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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.273 by root, Mon Jun 4 12:19:08 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176 248
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item my $guard = cf::guard { BLOCK }
185
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205
206=item cf::lock_wait $string 249=item cf::lock_wait $string
207 250
208Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
209 252
210=item my $lock = cf::lock_acquire $string 253=item my $lock = cf::lock_acquire $string
211 254
212Wait until the given lock is available and then acquires it and returns 255Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 256a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 257for example when the coroutine gets canceled), the lock is automatically
215returned. 258returned.
216 259
217Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
219 266
220=cut 267=cut
221 268
222our %LOCK; 269our %LOCK;
223 270
237 # wait, to be sure we are not locked 284 # wait, to be sure we are not locked
238 lock_wait $key; 285 lock_wait $key;
239 286
240 $LOCK{$key} = []; 287 $LOCK{$key} = [];
241 288
242 cf::guard { 289 Coro::guard {
243 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
245 } 292 }
246} 293}
247 294
248=item cf::async { BLOCK } 295sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 296 my ($key) = @_;
257 297
258 Coro::async { 298 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 299}
263 300
264sub freeze_mainloop { 301sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
266 303
267 my $guard = guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
268 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
269 $guard 308 $guard
270} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
271 320
272=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
273 322
274The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
275always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
284 333
285sub sync_job(&) { 334sub sync_job(&) {
286 my ($job) = @_; 335 my ($job) = @_;
287 336
288 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
289 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
291 342
292 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 344 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
295 346
296 my $busy = 1; 347 my $busy = 1;
297 my @res; 348 my @res;
298 349
299 (Coro::async { 350 (async {
300 @res = eval { $job->() }; 351 @res = eval { $job->() };
301 warn $@ if $@; 352 warn $@ if $@;
302 undef $busy; 353 undef $busy;
303 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
304 355
305 while ($busy) { 356 while ($busy) {
306 Coro::cede_notself; 357 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
309 366
310 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
311 } else { 368 } else {
312 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
313 370
314 $job->() 371 $job->()
315 } 372 }
316} 373}
317 374
318=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
319 376
320Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 378extension calling this is being unloaded.
322 379
323=cut 380=cut
324 381
325sub coro(&) { 382sub async_ext(&) {
326 my $cb = shift; 383 my $cb = shift;
327 384
328 my $coro = &cf::async ($cb); 385 my $coro = &Coro::async ($cb);
329 386
330 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
332 }); 389 });
333 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
334 391
335 $coro 392 $coro
336} 393}
337 394
338sub write_runtime { 395sub write_runtime {
339 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
340 404
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
342 or return; 406 or return;
343 407
408 my $value = $cf::RUNTIME + 90 + 10;
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return; 413 and return;
347 414
415 # always fsync - this file is important
348 aio_fsync $fh 416 aio_fsync $fh
349 and return; 417 and return;
350 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
351 close $fh 422 close $fh
352 or return; 423 or return;
353 424
354 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
355 and return; 426 and return;
356 427
428 warn "runtime file written.\n";#d#
429
357 1 430 1
358} 431}
359 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
360=back 444=back
361 445
362=cut 446=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 447
484############################################################################# 448#############################################################################
485 449
486=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
487 451
613our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 578our @CB_MAP = ();
615 579
616my %attachment; 580my %attachment;
617 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
618sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
620 590
621 use sort 'stable'; 591 use sort 'stable';
622 592
656 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
657 627
658 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 632
663 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 634 my $pkg = shift @arg;
665 635
666 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
707 if (ref $_[0]) { 677 if (ref $_[0]) {
708 _object_attach @_; 678 _object_attach @_;
709 } else { 679 } else {
710 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
711 } 681 }
682 _recalc_want;
712}; 683};
713 684
714# all those should be optimised 685# all those should be optimised
715sub cf::attachable::detach { 686sub cf::attachable::detach {
716 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
720 reattach ($obj); 691 reattach ($obj);
721 } else { 692 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
723 } 694 }
695 _recalc_want;
724}; 696};
725 697
726sub cf::attachable::attached { 698sub cf::attachable::attached {
727 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
728 700
793# object support 765# object support
794 766
795sub reattach { 767sub reattach {
796 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 772
799 my $registry = $obj->registry; 773 my $registry = $obj->registry;
800 774
801 @$registry = (); 775 @$registry = ();
802 776
849 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
850 824
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 829 close $fh;
856 830
857 if (@$objs) { 831 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 837 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
865 } 839 }
866 } else { 840 } else {
867 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
934=cut 908=cut
935 909
936sub register_extcmd { 910sub register_extcmd {
937 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
938 912
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
943} 914}
944 915
945cf::player->attach ( 916cf::player->attach (
946 on_command => sub { 917 on_command => sub {
947 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
960 931
961 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
962 933
963 if (ref $msg) { 934 if (ref $msg) {
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
966 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
967 } 938 }
968 } 939 }
969 } else { 940 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
972 943
973 cf::override; 944 cf::override;
974 }, 945 },
975); 946);
976 947
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 948sub load_extension {
984 my ($path) = @_; 949 my ($path) = @_;
985 950
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1; 952 my $base = $1;
988 my $pkg = $1; 953 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
991 956
992 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
993 958
994 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 960 or die "$path: $!";
996 961
997 my $source = 962 my $source =
998 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 966 . "\n};\n1";
1002 967
1003 eval $source 968 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 970 : "extension disabled.\n";
1006 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1007 push @exts, $pkg; 972 warn $@;
1008 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
1009 974 exit 1;
1010# no strict 'refs'; 975 }
1011# @{"$pkg\::ISA"} = ext::; 976 die $@;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 977 }
1026 978
1027 # remove commands 979 push @EXTS, $pkg;
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 980}
1052 981
1053sub load_extensions { 982sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 984 next unless -r $ext;
1059 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1060 } 989 }
1061} 990}
1062 991
1063############################################################################# 992#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100 993
1101=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1102 995
1103Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1104 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1105=head3 cf::player 1004=head3 cf::player
1106 1005
1107=over 4 1006=over 4
1108 1007
1109=item cf::player::exists $login 1008=item cf::player::find $login
1110 1009
1111Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1112 1011
1113=cut 1012=cut
1114 1013
1115sub cf::player::exists($) { 1014sub playerdir($) {
1116 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1118} 1017}
1119 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1121 1191
1122Sends an ext reply to the player. 1192Sends an ext reply to the player.
1123 1193
1124=cut 1194=cut
1125 1195
1126sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1127 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1128 1198
1129 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1130 1200
1131 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1132} 1243}
1133 1244
1134=back 1245=back
1135
1136 1246
1137=head3 cf::map 1247=head3 cf::map
1138 1248
1139=over 4 1249=over 4
1140 1250
1143package cf::map; 1253package cf::map;
1144 1254
1145use Fcntl; 1255use Fcntl;
1146use Coro::AIO; 1256use Coro::AIO;
1147 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1148our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1150 1264
1151sub generate_random_map { 1265sub generate_random_map {
1152 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1268 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310 local $self->{deny_save};
1311 local $self->{deny_reset};
1312
1313 $self->SUPER::thawer_merge ($merge);
1314}
1315
1316sub normalise {
1317 my ($path, $base) = @_;
1318
1319 $path = "$path"; # make sure its a string
1320
1321 $path =~ s/\.map$//;
1322
1323 # map plan:
1324 #
1325 # /! non-realised random map exit (special hack!)
