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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC vs.
Revision 1.272 by root, Sun Jun 3 15:32:50 2007 UTC

54our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
56 56
57our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
58our @EVENT; 58our @EVENT;
59our $LIBDIR = datadir . "/ext"; 59
60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
60 71
61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
62our $TICK_WATCHER; 73our $TICK_WATCHER;
63our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
75our $RUNTIME; 86our $RUNTIME;
76 87
77our %PLAYER; # all users 88our %PLAYER; # all users
78our %MAP; # all maps 89our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82 91
83# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85 94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
86binmode STDOUT; 99binmode STDOUT;
87binmode STDERR; 100binmode STDERR;
88 101
89# read virtual server time, if available 102# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
92 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
94} 107}
95 108
96mkdir cf::localdir; 109mkdir $_
97mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102 111
103our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
104 113
105sub cf::map::normalise; 114sub cf::map::normalise;
106 115
117=item $cf::RUNTIME 126=item $cf::RUNTIME
118 127
119The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick. 129every server tick.
121 130
122=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
123 134
124The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
125be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
126 139
127=item $cf::NOW 140=item $cf::NOW
128 141
129The time of the last (current) server tick. 142The time of the last (current) server tick.
130 143
131=item $cf::TICK 144=item $cf::TICK
132 145
133The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
134 157
135=item %cf::CFG 158=item %cf::CFG
136 159
137Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to. 161from wherever your confdir points to.
152 my $msg = join "", @_; 175 my $msg = join "", @_;
153 176
154 $msg .= "\n" 177 $msg .= "\n"
155 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
156 179
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158 181
159 utf8::encode $msg; 182 utf8::encode $msg;
160 LOG llevError, $msg; 183 LOG llevError, $msg;
161 }; 184 };
162} 185}
234returned. 257returned.
235 258
236Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
238 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
239=cut 266=cut
240 267
241our %LOCK; 268our %LOCK;
242 269
243sub lock_wait($) { 270sub lock_wait($) {
260 287
261 Coro::guard { 288 Coro::guard {
262 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
264 } 291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
265} 298}
266 299
267sub freeze_mainloop { 300sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
269 302
299 332
300sub sync_job(&) { 333sub sync_job(&) {
301 my ($job) = @_; 334 my ($job) = @_;
302 335
303 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
304 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
306 341
307 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
308 # (but this is cancel-safe) 343 # (but this is cancel-safe)
319 354
320 while ($busy) { 355 while ($busy) {
321 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
322 } 357 }
323 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
324 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
325 } else { 367 } else {
326 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
327 369
328 $job->() 370 $job->()
348 390
349 $coro 391 $coro
350} 392}
351 393
352sub write_runtime { 394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 IO::AIO::aio_utime $runtime, undef, undef;
401
353 my $guard = cf::lock_acquire "write_runtime"; 402 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356 403
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 404 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return; 405 or return;
359 406
360 my $value = $cf::RUNTIME + 90 + 10; 407 my $value = $cf::RUNTIME + 90 + 10;
366 413
367 # always fsync - this file is important 414 # always fsync - this file is important
368 aio_fsync $fh 415 aio_fsync $fh
369 and return; 416 and return;
370 417
418 # touch it again to show we are up-to-date
419 aio_utime $fh, undef, undef;
420
371 close $fh 421 close $fh
372 or return; 422 or return;
373 423
374 aio_rename "$runtime~", $runtime 424 aio_rename "$runtime~", $runtime
375 and return; 425 and return;
426
427 warn "runtime file written.\n";#d#
376 428
377 1 429 1
378} 430}
379 431
380=item cf::datalog type => key => value, ... 432=item cf::datalog type => key => value, ...
