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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 91
55our $RANDOM_MAPS = cf::localdir . "/random"; 92# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available 112our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 113
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151 211
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
160=cut 216=item dumpval $ref
161 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
162use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 240
164=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
165 242
166Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
167 244
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
176 246
177Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
178 248
179=cut 249=item cf::lock_wait $string
180 250
181sub to_json($) { 251Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 252
183 JSON::Syck::Dump $_[0] 253=item my $lock = cf::lock_acquire $string
254
255Wait until the given lock is available and then acquires it and returns
256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
257for example when the coroutine gets canceled), the lock is automatically
258returned.
259
260Lock names should begin with a unique identifier (for example, cf::map::find
261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
267=cut
268
269our %LOCK;
270
271sub lock_wait($) {
272 my ($key) = @_;
273
274 # wait for lock, if any
275 while ($LOCK{$key}) {
276 push @{ $LOCK{$key} }, $Coro::current;
277 Coro::schedule;
278 }
184} 279}
280
281sub lock_acquire($) {
282 my ($key) = @_;
283
284 # wait, to be sure we are not locked
285 lock_wait $key;
286
287 $LOCK{$key} = [];
288
289 Coro::guard {
290 # wake up all waiters, to be on the safe side
291 $_->ready for @{ delete $LOCK{$key} };
292 }
293}
294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
301sub freeze_mainloop {
302 return unless $TICK_WATCHER->is_active;
303
304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
307 $TICK_WATCHER->stop;
308 $guard
309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
185 320
186=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
187 322
188The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
198 333
199sub sync_job(&) { 334sub sync_job(&) {
200 my ($job) = @_; 335 my ($job) = @_;
201 336
202 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
203 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
205 342
206 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 344 # (but this is cancel-safe)
208 local $FREEZE = 1; 345 my $freeze_guard = freeze_mainloop;
209 346
210 my $busy = 1; 347 my $busy = 1;
211 my @res; 348 my @res;
212 349
213 (Coro::async { 350 (async {
214 @res = eval { $job->() }; 351 @res = eval { $job->() };
215 warn $@ if $@; 352 warn $@ if $@;
216 undef $busy; 353 undef $busy;
217 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
218 355
219 while ($busy) { 356 while ($busy) {
220 Coro::cede_notself; 357 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
223 366
224 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
225 } else { 368 } else {
226 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
227 370
228 $job->() 371 $job->()
229 } 372 }
230} 373}
231 374
232=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
233 376
234Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 378extension calling this is being unloaded.
236 379
237=cut 380=cut
238 381
239sub coro(&) { 382sub async_ext(&) {
240 my $cb = shift; 383 my $cb = shift;
241 384
242 my $coro; $coro = async { 385 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 386
249 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
251 }); 389 });
252 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
253 391
254 $coro 392 $coro
255} 393}
256 394
257sub write_runtime { 395sub write_runtime {
258 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
259 404
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 406 or return;
262 407
408 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 413 and return;
266 414
415 # always fsync - this file is important
267 aio_fsync $fh 416 aio_fsync $fh
268 and return; 417 and return;
269 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
270 close $fh 422 close $fh
271 or return; 423 or return;
272 424
273 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
274 and return; 426 and return;
275 427
428 warn "runtime file written.\n";#d#
429
276 1 430 1
277} 431}
278 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
279=back 444=back
280 445
281=cut 446=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 447
403############################################################################# 448#############################################################################
404 449
405=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
406 451
532our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 578our @CB_MAP = ();
534 579
535my %attachment; 580my %attachment;
536 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
537sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
539 590
540 use sort 'stable'; 591 use sort 'stable';
541 592
575 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
576 627
577 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 632
582 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 634 my $pkg = shift @arg;
584 635
585 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
626 if (ref $_[0]) { 677 if (ref $_[0]) {