1326 # {... are special paths that are not being touched
1327 # ?xxx/... are special absolute paths
1328 # ?random/... random maps
1329 # /... normal maps
1330 # ~user/... per-player map of a specific user
1331
1332 $path =~ s/$PATH_SEP/\//go;
1333
1334 # treat it as relative path if it starts with
1335 # something that looks reasonable
1336 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1337 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1338
1339 $base =~ s{[^/]+/?$}{};
1340 $path = "$base/$path";
1341 }
1342
1343 for ($path) {
1344 redo if s{//}{/};
1345 redo if s{/\.?/}{/};
1346 redo if s{/[^/]+/\.\./}{/};
1347 }
1348
1349 $path
1350}
1351
1352sub new_from_path {
1353 my (undef, $path, $base) = @_;
1354
1355 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1356
1357 $path = normalise $path, $base;
1358
1359 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1360 if ($path =~ $EXT_MAP{$pkg}[1]) {
1361 my $self = bless cf::map::new, $pkg;
1362 $self->{path} = $path; $self->path ($path);
1363 $self->init; # pass $1 etc.
1364 return $self;
1365 }
1366 }
1367
1368 Carp::carp "unable to resolve path '$path' (base '$base').";
1369 ()
1370}
1371
1372sub init {
1373 my ($self) = @_;
1374
1375 $self
1376}
1377
1378sub as_string {
1379 my ($self) = @_;
1380
1381 "$self->{path}"
1382}
1383
1384# the displayed name, this is a one way mapping
1385sub visible_name {
1386 &as_string
1387}
1388
1389# the original (read-only) location
1390sub load_path {
1391 my ($self) = @_;
1392
1393 "$MAPDIR/$self->{path}.map"
1394}
1395
1396# the temporary/swap location
1397sub save_path {
1398 my ($self) = @_;
1399
1400 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1401 "$TMPDIR/$path.map"
1402}
1403
1404# the unique path, undef == no special unique path
1405sub uniq_path {
1406 my ($self) = @_;
1407
1408 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1409 "$UNIQUEDIR/$path"
1168} 1410}
1169 1411
1170# and all this just because we cannot iterate over 1412# and all this just because we cannot iterate over
1171# all maps in C++... 1413# all maps in C++...
1172sub change_all_map_light { 1414sub change_all_map_light {
1174 1416
1175 $_->change_map_light ($change) 1417 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1418 for grep $_->outdoor, values %cf::MAP;
1177} 1419}
1178 1420
1421sub unlink_save {
1422 my ($self) = @_;
1423
1424 utf8::encode (my $save = $self->save_path);
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1427}
1428
1179sub try_load_header($) { 1429sub load_header_from($) {
1180 my ($path) = @_; 1430 my ($self, $path) = @_;
1181 1431
1182 utf8::encode $path; 1432 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1433 #aio_open $path, O_RDONLY, 0
1434 # or return;
1435
1436 $self->_load_header ($path)
1184 or return; 1437 or return;
1185 1438
1186 my $map = cf::map::new 1439 $self->{load_path} = $path;
1440
1441 1
1442}
1443
1444sub load_header_orig {
1445 my ($self) = @_;
1446
1447 $self->load_header_from ($self->load_path)
1448}
1449
1450sub load_header_temp {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->save_path)
1454}
1455
1456sub prepare_temp {
1457 my ($self) = @_;
1458
1459 $self->last_access ((delete $self->{last_access})
1460 || $cf::RUNTIME); #d#
1461 # safety
1462 $self->{instantiate_time} = $cf::RUNTIME
1463 if $self->{instantiate_time} > $cf::RUNTIME;
1464}
1465
1466sub prepare_orig {
1467 my ($self) = @_;
1468
1469 $self->{load_original} = 1;
1470 $self->{instantiate_time} = $cf::RUNTIME;
1471 $self->last_access ($cf::RUNTIME);
1472 $self->instantiate;
1473}
1474
1475sub load_header {
1476 my ($self) = @_;
1477
1478 if ($self->load_header_temp) {
1479 $self->prepare_temp;
1480 } else {
1481 $self->load_header_orig
1187 or return; 1482 or return;
1483 $self->prepare_orig;
1484 }
1188 1485
1189 $map->load_header ($path) 1486 $self->default_region (cf::region::find_by_path $self->{path})
1190 or return; 1487 unless $self->default_region;
1191 1488
1192 $map->{load_path} = $path; 1489 1
1193
1194 $map
1195} 1490}
1196 1491
1197sub find; 1492sub find;
1198sub find { 1493sub find {
1199 my ($path, $origin) = @_; 1494 my ($path, $origin) = @_;
1200 1495
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1496 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1497
1206 cf::lock_wait "map_find:$key"; 1498 cf::lock_wait "map_find:$path";
1207 1499
1208 $cf::MAP{$key} || do { 1500 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1501 my $guard = cf::lock_acquire "map_find:$path";
1210 1502 my $map = new_from_path cf::map $path
1211 # do it the slow way
1212 my $map = try_load_header $path->save_path;
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 1503 or return;
1228 1504
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 1505 $map->{last_save} = $cf::RUNTIME;
1241 1506
1242 if ($map->should_reset) { 1507 $map->load_header
1508 or return;
1509
1510 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1511 # doing this can freeze the server in a sync job, obviously
1512 #$cf::WAIT_FOR_TICK->wait;
1243 $map->reset; 1513 $map->reset;
1244 undef $guard; 1514 undef $guard;
1245 $map = find $path 1515 return find $path;
1246 or return;
1247 } 1516 }
1248 1517
1249 $cf::MAP{$key} = $map 1518 $cf::MAP{$path} = $map
1250 } 1519 }
1251} 1520}
1521
1522sub pre_load { }
1523sub post_load { }
1252 1524
1253sub load { 1525sub load {
1254 my ($self) = @_; 1526 my ($self) = @_;
1255 1527
1528 local $self->{deny_reset} = 1; # loading can take a long time
1529
1256 my $path = $self->{path}; 1530 my $path = $self->{path};
1531
1532 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1533 my $guard = cf::lock_acquire "map_load:$path";
1258 1534
1259 return if $self->in_memory != cf::MAP_SWAPPED; 1535 return if $self->in_memory != cf::MAP_SWAPPED;
1260 1536
1261 $self->in_memory (cf::MAP_LOADING); 1537 $self->in_memory (cf::MAP_LOADING);
1262 1538
1263 $self->alloc; 1539 $self->alloc;
1540
1541 $self->pre_load;
1542 Coro::cede;
1543
1264 $self->load_objects ($self->{load_path}, 1) 1544 $self->_load_objects ($self->{load_path}, 1)
1265 or return; 1545 or return;
1266 1546
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1547 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1268 if delete $self->{load_original}; 1548 if delete $self->{load_original};
1269 1549
1270 if (my $uniq = $path->uniq_path) { 1550 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 1551 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 1552 if (aio_open $uniq, O_RDONLY, 0) {
1273 $self->clear_unique_items; 1553 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 1554 $self->_load_objects ($uniq, 0);
1275 } 1555 }
1276 } 1556 }
1277 1557
1558 Coro::cede;