573 $registry = $CB_TYPE[$object_type] ||= []; 625 $registry = $CB_TYPE[$object_type] ||= [];
574 626
575 } elsif ($type eq "subtype") { 627 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type"; 628 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg; 629 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 630 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
579 631
580 } elsif ($type eq "package") { 632 } elsif ($type eq "package") {
581 my $pkg = shift @arg; 633 my $pkg = shift @arg;
582 634
583 while (my ($name, $id) = each %cb_id) { 635 while (my ($name, $id) = each %cb_id) {
624 if (ref $_[0]) { 676 if (ref $_[0]) {
625 _object_attach @_; 677 _object_attach @_;
626 } else { 678 } else {
627 _attach shift->_attach_registry, @_; 679 _attach shift->_attach_registry, @_;
628 } 680 }
681 _recalc_want;
629}; 682};
630 683
631# all those should be optimised 684# all those should be optimised
632sub cf::attachable::detach { 685sub cf::attachable::detach {
633 my ($obj, $name) = @_; 686 my ($obj, $name) = @_;
636 delete $obj->{_attachment}{$name}; 689 delete $obj->{_attachment}{$name};
637 reattach ($obj); 690 reattach ($obj);
638 } else { 691 } else {
639 Carp::croak "cannot, currently, detach class attachments"; 692 Carp::croak "cannot, currently, detach class attachments";
640 } 693 }
694 _recalc_want;
641}; 695};
642 696
643sub cf::attachable::attached { 697sub cf::attachable::attached {
644 my ($obj, $name) = @_; 698 my ($obj, $name) = @_;
645 699
955Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
956 1010
957=cut 1011=cut
958 1012
959sub playerdir($) { 1013sub playerdir($) {
960 cf::localdir 1014 "$PLAYERDIR/"
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965} 1016}
966 1017
967sub path($) { 1018sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1088while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1089 1140
1090=cut 1141=cut
1091 1142
1092sub list_logins { 1143sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1094 or return []; 1145 or return [];
1095 1146
1096 my @logins; 1147 my @logins;
1097 1148
1098 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1336 1387
1337# the original (read-only) location 1388# the original (read-only) location
1338sub load_path { 1389sub load_path {
1339 my ($self) = @_; 1390 my ($self) = @_;
1340 1391
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1392 "$MAPDIR/$self->{path}.map"
1342} 1393}
1343 1394
1344# the temporary/swap location 1395# the temporary/swap location
1345sub save_path { 1396sub save_path {
1346 my ($self) = @_; 1397 my ($self) = @_;
1347 1398
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1400 "$TMPDIR/$path.map"
1350} 1401}
1351 1402
1352# the unique path, undef == no special unique path 1403# the unique path, undef == no special unique path
1353sub uniq_path { 1404sub uniq_path {
1354 my ($self) = @_; 1405 my ($self) = @_;
1355 1406
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1408 "$UNIQUEDIR/$path"
1358} 1409}
1359 1410
1360# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1361# all maps in C++... 1412# all maps in C++...
1362sub change_all_map_light { 1413sub change_all_map_light {
1474 my ($self) = @_; 1525 my ($self) = @_;
1475 1526
1476 local $self->{deny_reset} = 1; # loading can take a long time 1527 local $self->{deny_reset} = 1; # loading can take a long time
1477 1528
1478 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1479 my $guard = cf::lock_acquire "map_load:$path"; 1532 my $guard = cf::lock_acquire "map_load:$path";
1480 1533
1481 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1482 1535
1483 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1484 1537
1485 $self->alloc; 1538 $self->alloc;
1486 1539
1487 $self->pre_load; 1540 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede; 1541 Coro::cede;
1514 $self->set_darkness_map; 1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
1554 }
1555 }
1556
1557 Coro::cede;
1558 # now do the right thing for maps
1559 $self->link_multipart_objects;
1515 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty; 1561 unless $self->difficulty;
1517 Coro::cede; 1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1518 $self->activate; 1571 $self->activate;
1519 Coro::cede; 1572 }
1573
1574 $self->in_memory (cf::MAP_IN_MEMORY);
1520 } 1575 }
1521 1576
1522 $self->post_load; 1577 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526} 1578}
1527 1579
1528sub customise_for { 1580sub customise_for {
1529 my ($self, $ob) = @_; 1581 my ($self, $ob) = @_;
1530 1582
1721instantiated unique items. May block. 1773instantiated unique items. May block.