627 _object_attach @_; 678 _object_attach @_;
628 } else { 679 } else {
629 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
630 } 681 }
682 _recalc_want;
631}; 683};
632 684
633# all those should be optimised 685# all those should be optimised
634sub cf::attachable::detach { 686sub cf::attachable::detach {
635 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
639 reattach ($obj); 691 reattach ($obj);
640 } else { 692 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
642 } 694 }
695 _recalc_want;
643}; 696};
644 697
645sub cf::attachable::attached { 698sub cf::attachable::attached {
646 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
647 700
712# object support 765# object support
713 766
714sub reattach { 767sub reattach {
715 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 772
718 my $registry = $obj->registry; 773 my $registry = $obj->registry;
719 774
720 @$registry = (); 775 @$registry = ();
721 776
768 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
769 824
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 829 close $fh;
775 830
776 if (@$objs) { 831 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 837 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
784 } 839 }
785 } else { 840 } else {
786 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 872 (aio_load "$filename.pst", $av) >= 0
818 or return; 873 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
820 } 875 }
821 876
877 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 879 return ($data, $av);
823} 880}
824 881
825############################################################################# 882#############################################################################
826# command handling &c 883# command handling &c
851=cut 908=cut
852 909
853sub register_extcmd { 910sub register_extcmd {
854 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
855 912
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
860} 914}
861 915
862cf::player->attach ( 916cf::player->attach (
863 on_command => sub { 917 on_command => sub {
864 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
877 931
878 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
879 933
880 if (ref $msg) { 934 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 938 }
885 } 939 }
886 } else { 940 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 943
890 cf::override; 944 cf::override;
891 }, 945 },
892); 946);
893 947
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 948sub load_extension {
901 my ($path) = @_; 949 my ($path) = @_;
902 950
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 952 my $base = $1;
905 my $pkg = $1; 953 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
908 956
909 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
910 958
911 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 960 or die "$path: $!";
913 961
914 my $source = 962 my $source =
915 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
918 . "\n};\n1"; 966 . "\n};\n1";
919 967
920 eval $source 968 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 970 : "extension disabled.\n";
923 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 972 warn $@;
925 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
926 974 exit 1;
927# no strict 'refs'; 975 }
928# @{"$pkg\::ISA"} = ext::; 976 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 977 }
943 978
944 # remove commands 979 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 980}
969 981
970sub load_extensions { 982sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 984 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
977 } 989 }
978} 990}
979 991
980############################################################################# 992#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 993
1018=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1019 995
1020Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1021 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1022=head3 cf::player 1004=head3 cf::player
1023 1005
1024=over 4 1006=over 4
1025 1007
1026=item cf::player::exists $login 1008=item cf::player::find $login
1027 1009
1028Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1029 1011
1030=cut 1012=cut
1031 1013
1032sub cf::player::exists($) { 1014sub playerdir($) {
1033 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1035} 1017}
1036 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1038 1191
1039Sends an ext reply to the player. 1192Sends an ext reply to the player.
1040 1193
1041=cut 1194=cut
1042 1195
1043sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1044 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1045 1198
1046 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1047 1200
1048 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1049} 1243}
1050 1244
1051=back 1245=back
1052
1053 1246
1054=head3 cf::map 1247=head3 cf::map
1055 1248
1056=over 4 1249=over 4
1057 1250
1060package cf::map; 1253package cf::map;
1061 1254
1062use Fcntl; 1255use Fcntl;
1063use Coro::AIO; 1256use Coro::AIO;
1064 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1065our $MAX_RESET = 7200; 1262our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1263our $DEFAULT_RESET = 3000;
1067 1264
1068sub generate_random_map { 1265sub generate_random_map {
1069 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1268 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1085} 1410}
1086 1411
1087# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1088# all maps in C++... 1413# all maps in C++...