1278 # now do the right thing for maps 1559 # now do the right thing for maps
1279 $self->link_multipart_objects; 1560 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 1561 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 1562 unless $self->difficulty;
1563 Coro::cede;
1564
1565 unless ($self->{deny_activate}) {
1566 $self->decay_objects;
1567 $self->fix_auto_apply;
1568 $self->update_buttons;
1569 Coro::cede;
1570 $self->set_darkness_map;
1571 Coro::cede;
1291 $self->activate; 1572 $self->activate;
1292 } 1573 }
1293 1574
1294 $self->in_memory (cf::MAP_IN_MEMORY); 1575 $self->in_memory (cf::MAP_IN_MEMORY);
1576 }
1577
1578 $self->post_load;
1579}
1580
1581sub customise_for {
1582 my ($self, $ob) = @_;
1583
1584 return find "~" . $ob->name . "/" . $self->{path}
1585 if $self->per_player;
1586
1587 $self
1588}
1589
1590# find and load all maps in the 3x3 area around a map
1591sub load_diag {
1592 my ($map) = @_;
1593
1594 my @diag; # diagonal neighbours
1595
1596 for (0 .. 3) {
1597 my $neigh = $map->tile_path ($_)
1598 or next;
1599 $neigh = find $neigh, $map
1600 or next;
1601 $neigh->load;
1602
1603 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1604 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1605 }
1606
1607 for (@diag) {
1608 my $neigh = find @$_
1609 or next;
1610 $neigh->load;
1611 }
1295} 1612}
1296 1613
1297sub find_sync { 1614sub find_sync {
1298 my ($path, $origin) = @_; 1615 my ($path, $origin) = @_;
1299 1616
1300 cf::sync_job { cf::map::find $path, $origin } 1617 cf::sync_job { find $path, $origin }
1301} 1618}
1302 1619
1303sub do_load_sync { 1620sub do_load_sync {
1304 my ($map) = @_; 1621 my ($map) = @_;
1305 1622
1306 cf::sync_job { $map->load }; 1623 cf::sync_job { $map->load };
1307} 1624}
1308 1625
1626our %MAP_PREFETCH;
1627our $MAP_PREFETCHER = undef;
1628
1629sub find_async {
1630 my ($path, $origin) = @_;
1631
1632 $path = normalise $path, $origin && $origin->{path};
1633
1634 if (my $map = $cf::MAP{$path}) {
1635 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1636 }
1637
1638 undef $MAP_PREFETCH{$path};
1639 $MAP_PREFETCHER ||= cf::async {
1640 while (%MAP_PREFETCH) {
1641 for my $path (keys %MAP_PREFETCH) {
1642 my $map = find $path
1643 or next;
1644 $map->load;
1645
1646 delete $MAP_PREFETCH{$path};
1647 }
1648 }
1649 undef $MAP_PREFETCHER;
1650 };
1651 $MAP_PREFETCHER->prio (6);
1652
1653 ()
1654}
1655
1309sub save { 1656sub save {
1310 my ($self) = @_; 1657 my ($self) = @_;
1311 1658
1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1312 $self->{last_save} = $cf::RUNTIME; 1661 $self->{last_save} = $cf::RUNTIME;
1313 1662
1314 return unless $self->dirty; 1663 return unless $self->dirty;
1315 1664
1316 my $save = $self->{path}->save_path; utf8::encode $save; 1665 my $save = $self->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1666 my $uniq = $self->uniq_path; utf8::encode $uniq;
1318 1667
1319 $self->{load_path} = $save; 1668 $self->{load_path} = $save;
1320 1669
1321 return if $self->{deny_save}; 1670 return if $self->{deny_save};
1322 1671
1323 local $self->{last_access} = $self->last_access;#d# 1672 local $self->{last_access} = $self->last_access;#d#
1324 1673
1674 cf::async {
1675 $_->contr->save for $self->players;
1676 };
1677
1325 if ($uniq) { 1678 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1679 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES); 1680 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1328 } else { 1681 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1682 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 } 1683 }
1331} 1684}
1332 1685
1333sub swap_out { 1686sub swap_out {
1334 my ($self) = @_; 1687 my ($self) = @_;
1335 1688
1336 # save first because save cedes 1689 # save first because save cedes
1337 $self->save; 1690 $self->save;
1691
1692 my $lock = cf::lock_acquire "map_data:" . $self->path;
1338 1693
1339 return if $self->players; 1694 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY; 1695 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save}; 1696 return if $self->{deny_save};
1342 1697
1346 1701
1347sub reset_at { 1702sub reset_at {
1348 my ($self) = @_; 1703 my ($self) = @_;
1349 1704
1350 # TODO: safety, remove and allow resettable per-player maps 1705 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel}; 1706 return 1e99 if $self->isa ("ext::map_per_player");#d#
1352 return 1e99 if $self->{deny_reset}; 1707 return 1e99 if $self->{deny_reset};
1353 1708
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1709 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1710 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 1711
1361 my ($self) = @_; 1716 my ($self) = @_;
1362 1717
1363 $self->reset_at <= $cf::RUNTIME 1718 $self->reset_at <= $cf::RUNTIME
1364} 1719}
1365 1720
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 1721sub reset {
1388 my ($self) = @_; 1722 my ($self) = @_;
1389 1723
1724 my $lock = cf::lock_acquire "map_data:$self->{path}";
1725
1390 return if $self->players; 1726 return if $self->players;
1391 return if $self->{path}{user_rel};#d# 1727 return if $self->isa ("ext::map_per_player");#d#
1392 1728
1393 warn "resetting map ", $self->path;#d# 1729 warn "resetting map ", $self->path;#d#
1394 1730
1731 $self->in_memory (cf::MAP_SWAPPED);
1732
1733 # need to save uniques path
1734 unless ($self->{deny_save}) {
1735 my $uniq = $self->uniq_path; utf8::encode $uniq;
1736
1737 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1738 if $uniq;
1739 }
1740
1395 delete $cf::MAP{$self->path}; 1741 delete $cf::MAP{$self->path};
1742
1743 $self->clear;
1396 1744
1397 $_->clear_links_to ($self) for values %cf::MAP; 1745 $_->clear_links_to ($self) for values %cf::MAP;
1398 1746
1399 $self->unlink_save; 1747 $self->unlink_save;
1400 $self->destroy; 1748 $self->destroy;
1403my $nuke_counter = "aaaa"; 1751my $nuke_counter = "aaaa";
1404 1752
1405sub nuke { 1753sub nuke {
1406 my ($self) = @_; 1754 my ($self) = @_;
1407 1755
1756 delete $cf::MAP{$self->path};
1757
1758 $self->unlink_save;
1759
1760 bless $self, "cf::map";
1761 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 1762 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 1763 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 1764 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1765
1766 $cf::MAP{$self->path} = $self;
1767
1411 $self->reset; # polite request, might not happen 1768 $self->reset; # polite request, might not happen
1412} 1769}
1413 1770
1414sub customise_for { 1771=item cf::map::unique_maps
1415 my ($map, $ob) = @_;
1416 1772
1417 if ($map->per_player) { 1773Returns an arrayref of paths of all shared maps that have
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1774instantiated unique items. May block.
