cf::object::attachment sockpuppet =>
554 on_skill_attack => sub {
555 my ($self, $victim) = @_;
556 ...
557 }
558 }
559
560=item $attachable->valid
561
562Just because you have a perl object does not mean that the corresponding
563C-level object still exists. If you try to access an object that has no
564valid C counterpart anymore you get an exception at runtime. This method
565can be used to test for existence of the C object part without causing an
566exception.
567
568=cut
569
570# the following variables are defined in .xs and must not be re-created
571our @CB_GLOBAL = (); # registry for all global events
572our @CB_ATTACHABLE = (); # registry for all attachables
573our @CB_OBJECT = (); # all objects (should not be used except in emergency)
574our @CB_PLAYER = ();
575our @CB_CLIENT = ();
576our @CB_TYPE = (); # registry for type (cf-object class) based events
577our @CB_MAP = ();
578
579my %attachment;
580
581sub cf::attachable::thawer_merge {
582 # simply override everything except _meta
583 local $_[0]{_meta};
584 %{$_[0]} = %{$_[1]};
585}
586
587sub _attach_cb($$$$) {
588 my ($registry, $event, $prio, $cb) = @_;
589
590 use sort 'stable';
591
592 $cb = [$prio, $cb];
593
594 @{$registry->[$event]} = sort
595 { $a->[0] cmp $b->[0] }
596 @{$registry->[$event] || []}, $cb;
597}
598
599# hack
600my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
601
602# attach handles attaching event callbacks
603# the only thing the caller has to do is pass the correct
604# registry (== where the callback attaches to).
605sub _attach {
606 my ($registry, $klass, @arg) = @_;
607
608 my $object_type;
609 my $prio = 0;
610 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
611
612 #TODO: get rid of this hack
613 if ($attachable_klass{$klass}) {
614 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
615 }
616
617 while (@arg) {
618 my $type = shift @arg;
619
620 if ($type eq "prio") {
621 $prio = shift @arg;
622
623 } elsif ($type eq "type") {
624 $object_type = shift @arg;
625 $registry = $CB_TYPE[$object_type] ||= [];
626
627 } elsif ($type eq "subtype") {
628 defined $object_type or Carp::croak "subtype specified without type";
629 my $object_subtype = shift @arg;
630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
631
632 } elsif ($type eq "package") {
633 my $pkg = shift @arg;
634
635 while (my ($name, $id) = each %cb_id) {
636 if (my $cb = $pkg->can ($name)) {
637 _attach_cb $registry, $id, $prio, $cb;
638 }
639 }
640
641 } elsif (exists $cb_id{$type}) {
642 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
643
644 } elsif (ref $type) {
645 warn "attaching objects not supported, ignoring.\n";
646
647 } else {
648 shift @arg;
649 warn "attach argument '$type' not supported, ignoring.\n";
650 }
651 }
652}
653
654sub _object_attach {
655 my ($obj, $name, %arg) = @_;
656
657 return if exists $obj->{_attachment}{$name};
658
659 if (my $attach = $attachment{$name}) {
660 my $registry = $obj->registry;
661
662 for (@$attach) {
663 my ($klass, @attach) = @$_;
664 _attach $registry, $klass, @attach;
665 }
666
667 $obj->{$name} = \%arg;
668 } else {
669 warn "object uses attachment '$name' that is not available, postponing.\n";
670 }
671
672 $obj->{_attachment}{$name} = undef;
673}
674
675sub cf::attachable::attach {
676 if (ref $_[0]) {
677 _object_attach @_;
678 } else {
679 _attach shift->_attach_registry, @_;
680 }
681 _recalc_want;
682};
683
684# all those should be optimised
685sub cf::attachable::detach {
686 my ($obj, $name) = @_;
687
688 if (ref $obj) {
689 delete $obj->{_attachment}{$name};
690 reattach ($obj);
691 } else {
692 Carp::croak "cannot, currently, detach class attachments";
693 }
694 _recalc_want;
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
90 my $event = shift; 727 my $event = shift;
728 my $callbacks = shift;
91 729
92 my $cb = $hook[$event] 730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
759=back
760
761=cut
762
763#############################################################################
764# object support
765
766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
771
772 my $registry = $obj->registry;
773
774 @$registry = ();
775
776 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
777
778 for my $name (keys %{ $obj->{_attachment} || {} }) {
779 if (my $attach = $attachment{$name}) {
780 for (@$attach) {
781 my ($klass, @attach) = @$_;
782 _attach $registry, $klass, @attach;
783 }
784 } else {
785 warn "object uses attachment '$name' that is not available, postponing.\n";
786 }
787 }
788}
789
790cf::attachable->attach (
791 prio => -1000000,
792 on_instantiate => sub {
793 my ($obj, $data) = @_;
794
795 $data = from_json $data;
796
797 for (@$data) {
798 my ($name, $args) = @$_;
799
800 $obj->attach ($name, %{$args || {} });
801 }
802 },
803 on_reattach => \&reattach,
804 on_clone => sub {
805 my ($src, $dst) = @_;
806
807 @{$dst->registry} = @{$src->registry};
808
809 %$dst = %$src;
810
811 %{$dst->{_attachment}} = %{$src->{_attachment}}
812 if exists $src->{_attachment};
813 },
814);
815
816sub object_freezer_save {
817 my ($filename, $rdata, $objs) = @_;
818
819 sync_job {
820 if (length $$rdata) {
821 warn sprintf "saving %s (%d,%d)\n",
822 $filename, length $$rdata, scalar @$objs;
823
824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
825 chmod SAVE_MODE, $fh;
826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
827 aio_fsync $fh if $cf::USE_FSYNC;
828 close $fh;
829
830 if (@$objs) {
831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
832 chmod SAVE_MODE, $fh;
833 my $data = Storable::nfreeze { version => 1, objs => $objs };
834 aio_write $fh, 0, (length $data), $data, 0;