1089sub change_all_map_light { 1414sub change_all_map_light {
1090 my ($change) = @_; 1415 my ($change) = @_;
1091 1416
1092 $_->change_map_light ($change) for values %cf::MAP; 1417 $_->change_map_light ($change)
1418 for grep $_->outdoor, values %cf::MAP;
1093} 1419}
1094 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1095sub try_load_header($) { 1429sub load_header_from($) {
1096 my ($path) = @_; 1430 my ($self, $path) = @_;
1097 1431
1098 utf8::encode $path; 1432 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1100 or return; 1437 or return;
1101 1438
1102 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1103 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1104 1485
1105 $map->load_header ($path) 1486 $self->default_region (cf::region::find_by_path $self->{path})
1106 or return; 1487 unless $self->default_region;
1107 1488
1108 $map->{load_path} = $path; 1489 1
1109
1110 $map
1111} 1490}
1112 1491
1492sub find;
1113sub find_map { 1493sub find {
1114 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1115 1495
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1497
1498 cf::lock_wait "map_find:$path";
1499
1121 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1122 # do it the slow way 1501 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1502 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1503 or return;
1137 1504
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME); 1505 $map->{last_save} = $cf::RUNTIME;
1149 1506
1150 if ($map->should_reset) { 1507 $map->load_header
1508 or return;
1509
1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1151 $map->reset; 1513 $map->reset;
1152 $map = find_map $path; 1514 undef $guard;
1515 return find $path;
1153 } 1516 }
1154 1517
1155 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1156 } 1519 }
1157} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1158 1524
1159sub load { 1525sub load {
1160 my ($self) = @_; 1526 my ($self) = @_;
1161 1527
1162 return if $self->in_memory != cf::MAP_SWAPPED; 1528 local $self->{deny_reset} = 1; # loading can take a long time
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165 1529
1166 my $path = $self->{path}; 1530 my $path = $self->{path};
1167 1531
1532 {
1533 my $guard = cf::lock_acquire "map_load:$path";
1534
1535 return if $self->in_memory != cf::MAP_SWAPPED;
1536
1537 $self->in_memory (cf::MAP_LOADING);
1538
1168 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1169 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1170 or return; 1545 or return;
1171 1546
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1174 1549
1175 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1176 utf8::encode $uniq; 1551 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items; 1553 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1180 } 1555 }
1181 } 1556 }
1182 1557
1558 Coro::cede;
1183 # now do the right thing for maps 1559 # now do the right thing for maps
1184 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1196 $self->activate; 1572 $self->activate;
1197 } 1573 }
1198 1574
1199 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1200} 1576 }
1201 1577
1202sub load_map_sync { 1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1612}
1613
1614sub find_sync {
1203 my ($path, $origin) = @_; 1615 my ($path, $origin) = @_;
1204 1616
1205 #warn "load_map_sync<$path, $origin>\n";#d# 1617 cf::sync_job { find $path, $origin }
1618}
1206 1619
1207 cf::sync_job { 1620sub do_load_sync {
1208 my $map = cf::map::find_map $path, $origin 1621 my ($map) = @_;
1209 or return; 1622
1623 cf::sync_job { $map->load };
1624}
1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1210 $map->load; 1644 $map->load;
1211 $map 1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1212 } 1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1213} 1654}
1214 1655
1215sub save { 1656sub save {
1216 my ($self) = @_; 1657 my ($self) = @_;
1217 1658
1218 my $save = $self->{path}->save_path; utf8::encode $save; 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220 1660
1221 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1222 1662
1223 return unless $self->dirty; 1663 return unless $self->dirty;
1224 1664
1665 my $save = $self->save_path; utf8::encode $save;
1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1667
1225 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1226 1669
1227 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1228 1671
1672 local $self->{last_access} = $self->last_access;#d#
1673
1674 cf::async {
1675 $_->contr->save for $self->players;
1676 };
1677
1229 if ($uniq) { 1678 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1232 } else { 1681 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 } 1683 }
1235} 1684}
1236 1685
1237sub swap_out { 1686sub swap_out {
1238 my ($self) = @_; 1687 my ($self) = @_;
1688
1689 # save first because save cedes
1690 $self->save;
1691
1692 my $lock = cf::lock_acquire "map_data:" . $self->path;
1239 1693
1240 return if $self->players; 1694 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY; 1695 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save}; 1696 return if $self->{deny_save};
1243 1697
1244 $self->save;
1245 $self->clear; 1698 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED); 1699 $self->in_memory (cf::MAP_SWAPPED);
1247} 1700}
1248 1701
1249sub reset_at { 1702sub reset_at {
1250 my ($self) = @_; 1703 my ($self) = @_;
1251 1704
1252 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1254 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1255 1708
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258 1711
1263 my ($self) = @_; 1716 my ($self) = @_;
1264 1717
1265 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1266} 1719}
1267 1720
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset { 1721sub reset {
1290 my ($self) = @_; 1722 my ($self) = @_;
1291 1723
1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1725
1292 return if $self->players; 1726 return if $self->players;
1293 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1294 1728
1295 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1296 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1297 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1298 1744
1299 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1300 1746
1301 $self->unlink_save; 1747 $self->unlink_save;
1302 $self->destroy; 1748 $self->destroy;
1305my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1306 1752
1307sub nuke { 1753sub nuke {
1308 my ($self) = @_; 1754 my ($self) = @_;
1309 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1310 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1311 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1313 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1314} 1769}
1315 1770
1316sub customise_for { 1771=item cf::map::unique_maps
1317 my ($map, $ob) = @_;
1318 1772
1319 if ($map->per_player) { 1773Returns an arrayref of paths of all shared maps that have
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1774instantiated unique items. May block.