1419 }
1420 1775
1421 $map 1776=cut
1422}
1423 1777
1424sub emergency_save { 1778sub unique_maps() {
1425 my $freeze_guard = cf::freeze_mainloop; 1779 my $files = aio_readdir $UNIQUEDIR
1780 or return;
1426 1781
1427 warn "enter emergency map save\n"; 1782 my @paths;
1428 1783
1429 cf::sync_job { 1784 for (@$files) {
1430 warn "begin emergency map save\n"; 1785 utf8::decode $_;
1431 $_->save for values %cf::MAP; 1786 next if /\.pst$/;
1787 next unless /^$PATH_SEP/o;
1788
1789 push @paths, cf::map::normalise $_;
1432 }; 1790 }
1433 1791
1434 warn "end emergency map save\n"; 1792 \@paths
1435} 1793}
1436 1794
1437package cf; 1795package cf;
1438 1796
1439=back 1797=back
1440 1798
1799=head3 cf::object
1800
1801=cut
1802
1803package cf::object;
1804
1805=over 4
1806
1807=item $ob->inv_recursive
1808
1809Returns the inventory of the object _and_ their inventories, recursively.
1810
1811=cut
1812
1813sub inv_recursive_;
1814sub inv_recursive_ {
1815 map { $_, inv_recursive_ $_->inv } @_
1816}
1817
1818sub inv_recursive {
1819 inv_recursive_ inv $_[0]
1820}
1821
1822package cf;
1823
1824=back
1441 1825
1442=head3 cf::object::player 1826=head3 cf::object::player
1443 1827
1444=over 4 1828=over 4
1445 1829
1485 1869
1486=item $player_object->enter_link 1870=item $player_object->enter_link
1487 1871
1488Freezes the player and moves him/her to a special map (C<{link}>). 1872Freezes the player and moves him/her to a special map (C<{link}>).
1489 1873
1490The player should be reaosnably safe there for short amounts of time. You 1874The player should be reasonably safe there for short amounts of time. You
1491I<MUST> call C<leave_link> as soon as possible, though. 1875I<MUST> call C<leave_link> as soon as possible, though.
1492 1876
1877Will never block.
1878
1493=item $player_object->leave_link ($map, $x, $y) 1879=item $player_object->leave_link ($map, $x, $y)
1494 1880
1495Moves the player out of the specila link map onto the given map. If the 1881Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 1882map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 1883to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 1884fails, to the emergency map position.
1499 1885
1500Might block. 1886Might block.
1501 1887
1502=cut 1888=cut
1889
1890sub link_map {
1891 unless ($LINK_MAP) {
1892 $LINK_MAP = cf::map::find "{link}"
1893 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1894 $LINK_MAP->load;
1895 }
1896
1897 $LINK_MAP
1898}
1503 1899
1504sub cf::object::player::enter_link { 1900sub cf::object::player::enter_link {
1505 my ($self) = @_; 1901 my ($self) = @_;
1506 1902
1507 $self->deactivate_recursive; 1903 $self->deactivate_recursive;
1508 1904
1509 return if $self->map == $LINK_MAP; 1905 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 1906
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1907 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 1908 if $self->map && $self->map->{path} ne "{link}";
1513 1909
1514 $self->enter_map ($LINK_MAP, 20, 20); 1910 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1515} 1911}
1516 1912
1517sub cf::object::player::leave_link { 1913sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 1914 my ($self, $map, $x, $y) = @_;
1915
1916 return unless $self->contr->active;
1519 1917
1520 my $link_pos = delete $self->{_link_pos}; 1918 my $link_pos = delete $self->{_link_pos};
1521 1919
1522 unless ($map) { 1920 unless ($map) {
1523 # restore original map position 1921 # restore original map position
1537 # use -1 or undef as default coordinates, not 0, 0 1935 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 1936 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 1937 if $x <=0 && $y <= 0;
1540 1938
1541 $map->load; 1939 $map->load;
1940 $map->load_diag;
1542 1941
1942 return unless $self->contr->active;
1543 $self->activate_recursive; 1943 $self->activate_recursive;
1944
1945 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1544 $self->enter_map ($map, $x, $y); 1946 $self->enter_map ($map, $x, $y);
1545} 1947}
1546 1948
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 },
1558 on_login => sub {
1559 my ($pl) = @_;
1560
1561 # try to abort aborted map switching on player login :)
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574
1575=item $player_object->goto_map ($path, $x, $y) 1949=item $player_object->goto ($path, $x, $y[, $check->($map)])
1576 1950
1577=cut 1951Moves the player to the given map-path and coordinates by first freezing
1952her, loading and preparing them map, calling the provided $check callback
1953that has to return the map if sucecssful, and then unfreezes the player on
1954the new (success) or old (failed) map position.
1578 1955
1956=cut
1957
1958our $GOTOGEN;
1959
1579sub cf::object::player::goto_map { 1960sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 1961 my ($self, $path, $x, $y, $check) = @_;
1962
1963 # do generation counting so two concurrent goto's will be executed in-order
1964 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 1965
1582 $self->enter_link; 1966 $self->enter_link;
1583 1967
1584 (cf::async { 1968 (async {
1585 $path = new cf::path $path; 1969 my $map = eval {
1586
1587 my $map = cf::map::find $path->as_string; 1970 my $map = cf::map::find $path;
1971
1972 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 1973 $map = $map->customise_for ($self);
1589 1974 $map = $check->($map) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 1975 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1976 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1977 }
1594 1978
1979 $map
1980 };
1981
1982 if ($@) {
1983 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1984 LOG llevError | logBacktrace, Carp::longmess $@;
1985 }
1986
1987 if ($gen == $self->{_goto_generation}) {
1988 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 1989 $self->leave_link ($map, $x, $y);
1990 }
1596 })->prio (1); 1991 })->prio (1);
1597} 1992}
1598 1993
1599=item $player_object->enter_exit ($exit_object) 1994=item $player_object->enter_exit ($exit_object)
1600 1995
1602 1997
1603sub parse_random_map_params { 1998sub parse_random_map_params {
1604 my ($spec) = @_; 1999 my ($spec) = @_;
1605 2000
1606 my $rmp = { # defaults 2001 my $rmp = { # defaults
1607 xsize => 10, 2002 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2003 ysize => (cf::rndm 15, 40),
2004 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2005 #layout => string,
1609 }; 2006 };
1610 2007
1611 for (split /\n/, $spec) { 2008 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2009 my ($k, $v) = split /\s+/, $_, 2;
1613 2010
1617 $rmp 2014 $rmp
1618} 2015}
1619 2016
1620sub prepare_random_map { 2017sub prepare_random_map {
1621 my ($exit) = @_; 2018 my ($exit) = @_;
2019
2020 my $guard = cf::lock_acquire "exit_prepare:$exit";
1622 2021
1623 # all this does is basically replace the /! path by 2022 # all this does is basically replace the /! path by
1624 # a new random map path (?random/...) with a seed 2023 # a new random map path (?random/...) with a seed
1625 # that depends on the exit object 2024 # that depends on the exit object
1626 2025
1627 my $rmp = parse_random_map_params $exit->msg; 2026 my $rmp = parse_random_map_params $exit->msg;
1628 2027
1629 if ($exit->map) { 2028 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2029 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2030 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2031 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2032 $rmp->{origin_y} = $exit->y;
1634 } 2033 }
1635 2034
1636 $rmp->{random_seed} ||= $exit->random_seed; 2035 $rmp->{random_seed} ||= $exit->random_seed;
1637 2036
1638 my $data = cf::to_json $rmp; 2037 my $data = cf::to_json $rmp;
1639 my $md5 = Digest::MD5::md5_hex $data; 2038 my $md5 = Digest::MD5::md5_hex $data;
2039 my $meta = "$RANDOMDIR/$md5.meta";
1640 2040
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2041 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2042 aio_write $fh, 0, (length $data), $data, 0;