1722 1774
1723=cut 1775=cut
1724 1776
1725sub unique_maps() { 1777sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1727 or return; 1779 or return;
1728 1780
1729 my @paths; 1781 my @paths;
1730 1782
1731 for (@$files) { 1783 for (@$files) {
1850 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1851 1903
1852 return if UNIVERSAL::isa $self->map, "ext::map_link"; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853 1905
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map; 1907 if $self->map && $self->map->{path} ne "{link}";
1856 1908
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858} 1910}
1859 1911
1860sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1914
1915 return unless $self->contr->active;
1862 1916
1863 my $link_pos = delete $self->{_link_pos}; 1917 my $link_pos = delete $self->{_link_pos};
1864 1918
1865 unless ($map) { 1919 unless ($map) {
1866 # restore original map position 1920 # restore original map position
1889 1943
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y); 1945 $self->enter_map ($map, $x, $y);
1892} 1946}
1893 1947
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y) 1948=item $player_object->goto ($path, $x, $y[, $check->($map)])
1927 1949
1950Moves the player to the given map-path and coordinates by first freezing
1951her, loading and preparing them map, calling the provided $check callback
1952that has to return the map if sucecssful, and then unfreezes the player on
1953the new (success) or old (failed) map position.
1954
1928=cut 1955=cut
1956
1957our $GOTOGEN;
1929 1958
1930sub cf::object::player::goto { 1959sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_; 1960 my ($self, $path, $x, $y, $check) = @_;
1961
1962 # do generation counting so two concurrent goto's will be executed in-order
1963 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1932 1964
1933 $self->enter_link; 1965 $self->enter_link;
1934 1966
1935 (async { 1967 (async {
1936 my $map = eval { 1968 my $map = eval {
1937 my $map = cf::map::find $path; 1969 my $map = cf::map::find $path;
1970
1971 if ($map) {
1938 $map = $map->customise_for ($self) if $map; 1972 $map = $map->customise_for ($self);
1973 $map = $check->($map) if $check && $map;
1974 } else {
1975 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1976 }
1977
1939 $map 1978 $map
1979 };
1980
1981 if ($@) {
1982 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1983 LOG llevError | logBacktrace, Carp::longmess $@;
1940 } or 1984 }
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942 1985
1986 if ($gen == $self->{_goto_generation}) {
1987 delete $self->{_goto_generation};
1943 $self->leave_link ($map, $x, $y); 1988 $self->leave_link ($map, $x, $y);
1989 }
1944 })->prio (1); 1990 })->prio (1);
1945} 1991}
1946 1992
1947=item $player_object->enter_exit ($exit_object) 1993=item $player_object->enter_exit ($exit_object)
1948 1994
1987 2033
1988 $rmp->{random_seed} ||= $exit->random_seed; 2034 $rmp->{random_seed} ||= $exit->random_seed;
1989 2035
1990 my $data = cf::to_json $rmp; 2036 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data; 2037 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2038 my $meta = "$RANDOMDIR/$md5.meta";
1993 2039
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2040 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0; 2041 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh; 2042 undef $fh;
1997 aio_rename "$meta~", $meta; 2043 aio_rename "$meta~", $meta;
2373 2419
2374 return db_get cache => "$id/data"; 2420 return db_get cache => "$id/data";
2375 } 2421 }
2376 } 2422 }
2377 2423
2424 my $t1 = Time::HiRes::time;
2378 my $data = $process->(\@data); 2425 my $data = $process->(\@data);
2426 my $t2 = Time::HiRes::time;
2427
2428 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2379 2429
2380 db_put cache => "$id/data", $data; 2430 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5; 2431 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta; 2432 db_put cache => "$id/meta", $meta;
2383 2433
2414 2464
2415 die $$res unless "ARRAY" eq ref $res; 2465 die $$res unless "ARRAY" eq ref $res;
2416 2466
2417 return wantarray ? @$res : $res->[-1]; 2467 return wantarray ? @$res : $res->[-1];
2418 } else { 2468 } else {
2469 reset_signals;
2470 local $SIG{__WARN__};
2471 local $SIG{__DIE__};
2419 eval { 2472 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1; 2473 close $fh1;
2423 2474
2424 my @res = eval { $cb->(@args) }; 2475 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 2476 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 }; 2477 };
2427 2478
2479 warn $@ if $@;
2428 _exit 0; 2480 _exit 0;
2429 } 2481 }
2430} 2482}
2431
2432
2433 2483
2434############################################################################# 2484#############################################################################
2435# the server's init and main functions 2485# the server's init and main functions