1321 }
1322 1775
1323 $map 1776=cut
1324}
1325 1777
1326sub emergency_save { 1778sub unique_maps() {
1327 local $cf::FREEZE = 1; 1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1328 1781
1329 warn "enter emergency map save\n"; 1782 my @paths;
1330 1783
1331 cf::sync_job { 1784 for (@$files) {
1332 warn "begin emergency map save\n"; 1785 utf8::decode $_;
1333 $_->save for values %cf::MAP; 1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1334 }; 1790 }
1335 1791
1336 warn "end emergency map save\n"; 1792 \@paths
1337} 1793}
1338 1794
1339package cf; 1795package cf;
1340 1796
1341=back 1797=back
1342 1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1343 1825
1344=head3 cf::object::player 1826=head3 cf::object::player
1345 1827
1346=over 4 1828=over 4
1347 1829
1387 1869
1388=item $player_object->enter_link 1870=item $player_object->enter_link
1389 1871
1390Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1391 1873
1392The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1394 1876
1877Will never block.
1878
1395=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1396 1880
1397Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1398map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1399location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1400to the emergency map position. 1884fails, to the emergency map position.
1401 1885
1402Might block. 1886Might block.
1403 1887
1404=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1405 1899
1406sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1407 my ($self) = @_; 1901 my ($self) = @_;
1408 1902
1409 return if $self->map == $LINK_MAP;
1410
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1412 if $self->map;
1413
1414 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1904
1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1906
1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1908 if $self->map && $self->map->{path} ne "{link}";
1909
1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416} 1911}
1417 1912
1418sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1420 1917
1421 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1422 1919
1423 unless ($map) { 1920 unless ($map) {
1424 # restore original map position 1921 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] }; 1922 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map; 1923 $map = cf::map::find $map;
1427 1924
1428 unless ($map) { 1925 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION; 1926 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map 1927 $map = cf::map::find $map
1431 or die "FATAL: cannot load emergency map\n"; 1928 or die "FATAL: cannot load emergency map\n";
1432 } 1929 }
1433 } 1930 }
1434 1931
1435 ($x, $y) = (-1, -1) 1932 ($x, $y) = (-1, -1)
1438 # use -1 or undef as default coordinates, not 0, 0 1935 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y) 1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0; 1937 if $x <=0 && $y <= 0;
1441 1938
1442 $map->load; 1939 $map->load;
1940 $map->load_diag;
1443 1941
1942 return unless $self->contr->active;
1444 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1445 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1446} 1947}
1447 1948
1448=item $player_object->goto_map ($map, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1449 1950
1450=cut 1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1451 1955
1956=cut
1957
1958our $GOTOGEN;
1959
1452sub cf::object::player::goto_map { 1960sub cf::object::player::goto {
1453 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1454 1965
1455 $self->enter_link; 1966 $self->enter_link;
1456 1967
1457 (Coro::async { 1968 (async {
1458 $path = new cf::path $path; 1969 my $map = eval {
1459
1460 my $map = cf::map::find_map $path->as_string; 1970 my $map = cf::map::find $path;
1461 $map = $map->customise_for ($self) if $map;
1462 1971
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map; 1972 if ($map) {
1465 1973 $map = $map->customise_for ($self);
1974 $map = $check->($map) if $check && $map;
1975 } else {
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1467 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1468 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1469 })->prio (1); 1991 })->prio (1);
1470} 1992}
1471 1993
1472=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1473 1995
1475 1997
1476sub parse_random_map_params { 1998sub parse_random_map_params {
1477 my ($spec) = @_; 1999 my ($spec) = @_;
1478 2000
1479 my $rmp = { # defaults 2001 my $rmp = { # defaults
1480 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1481 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1482 }; 2006 };
1483 2007
1484 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1486 2010
1490 $rmp 2014 $rmp
1491} 2015}
1492 2016
1493sub prepare_random_map { 2017sub prepare_random_map {
1494 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1495 2021