835 aio_fsync $fh if $cf::USE_FSYNC;
836 close $fh;
837 aio_rename "$filename.pst~", "$filename.pst";
838 }
839 } else {
840 aio_unlink "$filename.pst";
841 }
842
843 aio_rename "$filename~", $filename;
844 } else {
845 warn "FATAL: $filename~: $!\n";
846 }
847 } else {
848 aio_unlink $filename;
849 aio_unlink "$filename.pst";
850 }
851 }
852}
853
854sub object_freezer_as_string {
855 my ($rdata, $objs) = @_;
856
857 use Data::Dumper;
858
859 $$rdata . Dumper $objs
860}
861
862sub object_thawer_load {
863 my ($filename) = @_;
864
865 my ($data, $av);
866
867 (aio_load $filename, $data) >= 0
93 or return; 868 or return;
94 869
95 List::Util::max map &$_, values %$cb 870 unless (aio_stat "$filename.pst") {
96} 871 (aio_load "$filename.pst", $av) >= 0
97 872 or return;
98sub inject_command { 873 $av = eval { (Storable::thaw $av)->{objs} };
99 my ($name, $obj, $params) = @_;
100
101 for my $cmd (@{ $command{$name} }) {
102 $cmd->[1]->($obj, $params);
103 } 874 }
104 875
105 -1 876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
878 return ($data, $av);
106} 879}
880
881#############################################################################
882# command handling &c
883
884=item cf::register_command $name => \&callback($ob,$args);
885
886Register a callback for execution when the client sends the user command
887$name.
888
889=cut
107 890
108sub register_command { 891sub register_command {
109 my ($name, $time, $cb) = @_; 892 my ($name, $cb) = @_;
110 893
111 my $caller = caller; 894 my $caller = caller;
112 #warn "registering command '$name/$time' to '$caller'"; 895 #warn "registering command '$name/$time' to '$caller'";
113 896
114 push @{ $command{$name} }, [$time, $cb, $caller]; 897 push @{ $COMMAND{$name} }, [$caller, $cb];
115 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
116} 898}
899
900=item cf::register_extcmd $name => \&callback($pl,$packet);
901
902Register a callbackf ro execution when the client sends an extcmd packet.
903
904If the callback returns something, it is sent back as if reply was being
905called.
906
907=cut
117 908
118sub register_extcmd { 909sub register_extcmd {
119 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
120 911
121 my $caller = caller; 912 $EXTCMD{$name} = $cb;
122 #warn "registering extcmd '$name' to '$caller'";
123
124 $extcmd{$name} = [$cb, $caller];
125} 913}
126 914
127sub register { 915cf::player->attach (
128 my ($base, $pkg) = @_; 916 on_command => sub {
917 my ($pl, $name, $params) = @_;
129 918
130 for my $idx (0 .. $#EVENT) { 919 my $cb = $COMMAND{$name}
131 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { 920 or return;
132 #warn "registering $EVENT[$idx] hook to '$pkg'\n"; 921
133 $hook[$idx]{$base} = $ref; 922 for my $cmd (@$cb) {
923 $cmd->[1]->($pl->ob, $params);
134 } 924 }
925
926 cf::override;
135 } 927 },
136} 928 on_extcmd => sub {
929 my ($pl, $buf) = @_;
930
931 my $msg = eval { from_json $buf };
932
933 if (ref $msg) {
934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
935 if (my %reply = $cb->($pl, $msg)) {
936 $pl->ext_reply ($msg->{msgid}, %reply);
937 }
938 }
939 } else {
940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
941 }
942
943 cf::override;
944 },
945);
137 946
138sub load_extension { 947sub load_extension {
139 my ($path) = @_; 948 my ($path) = @_;
140 949
141 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
142 my $base = $1; 951 my $base = $1;
143 my $pkg = $1; 952 my $pkg = $1;
144 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
145 $pkg = "cf::ext::$pkg"; 954 $pkg = "ext::$pkg";
146 955
147 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
148 957
149 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
150 or die "$path: $!"; 959 or die "$path: $!";
151 960
152 my $source = 961 my $source =
153 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
154 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
155 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
156 . "\n};\n1"; 965 . "\n};\n1";
157 966
158 eval $source 967 unless (eval $source) {
159 or die "$path: $@"; 968 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 warn $@;
972 warn "mandatory extension failed to load, exiting.\n";
973 exit 1;
974 }
975 die $@;
976 }
160 977
161 push @exts, $pkg; 978 push @EXTS, $pkg;
162 $ext_pkg{$base} = $pkg;
163
164# no strict 'refs';
165# @{"$pkg\::ISA"} = cf::ext::;
166
167 register $base, $pkg;
168}
169
170sub unload_extension {
171 my ($pkg) = @_;
172
173 warn "removing extension $pkg\n";
174
175 # remove hooks
176 for my $idx (0 .. $#EVENT) {
177 delete $hook[$idx]{$pkg};
178 }
179
180 # remove commands
181 for my $name (keys %command) {
182 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
183
184 if (@cb) {
185 $command{$name} = \@cb;
186 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
187 } else {
188 delete $command{$name};
189 delete $COMMAND{"$name\000"};
190 }
191 }
192
193 # remove extcmds
194 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
195 delete $extcmd{$name};
196 }
197
198 Symbol::delete_package $pkg;
199} 979}
200 980
201sub load_extensions { 981sub load_extensions {
202 my $LIBDIR = maps_directory "perl";
203
204 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
205 next unless -r $ext; 983 next unless -r $ext;
206 eval { 984 eval {
207 load_extension $ext; 985 load_extension $ext;
208 1 986 1
209 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
210 } 988 }
211} 989}
212 990
213register_command "perl-reload", 0, sub { 991#############################################################################
992
993=head2 CORE EXTENSIONS
994
995Functions and methods that extend core crossfire objects.