2043 undef $fh;
2044 aio_rename "$meta~", $meta;
1643 2045
1644 $exit->slaying ("?random/$md5"); 2046 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2047 $exit->msg (undef);
1646 } 2048 }
1647} 2049}
1649sub cf::object::player::enter_exit { 2051sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2052 my ($self, $exit) = @_;
1651 2053
1652 return unless $self->type == cf::PLAYER; 2054 return unless $self->type == cf::PLAYER;
1653 2055
2056 if ($exit->slaying eq "/!") {
2057 #TODO: this should de-fi-ni-te-ly not be a sync-job
2058 # the problem is that $exit might not survive long enough
2059 # so it needs to be done right now, right here
2060 cf::sync_job { prepare_random_map $exit };
2061 }
2062
2063 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2064 my $hp = $exit->stats->hp;
2065 my $sp = $exit->stats->sp;
2066
1654 $self->enter_link; 2067 $self->enter_link;
1655 2068
1656 (cf::async { 2069 (async {
1657 $self->deactivate_recursive; # just to be sure 2070 $self->deactivate_recursive; # just to be sure
1658 unless (eval { 2071 unless (eval {
1659 prepare_random_map $exit 2072 $self->goto ($slaying, $hp, $sp);
1660 if $exit->slaying eq "/!";
1661
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1664 2073
1665 1; 2074 1;
1666 }) { 2075 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2076 $self->message ("Something went wrong deep within the crossfire server. "
1668 . "I'll try to bring you back to the map you were before. " 2077 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2078 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2079 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2080
1672 warn "ERROR in enter_exit: $@"; 2081 warn "ERROR in enter_exit: $@";
1673 $self->leave_link; 2082 $self->leave_link;
1674 } 2083 }
1675 })->prio (1); 2084 })->prio (1);
1688 2097
1689sub cf::client::send_drawinfo { 2098sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2099 my ($self, $text, $flags) = @_;
1691 2100
1692 utf8::encode $text; 2101 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2102 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2103}
1695 2104
2105=item $client->ext_event ($type, %msg)
2106
2107Sends an exti event to the client.
2108
2109=cut
2110
2111sub cf::client::ext_event($$%) {
2112 my ($self, $type, %msg) = @_;
2113
2114 $msg{msgtype} = "event_$type";
2115 $self->send_packet ("ext " . cf::to_json \%msg);
2116}
1696 2117
1697=item $success = $client->query ($flags, "text", \&cb) 2118=item $success = $client->query ($flags, "text", \&cb)
1698 2119
1699Queues a query to the client, calling the given callback with 2120Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2121the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1729 # get handled first 2150 # get handled first
1730 my $queue = delete $ns->{query_queue} 2151 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 2152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 2153
1733 (shift @$queue)->[1]->($msg); 2154 (shift @$queue)->[1]->($msg);
2155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 2156
1735 push @{ $ns->{query_queue} }, @$queue; 2157 push @{ $ns->{query_queue} }, @$queue;
1736 2158
1737 if (@{ $ns->{query_queue} } == @$queue) { 2159 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 2160 if (@$queue) {
1742 } 2164 }
1743 } 2165 }
1744 }, 2166 },
1745); 2167);
1746 2168
1747=item $client->coro (\&cb) 2169=item $client->async (\&cb)
1748 2170
1749Create a new coroutine, running the specified callback. The coroutine will 2171Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 2172be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 2173or loss of connection).
1752 2174
1753=cut 2175=cut
1754 2176
1755sub cf::client::coro { 2177sub cf::client::async {
1756 my ($self, $cb) = @_; 2178 my ($self, $cb) = @_;
1757 2179
1758 my $coro = &cf::async ($cb); 2180 my $coro = &Coro::async ($cb);
1759 2181
1760 $coro->on_destroy (sub { 2182 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 2183 delete $self->{_coro}{$coro+0};
1762 }); 2184 });
1763 2185
1796 2218
1797# here we export the classes and methods available to script code 2219# here we export the classes and methods available to script code
1798 2220
1799=pod 2221=pod
1800 2222
1801The following fucntions and emthods are available within a safe environment: 2223The following functions and methods are available within a safe environment:
1802 2224
1803 cf::object contr pay_amount pay_player map 2225 cf::object contr pay_amount pay_player map
1804 cf::object::player player 2226 cf::object::player player
1805 cf::player peaceful 2227 cf::player peaceful
1806 cf::map trigger 2228 cf::map trigger
1891############################################################################# 2313#############################################################################
1892 2314
1893=head2 EXTENSION DATABASE SUPPORT 2315=head2 EXTENSION DATABASE SUPPORT
1894 2316
1895Crossfire maintains a very simple database for extension use. It can 2317Crossfire maintains a very simple database for extension use. It can
1896currently store anything that can be serialised using Storable, which 2318currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1897excludes objects. 2319convert to/from binary).
1898 2320
1899The parameter C<$family> should best start with the name of the extension 2321The parameter C<$family> should best start with the name of the extension
1900using it, it should be unique. 2322using it, it should be unique.
1901 2323
1902=over 4 2324=over 4
1903 2325
1904=item $hashref = cf::db_get $family
1905
1906Return a hashref for use by the extension C<$family>, which can be
1907modified. After modifications, you have to call C<cf::db_dirty> or
1908C<cf::db_sync>.
1909
1910=item $value = cf::db_get $family => $key 2326=item $value = cf::db_get $family => $key
1911 2327
1912Returns a single value from the database 2328Returns a single value from the database.
1913
1914=item cf::db_put $family => $hashref
1915
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918 2329
1919=item cf::db_put $family => $key => $value 2330=item cf::db_put $family => $key => $value
1920 2331
1921Stores the given C<$value> in the family hash. Updates are delayed, if you 2332Stores the given C<$value> in the family.
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931 2333
1932=cut 2334=cut
1933 2335
1934our $DB; 2336our $DB;
1935 2337
1936{ 2338sub db_init {
1937 my $path = cf::localdir . "/database.pst"; 2339 unless ($DB) {
2340 $DB = BDB::db_create $DB_ENV;
1938 2341
1939 sub db_load() { 2342 cf::sync_job {
1940 $DB = stat $path ? Storable::retrieve $path : { }; 2343 eval {
1941 } 2344 $DB->set_flags (BDB::CHKSUM);
1942 2345
1943 my $pid; 2346 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1944 2347 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1945 sub db_save() { 2348 cf::cleanup "db_open(db): $!" if $!;
1946 waitpid $pid, 0 if $pid; 2349 };
1947 if (0 == ($pid = fork)) { 2350 cf::cleanup "db_open(db): $@" if $@;
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 } 2351 };
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 2352 }
2353}
1965 2354
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 }
1970
1971 sub db_get($;$) { 2355sub db_get($$) {
1972 @_ >= 2 2356 my $key = "$_[0]/$_[1]";
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 2357
2358 cf::sync_job {
2359 BDB::db_get $DB, undef, $key, my $data;
2360
2361 $! ? ()
2362 : $data
2363 }
2364}
2365
1977 sub db_put($$;$) { 2366sub db_put($$$) {
1978 if (@_ >= 3) { 2367 BDB::dbreq_pri 4;
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 2368 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1980 } else { 2369}
1981 $DB->{$_[0]} = $_[1];
1982 }
1983 db_dirty;
1984 }
1985 2370
1986 cf::global->attach ( 2371=item cf::cache $id => [$paths...], $processversion => $process
1987 prio => 10000, 2372
1988 on_cleanup => sub { 2373Generic caching function that returns the value of the resource $id,
1989 db_sync; 2374caching and regenerating as required.