1496 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object 2024 # that depends on the exit object
1499 2025
1500 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1501 2027
1502 if ($exit->map) { 2028 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1504 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1507 } 2033 }
1508 2034
1509 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1510 2036
1511 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1513 2040
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1516 2045
1517 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef); 2047 $exit->msg (undef);
1519 } 2048 }
1520} 2049}
1522sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1523 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1524 2053
1525 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1526 2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
1527 $self->enter_link; 2067 $self->enter_link;
1528 2068
1529 (Coro::async { 2069 (async {
2070 $self->deactivate_recursive; # just to be sure
1530 unless (eval { 2071 unless (eval {
1531 2072 $self->goto ($slaying, $hp, $sp);
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537 2073
1538 1; 2074 1;
1539 }) { 2075 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master", 2078 . "Please report this to the dungeon master!",
1543 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1544 2080
1545 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1546 $self->leave_link; 2082 $self->leave_link;
1547 } 2083 }
1548 })->prio (1); 2084 })->prio (1);
1561 2097
1562sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1563 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1564 2100
1565 utf8::encode $text; 2101 utf8::encode $text;
1566 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1567} 2103}
1568 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1569 2117
1570=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1571 2119
1572Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1573the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1598 on_reply => sub { 2146 on_reply => sub {
1599 my ($ns, $msg) = @_; 2147 my ($ns, $msg) = @_;
1600 2148
1601 # this weird shuffling is so that direct followup queries 2149 # this weird shuffling is so that direct followup queries
1602 # get handled first 2150 # get handled first
1603 my $queue = delete $ns->{query_queue}; 2151 my $queue = delete $ns->{query_queue}
2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1604 2153
1605 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1606 2156
1607 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1608 2158
1609 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) { 2160 if (@$queue) {
1614 } 2164 }
1615 } 2165 }
1616 }, 2166 },
1617); 2167);
1618 2168
1619=item $client->coro (\&cb) 2169=item $client->async (\&cb)
1620 2170
1621Create a new coroutine, running the specified callback. The coroutine will 2171Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout, 2172be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection). 2173or loss of connection).
1624 2174
1625=cut 2175=cut
1626 2176
1627sub cf::client::coro { 2177sub cf::client::async {
1628 my ($self, $cb) = @_; 2178 my ($self, $cb) = @_;
1629 2179
1630 my $coro; $coro = async { 2180 my $coro = &Coro::async ($cb);
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636 2181
1637 $coro->on_destroy (sub { 2182 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0}; 2183 delete $self->{_coro}{$coro+0};
1639 }); 2184 });
1640 2185
1673 2218
1674# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
1675 2220
1676=pod 2221=pod
1677 2222
1678The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
1679 2224
1680 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
1681 cf::object::player player 2226 cf::object::player player
1682 cf::player peaceful 2227 cf::player peaceful
1683 cf::map trigger 2228 cf::map trigger
1768############################################################################# 2313#############################################################################
1769 2314
1770=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
1771 2316
1772Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
1773currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1774excludes objects. 2319convert to/from binary).
1775 2320
1776The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
1777using it, it should be unique. 2322using it, it should be unique.
1778 2323
1779=over 4 2324=over 4
1780 2325
1781=item $hashref = cf::db_get $family
1782
1783Return a hashref for use by the extension C<$family>, which can be
1784modified. After modifications, you have to call C<cf::db_dirty> or
1785C<cf::db_sync>.
1786
1787=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
1788 2327
1789Returns a single value from the database 2328Returns a single value from the database.