996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1003=head3 cf::player
1004
1005=over 4
1006
1007=item cf::player::find $login
1008
1009Returns the given player object, loading it if necessary (might block).
1010
1011=cut
1012
1013sub playerdir($) {
1014 "$PLAYERDIR/"
1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1016}
1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1189=item $player->ext_reply ($msgid, %msg)
1190
1191Sends an ext reply to the player.
1192
1193=cut
1194
1195sub ext_reply($$%) {
1196 my ($self, $id, %msg) = @_;
1197
1198 $msg{msgid} = $id;
1199
1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1243
1244=back
1245
1246=head3 cf::map
1247
1248=over 4
1249
1250=cut
1251
1252package cf::map;
1253
1254use Fcntl;
1255use Coro::AIO;
1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1261our $MAX_RESET = 3600;
1262our $DEFAULT_RESET = 3000;
1263
1264sub generate_random_map {
1265 my ($self, $rmp) = @_;
1266 # mit "rum" bekleckern, nicht
1267 $self->_create_random_map (
1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1271 $rmp->{exit_on_final_map},
1272 $rmp->{xsize}, $rmp->{ysize},
1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1411# and all this just because we cannot iterate over
1412# all maps in C++...
1413sub change_all_map_light {
1414 my ($change) = @_;
1415
1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1418}
1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1428sub load_header_from($) {
1429 my ($self, $path) = @_;
1430
1431 utf8::encode $path;
1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1436 or return;
1437
1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1481 or return;
1482 $self->prepare_orig;
1483 }
1484
1485 $self->default_region (cf::region::find_by_path $self->{path})
1486 unless $self->default_region;
1487
1488 1
1489}
1490
1491sub find;
1492sub find {
1493 my ($path, $origin) = @_;
1494
1495 $path = normalise $path, $origin && $origin->path;
1496
1497 cf::lock_wait "map_find:$path";
1498
1499 $cf::MAP{$path} || do {
1500 my $guard = cf::lock_acquire "map_find:$path";
1501 my $map = new_from_path cf::map $path
1502 or return;
1503
1504 $map->{last_save} = $cf::RUNTIME;
1505
1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1512 $map->reset;
1513 undef $guard;
1514 return find $path;
1515 }
1516
1517 $cf::MAP{$path} = $map
1518 }
1519}
1520
1521sub pre_load { }
1522sub post_load { }
1523
1524sub load {
1525 my ($self) = @_;
1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1529 my $path = $self->{path};
1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
1554 }
1555 }
1556
1557 Coro::cede;
1558 # now do the right thing for maps
1559 $self->link_multipart_objects;
1560 $self->difficulty ($self->estimate_difficulty)
1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1571 $self->activate;
1572 }
1573
1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1614 my ($path, $origin) = @_;
1615
1616 cf::sync_job { find $path, $origin }
1617}
1618
1619sub do_load_sync {
1620 my ($map) = @_;
1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1650 $MAP_PREFETCHER->prio (6);
1651
1652 ()
1653}
1654
1655sub save {
1656 my ($self) = @_;
1657
1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1660 $self->{last_save} = $cf::RUNTIME;
1661
1662 return unless $self->dirty;
1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1667 $self->{load_path} = $save;
1668
1669 return if $self->{deny_save};
1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
1675 };
1676
1677 if ($uniq) {
1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1680 } else {
1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1682 }
1683}
1684
1685sub swap_out {
1686 my ($self) = @_;
1687
1688 # save first because save cedes
1689 $self->save;
1690
1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
1692
1693 return if $self->players;
1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1695 return if $self->{deny_save};
1696
1697 $self->clear;
1698 $self->in_memory (cf::MAP_SWAPPED);
1699}
1700
1701sub reset_at {
1702 my ($self) = @_;
1703
1704 # TODO: safety, remove and allow resettable per-player maps
1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1706 return 1e99 if $self->{deny_reset};
1707
1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1710
1711 $time + $to
1712}
1713
1714sub should_reset {
1715 my ($self) = @_;
1716
1717 $self->reset_at <= $cf::RUNTIME
1718}
1719
1720sub reset {
1721 my ($self) = @_;
1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1725 return if $self->players;
1726 return if $self->isa ("ext::map_per_player");#d#
1727
1728 warn "resetting map ", $self->path;#d#
1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1743
1744 $_->clear_links_to ($self) for values %cf::MAP;
1745
1746 $self->unlink_save;
1747 $self->destroy;
1748}
1749
1750my $nuke_counter = "aaaa";
1751
1752sub nuke {
1753 my ($self) = @_;
1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1761 $self->{deny_save} = 1;
1762 $self->reset_timeout (1);
1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1767 $self->reset; # polite request, might not happen
1768}
1769
1770=item cf::map::unique_maps
1771
1772Returns an arrayref of paths of all shared maps that have
1773instantiated unique items. May block.