2436 2486
2437sub load_facedata($) { 2487sub load_facedata($) {
2451 { 2501 {
2452 my $faces = $facedata->{faceinfo}; 2502 my $faces = $facedata->{faceinfo};
2453 2503
2454 while (my ($face, $info) = each %$faces) { 2504 while (my ($face, $info) = each %$faces) {
2455 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2505 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2506 warn "$face $info->{magicmap}\n" if $face =~ /obol/;#d#
2456 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2457 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2458 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2459 Coro::cede; 2510 Coro::cede;
2460 } 2511 }
2484 } 2535 }
2485 2536
2486 1 2537 1
2487} 2538}
2488 2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2489sub reload_facedata { 2545sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir 2546 load_facedata "$DATADIR/facedata"
2491 or die "unable to load facedata\n"; 2547 or die "unable to load facedata\n";
2492} 2548}
2493 2549
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes { 2550sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir 2551 load_resource_file "$DATADIR/archetypes"
2501 or die "unable to load archetypes\n"; 2552 or die "unable to load archetypes\n";
2502} 2553}
2503 2554
2504sub reload_treasures { 2555sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir 2556 load_resource_file "$DATADIR/treasures"
2506 or die "unable to load treasurelists\n"; 2557 or die "unable to load treasurelists\n";
2507} 2558}
2508 2559
2509sub reload_resources { 2560sub reload_resources {
2510 warn "reloading resource files...\n"; 2561 warn "reloading resource files...\n";
2520sub init { 2571sub init {
2521 reload_resources; 2572 reload_resources;
2522} 2573}
2523 2574
2524sub cfg_load { 2575sub cfg_load {
2525 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
2526 or return; 2577 or return;
2527 2578
2528 local $/; 2579 local $/;
2529 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2530 2581
2700 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2702 2753
2703 warn "unloading cf.pm \"a bit\""; 2754 warn "unloading cf.pm \"a bit\"";
2704 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2705 2757
2706 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2707 # and global variables created in xs 2759 # and global variables created in xs
2708 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2709 2761
2787 my $signal = new Coro::Signal; 2839 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal; 2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait; 2841 $signal->wait;
2790} 2842}
2791 2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2792$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2793 reentrant => 0, 2847 reentrant => 0,
2794 parked => 1, 2848 parked => 1,
2795 prio => 0, 2849 prio => 0,
2796 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10; 2855 unless ++$bug_warning > 10;
2802 return; 2856 return;
2803 } 2857 }
2804 2858
2805 $NOW = Event::time; 2859 $NOW = $tick_start = Event::time;
2806 2860
2807 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2808 2885
2809 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2810 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2811 2888
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2818 } 2895 }
2819 2896
2820# my $AFTER = Event::time; 2897# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d# 2898# warn $AFTER - $NOW;#d#
2822 2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2823 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2825 2911
2826 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2827 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2828 2914
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 2915 $LOAD = ($NOW - $tick_start) / $TICK;
2830 $sig->send; 2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835 2917
2836 _post_tick; 2918 _post_tick;
2919
2920
2837 }, 2921 },
2838); 2922);
2839 2923
2840{ 2924{
2841 BDB::max_poll_time $TICK * 0.1; 2925 BDB::max_poll_time $TICK * 0.1;
2869 2953
2870 cf::sync_job { 2954 cf::sync_job {
2871 eval { 2955 eval {
2872 BDB::db_env_open 2956 BDB::db_env_open
2873 $DB_ENV, 2957 $DB_ENV,
2874 $BDB_ENV_DIR, 2958 $BDBDIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666; 2961 0666;
2878 2962
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2880 2964
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect; 2966 $DB_ENV->set_lk_detect;
2883 }; 2967 };
2884 2968
2900 prio => 6, 2984 prio => 6,
2901 cb => \&IO::AIO::poll_cb, 2985 cb => \&IO::AIO::poll_cb,
2902 ); 2986 );
2903} 2987}
2904 2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
2905# load additional modules 3027# load additional modules
2906use cf::pod; 3028use cf::pod;
2907 3029
2908END { cf::emergency_save } 3030END { cf::emergency_save }
2909 3031

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