1790
1791=item cf::db_put $family => $hashref
1792
1793Stores the given family hashref into the database. Updates are delayed, if
1794you want the data to be synced to disk immediately, use C<cf::db_sync>.
1795 2329
1796=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
1797 2331
1798Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
1799want the data to be synced to disk immediately, use C<cf::db_sync>.
1800
1801=item cf::db_dirty
1802
1803Marks the database as dirty, to be updated at a later time.
1804
1805=item cf::db_sync
1806
1807Immediately write the database to disk I<if it is dirty>.
1808 2333
1809=cut 2334=cut
1810 2335
1811our $DB; 2336our $DB;
1812 2337
1813{ 2338sub db_init {
1814 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
1815 2341
1816 sub db_load() { 2342 cf::sync_job {
1817 warn "loading database $path\n";#d# remove later 2343 eval {
1818 $DB = stat $path ? Storable::retrieve $path : { }; 2344 $DB->set_flags (BDB::CHKSUM);
1819 }
1820 2345
1821 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1822 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1823 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
1824 warn "saving database $path\n";#d# remove later 2349 };
1825 waitpid $pid, 0 if $pid; 2350 cf::cleanup "db_open(db): $@" if $@;
1826 if (0 == ($pid = fork)) {
1827 $DB->{_meta}{version} = 1;
1828 Storable::nstore $DB, "$path~";
1829 rename "$path~", $path;
1830 cf::_exit 0 if defined $pid;
1831 } 2351 };
1832 }
1833
1834 my $dirty;
1835
1836 sub db_sync() {
1837 db_save if $dirty;
1838 undef $dirty;
1839 }
1840
1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1842 db_sync;
1843 }); 2352 }
2353}
1844 2354
1845 sub db_dirty() {
1846 $dirty = 1;
1847 $idle->start;
1848 }
1849
1850 sub db_get($;$) { 2355sub db_get($$) {
1851 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
1852 ? $DB->{$_[0]}{$_[1]}
1853 : ($DB->{$_[0]} ||= { })
1854 }
1855 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
1856 sub db_put($$;$) { 2366sub db_put($$$) {
1857 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
1858 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1859 } else { 2369}
1860 $DB->{$_[0]} = $_[1];
1861 }
1862 db_dirty;
1863 }
1864 2370
1865 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
1866 prio => 10000, 2372
1867 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
1868 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
1869 }, 2403 }
1870 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
1871} 2483}
1872 2484
1873############################################################################# 2485#############################################################################
1874# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
1875 2574
1876sub cfg_load { 2575sub cfg_load {
1877 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
1878 or return; 2577 or return;
1879 2578
1880 local $/; 2579 local $/;
1881 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2581
2582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2583
2584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2586
2587 if (exists $CFG{mlockall}) {
2588 eval {
2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2590 and die "WARNING: m(un)lockall failed: $!\n";
2591 };
2592 warn $@ if $@;
2593 }
1882} 2594}
1883 2595
1884sub main { 2596sub main {
1885 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
1886 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub { 2600 (async {
1889 Event::one_event; 2601 Event::one_event;
1890 })->(); 2602 })->prio (Coro::PRIO_MAX);
1891 }; 2603 };
1892 2604
1893 cfg_load; 2605 cfg_load;
1894 db_load; 2606 db_init;
1895 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
1896 Event::loop; 2610 Event::loop;
1897} 2611}
1898 2612
1899############################################################################# 2613#############################################################################
1900# initialisation 2614# initialisation and cleanup
1901 2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
1902sub reload() { 2671sub do_reload_perl() {
1903 # can/must only be called in main 2672 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
1906 return; 2675 return;
1907 } 2676 }
1908 2677
1909 warn "reloading..."; 2678 warn "reloading...";
1910 2679
1911 local $FREEZE = 1; 2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
1912 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
1913 2686
1914 eval { 2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
1915 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
1916 2691
1917 # cancel all watchers 2692 warn "cancelling all WF_AUTOCANCEL watchers";
1918 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 } 2695 }
1921 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
1922 # cancel all extension coros 2708 warn "cancelling all extension coros";
1923 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = (); 2710 %EXT_CORO = ();
1925 2711
1926 # unload all extensions 2712 warn "removing commands";
1927 for (@exts) { 2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
1928 warn "unloading <$_>"; 2720 warn "... unloading $pkg";