1774
1775=cut
1776
1777sub unique_maps() {
1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1780
1781 my @paths;
1782
1783 for (@$files) {
1784 utf8::decode $_;
1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1789 }
1790
1791 \@paths
1792}
1793
1794package cf;
1795
1796=back
1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1824
1825=head3 cf::object::player
1826
1827=over 4
1828
1829=item $player_object->reply ($npc, $msg[, $flags])
1830
1831Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1832can be C<undef>. Does the right thing when the player is currently in a
1833dialogue with the given NPC character.
1834
1835=cut
1836
1837# rough implementation of a future "reply" method that works
1838# with dialog boxes.
1839#TODO: the first argument must go, split into a $npc->reply_to ( method
1840sub cf::object::player::reply($$$;$) {
1841 my ($self, $npc, $msg, $flags) = @_;
1842
1843 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1844
1845 if ($self->{record_replies}) {
1846 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
1847 } else {
1848 $msg = $npc->name . " says: $msg" if $npc;
1849 $self->message ($msg, $flags);
1850 }
1851}
1852
1853=item $player_object->may ("access")
1854
1855Returns wether the given player is authorized to access resource "access"
1856(e.g. "command_wizcast").
1857
1858=cut
1859
1860sub cf::object::player::may {
1861 my ($self, $access) = @_;
1862
1863 $self->flag (cf::FLAG_WIZ) ||
1864 (ref $cf::CFG{"may_$access"}
1865 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1866 : $cf::CFG{"may_$access"})
1867}
1868
1869=item $player_object->enter_link
1870
1871Freezes the player and moves him/her to a special map (C<{link}>).
1872
1873The player should be reasonably safe there for short amounts of time. You
1874I<MUST> call C<leave_link> as soon as possible, though.
1875
1876Will never block.
1877
1878=item $player_object->leave_link ($map, $x, $y)
1879
1880Moves the player out of the special C<{link}> map onto the specified
1881map. If the map is not valid (or omitted), the player will be moved back
1882to the location he/she was before the call to C<enter_link>, or, if that
1883fails, to the emergency map position.
1884
1885Might block.
1886
1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1898
1899sub cf::object::player::enter_link {
1900 my ($self) = @_;
1901
1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map && $self->map->{path} ne "{link}";
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1910}
1911
1912sub cf::object::player::leave_link {
1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1955=cut
1956
1957our $GOTOGEN;
1958
1959sub cf::object::player::goto {
1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 my $map = eval {
1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1972 $map = $map->customise_for ($self);
1973 $map = $check->($map) if $check && $map;
1974 } else {
1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1977
1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1984 }
1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1988 $self->leave_link ($map, $x, $y);
1989 }
1990 })->prio (1);
1991}
1992
1993=item $player_object->enter_exit ($exit_object)
1994
1995=cut
1996
1997sub parse_random_map_params {
1998 my ($spec) = @_;
1999
2000 my $rmp = { # defaults
2001 xsize => (cf::rndm 15, 40),
2002 ysize => (cf::rndm 15, 40),
2003 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2004 #layout => string,
2005 };
2006
2007 for (split /\n/, $spec) {
2008 my ($k, $v) = split /\s+/, $_, 2;
2009
2010 $rmp->{lc $k} = $v if (length $k) && (length $v);
2011 }
2012
2013 $rmp
2014}
2015
2016sub prepare_random_map {
2017 my ($exit) = @_;
2018
2019 my $guard = cf::lock_acquire "exit_prepare:$exit";
2020
2021 # all this does is basically replace the /! path by
2022 # a new random map path (?random/...) with a seed
2023 # that depends on the exit object
2024
2025 my $rmp = parse_random_map_params $exit->msg;
2026
2027 if ($exit->map) {
2028 $rmp->{region} = $exit->region->name;
2029 $rmp->{origin_map} = $exit->map->path;
2030 $rmp->{origin_x} = $exit->x;
2031 $rmp->{origin_y} = $exit->y;
2032 }
2033
2034 $rmp->{random_seed} ||= $exit->random_seed;
2035
2036 my $data = cf::to_json $rmp;
2037 my $md5 = Digest::MD5::md5_hex $data;
2038 my $meta = "$RANDOMDIR/$md5.meta";
2039
2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2041 aio_write $fh, 0, (length $data), $data, 0;