2375
2376This function can block.
2377
2378=cut
2379
2380sub cache {
2381 my ($id, $src, $processversion, $process) = @_;
2382
2383 my $meta =
2384 join "\x00",
2385 $processversion,
2386 map {
2387 aio_stat $_
2388 and Carp::croak "$_: $!";
2389
2390 ($_, (stat _)[7,9])
2391 } @$src;
2392
2393 my $dbmeta = db_get cache => "$id/meta";
2394 if ($dbmeta ne $meta) {
2395 # changed, we may need to process
2396
2397 my @data;
2398 my $md5;
2399
2400 for (0 .. $#$src) {
2401 0 <= aio_load $src->[$_], $data[$_]
2402 or Carp::croak "$src->[$_]: $!";
1990 }, 2403 }
1991 ); 2404
2405 # if processing is expensive, check
2406 # checksum first
2407 if (1) {
2408 $md5 =
2409 join "\x00",
2410 $processversion,
2411 map {
2412 Coro::cede;
2413 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2414 } 0.. $#$src;
2415
2416
2417 my $dbmd5 = db_get cache => "$id/md5";
2418 if ($dbmd5 eq $md5) {
2419 db_put cache => "$id/meta", $meta;
2420
2421 return db_get cache => "$id/data";
2422 }
2423 }
2424
2425 my $t1 = Time::HiRes::time;
2426 my $data = $process->(\@data);
2427 my $t2 = Time::HiRes::time;
2428
2429 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2430
2431 db_put cache => "$id/data", $data;
2432 db_put cache => "$id/md5" , $md5;
2433 db_put cache => "$id/meta", $meta;
2434
2435 return $data;
2436 }
2437
2438 db_get cache => "$id/data"
2439}
2440
2441=item fork_call { }, $args
2442
2443Executes the given code block with the given arguments in a seperate
2444process, returning the results. Everything must be serialisable with
2445Coro::Storable. May, of course, block. Note that the executed sub may
2446never block itself or use any form of Event handling.
2447
2448=cut
2449
2450sub fork_call(&@) {
2451 my ($cb, @args) = @_;
2452
2453# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2454# or die "socketpair: $!";
2455 pipe my $fh1, my $fh2
2456 or die "pipe: $!";
2457
2458 if (my $pid = fork) {
2459 close $fh2;
2460
2461 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2462 $res = Coro::Storable::thaw $res;
2463
2464 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2465
2466 die $$res unless "ARRAY" eq ref $res;
2467
2468 return wantarray ? @$res : $res->[-1];
2469 } else {
2470 reset_signals;
2471 local $SIG{__WARN__};
2472 local $SIG{__DIE__};
2473 eval {
2474 close $fh1;
2475
2476 my @res = eval { $cb->(@args) };
2477 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2478 };
2479
2480 warn $@ if $@;
2481 _exit 0;
2482 }
1992} 2483}
1993 2484
1994############################################################################# 2485#############################################################################
1995# the server's main() 2486# the server's init and main functions
2487
2488sub load_facedata($) {
2489 my ($path) = @_;
2490
2491 warn "loading facedata from $path\n";
2492
2493 my $facedata;
2494 0 < aio_load $path, $facedata
2495 or die "$path: $!";
2496
2497 $facedata = Coro::Storable::thaw $facedata;
2498
2499 $facedata->{version} == 2
2500 or cf::cleanup "$path: version mismatch, cannot proceed.";
2501
2502 {
2503 my $faces = $facedata->{faceinfo};
2504
2505 while (my ($face, $info) = each %$faces) {
2506 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2507 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2508 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2509 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2510 Coro::cede;
2511 }
2512
2513 while (my ($face, $info) = each %$faces) {
2514 next unless $info->{smooth};
2515 my $idx = cf::face::find $face
2516 or next;
2517 if (my $smooth = cf::face::find $info->{smooth}) {
2518 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2519 } else {
2520 warn "smooth face '$info->{smooth}' not found for face '$face'";
2521 }
2522 Coro::cede;
2523 }
2524 }
2525
2526 {
2527 my $anims = $facedata->{animinfo};
2528
2529 while (my ($anim, $info) = each %$anims) {
2530 cf::anim::set $anim, $info->{frames}, $info->{facings};
2531 Coro::cede;
2532 }
2533
2534 cf::anim::invalidate_all; # d'oh
2535 }
2536
2537 1
2538}
2539
2540sub reload_regions {
2541 load_resource_file "$MAPDIR/regions"
2542 or die "unable to load regions file\n";
2543}
2544
2545sub reload_facedata {
2546 load_facedata "$DATADIR/facedata"
2547 or die "unable to load facedata\n";
2548}
2549
2550sub reload_archetypes {
2551 load_resource_file "$DATADIR/archetypes"
2552 or die "unable to load archetypes\n";
2553}
2554
2555sub reload_treasures {
2556 load_resource_file "$DATADIR/treasures"
2557 or die "unable to load treasurelists\n";
2558}
2559
2560sub reload_resources {
2561 warn "reloading resource files...\n";
2562
2563 reload_regions;
2564 reload_facedata;
2565 reload_archetypes;
2566 reload_treasures;
2567
2568 warn "finished reloading resource files\n";
2569}
2570
2571sub init {
2572 reload_resources;
2573}
1996 2574
1997sub cfg_load { 2575sub cfg_load {
1998 open my $fh, "<:utf8", cf::confdir . "/config" 2576 open my $fh, "<:utf8", "$CONFDIR/config"
1999 or return; 2577 or return;
2000 2578
2001 local $/; 2579 local $/;
2002 *CFG = YAML::Syck::Load <$fh>; 2580 *CFG = YAML::Syck::Load <$fh>;
2003 2581
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2005 2583
2584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2586
2006 if (exists $CFG{mlockall}) { 2587 if (exists $CFG{mlockall}) {
2007 eval { 2588 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 2589 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 2590 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 2591 };
2011 warn $@ if $@; 2592 warn $@ if $@;
2012 } 2593 }
2013} 2594}
2014 2595
2015sub main { 2596sub main {
2016 # we must not ever block the main coroutine 2597 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 2598 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 2600 (async {
2020 Event::one_event; 2601 Event::one_event;
2021 })->(); 2602 })->prio (Coro::PRIO_MAX);
2022 }; 2603 };
2023 2604
2024 cfg_load; 2605 cfg_load;
2025 db_load; 2606 db_init;
2026 load_extensions; 2607 load_extensions;
2608
2609 $TICK_WATCHER->start;
2027 Event::loop; 2610 Event::loop;
2028} 2611}
2029 2612
2030############################################################################# 2613#############################################################################
2031# initialisation 2614# initialisation and cleanup
2032 2615
2616# install some emergency cleanup handlers
2617BEGIN {
2618 for my $signal (qw(INT HUP TERM)) {
2619 Event->signal (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 signal => $signal,
2623 prio => 0,
2624 cb => sub {
2625 cf::cleanup "SIG$signal";
2626 },
2627 );
2628 }
2629}
2630
2631sub emergency_save() {
2632 my $freeze_guard = cf::freeze_mainloop;
2633
2634 warn "enter emergency perl save\n";
2635
2636 cf::sync_job {
2637 # use a peculiar iteration method to avoid tripping on perl
2638 # refcount bugs in for. also avoids problems with players
2639 # and maps saved/destroyed asynchronously.