1929 unload_extension $_; 2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
1930 } 2727 }
1931 2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
1932 # unload all modules loaded from $LIBDIR 2733 warn "unloading all perl modules loaded from $LIBDIR";
1933 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1935 2736
1936 warn "removing <$k>"; 2737 warn "... unloading $k";
1937 delete $INC{$k}; 2738 delete $INC{$k};
1938 2739
1939 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
1940 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
1941 2742
1944 } 2745 }
1945 2746
1946 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
1947 } 2748 }
1948 2749
1949 # sync database to disk
1950 cf::db_sync;
1951 IO::AIO::flush;
1952
1953 # get rid of safe::, as good as possible 2750 warn "getting rid of safe::, as good as possible";
1954 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1956 2753
1957 # remove register_script_function callbacks
1958 # TODO
1959
1960 # unload cf.pm "a bit" 2754 warn "unloading cf.pm \"a bit\"";
1961 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
1962 2757
1963 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
1964 # and global variables created in xs 2759 # and global variables created in xs
1965 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
1966 2761
1967 # reload cf.pm 2762 warn "unload completed, starting to reload now";
2763
1968 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
1969 require cf; 2765 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1971 2767
1972 # load config and database again 2768 warn "loading config and database again";
1973 cf::cfg_load; 2769 cf::cfg_load;
1974 cf::db_load;
1975 2770
1976 # load extensions
1977 warn "load extensions"; 2771 warn "loading extensions";
1978 cf::load_extensions; 2772 cf::load_extensions;
1979 2773
1980 # reattach attachments to objects 2774 warn "reattaching attachments to objects/players";
1981 warn "reattach"; 2775 _global_reattach; # objects, sockets
1982 _global_reattach; 2776 warn "reattaching attachments to maps";
1983 }; 2777 reattach $_ for values %MAP;
2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
1984 2780
1985 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
1986 warn $@; 2785 warn $@;
1987 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
1988 exit 1; 2787 exit 1;
1989 } 2788 };
1990 2789
1991 warn "reloaded successfully"; 2790 warn "reloaded";
1992}; 2791};
1993 2792
1994############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
1995 2794
1996unless ($LINK_MAP) { 2795sub reload_perl() {
1997 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
1998 2798
1999 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2000 $LINK_MAP->height (41); 2800 reentrant => 0,
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2009 cb => sub { 2803 cb => sub {
2010 $_[0]->w->cancel; 2804 do_reload_perl;
2011 2805 undef $RELOAD_WATCHER;
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 }); 2806 },
2030 2807 );
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035} 2808}
2036
2037register "<global>", __PACKAGE__;
2038 2809
2039register_command "reload" => sub { 2810register_command "reload" => sub {
2040 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2041 2812
2042 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2043 $who->message ("start of reload.");
2044 reload;
2045 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2046 } 2816 }
2047}; 2817};
2048 2818
2049unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2050 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2051$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2052 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2053 prio => 0, 2849 prio => 0,
2054 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2056 cb => sub { 2852 cb => sub {
2057 unless ($FREEZE) { 2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2058 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK; 2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2060 } 2884 };
2061 2885
2886 $RUNTIME += $TICK;
2062 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2063 2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2064 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2066 2911
2067 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2068 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2069 }, 2921 },
2070); 2922);
2071 2923
2924{
2072IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2073 2926 $BDB_POLL_WATCHER = Event->io (
2074Event->io ( 2927 reentrant => 0,
2075 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2076 poll => 'r', 2929 poll => 'r',
2077 prio => 5, 2930 prio => 0,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2084 after => 0, 2932 cb => \&BDB::poll_cb,
2085 interval => 10, 2933 );
2086 cb => sub { 2934 BDB::min_parallel 8;
2087 (Coro::unblock_sub { 2935
2088 write_runtime 2936 BDB::set_sync_prepare {
2089 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2090 })->(); 2970 };
2091 }, 2971 }
2092); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
3029
3030END { cf::emergency_save }
2093 3031
20941 30321
2095 3033

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