2042 undef $fh;
2043 aio_rename "$meta~", $meta;
2044
2045 $exit->slaying ("?random/$md5");
2046 $exit->msg (undef);
2047 }
2048}
2049
2050sub cf::object::player::enter_exit {
2051 my ($self, $exit) = @_;
2052
2053 return unless $self->type == cf::PLAYER;
2054
2055 if ($exit->slaying eq "/!") {
2056 #TODO: this should de-fi-ni-te-ly not be a sync-job
2057 # the problem is that $exit might not survive long enough
2058 # so it needs to be done right now, right here
2059 cf::sync_job { prepare_random_map $exit };
2060 }
2061
2062 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2063 my $hp = $exit->stats->hp;
2064 my $sp = $exit->stats->sp;
2065
2066 $self->enter_link;
2067
2068 (async {
2069 $self->deactivate_recursive; # just to be sure
2070 unless (eval {
2071 $self->goto ($slaying, $hp, $sp);
2072
2073 1;
2074 }) {
2075 $self->message ("Something went wrong deep within the crossfire server. "
2076 . "I'll try to bring you back to the map you were before. "
2077 . "Please report this to the dungeon master!",
2078 cf::NDI_UNIQUE | cf::NDI_RED);
2079
2080 warn "ERROR in enter_exit: $@";
2081 $self->leave_link;
2082 }
2083 })->prio (1);
2084}
2085
2086=head3 cf::client
2087
2088=over 4
2089
2090=item $client->send_drawinfo ($text, $flags)
2091
2092Sends a drawinfo packet to the client. Circumvents output buffering so
2093should not be used under normal circumstances.
2094
2095=cut
2096
2097sub cf::client::send_drawinfo {
2098 my ($self, $text, $flags) = @_;
2099
2100 utf8::encode $text;
2101 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2102}
2103
2104=item $client->ext_event ($type, %msg)
2105
2106Sends an exti event to the client.
2107
2108=cut
2109
2110sub cf::client::ext_event($$%) {
2111 my ($self, $type, %msg) = @_;
2112
2113 $msg{msgtype} = "event_$type";
2114 $self->send_packet ("ext " . cf::to_json \%msg);
2115}
2116
2117=item $success = $client->query ($flags, "text", \&cb)
2118
2119Queues a query to the client, calling the given callback with
2120the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2121C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2122
2123Queries can fail, so check the return code. Or don't, as queries will become
2124reliable at some point in the future.
2125
2126=cut
2127
2128sub cf::client::query {
2129 my ($self, $flags, $text, $cb) = @_;
2130
2131 return unless $self->state == ST_PLAYING
2132 || $self->state == ST_SETUP
2133 || $self->state == ST_CUSTOM;
2134
2135 $self->state (ST_CUSTOM);
2136
2137 utf8::encode $text;
2138 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2139
2140 $self->send_packet ($self->{query_queue}[0][0])
2141 if @{ $self->{query_queue} } == 1;
2142}
2143
2144cf::client->attach (
2145 on_reply => sub {
2146 my ($ns, $msg) = @_;
2147
2148 # this weird shuffling is so that direct followup queries
2149 # get handled first
2150 my $queue = delete $ns->{query_queue}
2151 or return; # be conservative, not sure how that can happen, but we saw a crash here
2152
2153 (shift @$queue)->[1]->($msg);
2154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2155
2156 push @{ $ns->{query_queue} }, @$queue;
2157
2158 if (@{ $ns->{query_queue} } == @$queue) {
2159 if (@$queue) {
2160 $ns->send_packet ($ns->{query_queue}[0][0]);
2161 } else {
2162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2163 }
2164 }
2165 },
2166);
2167
2168=item $client->async (\&cb)
2169
2170Create a new coroutine, running the specified callback. The coroutine will
2171be automatically cancelled when the client gets destroyed (e.g. on logout,
2172or loss of connection).
2173
2174=cut
2175
2176sub cf::client::async {
2177 my ($self, $cb) = @_;
2178
2179 my $coro = &Coro::async ($cb);
2180
2181 $coro->on_destroy (sub {
2182 delete $self->{_coro}{$coro+0};
2183 });
2184
2185 $self->{_coro}{$coro+0} = $coro;
2186
2187 $coro
2188}
2189
2190cf::client->attach (
2191 on_destroy => sub {
2192 my ($ns) = @_;
2193
2194 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2195 },
2196);
2197
2198=back
2199
2200
2201=head2 SAFE SCRIPTING
2202
2203Functions that provide a safe environment to compile and execute
2204snippets of perl code without them endangering the safety of the server
2205itself. Looping constructs, I/O operators and other built-in functionality
2206is not available in the safe scripting environment, and the number of
2207functions and methods that can be called is greatly reduced.