2640 warn "begin emergency player save\n";
2641 for my $login (keys %cf::PLAYER) {
2642 my $pl = $cf::PLAYER{$login} or next;
2643 $pl->valid or next;
2644 $pl->save;
2645 }
2646 warn "end emergency player save\n";
2647
2648 warn "begin emergency map save\n";
2649 for my $path (keys %cf::MAP) {
2650 my $map = $cf::MAP{$path} or next;
2651 $map->valid or next;
2652 $map->save;
2653 }
2654 warn "end emergency map save\n";
2655
2656 warn "begin emergency database checkpoint\n";
2657 BDB::db_env_txn_checkpoint $DB_ENV;
2658 warn "end emergency database checkpoint\n";
2659 };
2660
2661 warn "leave emergency perl save\n";
2662}
2663
2664sub post_cleanup {
2665 my ($make_core) = @_;
2666
2667 warn Carp::longmess "post_cleanup backtrace"
2668 if $make_core;
2669}
2670
2033sub reload() { 2671sub do_reload_perl() {
2034 # can/must only be called in main 2672 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 2673 if ($Coro::current != $Coro::main) {
2036 warn "can only reload from main coroutine\n"; 2674 warn "can only reload from main coroutine";
2037 return; 2675 return;
2038 } 2676 }
2039 2677
2040 warn "reloading..."; 2678 warn "reloading...";
2041 2679
2042 my $guard = freeze_mainloop; 2680 warn "entering sync_job";
2681
2682 cf::sync_job {
2683 cf::write_runtime; # external watchdog should not bark
2043 cf::emergency_save; 2684 cf::emergency_save;
2685 cf::write_runtime; # external watchdog should not bark
2044 2686
2045 eval { 2687 warn "syncing database to disk";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689
2046 # if anything goes wrong in here, we should simply crash as we already saved 2690 # if anything goes wrong in here, we should simply crash as we already saved
2047 2691
2048 # cancel all watchers 2692 warn "cancelling all WF_AUTOCANCEL watchers";
2049 for (Event::all_watchers) { 2693 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL; 2694 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 } 2695 }
2052 2696
2697 warn "flushing outstanding aio requests";
2698 for (;;) {
2699 BDB::flush;
2700 IO::AIO::flush;
2701 Coro::cede;
2702 last unless IO::AIO::nreqs || BDB::nreqs;
2703 warn "iterate...";
2704 }
2705
2706 ++$RELOAD;
2707
2053 # cancel all extension coros 2708 warn "cancelling all extension coros";
2054 $_->cancel for values %EXT_CORO; 2709 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 2710 %EXT_CORO = ();
2056 2711
2057 # unload all extensions 2712 warn "removing commands";
2058 for (@exts) { 2713 %COMMAND = ();
2714
2715 warn "removing ext commands";
2716 %EXTCMD = ();
2717
2718 warn "unloading/nuking all extensions";
2719 for my $pkg (@EXTS) {
2059 warn "unloading <$_>"; 2720 warn "... unloading $pkg";
2060 unload_extension $_; 2721
2722 if (my $cb = $pkg->can ("unload")) {
2723 eval {
2724 $cb->($pkg);
2725 1
2726 } or warn "$pkg unloaded, but with errors: $@";
2061 } 2727 }
2062 2728
2729 warn "... nuking $pkg";
2730 Symbol::delete_package $pkg;
2731 }
2732
2063 # unload all modules loaded from $LIBDIR 2733 warn "unloading all perl modules loaded from $LIBDIR";
2064 while (my ($k, $v) = each %INC) { 2734 while (my ($k, $v) = each %INC) {
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2735 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2066 2736
2067 warn "removing <$k>"; 2737 warn "... unloading $k";
2068 delete $INC{$k}; 2738 delete $INC{$k};
2069 2739
2070 $k =~ s/\.pm$//; 2740 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g; 2741 $k =~ s/\//::/g;
2072 2742
2075 } 2745 }
2076 2746
2077 Symbol::delete_package $k; 2747 Symbol::delete_package $k;
2078 } 2748 }
2079 2749
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 2750 warn "getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 2751 Symbol::delete_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2752 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 2753
2088 # remove register_script_function callbacks
2089 # TODO
2090
2091 # unload cf.pm "a bit" 2754 warn "unloading cf.pm \"a bit\"";
2092 delete $INC{"cf.pm"}; 2755 delete $INC{"cf.pm"};
2756 delete $INC{"cf/pod.pm"};
2093 2757
2094 # don't, removes xs symbols, too, 2758 # don't, removes xs symbols, too,
2095 # and global variables created in xs 2759 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 2760 #Symbol::delete_package __PACKAGE__;
2097 2761
2098 # reload cf.pm 2762 warn "unload completed, starting to reload now";
2763
2099 warn "reloading cf.pm"; 2764 warn "reloading cf.pm";
2100 require cf; 2765 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2766 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2102 2767
2103 # load config and database again 2768 warn "loading config and database again";
2104 cf::cfg_load; 2769 cf::cfg_load;
2105 cf::db_load;
2106 2770
2107 # load extensions
2108 warn "load extensions"; 2771 warn "loading extensions";
2109 cf::load_extensions; 2772 cf::load_extensions;
2110 2773
2111 # reattach attachments to objects 2774 warn "reattaching attachments to objects/players";
2112 warn "reattach"; 2775 _global_reattach; # objects, sockets
2113 _global_reattach; 2776 warn "reattaching attachments to maps";
2114 }; 2777 reattach $_ for values %MAP;
2778 warn "reattaching attachments to players";
2779 reattach $_ for values %PLAYER;
2115 2780
2116 if ($@) { 2781 warn "leaving sync_job";
2782
2783 1
2784 } or do {
2117 warn $@; 2785 warn $@;
2118 warn "error while reloading, exiting."; 2786 warn "error while reloading, exiting.";
2119 exit 1; 2787 exit 1;
2120 } 2788 };
2121 2789
2122 warn "reloaded successfully"; 2790 warn "reloaded";
2123}; 2791};
2124 2792
2125############################################################################# 2793our $RELOAD_WATCHER; # used only during reload
2126 2794
2127unless ($LINK_MAP) { 2795sub reload_perl() {
2128 $LINK_MAP = cf::map::new; 2796 # doing reload synchronously and two reloads happen back-to-back,
2797 # coro crashes during coro_state_free->destroy here.