2208
2209=cut
2210
2211our $safe = new Safe "safe";
2212our $safe_hole = new Safe::Hole;
2213
2214$SIG{FPE} = 'IGNORE';
2215
2216$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
2217
2218# here we export the classes and methods available to script code
2219
2220=pod
2221
2222The following functions and methods are available within a safe environment:
2223
2224 cf::object contr pay_amount pay_player map
2225 cf::object::player player
2226 cf::player peaceful
2227 cf::map trigger
2228
2229=cut
2230
2231for (
2232 ["cf::object" => qw(contr pay_amount pay_player map)],
2233 ["cf::object::player" => qw(player)],
2234 ["cf::player" => qw(peaceful)],
2235 ["cf::map" => qw(trigger)],
2236) {
2237 no strict 'refs';
2238 my ($pkg, @funs) = @$_;
2239 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2240 for @funs;
2241}
2242
2243=over 4
2244
2245=item @retval = safe_eval $code, [var => value, ...]
2246
2247Compiled and executes the given perl code snippet. additional var/value
2248pairs result in temporary local (my) scalar variables of the given name
2249that are available in the code snippet. Example:
2250
2251 my $five = safe_eval '$first + $second', first => 1, second => 4;
2252
2253=cut
2254
2255sub safe_eval($;@) {
2256 my ($code, %vars) = @_;
2257
2258 my $qcode = $code;
2259 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2260 $qcode =~ s/\n/\\n/g;
2261
2262 local $_;
2263 local @safe::cf::_safe_eval_args = values %vars;
2264
2265 my $eval =
2266 "do {\n"
2267 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2268 . "#line 0 \"{$qcode}\"\n"
2269 . $code
2270 . "\n}"
2271 ;
2272
2273 sub_generation_inc;
2274 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2275 sub_generation_inc;
2276
2277 if ($@) {
2278 warn "$@";
2279 warn "while executing safe code '$code'\n";
2280 warn "with arguments " . (join " ", %vars) . "\n";
2281 }
2282
2283 wantarray ? @res : $res[0]
2284}
2285
2286=item cf::register_script_function $function => $cb
2287
2288Register a function that can be called from within map/npc scripts. The
2289function should be reasonably secure and should be put into a package name
2290like the extension.
2291
2292Example: register a function that gets called whenever a map script calls
2293C<rent::overview>, as used by the C<rent> extension.
2294
2295 cf::register_script_function "rent::overview" => sub {
2296 ...
2297 };
2298
2299=cut
2300
2301sub register_script_function {
2302 my ($fun, $cb) = @_;
2303
2304 no strict 'refs';
2305 *{"safe::$fun"} = $safe_hole->wrap ($cb);
2306}
2307
2308=back
2309
2310=cut
2311
2312#############################################################################
2313
2314=head2 EXTENSION DATABASE SUPPORT
2315
2316Crossfire maintains a very simple database for extension use. It can
2317currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2318convert to/from binary).
2319
2320The parameter C<$family> should best start with the name of the extension
2321using it, it should be unique.
2322
2323=over 4
2324
2325=item $value = cf::db_get $family => $key
2326
2327Returns a single value from the database.
2328
2329=item cf::db_put $family => $key => $value
2330
2331Stores the given C<$value> in the family.
2332
2333=cut
2334
2335our $DB;
2336
2337sub db_init {
2338 unless ($DB) {
2339 $DB = BDB::db_create $DB_ENV;
2340
2341 cf::sync_job {
2342 eval {
2343 $DB->set_flags (BDB::CHKSUM);
2344
2345 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2346 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2347 cf::cleanup "db_open(db): $!" if $!;
2348 };
2349 cf::cleanup "db_open(db): $@" if $@;
2350 };
2351 }
2352}
2353
2354sub db_get($$) {
2355 my $key = "$_[0]/$_[1]";
2356
2357 cf::sync_job {
2358 BDB::db_get $DB, undef, $key, my $data;
2359
2360 $! ? ()
2361 : $data
2362 }
2363}
2364
2365sub db_put($$$) {
2366 BDB::dbreq_pri 4;
2367 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2368}
2369
2370=item cf::cache $id => [$paths...], $processversion => $process
2371
2372Generic caching function that returns the value of the resource $id,
2373caching and regenerating as required.
2374
2375This function can block.
2376
2377=cut
2378
2379sub cache {
2380 my ($id, $src, $processversion, $process) = @_;
2381
2382 my $meta =
2383 join "\x00",
2384 $processversion,
2385 map {
2386 aio_stat $_
2387 and Carp::croak "$_: $!";
2388
2389 ($_, (stat _)[7,9])
2390 } @$src;
2391
2392 my $dbmeta = db_get cache => "$id/meta";
2393 if ($dbmeta ne $meta) {
2394 # changed, we may need to process
2395
2396 my @data;
2397 my $md5;
2398
2399 for (0 .. $#$src) {
2400 0 <= aio_load $src->[$_], $data[$_]
2401 or Carp::croak "$src->[$_]: $!";
2402 }
2403
2404 # if processing is expensive, check
2405 # checksum first
2406 if (1) {
2407 $md5 =
2408 join "\x00",
2409 $processversion,
2410 map {
2411 Coro::cede;
2412 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2413 } 0.. $#$src;
2414
2415
2416 my $dbmd5 = db_get cache => "$id/md5";
2417 if ($dbmd5 eq $md5) {
2418 db_put cache => "$id/meta", $meta;
2419
2420 return db_get cache => "$id/data";
2421 }
2422 }
2423
2424 my $t1 = Time::HiRes::time;
2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2429
2430 db_put cache => "$id/data", $data;
2431 db_put cache => "$id/md5" , $md5;
2432 db_put cache => "$id/meta", $meta;
2433
2434 return $data;
2435 }
2436
2437 db_get cache => "$id/data"
2438}
2439
2440=item fork_call { }, $args
2441
2442Executes the given code block with the given arguments in a seperate
2443process, returning the results. Everything must be serialisable with
2444Coro::Storable. May, of course, block. Note that the executed sub may
2445never block itself or use any form of Event handling.
2446
2447=cut
2448
2449sub fork_call(&@) {
214 my ($who, $arg) = @_; 2450 my ($cb, @args) = @_;
215 2451
216 if ($who->flag (FLAG_WIZ)) { 2452# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
217 $who->message ("reloading..."); 2453# or die "socketpair: $!";
2454 pipe my $fh1, my $fh2
2455 or die "pipe: $!";
218 2456
219 warn "reloading...\n"; 2457 if (my $pid = fork) {
2458 close $fh2;
2459
2460 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2461 $res = Coro::Storable::thaw $res;
2462
2463 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2464
2465 die $$res unless "ARRAY" eq ref $res;
2466
2467 return wantarray ? @$res : $res->[-1];
2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
220 eval { 2472 eval {
221 $_->cancel for Event::all_watchers; 2473 close $fh1;
222 2474
223 unload_extension $_ for @exts; 2475 my @res = eval { $cb->(@args) };
224 delete $INC{"cf.pm"}; 2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2477 };
225 2478
226 # don't, removes xs symbols, too 2479 warn $@ if $@;
227 #Symbol::delete_package $pkg; 2480 _exit 0;
2481 }
2482}
228 2483
229 require cf; 2484#############################################################################
2485# the server's init and main functions
2486
2487sub load_facedata($) {
2488 my ($path) = @_;
2489
2490 warn "loading facedata from $path\n";
2491
2492 my $facedata;
2493 0 < aio_load $path, $facedata
2494 or die "$path: $!";
2495
2496 $facedata = Coro::Storable::thaw $facedata;
2497
2498 $facedata->{version} == 2
2499 or cf::cleanup "$path: version mismatch, cannot proceed.";
2500
2501 {
2502 my $faces = $facedata->{faceinfo};
2503
2504 while (my ($face, $info) = each %$faces) {
2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 warn "$face $info->{magicmap}\n" if $face =~ /obol/;#d#
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
2574
2575sub cfg_load {
2576 open my $fh, "<:utf8", "$CONFDIR/config"
2577 or return;
2578
2579 local $/;
2580 *CFG = YAML::Syck::Load <$fh>;
2581
2582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2583
2584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2586
2587 if (exists $CFG{mlockall}) {
2588 eval {
2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2590 and die "WARNING: m(un)lockall failed: $!\n";
230 }; 2591 };
231 warn $@ if $@; 2592 warn $@ if $@;
232 $who->message ($@) if $@; 2593 }
2594}
2595
2596sub main {
2597 # we must not ever block the main coroutine
2598 local $Coro::idle = sub {
2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2600 (async {
2601 Event::one_event;
2602 })->prio (Coro::PRIO_MAX);
2603 };
2604
2605 cfg_load;
2606 db_init;
2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2610 Event::loop;
2611}
2612
2613#############################################################################
2614# initialisation and cleanup
2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2671sub do_reload_perl() {
2672 # can/must only be called in main
2673 if ($Coro::current != $Coro::main) {
2674 warn "can only reload from main coroutine";
2675 return;
2676 }
2677
2678 warn "reloading...";
2679
2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2686
2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
2690 # if anything goes wrong in here, we should simply crash as we already saved
2691
2692 warn "cancelling all WF_AUTOCANCEL watchers";
2693 for (Event::all_watchers) {
2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2695 }
2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2708 warn "cancelling all extension coros";
2709 $_->cancel for values %EXT_CORO;
2710 %EXT_CORO = ();
2711
2712 warn "removing commands";
2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
2720 warn "... unloading $pkg";
2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
2727 }
2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
2733 warn "unloading all perl modules loaded from $LIBDIR";
2734 while (my ($k, $v) = each %INC) {
2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2736
2737 warn "... unloading $k";
2738 delete $INC{$k};
2739
2740 $k =~ s/\.pm$//;
2741 $k =~ s/\//::/g;
2742
2743 if (my $cb = $k->can ("unload_module")) {
2744 $cb->();
2745 }
2746
2747 Symbol::delete_package $k;
2748 }
2749
2750 warn "getting rid of safe::, as good as possible";
2751 Symbol::delete_package "safe::$_"
2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2753
2754 warn "unloading cf.pm \"a bit\"";
2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2757
2758 # don't, removes xs symbols, too,
2759 # and global variables created in xs
2760 #Symbol::delete_package __PACKAGE__;
2761
2762 warn "unload completed, starting to reload now";
2763
2764 warn "reloading cf.pm";
2765 require cf;
2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2767
2768 warn "loading config and database again";
2769 cf::cfg_load;
2770
2771 warn "loading extensions";