2129 2798
2130 $LINK_MAP->width (41); 2799 $RELOAD_WATCHER ||= Event->timer (
2131 $LINK_MAP->height (41); 2800 reentrant => 0,
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2, 2801 after => 0,
2802 data => WF_AUTOCANCEL,
2140 cb => sub { 2803 cb => sub {
2141 $_[0]->w->cancel; 2804 do_reload_perl;
2142 2805 undef $RELOAD_WATCHER;
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 }); 2806 },
2161 2807 );
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 2808}
2167
2168register "<global>", __PACKAGE__;
2169 2809
2170register_command "reload" => sub { 2810register_command "reload" => sub {
2171 my ($who, $arg) = @_; 2811 my ($who, $arg) = @_;
2172 2812
2173 if ($who->flag (FLAG_WIZ)) { 2813 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 2814 $who->message ("reloading server.");
2815 async { reload_perl };
2177 } 2816 }
2178}; 2817};
2179 2818
2180unshift @INC, $LIBDIR; 2819unshift @INC, $LIBDIR;
2181 2820
2821my $bug_warning = 0;
2822
2823our @WAIT_FOR_TICK;
2824our @WAIT_FOR_TICK_BEGIN;
2825
2826sub wait_for_tick {
2827 return unless $TICK_WATCHER->is_active;
2828 return if $Coro::current == $Coro::main;
2829
2830 my $signal = new Coro::Signal;
2831 push @WAIT_FOR_TICK, $signal;
2832 $signal->wait;
2833}
2834
2835sub wait_for_tick_begin {
2836 return unless $TICK_WATCHER->is_active;
2837 return if $Coro::current == $Coro::main;
2838
2839 my $signal = new Coro::Signal;
2840 push @WAIT_FOR_TICK_BEGIN, $signal;
2841 $signal->wait;
2842}
2843
2844 my $min = 1e6;#d#
2845 my $avg = 10;
2182$TICK_WATCHER = Event->timer ( 2846$TICK_WATCHER = Event->timer (
2183 reentrant => 0, 2847 reentrant => 0,
2848 parked => 1,
2184 prio => 0, 2849 prio => 0,
2185 at => $NEXT_TICK || $TICK, 2850 at => $NEXT_TICK || $TICK,
2186 data => WF_AUTOCANCEL, 2851 data => WF_AUTOCANCEL,
2187 cb => sub { 2852 cb => sub {
2853 if ($Coro::current != $Coro::main) {
2854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2855 unless ++$bug_warning > 10;
2856 return;
2857 }
2858
2859 $NOW = $tick_start = Event::time;
2860
2188 cf::server_tick; # one server iteration 2861 cf::server_tick; # one server iteration
2862
2863 0 && sync_job {#d#
2864 for(1..10) {
2865 my $t = Event::time;
2866 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2867 or die;
2868
2869 $map->width (50);
2870 $map->height (50);
2871 $map->alloc;
2872 $map->_load_objects ("/tmp/x.map", 1);
2873 my $t = Event::time - $t;
2874
2875 #next unless $t < 0.0013;#d#
2876 if ($t < $min) {
2877 $min = $t;
2878 }
2879 $avg = $avg * 0.99 + $t * 0.01;
2880 }
2881 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2882 exit 0;
2883 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2884 };
2885
2189 $RUNTIME += $TICK; 2886 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK; 2887 $NEXT_TICK += $TICK;
2191 2888
2889 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2890 $NEXT_RUNTIME_WRITE = $NOW + 10;
2891 Coro::async_pool {
2892 write_runtime
2893 or warn "ERROR: unable to write runtime file: $!";
2894 };
2895 }
2896
2897# my $AFTER = Event::time;
2898# warn $AFTER - $NOW;#d#
2899
2900 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2901 $sig->send;
2902 }
2903 while (my $sig = shift @WAIT_FOR_TICK) {
2904 $sig->send;
2905 }
2906
2907 $NOW = Event::time;
2908
2192 # if we are delayed by four ticks or more, skip them all 2909 # if we are delayed by four ticks or more, skip them all
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2910 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2194 2911
2195 $TICK_WATCHER->at ($NEXT_TICK); 2912 $TICK_WATCHER->at ($NEXT_TICK);
2196 $TICK_WATCHER->start; 2913 $TICK_WATCHER->start;
2914
2915 $LOAD = ($NOW - $tick_start) / $TICK;
2916 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2917
2918 _post_tick;
2919
2920
2197 }, 2921 },
2198); 2922);
2199 2923
2924{
2200IO::AIO::max_poll_time $TICK * 0.2; 2925 BDB::max_poll_time $TICK * 0.1;
2201 2926 $BDB_POLL_WATCHER = Event->io (
2202Event->io ( 2927 reentrant => 0,
2203 fd => IO::AIO::poll_fileno, 2928 fd => BDB::poll_fileno,
2204 poll => 'r', 2929 poll => 'r',
2205 prio => 5, 2930 prio => 0,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL, 2931 data => WF_AUTOCANCEL,
2212 after => 0, 2932 cb => \&BDB::poll_cb,
2213 interval => 10, 2933 );
2214 cb => sub { 2934 BDB::min_parallel 8;
2215 (Coro::unblock_sub { 2935
2216 write_runtime 2936 BDB::set_sync_prepare {
2217 or warn "ERROR: unable to write runtime file: $!"; 2937 my $status;
2938 my $current = $Coro::current;
2939 (
2940 sub {
2941 $status = $!;
2942 $current->ready; undef $current;
2943 },
2944 sub {
2945 Coro::schedule while defined $current;
2946 $! = $status;
2947 },
2948 )
2949 };
2950
2951 unless ($DB_ENV) {
2952 $DB_ENV = BDB::db_env_create;
2953
2954 cf::sync_job {
2955 eval {
2956 BDB::db_env_open
2957 $DB_ENV,
2958 $BDBDIR,
2959 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2960 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2961 0666;
2962
2963 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2964
2965 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2966 $DB_ENV->set_lk_detect;
2967 };
2968
2969 cf::cleanup "db_env_open(db): $@" if $@;
2218 })->(); 2970 };
2219 }, 2971 }
2220); 2972}
2973
2974{
2975 IO::AIO::min_parallel 8;
2976
2977 undef $Coro::AIO::WATCHER;
2978 IO::AIO::max_poll_time $TICK * 0.1;
2979 $AIO_POLL_WATCHER = Event->io (
2980 reentrant => 0,
2981 data => WF_AUTOCANCEL,
2982 fd => IO::AIO::poll_fileno,
2983 poll => 'r',
2984 prio => 6,
2985 cb => \&IO::AIO::poll_cb,
2986 );
2987}
2988
2989my $_log_backtrace;
2990
2991sub _log_backtrace {
2992 my ($msg, @addr) = @_;
2993
2994 $msg =~ s/\n//;
2995
2996 # limit the # of concurrent backtraces
2997 if ($_log_backtrace < 2) {
2998 ++$_log_backtrace;
2999 async {
3000 my @bt = fork_call {
3001 @addr = map { sprintf "%x", $_ } @addr;
3002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3004 or die "addr2line: $!";
3005
3006 my @funcs;
3007 my @res = <$fh>;
3008 chomp for @res;
3009 while (@res) {
3010 my ($func, $line) = splice @res, 0, 2, ();
3011 push @funcs, "[$func] $line";
3012 }
3013
3014 @funcs
3015 };
3016
3017 LOG llevInfo, "[ABT] $msg\n";
3018 LOG llevInfo, "[ABT] $_\n" for @bt;
3019 --$_log_backtrace;
3020 };
3021 } else {
3022 LOG llevInfo, "[ABT] $msg\n";
3023 LOG llevInfo, "[ABT] [suppressed]\n";
3024 }
3025}
3026
3027# load additional modules
3028use cf::pod;
2221 3029
2222END { cf::emergency_save } 3030END { cf::emergency_save }
2223 3031
22241 30321
2225 3033

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