2772 cf::load_extensions;
2773
2774 warn "reattaching attachments to objects/players";
2775 _global_reattach; # objects, sockets
2776 warn "reattaching attachments to maps";
2777 reattach $_ for values %MAP;
2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2780
2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2785 warn $@;
2786 warn "error while reloading, exiting.";
2787 exit 1;
2788 };
2789
233 warn "reloaded\n"; 2790 warn "reloaded";
2791};
234 2792
2793our $RELOAD_WATCHER; # used only during reload
2794
2795sub reload_perl() {
2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2798
2799 $RELOAD_WATCHER ||= Event->timer (
2800 reentrant => 0,
2801 after => 0,
2802 data => WF_AUTOCANCEL,
2803 cb => sub {
2804 do_reload_perl;
2805 undef $RELOAD_WATCHER;
2806 },
2807 );
2808}
2809
2810register_command "reload" => sub {
2811 my ($who, $arg) = @_;
2812
2813 if ($who->flag (FLAG_WIZ)) {
235 $who->message ("reloaded"); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2816 }
2817};
2818
2819unshift @INC, $LIBDIR;
2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2846$TICK_WATCHER = Event->timer (
2847 reentrant => 0,
2848 parked => 1,
2849 prio => 0,
2850 at => $NEXT_TICK || $TICK,
2851 data => WF_AUTOCANCEL,
2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2886 $RUNTIME += $TICK;
2887 $NEXT_TICK += $TICK;
2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2909 # if we are delayed by four ticks or more, skip them all
2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2911
2912 $TICK_WATCHER->at ($NEXT_TICK);
2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2921 },
2922);
2923
2924{
2925 BDB::max_poll_time $TICK * 0.1;
2926 $BDB_POLL_WATCHER = Event->io (
2927 reentrant => 0,
2928 fd => BDB::poll_fileno,
2929 poll => 'r',
2930 prio => 0,
2931 data => WF_AUTOCANCEL,
2932 cb => \&BDB::poll_cb,
2933 );
2934 BDB::min_parallel 8;
2935
2936 BDB::set_sync_prepare {
2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2970 };
2971 }
2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
236 } else { 3021 } else {
237 $who->message ("Intruder Alert!"); 3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
238 } 3024 }
239};
240
241#############################################################################
242# extcmd framework, basically convert ext <id> <pkg> arg1 args
243# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
244
245sub on_extcmd {
246 my ($pl, $buf) = @_;
247
248 my ($type) = $buf =~ s/^(\S+) // ? $1 : "";
249
250 $extcmd{$type}[0]->($pl, $buf)
251 if $extcmd{$type};
252} 3025}
253 3026
254############################################################################# 3027# load additional modules
255# load/save/clean perl data associated with a map 3028use cf::pod;
256 3029
257*on_mapclean = sub { 3030END { cf::emergency_save }
258 my ($map) = @_;
259
260 my $path = $map->tmpname;
261 defined $path or return;
262
263 unlink "$path.cfperl";
264};
265
266*on_mapin =
267*on_mapload = sub {
268 my ($map) = @_;
269
270 my $path = $map->tmpname;
271 $path = $map->path unless defined $path;
272
273 open my $fh, "<:raw", "$path.cfperl"
274 or return; # no perl data
275
276 my $data = Storable::thaw do { local $/; <$fh> };
277
278 $data->{version} <= 1
279 or return; # too new
280
281 $map->_set_obs ($data->{obs});
282};
283
284*on_mapout = sub {
285 my ($map) = @_;
286
287 my $path = $map->tmpname;
288 $path = $map->path unless defined $path;
289
290 my $obs = $map->_get_obs;
291
292 if (defined $obs) {
293 open my $fh, ">:raw", "$path.cfperl"
294 or die "$path.cfperl: $!";
295
296 stat $path;
297
298 print $fh Storable::nfreeze {
299 size => (stat _)[7],
300 time => (stat _)[9],
301 version => 1,
302 obs => $obs,
303 };
304
305 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
306 } else {
307 unlink "$path.cfperl";
308 }
309};
310
311#############################################################################
312# load/save perl data associated with player->ob objects
313
314*on_player_load = sub {
315 my ($ob, $path) = @_;
316
317 if (open my $fh, "<:raw", "$path.cfperl") {
318
319 #d##TODO#remove
320
321 my $data = Storable::thaw do { local $/; <$fh> };
322
323 $data->{version} <= 1
324 or return; # too new
325
326 %$ob = %{$data->{ob}};
327 return;
328 }
329
330 for my $o ($ob, $ob->inv) {
331 if (my $value = $o->get_ob_key_value ("_perl_data")) {
332 $o->set_ob_key_value ("_perl_data");
333
334 %$o = %{ Storable::thaw pack "H*", $value };
335 }
336 }
337};
338
339*on_player_save = sub {
340 my ($ob, $path) = @_;
341
342 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
343 for grep %$_, $ob, $ob->inv;
344
345 unlink "$path.cfperl";#d##TODO#remove
346};
347
348register "<global>", __PACKAGE__;
349
350unshift @INC, maps_directory "perl";
351
352load_extensions;
353 3031
3541 30321
355 3033

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